Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 10:45:20 Player: KeKe Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (28) 140 Value Destroyed (605) 605 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (779) 779 TOTAL SCORE: 8224 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -21 Cogmind --------- Core Integrity 0/1600 Matter 196/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (17) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Field Propulsion Drive Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Improved Cooling System ECM Suite Damper Plating Damper Plating Hacking Suite Makeshift System Shield > --- WEAPON ----------- Beamcaster Improved Datajack > --- INVENTORY -------- Makeshift Flight Unit Nuclear Pulse Array Medium Matter Pod Experimental Reaction Control System [Rating: 102] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Leg Myomer Leg Wheel Armored Huge Wheel Flight Unit Improved Diametric Drive Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Medium Armor Plating Weapon Shock Bomb Launcher Energy Gun Beamcaster Ballistic Gun Improved Assault Rifle Launcher Shock Bomb Launcher Special Weapon CPS Tube Special Melee Weapon Improved Datajack Build | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . . . 10 2 . . 2 2 2 Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . . . . 2 . . . . . Utility 15 | . . . . 10 . . . 1 2 2 Weapon . | . . . . . . . . . . . Parts Attached 71 | 4 10 1 10 9 8 5 8 3 8 5 Power 7 | . 1 . 2 1 1 . 1 1 . . Engine 4 | . 1 . 2 1 . . . . . . Core 1 | . . . . . 1 . . . . . Reactor 2 | . . . . . . . 1 1 . . Propulsion 23 | 2 1 1 3 2 3 . 3 . 7 1 Treads . | . . . . . . . . . . . Leg 1 | . . . . . . . . . . 1 Wheel 11 | 2 1 1 3 1 . . . . 3 . Hover . | . . . . . . . . . . . Flight 11 | . . . . 1 3 . 3 . 4 . Utility 28 | 1 2 . 2 6 3 4 4 2 1 3 Device 14 | 1 . . . 3 2 2 2 1 1 2 Storage 2 | . 2 . . . . . . . . . Processor 1 | . . . . . . . . 1 . . Hackware 4 | . . . . 2 . . 1 . . 1 Protection 7 | . . . 2 1 1 2 1 . . . Artifact . | . . . . . . . . . . . Weapon 13 | 1 6 . 3 . 1 1 . . . 1 Energy Gun 1 | . . . . . . 1 . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 7 | 1 4 . 1 . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . 1 . 1 . . . . . . . Special Weapon 2 | . 1 . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . Unidentified Prototypes 4 | . 1 . . . . 1 . . 2 . Parts Lost 49 | . 2 6 . 5 . . 17 3 11 5 Power 5 | . . 1 . 2 . . 1 . 1 . Propulsion 17 | . 1 2 . . . . 4 2 6 2 Utility 21 | . . 1 . 3 . . 10 1 4 2 Weapon 6 | . 1 2 . . . . 2 . . 1 Highest Loss Streak 11 | . 1 6 . 4 . . 11 3 10 5 To Critical Strikes . | . . . . . . . . . . . Average Backups 6 | 2 5 8 9 3 1 3 2 2 3 . Power . | 1 1 1 . . . . . 1 1 . Propulsion 1 | . . 2 1 . . 2 2 . 1 . Utility 2 | . 1 3 5 1 1 1 . 1 1 . Weapon 1 | 1 2 2 2 . . . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 11 | . 4 . 5 . . 1 1 . . . Power 1 | . 1 . . . . . . . . . Propulsion 3 | . . . 2 . . . 1 . . . Utility 5 | . 1 . 3 . . 1 . . . . Weapon 2 | . 2 . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 70 | . 99 93 79 56 37 64 58 23 28 9 Engine 8 | . 14 12 12 5 . . . . . . Wheel 13 | . 27 26 16 4 . . . . 3 2 Flight 3 | . . . . 3 13 15 14 7 10 . Device 6 | . 14 12 . 12 3 13 14 4 6 1 Storage 9 | . 14 14 14 1 . . . . . . Hackware 2 | . . . . 10 10 10 8 . . . Protection 7 | . . . 12 11 5 10 8 2 . . Ballistic Gun 7 | . 26 26 3 . . . . . . 1 Launcher 4 | . . . 9 1 . . . . . . Special Weapon 4 | . 1 . 9 1 . . . . . . Peak Build Rating 102 | 9 14 14 23 38 55 102 83 34 61 28 Average Rating 24 | 6 11 12 18 29 37 66 60 28 50 13 On Entrance 21 | 6 9 12 3 23 12 55 76 19 13 11 Avg Prop Armor Cover (%) 10 | . . . 3 3 14 . . . 9 24 Naked Turns 34 | . . . . . . . . . . 34 Heaviest Build 107 | 15 52 50 57 66 17 107 27 11 20 6 Greatest Support 32 | 26 26 26 28 22 32 32 32 11 32 25 Greatest Overweight (x) 7 | . 1 3 7 4 . 3 1 1 1 . Average Overweight (x) . | . . 1 2 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 5 5 5 5 5 5 Average Capacity 14 | 8 16 20 20 10 5 5 5 5 5 5 Most Carried 14 | 6 9 9 14 12 4 5 5 4 5 1 Average Carried 7 | 2 5 8 11 4 1 4 4 2 3 . Final Capacity 20 | 8 20 20 20 5 5 5 5 5 5 5 Final Carried 13 | 3 9 8 13 2 4 5 1 4 1 . Class Distribution -------------------- 66% | Mutant 14% | Derelict-Mutant 13% | Hacker-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Derelict-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Mutant | -3/Research Sprinter | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Res Res Acc Matter Collected 1279 | 282 411 . 255 80 . 160 . . . 91 Remotely . | . . . . . . . . . . . Salvage Created 1446 | 194 530 13 . . . 618 . . . 91 Parts 70 | 17 40 2 . . . 7 . . . 4 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 5 | . . 5 . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 16 | . 13 2 . . . . . . . 1 Guns 11 | . 10 . . . . . . . . 1 AOE 5 | . 3 2 . . . . . . . . Classes Destroyed 7 | 2 5 . . . . . . . . . Builder 2 | . 2 . . . . . . . . . Tunneler 6 | 5 1 . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . Operator 2 | . 2 . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 5 | . 3 2 . . . . . . . . Grunt 11 | . 10 . . . . . . . . 1 Best Kill Streak 4 | 4 4 2 . . . . . . . 1 Combat Bots Only 3 | . 3 2 . . . . . . . 1 Max Kills in Single Turn 2 | 1 2 2 . . . . . . . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . 2 2 . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Res Res Acc Hostile Shots Fired 693 | . 61 50 . 60 19 . 180 18 184 121 Missed 311 | . 19 14 . 29 13 . 101 5 88 42 Hits 382 | . 42 36 . 31 6 . 79 13 96 79 Melee 32 | . . . . 1 . . . . 11 20 Projectile 350 | . 42 36 . 30 6 . 79 13 85 59 AOE 9 | . . . . 3 . . 2 . 2 2 Critical Strikes 35 | . 1 . . 2 . . 4 3 11 14 Actively Blocked 17 | . . . . 1 . . 2 3 11 . Damage Taken 8140 | . 601 295 . 796 98 . 1517 297 2405 2131 Core 4143 | . 109 77 . 333 51 . 389 229 1338 1617 Absorbed by Shields 4 | . . . . . . . . . 4 . Redirected to Shielding 149 | . . . . 22 8 . 101 18 . . Core Remaining (%) 56 | 100 . . 25 66 . . 61 82 7 . Volleys Fired 113 | 7 59 6 . . . 35 . . . 6 Largest 2 | 2 2 2 . . . 1 . . . 1 Hottest 100 | 40 100 46 . . . 75 . . . 35 Shots Fired 171 | 14 106 10 . . . 35 . . . 6 Gun 157 | 14 94 8 . . . 35 . . . 6 Cannon . | . . . . . . . . . . . Launcher 4 | . 2 2 . . . . . . . . Special 10 | . 10 . . . . . . . . . Kinetic 122 | 14 94 8 . . . . . . . 6 Thermal 45 | . 10 . . . . 35 . . . . Explosive 4 | . 2 2 . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 11 | 5 7 6 . . . 11 . . . 9 Robot Miss Streak 3 | 1 3 1 . . . 2 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 115 | 8 63 7 . . 1 30 . . . 6 Core Hits 51 | 6 29 4 . . . 6 . . . 6 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Critical Strikes 5 | . 2 . . . . 3 . . . . Burn 3 | . . . . . . 3 . . . . Destroy 2 | . 2 . . . . . . . . . Melee Attacks 2 | . . . . . 1 1 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . 1 1 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2354 | 102 1190 229 . . . 647 . 3 14 169 Guns 1883 | 102 882 102 . . . 647 . . . 150 Cannons . | . . . . . . . . . . . Explosions 411 | . 284 127 . . . . . . . . Melee . | . . . . . . . . . . . Ramming 36 | . . . . . . . . 3 14 19 Kinetic 1236 | 102 882 102 . . . . . . . 150 Thermal 671 | . 24 . . . . 647 . . . . Explosive 411 | . 284 127 . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . 1 . . 3 1 2 . Average Corruption 2 | . . . . 1 . . 2 1 1 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 2 | . . . . 1 . . 1 . . . Message Errors 1 | . . . . . . . 1 . . . Heat Flow Errors 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 38 | . 16 22 . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions 38 | . 16 22 . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 . Impact 1 | . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 152 | . 95 46 . . . . . 1 6 4 Shots 3 | . 2 1 . . . . . . . . Rammed 8 | . . . . . . . . 2 3 3 Targets Rammed 16 | . . . . . . . . 2 3 11 Kicked 8 | . . . . . . . . . . 8 Crushed . | . . . . . . . . . . . Highest Temperature 204 | . 80 . . 175 . 204 7 . . . Average Temperature 49 | . 20 . . 79 . 87 5 . . . Received Heat Transfer 1396 | . 282 156 . 135 9 . 175 72 261 306 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1419 | . 50 . . . . 1369 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Res Res Acc Maximum Alert Level 1 | . 1 . . . . . . . . . Low Security (%) 93 | 100 81 . . 100 100 100 100 100 100 100 Level 1 6 | . 18 . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 230 | 15 230 . . 140 127 44 112 135 155 85 Initial 62 | . 6 . . . 51 44 . 45 58 62 Average 53 | 4 98 . . 24 49 10 8 70 29 38 Influence Increases 1727 | 30 426 130 . 237 202 . 177 150 240 135 Destroy 0b10 Robot/C 320 | . 260 40 . . . . . . . 20 Destroy 0b10 Robot/NC 60 | 30 30 . . . . . . . . . Destroy Leader 82 | . 72 . . . . . . . . 10 Successful Hack 46 | . . . . 12 22 . 12 . . . Disable Machine 15 | . 15 . . . . . . . . . Destroy Structure 19 | . 19 . . . . . . . . . Partial Spotted 150 | . . . . . 30 . 30 75 15 . Lose Combat Pursuer 1035 | . 30 90 . 225 150 . 135 75 225 105 Influence Decreases 1642 | 20 269 227 70 132 180 127 90 132 240 155 Entered New Map 424 | . 4 81 70 . 54 83 . 42 47 43 Time Decay 902 | 20 245 100 . 82 126 44 30 60 123 72 Lost Part 316 | . 20 46 . 50 . . 60 30 70 40 Squads Dispatched 25 | . 4 . . 3 . . 7 1 7 3 Investigation 13 | . 1 . . 2 . . 5 . 4 1 Extermination 4 | . . . . 1 . . 1 . 2 . Reinforcement 8 | . 3 . . . . . 1 1 1 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Res Res Acc Distress Signals 9 | . 3 . . 2 1 . 1 . 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 177 | . 19 8 . 28 7 . 47 9 44 15 Peak Tracking Total 22 | . 4 4 . 13 8 . 20 7 22 10 Tactical Retreats 25 | . 2 2 . 5 3 . 7 1 3 2 ECM-based Alert Blocks 23 | . . . . . . . 23 . . . Traps | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Res Res Acc Traps Triggered 6 | . 1 . . . 1 . 1 1 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 2 | . . . . 2 . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 2 | . . . 2 2 . . . . . . Machines | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Res Res Acc Machines Disabled 3 | . 1 2 . . . . . . . . Max in Single Turn 2 | . 1 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Res Res Acc Machines Accessed 28 | . . . 4 4 5 . 7 2 5 1 Terminals 11 | . . . . 2 4 . 2 2 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 10 | . . . . 2 . . 5 . 3 . Scanalyzers 2 | . . . . . 1 . . . 1 . Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 69 | . . . 14 13 12 . 13 3 11 3 Successful 32 | . . . 14 5 5 . 6 . 2 . Failed 37 | . . . . 8 7 . 7 3 9 3 Catastrophic 8 | . . . . 1 2 . 2 . 2 1 Database Lockouts . | . . . . . . . . . . . Manual 47 | . . . . 14 7 . 13 3 10 . Terminals 30 | . . . . 9 10 . 3 3 5 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 19 | . . . . 4 . . 10 . 5 . Scanalyzers 3 | . . . . . 2 . . . 1 . Garrison Access 3 | . . . . . . . . . . 3 Terminal Hacks 17 | . . . 14 1 2 . . . . . Record 15 | . . . 13 . 2 . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . Retrieve Study 2 | . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 12 | . . . . 4 1 . 5 . 2 . Terminals 4 | . . . . 2 1 . 1 . . . Botnet 4 | . . . . 2 1 . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 8 | . . . . 2 . . 4 . 2 . Fedlink 8 | . . . . 2 . . 4 . 2 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . . . . 3 4 . 3 2 3 1 Full Trace Events 4 | . . . . . . . 1 . 2 1 Feedback Events 1 | . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Scr Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . 1 1 . . . . Non-combat 2 | . . . . . 1 1 . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . 1 1 . . . . parse_system 2 | . . . . . 1 1 . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Res Res Acc Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Res Res Acc Active Infowar (turns) 1569 | 3 898 170 . 124 10 221 143 . . . Terrain 1071 | 3 898 170 . . . . . . . . Cloaking 17 | . . . . . . . 17 . . . ECM 498 | . . . . 124 10 221 143 . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Res Res Acc Turns Passed 4903 | 77 898 201 2050 362 276 221 181 135 327 175 Spaces Moved 5041 | 15 327 119 1549 472 579 311 449 342 674 204 Core 259 | . . . . . . . . 22 94 143 Treads . | . . . . . . . . . . . Legs 9 | . . . . . . . . . . 9 Wheels 2159 | 15 327 119 1549 92 . . . . 5 52 Hover . | . . . . . . . . . . . Flight 2614 | . . . . 380 579 311 449 320 575 . Fastest Speed 24 | 90 90 105 100 55 35 35 34 34 24 50 Average Speed 73 | 90 105 106 124 63 45 36 35 35 32 63 Slowest Speed 275 | 90 115 130 140 110 47 275 120 120 102 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 39 | . . . . 4 4 1 10 4 16 . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 2 65 18 89 11 13 97 17 16 26 6 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 2 | . . . 1 1 . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . Scrap Searched 7 | . . . 7 . . . . . . . Spaces Dug 4 | . 4 . . . . . . . . . Terrain Destroyed 30 | . 20 10 . . . . . . . . Melee . | . . . . . . . . . . . Projectile 7 | . 7 . . . . . . . . . AOE 23 | . 13 10 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Res Res Acc Total 5970 | 65 752 182 1671 533 585 380 458 349 756 239 Wait 673 | 35 337 54 87 44 . 19 7 1 77 12 Move 4958 | 14 326 118 1548 463 571 308 431 333 642 204 Hop 35 | . . . . 4 4 1 7 4 15 . Pick Up 34 | 1 10 . 15 1 1 2 1 1 2 . Fast Attach 49 | 1 2 . 5 . 6 7 5 6 12 5 Attach 25 | 2 1 1 2 8 1 1 3 . 5 1 Detach 3 | . . . . . . . 1 2 . . Swap 20 | 1 10 3 3 1 1 . 1 . . . Drop 40 | 4 7 . 11 10 . 6 2 . . . Fire 113 | 7 59 6 . . . 35 . . . 6 Melee 2 | . . . . . 1 1 . . . . Ram 8 | . . . . . . . . 2 3 3 Kick 8 | . . . . . . . . . . 8 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 2 | . . . . 2 . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Rec] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/Waste -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 78 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Discovered new exit (range 13) 320 | -10/Materials | Build established: Mutant 545 | -10/Materials | Discovered new exit (range 15) 896 | -10/Materials | Discovered new exit (range 7) 976 | -10/Materials | Entered Subcaves 977 | -10/Subcaves | Approached by a straggling Scientist 1148 | -10/Subcaves | Discovered new exit (range 14) 1158 | -10/Subcaves | Core integrity fell below 50% 1162 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1177 | -10/Subcaves | Entered Scraptown 1200 | -7/Scraptown | Lost 6 parts (1p2n1u2w) 1267 | -7/Scraptown | Received an X-ray algorithm 1269 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1519 | -7/Scraptown | Discovered new exit (range 5) 1649 | -7/Scraptown | Visited Assassins FH 1669 | -7/Scraptown | Visited Awakened 1917 | -7/Scraptown | Visited UFD Registry 1917 | -7/Scraptown | Registered with UFD as "Fluxglider" 1936 | -7/Scraptown | Visited Scrapoid Research Area 2014 | -7/Scraptown | Visited Chapter 10 2053 | -7/Scraptown | Visited DA-N13 Charitable Foundation 2058 | -7/Scraptown | Found DCF Scrap (32 items) 2091 | -7/Scraptown | Visited Abandonware Association 2105 | -7/Scraptown | Learned abandonware demo "MELTYB.EXE" 2105 | -7/Scraptown | Learned abandonware demo "REBOOT5.EXE" 2328 | -7/Scraptown | Visited Scrap Suit Storage 2379 | -7/Scraptown | Visited Junk Repository 2405 | -7/Scraptown | Visited Junk Repository 2462 | -7/Scraptown | Visited Curators Association 2488 | -7/Scraptown | Visited Science Guys 2620 | -7/Scraptown | Discovered new exit (range 5) 3155 | -7/Scraptown | Met Optimus 3155 | -7/Scraptown | Accepted into 0bPrime 3169 | -7/Scraptown | Build established: Derelict-Mutant 3227 | -7/Scraptown | Entered Factory 3227 | -5/Factory | Evolved 10 slots: Utility x10 3378 | -5/Factory | Ran an X-ray algorithm 3567 | -5/Factory | Loaded intel: 8 recycling unit locations 3578 | -5/Factory | Learned location of Protoforge (-3) 3581 | -5/Factory | Discovered new exit (range 10) 3589 | -5/Factory | Entered another Factory area 3589 | -4/Factory | Evolved 2 slots: Propulsion x2 3619 | -4/Factory | Lost 4 parts (1p3u) 3865 | -4/Factory | Sucked down chute 3865 | -4/Factory | Entered Waste 3865 | -4/Waste | The area was eerily silent 3895 | -4/Waste | Build established: Hacker-Mutant 4006 | -4/Waste | Found Damper Plating 4012 | -4/Waste | Found Damper Plating 4042 | -4/Waste | Discovered new exit (range 16) 4086 | -4/Waste | Entered Factory 4090 | -4/Factory | Loaded intel: 8 recycling unit locations 4217 | -4/Factory | Lost 6 parts (4u2w) 4218 | -4/Factory | Allied Derelicts emerged from ambush trap array 4226 | -4/Factory | Spotted B-86 Titan 4232 | -4/Factory | Mak. System Shield fried by hacking feedback 4250 | -4/Factory | Discovered new exit (range 16) 4267 | -4/Factory | Entered Research 4267 | -3/Research | Evolved 2 slots: Power x1, Utility x1 4296 | -3/Research | Lost 11 parts (1p4n6u) 4392 | -3/Research | Discovered new exit (range 11) 4402 | -3/Research | Entered another Research area 4402 | -2/Research | Evolved 2 slots: Utility x2 4419 | -2/Research | Lost 3 parts (2n1u) 4562 | -2/Research | Loaded intel: 5 recycling unit locations 4570 | -2/Research | Spotted B-90 Cyclops 4646 | -2/Research | Found Prototype Device 4646 | -2/Research | Identified Exp. Thermal Defense Suite 4685 | -2/Research | Discovered new exit (range 13) 4708 | -2/Research | Core integrity fell below 50% 4720 | -2/Research | Core integrity fell below 20% 4729 | -2/Research | Entered Access 4729 | -1/Access | Evolved 2 slots: Utility x2 4759 | -1/Access | Lost 10 parts (1p6n3u) 4870 | -1/Access | Core integrity fell below 50% 4886 | -1/Access | Lost 5 parts (2n2u1w) 4886 | -1/Access | Released all parts (1) 4891 | -1/Access | Core integrity fell below 20% 4904 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 04841_ Adv. Heat Sink destroyed. 04842_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 04853_ Slammed into C-57 Dissector. 04855_ Adv. Heat Sink destroyed. 04862_ Connecting with Garrison Access... 04862_ ALERT: Suspicious activity at Garrison Access A006. Dispatching Investigation squad. 04866_ System Shield severed. 04869_ Imp. Melee Analysis Suite severed. 04876_ Knocked back. 04886_ Released Mic. Antimatter Reactor. [Achievement: Live, Flee, And Rebuild] 04886_ Slammed into C-57 Dissector. 04888_ U-05 Engineer lays Concrete. 04890_ Critical hit (Burn: +37). 04891_ U-05 Engineer lays Concrete. 04893_ G-73 Enforcer suffers critical hit (Burn). 04902_ Slammed into K-01 Serf. 04904_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????######### | | ????????????????????????????????????????? # | | ????????????????????????????????????????? # | | ????????????????????????????????????????" # | | ?????????????????????????????????????? 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