Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.27 @ 00:15:37 Player: SureStep Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (150) 750 Value Destroyed (4263) 4263 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (2823) 2823 TOTAL SCORE: 10096 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1300 Follower Combat Kills 1215 Friendly Fire -192 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 85/100 System Corruption 4% Temperature Cool (248) Movement Rolling (100) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (4) ------ Medium Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Heavy Ion Engine Combat Airjet Compact Battery (300) Target Analyzer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Cooling System Medium Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Heavy Laser Ion Cannon > --- INVENTORY -------- Heavy Ion Engine Armored Huge Wheel Combat Airjet Compact Battery Improved Targeting Computer Target Analyzer [Rating: 35] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Particle Cannon Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 2 | . . 2 . . . Weapon 1 | . . . . 1 . Parts Attached 64 | 6 8 18 1 15 16 Power 8 | 1 . 4 . 2 1 Engine 6 | 1 . 3 . 1 1 Core 2 | . . 1 . 1 . Reactor . | . . . . . . Propulsion 11 | 2 2 1 1 3 2 Treads . | . . . . . . Leg . | . . . . . . Wheel 11 | 2 2 1 1 3 2 Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 2 6 . 4 4 Device 9 | . . 6 . 2 1 Storage 3 | 1 1 . . 1 . Processor 3 | . 1 . . 1 1 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 28 | 2 4 7 . 6 9 Energy Gun 13 | 2 1 1 . 1 8 Energy Cannon 9 | . 2 3 . 3 1 Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 6 | . 1 3 . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . 1 1 Parts Lost 17 | . . 2 . 2 13 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 4 | . . . . 1 3 Weapon 10 | . . 2 . 1 7 Highest Loss Streak 9 | . . 1 . 1 9 Average Slot Usage (%) 95 | . 98 99 100 92 85 Engine 6 | . 14 9 . 2 9 Core 3 | . . 1 11 6 . Wheel 21 | . 27 21 22 21 17 Device 15 | . . 22 22 15 8 Storage 10 | . 14 11 11 10 9 Processor 10 | . 13 11 11 9 8 Protection 1 | . . . . . 8 Energy Gun 2 | . 4 . . . 11 Energy Cannon 12 | . 9 10 11 17 10 Launcher 8 | . 13 10 11 8 . Naked Turns . | . . . . . . Heaviest Build 39 | 13 21 26 24 31 39 Greatest Support 40 | 32 32 24 24 40 40 Greatest Overweight (x) 5 | . 5 1 . 2 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 8 Average Capacity 7 | 5 6 8 8 8 8 Most Carried 8 | 1 8 8 8 8 8 Average Carried 6 | . 5 6 7 6 7 Final Capacity 8 | 6 8 8 8 8 8 Final Carried 8 | 1 8 7 8 8 4 Class Distribution -------------------- 70% | Mutant 22% | Gunner 6% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Commander-Gunner | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Sto Matter Collected 2087 | 260 157 827 70 590 183 Remotely . | . . . . . . Salvage Created 4741 | 75 437 1514 153 1658 904 Parts 269 | 2 33 85 15 98 36 Haulers Intercepted 13 | . 2 5 . 4 2 Recyclers Shooed 3 | . 2 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Combat Hostiles Destroyed 99 | . 9 32 7 35 16 Guns 10 | . . . . . 10 Cannons 40 | . 2 16 3 14 5 AOE 49 | . 7 16 4 21 1 Classes Destroyed 13 | 1 6 4 1 1 . Worker 10 | . 3 5 . 2 . Builder 9 | . 3 4 . 2 . Tunneler 1 | . . 1 . . . Hauler 13 | . 2 5 . 4 2 Recycler 6 | 1 2 1 . 2 . Operator 2 | . . 1 . 1 . Watcher 9 | . 1 4 . 4 . Swarmer 26 | . 6 4 5 10 1 Grunt 46 | . 3 18 2 14 9 Brawler 4 | . . . 1 1 2 Duelist 1 | . . 1 . . . Sentry 21 | . . 9 . 8 4 Hunter 2 | . . . . 2 . Best Kill Streak 9 | 1 7 7 3 9 4 Combat Bots Only 7 | . 4 4 3 7 4 Max Kills in Single Turn 5 | 1 4 3 4 5 2 Gunslinging . | . . . . . . Exploded 4 | . 3 3 3 4 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Damage Taken 3441 | . 105 724 22 550 2040 Core 744 | . 29 155 6 94 460 Absorbed by Shields 418 | . . 281 9 128 . Core Remaining (%) 82 | 100 88 . 59 . . Volleys Fired 276 | 2 27 122 9 58 58 Largest 3 | 2 2 2 2 3 3 Hottest 194 | 80 101 101 98 169 194 Shots Fired 527 | 4 37 181 14 153 138 Gun 88 | 4 9 . . . 75 Cannon 320 | . 18 122 8 112 60 Launcher 119 | . 10 59 6 41 3 Special . | . . . . . . Kinetic . | . . . . . . Thermal 404 | . 27 122 8 112 135 Explosive 119 | . 10 59 6 41 3 Electromagnetic 4 | 4 . . . . . Robot Hit Streak 14 | 1 14 12 5 14 13 Robot Miss Streak 4 | 1 2 3 2 4 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 286 | 2 24 87 7 94 72 Core Hits 225 | 2 26 78 10 77 32 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10496 | 38 1259 3767 465 3454 1513 Guns 1012 | 38 115 . . . 859 Cannons 3613 | . 226 1210 124 1516 537 Explosions 5871 | . 918 2557 341 1938 117 Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 4587 | . 341 1210 124 1516 1396 Explosive 5745 | . 918 2431 341 1938 117 Electromagnetic 164 | 38 . 126 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . 1 1 . 4 Average Corruption 1 | . . 1 1 . 1 Corruption Purged . | . . . . . . Effects 13 | . . 4 6 . 3 Message Errors 6 | . . 2 4 . . Energy Discharges 1 | . . . . . 1 Data Loss (minor) 2 | . . 1 1 . . Targeting Errors 4 | . . 1 1 . 2 Overload Shots . | . . . . . . Overflow Damage 127 | . 11 77 . 39 . Projectiles 17 | . 10 6 . 1 . Explosions 110 | . 1 71 . 38 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 254 | . 7 213 . 34 . Shots 13 | . 1 10 . 2 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 243 | 36 243 60 4 132 239 Average Temperature 40 | 20 72 12 4 35 66 Received Heat Transfer 1158 | . 24 176 4 144 810 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Melted 5 | . 1 2 . 2 . Heat Transferred 8304 | . 703 2183 222 2738 2458 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Peak Influence 2267 | 5 219 1042 526 1302 2267 Initial 549 | . 3 50 381 146 549 Average 677 | 1 68 550 427 696 1503 Maximum Alert Level 5 | . 1 3 2 4 5 Low Security (%) 13 | 100 89 2 . 11 . Level 1 22 | . 10 30 49 12 . Level 2 30 | . . 43 50 26 7 Level 3 21 | . . 23 . 36 32 Level 4 3 | . . . . 12 8 Level 5 5 | . . . . . 32 High Security 3 | . . . . . 19 Max Security . | . . . . . . Squads Dispatched 33 | . 1 6 . 11 15 Investigation 10 | . . 3 . 3 4 Extermination . | . . . . . . Reinforcement 9 | . 1 3 . 3 2 Assault 9 | . . . . 1 8 Garrison 5 | . . . . 4 1 Intercept . | . . . . . . Construction Impeded 4 | . . 1 . 2 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Distress Signals 13 | . 1 5 . 4 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 186 | . 10 44 12 39 81 Peak Tracking Total 19 | . 3 7 4 5 19 Tactical Retreats 10 | . . 5 . 2 3 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Traps Triggered 3 | . 1 1 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 5 | . . 5 . . . Reprogrammed 6 | . . 6 . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Sto Machines Disabled 37 | . 1 17 1 5 13 Max in Single Turn 3 | . 1 3 1 2 1 Garrison Access 2 | . . . . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Machines Accessed 29 | . . 12 . 9 8 Terminals 24 | . . 10 . 7 7 Fabricators . | . . . . . . Repair Stations 3 | . . 2 . . 1 Recycling Units . | . . . . . . Scanalyzers 2 | . . . . 2 . Garrison Access . | . . . . . . Total Hacks 94 | . . 37 . 30 27 Successful 63 | . . 23 . 21 19 Failed 31 | . . 14 . 9 8 Catastrophic 4 | . . 3 . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 74 | . . 31 . 24 19 Fabricators . | . . . . . . Repair Stations 14 | . . 6 . . 8 Recycling Units . | . . . . . . Scanalyzers 6 | . . . . 6 . Garrison Access . | . . . . . . Terminal Hacks 45 | . . 17 . 16 12 Record 1 | . . 1 . . . Part Schematic 1 | . . . . . 1 Prototype ID Bank 7 | . . 2 . 4 1 Open Door 2 | . . . . . 2 Level Access Points 1 | . . . . 1 . Emergency Access Points 3 | . . 1 . . 2 Scanalyzer Index 1 | . . . . 1 . Alert Level 2 | . . . . 1 1 Unreport Threat 1 | . . . . 1 . Locate Traps 7 | . . 4 . 1 2 Disarm Traps 1 | . . 1 . . . Reprogram Traps 1 | . . 1 . . . Dispatch Records 2 | . . 2 . . . Patrol Status 1 | . . . . 1 . Investigation Status 1 | . . 1 . . . Extermination Status 1 | . . . . . 1 Assault Status 1 | . . 1 . . . Recall Reinforcements 1 | . . 1 . . . Hauler Manifests 2 | . . . . 1 1 Registered Components 2 | . . . . 1 1 Zone Layout 6 | . . 2 . 4 . Fabricator Hacks . | . . . . . . Repair Station Hacks 13 | . . 6 . . 7 Scan Component 7 | . . 3 . . 4 Repair 6 | . . 3 . . 3 Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . . . 5 . Insert Component 2 | . . . . 2 . Analyze 3 | . . . . 3 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 25 | . . 10 . 7 8 Full Trace Events 17 | . . 8 . 5 4 Feedback Events 2 | . . 1 . . 1 Corruption 2 | . . 1 . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . . 2 1 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 6 | . . 3 . . 3 Time 210 | . . 96 . . 114 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . 4 1 Machine Destruction 5 | . . . . 4 1 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Total Allies 18 | . . . 4 . 14 Largest Group 12 | . . . 3 2 12 Highest-Rated Group 283 | . . . 40 24 283 Highest-Rated Ally 99 | . . . 31 16 99 Total Orders . | . . . . . . Ally Attacks 190 | . . . 14 12 164 Total Damage 4811 | . . . 147 93 4571 Kills 50 | . . . 6 2 42 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Sto Turns Passed 5695 | 52 584 2012 928 1080 1039 Spaces Moved 4269 | 35 440 1544 761 862 627 Core 6 | 3 3 . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 4263 | 32 437 1544 761 862 627 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 90 90 95 Average Speed 92 | 95 94 92 90 93 95 Slowest Speed 300 | 100 300 100 90 110 95 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 66 | 4 51 97 100 63 83 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 3 | . . . 3 . . Spaces Dug . | . . . . . . Terrain Destroyed 895 | . 75 392 62 334 32 Melee . | . . . . . . Projectile 14 | . 3 4 . 2 5 AOE 881 | . 72 388 62 332 27 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Total 5559 | 49 580 1951 990 1026 963 Wait 792 | . 67 230 215 49 231 Move 4264 | 34 439 1543 760 861 627 Hop . | . . . . . . Pick Up 88 | 7 21 19 3 19 19 Fast Attach . | . . . . . . Attach 63 | 6 7 18 1 15 16 Detach 19 | . 5 6 . 8 . Swap 1 | . 1 . . . . Drop 56 | . 13 13 2 16 12 Fire 276 | 2 27 122 9 58 58 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 1 exit: *Fac) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 53 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 12) 414 | -10/Materials | Discovered new exit (range 14) 637 | -10/Materials | Entered another Materials area 637 | -9/Materials | Evolved 2 slots: Utility x2 895 | -9/Materials | Discovered new exit (range 13) 1088 | -9/Materials | Repaired Arm. Wheel 1121 | -9/Materials | Repaired Particle Cannon 1419 | -9/Materials | Repaired Imp. Ion Engine 1432 | -9/Materials | Discovered new exit (range 8) 1827 | -9/Materials | Discovered new exit (range 14) 2401 | -9/Materials | Discovered new exit (range 12) 2515 | -9/Materials | Discovered new exit (range 9) 2649 | -9/Materials | Entered Mines 2652 | -9/Mines | Received a Mining Laser from a helpful Derelict 2890 | -9/Mines | Discovered new exit (range 8) 3034 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3369 | -9/Mines | Learned location of 1 exit from Lower Caves 3553 | -9/Mines | Discovered new exit (range 9) 3577 | -9/Mines | Entered Materials 3577 | -8/Materials | Accompanied by 2 allies 3577 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3578 | -8/Materials | Identified exit to Storage 3652 | -8/Materials | Identified exit to Factory 4017 | -8/Materials | Garrison activated, responded to threat 4164 | -8/Materials | Build established: Gunner 4170 | -8/Materials | Destroyed 7 combat bots 4657 | -8/Materials | Entered Storage 4676 | -8/Storage | Met 01-MTF 4997 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5057 | -8/Storage | First assault squad dispatched 5151 | -8/Storage | Garrison activated, responded to threat 5169 | -8/Storage | Discovered exit to Factory (range 16) 5298 | -8/Storage | Repaired Arm. Huge Wheel 5337 | -8/Storage | Repaired Hrd. Medium Armor Plating 5359 | -8/Storage | Build established: Commander-Gunner 5371 | -8/Storage | Repaired Cooling System 5498 | -8/Storage | High security lockdown imminent 5578 | -8/Storage | High security lockdown engaged 5684 | -8/Storage | Core integrity fell below 50% 5694 | -8/Storage | Core integrity fell below 20% 5696 | -8/Storage | Destroyed by L-31 Rogue with Katana Last Messages --------------- C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. B-36 Bruiser unfolds itself. G-47 Trooper unfolds itself. B-36 Bruiser destroyed. Acquired 10 matter. Ion Cannon destroyed. Arm. Wheel destroyed. Hrd. Medium Armor Plating destroyed. Adv. Beam Rifle destroyed. System corrupted by crushing effect (+3). Acquired 10 matter. B-36 Bruiser destroyed. Adv. Beam Rifle destroyed. Cooling System destroyed. Arm. Huge Wheel destroyed. Adv. Beam Rifle destroyed. Hvy. Ion Engine destroyed. Acquired 10 matter. 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Wheel | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Actuator Array | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Challenges ------------ None Game ------ Seed RemoteImpulseStorage Manual? 0 Play Time 02:08:24 Cumulative 24.9 hours Start 2020.12.26 @ 21:46:31 End 2020.12.27 @ 00:15:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b1aef449-455e-4707-854c-d775d26243e2