Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.17 @ 18:56:11 Player: GR4C3 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (53) 265 Value Destroyed (1395) 1395 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 4028 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 80/700 Matter 97/300 Energy 56/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Advanced Treads > --- UTILITY ---------- Improved Terrain Scanner Seismic Detector High-powered Tractor Beam > --- WEAPON ----------- Pulse Rifle Mini Grenade Launcher Great Maul > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Aluminum Leg Titanium Leg Particle Gun [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 3 | . . 1 . 2 Utility 1 | . . 1 . . Weapon 1 | . . . 1 . Parts Attached 103 | 9 6 15 56 17 Power 17 | 1 1 4 8 3 Engine 12 | 1 1 3 5 2 Core 5 | . . 1 3 1 Reactor . | . . . . . Propulsion 29 | 2 . 1 21 5 Treads 14 | . . . 14 . Leg 9 | 2 . 1 5 1 Wheel . | . . . . . Hover 2 | . . . . 2 Flight 4 | . . . 2 2 Utility 19 | 3 . 3 11 2 Device 13 | 2 . . 9 2 Storage 3 | 1 . 1 1 . Processor 1 | . . 1 . . Hackware 1 | . . . 1 . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 38 | 3 5 7 16 7 Energy Gun 19 | 2 1 3 8 5 Energy Cannon . | . . . . . Ballistic Gun 6 | 1 2 1 1 1 Ballistic Cannon 1 | . . . 1 . Launcher 9 | . 2 3 4 . Special Weapon . | . . . . . Impact Weapon 2 | . . . 2 . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 36 | . . 1 19 16 Power 7 | . . 1 4 2 Propulsion 10 | . . . 5 5 Utility 9 | . . . 5 4 Weapon 10 | . . . 5 5 Highest Loss Streak 14 | . . 1 14 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 73 | . 100 95 68 51 Engine 5 | . 14 5 3 4 Core 3 | . . 4 4 . Treads 3 | . . . 7 . Leg 13 | . 28 29 10 . Hover 1 | . . . . 4 Flight 3 | . . . 1 9 Device 14 | . 28 17 11 10 Storage 1 | . . 4 1 . Hackware 1 | . . . . 6 Protection 2 | . . 8 1 . Energy Gun 9 | . 14 9 10 6 Ballistic Gun 3 | . 11 6 1 . Ballistic Cannon 1 | . . . . 3 Launcher 3 | . 2 5 5 . Impact Weapon 2 | . . . 6 . Peak Build Rating 26 | 9 10 14 26 23 Average Rating 13 | 6 9 12 16 15 On Entrance 9 | . 9 10 14 14 Naked Turns 1 | . . . . 1 Heaviest Build 46 | 13 11 25 46 14 Greatest Support 69 | 20 20 30 69 17 Greatest Overweight (x) 10 | . . . 10 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 5 10 15 5 Average Capacity 6 | 7 5 6 6 5 Most Carried 9 | 4 5 7 9 4 Average Carried 3 | 1 4 4 4 1 Final Capacity 10 | 5 5 10 5 5 Final Carried 7 | 4 5 7 . 1 Class Distribution -------------------- 58% | Mutant 38% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1153 | 211 106 211 522 103 Remotely 323 | . . . 323 . Salvage Created 1343 | 52 173 421 536 161 Parts 96 | 9 7 38 27 15 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 38 | . 4 11 18 5 Melee 3 | . . . . 3 Guns 13 | . 2 4 5 2 AOE 21 | . 2 7 12 . Classes Destroyed 9 | 1 3 3 2 . Worker 2 | . . . 2 . Builder 3 | . . 1 1 1 Tunneler 4 | 3 . 1 . . Operator 5 | . 1 3 1 . Watcher 1 | . 1 . . . Swarmer 14 | . . 4 5 5 Grunt 19 | . 4 6 9 . Duelist 1 | . . . 1 . Sentry 4 | . . 1 3 . Best Kill Streak 10 | 1 3 10 6 2 Combat Bots Only 7 | . 2 7 5 2 Max Kills in Single Turn 4 | 1 3 4 4 1 Gunslinging . | . . . . . Exploded 4 | . 2 4 2 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 415 | . 16 24 203 172 Missed 125 | . 6 8 53 58 Damage Taken 4087 | . 159 188 2286 1454 Core 1120 | . 44 17 439 620 Absorbed by Shields 132 | . . . 132 . Core Remaining (%) 74 | 100 82 95 20 . Volleys Fired 123 | 12 18 19 48 26 Largest 3 | 2 2 2 3 2 Hottest 128 | 60 85 105 128 106 Shots Fired 220 | 24 36 38 92 30 Gun 197 | 24 33 35 75 30 Cannon . | . . . . . Launcher 23 | . 3 3 17 . Special . | . . . . . Kinetic 54 | 12 15 5 12 10 Thermal 105 | 12 18 17 48 10 Explosive 23 | . 3 3 17 . Electromagnetic 38 | . . 13 15 10 Robot Hit Streak 9 | 9 8 6 8 5 Robot Miss Streak 6 | 3 4 3 6 5 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 138 | 16 19 24 58 21 Core Hits 90 | 5 10 20 43 12 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 2 . . 2 Burn 4 | . 2 . . 2 Melee Attacks 10 | . . . . 10 Impact . | . . . . . Slashing 10 | . . . . 10 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3718 | 152 429 585 2119 433 Guns 1645 | 152 215 305 726 247 Cannons . | . . . . . Explosions 1885 | . 214 278 1393 . Melee 171 | . . . . 171 Ramming 17 | . . 2 . 15 Kinetic 332 | 76 66 24 71 95 Thermal 1017 | 76 149 187 547 58 Explosive 1859 | . 214 252 1393 . Electromagnetic 322 | . . 120 108 94 Impact . | . . . . . Slashing 171 | . . . . 171 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 23 | . . . 18 5 Projectiles . | . . . . . Explosions 18 | . . . 18 . Melee 5 | . . . . 5 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 167 | . 25 . 135 7 Shots 6 | . 1 . 5 . Rammed 2 | . . . . 2 Targets Rammed 3 | . . 1 . 2 Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 304 | 40 238 285 290 304 Average Temperature 93 | 17 80 88 113 77 Received Heat Transfer 1188 | . 75 96 924 93 Effects 4 | . 3 . 1 . Interference 4 | . 3 . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 7 | . 1 . 5 1 Heat Transferred 2642 | 175 506 370 1295 296 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 426 | 15 156 426 294 184 Initial 94 | . 9 65 94 84 Average 153 | 7 65 303 180 80 Maximum Alert Level 2 | . . 2 1 . Low Security (%) 72 | 100 100 20 66 100 Level 1 18 | . . 30 33 . Level 2 8 | . . 49 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 . 2 5 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison 5 | . . . 1 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 7 16 27 17 Peak Tracking Total 7 | . 3 4 6 7 Tactical Retreats 5 | . . . 1 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 8 | . . . 5 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 7 | . 3 2 . 2 Terminals 5 | . 2 2 . 1 Fabricators 1 | . . . . 1 Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 4 2 . 2 Successful 6 | . 3 2 . 1 Failed 2 | . 1 . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . 2 2 . 1 Fabricators 1 | . . . . 1 Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 2 . . Prototype ID Bank 1 | . . 1 . . Emergency Access Points 1 | . 1 . . . Dispatch Records 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks 1 | . 1 . . . Scan Component 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . 2 . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2344 | 153 271 407 965 548 Spaces Moved 1464 | 87 167 266 534 410 Core 21 | 7 . . 6 8 Treads 107 | . . . 107 . Legs 879 | 80 167 266 338 28 Wheels . | . . . . . Hover 223 | . . . . 223 Flight 234 | . . . 83 151 Fastest Speed 32 | 50 120 120 100 32 Average Speed 118 | 114 120 120 135 97 Slowest Speed 550 | 120 120 120 550 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 5 43 24 32 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 132 | . 26 15 91 . Melee . | . . . . . Projectile . | . . . . . AOE 132 | . 26 15 91 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1836 | 118 203 311 689 515 Wait 24 | . 6 3 5 10 Move 1460 | 86 166 265 533 410 Hop . | . . . . . Pick Up 65 | 11 4 7 25 18 Fast Attach 14 | . . . 14 . Attach 54 | 7 . 3 27 17 Detach 2 | . . . 2 . Swap 35 | 2 6 12 15 . Drop 28 | . 3 1 20 4 Fire 123 | 12 18 19 48 26 Melee 10 | . . . . 10 Ram 2 | . . . . 2 Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis 18 | . . . . 18 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 154 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 16) 357 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 3) 425 | -10/Materials | Entered another Materials area 425 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 578 | -9/Materials | Discovered new exit (range 7) 646 | -9/Materials | Destroyed 7 combat bots 774 | -9/Materials | Build established: Scavenger-Mutant 832 | -9/Materials | Entered another Materials area 832 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1008 | -8/Materials | Garrison activated, responded to threat 1069 | -8/Materials | Lost 14 parts (3p4n3u4w) 1201 | -8/Materials | Build established: Mutant 1431 | -8/Materials | Core integrity fell below 50% 1727 | -8/Materials | Discovered new exit (range 16) 1797 | -8/Materials | Entered Factory 1797 | -7/Factory | Evolved 2 slots: Propulsion x2 2099 | -7/Factory | Discovered new exit (range 10) 2158 | -7/Factory | Garrison activated, responded to threat 2203 | -7/Factory | Lost 5 parts (1p1n1u2w) 2239 | -7/Factory | Garrison activated, responded to threat 2274 | -7/Factory | Core integrity fell below 50% 2304 | -7/Factory | Lost 6 parts (1p1n3u1w) 2332 | -7/Factory | Core integrity fell below 20% 2345 | -7/Factory | Self-destructed Last Messages --------------- 02286_ Axe severed. 02287_ Acquired Prototype Energy Gun. 02289_ Identified Prc. Shock Rifle. 02289_ Faulty integration triggers heat surge (+338). 02297_ ALERT: Rogue bot located, Programmers report to Factory Zone 4M. 02303_ K-01 Serf cleans the Nuclear Reactor. 02312_ VTOL Module destroyed. 02317_ W-25 Informer sends out distress signal. 02318_ Acquired Shock Rifle. 02320_ U-05 Engineer builds a Door. 02326_ S-27 Virus destroyed. 02328_ VTOL Module destroyed. 02329_ Acquired Corrupted Lgt. Nuclear Core. 02333_ P-60 Hacker resets Y-54 Guardian, system corruption cleaned. 02338_ Shock Rifle destroyed. 02338_ Faulty Prc. Shock Rifle destroyed. 02344_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????#! // "# | | ???????????????????????????????# /] ""# | | ???????????????????????????????# ""# | | ???????????????????????????????# ""# | | ???????????????????????????????+ ""# | | ???????????????????????????????# T"# """ | | ???????????????????????????????# """ ! 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