Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.28 @ 05:19:06 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (476) 2380 Value Destroyed (27635) 27635 Prototype IDs (107) 2140 Alien Tech Used (5) 1000 Bonus (21129) 21129 TOTAL SCORE: 65384 Bonus ------- High Alert Combat Kills 3754 Follower Combat Kills 1296 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1696 Scanned by Researcher 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -3017 Cogmind --------- Core Integrity 206/1600 Matter 285/300 Energy 1498/2440 System Corruption 15% Temperature Critical (699) Movement Walking (190) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Zero-point Reactor Vortex Chain Reactor > --- PROPULSION (6) --- Centrium Leg High-density Centrium Leg > --- UTILITY (13) ----- Assembled Nanovents Assembled Nanovents Experimental Energy Well Assembled Biocell Array Assembled Combat Suite Experimental Targeting Computer GOLEM Unit > --- WEAPON (3) ------- Assembled Focal Cannon Core Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Assembled Flux Generator Zero-point Reactor > --- PROPULSION ------- Enhanced Armored Heavy Treads Assembled Alloy Leg Assembled Alloy Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Assembled Nanovents Huge Storage Unit Experimental Energy Well Assembled Biocell Array Assembled Combat Suite Experimental Targeting Computer Centrium Medium Armor Plating Centrium Heavy Armor Plating Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Null Cannon > --- INVENTORY -------- Vortex Chain Reactor Centrium Leg Experimental Cooling System Experimental Coolant Injector Experimental Energy Well Experimental Energy Well Zionite Biocell Advanced Melee Analysis Suite Advanced Kinecellerator Nanoactuators Centrium Heavy Armor Plating Experimental EM Disruption Field Experimental Force Field Experimental System Purifier Cooled Nova Cannon Core Cannon Heavy Hardcell Cannon Sigix Broadsword [Rating: 241] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Hover Unit Zionite Glidesys II Flight Unit Improved Diametric Drive Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Flamer Impact Weapon Heavy Hammer Slashing Weapon Blade Saw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Slots Evolved 18 | . . . 2 . 2 . 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Utility 11 | . . . 1 . 2 . 1 . . . . 1 . . . . . 2 . . . . 1 . . . . 2 . 1 . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 488 | 2 20 2 9 20 10 38 2 6 9 3 24 11 19 32 14 48 6 22 8 20 3 8 23 3 3 13 3 7 17 5 8 38 32 Power 18 | . 1 . 1 2 . 1 . 1 . . 1 . 1 1 . 2 . . . . . . . . . . . . . 3 . 2 2 Engine 7 | . 1 . 1 1 . 1 . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . Core 3 | . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . 2 2 Propulsion 70 | 2 1 . 2 3 4 9 1 1 . . 3 1 1 4 1 6 . 3 2 1 . 2 1 . . 4 . 2 3 . . 11 2 Treads 52 | 2 1 . 2 3 4 9 1 1 . . 3 1 1 4 1 4 . 3 1 1 . 2 1 . . . . 2 3 . . 1 1 Leg 16 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 3 . . . . . 10 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Utility 240 | . 3 . 2 6 3 9 1 1 1 . 6 3 8 13 3 21 6 14 5 19 2 5 22 3 3 8 3 5 13 2 7 21 22 Device 146 | . . . . 3 1 1 . . 1 . 2 . 6 12 1 9 2 6 3 17 1 5 21 3 3 6 1 4 11 1 4 13 9 Storage 21 | . 1 . 1 . . 1 . . . . 1 . . . . 2 1 1 1 1 . . . . . . 1 . . 1 2 2 5 Processor 12 | . 1 . . . . . 1 . . . . 2 1 . . . 1 . . . . . 1 . . 1 . . 2 . . . 2 Hackware 7 | . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . Protection 54 | . 1 . 1 3 1 6 . 1 . . 3 . 1 1 2 10 2 7 1 1 1 . . . . 1 1 1 . . 1 2 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 160 | . 15 2 4 9 3 19 . 3 8 3 14 7 9 14 10 19 . 5 1 . 1 1 . . . 1 . . 1 . 1 4 6 Energy Gun 13 | . 3 1 2 2 1 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Energy Cannon 16 | . . . . . . 1 . . . . . . . 1 2 6 . . . . . . . . . . . . . . 1 . 5 Ballistic Gun 57 | . 4 . . 1 1 9 . 1 4 1 9 5 5 7 5 4 . 1 . . . . . . . . . . . . . . . Ballistic Cannon 4 | . 1 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 30 | . . 1 . . 1 3 . 2 3 1 4 . 3 2 . 2 . 3 1 . . . . . . . . . . . . 3 1 Special Weapon 5 | . . . . . . . . . . . . . 1 2 . 1 . . . . . . . . . 1 . . . . . . . Impact Weapon 16 | . 7 . . 2 . 1 . . 1 . 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 14 | . . . 1 1 . 2 . . . 1 . 1 . 1 2 2 . 1 . . 1 1 . . . . . . . . . . . Unidentified Prototypes 39 | . . . . . . 3 . . . . 1 . . . 1 13 . 1 . . 3 . . . . 3 . . 4 1 1 3 5 Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . System Corruption 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Parts Lost 58 | . . . . 10 3 3 . . . . 5 . . . . 1 . 8 . 1 . . . . . . . . 2 . 3 5 17 Power 6 | . . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 2 Propulsion 8 | . . . . 3 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 Utility 35 | . . . . 4 1 2 . . . . 3 . . . . 1 . 5 . 1 . . . . . . . . 2 . 3 5 8 Weapon 9 | . . . . 1 1 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . 4 Highest Loss Streak 12 | . . . . 4 1 2 . . . . 4 . . . . 1 . 4 . 1 . . . . . . . . 2 . 3 2 12 To Critical Strikes 7 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 98 100 97 96 92 92 90 92 92 92 84 84 99 100 100 91 85 82 84 87 87 86 88 89 89 86 87 84 80 81 81 83 83 Engine 2 | . 14 14 11 . . 2 7 . . . 4 6 6 6 6 3 . . . . . . . . . . . . . . . . . Core 2 | . . . . 10 9 6 . 6 7 7 2 . 5 6 6 3 . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 2 6 4 5 5 5 5 5 5 5 5 5 4 4 7 8 7 7 Treads 17 | . 27 28 33 32 27 27 30 30 30 30 30 26 26 26 26 20 13 11 9 5 5 5 4 5 5 3 . 8 5 4 4 2 4 Leg 7 | . . . . . . . . . . . . . . . . 5 13 11 12 17 17 17 15 15 15 17 21 9 9 8 8 17 15 Device 13 | . . . . 10 12 6 7 7 7 7 7 6 19 13 13 6 8 9 22 23 19 24 27 26 26 25 20 23 19 21 20 16 16 Storage 9 | . 14 14 11 11 9 9 7 7 7 7 7 6 6 6 6 9 12 11 10 11 11 11 10 10 10 10 9 9 9 8 8 9 11 Processor 5 | . . . . . . . 5 7 7 7 3 11 10 13 13 8 10 5 . . . . 3 5 5 5 5 4 7 8 8 5 1 Protection 10 | . 12 14 19 8 9 15 7 14 15 15 10 6 6 13 12 15 6 13 8 10 13 9 5 5 5 5 9 9 9 8 7 5 12 Energy Cannon 6 | . . . . . . . . . . . . . . . 1 5 12 10 10 11 10 9 14 15 15 12 14 14 13 13 13 11 11 Ballistic Gun 5 | . 3 . . . 9 14 15 14 14 13 13 11 12 11 5 5 . . . . . . . . . . . . . . . . . Impact Weapon 1 | . 4 . . 18 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 238 | 10 32 32 97 129 113 142 115 127 124 127 127 121 159 165 142 164 165 172 169 170 168 168 186 184 184 202 198 198 210 231 229 228 238 Greatest Support 180 | 40 40 40 60 60 60 60 80 83 83 83 83 80 83 91 80 80 60 60 108 108 88 88 88 88 88 112 132 132 80 60 60 180 142 Greatest Overweight (x) 52 | . . . 1 2 1 2 1 1 1 1 1 1 1 1 1 4 52 3 3 2 1 2 2 2 2 2 1 2 3 3 3 3 1 Average Overweight (x) 1 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 1 1 1 1 1 2 1 1 . 1 2 3 3 1 . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 10 15 18 25 25 25 25 25 25 25 25 25 25 25 25 24 24 25 24 25 25 25 25 25 25 25 23 25 25 25 25 25 24 Most Carried 25 | 6 14 14 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 6 9 13 16 23 24 24 24 24 24 25 23 23 23 24 24 22 24 24 23 24 24 24 24 24 25 24 23 24 24 24 24 24 23 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 14 14 25 25 23 25 25 25 25 25 21 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 24 25 25 25 24 . Class Distribution -------------------- 38% | Golem 28% | Scavenger-Mutant 12% | Mutant 6% | Derelict-Mutant 3% | Trapper-Golem 3% | Hacker-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Golem | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Commander-Golem | -4/Warlord Gunner | -3/Proximity Caves Golem | -3/Research Golem | -3/Quarantine Golem | -2/Research Golem | -2/Testing Hacker-Golem | -1/Access Hacker-Golem | -1/Command Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Matter Collected 8299 | 220 225 44 238 218 193 887 20 273 239 . 580 127 351 866 68 870 60 410 179 226 40 80 237 30 85 120 10 112 224 52 162 413 440 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 26221 | . 649 16 212 300 539 1467 . 272 242 . 567 160 341 701 . 1140 394 2057 253 847 96 346 2231 520 698 693 498 1088 1574 673 1967 2337 3343 Parts 1211 | . 15 6 14 2 38 64 . 13 14 . 32 6 9 42 . 56 21 111 11 32 . 6 129 19 30 32 19 51 105 28 85 91 130 Haulers Intercepted 13 | . 1 . 1 . . 5 . . . . . . . . . . . . . . . . 3 . . . . . . 2 1 . . Recyclers Shooed 10 | . 3 . 1 1 . 3 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 214 | . . . . . . . . 12 16 . 30 . 12 18 . . 21 . 2 31 . 6 . 17 30 . 19 . . . . . . Prevented 13 | . . . . . . . . 1 . . . . 2 3 . . . . 2 5 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Combat Hostiles Destroyed 383 | . 11 3 3 3 10 21 . 7 12 . 15 2 5 9 . 8 7 38 7 12 . 4 27 5 12 14 8 13 27 6 23 38 33 Melee 6 | . 3 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Guns 40 | . 2 . 1 . 5 12 . 3 1 . 6 2 1 3 . 4 . . . . . . . . . . . . . . . . . Cannons 244 | . 1 . 2 . . 4 . . . . . . . 1 . . 7 23 3 12 . 3 27 5 10 14 8 13 26 6 22 27 30 AOE 83 | . . 3 . . 5 5 . 4 11 . 8 . 4 5 . 2 . 15 4 . . . . . 2 . . . . . 1 11 3 Classes Destroyed 30 | . 6 1 2 . 4 . . 1 . . 3 . . 1 . 3 1 . . . . . . . . 4 . . 1 . 1 1 1 Worker 15 | . 2 . . 1 2 2 . . . . . 2 . . . . . 2 . . . . 2 . . . . . . . . . 2 Builder 8 | . . . . . 2 . . . . . . . . . . . . 2 . . . . 2 . . . . . . . 2 . . Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 1 . 1 . . 5 . . . . . . . . . . . . . . . . 3 . . . . . . 2 1 . . Recycler 11 | . 1 . . 2 . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 2 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Minesweeper 9 | . . . . . . . . . . . 1 . 1 3 . . . . 1 2 . 1 . . . . . . . . . . . Operator 8 | . 1 . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . 1 . 1 1 . Drone 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . Watcher 18 | . 2 . . . . 2 . . . . . . . . . . . 3 . . . . 5 . . . . 2 1 . 1 1 1 Swarmer 76 | . . 3 . . . . . 4 8 . 5 . 1 4 . . 4 9 5 1 . 1 4 . 3 . . . 9 . . 15 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Grunt 131 | . 11 . . 3 2 11 . . 3 . 6 2 3 5 . . . 10 1 10 . 1 9 . 7 4 5 6 3 3 13 9 4 Brawler 8 | . . . . . 1 . . . 1 . . . . . . . . 1 . . . . 1 . . . . 1 . . . 1 2 Duelist 6 | . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 1 Protector 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 37 | . . . 3 . 3 10 . 1 . . 1 . 1 . . . 1 3 . 1 . 1 1 . . . 1 2 . 2 3 1 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Specialist 3 | . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hunter 28 | . . . . . . . . . . . 2 . . . . . . 7 1 . . . 2 4 2 . . 2 3 . 1 4 . Programmer 50 | . . . . . . . . 2 . . . . . . . . 1 5 . . . . 10 1 . 3 . 2 10 . 6 4 6 Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Behemoth 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Enhanced Grunt 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Enhanced Q-Series 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Technician 5 | . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . . . . . . . Z-Light 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Packrat 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . 2 . . . . . . . . . Assembler 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Golem 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Mutant 4 | . . . . . . . . . . . . . . 2 . . . 1 1 . . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 6 3 1 3 9 4 . 5 4 . 7 3 3 4 . 4 4 9 5 6 . 2 8 3 4 5 7 5 4 3 5 6 5 Combat Bots Only 9 | . 2 3 1 3 7 3 . 4 4 . 7 2 3 4 . 4 4 9 5 6 . 2 6 3 4 5 7 4 4 2 5 6 5 Max Kills in Single Turn 4 | . 1 2 1 1 3 2 . 2 3 . 2 2 2 3 . 1 1 4 3 1 . 1 2 1 2 1 1 2 1 1 2 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . . 3 2 . 2 3 . 2 . 2 3 . 1 . 4 3 . . . . . 2 . . . . . 1 3 2 Melee 1 | . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Damage Taken 28798 | . 376 43 158 1631 685 1196 . 432 260 . 1070 32 59 569 . 1053 604 2937 97 591 . 155 561 368 313 137 330 163 1346 148 1971 1949 9564 Core 2452 | . 56 . 15 149 66 53 . 28 13 . 77 . 33 63 . 82 73 207 . 49 . 18 51 21 21 13 9 . 55 14 74 44 1168 Absorbed by Shields 6120 | . . . . 194 . . . 80 60 . 355 8 71 148 . . . . . . . . . . . 39 261 134 700 151 1520 1163 1236 Reduced by Siege Mode 248 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . 6 21 198 Redirected to Shielding 32 | . . . . . . . . . . . . . . . . 32 . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1501 | . 84 . . . . 373 . . . . . 129 . . 636 . . . . . . . 246 . . 26 . . 7 . . . . Core Remaining (%) 75 | 100 . 77 . 59 . 78 . . . . 83 . . . . . 70 . . . . 72 . . . . 90 . 95 . 93 . 12 Volleys Fired 1211 | . 16 3 9 1 15 92 . 26 13 . 37 2 19 74 2 60 19 113 15 41 4 30 71 11 49 36 18 19 72 15 68 97 164 Largest 3 | . 2 1 2 2 2 2 . 2 2 . 2 2 2 2 1 2 2 2 2 2 1 2 3 3 3 3 3 3 3 3 3 3 3 Hottest 325 | . 91 30 91 91 79 91 . 50 50 . 60 60 100 100 25 125 50 55 50 50 25 50 75 75 75 75 75 75 75 75 75 75 325 Shots Fired 2410 | . 32 3 18 2 27 173 . 49 19 . 68 4 29 123 2 96 38 173 27 85 4 44 166 33 105 66 42 51 149 39 143 216 384 Gun 501 | . 25 . 9 1 24 139 . 46 12 . 62 4 20 99 2 54 . 4 . . . . . . . . . . . . . . . Cannon 1803 | . 7 . 9 1 . 24 . . . . . . . 7 . 21 38 158 25 85 4 44 166 33 105 66 42 51 149 39 143 208 378 Launcher 79 | . . 3 . . 3 10 . 3 7 . 6 . 5 10 . 5 . 11 2 . . . . . . . . . . . . 8 6 Special 27 | . . . . . . . . . . . . . 4 7 . 16 . . . . . . . . . . . . . . . . . Kinetic 469 | . 16 . 9 1 12 128 . 46 12 . 62 4 20 99 2 54 . 4 . . . . . . . . . . . . . . . Thermal 1844 | . 16 . 9 1 12 35 . . . . . . 4 14 . 19 38 158 25 85 4 44 166 33 105 66 42 51 149 39 143 208 378 Explosive 79 | . . 3 . . 3 10 . 3 7 . 6 . 5 10 . 5 . 11 2 . . . . . . . . . . . . 8 6 Electromagnetic 18 | . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . Robot Hit Streak 58 | . 3 1 5 4 8 17 . 11 7 . 10 3 19 13 . 23 14 21 17 15 8 14 24 4 9 13 15 10 19 20 18 26 58 Robot Miss Streak 6 | . 3 1 2 1 1 4 . 1 2 . 2 1 1 2 . 4 1 3 1 2 . 1 6 2 2 2 2 1 4 1 2 3 3 Penetration Max 2 | . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . 1 Secondary Targets 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1651 | . 41 1 14 71 22 125 . 34 10 1 49 4 24 88 5 95 24 103 13 51 7 17 93 19 23 36 19 35 83 28 88 134 294 Core Hits 866 | . 11 5 7 16 21 59 . 12 18 . 36 4 11 43 . 73 11 69 11 18 1 6 51 10 16 22 12 22 39 14 47 80 121 Critical Kills 6 | . . . . . . 1 . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 12 | . 3 . . . . . . . . . 1 2 . . . 3 . . . . . . . . . . . . . . . . 3 Critical Strikes 41 | . 4 . 2 5 1 4 . 1 . . 3 5 1 2 . 8 . . . . . . . . . . . . 1 . . . 4 Burn 9 | . . . 1 . 1 3 . . . . . . 1 1 . 2 . . . . . . . . . . . . . . . . . Destroy 20 | . . . . . . 1 . 1 . . 3 5 . 1 . 5 . . . . . . . . . . . . . . . . 4 Blast 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 4 | . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Sever 6 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 191 | . 36 . 1 81 . 2 . . 3 1 3 3 . 12 19 21 . . . . 3 1 . . . . . . 3 . . 2 . Impact 97 | . 36 . . 11 . . . . 3 . 3 2 . 10 14 18 . . . . . . . . . . . . . . . . . Slashing 74 | . . . . 69 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 24 | . 5 . 1 5 . . . . . 1 . 1 . . 5 3 . . . . 3 . . . . . . . . . . . . Combat Hostiles 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 15 | . 2 . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 78083 | . 1666 210 257 1608 698 3059 . 1053 1062 . 1663 138 723 2480 . 4577 1201 7249 894 2181 195 781 5713 1181 1662 2168 1104 2423 4121 1318 4002 7788 14908 Guns 6271 | . 234 . 87 16 301 1564 . 650 145 . 744 103 305 1330 . 725 . 67 . . . . . . . . . . . . . . . Cannons 53538 | . 37 . 137 16 . 365 . . . . . . . 64 . 310 1143 4544 499 2165 195 781 5655 1181 1390 2168 1104 2423 3848 1318 3993 6074 14128 Explosions 12752 | . . 176 . . 386 1075 . 403 917 . 918 . 375 1034 . 1630 58 2638 395 . . . . . 272 . . . . . . 1714 761 Melee 4946 | . 1372 . . 1574 . . . . . . . . . . . 1738 . . . . . . . . . . . . 262 . . . . Ramming 307 | . 23 34 33 2 11 55 . . . . 1 35 . . . . . . . 16 . . 58 . . . . . 11 . 9 . 19 Kinetic 6109 | . 89 . 137 16 175 1623 . 650 145 . 744 103 305 1330 . 725 . 67 . . . . . . . . . . . . . . . Thermal 54464 | . 182 . 87 16 126 306 . . . . . . 43 116 . 284 1201 4909 499 2165 195 781 5655 1181 1662 2168 1104 2423 3848 1318 3993 6074 14128 Explosive 11947 | . . 176 . . 386 1075 . 403 917 . 918 . 375 1034 . 1520 . 2273 395 . . . . . . . . . . . . 1714 761 Electromagnetic 310 | . . . . . . . . . . . . . . . . 310 . . . . . . . . . . . . . . . . . Impact 3646 | . 1372 . . 536 . . . . . . . . . . . 1738 . . . . . . . . . . . . . . . . . Slashing 1300 | . . . . 1038 . . . . . . . . . . . . . . . . . . . . . . . . 262 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . . . 10 . . 2 . . . 3 3 3 . . . 1 1 1 . 1 8 . 8 5 15 Average Corruption 2 | . . . . . . . . . . . 10 . . 1 . . . 2 3 2 . . . 1 1 1 . 1 5 . 3 2 4 Corruption Purged 22 | . . . . . . . . . . . . . . 2 . . . . . 3 . . . . . . . . . . . 10 7 Corruption Blocked 21 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 19 . . . Effects 184 | . . . . . . . . . . . . . . 2 . . . 16 31 20 . . . 1 16 . . 6 40 . 31 2 19 Message Errors 51 | . . . . . . . . . . . . . . . . . . 6 6 4 . . . . 5 . . 2 11 . 10 2 5 Matter Fused 50 | . . . . . . . . . . . . . . . . . . 5 9 2 . . . . 7 . . 2 13 . 7 . 5 Heat Flow Errors 24 | . . . . . . . . . . . . . . . . . . . 5 4 . . . . 1 . . 1 6 . 4 . 3 Energy Discharges 11 | . . . . . . . . . . . . . . . . . . 1 5 2 . . . . . . . . 1 . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Data Loss (minor) 20 | . . . . . . . . . . . . . . . . . . 3 5 3 . . . . 2 . . . 3 . 4 . . Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . 1 1 . 1 . . Misfires 7 | . . . . . . . . . . . . . . 1 . . . . 1 3 . . . . . . . . 1 . 1 . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . Weapon Failures 9 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . 2 . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4706 | . 422 . . 141 . 10 . 6 . . 99 . 7 52 . 791 16 497 95 221 17 61 240 99 42 131 63 77 241 . 146 574 658 Projectiles 2863 | . . . . . . . . . . . . . . 25 . . 6 428 95 221 17 61 234 99 4 131 63 77 241 . 146 360 655 Explosions 538 | . . . . . . 10 . 6 . . 99 . 7 27 . 58 10 69 . . . . . . 38 . . . . . . 214 . Melee 1305 | . 422 . . 141 . . . . . . . . . . . 733 . . . . . . 6 . . . . . . . . . 3 Knockbacks 15 | . 5 . 1 1 . 3 . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Impact 10 | . 4 . 1 . . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Kinetic 4 | . 1 . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 601 | . . 16 . . 65 . . 26 98 . 50 . 41 11 . 19 . 226 . . . . . . . . . . . . . 49 . Shots 20 | . . 1 . . 3 . . 1 4 . 2 . 1 1 . 1 . 5 . . . . . . . . . . . . . 1 . Rammed 26 | . 3 4 4 1 . 10 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 41 | . 4 4 5 1 2 10 . . . . 1 5 . . . . . . . 1 . . 4 . . . . . 1 . 1 . 2 Kicked 9 | . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . 1 . 1 . 2 Crushed 6 | . 1 . 1 . 2 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 695 | . 300 . 125 48 94 213 . 127 80 . 115 2 131 332 17 354 1 51 248 184 . 4 38 . 71 18 12 240 245 24 230 12 695 Average Temperature 61 | . 81 . 49 27 31 60 . 40 22 . 28 2 54 75 11 80 1 25 105 60 . 4 10 . 20 7 4 95 93 11 95 5 71 Received Heat Transfer 4328 | . 222 . 72 181 153 666 . 35 33 . 199 14 10 177 . 216 75 333 . 231 . 27 112 . 63 6 115 16 37 8 300 103 924 Effects 4 | . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 2 4 Total Turns 315 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 . 26 68 150 Longest Duration 95 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . 15 39 95 Robots Corrupted 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Fried 11 | . 4 . . 3 . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Impact Corruptions 37 | . 13 . . 5 . . . . . . . . . . . 17 . . . . . . 1 . . . . . . . . . 1 Robots Melted 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Melted 48 | . 1 . 1 . . . . . . . . . . . . 1 1 3 . 2 . 3 2 1 . 5 . 2 4 5 6 5 6 Heat Transferred 31476 | . 444 . 296 37 370 962 . . . . . . 480 660 . 1700 705 2675 250 1250 100 400 2450 475 815 755 475 975 2025 700 2200 3400 6877 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Peak Influence 1707 | . 282 98 128 85 334 471 337 . . . . 836 . . . . . 1707 . . . . 735 . . . . 292 559 523 820 1328 1311 Initial 805 | . . 7 . 1 . 136 . . . . . 805 . . . . . . . . . . . . . . . . 117 294 294 473 726 Average 328 | . 120 22 30 14 138 172 80 . . . . 710 . . . . . 562 . . . . 364 . . . . 123 243 382 599 980 640 Maximum Alert Level 5 | . 1 . . . 1 2 1 . . . . 3 . . . . . 5 . . . . 3 . . . . 1 2 2 3 4 4 Low Security (%) 53 | 100 82 100 100 100 60 54 87 . . . . . . . . . . 33 . . . . 35 . . . . 91 48 . . . 56 Level 1 15 | . 17 . . . 39 42 12 . . . . . . . . . . 13 . . . . 6 . . . . 8 31 48 20 . . Level 2 13 | . . . . . . 3 . . . . . 38 . . . . . 11 . . . . 54 . . . . . 19 51 50 20 . Level 3 11 | . . . . . . . . . . . . 61 . . . . . 30 . . . . 2 . . . . . . . 28 35 32 Level 4 5 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . 43 11 Level 5 . | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 72 | . 3 . . . 5 1 1 . . . . 3 . . . . . 16 . . . . 6 . 1 . . 2 5 3 10 12 4 Investigation 10 | . 2 . . . . . 1 . . . . 1 . . . . . 4 . . . . . . 1 . . . . . 1 . . Extermination 22 | . . . . . . . . . . . . 1 . . . . . 2 . . . . 2 . . . . 1 5 . 4 5 2 Reinforcement 23 | . 1 . . . 2 1 . . . . . 1 . . . . . 7 . . . . 2 . . . . . . 3 4 2 . Assault 14 | . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . 1 . . 1 5 2 Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 10 | . . . . . . . . . . . . 1 . . . . . 4 . . . . 1 . . . . 1 . . . 3 . Construction Impeded 3 | . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 1 1 . Active Scanning Responses 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Distress Signals 25 | . . . 2 . 1 3 . . . . . . . . . . . 3 1 . . . 2 . . 1 . 1 . 2 . 2 7 Communications Jammed 105 | . . . . . . . . . . . . . . . . . . . . . . . 17 . . . 2 . . . 82 4 . Distress Signals 101 | . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . . . 82 2 . Times Spotted 606 | . 20 3 9 13 15 27 7 10 13 . 20 5 3 10 . 55 7 60 4 13 . 5 36 6 11 37 8 12 31 6 50 53 57 Peak Tracking Total 37 | . 4 3 4 4 7 3 5 5 4 . 5 2 3 4 . 37 4 9 5 6 . 2 5 3 3 13 5 4 5 2 13 7 7 Tactical Retreats 21 | . 3 . . 6 . . . . . . 3 . . . . 1 . 4 . . . . 1 . . . . . . 1 . 1 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Traps Triggered 9 | . 1 . . 1 . 2 . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 63 | . . . . . . 52 . . . . . . . . . . . 11 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . 5 4 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Reused 15 | . . . . . . 4 . . . . . . . 1 . 1 . 5 . 1 . 2 . . . . . 1 . . . . . Traps Extracted 6 | . . . . . . . . . . . 1 . . . . . . . . 3 . . 2 . . . . . . . . . . Installed 46 | . . . . . . . . . . . . . . 19 . 6 . 6 1 5 . 6 2 . . . . 1 . . . . . Triggered 26 | . . . . . . 4 . . . . 1 . . 2 . . . 6 2 2 . 2 . . . 6 . 1 . . . . . Most Traps Carried 9 | . . . . . . . . . . . 6 6 6 6 6 6 6 6 7 7 6 9 6 6 6 6 6 6 5 . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Disabled 52 | . 1 . . . . . 4 . . . . . . . . 2 1 8 1 2 . . 5 . 4 1 . . 10 . 8 3 2 Max in Single Turn 3 | . 1 . . . . . . . . . . . . . . 1 1 3 1 1 . . 1 . 2 1 . . 1 . 1 1 1 Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Accessed 84 | . 4 . 2 1 3 18 8 2 . 3 . 3 . 3 1 . 1 6 1 1 4 . 3 . 1 . . 2 2 . 11 3 1 Terminals 41 | . 3 . 1 . 2 13 5 . . . . . . . . . 1 2 1 1 . . . . 1 . . . 2 . 7 1 1 Fabricators 11 | . . . . . . . 2 . . . . 1 . . . . . 3 . . . . 1 . . . . 1 . . 2 1 . Repair Stations 9 | . 1 . . . . 2 . . . . . 2 . . . . . 1 . . . . 2 . . . . . . . 1 . . Recycling Units 4 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Hacks 239 | . 15 . 4 1 8 44 23 8 . 25 . 9 . 8 7 . 1 14 1 4 17 . 8 . 4 . . 4 3 . 22 7 2 Successful 155 | . 8 . 2 1 4 26 12 8 . 25 . 7 . 8 7 . 1 5 1 4 17 . 4 . 4 . . 1 . . 5 3 2 Failed 84 | . 7 . 2 . 4 18 11 . . . . 2 . . . . . 9 . . . . 4 . . . . 3 3 . 17 4 . Catastrophic 21 | . 1 . . . 1 5 3 . . . . . . . . . . 1 . . . . . . . . . . 2 . 7 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 83 | . 8 . 3 . 6 25 8 . . . . 2 . . 1 . . 7 . . . . . . . 2 . 1 . . 13 6 1 Terminals 103 | . 13 . 3 . 4 29 15 . . . . . . . . . 1 6 1 4 . . . . 4 . . . 3 . 14 4 2 Fabricators 28 | . . . . . . . 6 . . . . 5 . . . . . 7 . . . . 2 . . . . 2 . . 5 1 . Repair Stations 25 | . 2 . . . . 11 . . . . . 4 . . . . . 1 . . . . 6 . . . . . . . 1 . . Recycling Units 9 | . . . . . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Scanalyzers 5 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Terminal Hacks 104 | . 6 . 1 1 1 10 6 8 . 25 . . . 8 7 . 1 1 1 4 17 . . . 4 . . . . . . 2 1 Record 34 | . . . . . . . . 7 . 6 . . . 6 . . 1 . 1 4 5 . . . 4 . . . . . . . . Part Schematic 22 | . . . . . . . . . . 11 . . . . 7 . . . . . 4 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 3 . 1 . 1 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 10 | . 2 . . . . 1 . . . 3 . . . . . . . . . . 4 . . . . . . . . . . . . Open Door 9 | . . . . 1 . 5 . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Unreport Threat 6 | . . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 4 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . 2 . . . . 3 . . . . . 2 . . . . . . . . . 1 . . 2 . . Network Status 5 | . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . 1 . . 1 . . Load Schematic 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Build 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 17 | . 2 . . . . 9 . . . . . 2 . . . . . . . . . . 4 . . . . . . . . . . Scan Component 9 | . 1 . . . . 5 . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . Repair 8 | . 1 . . . . 4 . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Insert Component 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . . . . . 2 5 3 . . . . 2 . . . . . 2 . . . . . . . . . . . . 2 1 1 Terminals 8 | . . . . . 1 3 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 Botnet 7 | . . . . . 1 2 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 Disrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . 2 . . . . 2 . . . . . 1 . . . . . . . . . . . . 1 . . Prioritize 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Liberate 3 | . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Reject 4 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 60 | . 4 . 1 . 3 12 7 . . . . 3 . . . . . 6 1 1 . . 2 . 1 . . 2 2 . 11 3 1 Full Trace Events 8 | . 2 . . . . 1 1 . . . . 1 . . . . . 1 . . . . . . 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . 5 . . . . 2 . . . . . . . . . . . . . . . 2 . . Robots Built 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . 134 . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . . . . . . . . . . 11 . . . . 22 . . . . . 4 . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 298 | . . . . . . . . . . . . 76 . . . . . . . . . . . . . . . . . . 222 . . Total Part Build Rating 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . 1 . . . . 4 . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . Time 317 | . 26 . . . . 177 . . . . . 8 . . . . . . . . . . 106 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . 3 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . 1 1 . . . . . 1 . . . . 5 1 . . . . 3 . . . . . . . . . . . . Non-combat 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Combat 10 | . . . 1 1 . . . . . 1 . . . . 3 1 . . . . 3 . . . . . . . . . . . . Robot Hacks Applied 12 | . . . 1 1 . . . . . 1 . . . . 5 1 . . . . 3 . . . . . . . . . . . . parse_system 12 | . . . 1 1 . . . . . 1 . . . . 5 1 . . . . 3 . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 . . . . . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . 5 . . . . . . . Allies Hacked 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total Allies 36 | . . 1 . 3 . 10 3 . . . 1 1 . 1 2 1 . 8 . . . . . . . 5 . . . . . . . Largest Group 11 | . . 1 1 3 2 10 11 11 . . 1 1 . 1 3 3 2 4 . . . . . . . 5 1 1 1 . . . . Highest-Rated Group 295 | . . 31 31 40 32 173 201 201 . . 96 12 . 12 204 204 26 142 . . . . . . . 295 65 65 65 . . . . Highest-Rated Ally 96 | . . 31 31 16 16 29 29 29 . . 96 12 . 12 96 96 15 49 . . . . . . . 68 65 65 65 . . . . Total Orders 60 | . . . . 2 . . 2 . . . . . . 3 . 16 4 4 . . . . 1 1 5 3 4 12 3 . . . . STAY 25 | . . . . 1 . . 1 . . . . . . 1 . 5 3 2 . . . . . . 1 2 2 6 1 . . . . FOLLOW 21 | . . . . 1 . . 1 . . . . . . 1 . 6 1 2 . . . . . . . 1 2 6 . . . . . DROP 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . PICKUP 4 | . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . COLLECT 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . . . RETURN 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 2 . . . . Ally Attacks 282 | . . . . 3 8 . 92 23 . . 5 3 . . . 47 . 75 . . . . . . . 26 . . . . . . . Total Damage 6368 | . . . . 54 131 . 1014 421 . . 142 28 . . . 1195 . 1826 . . . . . . . 1557 . . . . . . . Kills 46 | . . . . 3 2 . 12 2 . . . . . . . 9 . 12 . . . . . . . 6 . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . Allies Melted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Robot Analysis Total 10 | . 3 . 1 . 1 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 22 | . . 1 . 2 . . . 2 2 . 2 . 3 2 1 . 2 . 2 2 . 1 . . . . . . . . . . . Drone Launches 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 . . . 2 . . . . Drone Recoveries 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . 2 . . . . Decoded 0b10 Intel 37 | . . . . . . . . . . . . 11 . . . . . 26 . . . . . . . . . . . . . . . Traps 10 | . . . . . . . . . . . . 5 . . . . . 5 . . . . . . . . . . . . . . . Emergency Access 8 | . . . . . . . . . . . . 6 . . . . . 2 . . . . . . . . . . . . . . . Items 17 | . . . . . . . . . . . . . . . . . . 17 . . . . . . . . . . . . . . . Patrols 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exits 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Turns Passed 64068 | 7 1353 929 747 2855 327 3989 739 2797 3286 217 1503 572 2902 4198 2234 5377 3346 1900 2134 2488 288 2579 1503 1577 2136 1391 2450 784 1751 356 1563 2112 1678 Spaces Moved 23948 | 3 638 571 348 796 103 1145 295 1129 1347 89 539 211 1099 1445 861 1927 1228 690 907 1152 147 1218 467 572 772 525 1004 318 562 111 526 758 445 Core 18 | . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . Treads 11697 | 3 638 571 348 796 103 1145 295 1129 1347 89 539 211 1099 1445 861 1074 . 4 . . . . . . . . . . . . . . . Legs 12233 | . . . . . . . . . . . . . . . . 853 1210 686 907 1152 147 1218 467 572 772 525 1004 318 562 111 526 758 445 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 126 | 160 160 160 160 240 243 240 240 240 240 240 240 242 242 240 247 180 180 210 180 183 183 183 183 226 183 183 126 183 210 240 240 179 127 Average Speed 225 | 160 160 160 184 299 248 289 240 240 240 240 240 242 242 241 249 237 245 211 200 185 183 184 225 226 225 205 189 209 233 240 240 198 181 Slowest Speed 2650 | 160 160 160 240 330 250 323 240 240 240 240 242 242 242 247 250 410 2650 410 240 235 183 235 226 226 226 258 192 210 240 240 240 242 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 64 | 2 74 98 21 100 13 95 12 98 99 75 65 7 98 96 86 90 98 24 92 97 60 97 15 96 98 84 94 14 75 5 69 28 20 Regions Visited 33 Branch Regions 23 Pre-discovered Areas 9 | . . . . . . . . . 2 1 . . . 1 . . . . . 1 3 1 . . . . . . . . . . . Known Exits Taken 18 | . . . 1 1 . 1 1 . . . 1 1 1 . . . 1 1 . . . 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 15 | 1 1 1 . . 1 . . 1 1 1 . . . 1 1 1 . . 1 1 1 . . 1 1 . . . . . . . . Scrap Searched 46 | . . 2 . 3 . . . 2 6 . 2 . 4 7 3 . 2 . 1 3 . 3 . 2 4 . 2 . . . . . . Spaces Dug 425 | . 1 7 . . . . . 14 64 . 26 2 . 28 3 17 4 73 8 6 . 16 14 . 35 11 15 . 11 . 13 21 36 Terrain Destroyed 1336 | . 1 23 . . 16 85 . 22 74 . 44 2 34 97 3 46 19 209 37 32 . 22 57 14 86 17 23 11 50 10 37 159 106 Melee 20 | . 1 . . . . . . . 2 . 3 2 . 7 3 . . . . . . . . . . . . . . . . 2 . Projectile 590 | . . . . . . . . . . . 1 . . 5 . 6 12 52 14 32 . 22 57 14 76 17 23 11 50 10 37 45 106 AOE 725 | . . 23 . . 16 85 . 22 72 . 40 . 34 85 . 40 7 156 23 . . . . . 10 . . . . . . 112 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total 31827 | 4 875 581 431 1132 149 1634 327 1185 1377 92 690 256 1312 2031 933 2628 1534 960 1205 1444 164 1531 775 831 1081 782 1535 396 876 172 709 1184 1011 Wait 5006 | . 142 . 33 218 10 239 29 20 2 . 81 17 160 434 24 462 237 89 224 205 . 243 182 244 250 137 452 37 176 31 89 225 314 Move 23915 | 2 637 570 347 795 102 1144 294 1128 1346 88 538 210 1098 1444 860 1926 1227 689 906 1151 146 1217 466 571 771 524 1003 317 562 110 525 757 444 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 298 | . 12 1 18 18 5 23 2 2 2 . 1 7 9 5 5 30 19 10 21 3 2 9 11 1 . 3 21 6 13 3 7 14 15 Fast Attach 132 | . 6 . 1 3 4 11 . . . . 2 2 1 5 3 23 1 3 2 5 3 3 4 . 1 6 2 3 10 2 1 19 6 Attach 69 | . . . 1 8 4 6 2 . 1 . 4 2 4 . . 4 . 4 2 2 . 1 . . . 1 1 2 3 . 1 4 12 Detach 170 | . 3 . . 1 . . . . . . 2 . 1 . . 21 6 8 9 11 2 5 4 . 7 6 14 . 11 3 3 26 27 Swap 291 | 2 14 2 7 9 2 21 . 6 8 3 18 7 14 27 11 21 5 15 4 13 1 4 19 3 2 6 . 2 5 3 7 16 14 Drop 353 | . 9 1 9 11 5 32 . 3 2 . 3 1 6 11 9 52 20 11 21 7 3 12 12 1 1 8 24 9 21 5 7 24 13 Fire 1211 | . 16 3 9 1 15 92 . 26 13 . 37 2 19 74 2 60 19 113 15 41 4 30 71 11 49 36 18 19 72 15 68 97 164 Melee 173 | . 32 . 1 67 . 2 . . 3 1 3 3 . 12 19 21 . . . . 3 1 . . . . . . 3 . . 2 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 8 | . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . 1 . 2 Crush 32 | . 4 4 5 1 2 10 . . . . 1 5 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 58 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . 55 . . . . . . . Trap 109 | . . . . . . 52 . . . . . . . 19 . 6 . 17 1 5 . 6 2 . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -2/Research -2/Testing -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 2) 8 | -11/Junkyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 3) 323 | -10/Materials | Build established: Mutant 735 | -10/Materials | Repaired Lgt. Treads 869 | -10/Materials | Discovered new exit (range 14) 888 | -10/Materials | Discovered new exit (range 15) 1361 | -10/Materials | Entered Mines 1467 | -10/Mines | Discovered new exit (range 6) 1555 | -10/Mines | Discovered new exit (range 8) 1761 | -10/Mines | Learned 8 Materials zone layouts 2031 | -10/Mines | Received a Mining Laser from a helpful Derelict 2290 | -10/Mines | Entered Materials 2290 | -9/Materials | Accompanied by 1 ally 2290 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2291 | -9/Materials | Identified exit to Materials 2291 | -9/Materials | Identified exit to Mines 2435 | -9/Materials | Met 8R-AWN 3037 | -9/Materials | Entered Mines 3039 | -9/Mines | Followed 8R-AWN into the Mines 3046 | -9/Mines | Met a Derelict bent on vengeance 3103 | -9/Mines | Attacked by 8R-AWN 3250 | -9/Mines | Lost 4 parts (1p2n1u) 3332 | -9/Mines | Lost 4 parts (1p1n1u1w) 3358 | -9/Mines | Found 8R-AWN's Boregun 3364 | -9/Mines | Found AS-neutralizer No. 17b 3380 | -9/Mines | Discovered exit to Materials (range 6) 3383 | -9/Mines | Found 8R-AWN's Boregun 3596 | -9/Mines | Learned Materials emergency access door positions 3726 | -9/Mines | Learned 4 Materials zone layouts 3872 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4030 | -9/Mines | Discovered new exit (range 5) 4416 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4769 | -9/Mines | Discovered exit to Materials (range 11) 5892 | -9/Mines | Entered Materials 5892 | -8/Materials | Accompanied by 2 allies 5892 | -8/Materials | Evolved 2 slots: Utility x2 5893 | -8/Materials | Identified exit to Factory 6009 | -8/Materials | Garrison activated, responded to threat 6084 | -8/Materials | Destroyed 7 combat bots 6151 | -8/Materials | Discovered new exit (range 16) 6219 | -8/Materials | Entered Storage 6426 | -8/Storage | Build established: Scavenger-Mutant 6829 | -8/Storage | Build established: Mutant 7135 | -8/Storage | Build established: Scavenger-Mutant 7449 | -8/Storage | Discovered exit to Factory (range 7) 7872 | -8/Storage | Build established: Mutant 8973 | -8/Storage | Repaired Med. Reactive Plating 9030 | -8/Storage | Repaired Rnf. Fission Core 9082 | -8/Storage | Repaired Imp. Assault Rifle 9110 | -8/Storage | Repaired Lgt. Treads 9276 | -8/Storage | Build established: Scavenger-Mutant 9370 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9663 | -8/Storage | Build established: Commander-Mutant 10208 | -8/Storage | Entered Factory 10208 | -7/Factory | Accompanied by 10 allies 10208 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10531 | -7/Factory | Identified exit to Lower Caves 10876 | -7/Factory | Fabricated B-48 Gladiator? 10947 | -7/Factory | Entered Lower Caves 10947 | -7/Lower Caves | Accompanied by 11 allies 11125 | -7/Lower Caves | Learned Armory trap positions 11125 | -7/Lower Caves | Learned Factory stockpile data 11125 | -7/Lower Caves | Learned Research stockpile data 11125 | -7/Lower Caves | Learned Factory terminal intel 11321 | -7/Lower Caves | Learned 12 Factory zone layouts 11336 | -7/Lower Caves | Build established: Scavenger-Mutant 12555 | -7/Lower Caves | Learned 8 Factory zone layouts 12594 | -7/Lower Caves | Discovered new exit (range 7) 13744 | -7/Lower Caves | Entered another Lower Caves area 13832 | -7/Lower Caves | Discovered new exit (range 12) 14768 | -7/Lower Caves | Learned location of Zion (-6) 14982 | -7/Lower Caves | Learned location of Extension (-5) 15915 | -7/Lower Caves | Discovered new exit (range 14) 17030 | -7/Lower Caves | Entered Data Miner 17030 | -7/Data Miner | Discovered new exit (range 6) 17076 | -7/Data Miner | Met Data Miner 17154 | -7/Data Miner | Learned location of Section 7 (-2) 17154 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 17188 | -7/Data Miner | Received God Mode back door access code from Data Miner 17247 | -7/Data Miner | Entered Proximity Caves 17740 | -6/Proximity Caves | Spotter reported a threat 17792 | -6/Proximity Caves | Escorted by Enhanced Grunt 17923 | -6/Proximity Caves | Spotter reported a threat 18017 | -6/Proximity Caves | Spotted B-75 Beast 18061 | -6/Proximity Caves | Lost 4 parts (1n3u) 18110 | -6/Proximity Caves | Spotter reported a threat 18163 | -6/Proximity Caves | Spotter reported a threat 18281 | -6/Proximity Caves | Identified exit to Factory 18380 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18432 | -6/Proximity Caves | Destroyed 7 combat bots 18528 | -6/Proximity Caves | Spotter reported a threat 18747 | -6/Proximity Caves | System corruption reached 10% 18750 | -6/Proximity Caves | Entered Factory 18750 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 18751 | -6/Factory | Identified exit to Factory 18751 | -6/Factory | Identified exit to Lower Caves 18753 | -6/Factory | Loaded intel: 26 terminal locations 18834 | -6/Factory | Incoming investigation squad redirected 18892 | -6/Factory | Fabricated Exp. Targeting Computer (x1) 19100 | -6/Factory | Search patrols dispatched 19268 | -6/Factory | Repaired Lgt. Treads 19322 | -6/Factory | Entered Lower Caves 19591 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19614 | -6/Lower Caves | Identified exit to Lower Caves 19990 | -6/Lower Caves | Encountered a Warlord checkpoint 19996 | -6/Lower Caves | Learned location of 1 exit from Factory 22224 | -6/Lower Caves | Entered another Lower Caves area 22613 | -6/Lower Caves | Discovered exit to Factory (range 8) 24250 | -6/Lower Caves | Learned Factory interactive machine intel 25268 | -6/Lower Caves | Encountered a Warlord checkpoint 25994 | -6/Lower Caves | Learned 8 Research zone layouts 25994 | -6/Lower Caves | Learned Extension emergency access door positions 25994 | -6/Lower Caves | Learned Armory emergency access door positions 25994 | -6/Lower Caves | Learned Extension stockpile data 26027 | -6/Lower Caves | Destroyed O2-YC6(g) 26150 | -6/Lower Caves | Discovered new exit (range 11) 26422 | -6/Lower Caves | Entered Zion 26422 | -6/Zion | Accompanied by 1 ally 26451 | -6/Zion | Given A8's code to call for help 26523 | -6/Zion | Given the Hacking Drone Bay 26529 | -6/Zion | Found Prototype Device 26529 | -6/Zion | Identified Hacking Drone Bay 26554 | -6/Zion | Discovered new exit (range 15) 27066 | -6/Zion | Visited the Megawrench Repair Shop 27261 | -6/Zion | Build established: Derelict-Mutant 28206 | -6/Zion | Megawrench repaired 12 parts 28634 | -6/Zion | Discovered new exit (range 5) 28636 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 28647 | -6/Zion | Enhanced Grunt warped into view, answering call for help 28648 | -6/Zion | Enhanced Grunt warped into view, answering call for help 28656 | -6/Zion | Entered Deep Caves 28656 | -6/Deep Caves | Accompanied by 3 allies 29263 | -6/Deep Caves | Attacked by Z-Imprinter 29276 | -6/Deep Caves | Destroyed Z-Imprinter 29319 | -6/Deep Caves | Found Prototype Device 29319 | -6/Deep Caves | Identified Zio. Metafield Generator 29515 | -6/Deep Caves | Z-Facility disabled 29805 | -6/Deep Caves | Found Prototype Protection 29805 | -6/Deep Caves | Identified Zio. Weapon Casing 29889 | -6/Deep Caves | Found Zio. Weapon Casing 30077 | -6/Deep Caves | Found Prototype Protection 30673 | -6/Deep Caves | Discovered new exit (range 7) 30825 | -6/Deep Caves | Identified Zio. Heavy Carapace 30837 | -6/Deep Caves | Found Exp. Thermal Shield 31010 | -6/Deep Caves | Spotted as-94596 31041 | -6/Deep Caves | Destroyed as-94596 31051 | -6/Deep Caves | Found GOLEM Unit 31121 | -6/Deep Caves | Build established: Scavenger-Mutant 31291 | -6/Deep Caves | Spotted as-26274 31314 | -6/Deep Caves | Destroyed as-26274 31322 | -6/Deep Caves | Triggered Deep Caves wall 31335 | -6/Deep Caves | Spotted AS-69155 31339 | -6/Deep Caves | Spotted AS-52602 31342 | -6/Deep Caves | Destroyed AS-52602 31464 | -6/Deep Caves | Exposed GOLEM chamber 31468 | -6/Deep Caves | Found GOLEM Unit 31954 | -6/Deep Caves | Build established: Golem 32237 | -6/Deep Caves | Found GOLEM Unit 32243 | -6/Deep Caves | Found GOLEM Unit 32278 | -6/Deep Caves | Found Prototype Energy Cannon 32278 | -6/Deep Caves | Identified Firepult 34033 | -6/Deep Caves | Entered Proximity Caves 34033 | -5/Proximity Caves | Accompanied by 2 allies 34442 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 34940 | -5/Proximity Caves | Learned Factory interactive machine intel 35156 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 35431 | -5/Proximity Caves | Spotted B-75 Beast 35448 | -5/Proximity Caves | Destroyed B-75 Beast 35632 | -5/Proximity Caves | Discovered exit to Factory (range 5) 35669 | -5/Proximity Caves | Learned Factory stockpile data 37379 | -5/Proximity Caves | Entered Factory 37379 | -5/Factory | Accompanied by 2 allies 37379 | -5/Factory | Evolved 2 slots: Utility x2 37380 | -5/Factory | Identified exit to Upper Caves 37381 | -5/Factory | Identified exit to Extension 37383 | -5/Factory | Loaded intel: 54 interactive machine locations 38099 | -5/Factory | Cargo convoy interrupted 38279 | -5/Factory | First assault squad dispatched 38308 | -5/Factory | Incoming assault squad redirected 38376 | -5/Factory | Discovered new exit (range 15) 38424 | -5/Factory | Found Prototype Device 38424 | -5/Factory | Identified Active Sensor Suite 38431 | -5/Factory | Lost 4 parts (3u1w) 38714 | -5/Factory | Incoming investigation squad redirected 38781 | -5/Factory | Build established: Scavenger-Golem 39020 | -5/Factory | Incoming investigation squad redirected 39145 | -5/Factory | Destroyed 9 combat bots 39150 | -5/Factory | Found Powered Armor 39245 | -5/Factory | Incoming investigation squad redirected 39279 | -5/Factory | Entered Upper Caves 39309 | -5/Upper Caves | Lost 4 parts (1p2u1w) 39462 | -5/Upper Caves | Build established: Golem 40031 | -5/Upper Caves | Found Alien Artifact 40803 | -5/Upper Caves | Build established: Trapper-Golem 40977 | -5/Upper Caves | Learned Factory stockpile data 41029 | -5/Upper Caves | Encountered a Warlord checkpoint 41031 | -5/Upper Caves | Discovered new exit (range 14) 41125 | -5/Upper Caves | Learned Factory stockpile data 41413 | -5/Upper Caves | Entered another Upper Caves area 41494 | -5/Upper Caves | Learned location of Armory (-3) 41752 | -5/Upper Caves | Discovered new exit (range 5) 41776 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 42681 | -5/Upper Caves | Discovered new exit (range 7) 42954 | -5/Upper Caves | Build established: Golem 43232 | -5/Upper Caves | Attracted the attention of an 0b10 base 43296 | -5/Upper Caves | Learned Extension security intel 43296 | -5/Upper Caves | Learned Armory trap positions 43296 | -5/Upper Caves | Learned Research trap positions 43296 | -5/Upper Caves | Learned location of 1 exit from Research 43901 | -5/Upper Caves | Entered Zhirov 43901 | -5/Zhirov | Discovered new exit (range 3) 43934 | -5/Zhirov | Met Zhirov 43996 | -5/Zhirov | Learned location of Quarantine (-3) 43996 | -5/Zhirov | Learned location of Testing (-2) 43996 | -5/Zhirov | Learned location of Command (-1) 44007 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 44041 | -5/Zhirov | Found Alien Artifact 44041 | -5/Zhirov | Identified Integrated Reactor 44041 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 44116 | -5/Zhirov | Found Alien Artifact 44189 | -5/Zhirov | Entered Proximity Caves 44190 | -4/Proximity Caves | Identified exit to Factory 44295 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 45213 | -4/Proximity Caves | Spotted B-86 Titan 45255 | -4/Proximity Caves | Destroyed B-86 Titan 46768 | -4/Proximity Caves | Entered Factory 46768 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 46769 | -4/Factory | Identified exit to Research 46771 | -4/Factory | Loaded intel: 52 interactive machine locations 46859 | -4/Factory | Identified exit to Upper Caves 47030 | -4/Factory | Repaired Arm. Medium Treads 47518 | -4/Factory | First assault squad dispatched 47534 | -4/Factory | Incoming assault squad redirected 48172 | -4/Factory | Repaired Lrn. Missile Launcher 48271 | -4/Factory | Entered Upper Caves 49147 | -4/Upper Caves | Discovered new exit (range 106) 49187 | -4/Upper Caves | Encountered a Warlord checkpoint 49594 | -4/Upper Caves | Ambushed by research squad 49848 | -4/Upper Caves | Entered another Upper Caves area 49898 | -4/Upper Caves | Discovered exit to Research (range 35) 50616 | -4/Upper Caves | Learned Armory emergency access door positions 50616 | -4/Upper Caves | Learned Factory emergency access door positions 50616 | -4/Upper Caves | Learned Research trap positions 51270 | -4/Upper Caves | Spotted B-86 Titan 51640 | -4/Upper Caves | Discovered new exit (range 6) 51984 | -4/Upper Caves | Entered Warlord 51985 | -4/Warlord | Identified exit to Proximity Caves 52045 | -4/Warlord | System corruption cleaned by Quarantine Array 52793 | -4/Warlord | Build established: Commander-Golem 52817 | -4/Warlord | Met Warlord 52842 | -4/Warlord | Warlord's base attacked by MAIN.C 52853 | -4/Warlord | Opened Warlord's prototype stash 52866 | -4/Warlord | Found Prototype Reactor 52871 | -4/Warlord | Found Prototype Device 52871 | -4/Warlord | Identified Exp. Cloaking Device 52883 | -4/Warlord | Found Prototype Processor 52883 | -4/Warlord | Identified Spectral Analyzer 52890 | -4/Warlord | Found System Mapper 53192 | -4/Warlord | Warlord forces counterattacked 53221 | -4/Warlord | Spotted Executioner 53314 | -4/Warlord | Spotted Executioner 53330 | -4/Warlord | Destroyed Executioner 53353 | -4/Warlord | Spotted Executioner 53355 | -4/Warlord | Spotted Striker 53375 | -4/Warlord | Entered Proximity Caves 53375 | -3/Proximity Caves | Accompanied by 1 ally 53430 | -3/Proximity Caves | Destroyed 7 combat bots 53671 | -3/Proximity Caves | Build established: Gunner 53808 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 53876 | -3/Proximity Caves | Spotted B-86 Titan 54768 | -3/Proximity Caves | Discovered exit to Research (range 7) 55374 | -3/Proximity Caves | Build established: Golem 55825 | -3/Proximity Caves | Entered Research 55825 | -3/Research | Accompanied by 1 ally 55825 | -3/Research | Evolved 2 slots: Utility x2 55826 | -3/Research | Identified exit to Quarantine 55827 | -3/Research | Identified exit to Research 55828 | -3/Research | Loaded intel: 99 trap records 56481 | -3/Research | Incoming assault squad redirected 56609 | -3/Research | Entered Quarantine 56609 | -3/Quarantine | Accompanied by 1 ally 56671 | -3/Quarantine | Cryocooling Duct disabled 56686 | -3/Quarantine | Ambient heat levels rising (+20) 56686 | -3/Quarantine | Non-combat units ordered to evacuate 56764 | -3/Quarantine | Found Alien Artifact 56907 | -3/Quarantine | P-80 Master assimilated allied Archangel 7a 57156 | -3/Quarantine | Found Alien Artifact 57334 | -3/Quarantine | Found Alien Slashing Weapon 57754 | -3/Quarantine | Found Alien Energy Cannon 57860 | -3/Quarantine | Found Alien Artifact 57860 | -3/Quarantine | Identified Dimensional Node Initializer (x2) 57860 | -3/Quarantine | Initialized slip node 58159 | -3/Quarantine | Found Alien Artifact 58223 | -3/Quarantine | Spotted Alpha 7 58247 | -3/Quarantine | Identified Sigix Broadsword 58254 | -3/Quarantine | Destroyed Alpha 7 58286 | -3/Quarantine | Found Prototype Processor 58286 | -3/Quarantine | Identified Exp. Target Analyzer 58295 | -3/Quarantine | Found Exp. Targeting Computer 58317 | -3/Quarantine | Discovered exit to Research (range 12) 58360 | -3/Quarantine | Entered Research 58360 | -2/Research | Warlord forces began assault on 0b10 58360 | -2/Research | Evolved 2 slots: Power x1, Utility x1 58361 | -2/Research | Loaded intel: 91 trap records 58470 | -2/Research | Research machine network offline 58529 | -2/Research | Discovered new exit (range 4) 58563 | -2/Research | Identified Vortex Chain Reactor 58563 | -2/Research | Identified exit to Testing 58670 | -2/Research | Spotted Executioner 58685 | -2/Research | Destroyed Executioner 58716 | -2/Research | Entered Testing 59166 | -2/Testing | Scanned by Researcher 59406 | -2/Testing | Found Prototype Energy Cannon 59406 | -2/Testing | Identified Cld. Nova Cannon 59552 | -2/Testing | Initialized slip node 59710 | -2/Testing | Identified Core Reset Matrix 59858 | -2/Testing | Found Prototype Device 59898 | -2/Testing | Identified Exp. ECM Suite 59900 | -2/Testing | Found Prototype Energy Cannon 59926 | -2/Testing | Identified Null Cannon 60243 | -2/Testing | Discovered new exit (range 17) 60264 | -2/Testing | First assault squad dispatched 60276 | -2/Testing | Identified exit to Access 60279 | -2/Testing | Entered Access 60279 | -1/Access | Evolved 2 slots: Propulsion x2 60304 | -1/Access | Lost 3 parts (3u) 60468 | -1/Access | Found Prototype Device 60482 | -1/Access | Identified System Purifier 60566 | -1/Access | First assault squad dispatched 60702 | -1/Access | Spotted B-99 Colossus 61173 | -1/Access | Found Prototype Device 61173 | -1/Access | Identified Exp. Actuator Array 61461 | -1/Access | Build established: Hacker-Golem 61768 | -1/Access | Found Prototype Launcher 61784 | -1/Access | Identified Hellfire Missile Launcher 61832 | -1/Access | Incoming assault squad redirected 61888 | -1/Access | Identified exit to Command 61978 | -1/Access | Spotted B-99 Colossus 62036 | -1/Access | Identified Transdimensional Reconstructor 62036 | -1/Access | Warped through subspace 62056 | -1/Access | Incoming assault squad redirected 62342 | -1/Access | Incoming assault squad redirected 62391 | -1/Access | Entered Command 62685 | -1/Command | First assault squad dispatched 62872 | -1/Command | Spotted Combat Programmer 62932 | -1/Command | Identified Core Cannon 63071 | -1/Command | Met MAIN.C 63074 | -1/Command | 0b10 Conduit disabled 63114 | -1/Command | Destroyed MAIN.C Shell 63117 | -1/Command | MAIN.C activated Command garrisons 63118 | -1/Command | Surrendered to MAIN.C 63118 | -1/Command | Loaded intel: 51 machine locations 63118 | -1/Command | Loaded intel: 102 trap records 63118 | -1/Command | Identified exit to Surface 63118 | -1/Command | Discovered exit to Surface (range 72) 63118 | -1/Command | Discovered exit to Surface (range 58) 63142 | -1/Command | Found Prototype Protection 63142 | -1/Command | Identified Centrium Heavy Armor Plating 63148 | -1/Command | Lost 3 parts (2u1w) 63310 | -1/Command | Found Prototype Reactor 63315 | -1/Command | Found Prototype Device 63323 | -1/Command | Identified Zero-point Reactor 63337 | -1/Command | Identified Adv. Kinecellerator 63348 | -1/Command | Found Prototype Device 63348 | -1/Command | Identified Exp. EM Disruption Field 63353 | -1/Command | Found Prototype Device 63356 | -1/Command | Found Prototype Device 63367 | -1/Command | Identified Exp. System Purifier 63375 | -1/Command | Identified Exp. Force Field 63418 | -1/Command | Build established: Golem 63470 | -1/Command | MAIN.C activated Command garrisons 63473 | -1/Command | Found Centrium Heavy Armor Plating 63512 | -1/Command | Unknown forces attacked Command 63512 | -1/Command | Spotted EQ-012 63512 | -1/Command | Spotted EQ-000 63512 | -1/Command | Spotted EQ-001 63516 | -1/Command | Destroyed EQ-012 63530 | -1/Command | Spotted EQ-002 63549 | -1/Command | Destroyed EQ-001 63598 | -1/Command | Spotted EQ-009 63612 | -1/Command | Destroyed EQ-009 63617 | -1/Command | Spotted EQ-018 63642 | -1/Command | Destroyed EQ-018 63675 | -1/Command | Spotted EQ-023 63675 | -1/Command | Spotted EQ-013 63677 | -1/Command | Destroyed EQ-013 63683 | -1/Command | Spotted EQ-030 63693 | -1/Command | Destroyed EQ-030 63736 | -1/Command | Destroyed EQ-023 63742 | -1/Command | Spotted EQ-038 63765 | -1/Command | Spotted EQ-054 63787 | -1/Command | Spotted EQ-045 63800 | -1/Command | Destroyed EQ-045 63805 | -1/Command | Spotted EQ-055 63818 | -1/Command | Spotted EQ-057 63842 | -1/Command | Spotted EQ-060 63847 | -1/Command | Destroyed EQ-060 63865 | -1/Command | Spotted EQ-048 63867 | -1/Command | Destroyed EQ-048 63870 | -1/Command | Spotted EQ-031 63876 | -1/Command | Spotted EQ-046 63876 | -1/Command | Destroyed EQ-031 63886 | -1/Command | Spotted EQ-062 63888 | -1/Command | Spotted EQ-073 63910 | -1/Command | Spotted EQ-026 63920 | -1/Command | Spotted EQ-075 63920 | -1/Command | Spotted EQ-066 63934 | -1/Command | Spotted EQ-079 63949 | -1/Command | Destroyed EQ-079 63952 | -1/Command | Spotted EQ-101 63952 | -1/Command | Spotted EQ-097 63952 | -1/Command | Spotted EQ-084 63958 | -1/Command | Spotted EQ-087 63959 | -1/Command | Spotted EQ-085 63960 | -1/Command | Core integrity fell below 50% 63962 | -1/Command | Destroyed EQ-097 63965 | -1/Command | Spotted EQ-107 63966 | -1/Command | All MAIN.C guards destroyed 63967 | -1/Command | Spotted EQ-050 63985 | -1/Command | System corruption reached 10% 63989 | -1/Command | Spotted EQ-086 63991 | -1/Command | Destroyed EQ-050 63997 | -1/Command | Destroyed EQ-101 64023 | -1/Command | Spotted EQ-092 64067 | -1/Command | Destroyed EQ-092 64068 | -1/Command | Core integrity fell below 20% 64069 | *** | Escaped! Last Messages --------------- 64063_ Beam penetrates Reinforced Barrier. 64063_ Beam penetrates EQ-087. 64063_ EQ-087 suffers critical hit (Destroy). 64063_ Beam penetrates Wall. 64065_ Beam penetrates EQ-084. 64065_ EQ-084 suffers critical hit (Destroy). 64065_ Destroyed Adv. Dynamic Insulation System. 64065_ Beam penetrates EQ-086. 64065_ EQ-086 suffers critical hit (Destroy). 64065_ Destroyed Exp. Cooling System. 64065_ Beam penetrates Wall. 64066_ Penetrated by Slug. 64066_ EQ-086 triggered Blade Trap. 64066_ Massive razor-sharp blades shoot up from within the floor. 64066_ Centrium Medium Armor Plating severed. 64066_ Enh. Quantum Rifle severed. 64066_ Exp. Biometal Leg severed. 64067_ Overheating: Centrium Leg damaged (-133). 64067_ Beam penetrates EQ-092. 64067_ EQ-092 destroyed. 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" #???? | | """" #??# " !%= " #???? | | """" #????# [! % "###???? | | "" ###### #???? | | " ! #???? | | ##"## ## #???? | | %# [ #???? | | % #???? | | ### ########### #???? | | #?# #????????## % # #???? | | ####+### #######??#" ## #???? | | ####### ## |# #####% % #???# ## #???? | | ####### ## # #???# @=Q#???"%"### ##+####???? | | # = # + ] # #???# QQQ#??## #??# ## #??????? | | # # ## = # #???### ;##"#/#### ## #??????? | | + !!!# ########/######"Q ;; % ## ## #??????? | | # !! # ## ##^![;% ## ## #??????? | | #] !! # ## ## =#;=! + ##+####???? | | ####### ## ## ##] #### #???? | | ## ## ## #??# #???? | | ## ## ;# #??# [ #???? | | ## = # ##+;;###### #???? | | + + # #???? | | ###### "" # + #???? | | #????# ""T""" # ;####;##### #???? | | ###### """"" ] #####;?????????# #???? | | + #???? ?????????# #???? | | ######### #??????????????# #???? | | #???????##############??????????????# #???? | | #???????????????????????????????????# #???? | | ####???????????????????????????????????#######???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 83 Energy Capacity 2950 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 20 EM Shielding 3 Armor Coverage 2050 Resistance: KI 30 Resistance: TH 30 Resistance: EX 15 Resistance: EM 75 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 20 Melee Speed Boost 20 Phase Shifting 8 Evasion (%) 58 Targeting Accuracy 20 Core Analysis 8 Recoil Reduction 4 Energy Filtering 50 Particle Charging 30 Salvage Targeting 4 Offensive Hacking 40 Defensive Hacking 10 Trap Extractor Capacity 8 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Lgt. Fission Core | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Imp. Fusion Compressor | -7/Data Miner | Free HERF Cannon | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Wave Gun | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Imp. System Guard | -6/Zion | Archive Hvy. Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Barrage Gun | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Ripper | -6/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free H-66 Slayer | -6/Zion | Archive K-01 Serf | -6/Zion | Archive A-02 Transporter | -2/Testing | Archive R-06 Scavenger | -2/Testing | Archive Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Exp. Targeting Computer | x1 | -6/Factory Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Sigix Broadsword Transdimensional Reconstructor Core Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapTacticalArmor Manual? 0 Play Time 04:50:39 Cumulative 1301.7 hours Start 2023.03.27 @ 04:16:30 End 2023.03.28 @ 05:19:06 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 926 Rogue 922 Adventurer 4 Explorer 0 Win Type 0 Total 148 Types 110/10/10/6/2/1/1/5/3 Lore% 97 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ceae19a-1b2a-468e-91d4-77f6648a19b9