Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.04 @ 21:10:40 Player: Hechtic Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (381) 381 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1406 Bonus ------- None Cogmind --------- Core Integrity 293/400 Matter 244/300 Energy 100/100 System Corruption 1% Temperature Cool (18) Movement Core (400) Ox7 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Large Storage Unit > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (12) --- Light Ion Engine Aluminum Leg Wheel Compact Wheel Compact Wheel Heat Sink Sensor Array Melee Analysis Suite Core Shielding Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Heavy Assault Rifle EMP Blaster > --- INVENTORY -------- Light Ion Engine Aluminum Leg Wheel Compact Wheel Compact Wheel Heat Sink Sensor Array Melee Analysis Suite Core Shielding Light Assault Rifle Light Assault Rifle Rocket Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Protection Utility Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 20 | 6 3 11 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads . | . . . Leg 6 | 2 . 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 1 2 Device 1 | . . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 2 1 1 Ballistic Cannon . | . . . Launcher 3 | . 1 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 1 8 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 3 | . 1 2 Highest Loss Streak 7 | . 1 7 Average Slot Usage (%) 89 | . 85 93 Engine 12 | . 14 10 Leg 28 | . 28 29 Device 1 | . . 2 Storage 18 | . 14 22 Protection 4 | . . 8 Ballistic Gun 20 | . 23 18 Launcher 3 | . 4 3 Naked Turns . | . . . Heaviest Build 35 | 11 27 35 Greatest Support 36 | 20 20 36 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 12 | 6 12 12 Average Capacity 8 | 5 6 12 Most Carried 12 | 4 6 12 Average Carried 6 | 1 4 9 Final Capacity 12 | 6 12 12 Final Carried 11 | 4 6 11 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 480 | 262 95 123 Remotely . | . . . Salvage Created 552 | 65 195 292 Parts 34 | 3 13 18 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 13 | . 8 5 Guns 9 | . 6 3 AOE 4 | . 2 2 Classes Destroyed 6 | 1 2 3 Worker 1 | . . 1 Recycler 3 | 1 1 1 Swarmer 6 | . 6 . Grunt 5 | . 2 3 Duelist 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 5 | 1 5 4 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . 1 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1166 | . 344 822 Core 162 | . 55 107 Absorbed by Shields . | . . . Core Remaining (%) 89 | 100 78 . Volleys Fired 48 | 1 29 18 Largest 2 | 2 2 2 Hottest 56 | 40 50 56 Shots Fired 79 | 2 44 33 Gun 67 | 2 40 25 Cannon . | . . . Launcher 12 | . 4 8 Special . | . . . Kinetic 67 | 2 40 25 Thermal . | . . . Explosive 8 | . 4 4 Electromagnetic 4 | . . 4 Robot Hit Streak 8 | 2 8 8 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 47 | 2 23 22 Core Hits 37 | 2 16 19 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1166 | 15 488 663 Guns 408 | 15 213 180 Cannons . | . . . Explosions 758 | . 275 483 Melee . | . . . Ramming . | . . . Kinetic 408 | 15 213 180 Thermal . | . . . Explosive 619 | . 275 344 Electromagnetic 139 | . . 139 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Effects 3 | . . 3 Message Errors 1 | . . 1 Data Loss (minor) 2 | . . 2 Overload Shots . | . . . Overflow Damage 77 | . 23 54 Projectiles . | . . . Explosions 77 | . 23 54 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 240 | . 79 161 Shots 10 | . 3 7 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 42 | . 16 42 Average Temperature 13 | . 9 15 Received Heat Transfer 198 | . 36 162 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 257 | 5 256 257 Average Influence 122 | 1 104 168 Maximum Alert Level 1 | . 1 1 Low Security (%) 83 | 100 72 90 Level 1 16 | . 27 9 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 11 14 Peak Tracking Total 7 | . 5 7 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 4 | . 2 2 Max in Single Turn 2 | . 1 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 1 2 Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 3 5 Successful 5 | . 2 3 Failed 3 | . 1 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 8 | . 3 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 2 3 Prototype ID Bank 1 | . . 1 Level Access Points 1 | . 1 . Locate Traps 1 | . . 1 Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 731 | 74 331 326 Spaces Moved 401 | 51 186 164 Core 6 | 6 . . Treads . | . . . Legs 395 | 45 186 164 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 122 | 113 122 125 Slowest Speed 150 | 120 150 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 5 33 22 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 43 | . 21 22 Melee . | . . . Projectile . | . . . AOE 43 | . 21 22 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 567 | 62 253 252 Wait 83 | 1 33 49 Move 399 | 50 185 164 Hop . | . . . Pick Up 11 | 4 2 5 Fast Attach 12 | 6 2 4 Attach 4 | . 1 3 Detach 3 | . 1 2 Swap 4 | . . 4 Drop 3 | . . 3 Fire 48 | 1 29 18 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Identified exit to Materials 315 | -10/Materials | Build established: Mutant 406 | -10/Materials | Entered another Materials area 406 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 642 | -9/Materials | Discovered new exit (range 10) 732 | -9/Materials | Self-destructed Last Messages --------------- 00715_ Imp. Aluminum Leg destroyed. 00716_ Heat Sink fried. 00716_ G-34 Mercenary destroyed. 00716_ EMP Blaster destroyed. 00721_ R-06 Scavenger collects Aluminum Leg. 00721_ K-01 Serf cleans the Pressure Siphon. 00723_ Imp. Aluminum Leg destroyed. 00725_ Terminal disabled. 00725_ R-06 Scavenger destroyed. 00725_ Pressure Siphon disabled. 00725_ K-01 Serf collects debris. 00726_ L-31 Rogue destroyed. 00727_ Hvy. Assault Rifle destroyed. 00728_ Aluminum Leg destroyed. 00728_ Imp. Ion Engine destroyed. 00728_ Destroyed Sml. Laser. 00728_ K-01 Serf destroyed. 00730_ Imp. Terrain Scanner destroyed. 00730_ Destroyed Imp. Terrain Scanner. 00730_ Destroyed Sml. Laser. 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