Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.15 @ 23:36:10 Player: ThatBishHoly Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1129) 1129 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (56) 56 TOTAL SCORE: 3140 Bonus ------- High Alert Combat Kills 56 Cogmind --------- Core Integrity 0/550 Matter 128/300 Energy 100/100 System Corruption 0% Temperature Warning (383) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Cryofiber Web Large Storage Unit Advanced Visual Processing Unit Improved Targeting Computer > --- WEAPON (4) ------- Katana > --- INVENTORY (15) --- Improved Heat Sink Machine Analyzer Improved Terrain Scanner Improved Terrain Scan Processor Recoil Stabilizer Improved Light Armor Plating Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Cryofiber Web Large Storage Unit Advanced Visual Processing Unit Improved Targeting Computer > --- WEAPON ----------- Heavy Particle Gun Advanced Beam Cannon Light Cannon Katana > --- INVENTORY -------- Improved Heat Sink Machine Analyzer Improved Terrain Scanner Improved Terrain Scan Processor Recoil Stabilizer Improved Light Armor Plating Advanced EMP Blaster [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon 2 | . . . 2 Parts Attached 38 | 8 5 14 11 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 4 . 2 3 Treads 5 | 2 . . 3 Leg 2 | . . 2 . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 2 5 2 Device 3 | . . 2 1 Storage 2 | 1 1 . . Processor 4 | . . 3 1 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 15 | 2 2 6 5 Energy Gun 1 | . . . 1 Energy Cannon 3 | . . 1 2 Ballistic Gun 3 | 2 . 1 . Ballistic Cannon 4 | . 2 2 . Launcher 3 | . . 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 17 | . . 10 7 Power 3 | . . 1 2 Propulsion 6 | . . 4 2 Utility 3 | . . 3 . Weapon 5 | . . 2 3 Highest Loss Streak 6 | . . 5 6 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 98 88 84 Engine 8 | . 14 9 6 Treads 11 | . 28 7 9 Leg 4 | . . 10 . Device 8 | . . 10 9 Storage 10 | . 14 11 9 Processor 14 | . . 16 18 Protection 3 | . 12 3 . Energy Gun 1 | . . . 4 Energy Cannon 4 | . . 2 8 Ballistic Gun 1 | . 9 . . Ballistic Cannon 15 | . 18 15 13 Slashing Weapon 2 | . . . 5 Naked Turns . | . . . . Heaviest Build 40 | 11 34 35 40 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 11 | 1 . 9 11 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 5 11 15 15 Most Carried 8 | 4 5 5 8 Average Carried 3 | 1 2 3 4 Final Capacity 15 | 8 15 15 15 Final Carried 7 | . 5 4 7 Class Distribution -------------------- 45% | Mutant 34% | Gunner 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 916 | 192 55 434 235 Remotely . | . . . . Salvage Created 1031 | . 107 556 368 Parts 69 | . 16 40 13 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 35 | . 4 23 8 Guns 7 | . 4 1 2 Cannons 18 | . . 12 6 AOE 9 | . . 9 . Classes Destroyed 8 | . 4 2 2 Worker 2 | . . 1 1 Hauler 3 | . 1 2 . Watcher 3 | . 1 2 . Swarmer 13 | . 3 10 . Grunt 14 | . 1 9 4 Duelist 1 | . . . 1 Sentry 6 | . . 4 2 Hunter 1 | . . . 1 Best Kill Streak 9 | . 3 9 3 Combat Bots Only 7 | . 3 7 3 Max Kills in Single Turn 4 | . 2 4 1 Gunslinging 1 | . 1 . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 303 | . 9 182 112 Missed 77 | . 3 55 19 Damage Taken 2939 | . 49 1283 1607 Core 828 | . 15 251 562 Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 94 37 . Volleys Fired 102 | . 9 65 28 Largest 3 | . 2 2 3 Hottest 158 | . 78 78 158 Shots Fired 204 | . 18 112 74 Gun 30 | . 8 3 19 Cannon 168 | . 10 103 55 Launcher 6 | . . 6 . Special . | . . . . Kinetic 138 | . 18 91 29 Thermal 60 | . . 15 45 Explosive 6 | . . 6 . Electromagnetic . | . . . . Robot Hit Streak 20 | . 9 14 20 Robot Miss Streak 5 | . 3 5 2 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 130 | . 12 65 53 Core Hits 56 | . 7 31 18 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 9 | . . 4 5 Burn 2 | . . . 2 Blast 7 | . . 4 3 Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing 1 | . . . 1 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3031 | . 187 1908 936 Guns 378 | . 85 16 277 Cannons 1999 | . 102 1238 659 Explosions 654 | . . 654 . Melee . | . . . . Ramming . | . . . . Kinetic 1548 | . 187 1027 334 Thermal 829 | . . 227 602 Explosive 654 | . . 654 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 1 . Average Corruption 1 | . 2 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . 1 2 . Message Errors 2 | . 1 1 . Energy Discharges 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 20 | . . 20 . Projectiles 20 | . . 20 . Explosions . | . . . . Melee . | . . . . Knockbacks 12 | . . 11 1 Impact . | . . . . Kinetic 11 | . . 10 1 Secondary 1 | . . 1 . Self-Inflicted Damage 42 | . . 42 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 608 | . 81 150 608 Average Temperature 115 | . 25 49 227 Received Heat Transfer 894 | . 6 294 594 Effects 11 | . . . 11 Energy Bleed 1 | . . . 1 Interference 5 | . . . 5 Damage (minor) 2 | . . . 2 Damage (major) 1 | . . . 1 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 1 | . . 1 . Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 1665 | . . 407 1258 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 568 | . 129 568 231 Initial 181 | . . . 181 Average 207 | . 78 335 126 Maximum Alert Level 2 | . . 2 1 Low Security (%) 63 | 100 100 28 87 Level 1 8 | . . 8 12 Level 2 28 | . . 63 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 2 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 7 33 14 Peak Tracking Total 11 | . 3 11 8 Tactical Retreats 5 | . . 4 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 1 4 3 Terminals 6 | . 1 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 20 | . 2 10 8 Successful 13 | . 1 5 7 Failed 7 | . 1 5 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 13 | . 2 8 3 Terminals 17 | . 2 8 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . 2 1 Garrison Access . | . . . . Terminal Hacks 5 | . . 1 4 Prototype ID Bank 2 | . . . 2 Emergency Access Points 1 | . . . 1 Zone Layout 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 1 4 3 Terminals 6 | . 1 3 2 Botnet 6 | . 1 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 1 1 Researchers 2 | . . 1 1 Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 3 2 Full Trace Events 2 | . . 1 1 Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2595 | 68 442 1146 939 Spaces Moved 1084 | 51 244 462 327 Core 99 | 36 . 32 31 Treads 720 | 11 244 169 296 Legs 261 | . . 261 . Wheels 4 | 4 . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 165 Average Speed 203 | 103 160 204 249 Slowest Speed 600 | 160 160 500 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 41 44 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 44 | . . 44 . Melee . | . . . . Projectile 8 | . . 8 . AOE 36 | . . 36 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1294 | 68 279 557 390 Wait 16 | . 8 . 8 Move 1081 | 50 243 461 327 Hop . | . . . . Pick Up 42 | 8 10 12 12 Fast Attach . | . . . . Attach 26 | 8 1 12 5 Detach 2 | . . 2 . Swap 12 | . 4 2 6 Drop 12 | 2 4 3 3 Fire 102 | . 9 65 28 Melee 1 | . . . 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Discovered new exit (range 16) 200 | -10/Materials | Discovered new exit (range 12) 301 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 11) 511 | -10/Materials | Entered another Materials area 511 | -9/Materials | Evolved 2 slots: Utility x2 913 | -9/Materials | Destroyed 7 combat bots 920 | -9/Materials | Lost 5 parts (1p2n1u1w) 956 | -9/Materials | Core integrity fell below 50% 1332 | -9/Materials | Build established: Scavenger-Mutant 1350 | -9/Materials | Discovered new exit (range 18) 1657 | -9/Materials | Entered another Materials area 1657 | -8/Materials | Evolved 2 slots: Weapon x2 1965 | -8/Materials | Build established: Gunner 2583 | -8/Materials | Core integrity fell below 50% 2593 | -8/Materials | Core integrity fell below 20% 2596 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02572_ G-47 Trooper destroyed. 02574_ Overheating: Cryofiber Web damaged (-9). 02574_ Imp. Ion Engine destroyed. 02575_ G-47 Trooper suffers critical hit (Burn). 02575_ Electrolysis Chamber disabled. 02578_ Lgt. Treads destroyed. 02578_ Adv. Beam Cannon destroyed. 02579_ Overheating: Imp. Targeting Computer damaged (-6). 02580_ Overheating: Core damaged (-71). 02582_ Critical hit (Burn: +37). 02583_ Overheating: Core damaged (-110). 02584_ Arm. Treads destroyed. 02586_ Overheating: System interference. 02586_ Imp. Targeting Computer temporarily disabled. 02586_ Katana temporarily disabled. 02586_ Imp. Targeting Computer temporarily disabled. 02591_ Hvy. Particle Gun destroyed. Map ----- +----------------------------------------------------+ | ##### #?????????????????????????? | | #?????????????????????????? | | +?????????????????????????? | | #?????????????????????????? | | ##?????????????????????????? | | ##+###+##?????????????????????? | | # #?????????????????????? | | # """#?????????????????????? | | + """#?????????????????????? | | % # ] """#?????????????????????? | | # # #?????????????????????? | | ######### ######+#################???????????????? | | # # ## "" # #???????????????? | | # """ # ## """ ""S # "" #???????????????? | | + """ # ## """ ""% # """ #???????????????? | | # """ # ## """ =% # """ !#???????????????? | | # # ## =% # #???????????????? | | ######### ?#########+#### """ #???????????????? | | ????????? ??????# # "" #???????????????? | | ??????# ##### +*g " " #???????????????? | | ??????# #%=% #???????????????? | | ??????+ T +!g=""" #???????????????? | | ??????# #gg """ #???????????????? | | ??????# ##### # %""" #???????????????? | | ??????#####?????# # #???????????????? | | ??+?????????????### ###@ ] #???????????????? | | ??????????????????# #?# Y #???????????????? | | ??????????????????# #?#* ! #???????????????? | | ??????????????????# #?# "T" #???????????????? | | ??????+???????????# #?# #???????????????? | | ??????????????????# #?###### ###???????????????? | | ??????????????????# #???????##?????????????????? | | ??????????????????+ #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# ???????????????????????????? | | ??????????????????# ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 218 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingReactionMount Manual? 0 Play Time 00:22:42 Cumulative 74.1 hours Start 2024.07.15 @ 23:15:12 End 2024.07.15 @ 23:36:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 198 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 42 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: e482718e-9c1c-4428-b2c5-53f99009e7c6