Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.19 @ 23:29:40 Player: JuliaScythe Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (20) 100 Value Destroyed (799) 799 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (986) 986 TOTAL SCORE: 6285 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 40 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 234/300 Energy 100/100 System Corruption 21% Temperature Cool (9) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Remote Datajack Great Maul Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Cesium-ion Thruster > --- UTILITY ---------- Signal Interpreter Improved Terrain Scanner System Shield System Shield Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Remote Datajack Great Maul > --- INVENTORY -------- Remote Datajack [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion VTOL Module Leg Aluminum Leg Hover Unit Backup Propulsion III Flight Unit VTOL Module Utility Signal Interpreter Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Hammer Energy Gun Small Laser Ballistic Gun Assault Rifle Special Weapon Remote Datajack Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Rec Fac Gar Fac Low Low Fac Gar Slots Evolved 8 | . . . 2 . . 4 . . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . . . Utility 6 | . . . 1 . . 3 . . . . 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 47 | . 1 3 5 5 2 9 6 2 3 3 6 2 Power 5 | . . 1 . 1 . 2 . . . . 1 . Engine 5 | . . 1 . 1 . 2 . . . . 1 . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 16 | . . 2 4 3 . 3 . 1 1 2 . . Treads . | . . . . . . . . . . . . . Leg 4 | . . 2 2 . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 12 | . . . 2 3 . 3 . 1 1 2 . . Utility 16 | . 1 . . 1 2 4 2 1 . 1 4 . Device 2 | . . . . . . 1 . . . . 1 . Storage 1 | . . . . 1 . . . . . . . . Processor 2 | . 1 . . . 1 . . . . . . . Hackware 9 | . . . . . 1 1 2 1 . 1 3 . Protection 2 | . . . . . . 2 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 10 | . . . 1 . . . 4 . 2 . 1 2 Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . 1 . 1 . Impact Weapon 6 | . . . 1 . . . 2 . 1 . . 2 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 2 . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Corrupted Parts 1 | . . . . . 1 . . . . . . . System Corruption 3 | . . . . . 3 . . . . . . . Parts Lost 29 | . . 2 3 3 . 2 3 2 . 2 . 12 Power 3 | . . 1 1 . . . . 1 . . . . Propulsion 13 | . . 1 1 1 . 2 3 1 . . . 4 Utility 11 | . . . . 2 . . . . . 2 . 7 Weapon 2 | . . . 1 . . . . . . . . 1 Highest Loss Streak 12 | . . 2 2 3 . 1 2 2 . 2 . 12 To Critical Strikes 1 | . . . 1 . . . . . . . . . Average Slot Usage (%) 75 | . 91 96 78 70 75 59 78 62 67 70 84 53 Engine 7 | . 14 13 5 4 11 6 7 7 . . 5 3 Leg 8 | . 28 26 27 4 . . . . . . . . Flight 16 | . . . 2 28 33 21 22 5 12 20 26 13 Storage 7 | . 14 14 11 12 11 7 6 . . . . . Processor 8 | . 6 14 11 9 9 7 7 7 7 7 6 3 Hackware 11 | . . . . . . 9 24 34 38 26 36 26 Energy Gun 3 | . 14 14 5 . . . . . . . . . Ballistic Gun 3 | . 14 14 9 . . . . . . . . . Impact Weapon 4 | . . . 5 11 11 2 1 . 2 7 . . Naked Turns 4 | . . . . . . . . . . . . 4 Heaviest Build 21 | 11 11 13 15 12 11 13 16 5 7 7 17 21 Greatest Support 33 | 20 20 20 33 12 12 17 17 5 9 17 17 17 Greatest Overweight (x) 3 | . . 1 . . 3 . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 7 | . 8 8 8 8 8 8 7 5 5 5 5 5 Most Carried 8 | . 6 7 7 8 7 8 8 5 5 3 2 3 Average Carried 5 | . 6 6 3 6 6 4 7 4 3 2 1 2 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 6 6 7 6 6 6 8 5 5 3 2 2 3 Class Distribution -------------------- 36% | Mutant 17% | Bothacker-Sprinter 17% | Sprinter 10% | Bothacker-Mutant 8% | Commander-Sprinter 8% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -9/Storage Commander-Mutant | -9/Recycling Sprinter | -7/Factory Bothacker-Sprinter | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Sprinter | -7/Lower Caves Bothacker-Sprinter | -7/Lower Caves Bothacker-Sprinter | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Sto Rec Fac Gar Fac Low Low Fac Gar Matter Collected 634 | 200 30 57 51 60 . 21 90 . 44 81 . . Remotely . | . . . . . . . . . . . . . Salvage Created 477 | . 95 76 154 39 . . 93 . . 20 . . Parts 34 | . 14 6 9 1 . . 4 . . . . . Haulers Intercepted 1 | . . . . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 3 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Rec Fac Gar Fac Low Low Fac Gar Combat Hostiles Destroyed 19 | . 6 2 8 . . . 2 . . 1 . . Melee 4 | . . . 1 . . . 2 . . 1 . . Guns 11 | . 6 2 3 . . . . . . . . . Classes Destroyed 4 | . 1 1 1 1 . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . Swarmer 14 | . 6 . 7 . . . . . . 1 . . Grunt 4 | . . 2 . . . . 2 . . . . . Sentry 1 | . . . 1 . . . . . . . . . Best Kill Streak 4 | . 3 2 4 1 . . 2 . . 1 . . Combat Bots Only 4 | . 3 2 4 . . . 2 . . 1 . . Max Kills in Single Turn 2 | . 2 1 1 1 . . 1 . . 1 . . Gunslinging 1 | . 1 . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . 1 . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Sto Rec Fac Gar Fac Low Low Fac Gar Damage Taken 2927 | . 208 151 417 257 28 182 238 105 13 154 54 1120 Core 1356 | . 36 13 85 75 28 51 84 41 . 89 19 835 Absorbed by Shields 135 | . . . . . 9 2 . . . . . 124 Regen/Repaired (Parts) 10 | . . . . . . . . 10 . . . . Core Remaining (%) 73 | 100 . 80 . . 53 . . . . 62 . . Volleys Fired 49 | . 11 8 12 . . . . . . 5 8 5 Largest 2 | . 2 2 2 . . . . . . 1 1 1 Hottest 60 | . 60 60 60 . . . . . . 5 5 5 Shots Fired 80 | . 22 16 24 . . . . . . 5 8 5 Gun 62 | . 22 16 24 . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special 18 | . . . . . . . . . . 5 8 5 Kinetic 31 | . 11 8 12 . . . . . . . . . Thermal 31 | . 11 8 12 . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 11 | . 4 11 5 . . . . . . 3 1 3 Robot Miss Streak 3 | . 3 1 2 . . . . . . 2 3 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . Shots Hit Robots 70 | . 13 14 24 3 . 2 3 . . 4 3 4 Core Hits 21 | . 6 5 4 . . 1 2 . . 1 . 2 Critical Kills 1 | . . . 1 . . . . . . . . . Critical Parts Destroyed 4 | . . . 2 1 . 1 . . . . . . Critical Strikes 5 | . . . 3 1 . 1 . . . . . . Smash 5 | . . . 3 1 . 1 . . . . . . Melee Attacks 32 | . . . 13 6 . 2 7 . 1 1 . 2 Impact 31 | . . . 13 6 . 2 6 . 1 1 . 2 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . 1 1 . 1 . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1384 | . 150 180 489 168 . 75 139 . . 114 . 69 Guns 504 | . 150 180 174 . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 809 | . . . 315 168 . 73 139 . . 114 . . Ramming 71 | . . . . . . 2 . . . . . 69 Kinetic 253 | . 84 96 73 . . . . . . . . . Thermal 251 | . 66 84 101 . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 809 | . . . 315 168 . 73 139 . . 114 . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 19 | . . . 2 3 6 . . . . . . 19 Average Corruption 3 | . . . 2 2 3 . . . . . . 11 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 14 | . . . . 2 10 . . . . . . 2 Message Errors 2 | . . . . . 2 . . . . . . . Matter Fused 2 | . . . . 1 1 . . . . . . . Heat Flow Errors 3 | . . . . . 3 . . . . . . . Energy Discharges 4 | . . . . . 3 . . . . . . 1 Data Loss (minor) 1 | . . . . 1 . . . . . . . . Data Loss (major) 1 | . . . . . 1 . . . . . . . Misdirections 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 171 | . . . 92 28 . 51 . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 171 | . . . 92 28 . 51 . . . . . . Knockbacks 1 | . . . . . . 1 . . . . . . Impact 1 | . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 57 | . . . . . . 1 . . . . . 56 Shots . | . . . . . . . . . . . . . Rammed 7 | . . . . . . 1 . . . . . 6 Targets Rammed 7 | . . . . . . 1 . . . . . 6 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 259 | . . 67 6 39 259 6 2 . . . . 8 Average Temperature 63 | . . 43 4 12 108 4 2 . . . . 4 Received Heat Transfer 923 | . 6 90 72 120 . 113 90 12 . 9 . 411 Effects 1 | . . . . . 1 . . . . . . . Interference 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 6 | . . . 5 1 . . . . . . . . Impact Corruptions 8 | . . . 4 3 . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 575 | . 150 200 225 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Rec Fac Gar Fac Low Low Fac Gar Peak Influence 1181 | . 170 126 276 211 371 1181 1031 677 . . 231 100 Initial 971 | . . 66 48 116 78 971 826 530 . . 231 100 Average 348 | . 85 104 154 178 189 1048 910 587 . . 137 52 Maximum Alert Level 4 | . . . 1 1 1 4 3 2 . . 1 . Low Security (%) 58 | . 100 100 66 84 71 . . . . . 80 100 Level 1 13 | . . . 33 15 28 . . . . . 19 . Level 2 7 | . . . . . . . . 100 . . . . Level 3 15 | . . . . . . 67 100 . . . . . Level 4 4 | . . . . . . 32 . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 5 | . 1 . . 1 . 2 . 1 . . . . Investigation 5 | . 1 . . 1 . 2 . 1 . . . . Extermination . | . . . . . . . . . . . . . Reinforcement . | . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Rec Fac Gar Fac Low Low Fac Gar Distress Signals 3 | . 1 . 1 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 128 | . 13 4 14 17 12 20 11 7 1 9 1 19 Peak Tracking Total 20 | . 6 2 9 15 4 7 7 4 1 4 1 20 Tactical Retreats 12 | . 1 1 1 . . 4 2 1 . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Rec Fac Gar Fac Low Low Fac Gar Traps Triggered 9 | . 1 . 1 1 . 1 3 . . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Sto Rec Fac Gar Fac Low Low Fac Gar Machines Disabled 4 | . . . . 1 1 . 2 . . . . . Max in Single Turn 1 | . . . . 1 . . 1 . . . . . Garrison Relay 2 | . . . . . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Rec Fac Gar Fac Low Low Fac Gar Machines Accessed 25 | . 2 . 5 2 3 2 . 5 1 . 5 . Terminals 17 | . 2 . 5 2 3 1 . 1 . . 3 . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 3 | . . . . . . . . 2 . . 1 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . Total Hacks 62 | . 8 . 12 4 8 3 . 13 1 . 13 . Successful 34 | . 4 . 6 2 4 1 . 11 1 . 5 . Failed 28 | . 4 . 6 2 4 2 . 2 . . 8 . Catastrophic 5 | . . . 2 1 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 32 | . 4 . 8 4 8 2 . . . . 6 . Terminals 48 | . 8 . 12 4 8 2 . 3 . . 11 . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 4 | . . . . . . . . 3 . . 1 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . 5 . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . Terminal Hacks 10 | . 2 . 2 1 1 . . 1 1 . 2 . Robot Analysis 1 | . . . 1 . . . . . . . . . Open Door 2 | . . . . 1 . . . . 1 . . . Open DSF 1 | . . . . . . . . 1 . . . . Branch Access Points 3 | . 1 . . . 1 . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . 1 . Locate Traps 1 | . . . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 3 | . . . . . . . . 3 . . . . Scan Component 1 | . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . 1 . . . . Refit 1 | . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . 5 . . . . Insert Component 3 | . . . . . . . . 3 . . . . Analyze 2 | . . . . . . . . 2 . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 . Unlock Access 2 | . . . . . . 1 . . . . 1 . Unauthorized Hacks 12 | . 2 . 4 1 3 . . . . . 2 . Terminals 11 | . 2 . 4 1 3 . . . . . 1 . Botnet 10 | . 2 . 3 1 3 . . . . . 1 . Detonate 1 | . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . Mechanics 1 | . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . 2 . 4 1 3 2 . 3 . . 4 . Full Trace Events 5 | . . . 1 1 1 1 . 1 . . . . Feedback Events 1 | . . . . 1 . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 20 | . . . . . . . . 20 . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . Time 38 | . . . . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Sto Rec Fac Gar Fac Low Low Fac Gar Used RIF Installer 1 | . . . . . . . 1 . . . . . Robots Hacked 7 | . . . . . . . . . . 2 2 3 Non-combat 1 | . . . . . . . . . . . 1 . Combat 6 | . . . . . . . . . . 2 1 3 Robot Hacks Applied 8 | . . . . . . . . . . 3 2 3 parse_system 2 | . . . . . . . . . . . . 2 ignore_repairs 1 | . . . . . . . . . . . 1 . broadcast_data 1 | . . . . . . . . . . . 1 . disable_weapons 1 | . . . . . . . . . . . . 1 go_dormant 1 | . . . . . . . . . . 1 . . overwrite_iff 2 | . . . . . . . . . . 2 . . Relay Couplers Released 10 | . . . . . . . 10 . . . . . Machine Destruction 10 | . . . . . . . 10 . . . . . Attached 5 | . . . . . . . 2 . . 1 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 8 | . . . . . 8 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Sto Rec Fac Gar Fac Low Low Fac Gar Total Allies 10 | . . . . . 8 . . . . 2 . . Largest Group 7 | . . . . . 7 5 . . . 2 . . Highest-Rated Group 122 | . . . . . 122 102 . . . 24 . . Highest-Rated Ally 34 | . . . . . 34 34 . . . 12 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 29 | . . . . . 8 10 . . . 11 . . Total Damage 1038 | . . . . . 688 225 . . . 125 . . Kills 16 | . . . . . 12 2 . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Rec Fac Gar Fac Low Low Fac Gar Robot Analysis Total 1 | . . . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Sto Rec Fac Gar Fac Low Low Fac Gar Turns Passed 2296 | . 245 141 295 93 495 268 149 167 155 33 176 79 Spaces Moved 3532 | 1 170 93 224 205 488 716 193 289 447 42 551 113 Core 126 | . . . . . 80 . . . . . . 46 Treads . | . . . . . . . . . . . . . Legs 414 | 1 170 93 150 . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2992 | . . . 74 205 408 716 193 289 447 42 551 67 Fastest Speed 26 | 120 120 120 42 29 29 27 27 35 32 26 26 26 Average Speed 45 | 120 120 121 94 33 57 29 29 35 32 28 26 36 Slowest Speed 200 | 120 120 190 120 42 200 34 109 35 35 32 26 106 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 42 | . . . 1 7 11 11 2 5 1 . 3 1 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 31 | 2 37 31 26 59 74 24 34 10 54 6 16 39 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 9 | . 1 1 1 . 1 1 . 1 1 1 1 . Unknown Exits Taken 2 | 1 . . . 1 . . . . . . . . Scrap Searched 5 | . . 1 . . . . . . 4 . . . Spaces Dug 2 | . . . . 1 . . . . 1 . . . Terrain Destroyed 2 | . . . . 1 . . . . 1 . . . Melee 2 | . . . . 1 . . . . 1 . . . Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed 1 | . . . . . . . . . . . . 1 Walls Destroyed 1 | . . . . . . . . . . . . 1 Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Rec Fac Gar Fac Low Low Fac Gar Total 4060 | . 188 103 260 209 692 757 275 349 451 57 575 144 Wait 213 | . 7 . . . 101 28 . 60 . 6 11 . Move 3440 | . 169 92 221 191 465 694 188 278 444 41 546 111 Hop 40 | . . . 1 6 11 11 2 5 1 . 2 1 Pick Up 15 | . . . 3 . 1 3 6 1 1 . . . Fast Attach 24 | . 1 2 1 2 1 6 2 2 1 2 4 . Attach 15 | . . . 2 2 1 2 1 . 2 1 2 2 Detach 14 | . . . 1 1 . 4 2 . . 1 2 3 Swap 8 | . . 1 2 1 . 1 3 . . . . . Drop 23 | . . . 4 . . 5 10 3 1 . . . Fire 49 | . 11 8 12 . . . . . . 5 8 5 Melee 32 | . . . 13 6 . 2 7 . 1 1 . 2 Ram 8 | . . . . . . 1 . . . . . 7 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 67 | . . . . . . . 54 . . . . 13 Rewire 112 | . . . . . 112 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage -9/Recycling -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: *Fac x2 / Low x2 / Gar) -6/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 12 | -10/Materials | Identified exit to Mines 83 | -10/Materials | Discovered new exit (range 16) 246 | -10/Materials | Entered Mines 303 | -10/Mines | Build established: Mutant 361 | -10/Mines | Learned location of Storage (-9) 366 | -10/Mines | Discovered new exit (range 11) 378 | -10/Mines | Identified exit to Materials 387 | -10/Mines | Entered Materials 387 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 455 | -9/Materials | Discovered new exit (range 14) 478 | -9/Materials | Identified exit to Mines 676 | -9/Materials | Discovered new exit (range 13) 681 | -9/Materials | Identified exit to Storage 682 | -9/Materials | Entered Storage 773 | -9/Storage | Used back door to open Recycling access 773 | -9/Storage | Discovered new exit (range 5) 775 | -9/Storage | Entered Recycling 793 | -9/Recycling | Spotter reported a threat 794 | -9/Recycling | Spotter reported a threat 799 | -9/Recycling | Lost 3 parts (1n2u) 803 | -9/Recycling | Spotter reported a threat 817 | -9/Recycling | Discovered new exit (range 7) 824 | -9/Recycling | Spotter reported a threat 841 | -9/Recycling | Identified exit to Factory 849 | -9/Recycling | Spotter reported a threat 876 | -9/Recycling | Spotter reported a threat 877 | -9/Recycling | Spotter reported a threat 877 | -9/Recycling | Spotter reported a threat 924 | -9/Recycling | Spotter reported a threat 930 | -9/Recycling | Spotter reported a threat 1024 | -9/Recycling | Spotter reported a threat 1024 | -9/Recycling | Spotter reported a threat 1033 | -9/Recycling | Spotter reported a threat 1033 | -9/Recycling | Spotter reported a threat 1054 | -9/Recycling | Spotter reported a threat 1082 | -9/Recycling | Spotter reported a threat 1100 | -9/Recycling | Spotter reported a threat 1145 | -9/Recycling | Spotter reported a threat 1164 | -9/Recycling | Spotter reported a threat 1174 | -9/Recycling | Spotter reported a threat 1190 | -9/Recycling | Spotter reported a threat 1270 | -9/Recycling | Entered Factory 1270 | -7/Factory | Accompanied by 5 allies 1270 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 1289 | -7/Factory | Discovered new exit (range 16) 1500 | -7/Factory | Discovered new exit (range 6) 1501 | -7/Factory | Identified exit to Factory 1538 | -7/Factory | Identified exit to Garrison 1538 | -7/Factory | Entered Garrison 1540 | -7/Garrison | Installed Relay Interface Framework 1548 | -7/Garrison | Triggered checkpoint 1564 | -7/Garrison | Garrison Relay disabled 1633 | -7/Garrison | Discovered new exit (range 8) 1663 | -7/Garrison | Garrison Relay disabled 1687 | -7/Garrison | Identified exit to Factory 1687 | -7/Garrison | Entered Factory 1714 | -7/Factory | Discovered exit to Factory (range 15) 1798 | -7/Factory | Repaired Cesium-ion Thruster 1848 | -7/Factory | Discovered new exit (range 15) 1853 | -7/Factory | Identified exit to Lower Caves 1854 | -7/Factory | Entered Lower Caves 1856 | -7/Lower Caves | Encountered a Warlord checkpoint 2007 | -7/Lower Caves | Discovered new exit (range 5) 2008 | -7/Lower Caves | Identified exit to Lower Caves 2009 | -7/Lower Caves | Entered another Lower Caves area 2038 | -7/Lower Caves | Discovered exit to Factory (range 10) 2042 | -7/Lower Caves | Ambushed by wild Derelicts 2042 | -7/Lower Caves | Entered Factory 2042 | -6/Factory | Evolved 2 slots: Utility x2 2076 | -6/Factory | Identified exit to Lower Caves 2139 | -6/Factory | Discovered new exit (range 15) 2143 | -6/Factory | Identified exit to Factory 2199 | -6/Factory | Discovered exit to Factory (range 5) 2211 | -6/Factory | Build established: Bothacker-Sprinter 2218 | -6/Factory | Identified exit to Garrison 2218 | -6/Factory | Entered Garrison 2244 | -6/Garrison | Triggered checkpoint 2252 | -6/Garrison | System corruption reached 10% 2272 | -6/Garrison | Core integrity fell below 50% 2296 | -6/Garrison | Core integrity fell below 20% 2297 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02265_ Field strength at 57. 02266_ Relay Coupler [Hunter] destroyed. 02266_ Field strength at 41. 02267_ System Shield destroyed. 02267_ Field strength at 16. 02268_ Imp. Terrain Scanner destroyed. 02268_ Field strength at 5. 02268_ Stasis field depleted. 02268_ System Shield severed. 02269_ Slammed into G-50 Soldier. 02269_ Destabilizing: System corrupted (+1). 02292_ Slammed into G-50 Soldier. 02293_ Relay Coupler [Sentry] destroyed. 02293_ System corrupted by crushing effect (+5). 02293_ Destabilizing: System corrupted (+1). 02294_ Slammed into G-50 Soldier. 02294_ Destabilizing: System corrupted (+1). 02295_ Slammed into G-50 Soldier. 02296_ Critical hit (Burn: +37). 02296_ Slammed into P-60 Hacker. Map ----- +----------------------------------------------------+ | ????????" #???????????????????????? | | ????????" #???????????????????????? | | ????????" #???????????????????????? | | ????????" ????????????????????????? | | ????????# ## ## #?????????????????????????? | | ######### ## ## ###########???????????????? | | #???????????????? | | #???????????????? | | % ######## #???????????????? | | ???#######"### ##+###??????# #???????????????? | | ?????????# #?# #?"#????????# #???????????????? | | ?????????# #?#"####? #????????# #???????????????? | | ?????????# ### #???? #????????# #???????????????? | | ?????????# #?????#????????# #???????????????? | | ?????????# #####??????????????# #???????????????? | | ?????????# #??????????????????# #???????????????? | | ?????????# #??????????????????# #???????????????? | | ?????????# #??????????????????# #???????????????? | | ?# ####### #??????????######### #???????????????? | | #??????????# #???????????????? | | ?####### ###??????????# ####### #???????????????? | | ???????# #????????????#g#?????# ^ ?????????????? | | ????####+####?????????# ###???# ??????????? | | ????#!! ]]#??????# ##g ##############?????????? | | ????#!! ]]#??????# ssgggp ???????????????????? | | ????# #?????????#s @#??????????????????????? | | ????#[[ [[#?????????#g###??????????????????????? | | ????#[[ [[#?????????# #????????????????????????? | | ????####+####?????????# #????????????????????????? | | ???????# #????????????# ########?????????????????? | | ######## #????????????# #?????????????????? | | #????????????#### ###?????????????????? | | ##########???????????????"""""#??????????????????? | | ?????????????????????????######??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 64 Offensive Hacking 10 Defensive Hacking 20 Relay Coupler Types 4 Relay Coupler Value 85 Authchip Count 1 Item Schematics ----------------- Hvy. Hammer | -7/Factory | Scanalyzed Datajack | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointAdvancedMultirail Manual? 0 Play Time 00:38:30 Cumulative 117.1 hours Start 2022.04.19 @ 16:13:04 End 2022.04.19 @ 23:29:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 214 Rogue 211 Adventurer 1 Explorer 2 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 60 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69699a3c-f844-4bd2-ade8-4ebc9d4ee6b1