Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.31 @ 22:48:08 Player: CrossedViper Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (36) 7200 Robots Destroyed (663) 3315 Value Destroyed (32162) 32162 Prototype IDs (242) 4840 Alien Tech Used (12) 2400 Bonus (26612) 26612 TOTAL SCORE: 80529 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8347 Follower Combat Kills 1002 Awakened Behemoth Slayer 1000 Entered Garrisons 600 Met Data Miner 300 Used Data Conduit 3000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1398 Found Hidden Lab 3000 Decrypted A0 Command 3000 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Pursued by Intercept 2000 Friendly Fire -4135 Cogmind --------- Core Integrity 0/1450 Matter 246/300 Energy 600/600 System Corruption 0% Temperature Cool (9) Movement Rolling (190) Ox5 Location -2/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- High-density Centrium Wheel > --- UTILITY (10) ----- Experimental Coolant Injector Huge Storage Unit Advanced Energy Well Advanced Terrain Scan Processor Experimental Targeting Computer Quantum Capacitor Spacefold Activator > --- WEAPON (4) ------- Supercharged Sigix Terminator > --- INVENTORY (25) --- Zionite Biocell (600) Experimental Matter Compressor (500) Long-range Terrain Scanner Deep Network Scanner Quantum Router GOLEM Unit Core Reset Matrix Spacefold Activator Improved Plasma Cutter CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads High-density Centrium Heavy Treads High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- Advanced Cooling System Coolant Network Experimental Coolant Injector Huge Storage Unit Advanced Terrain Scan Processor Experimental Targeting Computer Medium Regenerative Plating Heavy Regenerative Plating > --- WEAPON ----------- Heavy Gatling Laser Enhanced Nova Cannon Enhanced Nova Cannon RU-N14's Throwing Claymores v3 > --- INVENTORY -------- Zionite Biocell Zionite Biocell Experimental Matter Compressor Long-range Terrain Scanner Experimental Powered Armor Deep Network Scanner Quantum Router GOLEM Unit Transdimensional Reconstructor Integrated Reactor Core Reset Matrix Core Reset Matrix Subatomic Replicator Heavy Tesla Rifle Long-range Phase Cannon Vortex Cannon Vortex Cannon Chain Missile Launcher Sigix Terminator Improved Plasma Cutter CR-A16's Behemoth Slayer [Rating: 203] Favorites ----------- Power Reinforced Antimatter Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Reinforced Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Utility Huge Storage Unit Device Experimental Heat Sink Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware System Shield Protection Improved Heavy Armor Plating Artifact Spacefold Activator Weapon KE Penetrator Energy Gun Heavy Particle Gun Energy Cannon Assembled Focal Cannon Ballistic Gun KE Penetrator Ballistic Cannon Battle Cannon Launcher Heavy Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Heavy Hammer Slashing Weapon Molecular Scythe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Slots Evolved 16 | . . . . 4 . . 2 . . . . 2 . . . . . . . . 2 . . . . 2 . . . . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Utility 8 | . . . . 1 . . 2 . . . . 1 . . . . . . . . 1 . . . . 2 . . . . . . . 1 . . Weapon 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 586 | 7 2 3 18 34 23 39 14 3 4 18 13 24 13 4 25 27 1 9 39 2 12 3 3 8 5 19 3 3 10 5 32 25 13 18 19 86 Power 38 | 1 1 . 1 3 2 2 . . . . 1 . 2 . 3 . . . 1 . 1 . . . . . . . 1 . . 3 . 4 2 10 Engine 8 | 1 1 . 1 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . 1 . 1 . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . Reactor 25 | . . . . . . . . . . . 1 . 1 . 2 . . . 1 . . . . . . . . . 1 . . 3 . 4 2 10 Propulsion 135 | 2 . . 4 14 6 22 7 2 . 4 1 2 2 1 5 8 . . 2 . 4 . . 2 . 2 3 2 . . 6 1 . 3 6 24 Treads 94 | 2 . . 2 8 6 22 4 2 . 1 1 . 2 1 5 8 . . 2 . 2 . . . . 2 3 2 . . 6 1 . 3 6 3 Leg 24 | . . . 1 2 . . . . . 3 . 1 . . . . . . . . 2 . . 2 . . . . . . . . . . . 13 Wheel 11 | . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 8 Hover 6 | . . . . 4 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 228 | 2 1 1 7 7 4 5 4 1 2 8 10 15 6 2 9 11 . 6 21 . 5 . 3 5 3 12 . 1 5 3 20 13 5 8 6 17 Device 125 | 1 1 . 4 2 1 2 2 1 1 3 5 5 4 2 6 1 . 4 10 . 1 . 3 4 2 7 . 1 3 2 15 12 3 6 4 7 Storage 15 | 1 . . . 2 1 . . . . . . 1 . . . 1 . . 1 . . . . . 1 3 . . . . 1 . . 1 . 2 Processor 10 | . . . . . 1 1 1 . . . . . . . . 3 . . . . 1 . . . . 1 . . 1 . 1 . . . . . Hackware 7 | . . . . . 1 1 . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . 2 . . . . . Protection 70 | . . 1 3 3 . 1 1 . 1 5 5 8 2 . 3 5 . 2 10 . 3 . . 1 . . . . 1 1 1 1 2 1 2 7 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 185 | 2 . 2 6 10 11 10 3 . 2 6 1 7 3 1 8 8 1 3 15 2 2 3 . 1 2 5 . . 4 2 6 8 8 3 5 35 Energy Gun 34 | 1 . 1 . 4 4 1 1 . . 1 1 1 2 . 2 . . . . . . . . . . . . . . . . . 1 . . 14 Energy Cannon 58 | . . . 2 . . 1 . . . . . 1 . . . 2 . 1 6 . . 2 . . 1 3 . . 3 1 6 8 6 2 4 9 Ballistic Gun 53 | 1 . 1 1 4 2 8 2 . 2 2 . 5 1 . 6 6 1 2 6 1 1 . . 1 . . . . . . . . . . . . Ballistic Cannon 6 | . . . 2 1 . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Launcher 18 | . . . 1 1 1 . . . . . . . . . . . . . 3 1 1 . . . 1 1 . . . 1 . . . . 1 6 Special Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . 2 Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 9 | . . . . . 3 . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . . 5 . . 2 . . 1 . . . . . . . 1 5 . . 1 . 1 . . . . 5 . . 1 6 . 2 5 Corrupted Parts 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . System Corruption 18 | . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . Parts Lost 119 | . 1 . 4 1 4 5 3 . . 5 . 4 4 . 3 1 . . 4 . 1 3 . 3 1 2 . . 1 . 1 3 . 1 6 58 Power 16 | . 1 . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 11 Propulsion 27 | . . . 2 1 1 1 1 . . 2 . . . . 1 . . . 2 . . . . . . . . . . . . 1 . . 1 14 Utility 33 | . . . 1 . 1 1 . . . 1 . . 1 . 2 . . . 2 . 1 2 . 2 . 1 . . 1 . . 1 . 1 3 12 Weapon 43 | . . . . . 2 2 2 . . 2 . 4 2 . . 1 . . . . . 1 . 1 1 1 . . . . 1 1 . . 1 21 Highest Loss Streak 33 | . 1 . 2 1 2 2 1 . . 3 . 1 2 . 3 1 . . 4 . 1 3 . 3 1 1 . . 1 . 1 2 . 1 5 33 To Critical Strikes 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 100 100 96 93 99 96 85 84 83 79 98 93 85 84 82 82 86 86 84 93 91 78 87 92 94 93 90 89 88 89 81 79 74 86 94 73 Engine 1 | . 14 14 12 6 9 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . 2 . 2 7 7 7 7 2 . . . 3 . . . . . 4 5 5 5 4 . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . 4 6 5 6 2 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 5 9 7 11 7 Treads 14 | . 28 28 19 30 36 35 20 15 15 12 7 . 10 13 16 16 20 20 18 13 5 5 5 3 . 2 11 15 15 15 15 13 14 17 24 6 Leg 6 | . . . 5 . . . . . . 4 23 22 2 . . . . . 1 13 16 11 11 15 22 18 5 . . . . . . . . 8 Device 12 | . 14 1 10 5 8 4 13 15 14 14 14 19 19 18 16 7 6 6 4 6 5 5 16 20 19 27 26 26 25 21 17 18 13 17 13 7 Storage 7 | . 14 14 14 9 9 9 7 7 7 7 7 5 6 6 6 6 6 6 6 13 11 11 11 11 10 9 10 10 9 5 4 4 4 4 4 4 Processor 5 | . . . . . 1 8 . . . . . . . . . 9 13 13 11 6 5 5 5 5 5 2 5 5 5 10 12 14 14 13 13 9 Protection 6 | . . 12 3 7 3 1 7 7 7 7 13 9 5 6 8 6 6 6 7 6 9 2 . . 1 5 5 5 5 10 5 4 7 7 11 8 Energy Gun 2 | . 14 14 2 9 9 4 2 7 7 1 6 11 9 6 2 . . . . . . . . . . . . . . . . . . . . 3 Energy Cannon 7 | . . . 4 . . . . . . . . . . . . . . . 4 20 17 21 23 19 16 20 21 21 20 20 18 17 10 16 15 7 Ballistic Gun 11 | . 14 14 13 12 13 21 20 15 14 5 15 13 15 13 22 25 26 25 18 5 4 . . 2 4 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 213 | 11 13 19 24 50 69 78 79 79 84 91 88 96 99 105 106 141 140 144 190 192 198 164 163 163 183 187 181 181 191 204 204 203 212 213 213 198 Greatest Support 230 | 40 40 40 40 80 80 91 91 28 28 84 84 104 28 28 130 130 130 130 130 60 90 70 60 118 118 138 137 137 137 137 210 210 175 210 230 230 Greatest Overweight (x) 9 | . . . 1 6 . 1 2 2 2 3 1 3 3 3 3 1 1 1 3 3 3 2 2 2 1 2 2 1 1 1 1 1 1 1 1 9 Average Overweight (x) . | . . . . . . . 1 2 2 1 . . 2 3 . . 1 . . 3 2 2 2 1 . 1 1 1 1 1 . . . . . 1 Largest Inventory Capacity 25 | 8 8 8 8 15 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 8 8 8 9 18 20 20 20 20 20 20 19 20 20 20 22 25 25 25 25 25 25 25 25 21 24 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 7 8 8 14 20 20 20 20 20 20 20 20 20 20 20 23 23 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 Average Carried 20 | 3 5 7 7 9 17 18 18 19 19 16 19 18 19 19 19 20 22 23 23 25 24 24 25 24 21 23 24 23 24 24 24 24 23 24 24 23 Final Capacity 25 | 8 8 8 8 15 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 6 8 8 14 20 14 20 20 19 20 20 19 20 20 20 22 23 25 25 25 24 25 25 25 25 25 24 24 25 25 25 22 25 25 24 11 Class Distribution -------------------- 25% | Gunner 20% | Scavenger-Tank 18% | Scavenger-Gunner 16% | Tank 7% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Gunner | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Tank | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Zion Scavenger-Gunner | -6/Deep Caves Gunner | -5/Proximity Caves Tank | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Tank | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Derelict-Gunner | -4/Warlord Tank | -3/Proximity Caves Tank | -3/Research Gunner | -3/Armory Scavenger-Mutant | -3/Lab Scavenger-Skirmisher | -2/Research Scavenger-Tank | -2/Quarantine Scavenger-Gunner | -2/Section 7 Resources | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Matter Collected 18693 | 203 101 88 544 1035 648 1161 905 20 190 371 1039 2735 607 112 1281 1281 180 777 1362 140 224 25 30 170 152 272 24 71 121 85 569 289 368 239 362 912 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 39319 | 40 186 249 407 1421 1288 2046 1830 . 175 371 981 3087 804 100 1527 2058 199 308 3565 570 1351 163 85 327 150 2496 61 149 341 475 2629 1915 82 692 1414 5777 Parts 1668 | 8 19 16 16 80 74 113 93 . 21 21 35 109 40 7 61 120 8 30 66 25 66 11 . 6 10 100 3 11 6 16 118 85 6 22 55 191 Haulers Intercepted 26 | . . . . 3 . 4 5 . . . . 3 . . . . . . . . 1 . . . . 2 . . . 1 . . . 1 1 5 Recyclers Shooed 10 | . . . . . . . 1 . . . . 7 . . . . . . . . 1 . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 139 | . . . 6 . . . . . 23 . 35 . . . . . 9 . . 25 . 9 . . 8 . . 8 . 16 . . . . . . Prevented 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Combat Hostiles Destroyed 585 | . 6 5 13 29 29 30 19 . 9 4 15 20 18 3 20 32 4 2 86 13 16 2 1 . 5 31 1 4 8 8 29 26 1 2 14 80 Melee 8 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 Guns 251 | . 6 5 5 19 25 28 18 . 9 . 15 20 18 1 18 28 4 2 20 1 2 . . . 1 . . . . . . . . . . 6 Cannons 160 | . . . 6 6 . 2 . . . . . . . 2 2 . . . . 8 9 1 . . . 27 1 4 8 4 28 21 1 1 8 21 AOE 118 | . . . 2 4 4 . 1 . . . . . . . . 4 . . 52 4 5 . . . 4 3 . . . 4 . . . . 4 27 Classes Destroyed 39 | 1 3 . 2 5 3 4 . . . . 1 . 1 . 1 2 . 3 4 1 . . . . . . . 1 3 . . . . . 3 1 Worker 26 | . . . . 3 . 2 1 . . . . 8 . . . 1 . . . . 2 . . . . 1 . . . . 3 . . . . 5 Builder 31 | . . . . 1 . 4 6 . . . . 6 . . . 1 . . . . 2 . . . . 5 . . . . 1 . . . 2 3 Tunneler 4 | 2 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 26 | . . . . 3 . 4 5 . . . . 3 . . . . . . . . 1 . . . . 2 . . . 1 . . . 1 1 5 Recycler 38 | . . . . 2 . 3 7 . . . . 10 . . . 1 . . . . 3 . . . . 3 . . . . 5 . . 3 . 1 Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 5 | . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 Operator 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . Drone 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Watcher 17 | . 2 . . 1 . . 1 . . . . 2 . . 1 . . . . . 4 . . . . 1 . . . . 2 . . 1 . 2 Swarmer 108 | . 3 3 3 7 10 5 . . 9 . 5 3 6 2 8 5 2 . . . 3 . . . 4 8 . 4 . 2 8 . . . . 8 Cutter 6 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 4 Saboteur 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 Grunt 191 | . 3 2 2 16 8 14 15 . . . 7 10 3 1 10 11 . . . 8 9 . . . . 5 . . 1 5 7 10 . . 5 39 Brawler 12 | . . . . . . 1 . . . . 1 . 1 . 1 1 1 . . . . . . . . 2 . . . . 1 1 . . . 2 Duelist 12 | . . . . . . 3 . . . . 1 . . . . 4 . . . . . . . . . 2 . . . . . . . 1 . 1 Protector 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Sentry 49 | . . . . 6 7 6 1 . . . 1 1 6 . . 4 1 . . 1 2 . 1 . 1 2 . . . 1 3 3 . . . 2 Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . Specialist 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Hunter 29 | . . . . . 2 . 1 . . . . 2 . . . 3 . . . 2 . 1 . . . 1 . . . . 2 2 . . 4 9 Programmer 38 | . . . . . 1 . 2 . . . . 4 . . . 2 . . . . 2 . . . . 6 . . . . 8 4 . . 3 6 Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 9 | . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . 1 . . 2 . . . . 1 . 1 S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 8 | . . . . . . . . . . 4 . . . . . . . . . . . . . 4 . . . . . . . . . . . . Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Cobbler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Z-Light 9 | . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Assembled 47 | . . . . . . . . . . . . . . . . . . . 47 . . . . . . . . . . . . . . . . . Golem 30 | . . . . . . . . . . . . . . . . . . . 30 . . . . . . . . . . . . . . . . . Thug 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 61 | 2 3 3 3 5 6 8 12 . 4 2 5 12 4 1 6 6 4 3 61 6 13 1 1 1 4 9 1 3 2 6 8 6 1 4 7 26 Combat Bots Only 59 | . 3 3 3 4 6 6 5 . 4 2 5 3 4 1 5 5 4 1 59 6 7 1 1 . 4 5 1 3 2 5 8 6 1 1 6 12 Max Kills in Single Turn 19 | 1 1 1 1 2 2 2 3 . 2 1 1 2 2 1 2 6 1 2 19 3 6 1 1 1 3 3 1 1 1 2 3 1 1 2 5 7 Gunslinging 1 | . . . . . 1 1 1 . 1 . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 19 | . . . 1 2 2 . 1 . . . . . . . . 4 . . 19 3 2 . . . 3 2 . . . 2 . . . . 4 4 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed 4 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . Data Miner (-7/Data Miner) Imprinter (-6/Zion) Perun (-5/Zhirov) A5 (-3/Lab) Combat | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Hostile Shots Fired 3309 | . 24 10 78 106 112 172 121 6 56 61 101 150 117 8 94 155 29 16 119 40 80 54 5 67 8 109 4 7 16 50 110 239 17 7 187 774 Missed 969 | . 3 3 20 28 40 42 44 2 19 14 33 37 37 2 25 42 13 6 30 13 20 9 1 14 2 28 2 2 12 16 46 84 4 1 47 228 Damage Taken 47407 | . 308 82 1073 1139 949 2318 1210 22 567 1966 713 1632 845 90 1530 1728 207 116 2865 537 858 956 91 1005 98 1297 33 62 183 507 987 2872 281 355 3424 14501 Core 3622 | . 7 25 199 86 80 348 26 5 30 65 64 55 101 . 52 113 35 . 297 46 46 61 . 71 29 79 . . 21 11 72 208 . 28 127 1235 Absorbed by Shields 834 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 217 326 191 63 . . . Reduced by Siege Mode 435 | . . . . . . . . . . . . . . . 42 . . . 111 . . . . 75 . . . . . . . . 14 . . 193 Redirected to Shielding 759 | . . . . . . . . . . . . . . . . . . . 252 . 112 216 . 179 . . . . . . . . . . . . Ignored by Resistances 2765 | . . . . 26 40 . . . . 218 211 355 57 7 207 50 . . 118 39 173 . 10 31 8 265 7 13 72 76 70 88 . 18 471 135 Regen/Repaired (Parts) 2406 | . . . . 67 . . . . . . . 317 . 23 . 542 . 84 . . . . . . . . . . 32 . . . 90 36 201 1014 Core Remaining (%) 58 | 100 . . 7 . . 6 . . . . 72 . . . . . . . . 17 . . . . 79 . . . . 90 . . 96 . . . Volleys Fired 1654 | 5 22 28 61 85 76 88 68 . 18 1 43 101 45 9 90 61 7 45 130 21 37 10 3 59 6 77 2 7 61 19 78 57 11 7 45 171 Largest 4 | 2 2 2 2 3 3 3 3 . 3 1 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Hottest 480 | 60 60 79 103 139 141 169 106 . 111 30 115 230 214 205 205 132 127 127 122 108 108 175 175 175 248 175 175 175 175 175 230 360 480 480 450 445 Shots Fired 4337 | 10 44 56 114 224 194 246 203 . 54 1 129 373 142 34 264 220 28 168 259 71 103 21 12 101 19 179 7 28 95 65 168 168 34 28 158 317 Gun 2665 | 10 44 56 68 162 191 234 203 . 54 1 129 372 142 26 255 218 28 165 170 16 18 . . 15 5 . . . . . . . . . . 83 Cannon 1578 | . . . 39 57 . 12 . . . . . 1 . 8 9 2 . 3 68 51 81 21 12 86 12 176 7 28 95 62 168 168 34 28 157 193 Launcher 89 | . . . 7 5 3 . . . . . . . . . . . . . 21 4 4 . . . 2 3 . . . 3 . . . . 1 36 Special 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Kinetic 2088 | 5 22 28 81 152 102 198 192 . 36 1 86 192 103 25 230 218 28 165 170 16 18 . . 15 5 . . . . . . . . . . . Thermal 1971 | 5 22 28 26 45 89 48 11 . 18 . 43 181 31 8 18 2 . 3 10 51 81 21 12 86 12 176 7 28 95 62 168 168 34 28 157 197 Explosive 63 | . . . 7 5 3 . . . . . . . . . . . . . 21 4 4 . . . 2 3 . . . 3 . . . . 1 10 Electromagnetic 195 | . . . . 22 . . . . . . . . 8 1 16 . . . 58 . . . . . . . . . . . . . . . . 90 Entropic 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Robot Hit Streak 42 | 3 9 8 21 11 14 15 13 . 5 . 10 13 9 8 28 19 12 17 27 26 15 5 8 42 8 25 25 26 36 23 28 24 16 4 33 34 Robot Miss Streak 9 | 2 2 3 2 4 3 5 4 . 7 . 5 9 7 4 4 2 4 3 2 2 2 2 1 1 . 2 . 2 1 . 2 1 2 2 2 5 Penetration Max 1 | . . . . . . 1 1 . 1 . 1 1 . . . 1 1 . 1 . 1 . . . . . . . . . . . . . . . Secondary Targets 58 | . . . 1 3 10 4 5 . 4 . 3 6 5 . 6 5 . 1 4 . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 2 | . . . 1 1 2 1 1 . 1 . 1 1 1 . 1 1 . 1 1 . . . . . . . . . . . . . . . . 1 Capacitor 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Shots Hit Robots 2570 | 6 31 37 75 135 110 139 118 . 35 40 70 219 59 20 167 145 17 46 151 30 51 15 10 62 4 91 5 10 41 16 98 111 26 9 118 253 Core Hits 1488 | 3 15 17 24 66 51 75 60 . 22 19 32 97 39 6 47 72 7 15 273 21 37 4 . 20 6 69 2 5 18 19 59 50 9 6 49 174 Critical Kills 19 | . . . 1 . . 1 1 . . . 1 1 . . . 3 . . 2 . . . . . . . . . . . 1 2 . 1 2 3 Critical Parts Destroyed 26 | . . . . 1 . 1 9 . . . 2 1 . . 2 6 1 . 3 . . . . . . . . . . . . . . . . . Critical Strikes 84 | . . . 3 5 5 6 10 . . 2 3 6 . . 4 10 1 . 7 . . 2 . . . . . . . . 1 2 . 1 2 14 Burn 17 | . . . 2 2 4 3 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 2 Meltdown 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 2 3 Destroy 41 | . . . 1 1 . 3 10 . . . 3 2 . . 4 10 1 . 6 . . . . . . . . . . . . . . . . . Blast 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Sever 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Impale 5 | . . . . . 1 . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . . Sunder 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Melee Attacks 147 | . . . . . 30 . . . . 79 . . . . . . . . . . . 10 . . . 1 . . . . . . . . . 27 Impact 13 | . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Piercing 113 | . . . . . 17 . . . . 79 . . . . . . . . . . . 10 . . . 1 . . . . . . . . . 6 Sneak Attacks 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 100464 | 67 304 453 1575 3087 2512 3088 3221 . 616 1143 1695 5601 1592 753 4495 4522 439 929 12859 1894 3720 564 429 1596 396 5480 218 426 1871 1324 5396 4436 824 622 3525 18792 Guns 35601 | 67 304 453 754 1931 1945 2786 2459 . 616 . 1695 5512 1592 434 4359 3899 439 929 2315 52 248 . . 304 28 . . . . . . . . . . 2480 Cannons 37399 | . . . 502 718 . 113 . . . . . 42 . 311 136 . . . 1972 1220 2289 319 429 1292 103 4683 218 426 1871 517 5024 4436 824 606 3074 6274 Explosions 23924 | . . . 319 363 307 183 729 . . . . . . . . 612 . . 8572 622 1131 . . . 265 761 . . . 807 229 . . . 446 8578 Melee 2882 | . . . . . 260 . . . . 1143 . . . . . . . . . . . 245 . . . . . . . . . . . . . 1234 Ramming 432 | . . . . 75 . 6 33 . . . . 47 . 8 . 11 . . . . 52 . . . . 36 . . . . 143 . . 16 5 . Kinetic 27008 | 25 127 259 933 1688 1030 2355 2281 . 445 . 1116 3070 1044 556 3865 3899 439 929 2315 52 248 . . 304 28 . . . . . . . . . . . Thermal 45162 | 42 177 194 323 813 915 544 178 . 171 . 579 2484 352 149 371 612 . . 2399 1220 2615 319 429 1292 103 4683 218 426 1871 517 5169 4436 824 606 3074 7057 Explosive 16502 | . . . 319 246 307 . 729 . . . . . . . . . . . 6364 622 805 . . . 265 731 . . . 807 . . . . 446 4861 Electromagnetic 7156 | . . . . 265 . 183 . . . . . . 196 40 259 . . . 1781 . . . . . . 30 . . . . 84 . . . . 4318 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1266 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1266 Piercing 1842 | . . . . . 260 . . . . 1143 . . . . . . . . . . . 245 . . . . . . . . . . . . . 194 Entropic 1096 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1096 Highest Corruption 20 | . . . . . . 3 1 1 1 1 1 2 2 2 20 20 20 20 . . . . . 3 3 3 3 3 3 . 6 13 16 . 5 5 Average Corruption 5 | . . . . . . 2 1 1 1 1 1 1 2 2 8 20 20 20 . . . . . 2 3 2 3 3 3 . 4 8 15 . 4 5 Corruption Purged 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Effects 403 | . . . . . . 4 . 3 6 7 7 8 14 6 41 66 40 6 . . . . . 12 38 10 5 8 3 . 25 24 22 . 2 46 Message Errors 96 | . . . . . . . . . . 2 4 1 3 2 11 15 7 2 . . . . . 2 14 2 . 1 . . 5 7 8 . 1 9 Matter Fused 89 | . . . . . . 4 . . 2 1 1 3 3 . 9 14 10 1 . . . . . 3 7 2 1 2 2 . 4 3 4 . . 13 Heat Flow Errors 45 | . . . . . . . . 1 1 2 . 2 2 1 2 5 2 . . . . . . 1 3 1 . 3 . . 3 2 4 . . 10 Energy Discharges 51 | . . . . . . . . . 1 1 1 . 1 . 7 10 4 1 . . . . . 1 4 4 2 2 . . 5 2 1 . 1 3 Parts Rejected 3 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 6 | . . . . . . . . . . 1 . . . . 2 2 . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 48 | . . . . . . . . 2 . . . . 3 1 3 6 8 1 . . . . . 3 5 . 1 . 1 . 1 4 4 . . 5 Data Loss (major) 14 | . . . . . . . . . . . . . 2 . 2 3 1 . . . . . . . 1 . . . . . 3 2 . . . . Misfires 16 | . . . . . . . . . 1 . . 1 . . 2 3 3 . . . . . . . 4 . . . . . . . . . . 2 Alerts 11 | . . . . . . . . . . . . 1 . 1 1 2 2 1 . . . . . 1 . . . . . . 1 1 . . . . Weapon Failures 24 | . . . . . . . . . 1 . . . . . 2 6 3 . . . . . . 1 . . 1 . . . 3 3 1 . . 3 Overload Shots 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Overflow Damage 2617 | . . . 9 1 . . 95 . . . . . . 23 . 116 . . 884 52 130 . . 18 17 197 . . 93 26 214 37 16 95 11 583 Projectiles 1091 | . . . 9 1 . . . . . . . . . 23 . . . . 73 45 103 . . 18 17 171 . . 93 26 148 37 16 95 11 205 Explosions 1199 | . . . . . . . 92 . . . . . . . . 116 . . 811 7 27 . . . . . . . . . 29 . . . . 117 Melee 327 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . 26 . . . . 37 . . . . 261 Knockbacks 10 | . . . 1 4 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 3 . . . . . Impact 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 . . . . . Kinetic 6 | . . . 1 4 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1133 | . . . . . . 36 16 . . . . 6 . 4 . . . . 66 70 75 . . . . . . . . 57 . . . . . 803 Shots 28 | . . . . . . 1 . . . . . . . . . . . . 2 3 2 . . . . . . . . 3 . . . . . 17 Rammed 21 | 1 . . . 6 . 2 1 . . . . 1 . 1 . 2 . . . . . . . . . . . . . . 5 . . 1 1 . Targets Rammed 32 | 1 . . . 7 . 2 1 . . . . 4 . 1 . 2 . . . . 4 . . . . 1 . . . . 6 . . 2 1 . Kicked 8 | . . . . . . . . . . . . 3 . . . . . . . . 4 . . . . 1 . . . . . . . . . . Crushed 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Highest Temperature 405 | 40 70 135 9 292 128 405 195 70 103 154 198 199 199 112 199 232 193 12 362 24 27 78 114 48 200 203 12 183 . . 372 383 216 192 199 153 Average Temperature 85 | 23 27 48 4 106 31 139 79 39 31 76 102 94 69 52 101 53 86 4 73 8 6 38 69 10 97 57 9 57 . . 59 118 90 109 112 38 Received Heat Transfer 7739 | . 54 33 165 603 261 1062 588 . . . 243 552 144 12 420 252 . 29 470 192 225 120 36 90 9 18 . . . 122 143 420 . 27 441 1008 Effects 23 | . . . . 8 . 7 . . . . . . . . . . . . 4 . . . . . . . . . . . . 4 . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 21 | . . . . 8 . 6 . . . . . . . . . . . . 4 . . . . . . . . . . . . 3 . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 13 | . . . . . . . . . . . . . . . 2 . . . 8 . . . . 1 . . . . . . . . 1 . . 1 Total Turns 317 | . . . . . . . . . . . . . . . 47 . . . 155 . . . . 37 . . . . . . . . 25 . . 53 Longest Duration 53 | . . . . . . . . . . . . . . . 31 . . . 35 . . . . 37 . . . . . . . . 25 . . 53 Robots Corrupted 33 | . . . . . . . . . . . . . . . 1 . . . 14 . . . . . . . . . . . . . . . . 18 Combat Hostiles 32 | . . . . . . . . . . . . . . . 1 . . . 14 . . . . . . . . . . . . . . . . 17 Parts Fried 32 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 30 Impact Corruptions 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Robots Melted 15 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 4 . 1 2 5 Combat Hostiles 14 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 4 . 1 2 5 Parts Melted 90 | . . . . . 3 2 1 . . . . 8 . . . . . . . 2 1 . 3 2 . 9 1 1 2 . 15 22 2 . 4 12 Heat Transferred 43564 | 100 400 460 777 1580 2109 1295 296 . 333 . 1036 4625 535 185 444 350 . . 225 625 1375 225 400 1375 150 3123 174 386 1138 461 3566 4206 832 481 3259 7038 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 6 Alert | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Peak Influence 2248 | 10 217 145 . 717 1421 1311 1160 . . . . 407 1428 885 1695 1456 . . . . 804 . . . . 704 . . . . 722 1110 . 151 299 2248 Initial 889 | . 6 80 . . 395 692 596 . . . . 2 293 749 619 889 . . . . 300 . . . . . . . . . 9 378 . . 4 99 Average 633 | 2 95 68 . 356 942 1021 962 . . . . 122 974 716 1278 1103 . . . . 614 . . . . 159 . . . . 258 706 . 35 112 819 Maximum Alert Level 5 | . 1 . . 3 4 4 4 . . . . 2 4 3 5 4 . . . . 3 . . . . 3 . . . . 3 4 . . 1 5 Low Security (%) 28 | 100 82 100 . 11 . . . . . . . 73 . . . . . . . . . . . . . 76 . . . . 52 . . 100 88 27 Level 1 10 | . 17 . . 53 7 . . . . . . 25 11 . . . . . . . 14 . . . . 8 . . . . 21 10 . . 11 3 Level 2 16 | . . . . 30 13 5 13 . . . . 1 8 66 6 . . . . . 58 . . . . 12 . . . . 22 43 . . . 13 Level 3 24 | . . . . 3 42 60 79 . . . . . 32 33 12 52 . . . . 27 . . . . 1 . . . . 2 44 . . . 27 Level 4 16 | . . . . . 37 34 7 . . . . . 47 . 63 47 . . . . . . . . . . . . . . . 1 . . . 15 Level 5 1 | . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . 1 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 102 | . 3 . . 6 . 4 12 . . . . 7 . 2 . 9 . . . . 8 . . . . 6 . . . . 4 6 . 2 7 26 Investigation 12 | . 2 . . 3 . . 2 . . . . 2 . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . Extermination 18 | . . . . . . . 3 . . . . 2 . . . 2 . . . . 1 . . . . 2 . . . . 2 2 . . 1 3 Reinforcement 36 | . 1 . . 3 . 1 2 . . . . 3 . . . 3 . . . . 5 . . . . . . . . . . 3 . 2 5 8 Assault 22 | . . . . . . 3 2 . . . . . . . . 4 . . . . . . . . . 1 . . . . . 1 . . . 11 Garrison 6 | . . . . . . . 3 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 Intercept 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . 1 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 10 | . . . . . . . 2 . . . . 3 . . . . . . . . 1 . . . . . . . . . . . . 1 . 3 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Distress Signals 19 | . 1 . . 3 . 2 . . . . . 2 . . 1 . . . . . 1 . . . . . . . 2 . 1 . . 3 . 3 Communications Jammed 130 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 30 . 1 49 . 4 44 . Distress Signals 129 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 30 . 1 49 . 4 44 . Times Spotted 810 | . 10 6 17 41 30 42 28 1 11 4 17 29 33 13 29 44 5 9 81 11 29 2 1 3 5 35 1 4 25 15 33 48 1 15 17 115 Peak Tracking Total 37 | . 4 3 3 6 4 5 8 1 4 3 4 3 6 4 7 6 5 2 37 5 8 1 1 3 4 5 1 3 13 7 5 7 1 3 6 11 Tactical Retreats 43 | . 1 . 2 1 1 2 2 . 1 . 3 2 1 . 1 . . 2 6 . 3 . . . . 1 . . . . . 2 . 2 . 10 Traps | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Traps Triggered 22 | . 2 . . . 2 6 2 . . . . 1 7 . . . . . . . . . . . . . . . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . 2 . . . . . . . 1 . . . . . . 1 . . . . . 13 . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Machines Disabled 126 | . . . . 5 6 8 16 . . . . 1 5 . 12 7 . 5 6 . 7 1 . 2 . 8 . . 5 . 3 4 2 . 8 15 Max in Single Turn 6 | . . . . 2 2 2 6 . . . . 1 1 . 1 3 . 1 1 . 4 1 . 1 . 4 . . 1 . 1 1 1 . 2 2 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Relay 11 | . . . . . 4 . . . . . . . 2 . 5 . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Machines Accessed 69 | . 1 . . 10 2 3 3 1 1 4 . 6 2 4 2 5 . . . . 4 . . 5 . 5 . . . . 5 . 1 . 2 3 Terminals 36 | . 1 . . 6 2 3 1 . . . . 2 2 2 2 2 . . . . 2 . . . . 3 . . . . 5 . . . 2 1 Fabricators 6 | . . . . . . . 1 . . . . 2 . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Repair Stations 6 | . . . . 1 . . . . . . . 1 . 1 . 2 . . . . . . . . . 1 . . . . . . . . . . Recycling Units 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Garrison Access 3 | . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Total Hacks 199 | . 5 . . 25 6 11 6 1 1 30 . 15 2 9 2 8 . . . . 11 . . 14 . 9 . . . . 12 . 20 . 4 8 Successful 124 | . 2 . . 13 1 2 2 1 1 30 . 10 1 4 1 4 . . . . 5 . . 14 . 4 . . . . 3 . 20 . 3 3 Failed 74 | . 3 . . 11 5 9 4 . . . . 5 1 5 1 4 . . . . 6 . . . . 5 . . . . 9 . . . 1 5 Catastrophic 14 | . . . . 2 2 . 1 . . . . 1 1 2 . 2 . . . . . . . . . . . . . . 3 . . . . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 63 | . 5 . . 12 . 11 5 . . . . 6 . . . 1 . . . . 5 . . . . 3 . . . . 9 . . . 2 4 Terminals 86 | . 5 . . 16 6 11 1 . . . . 3 2 6 2 3 . . . . 5 . . . . 6 . . . . 12 . . . 4 4 Fabricators 18 | . . . . . . . 1 . . . . 8 . . . 2 . . . . 5 . . . . 2 . . . . . . . . . . Repair Stations 10 | . . . . 2 . . . . . . . 2 . 2 . 3 . . . . . . . . . 1 . . . . . . . . . . Recycling Units 5 | . . . . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . 5 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 4 Garrison Access 4 | . . . . 1 . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 87 | . 2 . . 4 1 . . 1 1 30 . . 1 1 1 . . . . . 2 . . 14 . 3 . . . . 1 . 20 . 3 2 Record 37 | . . . . . . . . . . 11 . . . . . . . . . . . . . 6 . . . . . . . . 20 . . . Part Schematic 15 | . . . . . . . . . . 11 . . . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . . . . . . . . . . 4 . . . . . . . . . . . . Open Door 3 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 4 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Hauler Manifests 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Registry 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . 4 . . . 2 . . . . 1 . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . . . . . 3 . . . 1 . . . . 1 . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . 2 . . . . . . . 2 . 2 . 2 . . . . . . . . . . . . . . . . . . . . Scan Component 4 | . . . . 1 . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . Repair 4 | . . . . 1 . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . 5 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Insert Component 5 | . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Analyze 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Unlock Access 3 | . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . . . . 1 . 2 2 . . . . 3 . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . Terminals 5 | . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricators 5 | . . . . . . . 1 . . . . 2 . . . . . . . . 1 . . . . 1 . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Download 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 1 . . 7 2 3 2 . . . . 4 2 2 1 4 . . . . 3 . . . . 4 . . . . 5 . . . 1 3 Full Trace Events 7 | . 1 . . 2 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . 5 . . . . . . . 3 . . . . . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 42 | . . . . 2 . . 1 . . 11 . . . . . . . 16 . . . . . 4 . . . . . . . . . . 8 . Parts Built 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . 93 . . . 76 . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . 7 . . . 5 . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . 1 . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . Time 228 | . . . . 26 . . . . . . . 26 . 108 . 68 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 52 | . . . . . 15 . . . . . . . 9 . 21 . . . . . . . . . . 6 . . . . . . . . . 1 Machine Destruction 46 | . . . . . 15 . . . . . . . 9 . 21 . . . . . . . . . . . . . . . . . . . . 1 Programmers 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Total Allies 6 | . . . . . . . . . . . . 1 3 . 2 . . . . . . . . . . . . . . . . . . . . . Largest Group 4 | . . . . . . . . . . . . 1 4 4 4 . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group 294 | . . . . . . . . . . . . 10 294 274 274 . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 116 | . . . . . . . . . . . . 10 99 89 116 . . . . . . . . . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 87 | . . . . . . . . . . . . . 33 30 24 . . . . . . . . . . . . . . . . . . . . . Total Damage 3446 | . . . . . . . . . . . . . 1351 945 1150 . . . . . . . . . . . . . . . . . . . . . Kills 33 | . . . . . . . . . . . . . 15 10 8 . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Robot Analysis Total 138 | . 2 . . 2 . . . . . 134 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 1 . . . . 1 . . 2 . . . . . 1 . . 1 . 1 . . 2 . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Turns Passed 47233 | 104 325 945 1854 1287 1457 1040 1295 362 586 951 2680 1445 1442 608 1576 1284 916 3959 4755 960 1467 889 450 1329 2244 1667 347 574 1904 932 1362 764 529 491 661 1792 Spaces Moved 20153 | 61 159 531 969 647 699 436 524 272 399 302 1518 753 774 365 793 508 371 1291 1764 296 534 376 207 525 800 686 143 224 625 335 602 262 208 203 304 687 Core 25 | 22 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 10719 | 39 159 531 581 520 699 436 218 . . . . . 5 . 681 508 371 1291 1576 . . 17 . . . . 92 224 625 335 602 262 208 203 304 232 Legs 6437 | . . . 297 3 . . . . . 141 1518 597 . . . . . . 188 296 534 359 207 525 800 686 51 . . . . . . . . 235 Wheels 2881 | . . . 91 39 . . 306 272 399 161 . 156 769 365 112 . . . . . . . . . . . . . . . . . . . . 211 Hover 82 | . . . . 82 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 160 160 110 38 160 156 130 130 130 120 120 120 130 145 145 157 240 160 160 240 210 210 210 176 130 130 219 244 244 244 158 180 168 152 147 90 Average Speed 180 | 120 160 160 164 142 160 161 141 130 130 130 158 127 145 145 154 185 240 239 209 240 233 214 210 193 179 190 235 244 244 244 170 185 203 189 152 159 Slowest Speed 460 | 160 160 160 190 350 160 240 238 130 130 260 190 190 460 145 157 245 240 240 243 240 240 320 210 210 180 219 360 244 244 244 241 270 254 254 228 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Spacefolds 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Exploration Rate (%) 50 | 5 26 83 58 54 77 38 15 42 59 81 97 20 66 13 75 12 62 83 93 43 18 69 38 93 77 23 30 45 86 50 29 32 96 14 41 36 Regions Visited 36 Branch Regions 22 Pre-discovered Areas 35 | . . 2 . 1 . . 1 1 . 25 1 . . . . . . . . . . . . 3 . . . 1 . . . . . . . . Known Exits Taken 14 | . . . . 1 . 1 1 1 . . . 1 . 1 . 1 . . . 1 1 . . . 1 1 1 . . . 1 . 1 . . . Unknown Exits Taken 19 | 1 1 1 1 . . . . . 1 1 1 . . . . . 1 1 1 . . 1 1 1 . . . 1 1 1 . 1 . 1 1 . Scrap Searched 33 | . . 1 7 . . . . 4 4 . 4 . . . . . 1 2 . 1 . . 3 . 2 . 1 3 . . . . . . . . Spaces Dug 199 | . . . . 7 10 . . . . 1 . . . . 1 3 . . 6 18 8 6 . 10 33 20 . . 13 24 17 10 . 4 2 6 Terrain Destroyed 1080 | . . . 28 59 72 8 20 . . 1 12 1 2 3 23 52 . 7 26 62 108 13 1 23 40 63 2 18 29 94 57 45 4 13 24 170 Melee 10 | . . . . . 7 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Projectile 533 | . . . . 8 . 3 . . . . 12 1 2 3 20 31 . 7 14 37 37 13 1 23 10 63 2 18 29 47 49 45 4 13 14 27 AOE 534 | . . . 28 51 65 5 20 . . . . . . . . 21 . . 12 25 71 . . . 30 . . . . 47 8 . . . 10 141 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Total 27695 | 81 190 576 1120 859 879 609 940 281 427 780 1698 1012 1010 425 969 708 380 2048 2620 498 678 419 214 746 1604 959 151 240 933 407 803 417 292 271 397 1054 Wait 4303 | . 5 5 45 44 12 12 296 . . 355 110 80 118 36 20 79 . 688 626 180 81 17 2 146 749 126 . 3 214 42 47 63 40 14 11 37 Move 20110 | 61 158 530 968 647 698 435 523 269 398 301 1517 753 771 365 791 507 370 1290 1763 295 533 375 206 524 799 685 142 223 624 334 601 261 207 202 303 681 Hop 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 334 | 8 3 4 15 14 19 9 21 3 2 12 2 30 7 4 13 13 2 7 22 . 3 2 . 3 25 30 . 1 11 3 14 3 7 3 4 15 Fast Attach 262 | 3 . 3 2 22 3 14 6 . 3 7 8 9 11 2 13 7 . 4 12 . 6 2 3 7 2 5 2 2 5 2 10 7 8 5 10 57 Attach 174 | 4 1 . 7 5 4 10 8 1 1 10 5 12 2 . 4 11 1 1 10 . 4 1 . 1 3 7 1 1 1 1 5 6 3 5 9 29 Detach 36 | . . 1 . . . 1 . . . 4 2 1 . . . 2 . . 3 . . . . . 1 . . . . . 4 . 2 3 4 8 Swap 161 | . 1 . 9 7 16 15 . 2 . 1 . 3 . 2 8 9 . 4 17 2 2 1 . 1 . 7 . . 4 2 17 13 4 8 1 5 Drop 411 | . . 5 13 28 21 23 17 5 5 10 10 19 10 6 25 17 . 9 36 . 8 1 . 5 19 20 4 3 13 4 21 7 10 4 9 24 Fire 1654 | 5 22 28 61 85 76 88 68 . 18 1 43 101 45 9 90 61 7 45 130 21 37 10 3 59 6 77 2 7 61 19 78 57 11 7 45 171 Melee 147 | . . . . . 30 . . . . 79 . . . . . . . . . . . 10 . . . 1 . . . . . . . . . 27 Ram 3 | . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Kick 8 | . . . . . . . . . . . . 3 . . . . . . . . 4 . . . . 1 . . . . . . . . . . Crush 20 | . . . . 7 . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . 6 . . 2 1 . Escape Stasis 30 | . . . . . . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . Rewire 23 | . . . . . . . . . . . 1 . 16 . 5 . . . 1 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res / *Arm / Tes x2) -3/Armory (discovered 2 exits: Res / *Lab) -3/Lab -2/Research -2/Quarantine (discovered 2 exits: [*Acc] / *Sec) -2/Section 7 History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 105 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 12) 430 | -10/Materials | Entered Mines 448 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 752 | -10/Mines | Learned location of 1 exit from Materials 858 | -10/Mines | Learned location of Zion (-6) 893 | -10/Mines | Learned location of Storage (-9) 959 | -10/Mines | Discovered new exit (range 10) 1196 | -10/Mines | Discovered new exit (range 5) 1367 | -10/Mines | Discovered new exit (range 6) 1375 | -10/Mines | Entered Subcaves 1581 | -10/Subcaves | Disturbed a concealed Subdweller 2226 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2243 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2303 | -10/Subcaves | Core integrity fell below 50% 2542 | -10/Subcaves | Discovered new exit (range 9) 2630 | -10/Subcaves | Discovered new exit (range 5) 2904 | -10/Subcaves | Disturbed a concealed Subdweller 2916 | -10/Subcaves | Core integrity fell below 20% 3229 | -10/Subcaves | Entered Materials 3229 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3230 | -8/Materials | Identified exit to Factory 3658 | -8/Materials | Repaired Lgt. Treads 3708 | -8/Materials | Build established: Scavenger-Tank 4318 | -8/Materials | Central database locked down 4516 | -8/Materials | Identified exit to Garrison 4516 | -8/Materials | Entered Garrison 4677 | -8/Garrison | Triggered checkpoint 4712 | -8/Garrison | Triggered checkpoint 4803 | -8/Garrison | Discovered new exit (range 9) 4817 | -8/Garrison | Garrison Relay disabled 4820 | -8/Garrison | Garrison Relay disabled 4862 | -8/Garrison | Triggered checkpoint 5186 | -8/Garrison | Triggered checkpoint 5186 | -8/Garrison | Garrison Relay disabled 5309 | -8/Garrison | Discovered new exit (range 11) 5407 | -8/Garrison | Phase Generator disabled 5440 | -8/Garrison | Build established: Scavenger-Mutant 5500 | -8/Garrison | Triggered checkpoint 5587 | -8/Garrison | Triggered checkpoint 5667 | -8/Garrison | Triggered checkpoint 5721 | -8/Garrison | Garrison Relay disabled 5883 | -8/Garrison | Build established: Scavenger-Gunner 5889 | -8/Garrison | Discovered new exit (range 14) 5944 | -8/Garrison | Discovered new exit (range 10) 5944 | -8/Garrison | Discovered new exit (range 61) 5944 | -8/Garrison | Discovered new exit (range 50) 5973 | -8/Garrison | Entered Materials 6373 | -8/Materials | First assault squad dispatched 6461 | -8/Materials | Core integrity fell below 50% 6513 | -8/Materials | Discovered exit to Factory (range 15) 6869 | -8/Materials | Core integrity fell below 20% 7013 | -8/Materials | Entered Factory 7013 | -7/Factory | Evolved 2 slots: Utility x2 7129 | -7/Factory | Build established: Tank 7187 | -7/Factory | Discovered new exit (range 13) 7225 | -7/Factory | Identified exit to Lower Caves 7852 | -7/Factory | Garrison activated, responded to threat 8200 | -7/Factory | Discovered new exit (range 9) 8213 | -7/Factory | First assault squad dispatched 8308 | -7/Factory | Entered Lower Caves 8315 | -7/Lower Caves | Met a Warlord Commander 8316 | -7/Lower Caves | Learned location of Warlord (-4) 8317 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8328 | -7/Lower Caves | Found Encrypted Comm Array 8394 | -7/Lower Caves | Identified exit to Lower Caves 8560 | -7/Lower Caves | P-60 Hacker assimilated allied ET-ANP(r) 8593 | -7/Lower Caves | Found Prototype Device 8659 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8670 | -7/Lower Caves | Entered another Lower Caves area 9247 | -7/Lower Caves | Discovered new exit (range 5) 9256 | -7/Lower Caves | Entered Data Miner 9256 | -7/Data Miner | Discovered new exit (range 6) 9281 | -7/Data Miner | Met Data Miner 9325 | -7/Data Miner | Learned location of Section 7 (-2) 9325 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9336 | -7/Data Miner | Received God Mode back door access code from Data Miner 9360 | -7/Data Miner | Destroyed Data Miner 9362 | -7/Data Miner | Interfaced with the Data Conduit 9784 | -7/Data Miner | Lost 3 parts (1u2w) 9796 | -7/Data Miner | Found Exp. Thermal Shield 9965 | -7/Data Miner | Found Prototype Hackware 10113 | -7/Data Miner | Identified Heart of Steel 10207 | -7/Data Miner | Entered Proximity Caves 10464 | -6/Proximity Caves | Build established: Scavenger-Tank 10577 | -6/Proximity Caves | Learned Factory garrison access intel 10660 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12507 | -6/Proximity Caves | Discovered new exit (range 11) 12887 | -6/Proximity Caves | Entered Factory 12887 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 12888 | -6/Factory | Loaded intel: 234 machine locations 12889 | -6/Factory | Loaded intel: 4 garrison access locations 13164 | -6/Factory | Fabricated Exp. Hacking Suite? 13357 | -6/Factory | Repaired Hcp. Storage Unit 14321 | -6/Factory | Discovered new exit (range 15) 14332 | -6/Factory | Identified exit to Garrison 14332 | -6/Factory | Entered Garrison 14332 | -6/Garrison | Accompanied by 1 ally 14333 | -6/Garrison | Loaded intel: 33 machine locations 14497 | -6/Garrison | Garrison Relay disabled 14546 | -6/Garrison | Heart of Steel transformed into Warbot 14557 | -6/Garrison | Triggered checkpoint 14582 | -6/Garrison | Triggered checkpoint 14589 | -6/Garrison | Triggered checkpoint 14621 | -6/Garrison | Triggered checkpoint 14768 | -6/Garrison | Triggered checkpoint 14781 | -6/Garrison | Discovered new exit (range 14) 15089 | -6/Garrison | Garrison Relay disabled 15182 | -6/Garrison | Build established: Tank 15306 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15473 | -6/Garrison | Rewired Striker 15483 | -6/Garrison | Rewired Striker 15522 | -6/Garrison | Discovered new exit (range 12) 15559 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15677 | -6/Garrison | Discovered new exit (range 15) 15774 | -6/Garrison | Entered Factory 15774 | -6/Factory | Accompanied by 4 allies (Warbot) 15775 | -6/Factory | Loaded intel: 279 machine locations 16188 | -6/Factory | Repaired Exp. Thermal Shield 16284 | -6/Factory | Garrison activated, responded to threat 16346 | -6/Factory | Identified exit to Garrison 16382 | -6/Factory | Entered Garrison 16382 | -6/Garrison | Accompanied by 4 allies (Warbot) 16383 | -6/Garrison | Loaded intel: 40 machine locations 16426 | -6/Garrison | Discovered new exit (range 75) 16426 | -6/Garrison | Discovered new exit (range 60) 16426 | -6/Garrison | Discovered new exit (range 71) 16474 | -6/Garrison | Triggered checkpoint 16474 | -6/Garrison | Garrison Relay disabled 16506 | -6/Garrison | Build established: Scavenger-Tank 16672 | -6/Garrison | Triggered checkpoint 16688 | -6/Garrison | Triggered checkpoint 16724 | -6/Garrison | Garrison Relay disabled 16926 | -6/Garrison | Build established: Tank 17073 | -6/Garrison | Spotted B-90 Cyclops 17108 | -6/Garrison | Destroyed B-90 Cyclops 17128 | -6/Garrison | Lost 3 parts (1n2u) 17243 | -6/Garrison | Rewired B-86 Titan 17270 | -6/Garrison | Destroyed Titan 5a 17292 | -6/Garrison | Rewired B-75 Beast 17316 | -6/Garrison | Destroyed Beast 5a 17344 | -6/Garrison | Found Hvy. Reflective Plating 17401 | -6/Garrison | System corruption reached 10% 17518 | -6/Garrison | Triggered checkpoint 17537 | -6/Garrison | Garrison Relay disabled 17626 | -6/Garrison | Triggered checkpoint 17639 | -6/Garrison | Build established: Scavenger-Tank 17695 | -6/Garrison | Garrison Relay disabled 17737 | -6/Garrison | Garrison Relay disabled 17798 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 17958 | -6/Garrison | Entered Factory 17959 | -6/Factory | Loaded intel: 261 machine locations 18152 | -6/Factory | Discovered new exit (range 3) 18308 | -6/Factory | First assault squad dispatched 18309 | -6/Factory | Fabricated Exp. Targeting Computer? 18557 | -6/Factory | Found Hvy. Reactive Plating 18615 | -6/Factory | Build established: Gunner 18877 | -6/Factory | Cargo convoy interrupted 18987 | -6/Factory | Repaired Arm. Heavy Treads? 19185 | -6/Factory | Identified exit to Lower Caves 19242 | -6/Factory | Entered Lower Caves 19279 | -6/Lower Caves | Learned Factory trap positions 19370 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19636 | -6/Lower Caves | Encountered a Warlord checkpoint 20132 | -6/Lower Caves | Discovered new exit (range 15) 20142 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 20158 | -6/Lower Caves | Entered Zion 20266 | -6/Zion | System corruption cleaned by Quarantine Array 20954 | -6/Zion | Found Prototype Device 20954 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 21700 | -6/Zion | Found CR-A16's Pointy Stick 22300 | -6/Zion | Discovered new exit (range 7) 22976 | -6/Zion | Discovered new exit (range 4) 22976 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 23130 | -6/Zion | Attacked by Zionites 23434 | -6/Zion | Build established: Scavenger-Gunner 24046 | -6/Zion | Destroyed Imprinter 24055 | -6/Zion | Extracted access codes from Imprinter's data core 24117 | -6/Zion | Entered Deep Caves 24552 | -6/Deep Caves | Z-Facility disabled 24680 | -6/Deep Caves | Found Prototype Protection 24680 | -6/Deep Caves | Identified Zio. Weapon Casing 24750 | -6/Deep Caves | Found Prototype Protection 24750 | -6/Deep Caves | Identified Zio. Heavy Carapace 24799 | -6/Deep Caves | Found Zio. Heavy Carapace 24819 | -6/Deep Caves | Found Zio. Weapon Casing 25391 | -6/Deep Caves | Spotted AG-29979 25739 | -6/Deep Caves | Discovered new exit (range 6) 25977 | -6/Deep Caves | Found Zio. Weapon Casing 26141 | -6/Deep Caves | Spotted AG-86646 26175 | -6/Deep Caves | Core integrity fell below 50% 26195 | -6/Deep Caves | Destroyed AG-86646 26221 | -6/Deep Caves | Lost 4 parts (2n2u) 26269 | -6/Deep Caves | Build established: Tank 26547 | -6/Deep Caves | Found Zio. Weapon Casing 26600 | -6/Deep Caves | Found Zio. Weapon Casing 26614 | -6/Deep Caves | Found Zio. Weapon Casing 26755 | -6/Deep Caves | Build established: Scavenger-Tank 27246 | -6/Deep Caves | Destroyed AG-29979 27300 | -6/Deep Caves | Found Prototype Device 27308 | -6/Deep Caves | Identified PSU Rigger 27376 | -6/Deep Caves | Triggered Deep Caves wall 27376 | -6/Deep Caves | Spotted AS-43643 27378 | -6/Deep Caves | Exposed GOLEM chamber 27395 | -6/Deep Caves | Destroyed AS-43465 27471 | -6/Deep Caves | Destroyed AS-43643 27513 | -6/Deep Caves | Destroyed 59 combat bots 27689 | -6/Deep Caves | Build established: Gunner 27898 | -6/Deep Caves | Found GOLEM Unit 27909 | -6/Deep Caves | Found GOLEM Unit 28354 | -6/Deep Caves | Build established: Golem 28448 | -6/Deep Caves | Found GOLEM Unit 28687 | -6/Deep Caves | Build established: Gunner 28872 | -6/Deep Caves | Entered Proximity Caves 28918 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29094 | -5/Proximity Caves | Spotter reported a threat 29099 | -5/Proximity Caves | Spotter reported a threat 29164 | -5/Proximity Caves | Core integrity fell below 20% 29299 | -5/Proximity Caves | Identified exit to Factory 29832 | -5/Proximity Caves | Entered Factory 29832 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 29833 | -5/Factory | Loaded intel: 90 trap records 29834 | -5/Factory | Loaded intel: 242 machine locations 30026 | -5/Factory | Spotted B-75 Beast 30094 | -5/Factory | Destroyed 7 combat bots 30152 | -5/Factory | Discovered new exit (range 15) 30249 | -5/Factory | Identified Deep Network Scanner 30476 | -5/Factory | Identified exit to Factory 30498 | -5/Factory | Build established: Tank 30610 | -5/Factory | Identified exit to Upper Caves 30610 | -5/Factory | Identified exit to Extension 30712 | -5/Factory | Garrison activated, responded to threat 31299 | -5/Factory | Entered Upper Caves 31435 | -5/Upper Caves | Spotted B-75 Beast 31514 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 31517 | -5/Upper Caves | Destroyed B-75 Beast 31547 | -5/Upper Caves | Lost 3 parts (2u1w) 31827 | -5/Upper Caves | Learned 4 Factory zone layouts 31838 | -5/Upper Caves | Build established: Gunner 32037 | -5/Upper Caves | Found Alien Artifact 32037 | -5/Upper Caves | Identified Dimensional Node Initializer 32037 | -5/Upper Caves | Initialized slip node 32154 | -5/Upper Caves | Discovered new exit (range 13) 32188 | -5/Upper Caves | Entered another Upper Caves area 32426 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 32494 | -5/Upper Caves | Encountered a Warlord checkpoint 32602 | -5/Upper Caves | Discovered new exit (range 12) 32638 | -5/Upper Caves | Entered Zhirov 32638 | -5/Zhirov | Discovered new exit (range 3) 32676 | -5/Zhirov | Met Zhirov 32771 | -5/Zhirov | Found Alien Artifact 32771 | -5/Zhirov | Identified Integrated Dissipator 32771 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 32800 | -5/Zhirov | Found Alien Artifact 32879 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 33249 | -5/Zhirov | Attacked by Zhirov 33269 | -5/Zhirov | Destroyed Perun 33274 | -5/Zhirov | Cloak Generator disabled 33281 | -5/Zhirov | Zhirov warped through subspace 33289 | -5/Zhirov | Zhirov detonated his lab 33306 | -5/Zhirov | Lost 3 parts (2u1w) 33603 | -5/Zhirov | Found Exp. Thermal Shield 33738 | -5/Zhirov | Build established: Scavenger-Gunner 33967 | -5/Zhirov | Entered Proximity Caves 33973 | -4/Proximity Caves | Learned 12 Research zone layouts 34059 | -4/Proximity Caves | Learned 4 Research zone layouts 34096 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 34415 | -4/Proximity Caves | Discovered exit to Factory (range 14) 36097 | -4/Proximity Caves | Build established: Golem 36211 | -4/Proximity Caves | Entered Factory 36211 | -4/Factory | Evolved 2 slots: Utility x2 36213 | -4/Factory | Loaded intel: 261 machine locations 36655 | -4/Factory | Build established: Scavenger-Tank 36666 | -4/Factory | Found Exp. System Shield 36700 | -4/Factory | Identified exit to Upper Caves 37115 | -4/Factory | Intercept squad dispatched 37130 | -4/Factory | Spotted Tracker 37132 | -4/Factory | Spotted Tracker 37142 | -4/Factory | Destroyed Tracker 37150 | -4/Factory | Destroyed Tracker 37158 | -4/Factory | Found Exp. Targeting Computer 37187 | -4/Factory | Spotted Combat Programmer 37188 | -4/Factory | Spotted Combat Programmer 37193 | -4/Factory | Destroyed Combat Programmer 37200 | -4/Factory | Destroyed Combat Programmer 37210 | -4/Factory | Found Exp. Targeting Computer 37418 | -4/Factory | Spotted B-86 Titan 37454 | -4/Factory | Build established: Scavenger-Gunner 37710 | -4/Factory | Spotted B-86 Titan 37711 | -4/Factory | First assault squad dispatched 37727 | -4/Factory | Destroyed B-86 Titan 37755 | -4/Factory | Found Hvy. Reflective Plating 37878 | -4/Factory | Entered Upper Caves 38020 | -4/Upper Caves | Build established: Gunner 38129 | -4/Upper Caves | Identified exit to Upper Caves 38160 | -4/Upper Caves | Ambushed by wild Derelicts 38225 | -4/Upper Caves | Entered another Upper Caves area 38777 | -4/Upper Caves | Discovered new exit (range 6) 38799 | -4/Upper Caves | Entered Warlord 38880 | -4/Warlord | System corruption cleaned by Quarantine Array 38991 | -4/Warlord | Build established: Derelict-Gunner 39080 | -4/Warlord | Found Prototype Special Weapon 39080 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 39095 | -4/Warlord | Found RU-N14's Throwing Claymores v3 39155 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 39787 | -4/Warlord | Met Warlord 39812 | -4/Warlord | Warlord's base attacked by MAIN.C 39820 | -4/Warlord | Found Vortex Chain Reactor 39828 | -4/Warlord | Found Exp. Phase Shifter 39840 | -4/Warlord | Found Exp. Focal Shield 39845 | -4/Warlord | Found Prototype Processor 40018 | -4/Warlord | Found Prototype Energy Cannon 40018 | -4/Warlord | Identified Vortex Cannon 40030 | -4/Warlord | Found Vortex Cannon 40121 | -4/Warlord | Build established: Gunner 40162 | -4/Warlord | Warlord forces counterattacked 40393 | -4/Warlord | Spotted Executioner 40401 | -4/Warlord | Destroyed Executioner 40432 | -4/Warlord | Lost 7 allies 40468 | -4/Warlord | Destroyed B-90 Cyclops 40487 | -4/Warlord | Warlord base infiltrated, sounded retreat 40488 | -4/Warlord | Destroyed B-86 Titan 40574 | -4/Warlord | Identified Spectral Analyzer 40575 | -4/Warlord | Spotted Striker 40576 | -4/Warlord | Destroyed Striker 40593 | -4/Warlord | Found Prototype Launcher 40614 | -4/Warlord | Spotted Striker 40620 | -4/Warlord | Destroyed Striker 40668 | -4/Warlord | Discovered new exit (range 14) 40703 | -4/Warlord | Entered Proximity Caves 40823 | -3/Proximity Caves | Build established: Tank 41393 | -3/Proximity Caves | Found Imp. Powered Armor 41618 | -3/Proximity Caves | Discovered new exit (range 7) 41635 | -3/Proximity Caves | Entered Research 41635 | -3/Research | Evolved 2 slots: Propulsion x2 41636 | -3/Research | Identified exit to Research 41637 | -3/Research | Loaded intel: 130 machine locations 41790 | -3/Research | Spotted B-86 Titan 42415 | -3/Research | Destroyed 8 combat bots 42437 | -3/Research | Identified exit to Armory 42437 | -3/Research | Identified exit to Testing 42947 | -3/Research | Build established: Gunner 42994 | -3/Research | Intercept squad dispatched 42997 | -3/Research | Entered Armory 42998 | -3/Armory | Loaded intel: 71 machine locations 43074 | -3/Armory | Spotted B-86 Titan 43521 | -3/Armory | System corruption reached 10% 43526 | -3/Armory | First assault squad dispatched 43651 | -3/Armory | Identified Transdimensional Reconstructor 43651 | -3/Armory | Warped through subspace to slip node 43651 | -3/Armory | Discovered new exit (range 1) 43719 | -3/Armory | Discovered exit to Research (range 13) 43761 | -3/Armory | Entered Lab 43763 | -3/Lab | Discovered exit to Research (range 9) 43791 | -3/Lab | Hidden lab's door opened automatically 43791 | -3/Lab | Sensor layout match revealed 43792 | -3/Lab | Gained access to the hidden lab's interior 43838 | -3/Lab | Detected by scanners 43844 | -3/Lab | Confronted by A5 43871 | -3/Lab | Destroyed A5 43892 | -3/Lab | Found Prototype Protection 43892 | -3/Lab | Identified Med. Regenerative Plating 43959 | -3/Lab | Found Prototype Energy Gun 43959 | -3/Lab | Identified Tachyon Dispersion Ray 43968 | -3/Lab | Found Prototype Protection 43968 | -3/Lab | Identified Exp. Powered Armor 43997 | -3/Lab | Decrypted terminal 43997 | -3/Lab | Acquired modification code for an L2 power cell 44026 | -3/Lab | Found Prototype Special Weapon 44026 | -3/Lab | Identified Gui. Remote Datajack 44088 | -3/Lab | Found Alien Artifact 44088 | -3/Lab | Identified Integrated Mediator 44088 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 44102 | -3/Lab | Found Alien Artifact 44102 | -3/Lab | Identified Core Regenerator 44102 | -3/Lab | Used Core Regenerator, restored core integrity (+325) 44123 | -3/Lab | Build established: Scavenger-Mutant 44146 | -3/Lab | Found Prototype Hackware 44215 | -3/Lab | Found Alien Artifact 44231 | -3/Lab | Found Transdimensional Reconstructor 44290 | -3/Lab | Entered Research 44290 | -2/Research | Warlord forces began assault on 0b10 44290 | -2/Research | Evolved 2 slots: Power x1, Utility x1 44291 | -2/Research | Loaded intel: 108 machine locations 44315 | -2/Research | Distinguished unit "Magnificent Bastards" dispatched to help 44315 | -2/Research | Distinguished unit "Gunslingers" dispatched to help 44400 | -2/Research | Research machine network offline 44491 | -2/Research | Spotted B-90 Cyclops 44517 | -2/Research | Destroyed B-90 Cyclops 44580 | -2/Research | Spotted Striker 44582 | -2/Research | Spotted Striker 44718 | -2/Research | Discovered new exit (range 13) 44781 | -2/Research | Entered Quarantine 44782 | -2/Quarantine | Loaded intel: 62 machine locations 44797 | -2/Quarantine | Found Alien Artifact 44950 | -2/Quarantine | Identified Subatomic Replicator 44955 | -2/Quarantine | Found Alien Energy Cannon 45074 | -2/Quarantine | Discovered new exit (range 15) 45126 | -2/Quarantine | Spotted Alpha 7 45145 | -2/Quarantine | Destroyed Alpha 7 45176 | -2/Quarantine | Found Alien Launcher 45218 | -2/Quarantine | Scanned by Researcher 45236 | -2/Quarantine | Spotted Fortress 45239 | -2/Quarantine | Build established: Scavenger-Tank 45297 | -2/Quarantine | Identified Chain Missile Launcher 45307 | -2/Quarantine | Destroyed Fortress 45332 | -2/Quarantine | Lost 5 parts (1p1n2u1w) 45434 | -2/Quarantine | Discovered new exit (range 6) 45437 | -2/Quarantine | Intercept squad dispatched 45442 | -2/Quarantine | Entered Section 7 45443 | -2/Section 7 | Loaded intel: 151 machine locations 45444 | -2/Section 7 | Spotted S7 Guard 45469 | -2/Section 7 | Destroyed S7 Guard 45483 | -2/Section 7 | Found Prototype Protection 45483 | -2/Section 7 | Identified Hvy. Regenerative Plating 45500 | -2/Section 7 | Found Alien Artifact 45792 | -2/Section 7 | Build established: Scavenger-Gunner 45820 | -2/Section 7 | Identified Core Membrane 45820 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 45856 | -2/Section 7 | Spotted B-90 Cyclops 45862 | -2/Section 7 | Destroyed B-90 Cyclops 45919 | -2/Section 7 | Found Alien Artifact 46038 | -2/Section 7 | Destroyed 11 combat bots 46117 | -2/Section 7 | Found Alien Artifact 46141 | -2/Section 7 | Intercept squad dispatched 46152 | -2/Section 7 | Spotted Tracker 46152 | -2/Section 7 | Spotted Tracker 46156 | -2/Section 7 | Destroyed Tracker 46167 | -2/Section 7 | Destroyed Tracker 46173 | -2/Section 7 | Spotted Combat Programmer 46180 | -2/Section 7 | Destroyed Combat Programmer 46180 | -2/Section 7 | Spotted Combat Programmer 46218 | -2/Section 7 | Lost 3 parts (2p1w) 46224 | -2/Section 7 | Found Alien Artifact 46226 | -2/Section 7 | First assault squad dispatched 46356 | -2/Section 7 | Destroyed 10 combat bots 46363 | -2/Section 7 | Lost 12 parts (1p3n3u5w) 46364 | -2/Section 7 | Found Prototype Slashing Weapon 46364 | -2/Section 7 | Identified Molecular Scythe 46368 | -2/Section 7 | Found Tesla Bomb Launcher 46373 | -2/Section 7 | Found Tesla Bomb Launcher 46435 | -2/Section 7 | Destroyed Combat Programmer 46561 | -2/Section 7 | Found Imp. Powered Armor 46564 | -2/Section 7 | Found Imp. Powered Armor 46571 | -2/Section 7 | Found Unknown Device 46808 | -2/Section 7 | Lost 4 parts (1p2u1w) 46849 | -2/Section 7 | Found Alien Artifact 47000 | -2/Section 7 | Garrison activated, responded to threat 47014 | -2/Section 7 | Build established: Scavenger-Mutant 47028 | -2/Section 7 | High security lockdown imminent 47029 | -2/Section 7 | Scanned by Researcher 47045 | -2/Section 7 | Spotted Striker 47049 | -2/Section 7 | Destroyed 10 combat bots 47055 | -2/Section 7 | Warped through subspace 47101 | -2/Section 7 | Core integrity fell below 50% 47108 | -2/Section 7 | High security lockdown engaged 47137 | -2/Section 7 | Destroyed 12 combat bots 47162 | -2/Section 7 | Spotted Executioner 47163 | -2/Section 7 | Identified Quantum Capacitor 47182 | -2/Section 7 | Identified Spacefold Activator (x2) 47183 | -2/Section 7 | Identified Core Reset Matrix (x2) 47183 | -2/Section 7 | Identified Sigix Terminator 47183 | -2/Section 7 | Identified Integrated Reactor 47183 | -2/Section 7 | Used Core Reset Matrix 47184 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 47186 | -2/Section 7 | Core integrity fell below 20% 47187 | -2/Section 7 | Sensed 15 artifacts in vicinity 47230 | -2/Section 7 | Used Subatomic Replicator to create Supercharged Sigix Terminator 47234 | -2/Section 7 | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 47189_ Slug penetrates Terminal. 47192_ P-80 Master resets Executioner, system corruption cleaned. 47194_ Spacefolded through Wall. 47204_ Myomer Leg destroyed. 47204_ Hdn. Centrium Wheel destroyed. 47207_ Core Membrane filtered system corruption (1). 47214_ Slug penetrates Scanalyzer. 47214_ Scanalyzer disabled. 47214_ Slug penetrates Scanalyzer. 47218_ Spacefolded through Wall. 47228_ ALERT: Assault forces dispatched. 47230_ Dropped Sigix Terminator. 47230_ Local interference in replication process, created Supercharged Sigix Terminator. 47231_ Lgt. Quantum Reactor destroyed. 47233_ Acquired Supercharged Sigix Terminator. 47234_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##############?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# "" #?????????????????? | | ???????##########?# """ """ #?????????????????? | | ???????# #?# "T """ #?????????????????? | | ???????# #?# """ """ #?????????????????? | | ???????# " ### "" @Y #?????????????????? | | ???????# #?# p""" #?????????????????? | | ???????# ! " #?# """ #????????????????? | | #### """ #?# """ ##????????????????? | | / """ #?# #?????????????????? | | +####### = """ #?# ! #?????????????????? | | #?# #?# #?????????????????? | | " "" #?#####+############+######?????????????????? | | "T " #??# % ????????????????????????????? | | #??# %* ?????????????????????????????? | | ####"#### ==[ = ???????????????????????????????? | | =%[ # |% =%* ???????????????????????????????? | | ! # =%!######??????????????????????????????? | | # *"#???????????????????????????????????? | | !"| "%#???????????????????????????????????? | | =!" "+???????????????????????????????????? | | %!%/ =! #???????????????????????????????????? | | [==%" | #???????????????????????????????????? | | """" =! #= #???????????????????????????????????? | | """" ! %# #???????????????????????????????????? | | """" *# #???????????????????????????????????? | | [ " #???????????????????????????????????? | | %=# #???????????????????????????????????? | | ###### ## #???????????????????????????????????? | | ?????##?# #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 190 Coolant Potential 120 Energy Generation 70 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 Power Amplification 30 Additional Mass Support 20 Armor Coverage 2400 Resistance: KI 40 Resistance: TH 30 Resistance: EX 25 Resistance: EM 20 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 20 Core Analysis 8 Recoil Reduction 6 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 16 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Hacking Suite | x1 | -6/Factory | Authchip Exp. Targeting Computer | x1 | -6/Factory | Authchip Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Integrated Mediator Core Regenerator Subatomic Replicator Core Membrane Spacefold Activator Core Reset Matrix Integrated Reactor Sigix Terminator Supercharged Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedGravitonShotgun Manual? 0 Play Time 04:50:42 Cumulative 803.5 hours Start 2024.05.31 @ 17:31:24 End 2024.05.31 @ 22:48:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 513 Rogue 506 Adventurer 0 Explorer 7 Win Type - Total 55 Types 20/5/19/2/0/1/6/1/1 Lore% 90 Gallery% 96 Achievement% 84 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 454ad2ca-0ddc-46f6-89c9-411b9ab4ea92