Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 00:28:52 Player: Wulphy Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (321) 1605 Value Destroyed (19450) 19450 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (8781) 8781 TOTAL SCORE: 38076 Bonus ------- High Alert Combat Kills 1654 Follower Combat Kills 627 Entered Garrisons 1000 Used RIF Installer 2500 Win 3000 Cogmind --------- Core Integrity 1516/1600 Matter 269/300 Energy 408/1405 System Corruption 7% Temperature Cool (14) Movement Treading (148) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Reinforced Antimatter Reactor Particle Reactor Particle Reactor > --- PROPULSION (7) --- Armored Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads > --- UTILITY (11) ----- Advanced Cooling System Advanced Cooling System Advanced Cooling System (fused) Huge Storage Unit Experimental Energy Well Advanced Target Analyzer Layered Medium Armor Plating Thermal Shield Advanced Force Field > --- WEAPON (4) ------- Phase Gun Phase Gun Matter Neutralizer > --- INVENTORY (25) --- Particle Reactor Particle Reactor Advanced Medium Treads Experimental Thermal Generator Improved Matter Compressor (300) Seismic Detector Advanced Transmission Jammer Advanced EM Shield Advanced Force Field Relay Coupler [NC] (35) Relay Coupler [Proto] (9) Advanced Corruption Screen Long-range Tractor Beam Phase Gun Phase Gun Phase Gun Hypervelocity Railgun Hypervelocity Railgun Fusion Bomb Launcher Tactical Quantum Warhead Improved Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Particle Reactor Particle Reactor > --- PROPULSION ------- Armored Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Armored Heavy Treads > --- UTILITY ---------- Experimental Thermal Generator Advanced Cooling System Advanced Cooling System Advanced Cooling System Huge Storage Unit Advanced Target Analyzer Layered Medium Armor Plating Layered Heavy Armor Plating Advanced EM Shield Advanced Force Field > --- WEAPON ----------- Phase Gun Phase Gun Phase Gun Phase Gun > --- INVENTORY -------- Particle Reactor Particle Reactor Advanced Medium Treads Biometal Medium Treads Biometal Medium Treads Experimental Energy Well Improved Matter Compressor Seismic Detector Advanced Transmission Jammer Thermal Shield Advanced Force Field Relay Coupler [NC] Relay Coupler [Proto] Advanced Corruption Screen Long-range Tractor Beam Phase Gun Phase Gun Matter Neutralizer Hypervelocity Railgun Hypervelocity Railgun Fusion Bomb Launcher Tactical Quantum Warhead Improved Remote Datajack [Rating: 189] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Armored Wheel Treads Light Treads Leg Shield Leg Wheel Armored Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Layered Medium Armor Plating Weapon High-powered Field Laser Energy Gun High-powered Field Laser Energy Cannon Matter Neutralizer Ballistic Gun Heavy Machine Gun Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Slots Evolved 18 | . . 2 2 2 . . . 2 . 2 . 2 . 2 2 2 Power 2 | . . . . . . . . . . 1 . . . 1 . . Propulsion 5 | . . . 2 . . . . . . 1 . . . 1 . 1 Utility 9 | . . . . 2 . . . 2 . . . 2 . . 2 1 Weapon 2 | . . 2 . . . . . . . . . . . . . . Parts Attached 277 | 8 3 14 12 15 14 20 16 9 11 15 19 34 11 44 20 12 Power 30 | 1 1 2 . 1 1 1 2 1 2 3 3 4 1 5 2 . Engine 13 | 1 1 2 . 1 1 1 2 1 . 1 2 . . . . . Core 9 | . . . . . . . . . 2 2 1 3 1 . . . Reactor 8 | . . . . . . . . . . . . 1 . 5 2 . Propulsion 56 | 2 . 2 4 2 4 5 2 2 1 3 6 3 3 11 4 2 Treads 38 | 2 . 2 4 2 4 2 . . . 1 4 1 3 7 4 2 Leg 5 | . . . . . . . . . . . 2 2 . 1 . . Wheel 13 | . . . . . . 3 2 2 1 2 . . . 3 . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 108 | 2 1 4 2 3 3 5 4 5 6 5 7 19 7 21 6 8 Device 44 | 1 1 . . . . 3 1 2 1 3 2 9 2 11 2 6 Storage 14 | 1 . 2 1 1 . 1 . 1 . . 1 2 . 3 . 1 Processor 10 | . . 1 1 1 1 . . . . 1 1 . 1 1 1 1 Hackware 21 | . . . . . . . 2 1 4 1 2 4 3 2 2 . Protection 19 | . . 1 . 1 2 1 1 1 1 . 1 4 1 4 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 83 | 3 1 6 6 9 6 9 8 1 2 4 3 8 . 7 8 2 Energy Gun 36 | 1 . 1 6 3 2 6 3 . 2 . 2 3 . 2 3 2 Energy Cannon 8 | . . 1 . . . 1 . . . . . 3 . 2 1 . Ballistic Gun 21 | 2 . 3 . . . 2 3 1 . 3 1 2 . 2 2 . Ballistic Cannon 7 | . . . . 4 2 . . . . . . . . . 1 . Launcher 5 | . 1 . . . 1 . 1 . . . . . . 1 1 . Special Weapon 3 | . . . . . 1 . 1 . . 1 . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 1 3 . 3 . . . . 1 2 . 10 . 2 Parts Lost 35 | . . . . . 3 . 9 1 2 1 3 4 2 5 1 4 Power 4 | . . . . . . . 1 1 . 1 . 1 . . . . Propulsion 8 | . . . . . 2 . 1 . . . 2 . . 2 . 1 Utility 16 | . . . . . 1 . 2 . 2 . 1 3 1 3 1 2 Weapon 7 | . . . . . . . 5 . . . . . 1 . . 1 Highest Loss Streak 3 | . . . . . 1 . 3 1 1 1 1 2 1 1 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 21 | 2 7 10 18 19 19 20 23 23 24 24 24 23 21 22 22 23 Power . | . 1 . 1 1 1 1 . . 1 . . . 1 1 1 1 Propulsion 3 | 1 2 2 4 4 2 2 5 4 3 3 4 2 1 1 2 2 Utility 10 | . 2 4 7 5 7 7 9 12 12 14 13 12 12 13 11 11 Weapon 6 | . 1 2 5 7 8 9 5 5 6 5 5 6 5 5 7 7 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 78 | . . 8 5 4 2 6 5 6 1 4 10 5 1 8 4 9 Power 8 | . . 1 1 1 . . . 1 . . . . . 2 . 2 Propulsion 22 | . . 6 1 . . 2 2 . . . 6 1 . 2 1 1 Utility 34 | . . 1 2 1 1 3 3 4 1 3 3 3 1 2 2 4 Weapon 13 | . . . 1 2 1 1 . 1 . . 1 1 . 2 1 2 Tool/Special 1 | . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 92 | . 100 98 99 99 99 93 90 98 99 99 97 80 84 85 90 91 Engine 4 | . 14 11 9 7 7 7 7 6 1 4 4 3 . . . . Core 2 | . . . . . . . . . 4 5 6 4 5 4 4 . Reactor 2 | . . . . . . . . . . . . 1 5 7 8 11 Treads 15 | . 28 22 35 30 29 13 . . . 4 11 14 15 17 17 24 Wheel 7 | . . . . . . 9 22 25 26 24 12 . . 2 . . Device 10 | . 14 4 . 5 7 7 4 11 9 6 16 14 12 14 19 18 Storage 5 | . 14 11 9 7 7 7 7 6 6 5 5 5 5 4 4 4 Processor 4 | . . 2 9 7 8 7 7 6 3 . 5 5 3 3 4 5 Hackware 4 | . . . . . . . 3 4 3 4 . 8 9 4 12 7 Protection 6 | . . 4 . 7 5 7 5 9 15 14 6 4 5 3 . 4 Energy Gun 9 | . . 4 21 10 10 21 21 5 9 4 6 7 9 7 4 10 Energy Cannon 1 | . . 4 . . . . . 1 . 3 1 3 1 1 3 2 Ballistic Gun 8 | . 27 32 13 . . 2 3 16 11 12 12 3 8 7 8 2 Ballistic Cannon 1 | . . . . 16 12 . . . . . . . . . . . Special Weapon 1 | . . . . . 4 2 3 1 4 . . . . . . . Peak Build Rating 189 | 9 10 16 29 38 47 55 57 65 67 79 99 121 121 151 166 189 Average Rating 84 | 5 9 13 24 35 42 49 52 57 61 72 81 109 113 127 157 177 On Entrance 63 | . 9 10 16 29 38 45 55 56 56 62 79 98 116 104 145 162 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 216 | 13 15 36 60 82 80 116 119 131 133 147 142 167 167 190 193 216 Greatest Support 237 | 40 40 40 80 80 80 80 52 52 48 60 173 173 173 188 200 237 Greatest Overweight (x) 11 | . . . . 1 . 2 2 2 2 3 11 1 1 5 1 . Average Overweight (x) 1 | . . . . . . 1 1 2 2 2 3 . . 1 . . Largest Inventory Capacity 25 | 8 8 15 20 20 20 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 8 11 19 20 20 21 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 8 15 20 20 20 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 2 7 10 18 19 19 20 23 24 24 24 24 24 24 24 24 23 Final Capacity 25 | 8 8 15 20 20 20 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 8 15 20 20 20 25 25 25 25 25 25 25 25 25 25 21 Class Distribution -------------------- 41% | Bothacker-Tank 20% | Botlord-Tank 17% | Gunner 8% | Scavenger-Gunner 3% | Scavenger-Tank 3% | Bothacker-Gunner 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Bothacker-Gunner | -7/Garrison Bothacker-Tank | -6/Factory Bothacker-Tank | -6/Garrison Bothacker-Tank | -5/Factory Bothacker-Tank | -5/Garrison Bothacker-Tank | -4/Factory Bothacker-Tank | -4/Garrison Botlord-Tank | -3/Research Bothacker-Tank | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Matter Collected 12491 | 306 99 559 343 113 967 338 505 617 984 694 972 920 891 2192 774 1217 Remotely 353 | . . . . . . . . . . . . . . . . 353 Salvage Created 17280 | 136 189 459 969 182 586 1083 1640 506 1117 897 1738 1174 1213 2939 869 1583 Parts 785 | 11 13 34 58 13 23 45 49 23 44 41 60 64 46 150 49 62 Haulers Intercepted 5 | . . 1 1 1 . 2 . . . . . . . . . . Recyclers Shooed 11 | . 2 . . . . . . 1 . 1 . 1 . 4 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Combat Hostiles Destroyed 283 | . 7 11 20 3 19 14 26 8 21 17 25 22 21 36 8 25 Melee 2 | . . . . . 1 . . . . . . 1 . . . . Guns 198 | . 4 5 15 1 5 12 15 7 20 8 17 13 21 35 5 15 Cannons 23 | . . 3 . 2 12 . . 1 1 . 1 1 . . 1 1 AOE 46 | . 3 3 3 . 1 1 5 . . 9 6 7 . . 2 6 Classes Destroyed 19 | 2 2 3 2 1 3 1 1 . 1 . . 2 1 . . . Worker 4 | . . . . . . 1 . . . . . . . . 2 1 Builder 3 | . . . . . . . . . . . . 1 . 2 . . Tunneler 5 | 4 . . . . . . . . . 1 . . . . . . Hauler 5 | . . 1 1 1 . 2 . . . . . . . . . . Recycler 13 | 1 . . . . . 2 . 1 . 2 . 1 . 3 2 1 Operator 1 | . . . 1 . . . . . . . . . . . . . Watcher 7 | . . . 1 . . 1 . . . 2 . 1 . 1 . 1 Swarmer 53 | . 3 3 5 . . . . 2 3 9 13 5 6 . . 4 Saboteur 1 | . . . . . . . . . . . . 1 . . . . Grunt 93 | . 4 4 9 . 10 8 12 2 15 2 9 5 5 6 . 2 Brawler 2 | . . . . . . . 1 . . . 1 . . . . . Duelist 7 | . . 1 . . 1 . 2 . . . . 1 1 . . 1 Protector 1 | . . . . . 1 . . . . . . . . . . . Sentry 41 | . . 3 6 2 4 3 7 1 . 2 . 3 2 4 1 3 Demolisher 1 | . . . . . 1 . . . . . . . . . . . Specialist 1 | . . . . . . . . . 1 . . . . . . . Hunter 13 | . . . . . 1 . 1 . 2 . 2 . 2 1 . 4 Programmer 68 | . . . . 1 1 3 3 3 . 4 . 7 4 25 6 11 Behemoth 2 | . . . . . . . . . . . . . 1 . 1 . Best Kill Streak 14 | 5 3 3 6 1 3 3 4 3 6 9 14 5 10 11 3 9 Combat Bots Only 14 | . 3 3 5 1 3 3 4 3 6 9 14 5 10 11 3 8 Max Kills in Single Turn 5 | 1 2 3 2 1 2 2 3 2 1 4 2 5 2 2 1 2 Gunslinging 1 | . . . 1 . . . . 1 . . 1 . 1 1 . 1 Exploded 5 | . 2 3 1 . 1 1 3 . . 4 2 5 . . 1 2 Melee 1 | . . . . . 1 . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Hostile Shots Fired 2015 | . 25 29 64 33 198 65 268 38 83 51 141 110 159 292 80 379 Missed 558 | . 5 6 16 17 79 25 107 10 23 17 37 31 31 40 19 95 Deflected 5 | . . . . . . . . . . . 5 . . . . . Hits 1457 | . 20 23 48 16 119 40 161 28 60 34 104 79 128 252 61 284 Melee 15 | . . 2 . . 4 . 2 . . . 2 4 1 . . . Projectile 1442 | . 20 21 48 16 115 40 159 28 60 34 102 75 127 252 61 284 AOE 6 | . . . . . 6 . . . . . . . . . . . Critical Strikes 72 | . . . 1 . 7 2 2 2 3 3 1 2 7 24 5 13 Part Disruptions 6 | . . . . . . . . . 1 1 . . 1 3 . . Damage Taken 18966 | . 246 302 543 145 1827 508 1611 245 902 732 1273 1191 1939 3514 1054 2934 Core 1154 | . 34 46 15 . 113 57 168 27 119 41 124 107 45 122 52 84 Absorbed by Shields 7735 | . . . . . . . 109 95 139 27 483 505 977 2323 962 2115 Reduced by Siege Mode 506 | . . . . . . . . . . . . 3 122 220 109 52 Ignored by Resistances 580 | . . . . . . . . . 20 . 66 35 . . . 459 Regen/Repaired (Parts) 267 | . . . . . . . . . . . . 267 . . . . Core Remaining (%) 86 | 100 86 88 97 . . . 51 . 82 . 83 . 86 90 96 94 Volleys Fired 1008 | 13 25 20 40 5 43 34 135 26 70 58 141 56 64 143 55 80 Largest 4 | 2 2 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Hottest 375 | 40 40 123 180 148 230 238 280 220 205 218 229 309 299 375 193 369 Shots Fired 2396 | 26 44 74 120 16 109 108 246 61 185 135 245 133 191 379 111 213 Gun 1929 | 26 42 65 115 9 34 104 170 44 166 94 224 102 174 330 66 164 Cannon 301 | . . 8 . 7 69 1 . 11 4 35 14 17 15 39 41 40 Launcher 50 | . 2 1 5 . 5 . 15 . . 3 6 5 . . 2 6 Special 116 | . . . . . 1 3 61 6 15 3 1 9 2 10 2 3 Kinetic 917 | 26 42 56 38 7 69 11 21 29 93 68 100 36 80 153 74 14 Thermal 1231 | . . 17 6 . 35 72 168 26 77 61 138 83 109 216 33 190 Explosive 34 | . 2 1 5 . . . 4 . . 3 6 5 . . 2 6 Electromagnetic 156 | . . . 71 9 5 25 46 . . . . . . . . . Robot Hit Streak 63 | 7 7 12 16 19 11 12 24 7 10 9 63 9 28 23 27 48 Robot Miss Streak 9 | 2 2 1 3 2 6 2 4 2 3 4 9 7 2 4 2 5 Penetration Max 2 | . . . . . . 1 . . . . . 1 1 2 . . Secondary Targets 49 | . . . 2 . . . 5 2 3 1 7 . 10 14 1 4 Max Gunslinging Chain 2 | . . . 1 . . . 1 1 1 1 2 . 2 1 1 1 Autonomous 25 | . . . . . . . . . . . . 25 . . . . Shots Hit Robots 1586 | 16 29 50 90 16 76 79 186 38 112 72 148 84 137 247 74 132 Core Hits 757 | 9 15 22 50 18 85 31 70 14 44 42 71 51 49 85 27 74 Critical Kills 27 | . . . . . . . . . . 1 5 1 1 13 4 2 Critical Parts Destroyed 30 | . . . 1 . . . . . . 1 4 . 2 18 3 1 Critical Strikes 118 | . . 1 1 . 3 6 9 . 3 3 10 2 6 43 17 14 Burn 46 | . . 1 . . 3 6 7 . 3 1 1 1 2 10 . 11 Meltdown 4 | . . . . . . . . . . . 1 . . 1 . 2 Destroy 66 | . . . 1 . . . . . . 2 8 1 4 32 17 1 Sever 2 | . . . . . . . 2 . . . . . . . . . Melee Attacks 25 | . . 3 1 8 3 10 . . . . . . . . . . Impact 18 | . . . . 5 3 10 . . . . . . . . . . Slashing 4 | . . 3 1 . . . . . . . . . . . . . Piercing 3 | . . . . 3 . . . . . . . . . . . . Sneak Attacks 2 | . . . . 1 . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 44038 | 125 357 699 1701 425 1972 2095 4220 934 2336 2528 4369 3874 3702 7447 1960 5294 Guns 32795 | 125 220 460 1371 140 419 1791 2570 664 2226 1439 3570 2541 3702 7142 1066 3349 Cannons 3704 | . . 107 . 168 1307 . . 270 110 432 107 159 . 305 471 268 Explosions 6488 | . 137 132 330 . 199 124 1088 . . 657 692 1152 . . 326 1651 Melee 332 | . . . . 117 47 168 . . . . . . . . . . Ramming 145 | . . . . . . . . . . . . 22 . . 97 26 Kinetic 13241 | 125 220 344 323 168 1307 207 187 404 1194 1032 1046 778 1775 2895 1188 48 Thermal 23091 | . . 223 217 . 419 1366 2672 530 1142 839 2631 2655 1927 4552 349 3569 Explosive 4491 | . 137 132 215 . . . 324 . . 595 692 419 . . 326 1651 Electromagnetic 2738 | . . . 946 140 199 354 1037 . . 62 . . . . . . Impact 332 | . . . . 117 47 168 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 46 | . . . . 1 1 2 6 1 1 7 7 3 5 46 1 7 Average Corruption 7 | . . . . 1 1 1 4 1 1 5 7 1 4 25 1 3 Corruption Purged 1 | . . . . . . 1 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 333 | . . . . . 9 5 34 4 13 10 41 12 31 151 5 18 Message Errors 68 | . . . . . 3 2 3 . 4 2 12 5 1 27 2 7 Matter Fused 58 | . . . . . 3 3 9 1 2 1 4 2 12 17 2 2 Heat Flow Errors 55 | . . . . . 1 . 9 . 1 5 2 3 7 25 . 2 Energy Discharges 38 | . . . . . 1 . 5 1 1 1 5 1 2 20 . 1 Parts Rejected 7 | . . . . . . . 1 . 2 . . . . 4 . . Parts Fused 4 | . . . . . . . . . . . 1 . 1 2 . . Data Loss (minor) 31 | . . . . . 1 . 2 . 1 1 6 . 4 15 . 1 Data Loss (major) 16 | . . . . . . . 1 . 1 . 3 . 1 7 . 3 Misfires 14 | . . . . . . . 2 . . . 3 1 . 7 . 1 Alerts 10 | . . . . . . . . 1 1 . 4 . . 4 . . Misdirections 6 | . . . . . . . . . . . . . . 6 . . Weapon Failures 26 | . . . . . . . 2 1 . . 1 . 3 17 1 1 Overload Shots 38 | . . . . . . 1 . 6 3 16 5 7 . . . . Effects 3 | . . . . . . . . 1 1 . . 1 . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . Heat Surge 1 | . . . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . Overflow Damage 506 | . . . 16 . . 95 13 25 21 152 . 103 . 57 9 15 Projectiles 155 | . . . . . . . . 25 21 39 . . . 57 9 4 Explosions 267 | . . . 16 . . 11 13 . . 113 . 103 . . . 11 Melee 84 | . . . . . . 84 . . . . . . . . . . Knockbacks 46 | . . . . 2 43 1 . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . Kinetic 43 | . . . . 2 41 . . . . . . . . . . . Secondary 2 | . . . . . 2 . . . . . . . . . . . Self-Inflicted Damage 656 | . . . . . . 19 16 . . 75 37 210 . . 53 246 Shots 16 | . . . . . . 1 2 . . 2 2 4 . . 2 3 Rammed 5 | . . . . . . . . . . . . 1 . . 3 1 Targets Rammed 5 | . . . . . . . . . . . . 1 . . 3 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 522 | . 25 336 240 78 372 361 422 138 398 324 400 216 317 522 369 300 Average Temperature 108 | . 9 98 75 38 96 115 141 38 76 87 126 87 128 134 196 83 Received Heat Transfer 3953 | . 120 99 198 30 618 156 528 36 308 . 282 110 182 285 937 64 Effects 36 | . . . 3 . . . 5 . 1 . 4 1 1 18 2 1 Shutdowns 14 | . . . . . . . 2 . 1 . 2 . . 8 1 . Energy Bleed 8 | . . . . . . . 2 . . . 1 1 . 3 . 1 Interference 9 | . . . 3 . . . . . . . . . . 5 1 . Short Circuit 2 | . . . . . . . . . . . . . 1 1 . . Damage (minor) 3 | . . . . . . . 1 . . . 1 . . 1 . . Siege Activations 38 | . . . . . . . . . . . . 1 7 15 5 10 Total Turns 870 | . . . . . . . . . . . . 6 164 362 141 197 Longest Duration 112 | . . . . . . . . . . . . 6 43 112 72 54 Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations 3 | . . . . . . . . . . . 3 . . . . . Total Turns 99 | . . . . . . . . . . . 99 . . . . . Longest Duration 44 | . . . . . . . . . . . 44 . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . 2 . . 1 4 . . . . . . . . . Combat Hostiles 6 | . . . 2 . . . 4 . . . . . . . . . Parts Fried 13 | . . . 3 1 . 2 7 . . . . . . . . . Impact Corruptions 2 | . . . . . . 2 . . . . . . . . . . Robots Melted 8 | . . . . . . 1 2 . . . 1 . . 1 . 3 Combat Hostiles 8 | . . . . . . 1 2 . . . 1 . . 1 . 3 Parts Melted 85 | . . 1 . . . 6 9 1 3 1 5 6 7 25 3 18 Heat Transferred 34420 | . . 592 322 . 651 2592 5702 668 2117 1149 3818 2606 2738 6105 407 4953 Parts Sabotaged 2 | . . . . . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 2 . . 2 2 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Maximum Alert Level 4 | . . . 1 . 2 1 3 2 3 2 3 3 4 2 1 2 Low Security (%) 44 | 100 100 100 79 100 17 68 9 43 26 52 23 3 . 48 77 47 Level 1 26 | . . . 20 . 38 31 15 54 16 24 4 43 19 36 22 29 Level 2 19 | . . . . . 44 . 37 1 36 22 16 50 22 14 . 23 Level 3 9 | . . . . . . . 38 . 21 . 55 2 54 . . . Level 4 . | . . . . . . . . . . . . . 3 . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1123 | 15 111 149 326 147 660 361 1025 537 808 621 1060 721 1123 631 266 657 Initial 631 | . . 39 55 147 . 346 102 537 30 424 25 556 293 631 266 100 Average 310 | 2 26 53 114 40 366 190 599 199 425 253 601 421 762 231 155 247 Influence Increases 11114 | 25 241 351 673 102 690 524 1033 303 838 842 1085 934 880 1147 370 1076 Destroy 0b10 Robot/C 5920 | . 140 220 400 60 360 280 520 160 500 420 500 520 460 720 160 500 Destroy 0b10 Robot/NC 250 | 25 . 5 15 5 5 30 10 5 . 30 40 15 . 30 20 15 Destroy Leader 1004 | . 30 52 114 32 20 96 30 40 20 84 40 112 30 162 40 102 Allied During Kill 118 | . . . . . . . . . 8 49 . 29 27 5 . . Successful Hack 376 | . 15 10 26 . . 12 14 48 14 41 . 44 14 72 45 21 Disable Machine 435 | . . . 30 . . 60 . 45 15 135 . 60 . 15 . 75 Anti-Garrison Action 1250 | . . . . . 250 . 300 . 150 . 350 . 200 . . . Destroy Structure 1131 | . 11 19 28 5 10 16 39 5 26 68 125 154 104 68 105 348 Lose Combat Pursuer 630 | . 45 45 60 . 45 30 120 . 105 15 30 . 45 75 . 15 Influence Decreases 10477 | 25 146 313 480 428 30 1038 154 1284 74 1613 62 1575 176 1796 676 607 Entered New Map 2967 | . . 56 78 179 . 314 44 488 14 384 12 504 126 492 208 68 Time Decay 5039 | 25 146 257 402 249 . 574 . 486 . 589 . 636 . 709 458 508 Lost Part 341 | . . . . . 30 . 90 10 20 10 30 40 20 50 10 31 Lost Ally 180 | . . . . . . . 20 . 40 30 20 20 30 20 . . Purge Threat 1950 | . . . . . . 150 . 300 . 600 . 375 . 525 . . Squads Dispatched 51 | . 1 . 3 1 . 6 . 3 . 6 . 9 . 8 8 6 Investigation 2 | . . . 1 . . . . . . . . . . . . 1 Extermination 28 | . . . . 1 . 2 . 2 . 3 . 4 . 8 4 4 Reinforcement 12 | . 1 . 2 . . 3 . 1 . 2 . 1 . . 2 . Assault 4 | . . . . . . . . . . . . 1 . . 2 1 Garrison 5 | . . . . . . 1 . . . 1 . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Distress Signals 12 | . 3 1 4 . . . . . 1 . . . . 1 . 2 Communications Jammed 49 | . . . . . . . . . . . . 19 . . 1 29 Distress Signals 49 | . . . . . . . . . . . . 19 . . 1 29 Times Spotted 404 | . 11 20 31 3 22 26 33 13 29 26 27 37 24 55 12 35 Peak Tracking Total 11 | . 4 7 6 2 7 3 6 3 5 11 10 6 8 7 3 5 Tactical Retreats 31 | . 3 1 3 . 2 2 6 . 5 1 1 . 3 3 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Traps Triggered 43 | . . . 1 1 2 4 6 4 13 . 9 . 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Machines Disabled 48 | . . . 2 . 3 4 4 3 4 9 6 4 3 1 . 5 Max in Single Turn 3 | . . . 1 . 1 1 1 1 1 1 2 3 2 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Garrison Relay 15 | . . . . . 3 . 4 . 3 . 4 . 1 . . . Phase Generator 2 | . . . . . . . . . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . 2 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Machines Accessed 77 | . 3 4 4 1 2 6 1 11 2 10 2 8 1 9 6 7 Terminals 53 | . 3 4 4 . 2 3 1 6 2 7 2 3 1 6 4 5 Fabricators 2 | . . . . . . . . . . . . 1 . 1 . . Repair Stations 5 | . . . . . . 1 . 1 . . . 3 . . . . Recycling Units 8 | . . . . . . 1 . 2 . 1 . . . 1 2 1 Scanalyzers 3 | . . . . . . . . 1 . 1 . . . 1 . . Garrison Access 6 | . . . . 1 . 1 . 1 . 1 . 1 . . . 1 Total Hacks 171 | . 12 8 14 1 3 11 1 26 3 28 3 15 1 15 16 14 Successful 78 | . 7 5 6 1 . 4 1 11 1 15 . 10 1 7 7 2 Failed 93 | . 5 3 8 . 3 7 . 15 2 13 3 5 . 8 9 12 Catastrophic 24 | . . . 1 . 1 4 . 4 1 2 1 3 . 2 3 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 34 | . 2 . 4 . . . . 5 . 9 . 4 . 2 4 4 Terminals 126 | . 12 8 14 . 3 6 1 12 3 22 3 6 1 11 12 12 Fabricators 2 | . . . . . . . . . . . . 1 . 1 . . Repair Stations 14 | . . . . . . 3 . 4 . . . 7 . . . . Recycling Units 13 | . . . . . . 1 . 5 . 1 . . . 1 4 1 Scanalyzers 9 | . . . . . . . . 3 . 4 . . . 2 . . Garrison Access 7 | . . . . 1 . 1 . 2 . 1 . 1 . . . 1 Terminal Hacks 40 | . 6 5 5 . . 1 1 3 1 8 . 1 1 4 3 1 Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . Prototype ID Bank 3 | . 1 . 1 . . . . 1 . . . . . . . . Branch Access Points 3 | . . . 1 . . . . . . . . . . 1 1 . Emergency Access Points 6 | . 1 1 . . . . 1 . 1 . . 1 1 . . . Machine Index 1 | . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . 1 Repair Station Index 1 | . . . . . . . . . . . . . . 1 . . Alert Level 2 | . . 1 1 . . . . . . . . . . . . . Unreport Threat 6 | . . . . . . 1 . 1 . 3 . . . 1 . . Locate Traps 4 | . 2 1 . . . . . . . . . . . 1 . . Investigation Status 1 | . . . . . . . . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 . Zone Layout 8 | . 1 2 1 . . . . 1 . 3 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . Repair Station Hacks 7 | . . . . . . 1 . 1 . . . 5 . . . . Scan Component 4 | . . . . . . 1 . 1 . . . 2 . . . . Repair 2 | . . . . . . . . . . . . 2 . . . . Refit 1 | . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 7 | . . . . . . 1 . 1 . 1 . . . 1 3 . Process 1 | . . . . . . . . . . . . . . . 1 . Retrieve Matter 6 | . . . . . . 1 . 1 . 1 . . . 1 2 . Scanalyzer 3 | . . . . . . . . 1 . 1 . . . 1 . . Insert Component 3 | . . . . . . . . 1 . 1 . . . 1 . . Garrison Access Hacks 7 | . . . . 1 . 1 . 2 . 1 . 1 . . . 1 Unlock Access 6 | . . . . 1 . 1 . 1 . 1 . 1 . . . 1 Coupler Status 1 | . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 13 | . 1 . 1 . . . . 3 . 4 . 2 . 1 1 . Terminals 13 | . 1 . 1 . . . . 3 . 4 . 2 . 1 1 . Assimilate 1 | . . . . . . . . 1 . . . . . . . . Botnet 12 | . 1 . 1 . . . . 2 . 4 . 2 . 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 2 2 4 . 2 4 1 11 2 9 2 6 1 9 5 6 Full Trace Events 1 | . . . . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . 2 . . . . Time 53 | . . . . . . . . . . . . 53 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 44 | . . . . . . . . . . . . . . . 44 . Retrieved Matter 452 | . . . . . . 333 . . . . . . . 75 44 . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 1 . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Used RIF Installer 5 | . . . . . 1 . 2 . . . 1 . 1 . . . Hotswap 1 | . . . . . . . 1 . . . . . . . . . Watcher Feeds 1 | . . . . . . . 1 . . . . . . . . . Autooverride 2 | . . . . . . . . . . . 1 . 1 . . . Robots Hacked 28 | . . . . . . . 2 5 6 2 1 4 2 3 1 2 Non-combat 14 | . . . . . . . . 5 . 2 . 2 1 1 1 2 Combat 14 | . . . . . . . 2 . 6 . 1 2 1 2 . . Autooverrided 1 | . . . . . . . . . . . . 1 . . . . Robot Hacks Applied 33 | . . . . . . . 2 5 6 2 1 5 2 7 1 2 generate_echo 2 | . . . . . . . . 2 . . . . . . . . purge_threat 8 | . . . . . . . . 1 . 1 . 3 . 3 . . block_reporting 2 | . . . . . . . . 1 . . . . . 1 . . map_route 3 | . . . . . . . . . . . . . . . 1 2 mark_security 1 | . . . . . . . . . . . . 1 . . . . link_fov 1 | . . . . . . . . 1 . . . . . . . . amplify_resonance 2 | . . . . . . . . . 2 . . . . . . . go_dormant 1 | . . . . . . . . . . . . . . 1 . . overwrite_iff 4 | . . . . . . . 2 . 1 . . . 1 . . . streamctrl_high 4 | . . . . . . . . . 2 . 1 . . 1 . . formatsys_low 1 | . . . . . . . . . . . . . 1 . . . formatsys_high 4 | . . . . . . . . . 1 1 . 1 . 1 . . Relay Couplers Released 68 | . . . . . 18 . 14 . 13 . 15 . 5 . 3 . Machine Destruction 64 | . . . . . 14 . 14 . 13 . 15 . 5 . 3 . Programmers 4 | . . . . . 4 . . . . . . . . . . . Attached 17 | . . . . . . . 2 1 4 1 1 3 3 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . 3 . . . 1 . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Total Allies 20 | . . . . . . . 2 . 9 1 1 2 3 2 . . Largest Group 5 | . . . . . . . 1 . 5 5 1 2 3 1 . . Highest-Rated Group 262 | . . . . . . . 21 . 262 262 49 112 135 64 . . Highest-Rated Ally 95 | . . . . . . . 21 . 95 95 49 56 50 64 . . Total Orders 21 | . . . . . . . . . 1 . . 10 3 7 . . STAY 11 | . . . . . . . . . 1 . . 5 1 4 . . FOLLOW 10 | . . . . . . . . . . . . 5 2 3 . . Ally Attacks 86 | . . . . . . . 2 . 28 13 3 23 10 7 . . Total Damage 3598 | . . . . . . . 30 . 475 1190 172 980 437 314 . . Kills 17 | . . . . . . . . . 4 7 . 4 2 . . . Allies Corrupted 2 | . . . . . . . . . . . . 1 . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Active Infowar (turns) 13091 | 25 358 8 . . . . . 545 564 1569 1317 2257 1191 2669 1154 1434 Optics 6875 | . . . . . . . . . . 370 1317 2257 407 . 1090 1434 Sensors 2 | . . . . . . . . . . . . . . . . 2 Terrain 391 | 25 358 8 . . . . . . . . . . . . . . Seismic 10437 | . . . . . . . . 545 564 1532 814 1267 903 2534 1080 1198 T.N.C. 2 | . . . . . . . . . . . 2 . . . . . Jamming 6761 | . . . . . . . . . . 127 786 1808 991 775 926 1348 Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Turns Passed 22713 | 137 538 762 1098 759 1255 1744 1409 1271 1116 1852 1317 2257 1241 3258 1154 1545 Spaces Moved 10889 | 57 277 373 531 406 610 1066 695 894 514 1035 563 1100 415 1260 476 617 Core 4 | 4 . . . . . . . . . . . . . . . . Treads 6013 | 53 277 373 531 406 610 156 . . . . 73 1100 415 926 476 617 Legs . | . . . . . . . . . . . . . . . . . Wheels 4872 | . . . . . . 910 695 894 514 1035 490 . . 334 . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 162 162 108 108 120 120 120 120 160 160 153 150 148 Average Speed 148 | 152 160 160 161 162 163 133 122 120 120 125 145 161 208 164 164 152 Slowest Speed 255 | 160 160 160 162 242 165 240 125 123 120 135 255 240 240 240 237 153 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 13 | . . . . . . . . . . . 1 . 4 3 2 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 36 | 5 40 28 41 11 52 33 62 26 63 30 64 30 52 40 15 24 Regions Visited 16 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 . 1 . 1 . 1 . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug 116 | . . 3 . 5 . 7 . 2 . 13 1 11 6 28 21 19 Terrain Destroyed 624 | . 11 14 34 5 1 13 26 4 1 33 86 77 104 43 36 136 Melee 15 | . . 3 . 5 . 7 . . . . . . . . . . Projectile 162 | . . . . . 1 . 1 4 1 16 10 25 14 42 23 25 AOE 445 | . 11 11 34 . . 6 25 . . 17 76 52 90 . 13 110 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Total 15561 | 83 335 501 693 485 766 1279 997 1044 895 1492 881 1503 654 2151 751 1051 Wait 2226 | 2 22 47 73 20 57 82 70 59 138 336 38 208 106 551 136 281 Move 10866 | 56 276 372 530 405 608 1065 693 893 512 1034 561 1099 413 1258 475 616 Hop . | . . . . . . . . . . . . . . . . . Pick Up 266 | 4 6 20 18 12 14 20 19 11 14 11 16 31 14 29 18 9 Fast Attach 88 | 7 . 2 . 2 2 6 4 . 2 4 12 12 3 23 7 2 Attach 90 | . . 2 2 5 8 2 9 5 6 4 6 10 7 11 6 7 Detach 34 | . . . . 1 3 1 1 . 3 3 4 7 3 4 2 2 Swap 441 | 1 4 16 15 13 9 25 20 18 21 31 29 42 33 86 30 48 Drop 270 | . 2 19 14 14 12 24 14 8 9 11 28 37 10 44 19 5 Fire 1008 | 13 25 20 40 5 43 34 135 26 70 58 141 56 64 143 55 80 Melee 25 | . . 3 1 8 3 10 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . . 1 . . 3 1 Escape Stasis 206 | . . . . . . 8 31 24 96 . 46 . . 1 . . Rewire 27 | . . . . . . . 1 . 24 . . . 1 1 . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . 7 2 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Sto] / Gar) -7/Garrison (discovered 2 exits: *Fac / [*Fac]) -6/Factory (discovered 3 exits: *Fac x2 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac x2 / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: *Res / [*Upp] / Gar) -4/Garrison -3/Research (discovered 4 exits: *Res / *Arm / *Qua x2) -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access (discovered 2 exits: [*Sur] / Gar) To Epsilon Eridani History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 7) 310 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 6) 566 | -10/Materials | Discovered new exit (range 4) 595 | -10/Materials | Discovered new exit (range 18) 676 | -10/Materials | Entered another Materials area 676 | -9/Materials | Evolved 2 slots: Weapon x2 1076 | -9/Materials | Discovered new exit (range 11) 1327 | -9/Materials | Discovered new exit (range 13) 1438 | -9/Materials | Entered another Materials area 1438 | -8/Materials | Evolved 2 slots: Propulsion x2 1539 | -8/Materials | Build established: Gunner 2478 | -8/Materials | Discovered new exit (range 11) 2536 | -8/Materials | Entered Factory 2536 | -7/Factory | Evolved 2 slots: Utility x2 2593 | -7/Factory | Discovered new exit (range 11) 2611 | -7/Factory | Identified exit to Lower Caves 3292 | -7/Factory | Identified exit to Garrison 3295 | -7/Factory | Entered Garrison 3331 | -7/Garrison | Triggered checkpoint 3386 | -7/Garrison | Garrison Relay disabled 3442 | -7/Garrison | Triggered checkpoint 3625 | -7/Garrison | Triggered checkpoint 3727 | -7/Garrison | Triggered checkpoint 3785 | -7/Garrison | Garrison Relay disabled 3831 | -7/Garrison | Discovered new exit (range 10) 3950 | -7/Garrison | Triggered checkpoint 4204 | -7/Garrison | Garrison Relay disabled 4205 | -7/Garrison | Triggered checkpoint 4236 | -7/Garrison | Triggered checkpoint 4328 | -7/Garrison | Build established: Scavenger-Gunner 4374 | -7/Garrison | Installed Relay Interface Framework 4421 | -7/Garrison | Discovered new exit (range 15) 4550 | -7/Garrison | Entered Factory 5047 | -7/Factory | Discovered new exit (range 16) 5871 | -7/Factory | Garrison activated, responded to threat 6125 | -7/Factory | Identified exit to Garrison 6207 | -7/Factory | Build established: Gunner 6294 | -7/Factory | Entered Garrison 6306 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 6334 | -7/Garrison | Triggered checkpoint 6390 | -7/Garrison | Garrison Relay disabled 6410 | -7/Garrison | Triggered checkpoint 6468 | -7/Garrison | Discovered new exit (range 6) 6584 | -7/Garrison | Triggered checkpoint 6642 | -7/Garrison | Lost 3 parts (3w) 6877 | -7/Garrison | Garrison Relay disabled 6899 | -7/Garrison | Triggered checkpoint 7139 | -7/Garrison | Triggered checkpoint 7194 | -7/Garrison | Build established: Bothacker-Gunner 7206 | -7/Garrison | Triggered checkpoint 7424 | -7/Garrison | Triggered checkpoint 7501 | -7/Garrison | Garrison Relay disabled 7524 | -7/Garrison | Expanded RIF knowledge: Hotswap 7539 | -7/Garrison | Garrison Relay disabled 7686 | -7/Garrison | Discovered new exit (range 14) 7703 | -7/Garrison | Entered Factory 7703 | -6/Factory | Evolved 2 slots: Utility x2 8047 | -6/Factory | Build established: Bothacker-Tank 8217 | -6/Factory | Discovered new exit (range 15) 8317 | -6/Factory | Identified exit to Garrison 8702 | -6/Factory | Discovered new exit (range 7) 8974 | -6/Factory | Entered Garrison 9002 | -6/Garrison | Triggered checkpoint 9052 | -6/Garrison | Garrison Relay disabled 9238 | -6/Garrison | Triggered checkpoint 9376 | -6/Garrison | Triggered checkpoint 9450 | -6/Garrison | Garrison Relay disabled 9499 | -6/Garrison | Discovered new exit (range 13) 9600 | -6/Garrison | Triggered checkpoint 9832 | -6/Garrison | Triggered checkpoint 9858 | -6/Garrison | Discovered new exit (range 12) 9880 | -6/Garrison | Triggered checkpoint 9910 | -6/Garrison | Garrison Relay disabled 9946 | -6/Garrison | Found embedded Infiltrators 10090 | -6/Garrison | Entered Factory 10090 | -5/Factory | Accompanied by 5 allies 10090 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10321 | -5/Factory | Lost 5 allies 10419 | -5/Factory | Destroyed 9 combat bots 10500 | -5/Factory | Discovered new exit (range 5) 10568 | -5/Factory | Identified exit to Garrison 10662 | -5/Factory | Discovered new exit (range 9) 11759 | -5/Factory | Garrison activated, responded to threat 11942 | -5/Factory | Entered Garrison 12006 | -5/Garrison | Triggered checkpoint 12094 | -5/Garrison | Garrison Relay disabled 12249 | -5/Garrison | Phase Generator disabled 12391 | -5/Garrison | Destroyed 14 combat bots 12494 | -5/Garrison | Triggered checkpoint 12507 | -5/Garrison | Triggered checkpoint 12540 | -5/Garrison | Triggered checkpoint 12657 | -5/Garrison | Expanded RIF knowledge: Autooverride 12714 | -5/Garrison | Triggered checkpoint 12726 | -5/Garrison | Garrison Relay disabled 12835 | -5/Garrison | Discovered new exit (range 12) 12936 | -5/Garrison | Garrison Relay disabled 12977 | -5/Garrison | Discovered new exit (range 5) 13200 | -5/Garrison | Triggered checkpoint 13219 | -5/Garrison | Garrison Relay disabled 13244 | -5/Garrison | Build established: Botlord-Tank 13259 | -5/Garrison | Entered Factory 13259 | -4/Factory | Evolved 2 slots: Utility x2 13520 | -4/Factory | Discovered new exit (range 8) 13585 | -4/Factory | Repaired Imp. Medium Armor Plating 13788 | -4/Factory | Repaired Dispersion Rifle 14009 | -4/Factory | First assault squad dispatched 14570 | -4/Factory | Build established: Bothacker-Tank 14734 | -4/Factory | Discovered new exit (range 28) 15315 | -4/Factory | Garrison activated, responded to threat 15365 | -4/Factory | Spotted B-86 Titan 15491 | -4/Factory | Identified exit to Garrison 15516 | -4/Factory | Entered Garrison 15756 | -4/Garrison | Triggered checkpoint 15899 | -4/Garrison | Phase Generator disabled 15914 | -4/Garrison | Garrison Relay disabled 16087 | -4/Garrison | Expanded RIF knowledge: Autooverride 16162 | -4/Garrison | Destroyed 10 combat bots 16165 | -4/Garrison | Spotted B-86 Titan 16209 | -4/Garrison | Spotted B-86 Titan 16288 | -4/Garrison | Destroyed B-86 Titan 16426 | -4/Garrison | Found Unknown Hackware 16426 | -4/Garrison | Identified Relay Coupler [Proto] 16435 | -4/Garrison | Found Relay Coupler [Proto] 16438 | -4/Garrison | Found Relay Coupler [Proto] 16440 | -4/Garrison | Found Relay Coupler [Proto] 16706 | -4/Garrison | Discovered new exit (range 10) 16709 | -4/Garrison | Build established: Botlord-Tank 16757 | -4/Garrison | Entered Research 16757 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 16974 | -3/Research | Identified exit to Armory 16974 | -3/Research | Identified exit to Quarantine 17532 | -3/Research | Crushed by falling debris 17770 | -3/Research | System corruption reached 10% 17845 | -3/Research | Destroyed 11 combat bots 18304 | -3/Research | Found Prototype Launcher 18304 | -3/Research | Identified Tactical Quantum Warhead 18767 | -3/Research | System corruption reached 30% 19017 | -3/Research | Found Fusion Bomb Launcher 19338 | -3/Research | Discovered new exit (range 15) 19968 | -3/Research | Build established: Bothacker-Tank 20015 | -3/Research | Entered another Research area 20015 | -2/Research | Evolved 2 slots: Utility x2 20102 | -2/Research | Identified exit to Testing 20195 | -2/Research | Spotted B-90 Cyclops 20298 | -2/Research | Destroyed B-90 Cyclops 21035 | -2/Research | Discovered new exit (range 8) 21083 | -2/Research | Cargo convoy interrupted 21169 | -2/Research | Entered Access 21169 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 21276 | -1/Access | Spotted B-99 Colossus 21285 | -1/Access | Identified exit to Garrison 21712 | -1/Access | Found Prototype Device 21712 | -1/Access | Identified Adv. EM Shield 21799 | -1/Access | Adv. Hacking Suite fried by hacking feedback 21939 | -1/Access | Destroyed 8 combat bots 22125 | -1/Access | Build established: Scavenger-Tank 22419 | -1/Access | First assault squad dispatched 22585 | -1/Access | Spotted B-99 Colossus 22624 | -1/Access | Spotted B-99 Colossus 22707 | -1/Access | Discovered new exit (range 4) 22714 | *** | Escaped! Last Messages --------------- 22676_ Penetrated by Slug. 22677_ K-01 Serf collects debris. 22687_ Penetrated by Slug. 22687_ Slug penetrates Sealed Heavy Doors. 22687_ Penetrated by Slug. 22687_ Slug penetrates Sealed Heavy Doors. 22689_ XOAPJKD#XSWBQYGC/GVOSQ 8YPJ/97WUI6MT 22690_ Sealed Heavy Doors breached. 22690_ Penetrated by Slug. 22690_ Slug penetrates Sealed Heavy Doors. 22694_ Phase Gun destroyed. 22695_ Acquired 12 matter. 22697_ Slug penetrates Sealed Heavy Doors. 22697_ Penetrated by Slug. 22697_ Slug penetrates Sealed Heavy Doors. 22707_ Main Access Shell breached. 22707_ EXIT=FOUND 22711_ J6,3ODO<0 9DXBGFDLKO [Achievement: Back For More] [Achievement: Straight Shot] Map ----- +----------------------------------------------------+ | ??????????#???? # #?????? # #?? | | ??????????# # #?????? # #?? | | ??????????# # #?????? # ### | | ??????????# # #?????? # | | ??????????# # #################+# | | ??????????##+########+## ! | | ???????????# [= | | ???????????# ####### #+############# ###/###### | | ???????????# #??? #???????# ## |% | | ???????????# #???# #???????# ##!! = | | ??##????#### #???# %= #???????# ##!! | | ?##"#####%## ##### [= #???????# ## | | ?# % " %%+ #???????# ## | | ?# %%=="##+#######%! #???????# ## | | ?# % !==" # % #???????# ## | | ?# % %%" * ##??????# "" | | ?# ! " %"% ] ##### ##"##?????# ## | | ?# Y" # #### ##### ##????# ## | | ?# "" "#########?### ##???## ##???# ## | | ?# "" "#???????????###?????## ##??# ## | | ?# ! %"################????"##"#### ########## | | ?# = " % """ ?????" #????????? | | ## " % " "" ??????" #????????? | | ######+"#" "" " """"""??" #????????? | | """ " "??" #????????? | | """" "@ "??" #????????? | | """" " "" "??" #????????? | | """" " "??" #????????? | | ########## """" """"""??" #????????? | | #????????# """" ???????"""" """ #????????? | | ?????????# """" ???????""""T""" #????????? | | ?????????##############???????"####### #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ??????????????????????????????????????###????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 145 Coolant Potential 100 Energy Generation 57 Energy Capacity 1405 Matter Stores 300 Matter Capacity 550 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Corruption Containment 12 Armor Coverage 1650 Resistance: TH 20 Resistance: EX 50 Resistance: EM 50 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 16 Target Analysis 8 Recoil Reduction 7 Offensive Hacking 14 Defensive Hacking 14 Relay Coupler Types 3 Relay Coupler Value 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Medium Armor Plating | 29% | -4/Factory Dispersion Rifle | 2% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Back For More Infiltrator Straight Shot Challenges ------------ None Game ------ Seed OpticalShockBuckler Manual? 0 Play Time 08:53:25 Cumulative 243.9 hours Start 2025.05.16 @ 17:09:37 End 2025.05.24 @ 00:28:52 Sessions 27 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type 0 Total 6 Types 3/0/1/1/0/0/0/1/0/0 Lore% 67 Gallery% 61 Achievement% 66 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7dd81d04-7eb5-4255-9b23-b54942a5bde0