Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.08.29 @ 19:08:29 Player: spruce Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (139) 695 Value Destroyed (5024) 5024 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (155) 155 TOTAL SCORE: 11694 Bonus ------- High Alert Combat Kills 47 Follower Combat Kills 208 Met Imprinter 300 Friendly Fire -400 Cogmind --------- Core Integrity 0/1000 Matter 280/300 Energy 500/500 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Medium Treads Improved VSS Leg Makeshift Flight Unit Nuclear Pulse Thruster > --- UTILITY (8) ------ Improved Thermal Converter Compact Battery Compact Battery Gravity Neutralizing Apparatus Transport Network Coupler Makeshift System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Gravity Neutralizing Apparatus Gravity Neutralizing Apparatus Improved Focal Shield Tesla Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Treads Medium Treads Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Transport Network Coupler Advanced Particle Charger > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Micro Fission Core Gyrokinetic Inverter Advanced Heat Sink Medium Storage Unit Improved Focal Shield Improved Focal Shield Improved Focal Shield Tesla Rifle Gatling Laser [Rating: 83] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Nuclear Pulse Thruster Utility Advanced Visual Processing Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Slots Evolved 10 | . . . 2 . . . 2 2 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . 1 1 . . . . . . . Utility 6 | . . . 2 . . . 2 1 1 . . . . . . . Weapon 2 | . . . . . . . . . . . . . . 2 . . Parts Attached 187 | 8 8 2 3 7 . 6 22 17 19 7 5 10 7 54 12 . Power 26 | 2 1 1 . 1 . 1 3 1 3 1 1 1 . 8 2 . Engine 14 | 2 1 . . 1 . 1 . 1 2 1 1 . . 2 2 . Core 10 | . . 1 . . . . 3 . . . . . . 6 . . Reactor 2 | . . . . . . . . . 1 . . 1 . . . . Propulsion 46 | 2 4 . . 1 . 2 3 3 4 1 2 1 1 19 3 . Treads 11 | . . . . . . . . 1 3 . . . 1 5 1 . Leg 20 | . 4 . . 1 . 2 2 . . . 1 1 . 9 . . Wheel 8 | 2 . . . . . . . 2 . . 1 . . 3 . . Hover 3 | . . . . . . . 1 . 1 . . . . 1 . . Flight 4 | . . . . . . . . . . 1 . . . 1 2 . Utility 63 | 2 3 . 3 2 . 2 6 9 5 2 1 5 3 14 6 . Device 32 | 1 . . . 1 . 1 3 5 3 2 1 2 3 9 1 . Storage 12 | 1 3 . . . . 1 . 1 . . . . . 2 4 . Processor 14 | . . . 3 1 . . 2 3 1 . . 1 . 3 . . Hackware 2 | . . . . . . . . . . . . 1 . . 1 . Protection 3 | . . . . . . . 1 . 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 52 | 2 . 1 . 3 . 1 10 4 7 3 1 3 3 13 1 . Energy Gun 20 | 1 . . . 1 . 1 2 1 2 1 . 1 2 7 1 . Energy Cannon 12 | . . . . . . . . 3 1 2 1 1 1 3 . . Ballistic Gun 8 | 1 . . . 1 . . 3 . 1 . . 1 . 1 . . Ballistic Cannon 5 | . . . . . . . 3 . 1 . . . . 1 . . Launcher 6 | . . 1 . 1 . . 2 . 2 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . 2 . 1 . . . . 3 . . Corrupted Parts 2 | . . . . . . . . . 1 . 1 . . . . . System Corruption 10 | . . . . . . . . . 1 . 9 . . . . . Parts Lost 93 | . 1 . 1 . . 1 6 8 16 3 . . 5 48 4 . Power 14 | . 1 . 1 . . . 1 . 3 . . . 1 7 . . Propulsion 28 | . . . . . . 1 1 . 4 1 . . 2 18 1 . Utility 37 | . . . . . . . 3 7 6 2 . . 2 14 3 . Weapon 14 | . . . . . . . 1 1 3 . . . . 9 . . Highest Loss Streak 23 | . 1 . 1 . . 1 4 4 14 3 . . 3 23 4 . Average Slot Usage (%) 82 | . 99 100 100 99 100 99 97 80 63 31 44 73 87 72 36 58 Engine 3 | . 13 1 . 10 11 11 . 5 2 . . . . . 1 . Core 2 | . . 12 11 . . . 8 1 . . . . . 3 . . Treads 1 | . . . . . . . . 3 3 . . . . 7 1 5 Leg 13 | . 22 28 22 22 22 21 17 3 . . 5 12 10 5 5 5 Wheel 2 | . 5 . . . . . . 6 1 . 5 6 6 2 . . Device 11 | . 14 14 11 11 11 10 16 12 9 2 4 12 13 12 8 11 Storage 6 | . 14 14 11 11 11 11 9 6 3 . . . . 3 4 11 Processor 19 | . . . 22 22 22 22 20 22 27 26 26 26 25 20 5 5 Hackware 1 | . . . . . . . . . . . . 5 6 2 1 5 Protection 1 | . . . . . . . 6 . 1 . . 3 4 . . . Energy Gun 4 | . 14 14 11 7 . 10 7 1 . . . . 1 4 . . Energy Cannon 1 | . . . . . . . . 9 3 . . . 4 1 . . Ballistic Gun 4 | . 14 6 . 10 11 11 5 3 1 . . 1 6 . . . Launcher 2 | . . 7 11 4 11 . 1 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 111 | 15 20 22 22 21 21 24 35 111 111 7 1 40 40 54 14 3 Greatest Support 79 | 20 20 20 20 20 20 26 39 28 30 4 3 10 10 79 14 3 Greatest Overweight (x) 4 | . 1 1 1 1 1 1 1 3 3 2 . 3 3 4 4 . Average Overweight (x) . | . . . . . 1 . . 1 . . . 1 2 . . . Largest Inventory Capacity 25 | 8 15 10 10 10 10 25 10 25 25 5 5 5 5 15 5 5 Average Capacity 9 | 7 9 10 10 10 10 10 10 15 17 5 5 5 5 11 5 5 Most Carried 15 | 8 11 10 10 10 10 10 10 14 14 4 5 5 5 15 5 5 Average Carried 7 | 5 8 9 9 9 10 10 9 9 7 2 3 4 4 7 4 5 Final Capacity 25 | 8 10 10 10 10 10 10 10 25 5 5 5 5 5 5 5 5 Final Carried 14 | 8 10 10 10 10 10 10 9 14 5 3 5 5 5 5 4 5 Class Distribution -------------------- 52% | Mutant 13% | Derelict-Mutant 11% | Scavenger-Mutant 7% | Derelict-Skirmisher 6% | Scavenger-Skirmisher 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Scout | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Matter Collected 3142 | 292 173 133 143 95 . 115 398 309 186 24 153 79 319 595 128 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5910 | 92 314 219 287 137 . 222 789 667 540 24 40 . 315 2139 125 . Parts 275 | 6 21 11 24 12 . 11 34 36 15 1 2 . 14 83 5 . Haulers Intercepted 6 | . 1 . . . . . 1 1 1 . . . . 2 . . Recyclers Shooed 5 | . . . 1 . . . . 1 1 . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . . 1 . 16 . 2 . Prevented 8 | . . . . . . . . . . . 3 . . . 5 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Combat Hostiles Destroyed 99 | . 8 4 8 1 . 3 17 8 9 1 1 . 9 27 3 . Guns 66 | . 8 4 1 1 . 3 11 4 5 . . . 6 21 2 . Cannons 15 | . . . . . . . 2 2 4 1 1 . 2 3 . . AOE 12 | . . . 7 . . . 4 . . . . . . . 1 . Classes Destroyed 16 | 2 4 1 2 1 . 1 3 . . . . . . 2 . . Worker 6 | . . . 1 . . 1 . 3 . . . . . 1 . . Builder 5 | . . 1 . . . . . 2 . . . . . 2 . . Tunneler 5 | 1 . . . 2 . . 1 . . . . . . 1 . . Hauler 6 | . 1 . . . . . 1 1 1 . . . . 2 . . Recycler 8 | 1 . . . 1 . 1 . . . . . . . 5 . . Operator 3 | . . . . . . . 1 1 . . . . . 1 . . Watcher 6 | . 1 . 1 . . . 1 2 . . . . . 1 . . Swarmer 19 | . 3 . . . . . . . . 1 . . 4 10 1 . Grunt 55 | . 5 4 9 . . 2 13 1 9 . 1 . 5 5 1 . Brawler 3 | . . . 1 . . . . 2 . . . . . . . . Duelist 2 | . . . . . . 1 . . . . . . . 1 . . Sentry 8 | . . . . . . . 2 3 . . . . . 3 . . Specialist 3 | . . . . . . . . . . . . . . 3 . . Hunter 5 | . . . . . . . 2 2 . . . . . . 1 . Programmer 5 | . . . . . . . . . . . . . . 5 . . Assembled 1 | . . . . 1 . . . . . . . . . . . . Best Kill Streak 10 | 2 3 2 10 1 . 5 6 7 5 1 1 . 4 7 1 . Combat Bots Only 8 | . 3 2 8 1 . 3 5 2 5 1 1 . 4 7 1 . Max Kills in Single Turn 3 | 1 1 1 3 1 . 1 2 2 1 1 1 . 2 2 1 . Gunslinging 1 | . . . . . . . 1 . . . . . . . . . Exploded 2 | . . . 2 . . . 2 . . . . . . . 1 . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Damage Taken 11523 | . 311 173 131 135 . 273 940 1333 1758 416 18 . 801 4756 419 59 Core 2384 | . 35 41 32 . . 49 102 268 451 280 . . 114 797 169 46 Absorbed by Shields 133 | . . . . . . . 69 . . . . . 64 . . . Core Remaining (%) 65 | 100 . 69 . . . 79 81 61 . . . . . . . . Volleys Fired 390 | 4 39 16 21 11 . 11 44 53 34 8 3 . 24 115 7 . Largest 3 | 2 2 2 1 2 . 2 2 2 2 1 1 . 2 3 1 . Hottest 250 | 70 70 70 50 79 . 79 84 160 160 80 80 . 114 250 65 . Shots Fired 612 | 8 77 32 21 19 . 22 71 97 60 7 3 . 39 148 8 . Gun 438 | 8 77 32 11 16 . 22 55 39 24 4 . . 30 112 8 . Cannon 152 | . . . . . . . 9 58 34 3 3 . 9 36 . . Launcher 22 | . . . 10 3 . . 7 . 2 . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 231 | 4 39 16 . 8 . 11 35 27 39 . . . 24 28 . . Thermal 333 | 4 38 16 11 8 . 11 29 70 19 7 3 . 15 102 . . Explosive 17 | . . . 10 3 . . 4 . . . . . . . . . Electromagnetic 31 | . . . . . . . 3 . 2 . . . . 18 8 . Robot Hit Streak 20 | 3 6 6 5 11 . 9 8 9 11 5 4 . 11 20 5 . Robot Miss Streak 8 | 1 3 2 2 2 . 3 3 5 5 3 . . 5 8 1 . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 2 . . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . . . . . . . Shots Hit Robots 439 | 5 40 23 14 11 . 16 48 68 46 6 3 . 31 122 6 . Core Hits 307 | 3 16 10 16 5 . 8 46 38 44 2 2 . 25 89 3 . Critical Kills 2 | . . . . . . . . 1 . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 15 | . 2 1 1 . . . 1 1 1 . . . 1 7 . . Burn 10 | . 2 1 1 . . . 1 . . . . . . 5 . . Meltdown 2 | . . . . . . . . 1 . . . . 1 . . . Blast 2 | . . . . . . . . . 1 . . . . 1 . . Sever 1 | . . . . . . . . . . . . . . 1 . . Melee Attacks 2 | . . . . . . . . . . . . . . 2 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . . 2 . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 12665 | 61 507 298 961 168 . 271 1567 1661 1315 119 78 . 809 4696 154 . Guns 8048 | 61 507 298 100 164 . 271 877 718 510 68 . . 624 3696 154 . Cannons 2596 | . . . . . . . 61 823 560 51 78 . 185 838 . . Explosions 1915 | . . . 861 . . . 609 120 245 . . . . 80 . . Melee 79 | . . . . . . . . . . . . . . 79 . . Ramming 27 | . . . . 4 . . 20 . . . . . . 3 . . Kinetic 3414 | 48 247 172 . 62 . 157 510 447 757 . . . 517 497 . . Thermal 6793 | 13 260 126 100 102 . 114 442 1094 391 119 78 . 292 3662 . . Explosive 1327 | . . . 861 . . . 466 . . . . . . . . . Electromagnetic 1025 | . . . . . . . 129 120 167 . . . . 455 154 . Impact . | . . . . . . . . . . . . . . . . . Slashing 79 | . . . . . . . . . . . . . . 79 . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 14 | . 3 3 . . . . . 13 5 5 14 14 . 12 12 12 Average Corruption 7 | . 2 3 . . . . . 11 4 5 12 14 . 4 12 12 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 99 | . 8 7 . . . . . 33 1 6 9 2 . 22 9 2 Message Errors 20 | . . 2 . . . . . 6 . . 2 . . 8 1 1 Matter Fused 29 | . 5 2 . . . . . 7 . 1 3 1 . 6 4 . Heat Flow Errors 10 | . . 1 . . . . . 6 . 3 . . . . . . Energy Discharges 10 | . . . . . . . . 2 . 1 1 1 . 3 2 . Parts Rejected 2 | . . . . . . . . 2 . . . . . . . . Data Loss (minor) 13 | . 2 2 . . . . . 5 1 . 2 . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . . Misfires 3 | . . . . . . . . 2 . . . . . . 1 . Alerts 2 | . . . . . . . . 1 . . . . . 1 . . Misdirections 4 | . . . . . . . . 1 . . . . . 2 . 1 Weapon Failures 5 | . 1 . . . . . . 1 . 1 . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 64 | . . . . . . . . 18 10 . . . . 36 . . Projectiles 54 | . . . . . . . . 18 . . . . . 36 . . Explosions 10 | . . . . . . . . . 10 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 6 | . . . . . . . . . 2 . . . . 4 . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . 2 . . . . 4 . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 223 | . . . 3 62 . . 42 20 96 . . . . . . . Shots 9 | . . . 1 2 . . 3 1 2 . . . . . . . Rammed 1 | . . . . . . . . . . . . . . 1 . . Targets Rammed 3 | . . . . 1 . . 1 . . . . . . 1 . . Kicked 2 | . . . . 1 . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 463 | 27 147 256 48 36 . 216 129 463 90 179 69 . 289 268 22 . Average Temperature 70 | 12 39 97 17 12 . 117 41 98 23 46 34 . 113 86 14 . Received Heat Transfer 2681 | . 150 96 72 . . 117 392 279 747 27 9 . 201 537 54 . Effects 8 | . . . . . . . . 2 . . . . 1 5 . . Energy Bleed 2 | . . . . . . . . 1 . . . . 1 . . . Interference 5 | . . . . . . . . . . . . . . 5 . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . 2 1 . . . 1 3 . . Combat Hostiles 6 | . . . . . . . . 2 . . . . 1 3 . . Parts Melted 35 | . 1 2 . . . 1 3 7 1 . . . 2 18 . . Heat Transferred 13474 | 37 925 444 370 259 . 296 975 2200 711 250 150 . 550 6307 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Peak Influence 510 | 10 254 113 510 220 . 70 359 291 368 . . . . 419 . . Initial 195 | . 6 8 . 195 . . 27 163 73 . . . . 53 . . Average 146 | 6 79 90 149 131 . 32 184 196 213 . . . . 178 . . Maximum Alert Level 2 | . 1 . 2 1 . . 1 1 1 . . . . 2 . . Low Security (%) 64 | 100 96 100 62 47 . 100 56 46 45 . . . . 54 . . Level 1 34 | . 3 . 29 52 . . 43 53 54 . . . . 42 . . Level 2 1 | . . . 8 . . . . . . . . . . 2 . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 2 . 4 . . . 4 5 2 . . . . 7 . . Investigation 5 | . 1 . 1 . . . 1 2 . . . . . . . . Extermination 3 | . . . . . . . . 1 . . . . . 2 . . Reinforcement 15 | . 1 . 3 . . . 3 2 2 . . . . 4 . . Assault 1 | . . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Distress Signals 10 | . 1 1 4 . . . 2 1 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 192 | . 16 4 18 2 . 3 29 15 25 9 2 . 11 49 5 4 Peak Tracking Total 9 | . 3 2 5 1 . 3 6 3 9 7 1 . 5 8 5 4 Tactical Retreats 19 | . . . . . . . 2 . 3 2 1 . 1 8 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Traps Triggered 8 | . 2 . 1 . . . 1 2 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . 1 . . 1 . . . 1 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Machines Disabled 14 | . . . 5 . . . 1 3 3 . . . . 2 . . Max in Single Turn 2 | . . . 2 . . . 1 1 2 . . . . 2 . . Garrison Access 2 | . . . . . . . . . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Machines Accessed 17 | . 5 . . . 1 . 4 3 1 . . . . 3 . . Terminals 12 | . 4 . . . . . 4 2 1 . . . . 1 . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . Total Hacks 48 | . 19 . . . 5 . 11 6 2 . . . . 5 . . Successful 27 | . 10 . . . 5 . 6 2 1 . . . . 3 . . Failed 21 | . 9 . . . . . 5 4 1 . . . . 2 . . Catastrophic 4 | . 2 . . . . . 1 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 27 | . 13 . . . . . 8 4 . . . . . 2 . . Terminals 35 | . 18 . . . . . 11 2 2 . . . . 2 . . Fabricators 4 | . . . . . . . . 4 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . . . . . . . 2 . . Terminal Hacks 16 | . 8 . . . 5 . 2 . 1 . . . . . . . Record 6 | . 1 . . . 5 . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . Alert Level 3 | . 2 . . . . . 1 . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . 1 . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 8 | . 2 . . . . . 4 1 . . . . . 1 . . Terminals 6 | . 1 . . . . . 4 . . . . . . 1 . . Track 1 | . . . . . . . 1 . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . 1 . . Botnet 1 | . . . . . . . 1 . . . . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . Operators 2 | . 1 . . . . . 1 . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . Download 1 | . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 3 . . . . . 4 2 . . . . . 3 . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . 1 . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Total Allies 4 | . . 3 . . . . . . . . . . . 1 . . Largest Group 3 | . . 3 3 . . . . . . . . . . 1 . . Highest-Rated Group 40 | . . 40 40 . . . . . . . . . . 10 . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . . . 10 . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 51 | . . . 51 . . . . . . . . . . . . . Total Damage 569 | . . . 569 . . . . . . . . . . . . . Kills 10 | . . . 10 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . . . . 1 1 1 2 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Turns Passed 9012 | 161 581 413 312 703 726 332 630 884 293 191 320 1185 630 1402 226 23 Spaces Moved 6223 | 84 359 218 134 467 364 229 350 533 212 289 480 1067 397 647 349 44 Core 1937 | 21 . . . . . . . . 172 232 480 533 . 121 334 44 Treads 268 | . . . . . . . . . 10 . . . . 258 . . Legs 2180 | . 291 218 134 467 364 229 350 10 . . . . . 117 . . Wheels 1766 | 63 68 . . . . . . 523 30 . . 534 397 151 . . Hover . | . . . . . . . . . . . . . . . . . Flight 72 | . . . . . . . . . . 57 . . . . 15 . Fastest Speed 35 | 50 80 120 120 120 200 120 120 100 50 35 50 50 80 50 50 50 Average Speed 112 | 72 112 160 198 140 200 123 124 125 72 47 50 109 116 124 53 50 Slowest Speed 460 | 80 200 200 200 200 200 200 200 200 460 150 50 150 125 290 250 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 6 40 45 20 75 86 54 34 16 11 55 61 87 57 13 58 15 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 4 | . 1 . . . 1 . . . . . . . 1 . 1 . Known Exits Taken 8 | . 1 . . . . . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 . . . . . . . 1 1 . Scrap Searched 15 | . . 1 . 2 . 1 . . . . 3 3 2 . 3 . Spaces Dug 3 | . . . . . . . 3 . . . . . . . . . Terrain Destroyed 156 | . . . 50 11 . . 37 . 36 . . . 3 19 . . Melee . | . . . . . . . . . . . . . . . . . Projectile 23 | . . . . . . . 5 . 3 . . . 3 12 . . AOE 133 | . . . 50 11 . . 32 . 33 . . . . 7 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Total 7523 | 172 459 250 159 495 363 255 479 645 290 335 555 1087 526 1032 376 45 Wait 549 | 69 40 12 . . . 6 23 21 13 27 64 1 89 177 7 . Move 6207 | 83 358 217 133 466 363 228 349 532 211 288 479 1066 396 646 348 44 Hop . | . . . . . . . . . . . . . . . . . Pick Up 92 | 7 5 1 2 4 . . 18 16 3 1 2 3 4 26 . . Fast Attach 93 | 8 3 1 . 1 . 5 8 9 4 1 3 8 5 28 9 . Attach 70 | . . . 2 1 . . 8 6 13 6 2 2 2 25 3 . Detach 17 | 1 . . . . . . 1 . 3 3 2 . . 4 2 1 Swap 25 | . 5 1 1 5 . 1 6 2 3 . . . . 1 . . Drop 75 | . 9 2 . 6 . 4 21 6 6 1 . 7 6 7 . . Fire 390 | 4 39 16 21 11 . 11 44 53 34 8 3 . 24 115 7 . Melee 2 | . . . . . . . . . . . . . . 2 . . Ram . | . . . . . . . . . . . . . . . . . Kick 2 | . . . . 1 . . 1 . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . 1 . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: [*Min] / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / [*Upp] / Ext) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 162 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 18) 177 | -10/Materials | Identified exit to Mines 336 | -10/Materials | Build established: Mutant 743 | -10/Materials | Entered Mines 830 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 905 | -10/Mines | Assembled infested the area 910 | -10/Mines | Assisted by a Guerilla fighting off Assembled 972 | -10/Mines | Discovered new exit (range 12) 1116 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1156 | -10/Mines | Entered Materials 1156 | -9/Materials | Accompanied by 3 allies 1156 | -9/Materials | Evolved 2 slots: Utility x2 1157 | -9/Materials | Identified exit to Storage 1325 | -9/Materials | Discovered exit to Storage (range 15) 1404 | -9/Materials | Discovered new exit (range 9) 1468 | -9/Materials | Entered Mines 1473 | -9/Mines | Destroyed 8 combat bots 1496 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1513 | -9/Mines | Met a Derelict bent on vengeance 1561 | -9/Mines | Learned Materials garrison access intel 1856 | -9/Mines | Discovered new exit (range 6) 1906 | -9/Mines | Excavation squad dispatched 1906 | -9/Mines | A large section of the Mines collapsed 1999 | -9/Mines | Discovered new exit (range 9) 2139 | -9/Mines | Learned Materials stockpile data 2161 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2163 | -9/Mines | Discovered new exit (range 5) 2171 | -9/Mines | Entered Exiles 2225 | -9/Exiles | Met 8R-AWN 2255 | -9/Exiles | Met EX-HEX 2357 | -9/Exiles | Met EX-DEC 2394 | -9/Exiles | Visited The Gauntlet 2613 | -9/Exiles | Learned location of Zion (-6) 2647 | -9/Exiles | Met EX-BIN 2877 | -9/Exiles | Discovered new exit (range 10) 2897 | -9/Exiles | Entered Mines 3203 | -8/Mines | Discovered new exit (range 15) 3229 | -8/Mines | Entered Materials 3229 | -8/Materials | Evolved 2 slots: Utility x2 3231 | -8/Materials | Loaded intel: 1 garrison access location 3778 | -8/Materials | Discovered new exit (range 15) 3848 | -8/Materials | Identified exit to Factory 3855 | -8/Materials | Lost 4 parts (1p1n2u) 3859 | -8/Materials | Entered Factory 3859 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3994 | -7/Factory | System corruption reached 10% 4024 | -7/Factory | Lost 4 parts (4u) 4337 | -7/Factory | Lost 4 parts (3u1w) 4718 | -7/Factory | Discovered new exit (range 14) 4737 | -7/Factory | Identified exit to Factory 4743 | -7/Factory | Entered another Factory area 4743 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4941 | -6/Factory | Lost 14 parts (3p4n4u3w) 5028 | -6/Factory | Discovered new exit (range 17) 5034 | -6/Factory | Core integrity fell below 50% 5035 | -6/Factory | Identified exit to Lower Caves 5036 | -6/Factory | Entered Lower Caves 5055 | -6/Lower Caves | Gatling Laser stolen by Master Thief 5077 | -6/Lower Caves | Lost 3 parts (3u) 5104 | -6/Lower Caves | Spotted B-75 Beast 5150 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5220 | -6/Lower Caves | Core integrity fell below 20% 5222 | -6/Lower Caves | Discovered new exit (range 11) 5227 | -6/Lower Caves | Identified exit to Lower Caves 5227 | -6/Lower Caves | Entered another Lower Caves area 5275 | -6/Lower Caves | System corruption reached 10% 5523 | -6/Lower Caves | Learned location of 1 exit from Factory 5541 | -6/Lower Caves | Discovered new exit (range 4) 5544 | -6/Lower Caves | Identified exit to Zion 5547 | -6/Lower Caves | Entered Zion 5558 | -6/Zion | Learned 4 Factory zone layouts 5568 | -6/Zion | Discovered new exit (range 17) 5569 | -6/Zion | Build established: Scout 5581 | -6/Zion | System corruption cleaned by Quarantine Array 5602 | -6/Zion | Found GAL Module 5658 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 5881 | -6/Zion | Identified exit to Deep Caves 5970 | -6/Zion | Build established: Derelict-Mutant 6108 | -6/Zion | Found Prototype Energy Gun 6127 | -6/Zion | Visited the Megawrench Repair Shop 6731 | -6/Zion | Identified exit to Proximity Caves 6732 | -6/Zion | Entered Proximity Caves 6854 | -5/Proximity Caves | Learned Factory non-interactive machine intel 6919 | -5/Proximity Caves | Build established: Derelict-Skirmisher 7039 | -5/Proximity Caves | Learned location of Armory (-4) 7223 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 7322 | -5/Proximity Caves | Discovered new exit (range 14) 7361 | -5/Proximity Caves | Identified exit to Factory 7362 | -5/Proximity Caves | Entered Factory 7362 | -5/Factory | Evolved 2 slots: Weapon x2 7363 | -5/Factory | Identified exit to Extension 7364 | -5/Factory | Identified exit to Factory 7364 | -5/Factory | Identified Storm Laser 7366 | -5/Factory | Loaded intel: 200 non-interactive machine locations 7652 | -5/Factory | Lost 8 parts (3n4u1w) 7945 | -5/Factory | Discovered new exit (range 14) 8374 | -5/Factory | Lost 12 parts (3p3n3u3w) 8506 | -5/Factory | Core integrity fell below 50% 8543 | -5/Factory | Destroyed 7 combat bots 8557 | -5/Factory | Build established: Scavenger-Mutant 8633 | -5/Factory | System corruption reached 10% 8732 | -5/Factory | Lost 23 parts (4p8n6u5w) 8764 | -5/Factory | Entered Upper Caves 8854 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8879 | -5/Upper Caves | Core integrity fell below 20% 8922 | -5/Upper Caves | Lost 4 parts (1n3u) 8963 | -5/Upper Caves | Discovered new exit (range 16) 8990 | -5/Upper Caves | Entered another Upper Caves area 9013 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08963_ EXIT=FOUND 08965_ Searching scrap... 08965_ Found Hvy. Phase Cannon. 08965_ Found Adv. ECM Suite. 08965_ Found 26 Matter. 08966_ Acquired 26 matter. 08972_ System corrupted: Matter fused (-6). 08974_ Searching scrap... 08974_ Found Unknown Device. 08974_ Found Imp. Datajack. 08974_ Found Mak. ECM Suite. 08974_ Found Nuclear Pulse Thruster. 08974_ Found 24 Matter. 08975_ Acquired Nuclear Pulse Thruster. 08976_ Acquired 17 matter. 08977_ Acquired Unknown Device. 08977_ Identified Imp. Thermal Converter. LOCATION=UNKNOWN GOAL=ESCAPE 08993_ A|SG|8DWALK4 VDC|JNHNH% UU Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????# ????## | | ?????????????????????????????????????#?# ???? # | | ??????????????????????????????? ?????? ???? | | ??????????????????????????????? ????? ????? | | ???????????????????????????????? ?????# ?????# | | ???????????????????????????????? ###??# ?????# | | ????????????????????????????????# ##?# #?????# | | ????????????????????????????????# #?? #?????# | | ????????????????????????????????? #??? #?????# | | ???????????????????####??????????# #???# #????## | | ???????????????????# ####??##### #???# #???## | | ???????????????????# #### ##??# ##### | | ??????????????????## ##?# | | ??????????????????# @ #?# | | ??????????????????## ### ### | | ???????????????????????# s ## | | ???????????????????????# ss ## | | ???????????????????????# ## ## | | ???????????????????????# #### ### ### | | ???????????????????????## #??# #?########?? | | ????????????????????????# #??## #?????????? | | ???????????????????????? #???# #????????? | | ??????????????????????? #???# #???????? | | ?????????????????????? #??# ??????? | | ????????????????????? ####??## ## ?????? | | ???????????????????? ???????###### ????? | | ??????????????????? ????????????? ### ????? | | ???????????????????? ?????????????##??###?????? | | ????????????????????? ??????????????????????????? | | ??????????????????????#??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 21 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 485 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 25 Thermal Conversion 60 Evasion (%) 63 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 3 Energy Filtering 30 Particle Charging 25 Kinecelleration 30 Offensive Hacking 11 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerTiamatMinigun Manual? 0 Play Time 01:38:44 Cumulative 209.0 hours Start 2021.08.25 @ 02:37:41 End 2021.08.29 @ 19:08:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 257 Rogue 257 Adventurer 0 Explorer 0 Win Type - Total 11 Types 3/3/0/1/1/3/0/0/0 Lore% 91 Gallery% 89 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b45521f0-31db-4b9b-a936-5885dea77431