Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.14 @ 15:35:01 Player: Nicolas Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (771) 771 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2911 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 244/300 Energy 39/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Heat Sink Improved Heat Sink Medium Storage Unit > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Core Shielding > --- WEAPON ----------- Pulse Rifle Heavy Assault Rifle Blade Saw > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Heat Sink Beam Rifle Particle Gun Light Assault Rifle [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 59 | 6 2 2 23 26 Power 17 | 1 . 1 6 9 Engine 11 | 1 . 1 6 3 Core 6 | . . . . 6 Reactor . | . . . . . Propulsion 12 | 2 1 . 4 5 Treads . | . . . . . Leg 2 | . . . 1 1 Wheel 10 | 2 1 . 3 4 Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 . . 7 4 Device 7 | . . . 3 4 Storage 3 | 1 . . 2 . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 18 | 2 1 1 6 8 Energy Gun 9 | 1 . . 3 5 Energy Cannon . | . . . . . Ballistic Gun 7 | 1 . 1 3 2 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 29 | . 1 . 11 17 Power 9 | . . . 4 5 Propulsion 5 | . . . 2 3 Utility 4 | . . . 1 3 Weapon 11 | . 1 . 4 6 Highest Loss Streak 7 | . 1 . 4 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 80 | . 85 85 83 75 Engine 10 | . 14 14 12 7 Core 2 | . . . . 5 Wheel 18 | . 28 28 19 13 Device 7 | . . . 11 7 Storage 10 | . 14 14 11 9 Protection 5 | . . . 8 5 Energy Gun 12 | . 14 14 8 16 Ballistic Gun 9 | . 1 14 11 6 Launcher 1 | . 12 . . . Naked Turns . | . . . . . Heaviest Build 30 | 10 12 10 29 30 Greatest Support 36 | 20 26 26 26 36 Greatest Overweight (x) 6 | . . . 2 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 10 Average Capacity 9 | 7 8 8 9 10 Most Carried 7 | 2 4 4 4 7 Average Carried 2 | . 3 3 1 2 Final Capacity 10 | 8 8 8 10 10 Final Carried 4 | 2 4 3 3 . Class Distribution -------------------- 59% | Mutant 21% | Scavenger-Mutant 14% | Scavenger-Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Jun Mat Min Mat Mat Matter Collected 806 | 252 . . 322 232 Remotely . | . . . . . Salvage Created 966 | . . . 606 360 Parts 72 | . . . 39 33 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Combat Hostiles Destroyed 24 | . . . 17 7 Guns 24 | . . . 17 7 Classes Destroyed 9 | . . . 5 4 Worker 1 | . . . 1 . Builder 1 | . . . 1 . Tunneler 1 | . . . . 1 Watcher 1 | . . . . 1 Swarmer 8 | . . . 8 . Cutter 2 | . . . . 2 Grunt 7 | . . . 4 3 Sentry 6 | . . . 5 1 Specialist 1 | . . . . 1 Best Kill Streak 6 | . . . 6 3 Combat Bots Only 5 | . . . 5 3 Max Kills in Single Turn 1 | . . . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Damage Taken 2786 | . 123 . 1096 1567 Core 720 | . . . 164 556 Absorbed by Shields . | . . . . . Redirected to Shielding 56 | . . . 18 38 Core Remaining (%) 86 | 100 . 100 59 . Volleys Fired 123 | . 1 . 78 44 Largest 3 | . 2 . 2 3 Hottest 148 | . 70 . 101 148 Shots Fired 196 | . 2 . 117 77 Gun 195 | . 1 . 117 77 Cannon . | . . . . . Launcher 1 | . 1 . . . Special . | . . . . . Kinetic 129 | . . . 92 37 Thermal 51 | . 1 . 10 40 Explosive 1 | . 1 . . . Electromagnetic 15 | . . . 15 . Robot Hit Streak 9 | . 1 . 9 7 Robot Miss Streak 8 | . 1 . 6 8 Penetration Max . | . . . . . Secondary Targets 4 | . . . 1 3 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 112 | . 1 . 68 43 Core Hits 58 | . 1 . 34 23 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 3 | . . . 1 2 Burn 1 | . . . . 1 Destroy 2 | . . . 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1566 | . 29 . 788 749 Guns 1537 | . . . 788 749 Cannons . | . . . . . Explosions 29 | . 29 . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 894 | . . . 573 321 Thermal 560 | . . . 132 428 Explosive 29 | . 29 . . . Electromagnetic 83 | . . . 83 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 22 | . 22 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 307 | . 9 . 2 307 Average Temperature 107 | . 6 . 1 118 Received Heat Transfer 543 | . . . 219 324 Effects 3 | . . . . 3 Interference 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 1 2 Heat Transferred 1406 | . . . 333 1073 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Peak Influence 330 | . 51 15 330 221 Initial 79 | . . 15 5 79 Average 103 | . 30 15 127 126 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 88 | 100 100 100 86 84 Level 1 11 | . . . 13 15 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . 1 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . . . 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Distress Signals 3 | . . . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 5 . 26 14 Peak Tracking Total 6 | . 4 . 6 5 Tactical Retreats 3 | . . . 2 1 Traps | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Jun Mat Min Mat Mat Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Jun Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Jun Mat Min Mat Mat Turns Passed 1154 | 40 102 108 466 438 Spaces Moved 769 | 38 110 118 258 245 Core 14 | 4 . . . 10 Treads . | . . . . . Legs 32 | . . . 6 26 Wheels 723 | 34 110 118 252 209 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 90 80 80 Average Speed 98 | 76 83 90 96 114 Slowest Speed 350 | 80 90 90 190 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 3 22 40 29 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 6 | . 6 . . . Melee . | . . . . . Projectile . | . . . . . AOE 6 | . 6 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Total 978 | 45 118 120 368 327 Wait 9 | . 4 . 1 4 Move 765 | 37 109 117 257 245 Hop . | . . . . . Pick Up 3 | 2 . . 1 . Fast Attach 33 | 6 2 . 17 8 Attach 12 | . . 2 4 6 Detach 6 | . 2 1 2 1 Swap 14 | . . . 2 12 Drop 13 | . . . 6 7 Fire 123 | . 1 . 78 44 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 23 | -11/Junkyard | Discovered new exit (range 15) 41 | -11/Junkyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 16) 143 | -10/Materials | Entered Mines 240 | -10/Mines | Discovered new exit (range 14) 251 | -10/Mines | Entered Materials 251 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 304 | -9/Materials | Build established: Mutant 524 | -9/Materials | Lost 4 parts (1p1n1u1w) 692 | -9/Materials | Lost 3 parts (1p2w) 706 | -9/Materials | Discovered new exit (range 12) 717 | -9/Materials | Entered another Materials area 717 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 945 | -8/Materials | Discovered new exit (range 15) 975 | -8/Materials | Core integrity fell below 50% 1002 | -8/Materials | Lost 7 parts (2p2n2u1w) 1067 | -8/Materials | Lost 6 parts (2p1n1u2w) 1141 | -8/Materials | Core integrity fell below 20% 1155 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 01135_ R-06 Scavenger collects Lgt. Treads. 01137_ K-01 Serf collects debris. 01140_ Penetrated by Slug. 01141_ K-01 Serf collects debris. 01142_ Penetrated by Slug. 01143_ K-01 Serf cleans the Processing Tank. 01143_ X-62 Marksman destroyed. 01143_ Switching to secondary target: X-62 Marksman. 01145_ K-01 Serf collects debris. 01145_ Slug penetrates Wall. 01146_ K-01 Serf cleans the Processing Tank. 01146_ Acquired 45 matter. 01146_ Penetrated by Slug. 01148_ K-01 Serf collects debris. 01149_ Penetrated by Slug. 01150_ Particle Gun destroyed. 01150_ Knocked back. 01150_ K-01 Serf collects debris. 01152_ Particle Gun destroyed. 01154_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????#% #????????????# #??????????????????? | | ????????+|!#????????????# #??????????????????? | | ????????# =#????????????# #??###?????????????? | | ????????# %#????????????# #? ??????????????? | | ????????# #????????????# # ""??????????????? | | ????????# #????????????# # "???????????????? | | ????????# #????????????# + ?????????????????? | | ??????### ###??????????# #??????????????????? | | ??????# ############ #??????????????????? | | ?? # ########???????????? | | ??? + T # #???????????? | | ??????# "" # ///#???????????? | | ??????# % = # ///#???????????? | | ??????# ############ +! ///#???????????? | | ??????##### ##??????????# # #???????????? | | ??????????# #???????????# # = #???????????? | | ??????????# #???????????# ########???????????? | | ??????????# #???????????# #??????????????????? | | ??????????# #???????????# #??????????????????? | | ??????????# #???????????# #??????????????????? | | ??????????# ????????????# #??????????????????? | | ??????????# ????????????# #??????????????????? | | ??????????# ????????????# #??????????????????? | | ??????????? ???????????## ##?????????????????? | | ??????????? ??####;;+### #####?????????????? | | ?????????# ![ @ % ??????? | | ?????????# < H !xk% % ??????? | | ?????????# %k% %! u ??????? | | ?????????####+######+### ####### ??????? | | ?????????????????? ???###;###????????+#???????? | | ?????????????????""?????? ??????????????????? | | ????????????????#"???????"""""?????????????????? | | ????????????????#????????""""" ????????????????? | | ?????????????????????????""""" ???????????????? | | ????????????????????????? ???????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 23 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorCooledTreads Manual? 0 Play Time 00:23:03 Cumulative 7.7 hours Start 2024.01.14 @ 15:12:41 End 2024.01.14 @ 15:35:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e52efc2-0206-432e-8ba3-419b6c71c741