Cogmind - Beta 9.1 *** ADVENTURER MODE // 2019.11.02 @ 11:57:42 Player: sideriver81 Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (90) 450 Value Destroyed (3254) 3254 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (299) 299 TOTAL SCORE: 6203 Bonus ------- High Alert Combat Kills 99 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Location -8/Garrison Parts ------- Power (1) Propulsion (4) Advanced Treads Utility (4) Large Storage Unit Large Storage Unit Weapon (2) Great Axe Great Axe Inventory (16) Light Nuclear Core Light Nuclear Core Light Treads Advanced Treads Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite Relay Coupler [NC] (38) Relay Coupler [Swarmer] (48) Relay Coupler [Grunt] (27) Relay Coupler [Brawler] (29) Relay Coupler [Sentry] (29) Relay Coupler [Hunter] (16) Heavy EM Shotgun Grenade Launcher Great Axe Peak State ------------ Power Light Nuclear Core Propulsion Advanced Treads Advanced Treads Advanced Treads Advanced Treads Utility Large Storage Unit Large Storage Unit Improved Medium Armor Plating Hacking Suite Weapon Great Axe Great Axe Inventory Light Nuclear Core Light Nuclear Core Light Treads Advanced Treads Light Armor Plating Hacking Suite Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Hunter] Heavy EM Shotgun Particle Cannon Grenade Launcher Great Axe [Rating: 36] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Great Axe Energy Gun Shock Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 74 | 4 3 4 15 38 10 Power 7 | 1 . 1 . 4 1 Engine 4 | 1 . . . 3 . Core 3 | . . 1 . 1 1 Reactor . | . . . . . . Propulsion 23 | 2 . 1 7 9 4 Treads 4 | . . . . . 4 Leg 19 | 2 . 1 7 9 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 1 . 2 8 3 Device 6 | . 1 . 1 4 . Storage 4 | 1 . . 1 1 1 Processor . | . . . . . . Hackware 1 | . . . . 1 . Protection 4 | . . . . 2 2 Artifact . | . . . . . . Weapon 29 | . 2 2 6 17 2 Energy Gun 14 | . . . 4 10 . Energy Cannon . | . . . . . . Ballistic Gun 3 | . 2 1 . . . Ballistic Cannon . | . . . . . . Launcher 4 | . . . 1 2 1 Special Weapon . | . . . . . . Impact Weapon 5 | . . 1 1 3 . Slashing Weapon 3 | . . . . 2 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . . . 1 11 5 Power 3 | . . . . 2 1 Propulsion 3 | . . . . 1 2 Utility 5 | . . . . 3 2 Weapon 6 | . . . 1 5 . Highest Loss Streak 5 | . . . 1 3 5 Average Slot Usage (%) 98 | . 98 100 100 98 97 Engine 5 | . 14 9 . 7 . Core 5 | . . 4 11 1 8 Treads 5 | . . . . . 31 Leg 29 | . 28 28 44 35 2 Device 9 | . 12 14 11 10 3 Storage 15 | . 14 14 11 18 18 Hackware 2 | . . . . 3 8 Protection 2 | . . . . 3 5 Energy Gun 6 | . . . 9 11 . Ballistic Gun 6 | . 27 23 . . . Impact Weapon 4 | . . 4 11 3 . Slashing Weapon 4 | . . . . 3 17 Naked Turns . | . . . . . . Heaviest Build 52 | 9 13 18 31 52 52 Greatest Support 88 | 20 20 27 59 54 88 Greatest Overweight (x) 2 | . . . . 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 16 | 6 6 6 10 16 16 Average Capacity 11 | 5 6 6 7 15 16 Most Carried 16 | 4 6 6 10 16 16 Average Carried 11 | 2 5 5 7 14 15 Final Capacity 16 | 6 6 6 10 16 16 Final Carried 16 | 4 6 6 10 16 16 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Gar Matter Collected 1241 | 182 284 10 230 425 110 Remotely . | . . . . . . Salvage Created 3439 | . 268 . 693 1701 777 Parts 188 | . 10 . 55 93 30 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Combat Hostiles Destroyed 71 | . 5 . 17 37 12 Melee 20 | . . . 2 9 9 Guns 19 | . 5 . 5 9 . AOE 25 | . . . 8 14 3 Classes Destroyed 11 | . 3 . 5 3 . Worker 6 | . . . 3 3 . Builder 1 | . . . 1 . . Recycler 3 | . 2 . . 1 . Mechanic 1 | . . . . 1 . Operator 1 | . . . . 1 . Watcher 7 | . . . 4 3 . Swarmer 22 | . 3 . 6 10 3 Grunt 29 | . 2 . 6 16 5 Brawler 2 | . . . 1 1 . Sentry 14 | . . . 4 7 3 Hunter 4 | . . . . 3 1 Best Kill Streak 10 | . 6 . 10 8 3 Combat Bots Only 7 | . 4 . 7 7 3 Max Kills in Single Turn 6 | . 1 . 6 3 3 Gunslinging . | . . . . . . Exploded 4 | . . . 4 2 3 Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Damage Taken 4018 | . 168 24 733 1572 1521 Core 672 | . 20 . 101 195 356 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 . 92 74 . . Volleys Fired 130 | . 24 . 47 58 1 Largest 2 | . 2 . 1 2 1 Hottest 100 | . 40 . 50 100 30 Shots Fired 195 | . 48 . 47 99 1 Gun 182 | . 48 . 42 92 . Cannon . | . . . . . . Launcher 13 | . . . 5 7 1 Special . | . . . . . . Kinetic 48 | . 48 . . . . Thermal . | . . . . . . Explosive 13 | . . . 5 7 1 Electromagnetic 134 | . . . 42 92 . Robot Hit Streak 43 | . 17 . 43 20 1 Robot Miss Streak 2 | . 2 . 2 2 . Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 2 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 276 | . 40 . 69 133 34 Core Hits 135 | . 13 . 36 69 17 Critical Hits 1 | . . . . 1 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Melee Attacks 130 | . . . 34 57 39 Impact 76 | . . . 34 42 . Slashing 54 | . . . . 15 39 Piercing . | . . . . . . Sneak Attacks 2 | . . . . 2 . Combat Hostiles . | . . . . . . Follow-up Attacks 11 | . . . 2 6 3 Damage Inflicted 8372 | . 429 . 1907 4324 1712 Guns 2472 | . 429 . 717 1326 . Cannons . | . . . . . . Explosions 1850 | . . . 598 1109 143 Melee 4050 | . . . 592 1889 1569 Ramming . | . . . . . . Kinetic 429 | . 429 . . . . Thermal 451 | . . . 31 420 . Explosive 1399 | . . . 567 689 143 Electromagnetic 2043 | . . . 717 1326 . Impact 1903 | . . . 592 1311 . Slashing 2147 | . . . . 578 1569 Piercing . | . . . . . . Highest Corruption 1 | . . 1 1 . . Average Corruption 1 | . . 1 1 . . Corruption Purged . | . . . . . . Effects 3 | . . 2 1 . . Message Errors 3 | . . 2 1 . . Overload Shots . | . . . . . . Overflow Damage 220 | . . . 49 126 45 Projectiles 4 | . . . . 4 . Explosions 46 | . . . 21 25 . Melee 170 | . . . 28 97 45 Knockbacks 7 | . . . 1 6 . Impact 5 | . . . 1 4 . Kinetic . | . . . . . . Secondary 2 | . . . . 2 . Self-Inflicted Damage 242 | . . . 64 155 23 Shots 10 | . . . 3 6 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 275 | . 18 . 78 275 7 Average Temperature 51 | . 9 . 22 70 4 Received Heat Transfer 1533 | . 84 . 270 684 495 Effects 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted 5 | . . . 2 3 . Combat Hostiles 4 | . . . 2 2 . Parts Fried 25 | . . . 6 19 . Impact Corruptions 9 | . . . 2 7 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 600 | . . . 50 550 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . . 1 5 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Peak Influence 756 | . 110 36 296 444 756 Average Influence 196 | . 36 30 141 196 484 Maximum Alert Level 3 | . . . 1 2 3 Low Security (%) 60 | . . . . . . Level 1 25 | . . . . . . Level 2 9 | . . . . . . Level 3 4 | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . . 3 4 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 6 | . . . 3 3 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Distress Signals 7 | . . . 1 6 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 128 | . 8 . 34 61 25 Peak Tracking Total 10 | . 3 . 5 7 10 Tactical Retreats 15 | . 2 . 3 7 3 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Traps Triggered 2 | . . 1 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Gar Machines Disabled 6 | . . . 1 2 3 Max in Single Turn 2 | . . . 1 2 1 Garrison Relay 3 | . . . . . 3 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Machines Accessed 22 | . 6 2 6 8 . Terminals 15 | . 6 1 5 3 . Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 2 | . . . 1 1 . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 70 | . 16 6 17 31 . Successful 57 | . 15 2 13 27 . Failed 13 | . 1 4 4 4 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 47 | . 12 5 14 16 . Terminals 53 | . 16 5 15 17 . Fabricators . | . . . . . . Repair Stations 6 | . . . . 6 . Recycling Units 5 | . . . 2 3 . Scanalyzers 4 | . . . . 4 . Garrison Access 1 | . . . . 1 . Terminal Hacks 32 | . 10 1 9 12 . Record 2 | . . . . 2 . Prototype ID Bank 5 | . 1 . 2 2 . Open Door 1 | . . 1 . . . Terminal Index 1 | . 1 . . . . Alert Level 7 | . . . 3 4 . Unreport Threat 2 | . . . . 2 . Locate Traps 9 | . 5 . 3 1 . Recall Reinforcements 1 | . . . 1 . . Registered Components 1 | . 1 . . . . Zone Layout 3 | . 2 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . . 6 . Scan Component 3 | . . . . 3 . Repair 3 | . . . . 3 . Recycling Unit Hacks 2 | . . . 1 1 . Report Inventory 2 | . . . 1 1 . Scanalyzer 4 | . . . . 4 . Insert Component 2 | . . . . 2 . Analyze 2 | . . . . 2 . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 26 | . 11 2 6 7 . Terminals 10 | . 5 1 2 2 . Track 10 | . 5 1 2 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 1 1 . Mask 2 | . . . 1 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 5 1 6 5 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . . 3 . Time 124 | . . . . 124 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 13 | . . . . . 13 Machine Destruction 13 | . . . . . 13 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Gar Turns Passed 4689 | 68 596 473 1070 1617 865 Spaces Moved 2456 | 53 323 359 598 619 504 Core 10 | 10 . . . . . Treads 458 | . . . . . 458 Legs 1988 | 43 323 359 598 619 46 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 125 122 122 Average Speed 129 | 106 120 121 125 134 144 Slowest Speed 185 | 120 120 125 125 152 185 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 4 51 80 48 38 75 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug 3 | . . . 3 . . Terrain Destroyed 108 | . . . 31 74 3 Melee 3 | . . . 3 . . Projectile . | . . . . . . AOE 105 | . . . 28 74 3 Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Total 3567 | 64 491 398 813 1213 588 Wait 631 | . 125 25 90 386 5 Move 2452 | 52 322 358 597 619 504 Hop . | . . . . . . Pick Up 96 | 8 11 4 17 41 15 Fast Attach 5 | . . 2 1 1 1 Attach 32 | 4 3 . 4 17 4 Detach . | . . . . . . Swap 37 | . . 2 10 20 5 Drop 71 | . 6 7 15 24 19 Fire 130 | . 24 . 47 58 1 Melee 113 | . . . 32 47 34 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 16) 665 | -10/Materials | Entered Mines 838 | -10/Mines | Learned Materials terminal intel 845 | -10/Mines | Learned location of Zion (-7) 969 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1050 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1090 | -10/Mines | Discovered new exit (range 9) 1127 | -10/Mines | Learned location of Storage (-9) 1131 | -10/Mines | Discovered new exit (range 7) 1138 | -10/Mines | Entered Materials 1138 | -9/Materials | Evolved 2 slots: Propulsion x2 1139 | -9/Materials | Loaded intel: 12 terminal locations 1670 | -9/Materials | Destroyed 7 combat bots 2110 | -9/Materials | Discovered new exit (range 10) 2208 | -9/Materials | Entered another Materials area 2208 | -8/Materials | Evolved 2 slots: Utility x2 2720 | -8/Materials | Build established: Scavenger-Mutant 2878 | -8/Materials | Destroyed 7 combat bots 3228 | -8/Materials | Lost 3 parts (1u2w) 3395 | -8/Materials | Repaired Titanium Leg 3497 | -8/Materials | Build established: Mutant 3523 | -8/Materials | Repaired Grenade Launcher 3583 | -8/Materials | Repaired Hvy. EM Shotgun 3820 | -8/Materials | Discovered new exit (range 13) 3825 | -8/Materials | Identified exit to Garrison 3825 | -8/Materials | Entered Garrison 3829 | -8/Garrison | Build established: Scavenger-Mutant 3868 | -8/Garrison | Triggered checkpoint 3887 | -8/Garrison | Garrison Relay disabled 4004 | -8/Garrison | Triggered checkpoint 4098 | -8/Garrison | Triggered checkpoint 4139 | -8/Garrison | Garrison Relay disabled 4167 | -8/Garrison | Build established: Mutant 4201 | -8/Garrison | Discovered new exit (range 8) 4258 | -8/Garrison | Triggered checkpoint 4356 | -8/Garrison | Triggered checkpoint 4388 | -8/Garrison | Garrison Relay disabled 4412 | -8/Garrison | Triggered checkpoint 4461 | -8/Garrison | Discovered new exit (range 12) 4644 | -8/Garrison | Spotted B-75 Beast 4648 | -8/Garrison | Core integrity fell below 50% 4670 | -8/Garrison | Core integrity fell below 20% 4682 | -8/Garrison | Discovered new exit (range 10) 4690 | -8/Garrison | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 04391_ Dropped Relay Coupler [Grunt]. 04393_ Acquired Relay Coupler [Brawler]. 04394_ Dropped Particle Cannon. 04396_ Acquired Relay Coupler [Hunter]. 04412_ Beams of light sweep through the air. An alarm sounds. 04413_ Y-45 Defender destroyed. 04461_ EXIT=FOUND 04500_ ALERT: Garrison interior compromised. 04559_ Great Axe follow-up attack on G-50 Soldier. 04589_ Dropped Lgt. Armor Plating. 04592_ Acquired Imp. Medium Armor Plating. 04593_ Dropped Particle Cannon. 04595_ Acquired Imp. Medium Armor Plating. 04644_ Adv. Treads severed. 04648_ Hacking Suite destroyed. 04653_ Adv. Treads destroyed. 04663_ Imp. Medium Armor Plating destroyed. 04672_ L-31 Rogue destroyed. 04676_ Lgt. Nuclear Core destroyed. 04682_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ???????????????????????? #????????????????????? | | ????????????????????????< #????????????????????? | | ???????????????????????? #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #?????????????????#### | | ????????????????????????#@ #?????????????????# | | ????????????????????????# #?????????????????# ## | | ????????????????????????# #?????????????????# #? | | ????????????????????????# #?????????????????# ## | | ???????#????????????????#BB #?????????????????# | | ???????# ???????????????#BBg#?????????????????# =% | | [###+###+################Y Y#?????????????????# [ | | / = !%=/ /g #?????????????????# ## | | / *=! / #?????????????????# #? | | !###+###+########++"##### #?????????????????# #? | | ???# ??# #??????# #????# #?????????????????# #? | | ???#???###??????# #????# #?????????????????# #? | | ????????????????######### #?????????????????# #? | | ????????????????# + #?????????????????# #? | | ????????????????# + #?????????????????# #? | | ???????????????## ###### #??????#??????????# #? | | ???????????????#!! !#???# ##### #####??????# ## | | ???????????????#] !#???# #??????# | | ???????????????# !#???# #??????# | | ???????????????######???# ######### #??????# # | | ????????????????????????# #???????# #??????# # | | ????????????????????????# #???????# #??????# # | | ????????????????????????# ###?????# #??????# # | | ????????????????????????# + ??????# #??????# # | | ????????????????????????# #???????# #??????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Adv. Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketMediumMediator Manual? 0 Play Time 01:40:37 Cumulative 31.4 hours Start 2019.11.02 @ 10:09:07 End 2019.11.02 @ 11:57:42 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue -11 Adventurer 11 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 10 Gallery% 27 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ee111d0-f610-4bc2-b186-41f83847cbed