Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.11 @ 21:24:20

Player: harambe

Result: Destroyed by AM-VOB(R) with Subdweller Machine Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (11)      55
Value Destroyed (250)      250
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (-14)                -14
              TOTAL SCORE: 891

 Bonus
-------
Friendly Fire              -14

 Cogmind 
---------
Core Integrity             0/250
Matter                     260/300
Energy                     112/125
System Corruption          1%
Temperature                Cool (0)
Movement                   Flying (117) Ox1
Location                   -10/Subcaves

 Parts 
-------
>          --- POWER (1) --------
     Light Ion Engine
>          --- PROPULSION (2) ---
           Flight Unit
           Flight Unit
>          --- UTILITY (2) ------
     Small Storage Unit
           Structural Scanner
>          --- WEAPON (2) -------
     Small Laser
           Mining Claw
>          --- INVENTORY (8) ----
  Advanced Weight Redist. System

 Peak State 
------------
>          --- POWER ------------
     Light Nuclear Core
>          --- PROPULSION -------
           Aluminum Leg
           Aluminum Leg
>          --- UTILITY ----------
     Small Storage Unit
           Structural Scanner
>          --- WEAPON -----------
           EM Pulse Gun
    Medium Laser
>          --- INVENTORY --------
     Light Ion Engine
           Flight Unit
           Flight Unit
           Flight Unit
           Flight Unit
           Flight Unit
  Advanced Weight Redist. System
           Mining Claw
[Rating: 10]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Flight Unit              Flight Unit
Utility                    Small Storage Unit
  Device                   Structural Scanner
  Storage                  Small Storage Unit
Weapon                     EM Pulse Gun
  Energy Gun               EM Pulse Gun
  Slashing Weapon          Mining Claw

 Build                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             23   | 6   1   9   7   
  Power                    6    | 1   .   4   1   
    Engine                 5    | 1   .   3   1   
    Core                   1    | .   .   1   .   
    Reactor                .    | .   .   .   .   
  Propulsion               8    | 2   .   1   5   
    Treads                 .    | .   .   .   .   
    Leg                    3    | 2   .   1   .   
    Wheel                  .    | .   .   .   .   
    Hover                  .    | .   .   .   .   
    Flight                 5    | .   .   .   5   
  Utility                  3    | 1   1   1   .   
    Device                 2    | .   1   1   .   
    Storage                1    | 1   .   .   .   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   6    | 2   .   3   1   
    Energy Gun             5    | 2   .   2   1   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          .    | .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               .    | .   .   .   .   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        1    | .   .   1   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 10   | .   .   3   7   
  Power                    1    | .   .   .   1   
  Propulsion               5    | .   .   .   5   
  Utility                  1    | .   .   1   .   
  Weapon                   3    | .   .   2   1   
  Highest Loss Streak      7    | .   .   1   7   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     97   | .   86  99  100 
  Engine                   11   | .   14  10  14  
  Core                     2    | .   .   3   .   
  Leg                      27   | .   28  28  16  
  Device                   11   | .   .   13  14  
  Storage                  14   | .   14  14  14  
  Energy Gun               22   | .   28  21  14  
  Slashing Weapon          5    | .   .   6   14  
Naked Turns                .    | .   .   .   .   
Heaviest Build             17   | 14  15  17  15  
  Greatest Support         20   | 20  20  20  20  
  Greatest Overweight (x)  2    | 2   .   .   .   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 8    | 8   8   8   8   
  Average Capacity         7    | 7   8   8   8   
  Most Carried             8    | 8   8   8   8   
  Average Carried          7    | 5   7   7   5   
  Final Capacity           8    | 8   8   8   8   
  Final Carried            8    | 6   7   8   1   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Yrd Mat Min Sub 
Matter Collected           345  | 171 18  156 .   
  Remotely                 .    | .   .   .   .   
Salvage Created            352  | .   18  282 52  
  Parts                    26   | .   4   18  4   
Haulers Intercepted        .    | .   .   .   .   
Recyclers Shooed           4    | .   2   2   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Combat Hostiles Destroyed  12   | .   .   11  1   
  Guns                     12   | .   .   11  1   
Classes Destroyed          6    | .   1   4   1   
  Watcher                  1    | .   1   .   .   
  Swarmer                  6    | .   .   6   .   
  Grunt                    1    | .   .   1   .   
  Sentry                   2    | .   .   2   .   
  Subdweller               1    | .   .   .   1   
  Assembled                2    | .   .   2   .   
Best Kill Streak           3    | .   1   3   1   
  Combat Bots Only         3    | .   .   3   1   
Max Kills in Single Turn   1    | .   1   1   1   
  Gunslinging              .    | .   .   .   .   
  Exploded                 .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Hostile Shots Fired        109  | .   16  58  35  
  Missed                   30   | .   9   16  5   
Damage Taken               1180 | .   72  479 629 
  Core                     258  | .   .   104 154 
  Absorbed by Shields      .    | .   .   .   .   
Core Remaining (%)         100  | 100 .   .   .   
Volleys Fired              52   | .   6   34  12  
  Largest                  2    | .   2   2   1   
  Hottest                  90   | .   90  90  40  
Shots Fired                81   | .   12  57  12  
  Gun                      81   | .   12  57  12  
  Cannon                   .    | .   .   .   .   
  Launcher                 .    | .   .   .   .   
  Special                  .    | .   .   .   .   
  Kinetic                  .    | .   .   .   .   
  Thermal                  47   | .   6   33  8   
  Explosive                .    | .   .   .   .   
  Electromagnetic          34   | .   6   24  4   
  Robot Hit Streak         7    | .   3   7   4   
  Robot Miss Streak        3    | .   3   3   1   
  Penetration Max          .    | .   .   .   .   
  Secondary Targets        3    | .   .   3   .   
    Max Gunslinging Chain  1    | .   .   1   .   
Shots Hit Robots           56   | .   6   39  11  
  Core Hits                21   | .   1   17  3   
  Critical Kills           .    | .   .   .   .   
  Critical Parts Destroyed .    | .   .   .   .   
  Critical Strikes         2    | .   .   2   .   
    Burn                   2    | .   .   2   .   
Melee Attacks              6    | .   .   3   3   
  Impact                   .    | .   .   .   .   
  Slashing                 6    | .   .   3   3   
  Piercing                 .    | .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   
Damage Inflicted           716  | .   74  480 162 
  Guns                     668  | .   74  480 114 
  Cannons                  .    | .   .   .   .   
  Explosions               .    | .   .   .   .   
  Melee                    48   | .   .   .   48  
  Ramming                  .    | .   .   .   .   
  Kinetic                  .    | .   .   .   .   
  Thermal                  429  | .   61  298 70  
  Explosive                .    | .   .   .   .   
  Electromagnetic          239  | .   13  182 44  
  Impact                   .    | .   .   .   .   
  Slashing                 48   | .   .   .   48  
  Piercing                 .    | .   .   .   .   
Highest Corruption         1    | .   1   1   1   
  Average Corruption       1    | .   1   1   1   
  Corruption Purged        .    | .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   
  Effects                  9    | .   1   7   1   
    Message Errors         4    | .   .   3   1   
    Energy Discharges      2    | .   .   2   .   
    Parts Fused            1    | .   .   1   .   
    Data Loss (minor)      2    | .   1   1   .   
Overload Shots             .    | .   .   .   .   
Overflow Damage            .    | .   .   .   .   
  Projectiles              .    | .   .   .   .   
  Explosions               .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
Knockbacks                 .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Kinetic                  .    | .   .   .   .   
  Secondary                .    | .   .   .   .   
Self-Inflicted Damage      .    | .   .   .   .   
  Shots                    .    | .   .   .   .   
  Rammed                   .    | .   .   .   .   
Targets Rammed             .    | .   .   .   .   
  Kicked                   .    | .   .   .   .   
  Crushed                  .    | .   .   .   .   
Highest Temperature        225  | .   90  225 .   
  Average Temperature      85   | .   35  94  .   
  Received Heat Transfer   105  | .   9   96  .   
Siege Activations          .    | .   .   .   .   
Robots Corrupted           .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Fried              .    | .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   
Robots Melted              .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Melted             1    | .   .   1   .   
  Heat Transferred         1300 | .   185 965 150 
Parts Sabotaged            .    | .   .   .   .   
Parts Stolen               .    | .   .   .   .   
Parts Stripped             .    | .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Peak Influence             194  | .   52  194 .   
  Initial                  19   | .   .   19  .   
  Average                  51   | .   13  61  .   
Maximum Alert Level        .    | .   .   .   .   
  Low Security (%)         100  | 100 100 100 .   
  Level 1                  .    | .   .   .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          2    | .   1   1   .   
  Investigation            1    | .   .   1   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            1    | .   1   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Distress Signals           .    | .   .   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              22   | .   8   12  2   
  Peak Tracking Total      8    | .   8   3   2   
  Tactical Retreats        .    | .   .   .   .   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Traps Triggered            1    | .   1   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Yrd Mat Min Sub 
Machines Disabled          1    | .   1   .   .   
  Max in Single Turn       1    | .   1   .   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Machines Accessed          1    | .   .   1   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                1    | .   .   1   .   
  Successful               1    | .   .   1   .   
  Failed                   .    | .   .   .   .   
    Catastrophic           .    | .   .   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             1    | .   .   1   .   
  Open Door                1    | .   .   1   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         .    | .   .   .   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Yrd Mat Min Sub 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    2    | .   .   1   1   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11 -10 -10 -10 
-------------              Run  | Yrd Mat Min Sub 
Turns Passed               1086 | 57  145 836 48  
Spaces Moved               720  | 39  102 575 4   
  Core                     12   | 12  .   .   .   
  Treads                   .    | .   .   .   .   
  Legs                     708  | 27  102 575 4   
  Wheels                   .    | .   .   .   .   
  Hover                    .    | .   .   .   .   
  Flight                   .    | .   .   .   .   
  Fastest Speed            50   | 50  120 120 120 
  Average Speed            119  | 106 120 120 120 
  Slowest Speed            150  | 150 120 120 120 
  Overloaded Moves         .    | .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   
  Robots Hopped            .    | .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   
Exploration Rate (%)       30   | 3   26  90  1   
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     .    | .   .   .   .   
  Known Exits Taken        .    | .   .   .   .   
  Unknown Exits Taken      3    | 1   1   1   .   
Scrap Searched             1    | .   .   1   .   
Spaces Dug                 .    | .   .   .   .   
Terrain Destroyed          .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
  Projectile               .    | .   .   .   .   
  AOE                      .    | .   .   .   .   
Terrain Rammed             .    | .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   
  Machines Disabled        .    | .   .   .   .   

 Actions                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Total                      856  | 52  113 661 30  
  Wait                     25   | .   .   21  4   
  Move                     717  | 38  101 574 4   
  Hop                      .    | .   .   .   .   
  Pick Up                  21   | 8   3   10  .   
  Fast Attach              7    | 4   1   2   .   
  Attach                   12   | 2   .   3   7   
  Detach                   .    | .   .   .   .   
  Swap                     4    | .   .   4   .   
  Drop                     12   | .   2   10  .   
  Fire                     52   | .   6   34  12  
  Melee                    6    | .   .   3   3   
  Ram                      .    | .   .   .   .   
  Kick                     .    | .   .   .   .   
  Crush                    .    | .   .   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 2 exits: [*Mat] / [*Sub])
-10/Subcaves

 History 
---------
 Turn | Location      | Event
   12 | -11/Scrapyard | Discovered new exit (range 15)
   58 | -11/Scrapyard | Entered Materials
  169 | -10/Materials | Discovered new exit (range 10)
  203 | -10/Materials | Entered Mines
  274 | -10/Mines     | Discovered new exit (range 7)
  315 | -10/Mines     | Build established: Mutant
  561 | -10/Mines     | Learned location of 1 exit from Materials
  593 | -10/Mines     | Met a Derelict shopkeep closing up shop
  741 | -10/Mines     | Excavation squad dispatched
  741 | -10/Mines     | A large section of the Mines collapsed
 1024 | -10/Mines     | Discovered new exit (range 16)
 1039 | -10/Mines     | Entered Subcaves
 1039 | -10/Subcaves  | Learned Materials emergency access door positions
 1057 | -10/Subcaves  | Core integrity fell below 50%
 1069 | -10/Subcaves  | Core integrity fell below 20%
 1087 | -10/Subcaves  | Destroyed by AM-VOB(R) with Subdweller Machine Gun

 Last Messages 
---------------
00806_ Dropped Lgt. Nuclear Core.
00807_ Acquired Ion Engine.
00829_ Acquired 20 matter.
00882_ System corrupted: Energy discharge (-90).
00972_ as-96512 destroyed.
00984_ K-01 Serf collects debris. <x7>
01024_ EXIT=FOUND
LOCATION=UNKNOWN
AMBIENT_HEAT=-10
GOAL=ESCAPE
01039_ Acquired derelict log, extracted data.
Data stored: Materials emergency access points.
01062_ Aluminum Leg destroyed.
01064_ EM Pulse Gun destroyed.
01066_ Aluminum Leg destroyed.
01068_ 4O 8<PPV02XB4PGWLY=%WYVJC:V5DTXW
01074_ Flight Unit destroyed. <x3>
01080_ Ion Engine destroyed.
01083_ L0-AXB(R) destroyed.
01085_ AM-VOB(R) affixes Scrap Shield Fragment to Scrap Shield.

 Map 
-----
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| ?????????##       # ##    ###"""#????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ArmoredCargoChainsword
  Manual?         0
Play Time         00:19:24
  Cumulative      44.5 hours
  Start           2024.07.11 @ 21:03:34
  End             2024.07.11 @ 21:24:20
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          26
  Rogue           26
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             15
Gallery%          35
Achievement%      23
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: f873f8aa-5657-4d56-8f2c-b93c2a2caba1