Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.23 @ 07:11:57 Player: Chloroform Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (79) 395 Value Destroyed (2544) 2544 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (211) 211 TOTAL SCORE: 5650 Bonus ------- High Alert Combat Kills 11 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (27) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Authchip [R/Combat] Relay Coupler [Swarmer] (31) Relay Coupler [Brawler] (22) Relay Coupler [Demolisher] (18) Relay Coupler [Heavy] (11) Peak State ------------ > --- POWER ------------ Ion Engine Light Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Improved Light Armor Plating Hardlight Generator Authchip [R/Combat] > --- WEAPON ----------- Flak Gun Assault Cannon Great Maul > --- INVENTORY -------- Light Nuclear Core Advanced Treads Advanced Treads Advanced Treads Large Storage Unit Compact Battery Hardlight Generator Authchip [R/Combat] Authchip [R/Combat] Arc Projector EM Pulse Cannon Improved EM Pulse Cannon Minigun [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Large Storage Unit Device Hardlight Generator Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Authchip [R/Combat] Protection Improved Light Armor Plating Weapon Arc Projector Energy Gun Arc Projector Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . 1 . . . Propulsion 2 | . . 1 1 . . Utility 2 | . . . 1 1 . Weapon 1 | . . . . 1 . Parts Attached 91 | 7 6 21 28 9 20 Power 17 | 2 1 4 6 1 3 Engine 12 | 2 1 4 3 . 2 Core 5 | . . . 3 1 1 Reactor . | . . . . . . Propulsion 18 | 2 1 7 2 1 5 Treads 11 | . . 3 2 1 5 Leg 7 | 2 1 4 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 28 | 1 2 6 10 2 7 Device 12 | 1 2 4 2 . 3 Storage 9 | . . 1 6 . 2 Processor 3 | . . . 1 2 . Hackware 1 | . . . . . 1 Protection 3 | . . 1 1 . 1 Artifact . | . . . . . . Weapon 28 | 2 2 4 10 5 5 Energy Gun 5 | . . . 2 1 2 Energy Cannon 2 | . . . . . 2 Ballistic Gun 15 | 2 1 4 6 1 1 Ballistic Cannon 2 | . 1 . . 1 . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 2 | . . . 2 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 35 | . . 3 2 2 28 Power 8 | . . 1 1 1 5 Propulsion 10 | . . 1 . 1 8 Utility 9 | . . . 1 . 8 Weapon 8 | . . 1 . . 7 Highest Loss Streak 7 | . . 2 1 2 7 To Critical Strikes 2 | . . . . . 2 Average Slot Usage (%) 91 | . 91 99 98 94 74 Engine 11 | . 14 21 11 7 4 Core 3 | . . . 6 6 1 Treads 22 | . . 12 36 29 17 Leg 7 | . 27 20 . . . Device 9 | . 20 16 4 7 6 Storage 8 | . . 1 14 7 10 Processor 1 | . . . 3 4 . Hackware 1 | . . . . . 6 Protection 3 | . . 3 4 7 1 Energy Gun 3 | . . . 4 3 5 Ballistic Gun 11 | . 25 17 11 7 4 Ballistic Cannon 2 | . 2 4 . 7 2 Impact Weapon 1 | . . . . . 6 Naked Turns 15 | . . . . . 15 Heaviest Build 107 | 10 12 43 107 53 53 Greatest Support 88 | 20 20 66 88 88 88 Greatest Overweight (x) 8 | 1 . . 1 . 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 5 5 15 25 15 15 Average Capacity 12 | 5 5 6 15 15 14 Most Carried 16 | 5 5 14 16 15 15 Average Carried 10 | 3 4 5 14 14 10 Final Capacity 15 | 5 5 15 15 15 5 Final Carried 15 | 4 5 14 15 15 5 Class Distribution -------------------- 78% | Mutant 13% | Scavenger-Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Gar Matter Collected 2480 | 282 190 452 875 322 359 Remotely 418 | . . 418 . . . Salvage Created 2975 | 41 343 453 1100 288 750 Parts 152 | 4 23 31 63 13 18 Haulers Intercepted . | . . . . . . Recyclers Shooed 5 | . . . 3 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Combat Hostiles Destroyed 66 | 1 10 12 19 5 19 Melee 8 | . . . 3 . 5 Guns 36 | 1 10 7 16 . 2 Cannons 16 | . . 5 . 4 7 AOE 1 | . . . . 1 . Classes Destroyed 12 | 1 2 2 3 2 2 Worker 2 | . . . 2 . . Builder 1 | . . . . 1 . Recycler 7 | . 1 1 4 1 . Operator 1 | . . . . 1 . Watcher 2 | . . . 2 . . Swarmer 17 | . 6 . 8 . 3 Grunt 37 | 1 4 9 8 3 12 Brawler 1 | . . . . . 1 Duelist 1 | . . 1 . . . Sentry 6 | . . 2 2 1 1 Hunter 3 | . . . 1 1 1 Programmer 1 | . . . . . 1 Best Kill Streak 9 | 1 9 4 7 2 5 Combat Bots Only 7 | 1 5 4 7 2 5 Max Kills in Single Turn 2 | 1 2 1 1 1 1 Gunslinging 1 | . 1 . . . . Exploded 1 | . . . . 1 . Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Gar Damage Taken 5570 | 12 362 655 1087 334 3120 Core 938 | . 75 86 75 19 683 Absorbed by Shields 919 | . . . 72 180 667 Regen/Repaired (Parts) 68 | . . 68 . . . Core Remaining (%) 83 | 100 70 78 86 . . Volleys Fired 180 | 2 27 42 63 23 23 Largest 3 | 2 2 2 2 3 2 Hottest 127 | 40 40 58 83 127 118 Shots Fired 338 | 4 54 82 101 56 41 Gun 266 | 4 54 53 101 32 22 Cannon 71 | . . 29 . 23 19 Launcher 1 | . . . . 1 . Special . | . . . . . . Kinetic 308 | 4 54 82 87 46 35 Thermal . | . . . . . . Explosive 1 | . . . . 1 . Electromagnetic 29 | . . . 14 9 6 Robot Hit Streak 15 | 2 7 15 9 15 13 Robot Miss Streak 8 | 1 2 4 4 8 7 Penetration Max 1 | . . . 1 . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 270 | 2 36 59 80 36 57 Core Hits 142 | 2 17 24 44 17 38 Critical Kills . | . . . . . . Critical Parts Destroyed 4 | . . 1 . . 3 Critical Strikes 7 | . . 2 . 1 4 Destroy 1 | . . 1 . . . Blast 2 | . . 1 . 1 . Smash 4 | . . . . . 4 Melee Attacks 53 | . . . 14 . 39 Impact 39 | . . . . . 39 Slashing 14 | . . . 14 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5574 | 25 450 888 1621 785 1805 Guns 2960 | 25 450 541 1259 314 371 Cannons 1032 | . . 347 . 339 346 Explosions 132 | . . . . 132 . Melee 1402 | . . . 342 . 1060 Ramming 48 | . . . 20 . 28 Kinetic 3726 | 25 450 888 1114 601 648 Thermal . | . . . . . . Explosive 132 | . . . . 132 . Electromagnetic 266 | . . . 145 52 69 Impact 1060 | . . . . . 1060 Slashing 342 | . . . 342 . . Piercing . | . . . . . . Highest Corruption 9 | . . . . . 9 Average Corruption 8 | . . . . . 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 29 | . . . . . 29 Message Errors 8 | . . . . . 8 Matter Fused 11 | . . . . . 11 Energy Discharges 5 | . . . . . 5 Parts Rejected 1 | . . . . . 1 Data Loss (major) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 221 | . . . . . 221 Projectiles 3 | . . . . . 3 Explosions . | . . . . . . Melee 218 | . . . . . 218 Knockbacks 12 | . . 6 . 2 4 Impact 1 | . . . . . 1 Kinetic 9 | . . 5 . 2 2 Secondary 2 | . . 1 . . 1 Self-Inflicted Damage 13 | . . . . . 13 Shots . | . . . . . . Rammed 10 | . . . 3 . 7 Targets Rammed 10 | . . . 3 . 7 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 294 | . . 30 260 294 102 Average Temperature 72 | . . 13 71 104 33 Received Heat Transfer 2047 | 6 150 240 221 128 1302 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 3 | . . . . . 3 Impact Corruptions 9 | . . . . . 9 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Peak Influence 419 | 20 289 301 419 246 313 Initial 53 | . 13 . 12 32 53 Average 161 | 5 114 100 191 114 244 Maximum Alert Level 2 | . 1 1 2 1 1 Low Security (%) 60 | 100 76 91 53 73 23 Level 1 38 | . 23 8 44 26 76 Level 2 . | . . . 2 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 2 2 3 4 . Investigation 8 | . 2 1 2 3 . Extermination 1 | . . . . 1 . Reinforcement 2 | . . 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Gar Distress Signals 4 | . 1 1 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 95 | 1 11 13 35 11 24 Peak Tracking Total 9 | 1 6 4 9 3 6 Tactical Retreats 8 | . . 1 2 2 3 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Traps Triggered 4 | . 1 1 . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Gar Machines Disabled 2 | . 1 . . 1 . Max in Single Turn 1 | . 1 . . 1 . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Gar Machines Accessed 18 | . 5 3 6 4 . Terminals 12 | . 5 1 4 2 . Fabricators . | . . . . . . Repair Stations 2 | . . 1 . 1 . Recycling Units 2 | . . 1 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 53 | . 13 13 19 8 . Successful 36 | . 9 9 13 5 . Failed 17 | . 4 4 6 3 . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 35 | . 13 2 16 4 . Fabricators . | . . . . . . Repair Stations 6 | . . 4 . 2 . Recycling Units 8 | . . 7 1 . . Scanalyzers 2 | . . . 2 . . Garrison Access 2 | . . . . 2 . Terminal Hacks 23 | . 9 . 10 4 . Record 12 | . 4 . 5 3 . Robot Analysis 1 | . . . 1 . . Open DSF 1 | . . . . 1 . Alert Level 2 | . 1 . 1 . . Unreport Threat 2 | . 1 . 1 . . Locate Traps 2 | . 1 . 1 . . Dispatch Records 1 | . 1 . . . . Recall Investigation 1 | . . . 1 . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . 3 . . . Scan Component 2 | . . 2 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 7 | . . 6 1 . . Recycle Component 1 | . . 1 . . . Process 2 | . . 2 . . . Report Inventory 2 | . . 1 1 . . Retrieve Matter 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 3 1 5 3 . Full Trace Events 5 | . 1 . 2 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 32 | . . 32 . . . Parts Recycled 1 | . . 1 . . . Recycled Matter 20 | . . 20 . . . Retrieved Matter 20 | . . 20 . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Programmers 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Gar Turns Passed 4084 | 85 413 854 1221 594 917 Spaces Moved 1938 | 70 199 396 592 291 390 Core 59 | 38 . . . . 21 Treads 1449 | . . 197 592 291 369 Legs 430 | 32 199 199 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 145 145 50 Average Speed 143 | 85 120 132 147 145 171 Slowest Speed 450 | 120 120 145 225 145 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 6 36 29 45 5 51 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 8 | . . . . 8 . Melee . | . . . . . . Projectile . | . . . . . . AOE 8 | . . . . 8 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Gar Total 2818 | 90 321 648 824 419 516 Wait 389 | . 81 138 64 83 23 Move 1933 | 69 198 395 591 290 390 Hop . | . . . . . . Pick Up 93 | 10 3 31 31 7 11 Fast Attach 25 | 2 3 6 9 3 2 Attach 33 | 4 . 6 4 3 16 Detach 1 | . . . 1 . . Swap 33 | 1 3 9 15 3 2 Drop 68 | 2 6 21 29 7 3 Fire 180 | 2 27 42 63 23 23 Melee 53 | . . . 14 . 39 Ram 7 | . . . . . 7 Kick . | . . . . . . Crush 3 | . . . 3 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 54 | -11/Junkyard | Discovered new exit (range 8) 86 | -11/Junkyard | Entered Materials 310 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 11) 499 | -10/Materials | Entered another Materials area 499 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 797 | -9/Materials | Build established: Scavenger-Mutant 966 | -9/Materials | Repaired Shotgun 1160 | -9/Materials | Discovered new exit (range 13) 1303 | -9/Materials | Build established: Mutant 1353 | -9/Materials | Entered another Materials area 1353 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1621 | -8/Materials | Destroyed 7 combat bots 2560 | -8/Materials | Discovered new exit (range 11) 2574 | -8/Materials | Entered Factory 2574 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2587 | -7/Factory | Identified exit to DSF 3114 | -7/Factory | Found Powered Armor 3166 | -7/Factory | Identified exit to Garrison 3168 | -7/Factory | Entered Garrison 3188 | -7/Garrison | Triggered checkpoint 3301 | -7/Garrison | Lost 4 parts (2p1n1u) 3310 | -7/Garrison | Triggered checkpoint 3454 | -7/Garrison | Triggered checkpoint 3523 | -7/Garrison | Lost 5 parts (1p3n1w) 3598 | -7/Garrison | Lost 6 parts (2p2n2u) 3679 | -7/Garrison | Discovered new exit (range 8) 3686 | -7/Garrison | Triggered checkpoint 3763 | -7/Garrison | Lost 3 parts (1n1u1w) 3948 | -7/Garrison | Triggered checkpoint 4008 | -7/Garrison | Triggered checkpoint 4014 | -7/Garrison | Discovered new exit (range 10) 4025 | -7/Garrison | Core integrity fell below 50% 4070 | -7/Garrison | Released all parts (2) 4071 | -7/Garrison | Core integrity fell below 20% 4085 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03962_ System corrupted: Energy discharge (-75). 04008_ Beams of light sweep through the air. An alarm sounds. 04014_ EXIT=FOUND 04016_ System corrupted: Matter fused (-7). 04028_ Tesla Rifle destroyed. 04031_ System corrupted: Matter fused (-8). 04034_ Adv. Treads destroyed. 04037_ Arc Projector destroyed. 04040_ System corrupted: EM Pulse Cannon failed to cycle. 04040_ EM Pulse Cannon destroyed. 04050_ System corrupted: Matter fused (-10). 04055_ Com. Battery destroyed. 04059_ Imp. Heat Sink destroyed. 04060_ Great Maul destroyed. 04060_ Slammed into G-47 Trooper. 04070_ System corrupted: Matter fused (-6). 04070_ Released Lrg. Storage Unit. 04070_ Released Authchip [R/Combat]. 04078_ Slammed into G-47 Trooper. 04085_ Critical hit (Burn: +37). 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