Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 22:24:39 Player: Beef Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (145) 725 Value Destroyed (4239) 4239 Prototype IDs (29) 580 Alien Tech Used (1) 200 Bonus (-361) -361 TOTAL SCORE: 11083 Bonus ------- High Alert Combat Kills 97 Follower Combat Kills 550 Registered with UFD 300 Met Zhirov 300 Friendly Fire -1608 Cogmind --------- Core Integrity 0/1000 Matter 270/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Walking (120) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Antigrav System > --- UTILITY (10) ----- Large Storage Unit Improved Signal Interpreter Terrain Scan Processor 0b10 Decoder Chip [Skirmisher] Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Actuator Array Hacking Suite Improved System Shield System Guard > --- WEAPON (2) ------- Power Maul Power Sword > --- INVENTORY (15) --- Improved Heat Sink Improved Weapon Shielding System Shield Transdimensional Reconstructor Tesla Rifle Long-range Proton Cannon Matter Neutralizer Hypervelocity Gauss Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Improved Signal Interpreter Terrain Scan Processor 0b10 Decoder Chip [Skirmisher] Advanced Melee Analysis Suite Advanced Melee Analysis Suite Particle Accelerator Advanced Actuator Array Hacking Suite Improved System Shield System Guard > --- WEAPON ----------- Power Maul Power Sword > --- INVENTORY -------- Advanced Myomer Leg Advanced Myomer Leg Transdimensional Reconstructor Heavy Shock Bomb Launcher DRS Beacon [Rating: 90] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Improved Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon CPS Tube Impact Weapon Power Maul Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 . . . 2 2 . . . 4 . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . . . . . . . . Utility 8 | . . . 2 . . . 1 1 . . . 4 . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 186 | 6 3 6 19 2 1 6 36 13 15 2 8 47 1 9 3 9 Power 18 | 1 1 . 2 2 . 2 2 2 . . . 4 . 1 . 1 Engine 11 | 1 1 . 2 2 . 1 1 . . . . 2 . 1 . . Core 7 | . . . . . . 1 1 2 . . . 2 . . . 1 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 56 | 2 2 . 5 . . 2 13 4 1 1 4 14 1 1 . 6 Treads 18 | . . . 4 . . 2 7 2 . . . 3 . . . . Leg 26 | 2 2 . 1 . . . 6 2 1 1 4 4 . . . 3 Wheel . | . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . 3 Flight 9 | . . . . . . . . . . . . 7 1 1 . . Utility 63 | 1 . 1 4 . 1 1 13 4 5 1 1 21 . 5 3 2 Device 28 | . . 1 2 . . . 8 2 3 . . 9 . 2 1 . Storage 5 | 1 . . 1 . 1 . 1 . . . . . . . . 1 Processor 10 | . . . . . . . . 1 1 . 1 6 . 1 . . Hackware 6 | . . . . . . 1 1 . . 1 . 2 . 1 . . Protection 14 | . . . 1 . . . 3 1 1 . . 4 . 1 2 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 49 | 2 . 5 8 . . 1 8 3 9 . 3 8 . 2 . . Energy Gun 20 | . . 1 4 . . 1 7 2 5 . . . . . . . Energy Cannon 10 | . . . 2 . . . 1 . 2 . 2 3 . . . . Ballistic Gun 6 | 2 . 2 1 . . . . . . . . 1 . . . . Ballistic Cannon 1 | . . . . . . . . . 1 . . . . . . . Launcher 6 | . . 2 1 . . . . . 1 . . 1 . 1 . . Special Weapon 1 | . . . . . . . . . . . 1 . . . . . Impact Weapon 4 | . . . . . . . . 1 . . . 2 . 1 . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 . . . . . 7 . . . . . 2 . Corrupted Parts 4 | . . . . . . . . . . . . . . 3 . 1 System Corruption 17 | . . . . . . . . . . . . . . 16 . 1 Parts Lost 54 | . . 1 4 . . 5 6 . . . . 26 1 4 . 7 Power 5 | . . . . . . 1 . . . . . 1 . 1 . 2 Propulsion 21 | . . . 1 . . 2 1 . . . . 10 1 1 . 5 Utility 18 | . . . . . . 1 3 . . . . 12 . 2 . . Weapon 10 | . . 1 3 . . 1 2 . . . . 3 . . . . Highest Loss Streak 9 | . . 1 4 . . 5 3 . . . . 9 1 3 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 85 91 95 100 100 96 95 100 99 100 99 89 94 94 94 89 Engine 3 | . 14 14 11 11 11 2 3 4 . . . 1 . 2 5 . Core 4 | . . . . . . 7 5 2 7 7 7 3 5 2 . . Treads 9 | . . . 18 22 22 21 20 7 7 7 4 2 . . . . Leg 14 | . 28 28 3 . . . 6 23 23 23 25 12 . . . 9 Flight 1 | . . . . . . . . . . . . 5 17 17 17 4 Device 13 | . . 7 23 33 33 24 16 15 10 7 7 10 11 10 5 5 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 4 . . . 2 Processor 10 | . . . . . . . . 7 11 8 11 21 35 35 35 35 Hackware 8 | . . . . . . 5 9 7 7 13 15 9 5 7 11 11 Protection 3 | . . . 6 . . . 6 7 7 7 3 2 5 3 5 2 Energy Gun 6 | . . 7 8 22 22 22 17 14 8 . . . . . . . Energy Cannon 6 | . . . 8 . . . . . 6 15 14 8 . . . . Ballistic Gun 1 | . 28 19 4 . . . . . . . . . . . . . Peak Build Rating 90 | 6 6 12 21 21 21 24 33 48 52 50 56 82 82 85 90 90 Average Rating 43 | 4 6 9 16 21 21 22 29 43 48 48 52 63 80 80 83 82 On Entrance 39 | . 6 6 12 21 21 21 24 29 48 49 46 56 81 78 83 85 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 47 | 12 12 16 24 24 22 23 32 34 39 38 38 47 19 24 24 38 Greatest Support 90 | 20 20 20 43 43 43 43 60 55 55 50 77 77 27 27 27 90 Greatest Overweight (x) 2 | . . . . . . . 1 . . . . 1 . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 10 10 10 10 10 10 10 10 5 5 5 15 Average Capacity 9 | 6 8 8 8 10 10 10 10 10 10 10 10 9 5 5 5 10 Most Carried 10 | 4 8 8 10 10 10 10 10 10 10 10 10 10 5 5 5 10 Average Carried 8 | 1 5 7 7 10 10 8 9 9 9 9 9 8 4 4 4 5 Final Capacity 15 | 8 8 8 10 10 10 10 10 10 10 10 10 5 5 5 5 15 Final Carried 10 | 4 8 8 10 10 10 10 10 10 10 10 10 5 5 5 5 8 Class Distribution -------------------- 43% | Scavenger-Mutant 35% | Commander-Mutant 6% | Mutant 4% | Hacker-Gladiator 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Commander-Mutant | -7/Storage Scavenger-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Gladiator | -5/Upper Caves Hacker-Gladiator | -5/Upper Caves Hacker-Gladiator | -5/Zhirov Hacker-Gladiator | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Matter Collected 2209 | 241 93 151 214 10 . 64 350 120 168 29 80 302 129 143 . 115 Remotely 46 | . . . . . . . . . . . . 46 . . . . Salvage Created 5974 | . 271 227 635 186 . 241 1426 355 467 281 132 1236 58 254 . 205 Parts 297 | . 15 9 41 23 . 7 80 24 21 6 15 40 1 6 . 9 Haulers Intercepted 5 | . 1 . 2 . . . 2 . . . . . . . . . Recyclers Shooed 4 | . 1 . 2 . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . . . 13 . . . . 24 Prevented 3 | . . . . . . . . . . . . . . 3 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 110 | . 4 7 12 11 . 7 22 5 8 3 . 21 . 4 . 6 Melee 6 | . . . . . . . . . . . . . . 1 . 5 Guns 54 | . 4 . 6 11 . 4 19 5 5 . . . . . . . Cannons 30 | . . . 5 . . . 2 . 1 2 . 20 . . . . AOE 11 | . . 7 . . . . . . . . . 1 . 3 . . Classes Destroyed 15 | . 3 1 4 . . . 2 1 1 . . 2 1 . . . Worker 7 | . . . 2 1 . . 1 3 . . . . . . . . Builder 7 | . . . . . . . 1 2 . . . 4 . . . . Tunneler 2 | . . . 2 . . . . . . . . . . . . . Hauler 5 | . 1 . 2 . . . 2 . . . . . . . . . Recycler 7 | . 1 . 1 . . . 4 . . 1 . . . . . . Operator 2 | . . . . . . . . . 2 . . . . . . . Watcher 5 | . . . 1 . . . 2 2 . . . . . . . . Swarmer 40 | . . 3 7 11 . 4 3 . . . . 4 . 4 . 4 Grunt 44 | . 4 4 3 . . 3 13 4 5 1 . 7 . . . . Sentry 14 | . . . 2 . . . 5 . 3 2 . 2 . . . . Demolisher 1 | . . . . . . . . . . . . 1 . . . . Hunter 3 | . . . . . . . 1 . . . . 2 . . . . Programmer 7 | . . . . . . . . 1 . . . 4 . . . 2 Packrat 2 | . . . . . . . . . . . . . . 2 . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . Assembled 4 | . . . . . . . . . . . . 4 . . . . Best Kill Streak 7 | . 4 7 3 5 . 3 6 3 4 1 . 5 . 4 . 4 Combat Bots Only 7 | . 3 7 3 4 . 3 5 2 3 1 . 5 . 4 . 4 Max Kills in Single Turn 5 | . 1 5 1 2 . 1 1 2 1 1 . 2 1 2 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 5 | . . 5 . . . . . . . . . 1 . 2 . . Melee 1 | . . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Hostile Shots Fired 861 | . 42 28 74 42 . 53 140 21 124 41 . 200 8 16 . 72 Missed 273 | . 13 6 25 12 . 10 41 4 51 17 . 62 3 7 . 22 Damage Taken 9069 | . 311 287 503 247 . 534 1616 259 686 217 . 3187 101 231 . 890 Core 1571 | . 63 48 40 53 . 45 227 14 69 . . 610 38 45 . 319 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 143 | . . . . . . . . . . . . 100 13 14 . 16 Ignored by Resistances 150 | . . . . . . . . . . . . 150 . . . . Regen/Repaired (Parts) 98 | . . . . . . . . . . . . 98 . . . . Core Remaining (%) 73 | 100 . 55 . . . 65 58 . . . 88 . . . . . Volleys Fired 394 | . 27 19 56 19 . 29 84 22 37 12 7 80 . 2 . . Largest 2 | . 2 2 2 2 . 2 2 2 2 2 1 2 . 1 . . Hottest 180 | . 40 85 116 112 . 112 126 149 149 60 30 180 . 46 . . Shots Fired 767 | . 54 34 107 38 . 57 167 44 74 24 7 159 . 2 . . Gun 498 | . 54 28 65 38 . 57 158 44 54 . . . . . . . Cannon 256 | . . . 42 . . . 9 . 20 24 5 156 . . . . Launcher 11 | . . 6 . . . . . . . . . 3 . 2 . . Special 2 | . . . . . . . . . . . 2 . . . . . Kinetic 120 | . 54 27 39 . . . . . . . . . . . . . Thermal 634 | . . 1 68 38 . 57 167 44 74 24 5 156 . . . . Explosive 9 | . . 6 . . . . . . . . . 3 . . . . Electromagnetic 2 | . . . . . . . . . . . . . . 2 . . Robot Hit Streak 19 | . 16 9 7 4 . 11 19 14 18 8 5 16 . . . . Robot Miss Streak 6 | . 3 2 4 5 . 4 4 5 3 2 1 6 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 13 | . 1 . . 4 . 3 4 . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 1 . 1 . . . . . . . Shots Hit Robots 534 | . 40 26 65 19 . 37 124 33 53 18 6 92 2 4 . 15 Core Hits 256 | . 17 21 27 12 . 7 53 23 29 7 2 48 . 6 . 4 Critical Kills 1 | . . . . . . . . . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . 2 Critical Strikes 20 | . . . 3 . . 5 7 1 . . . . . 1 . 3 Burn 16 | . . . 3 . . 5 7 1 . . . . . . . . Smash 3 | . . . . . . . . . . . . . . 1 . 2 Sever 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 72 | . . . . . . . . 3 . . . 22 4 13 . 30 Impact 30 | . . . . . . . . 3 . . . 15 1 3 . 8 Slashing 42 | . . . . . . . . . . . . 7 3 10 . 22 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . 1 2 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . 4 Damage Inflicted 12823 | . 359 579 1012 360 . 609 2150 693 1325 503 136 3775 181 462 . 679 Guns 5604 | . 359 189 465 360 . 609 1979 693 950 . . . . . . . Cannons 4918 | . . . 547 . . . 161 . 375 503 136 3196 . . . . Explosions 916 | . . 390 . . . . . . . . . 403 . 123 . . Melee 1363 | . . . . . . . . . . . . 164 181 339 . 679 Ramming 22 | . . . . . . . 10 . . . . 12 . . . . Kinetic 724 | . 359 189 176 . . . . . . . . . . . . . Thermal 9798 | . . . 836 360 . 609 2140 693 1325 503 136 3196 . . . . Explosive 628 | . . 390 . . . . . . . . . 238 . . . . Electromagnetic 288 | . . . . . . . . . . . . 165 . 123 . . Impact 410 | . . . . . . . . . . . . 69 . 141 . 200 Slashing 953 | . . . . . . . . . . . . 95 181 198 . 479 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . . 1 1 1 1 4 4 21 17 19 Average Corruption 5 | . . . . . . . . 1 1 1 1 3 4 12 17 18 Corruption Purged 4 | . . . . . . . . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 69 | . . . . . . . . 2 8 6 1 7 4 10 4 27 Message Errors 16 | . . . . . . . . 1 2 1 . 4 . 1 . 7 Matter Fused 13 | . . . . . . . . . 1 1 . 1 1 5 1 3 Heat Flow Errors 12 | . . . . . . . . . 2 1 . . 1 1 . 7 Energy Discharges 11 | . . . . . . . . . 3 1 . 1 . 2 1 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 . . . . . . Data Loss (minor) 6 | . . . . . . . . 1 . 1 1 1 1 . 1 . Data Loss (major) 5 | . . . . . . . . . . . . . . . 1 4 Alerts 1 | . . . . . . . . . . . . . 1 . . . Misdirections 3 | . . . . . . . . . . . . . . 1 . 2 Overload Shots 26 | . . . . . . . . . . . . 26 . . . . Effects 1 | . . . . . . . . . . . . 1 . . . . Heat Surge 1 | . . . . . . . . . . . . 1 . . . . Overflow Damage 659 | . . . . . . . . . . 15 . 239 103 87 . 215 Projectiles 185 | . . . . . . . . . . 15 . 170 . . . . Explosions 1 | . . . . . . . . . . . . . . 1 . . Melee 473 | . . . . . . . . . . . . 69 103 86 . 215 Knockbacks 1 | . . . . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 122 | . . . . . . . . . . . . 98 . 24 . . Shots 3 | . . . . . . . . . . . . 2 . 1 . . Rammed 2 | . . . . . . . . . . . . 2 . . . . Targets Rammed 3 | . . . . . . . 1 . . . . 2 . . . . Kicked 1 | . . . . . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 420 | . 34 7 13 . . 29 234 317 345 247 . 420 127 203 . 229 Average Temperature 90 | . 12 4 3 . . 15 68 95 146 111 . 161 57 97 . 88 Received Heat Transfer 2107 | . 174 54 99 . . 207 531 171 270 102 . 384 36 . . 79 Effects 4 | . . . . . . . . 1 1 . . 2 . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . Short Circuit 2 | . . . . . . . . 1 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 7 | . . . . . . . . . . . . 1 . . . 6 Robots Melted 8 | . . . 1 . . 3 1 . 2 1 . . . . . . Combat Hostiles 8 | . . . 1 . . 3 1 . 2 1 . . . . . . Parts Melted 51 | . . . 8 . . 5 10 5 12 2 . 9 . . . . Heat Transferred 18281 | . . . 2035 777 . 1702 5106 1529 2584 592 185 3771 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Peak Influence 740 | . 147 264 359 379 . 200 352 597 740 423 . 431 . . . . Initial 280 | . . 57 94 109 . . . 159 196 280 . . . . . . Average 209 | . 89 191 232 271 . 66 174 325 501 164 . 151 . . . . Maximum Alert Level 3 | . . 1 1 1 . 1 1 2 3 2 . 2 . . . . Low Security (%) 51 | 100 100 25 35 25 . 75 58 24 4 65 . 69 . . . . Level 1 37 | . . 74 64 75 . 24 41 37 19 28 . 26 . . . . Level 2 11 | . . . . . . . . 38 71 5 . 3 . . . . Level 3 . | . . . . . . . . . 4 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 1 2 . . . 3 4 6 . . 10 . . . . Investigation 10 | . 1 . 1 . . . 2 3 1 . . 2 . . . . Extermination 4 | . . . . . . . . 1 . . . 3 . . . . Reinforcement 11 | . . . 1 . . . 1 . 5 . . 4 . . . . Assault 1 | . . 1 . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 3 . . . . Haulers Reinforced 3 | . . . . . . . . . 3 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Distress Signals 13 | . . . 2 . . . 4 . 2 1 . 4 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 213 | . 5 11 27 12 . 10 32 10 13 5 . 63 4 4 . 17 Peak Tracking Total 11 | . 4 7 5 4 . 4 6 3 3 2 . 11 3 4 . 8 Tactical Retreats 22 | . 1 . 3 . . 1 1 . . . . 11 2 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Traps Triggered 3 | . . . . . . . 1 . . . . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Machines Disabled 11 | . . . . 1 . 2 . . 2 . . 6 . . . . Max in Single Turn 2 | . . . . 1 . 1 . . 1 . . 2 . . . . Garrison Access 3 | . . . . . . . 1 1 . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Machines Accessed 53 | . 1 . 2 . 2 . 3 4 5 15 8 8 . . 5 . Terminals 16 | . 1 . 1 . . . 1 . 4 6 . 3 . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . Recycling Units 11 | . . . . . . . . 1 1 7 . 2 . . . . Scanalyzers 4 | . . . 1 . . . 1 1 . . . 1 . . . . Garrison Access 3 | . . . . . . . 1 1 . . . 1 . . . . Total Hacks 228 | . 3 . 10 . 5 . 17 9 13 63 50 40 . . 18 . Successful 177 | . . . 10 . 5 . 13 4 6 47 50 24 . . 18 . Failed 51 | . 3 . . . . . 4 5 7 16 . 16 . . . . Catastrophic 9 | . 1 . . . . . . 3 1 2 . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 49 | . 3 . 3 . . . 3 2 12 20 . 6 . . . . Terminals 54 | . 3 . 2 . . . 3 . 11 23 . 12 . . . . Fabricators 4 | . . . . . . . . 4 . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . 3 . . . . Recycling Units 21 | . . . . . . . . 2 2 15 . 2 . . . . Scanalyzers 38 | . . . 8 . . . 11 1 . . . 18 . . . . Garrison Access 10 | . . . . . . . 3 2 . . . 5 . . . . Terminal Hacks 110 | . . . 1 . 5 . . . 2 32 50 2 . . 18 . Record 80 | . . . . . 5 . . . . 24 45 . . . 6 . Part Schematic 5 | . . . . . . . . . . 1 . . . . 4 . Robot Analysis 9 | . . . . . . . . . . . 5 . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . Open Door 1 | . . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . . Branch Access Points 3 | . . . 1 . . . . . . 1 . 1 . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . . . . . . 2 . . . . . . Zone Layout 2 | . . . . . . . . . . 2 . . . . . . Release Object 1 | . . . . . . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 7 | . . . . . . . . 1 1 5 . . . . . . Process 2 | . . . . . . . . . . 2 . . . . . . Report Inventory 5 | . . . . . . . . 1 1 3 . . . . . . Scanalyzer 35 | . . . 7 . . . 11 . . . . 17 . . . . Insert Component 17 | . . . 4 . . . 5 . . . . 8 . . . . Analyze 18 | . . . 3 . . . 6 . . . . 9 . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . 1 . . . . Seal Access 2 | . . . . . . . 1 . . . . 1 . . . . Unauthorized Hacks 20 | . . . 2 . . . 1 2 3 10 . 2 . . . . Terminals 8 | . . . 1 . . . 1 . 2 4 . . . . . . Botnet 8 | . . . 1 . . . 1 . 2 4 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 2 . . . . Recycling Units 8 | . . . . . . . . 1 1 6 . . . . . . Tunnel 8 | . . . . . . . . 1 1 6 . . . . . . Fedlink 2 | . . . . . . . . . . . . 2 . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 . 2 . . . 2 3 3 9 . 3 . . . . Full Trace Events 5 | . 1 . . . . . 1 1 . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . 8 . . . 5 . . 1 . 8 . . 4 . Parts Built 2 | . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . 47 . . . . . . . . Total Part Build Rating 10 | . . . . . . . . 10 . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . Time 25 | . . . . . . . . . . . . 25 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 16 | . . . 3 . . . 5 . . . . 8 . . . . Part Schematics Acquired 16 | . . . 3 . . . 5 . . . . 8 . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Total Allies 16 | . . 1 . . . . . . 10 5 . . . . . . Largest Group 10 | . . 1 . . . . . . 10 9 9 9 . . . . Highest-Rated Group 184 | . . 31 . . . . . . 173 184 184 184 . . . . Highest-Rated Ally 34 | . . 31 . . . . . . 29 34 34 34 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 137 | . . 2 . . . . . . 70 29 . 36 . . . . Total Damage 2223 | . . 43 . . . . . . 766 404 . 1010 . . . . Kills 26 | . . 1 . . . . . . 9 4 . 12 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Robot Analysis Total 9 | . . . . . . . . . . . 5 . . . 4 . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . . 1 1 . 1 Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Turns Passed 11817 | 87 230 257 862 456 451 737 1183 555 714 987 2888 1374 178 250 79 529 Spaces Moved 8678 | 66 127 162 417 248 281 399 521 334 437 723 2274 1141 454 558 176 360 Core 6 | 6 . . . . . . . . . . . . . . . . Treads 1765 | . . . 383 248 281 399 375 . . . . 79 . . . . Legs 5013 | 60 127 162 34 . . . 146 334 437 723 2274 387 . . . 329 Wheels . | . . . . . . . . . . . . . . . . . Hover 26 | . . . . . . . . . . . . . . . . 26 Flight 1868 | . . . . . . . . . . . . 675 454 558 176 5 Fastest Speed 28 | 50 120 120 120 160 160 160 120 120 120 120 120 28 34 34 37 119 Average Speed 112 | 113 120 120 156 160 160 160 157 120 120 120 125 75 35 36 37 124 Slowest Speed 240 | 120 120 120 160 160 160 160 190 120 120 120 130 240 37 39 37 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . 2 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 49 | 3 26 38 32 50 70 72 39 9 55 99 94 28 65 50 60 43 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 12 | . . . . . 1 . . 1 1 6 . . . . 3 . Known Exits Taken 10 | . . . 1 . . 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 . 1 . . . . . . . . . Scrap Searched 13 | . . 1 . . . 2 . . . . 4 . 3 2 . 1 Spaces Dug 35 | . . . . . . . . 3 . . . 20 1 6 . 5 Terrain Destroyed 102 | . . 22 . . . . . 3 5 5 . 50 1 11 . 5 Melee 33 | . . . . . . . . 3 . . . 18 1 6 . 5 Projectile 34 | . . . . . . . . . 5 5 . 24 . . . . AOE 35 | . . 22 . . . . . . . . . 8 . 5 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Total 9894 | 75 161 194 534 270 283 440 725 438 551 821 2313 1447 464 586 190 402 Wait 287 | . . 5 8 . 1 3 32 51 35 38 9 100 4 1 . . Move 8658 | 65 126 161 416 247 280 398 520 333 436 722 2273 1136 453 557 175 360 Hop 2 | . . . . . . . . . . . . 2 . . . . Pick Up 110 | 4 3 1 13 . . 4 17 6 7 3 6 28 2 4 4 8 Fast Attach 62 | 6 . 2 6 . . . 8 . 9 . 1 19 . 3 4 4 Attach 60 | . . 1 8 . . 5 7 2 2 2 1 21 1 5 . 5 Detach 28 | . . 1 6 . . . 4 . 5 2 . 7 . 2 . 1 Swap 65 | . 3 3 5 2 1 1 21 11 4 . 6 7 . 1 . . Drop 121 | . 2 1 16 2 1 . 31 10 16 1 9 22 1 1 7 1 Fire 394 | . 27 19 56 19 . 29 84 22 37 12 7 80 . 2 . . Melee 59 | . . . . . . . . 3 . . . 21 3 10 . 22 Ram . | . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . 1 . . . . . . . . . Crush 2 | . . . . . . . . . . . . 2 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 44 | . . . . . . . . . . 41 1 2 . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 13) 317 | -10/Materials | Build established: Mutant 318 | -10/Materials | Entered Mines 319 | -10/Mines | Met a Derelict testing a Signal Generator 342 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 406 | -10/Mines | Destroyed 7 combat bots 435 | -10/Mines | Murdered YI-UF0 543 | -10/Mines | Discovered new exit (range 6) 560 | -10/Mines | Learned 2 Materials zone layouts 565 | -10/Mines | Discovered new exit (range 8) 568 | -10/Mines | Assembled infested the area 575 | -10/Mines | Entered Materials 575 | -9/Materials | Evolved 2 slots: Utility x2 656 | -9/Materials | Lost 4 parts (1n3w) 743 | -9/Materials | Build established: Scavenger-Mutant 749 | -9/Materials | Discovered new exit (range 12) 1019 | -9/Materials | Identified exit to Mines 1437 | -9/Materials | Entered Mines 1630 | -9/Mines | Identified exit to Materials 1677 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1885 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1886 | -9/Mines | Discovered new exit (range 5) 1893 | -9/Mines | Entered Exiles 1932 | -9/Exiles | Met 8R-AWN 1959 | -9/Exiles | Met EX-HEX 2026 | -9/Exiles | Met EX-BIN 2073 | -9/Exiles | Met EX-DEC 2084 | -9/Exiles | Learned location of Zion (-7) 2171 | -9/Exiles | Visited The Gauntlet 2323 | -9/Exiles | Discovered new exit (range 14) 2344 | -9/Exiles | Entered Mines 2588 | -8/Mines | Lost 5 parts (1p2n1u1w) 2968 | -8/Mines | Discovered exit to Materials (range 16) 3081 | -8/Mines | Entered Materials 3081 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3843 | -8/Materials | Lost 3 parts (3u) 3895 | -8/Materials | Discovered new exit (range 3) 4264 | -8/Materials | Entered Factory 4264 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4376 | -7/Factory | Fabricated Flexi-carbon Leg? 4760 | -7/Factory | Discovered new exit (range 9) 4771 | -7/Factory | Identified exit to Storage 4819 | -7/Factory | Entered Storage 4955 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5065 | -7/Storage | Used back door to open Recycling access 5065 | -7/Storage | Discovered new exit (range 4) 5068 | -7/Storage | Identified exit to Recycling 5244 | -7/Storage | Build established: Commander-Mutant 5533 | -7/Storage | Entered Recycling 5533 | -7/Recycling | Accompanied by 5 allies 5831 | -7/Recycling | Discovered new exit (range 15) 5898 | -7/Recycling | Identified exit to Factory 6004 | -7/Recycling | Build established: Scavenger-Mutant 6428 | -7/Recycling | Scanned before Scraplab entrance 6477 | -7/Recycling | Entered Scraplab 6494 | -7/Recycling | Discovered new exit (range 3) 6496 | -7/Recycling | Identified exit to Scraptown 6520 | -7/Recycling | Entered Scraptown 6520 | -7/Scraptown | Accompanied by 9 allies 6570 | -7/Scraptown | System corruption cleaned by C-Scrubber 6582 | -7/Scraptown | Build established: Commander-Mutant 6857 | -7/Scraptown | Discovered exit to Factory (range 5) 7008 | -7/Scraptown | Visited Comm Corps 7078 | -7/Scraptown | Visited CPS Storage 7114 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7114 | -7/Scraptown | Visited UFD Registry 7116 | -7/Scraptown | Registered with UFD as "Hammermachine" 7153 | -7/Scraptown | Visited Symbiants 7246 | -7/Scraptown | Visited SPCMW 7307 | -7/Scraptown | Visited Red Mages 7360 | -7/Scraptown | Visited Cyclists 7391 | -7/Scraptown | Entered Cyclist Reading Room 7715 | -7/Scraptown | Visited Scrap Suit Storage 7788 | -7/Scraptown | Visited A0-MCA Data Center 7795 | -7/Scraptown | Given an A- rating by A0-MCA 7803 | -7/Scraptown | Found A0-MCA's Component Scanner 7843 | -7/Scraptown | Visited Scrapoid Research Area 7942 | -7/Scraptown | Discovered exit to Factory (range 5) 8058 | -7/Scraptown | Visited Curators Association 8111 | -7/Scraptown | Visited Science Testing Area 8155 | -7/Scraptown | Visited Research Penetration Think Tank 8184 | -7/Scraptown | Visited Derelict Rescue Squad 8212 | -7/Scraptown | Found DRS Beacon 8620 | -7/Scraptown | Visited DA-N13 Charitable Foundation 8644 | -7/Scraptown | Found DCF Scrap (28 items) 8755 | -7/Scraptown | Visited Analyses Database 8789 | -7/Scraptown | Visited Chapter 10 9408 | -7/Scraptown | Entered Factory 9408 | -5/Factory | Accompanied by 9 allies 9408 | -5/Factory | Evolved 4 slots: Utility x4 9447 | -5/Factory | Repaired Flexi-carbon Leg 9653 | -5/Factory | Assembled infested ambush trap array 9718 | -5/Factory | Lost 7 allies 9755 | -5/Factory | Lost 9 parts (1p3n3u2w) 10009 | -5/Factory | Lost 4 parts (1n3u) 10093 | -5/Factory | Garrison activated, responded to threat 10325 | -5/Factory | Build established: Scavenger-Mutant 10367 | -5/Factory | Lost 8 parts (3n4u1w) 10382 | -5/Factory | Core integrity fell below 50% 10556 | -5/Factory | Crushed by falling debris 10573 | -5/Factory | Discovered new exit (range 12) 10577 | -5/Factory | Identified exit to Factory 10587 | -5/Factory | Lost 3 parts (1n2u) 10711 | -5/Factory | Identified exit to Upper Caves 10782 | -5/Factory | Entered Upper Caves 10876 | -5/Upper Caves | Identified exit to Upper Caves 10893 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10949 | -5/Upper Caves | Encountered a Warlord checkpoint 10960 | -5/Upper Caves | Entered another Upper Caves area 10975 | -5/Upper Caves | Encountered a Warlord checkpoint 11046 | -5/Upper Caves | System corruption reached 10% 11107 | -5/Upper Caves | Discovered new exit (range 8) 11108 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 11132 | -5/Upper Caves | Lost 3 parts (1p2u) 11181 | -5/Upper Caves | Identified exit to Zhirov 11210 | -5/Upper Caves | Entered Zhirov 11210 | -5/Zhirov | Discovered new exit (range 3) 11217 | -5/Zhirov | Met Zhirov 11224 | -5/Zhirov | Learned location of Command (-1) 11229 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11237 | -5/Zhirov | Found Alien Artifact 11243 | -5/Zhirov | Found Alien Artifact 11243 | -5/Zhirov | Identified Integrated Reactor 11243 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11288 | -5/Zhirov | Identified exit to Proximity Caves 11289 | -5/Zhirov | Entered Proximity Caves 11290 | -4/Proximity Caves | Activated DRS Beacon 11375 | -4/Proximity Caves | Core integrity fell below 20% 11380 | -4/Proximity Caves | Spotter reported a threat 11406 | -4/Proximity Caves | Lost 3 parts (1p2n) 11411 | -4/Proximity Caves | Spotter reported a threat 11483 | -4/Proximity Caves | Spotter reported a threat 11657 | -4/Proximity Caves | Build established: Hacker-Gladiator 11708 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11818 | -4/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 11680_ System corrupted: Substantial component data lost. 11687_ Acquired Imp. Heat Sink. 11689_ Acquired Antigrav System. 11691_ Acquired Unknown Ballistic Gun. 11695_ System corrupted: Heat flow error (+186). 11696_ Acquired Mic. Fission Core. 11697_ Acquired 10 matter. 11708_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 11712_ 1J8BS=H7>1BYKXZ7JGC,CKD7> 11720_ Nuclear Pulse Array destroyed. 11727_ LWBKWLO5:UEGEYRZH QSZ5BQH0%8GY 11736_ Slug penetrates Wall. 11738_ Penetrated by Slug. 11739_ System corrupted: Adv. Myomer Leg stumbles. 11740_ Penetrated by Slug. 11740_ Mic. Fission Core destroyed. 11742_ Critical hit (Burn: +50). 11746_ System corrupted: Substantial component data lost. 11762_ System corrupted: Matter fused (-5). 11789_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ???? ???????????????????????????????????? | | ????? ????????????????????????????????????? | | #????? #????????????????????????????????????? | | ##???? #????????????????????????????????????? | | ##?## #????????????????????????????????????? | | # ### #????????????????????????????????????? | | # #?????????????????????????????????????? | | #??????????????????????????????????????? | | ## #??????????????????????????????????????? | | #### #####??????????????????????????????????? | | ##??# ##?????????????????????????????????? | | #???# #?????????????????????????????????? | | #???## #?????????????????????????????????? | | ##????## #?????????????????????????????????? | | ##??????##### #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ???????????## #?????????????????????????????????? | | #??????????# #?????????????????????????????????? | | ?????????# ###?????????????????????????????????? | | ????????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | #?????# #???????????????????????????????????? | | #?????# #???????????????????????????????????? | | #?????# #?????????##????????????????????????? | | #####???### ##????????# ##??????????????????????? | | ##??????## ##???????# @#??????????????????????? | | #???????# ##?######g##??????????????????????? | | ????????# ### #gg##???????????????????????? | | ????????## g###????????????????????????? | | ?????????# g #?????????????????????????? | | ?????????# #????????????????????????? | | ?????????# ### #???????????????????????? | | ?????????## ##?##### #?????????????????????? | | ??????????######???????# ????????????????????? | | ???????????????????????? ??????????????????? | | ????????????????????????? ????????????????? | | ????????????????????????? ???????????????? | | ?????????????????????????? ????????????????? | | ?????????????????????????? ????????????????? | | ??????????????????????????? ????????????????? | | ??????????????????????????? ###?????????????????? | | ????????????????????????????#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 28 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Corruption Containment 8 Armor Coverage 225 Resistance: KI 20 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 16 Target Analysis 6 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 34 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Extracted Imp. Hover Unit | -9/Materials | Extracted Sensor Array | -9/Materials | Extracted Hover Unit | -9/Materials | Extracted Hrd. Light Armor Plating | -9/Materials | Extracted Adv. Heat Sink | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Ion Cannon | -8/Materials | Scanalyzed Hvy. Laser | -7/Recycling | Hacked Cld. Particle Cannon | -5/Factory | Scanalyzed Lgt. Angular Momentum Engine | -5/Factory | Scanalyzed Angular Momentum Engine | -5/Factory | Scanalyzed Imp. Datajack | -5/Factory | Scanalyzed Flexi-carbon Leg | -5/Factory | Scanalyzed Power Maul | -5/Factory | Scanalyzed Imp. Target Analyzer | -5/Factory | Scanalyzed VTOL Module | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Flexi-carbon Leg | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Collateral Damage Challenges ------------ None Game ------ Seed CobblerOmegaShredder Manual? 0 Play Time 01:42:10 Cumulative 111.3 hours Start 2024.09.02 @ 14:04:24 End 2024.09.02 @ 22:24:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 62 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5ff7a30-db1c-4ef3-b03e-9574f41d3888