Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.05 @ 02:22:24 Player: Dare Evans Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (81) 405 Value Destroyed (2782) 2782 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6347 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 222/300 Energy 275/275 System Corruption 0% Temperature Critical (2224) Movement Core (900) Ox17 Location -7/DSF Parts ------- > --- POWER (2) -------- Deuterium Engine Hybrid Deuterium Engine > --- PROPULSION (4) --- Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit Targeting Computer Transmission Jammer Graphene Brace > --- WEAPON (2) ------- Plasma Cannon Plasma Cannon > --- INVENTORY (15) --- Improved Deuterium Engine Hybrid Deuterium Engine Hybrid Deuterium Engine Hybrid Deuterium Engine Titanium Leg Titanium Leg Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Beam Rifle Plasma Cannon Assault Cannon Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Targeting Computer Transmission Jammer > --- WEAPON ----------- Plasma Cannon Plasma Cannon > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Beam Rifle Plasma Cannon Plasma Cannon Assault Cannon Assault Cannon [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Improved Power Shielding Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 1 1 . . Utility 3 | . . 1 1 1 . Weapon . | . . . . . . Parts Attached 73 | 7 8 21 12 2 23 Power 14 | 1 3 2 3 1 4 Engine 13 | 1 2 2 3 1 4 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 29 | 2 2 8 4 . 13 Treads 2 | 2 . . . . . Leg 27 | . 2 8 4 . 13 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 . 5 2 1 2 Device 6 | 1 . 2 . 1 2 Storage 3 | 1 . 2 . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 2 | . . . 2 . . Artifact . | . . . . . . Weapon 18 | 2 3 6 3 . 4 Energy Gun 2 | 1 . . 1 . . Energy Cannon 4 | . . . . . 4 Ballistic Gun 2 | 1 1 . . . . Ballistic Cannon 10 | . 2 6 2 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 17 | . . 4 3 . 10 Power 3 | . . 1 . . 2 Propulsion 4 | . . . 1 . 3 Utility 5 | . . 1 1 . 3 Weapon 5 | . . 2 1 . 2 Highest Loss Streak 4 | . . 3 2 . 4 To Critical Strikes . | . . . . . . Average Backups 8 | 3 7 7 9 13 14 Power 3 | 1 2 3 5 4 3 Propulsion 1 | 1 . . 2 3 5 Utility . | . 1 . . . . Weapon 2 | . 2 2 2 6 4 Tool/Special . | . . . . . . Unused Backups 14 | . 2 2 3 . 7 Power 7 | . . 2 3 . 2 Propulsion 5 | . . . . . 5 Utility . | . . . . . . Weapon 2 | . 2 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 100 98 94 98 88 Engine 10 | . 6 10 9 15 14 Core 1 | . 7 . . . . Treads 2 | . 13 . . . . Leg 28 | . 14 32 35 30 27 Device 10 | . 14 10 7 5 9 Storage 10 | . 14 11 9 7 7 Processor 7 | . . 11 9 7 7 Protection 2 | . . . 5 15 4 Energy Gun 2 | . 8 . 1 7 2 Energy Cannon 1 | . . . . . 9 Ballistic Gun 1 | . 8 . . . . Ballistic Cannon 15 | . 11 22 15 7 1 Peak Build Rating 50 | 7 12 18 27 34 50 Average Rating 19 | 4 9 14 22 33 42 On Entrance 15 | . 7 10 17 27 34 Naked Turns . | . . . . . . Heaviest Build 56 | 14 19 23 43 52 56 Greatest Support 80 | 40 40 33 52 52 80 Greatest Overweight (x) 17 | . . . 1 . 17 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 10 | 7 8 8 14 15 15 Most Carried 15 | 5 8 8 15 13 15 Average Carried 8 | 3 7 7 9 13 14 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 14 | 5 8 8 14 13 14 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 2191 | 275 208 799 470 . 439 Remotely . | . . . . . . Salvage Created 2633 | 82 597 982 452 . 520 Parts 139 | 4 28 53 24 . 30 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | 1 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 71 | . 15 30 13 . 13 Guns 11 | . 10 . . . 1 Cannons 60 | . 5 30 13 . 12 Classes Destroyed 12 | 2 1 4 3 . 2 Worker 1 | . . . 1 . . Tunneler 1 | 1 . . . . . Recycler 4 | 1 . 2 1 . . Operator 1 | . . 1 . . . Watcher 3 | . . 2 1 . . Swarmer 15 | . . 5 2 . 8 Grunt 39 | . 15 16 6 . 2 Brawler 1 | . . . 1 . . Sentry 12 | . . 9 3 . . Specialist 2 | . . . . . 2 Hunter 1 | . . . 1 . . Heavy 1 | . . . . . 1 Best Kill Streak 9 | 2 3 9 6 . 4 Combat Bots Only 7 | . 3 7 5 . 4 Max Kills in Single Turn 2 | 1 1 2 1 . 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 435 | . 70 137 98 . 130 Missed 117 | . 18 35 26 . 38 Hits 318 | . 52 102 72 . 92 Projectile 318 | . 52 102 72 . 92 Critical Strikes 4 | . . 2 . . 2 Damage Taken 5497 | . 667 1243 900 . 2687 Core 1148 | . 101 161 109 . 777 Absorbed by Shields . | . . . . . . Redirected to Shielding 110 | . . . 6 . 104 Regen/Repaired (Parts) 271 | . . 271 . . . Core Remaining (%) 74 | 100 59 59 80 . . Volleys Fired 221 | 5 55 69 57 . 35 Largest 2 | 2 2 2 2 . 2 Hottest 160 | 70 70 74 93 . 160 Shots Fired 436 | 10 107 138 111 . 70 Gun 118 | 10 93 . 5 . 10 Cannon 318 | . 14 138 106 . 60 Launcher . | . . . . . . Special . | . . . . . . Kinetic 312 | 5 62 138 106 . 1 Thermal 124 | 5 45 . 5 . 69 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 20 | 8 20 15 9 . 13 Robot Miss Streak 6 | . 3 6 3 . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 290 | 8 70 92 70 . 50 Core Hits 122 | 4 31 42 25 . 20 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 10 | . 3 5 1 . 1 Burn 3 | . 2 . . . 1 Destroy 1 | . 1 . . . . Blast 6 | . . 5 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5866 | 88 834 2065 1619 . 1260 Guns 882 | 87 677 . 30 . 88 Cannons 4891 | . 139 1995 1585 . 1172 Explosions . | . . . . . . Melee . | . . . . . . Ramming 93 | 1 18 70 4 . . Kinetic 4031 | 26 399 1995 1585 . 26 Thermal 1742 | 61 417 . 30 . 1234 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 . . . Average Corruption 1 | . . 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 36 | . . 6 28 . 2 Projectiles 32 | . . 2 28 . 2 Explosions . | . . . . . . Melee 4 | . . 4 . . . Knockbacks 41 | . 2 16 22 . 1 Impact 1 | . . 1 . . . Kinetic 39 | . 2 14 22 . 1 Secondary 1 | . . 1 . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 5 | 1 4 . . . . Targets Rammed 28 | 1 11 15 1 . . Kicked 23 | . 7 15 1 . . Crushed . | . . . . . . Highest Temperature 2224 | 70 240 145 63 . 2224 Average Temperature 216 | 36 78 66 25 . 461 Received Heat Transfer 1308 | . 345 468 333 . 162 Effects 46 | . 2 . . . 44 Shutdowns 10 | . . . . . 10 Energy Bleed 5 | . . . . . 5 Interference 8 | . 2 . . . 6 Matter Decay 2 | . . . . . 2 Short Circuit 6 | . . . . . 6 Damage (minor) 5 | . . . . . 5 Damage (major) 6 | . . . . . 6 Damage (core) 4 | . . . . . 4 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . 3 . . . Impact Corruptions 2 | . . 2 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | 1 2 . . . 1 Heat Transferred 4174 | 185 1369 . 74 . 2546 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Maximum Alert Level 1 | . 1 1 1 . 1 Low Security (%) 68 | 100 57 79 55 100 64 Level 1 31 | . 42 20 44 . 35 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . . 1 Peak Influence 342 | 10 274 342 271 81 300 Initial 82 | . . 82 76 81 25 Average 160 | 1 165 173 181 57 133 Influence Increases 2397 | 10 522 984 501 5 375 Destroy 0b10 Robot/C 1420 | . 300 600 260 . 260 Destroy 0b10 Robot/NC 50 | 10 . 25 15 . . Destroy Leader 336 | . 50 174 72 . 40 Successful Hack 60 | . 4 39 12 5 . Disable Machine 105 | . . 60 45 . . Destroy Structure 66 | . 3 11 52 . . Lose Combat Pursuer 360 | . 165 75 45 . 75 Influence Decreases 2097 | 10 326 1000 502 148 111 Entered New Map 327 | . . 114 104 98 11 Time Decay 1300 | 10 326 546 368 50 . Lost Part 170 | . . 40 30 . 100 Purge Threat 300 | . . 300 . . . Squads Dispatched 14 | . 4 5 2 . 3 Investigation 6 | . 3 2 1 . . Extermination . | . . . . . . Reinforcement 8 | . 1 3 1 . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 8 | . 4 2 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 124 | . 38 43 24 . 19 Peak Tracking Total 9 | . 8 9 7 . 5 Tactical Retreats 18 | . 7 4 3 . 4 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 1 | . . 1 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 7 | . . 4 3 . . Max in Single Turn 2 | . . 1 2 . . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 21 | . 5 9 6 1 . Terminals 16 | . 5 7 3 1 . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 58 | . 14 26 17 1 . Successful 34 | . 1 20 12 1 . Failed 24 | . 13 6 5 . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 39 | . 14 17 7 1 . Fabricators . | . . . . . . Repair Stations 9 | . . 9 . . . Recycling Units 4 | . . . 4 . . Scanalyzers 4 | . . . 4 . . Garrison Access 2 | . . . 2 . . Terminal Hacks 18 | . 1 12 4 1 . Prototype ID Bank 4 | . . 3 1 . . Open DSF 1 | . . . . 1 . Emergency Access Points 2 | . 1 1 . . . Alert Level 2 | . . 1 1 . . Unreport Threat 2 | . . 2 . . . Locate Traps 4 | . . 2 2 . . Disarm Traps 1 | . . 1 . . . Dispatch Records 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . . 8 . . . Scan Component 4 | . . 4 . . . Repair 4 | . . 4 . . . Recycling Unit Hacks 3 | . . . 3 . . Process 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Retrieve Matter 1 | . . . 1 . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 5 6 4 . . Full Trace Events 8 | . 4 3 1 . . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . 4 . . . Time 134 | . . 134 . . . Parts Recycled . | . . . . . . Recycled Matter 82 | . . . 82 . . Retrieved Matter 82 | . . . 82 . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Active Infowar (turns) 1846 | 21 804 472 . 88 461 Seismic 1297 | 21 804 472 . . . Jamming 549 | . . . . 88 461 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 3978 | 104 818 1565 857 111 523 Spaces Moved 2115 | 55 409 856 477 86 232 Core 19 | 15 . . . . 4 Treads 139 | 40 99 . . . . Legs 1957 | . 310 856 477 86 228 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 122 120 Average Speed 125 | 130 129 120 121 122 147 Slowest Speed 900 | 160 160 120 190 122 900 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 4 71 78 37 3 85 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 57 | . . 4 53 . . Melee . | . . . . . . Projectile 21 | . . 4 17 . . AOE 36 | . . . 36 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 3020 | 76 594 1260 639 90 361 Wait 473 | 2 95 267 70 1 38 Move 2111 | 55 408 855 476 85 232 Hop . | . . . . . . Pick Up 42 | 7 8 8 8 . 11 Fast Attach 18 | 5 2 5 2 1 3 Attach 16 | 2 . 4 4 1 5 Detach . | . . . . . . Swap 62 | . 6 20 15 2 19 Drop 48 | . 9 17 6 . 16 Fire 221 | 5 55 69 57 . 35 Melee . | . . . . . . Ram . | . . . . . . Kick 23 | . 7 15 1 . . Crush 4 | . 4 . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . . . 2 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 105 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 611 | -10/Materials | Discovered new exit (range 3) 707 | -10/Materials | Discovered new exit (range 5) 923 | -10/Materials | Entered another Materials area 923 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1059 | -9/Materials | Discovered new exit (range 3) 1195 | -9/Materials | Discovered new exit (range 3) 1437 | -9/Materials | Lost 3 parts (1u2w) 1457 | -9/Materials | Destroyed 7 combat bots 1532 | -9/Materials | Discovered new exit (range 15) 1637 | -9/Materials | Discovered new exit (range 3) 1950 | -9/Materials | Repaired Imp. Light Cannon 1983 | -9/Materials | Repaired Imp. Ion Engine 2060 | -9/Materials | Discovered new exit (range 10) 2274 | -9/Materials | Build established: Scavenger-Mutant 2354 | -9/Materials | Repaired Imp. Aluminum Leg 2393 | -9/Materials | Repaired Imp. Heat Sink 2488 | -9/Materials | Entered another Materials area 2488 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3308 | -8/Materials | Discovered new exit (range 12) 3345 | -8/Materials | Entered Factory 3345 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3456 | -7/Factory | Identified exit to DSF 3456 | -7/Factory | Entered DSF 3496 | -7/DSF | Additional patrols routed to DSF 3650 | -7/DSF | Lost 4 parts (1p2u1w) 3786 | -7/DSF | Build established: Mutant 3831 | -7/DSF | Sterilization system engaged 3851 | -7/DSF | Ambient heat levels rising (+10) 3866 | -7/DSF | Ambient heat levels rising (+10) 3881 | -7/DSF | Ambient heat levels rising (+10) 3896 | -7/DSF | Ambient heat levels rising (+10) 3911 | -7/DSF | Ambient heat levels rising (+10) 3921 | -7/DSF | Discovered new exit (range 16) 3926 | -7/DSF | Ambient heat levels rising (+10) 3941 | -7/DSF | Ambient heat levels rising (+10) 3954 | -7/DSF | Core integrity fell below 50% 3956 | -7/DSF | Ambient heat levels rising (+10) 3957 | -7/DSF | Core integrity fell below 20% 3971 | -7/DSF | Ambient heat levels rising (+10) 3980 | -7/DSF | Core destroyed Last Messages --------------- damaged (-90). 03954_ Overheating: Core damaged (-140). 03956_ Overheating: Broken Imp. Carbon-fiber Leg damaged (-33). 03956_ ALERT: Ambient heat levels +10. 03957_ Overheating: Core damaged (-105). 03962_ Power failure, Deuterium Engine shutdown. 03967_ Overheating: Core damaged (-105). 03970_ Power failure, Deuterium Engine shutdown. 03971_ ALERT: Ambient heat levels +10. 03975_ Overheating: Broken Titanium Leg damaged (-31). 03975_ Overheating: Broken Imp. Carbon-fiber Leg damaged (-17). 03975_ Overheating: Lrg. Storage Unit damaged (-93). 03977_ Overheating: Transmission Jammer damaged (-1). 03980_ Power failure, Deuterium Engine shutdown. 03980_ Overheating: Core damaged (-105). 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Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Cannon | 14% | -9/Materials Imp. Ion Engine | 21% | -9/Materials Imp. Aluminum Leg | 27% | -9/Materials Imp. Heat Sink | 30% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactStructuralTorch Manual? 0 Play Time 00:59:59 Cumulative 15.2 hours Start 2025.10.05 @ 01:19:13 End 2025.10.05 @ 02:22:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 11 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9d3c290-09bf-4f1a-8db7-e4cfd3d7a281