Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.06.21 @ 12:04:30 Player: PlasticHeart Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (72) 360 Value Destroyed (1664) 1664 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4524 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 275/275 System Corruption 2% Temperature Cool (0) Movement Rolling (116) Ox2 Location -8/Mines Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Compact Wheel Compact Wheel Armored Wheel > --- UTILITY (3) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Particle Cannon Heavy Assault Rifle > --- INVENTORY (28) --- Light Deuterium Engine Light Deuterium Engine Armored Wheel Armored Wheel Armored Wheel Armored Wheel Large Storage Unit High-capacity Storage Unit Compact Matter Pod (150) Long-range Sensor Array Experimental Sensor Array Improved Signal Interpreter Hardened Light Armor Plating Component Analysis Suite Trap Reconfigurator Particle Cannon Particle Cannon Firepult Assault Rifle Assault Rifle Autogun Rocket Launcher Mini Grenade Launcher Datajack Makeshift Sword Spear Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Armored Wheel Armored Wheel Armored Wheel Armored Wheel Large Storage Unit High-capacity Storage Unit Compact Matter Pod Long-range Sensor Array Experimental Sensor Array Improved Signal Interpreter Hardened Light Armor Plating Component Analysis Suite Trap Reconfigurator Particle Cannon Particle Cannon Firepult Assault Rifle Assault Rifle Autogun Rocket Launcher Mini Grenade Launcher Datajack Makeshift Sword Spear [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Weapon Heavy Assault Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 56 | 7 10 . 28 10 . 1 Power 8 | 1 . . 5 1 . 1 Engine 6 | 1 . . 3 1 . 1 Core 2 | . . . 2 . . . Reactor . | . . . . . . . Propulsion 15 | 2 1 . 12 . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 15 | 2 1 . 12 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | 2 4 . 1 . . . Device . | . . . . . . . Storage 7 | 2 4 . 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 26 | 2 5 . 10 9 . . Energy Gun . | . . . . . . . Energy Cannon 7 | . 3 . 3 1 . . Ballistic Gun 11 | 2 1 . 5 3 . . Ballistic Cannon 1 | . . . 1 . . . Launcher 7 | . 1 . 1 5 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 13 | . . . 12 1 . . Power 3 | . . . 3 . . . Propulsion 5 | . . . 5 . . . Utility . | . . . . . . . Weapon 5 | . . . 4 1 . . Highest Loss Streak 3 | . . . 3 1 . . Average Slot Usage (%) 98 | . 100 100 97 100 100 100 Engine 10 | . 14 14 6 11 11 11 Core 1 | . . . 3 . . . Wheel 30 | . 28 28 31 33 33 33 Storage 31 | . 28 28 33 33 33 33 Energy Cannon 5 | . 6 14 3 . 11 11 Ballistic Gun 16 | . 21 14 14 21 11 11 Ballistic Cannon 1 | . . . 3 . . . Naked Turns . | . . . . . . . Heaviest Build 112 | 17 75 75 108 108 108 112 Greatest Support 48 | 32 32 26 48 44 44 44 Greatest Overweight (x) 6 | 3 2 2 6 2 2 2 Average Overweight (x) 1 | . 1 2 2 2 2 2 Largest Inventory Capacity 28 | 8 20 20 28 28 28 28 Average Capacity 24 | 6 15 20 27 28 28 28 Most Carried 28 | 5 20 20 28 26 26 27 Average Carried 21 | 3 13 20 23 23 24 26 Final Capacity 28 | 8 20 20 28 28 28 28 Final Carried 27 | 5 20 20 20 23 26 27 Class Distribution -------------------- 80% | Hauler-Mutant 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 1751 | 297 208 93 779 321 . 53 Remotely . | . . . . . . . Salvage Created 2327 | 97 476 84 1418 252 . . Parts 149 | 7 38 4 75 25 . . Haulers Intercepted 3 | . 2 . 1 . . . Recyclers Shooed 2 | . . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 49 | . 9 2 27 11 . . Guns 26 | . 5 1 17 3 . . Cannons 10 | . 2 1 7 . . . AOE 13 | . 2 . 3 8 . . Classes Destroyed 12 | 2 6 . 4 . . . Worker 5 | . 1 . 2 2 . . Builder 2 | . 1 . 1 . . . Tunneler 3 | 1 . . 1 1 . . Hauler 3 | . 2 . 1 . . . Recycler 8 | 1 1 . 6 . . . Operator 1 | . 1 . . . . . Watcher 1 | . . . 1 . . . Swarmer 14 | . 3 . 5 6 . . Grunt 23 | . 6 2 12 3 . . Brawler 3 | . . . 1 2 . . Duelist 1 | . . . 1 . . . Sentry 8 | . . . 8 . . . Best Kill Streak 6 | 2 3 2 6 4 . . Combat Bots Only 5 | . 3 2 5 3 . . Max Kills in Single Turn 4 | 1 2 1 2 4 . . Gunslinging . | . . . . . . . Exploded 3 | . 2 . 2 3 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 2268 | . 162 48 1814 238 . 6 Core 461 | . 38 22 358 37 . 6 Absorbed by Shields . | . . . . . . . Core Remaining (%) 88 | 100 . 76 . . . . Volleys Fired 175 | 5 38 4 110 18 . . Largest 2 | 2 2 2 2 2 . . Hottest 91 | 40 88 88 91 46 . . Shots Fired 338 | 10 75 8 216 29 . . Gun 242 | 10 56 4 150 22 . . Cannon 85 | . 18 4 63 . . . Launcher 11 | . 1 . 3 7 . . Special . | . . . . . . . Kinetic 280 | 10 56 4 188 22 . . Thermal 47 | . 18 4 25 . . . Explosive 11 | . 1 . 3 7 . . Electromagnetic . | . . . . . . . Robot Hit Streak 12 | 3 10 4 12 4 . . Robot Miss Streak 5 | 3 2 1 5 2 . . Penetration Max . | . . . . . . . Secondary Targets 3 | . . . 2 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 220 | 5 52 6 142 15 . . Core Hits 114 | 3 25 3 65 18 . . Critical Hits 2 | . 1 . 1 . . . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4349 | 72 974 124 2377 802 . . Guns 2207 | 72 517 43 1425 150 . . Cannons 1040 | . 326 81 633 . . . Explosions 1102 | . 131 . 319 652 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2576 | 72 517 43 1794 150 . . Thermal 671 | . 326 81 264 . . . Explosive 1102 | . 131 . 319 652 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 2 2 2 2 Average Corruption 2 | . . . 2 2 2 2 Corruption Purged . | . . . . . . . Effects 19 | . . . 5 7 5 2 Message Errors 7 | . . . 2 1 4 . Heat Flow Errors 3 | . . . 1 . 1 1 Energy Discharges 1 | . . . . 1 . . Data Loss (minor) 7 | . . . 1 5 . 1 Targeting Errors 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 183 | . 16 . 76 91 . . Projectiles 23 | . 16 . 7 . . . Explosions 160 | . . . 69 91 . . Melee . | . . . . . . . Knockbacks 2 | . . . 2 . . . Impact . | . . . . . . . Kinetic 2 | . . . 2 . . . Secondary . | . . . . . . . Self-Inflicted Damage 223 | . . . 160 63 . . Shots 6 | . . . 3 3 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 249 | . 167 135 249 . 238 177 Average Temperature 51 | . 46 72 44 . 123 96 Received Heat Transfer 606 | . 63 27 456 60 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1221 | . 592 148 481 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 363 | 10 202 94 363 195 . . Average Influence 100 | 3 76 48 169 76 . . Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 87 | 100 98 100 64 100 . 100 Level 1 12 | . 1 . 35 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 1 . . 1 . . Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 5 | . . . 5 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 78 | . 20 2 38 17 . 1 Peak Tracking Total 5 | . 5 2 5 4 . 4 Tactical Retreats 8 | . 5 . . 3 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 3 | . 1 . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 4 | . . . 2 2 . . Max in Single Turn 2 | . . . 2 2 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 18 | . 7 . 7 2 2 . Terminals 14 | . 7 . 7 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 50 | . 19 . 24 2 5 . Successful 35 | . 12 . 16 2 5 . Failed 15 | . 7 . 8 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 11 | . 4 . 6 . 1 . Terminals 43 | . 19 . 24 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 30 | . 11 . 12 2 5 . Record 4 | . . . . . 4 . Prototype ID Bank 1 | . 1 . . . . . Open Door 2 | . . . . 2 . . Alert Level 2 | . 1 . 1 . . . Unreport Threat 2 | . . . 2 . . . Locate Traps 7 | . 3 . 4 . . . Transport Status 1 | . 1 . . . . . Hauler Manifests 5 | . 2 . 3 . . . Zone Layout 5 | . 3 . 2 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . 1 . 4 . . . Terminals 5 | . 1 . 4 . . . Track 2 | . . . 2 . . . Botnet 2 | . 1 . 1 . . . Disrupt 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 6 . 4 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 3780 | 80 721 450 1279 808 254 188 Spaces Moved 2687 | 49 517 392 718 636 218 157 Core 22 | 22 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 2665 | 27 517 392 718 636 218 157 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 110 110 116 116 116 Average Speed 113 | 98 106 110 116 116 116 116 Slowest Speed 200 | 200 110 110 160 116 116 116 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 63 | 6 85 92 78 97 59 30 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 105 | . 5 . 60 40 . . Melee . | . . . . . . . Projectile 3 | . . . 3 . . . AOE 102 | . 5 . 57 40 . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 3083 | 68 610 403 947 673 219 163 Wait 89 | . 24 4 55 3 . 3 Move 2681 | 48 516 391 717 635 217 157 Hop . | . . . . . . . Pick Up 58 | 8 17 2 23 5 2 1 Fast Attach 10 | 4 1 . 4 . . 1 Attach 19 | 3 . . 15 1 . . Detach . | . . . . . . . Swap 27 | . 9 . 9 9 . . Drop 24 | . 5 2 14 2 . 1 Fire 175 | 5 38 4 110 18 . . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 13) 630 | -10/Materials | Discovered new exit (range 9) 671 | -10/Materials | Discovered new exit (range 13) 693 | -10/Materials | Discovered new exit (range 12) 731 | -10/Materials | Discovered new exit (range 13) 802 | -10/Materials | Entered Mines 890 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1029 | -10/Mines | Build established: Hauler-Mutant 1090 | -10/Mines | Learned location of Zion (-6) 1095 | -10/Mines | Discovered new exit (range 6) 1208 | -10/Mines | Discovered new exit (range 3) 1252 | -10/Mines | Entered Materials 1252 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1624 | -9/Materials | Discovered new exit (range 9) 1733 | -9/Materials | Discovered new exit (range 16) 1835 | -9/Materials | Lost 3 parts (1p1n1w) 1871 | -9/Materials | Core integrity fell below 50% 2168 | -9/Materials | Lost 3 parts (1p1n1w) 2209 | -9/Materials | Discovered new exit (range 15) 2264 | -9/Materials | Discovered new exit (range 10) 2480 | -9/Materials | Core integrity fell below 20% 2531 | -9/Materials | Entered Mines 2573 | -9/Mines | Discovered new exit (range 7) 2717 | -9/Mines | Discovered new exit (range 13) 2733 | -9/Mines | Met a Derelict shopkeep closing up shop 2955 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2966 | -9/Mines | Found Prototype Device 3006 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3200 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3330 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3330 | -9/Mines | Discovered new exit (range 5) 3339 | -9/Mines | Entered Exiles 3368 | -9/Exiles | Met 8R-AWN 3388 | -9/Exiles | Met EX-HEX 3423 | -9/Exiles | Met EX-BIN 3437 | -9/Exiles | Aligned with FarCom system 3438 | -9/Exiles | Given EX-Vault access code 3465 | -9/Exiles | Opened EX-Vault 3474 | -9/Exiles | Found Firepult 3476 | -9/Exiles | Found Trap Reconfigurator 3500 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3536 | -9/Exiles | Met EX-DEC 3575 | -9/Exiles | Discovered new exit (range 14) 3593 | -9/Exiles | Stole two prototypes: Trap Reconfigurator, Firepult 3593 | -9/Exiles | Entered Mines 3634 | -8/Mines | Discovered new exit (range 8) 3781 | -8/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- science. 03559_ System corrupted: Heat flow error (+261). 03575_ EXIT=FOUND 03582_ YPPSHFH7XL|&W,JF&UMPVSSNM=/R4:MKE5Z8 LOCATION=UNKNOWN GOAL=ESCAPE 03593_ Receiving FarCom transmissions... 03595_ K-01 Serf collects debris. 03600_ System corrupted: Heat flow error (+200). 03634_ EXIT=FOUND 03638_ System corrupted: Component data lost. 03655_ K-01 Serf collects debris. 03683_ Acquired Autogun. 03686_ K-01 Serf collects debris. 03715_ Acquired 53 matter. 03715_ K-01 Serf collects debris. 03724_ Dropped Ion Engine. 03724_ Acquired Unknown Engine. 03724_ Identified Deuterium Engine. 03725_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????# #?###### * | | ????????????????????????????########## ### ## | | ?????????????????????????????????????# ## < | | ?????????????????????????????????????# ## | | ?????????????????????????????????????# ## | | ?????????????????????????????????????# | | ?????????????????????????????????????#### ### | | ????????????????????????????????????????# #?## | | ????????????????????????????????????????# #??## | | ????????????????????????????????????????# #???# | | ?????????????????????????????????????#### #???# | | ?????????????????????????????????????# #???# | | ????????????????????????##???????????# #####???# | | ??????????????????????sss ???????????# #???????# | | ????????????????????????#s???????????# #???????### | | ????????????????????????# ???????????# #?????????# | | ????????????????????????# ???????????# #?????????# | | ????????????????????????# #??????????# #?????????# | | ????????????????????????# #???????#### #?????????# | | ????????????????????????# #???????# #?????????# | | ????????????????????????# #???????# ###?????????# | | ????????????????????????# ##???#### #??????###### | | ????????????????????????# ###?# #??????# | | ?????????????????????#### ### ## ##?????# | | ?????????????????????# k ## ## ####### | | ?????????????????????# @ ## | | ?????????????? ##= k ### ## | | ?????????? ???# ### ## | | ??????????? ?????# | | ??????????? ### ???????## ##### | | ???????????????#??????????## [ #???# | | ???????????????????????????##### [ ! ##???###### | | ???????????????????????????????#########?????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelImpactWheel Manual? 0 Play Time 00:31:16 Cumulative 747.1 hours Start 2020.06.21 @ 11:33:08 End 2020.06.21 @ 12:04:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 404 Rogue 404 Adventurer 0 Explorer 0 Win Type - Total 61 Types 34/4/13/6/1/1/2 Lore% 90 Gallery% 88 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a10f9e6e-fd39-48db-aaff-414ac1625cd9