Cogmind - Beta 11.2 --- EXPLORER MODE // 2023.01.27 @ 19:12:51 // Winter2019/RPGLIKE Player: Departed Result: Destroyed by as-94657 with Assembled F-torch Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (369) 369 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 864 Bonus ------- None Cogmind --------- Core Integrity 0/600 Matter 300/300 Energy 250/250 System Corruption 3% Temperature Warm (102) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Targeting Computer Tractor Beam > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (4) ---- Large Matter Pod (150) Signal Interpreter Improved Terrain Scanner Improved Targeting Computer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Targeting Computer Tractor Beam > --- WEAPON ----------- Particle Cannon Assault Rifle > --- INVENTORY -------- Sensor Array Improved Terrain Scanner [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Targeting Computer Device Tractor Beam Processor Targeting Computer Weapon Light Assault Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved 3 | 3 . . Power . | . . . Propulsion 1 | 1 . . Utility 1 | 1 . . Weapon 1 | 1 . . Parts Attached 17 | 8 9 . Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 4 | 2 2 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 3 . . Device 2 | 2 . . Storage . | . . . Processor 1 | 1 . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 7 . Energy Gun . | . . . Energy Cannon 3 | . 3 . Ballistic Gun 6 | 2 4 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 100 Engine 14 | . 14 14 Treads 27 | . 27 28 Device 14 | . 14 14 Processor 14 | . 14 14 Energy Cannon 3 | . 3 . Ballistic Gun 24 | . 23 28 Naked Turns . | . . . Heaviest Build 12 | 9 12 8 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | 2 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 2 4 4 Average Capacity 2 | . 2 4 Most Carried 4 | 2 4 4 Average Carried 2 | . 2 4 Final Capacity 4 | 2 4 4 Final Carried 4 | 2 4 4 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 727 | 304 377 46 Remotely 531 | 113 377 41 Salvage Created 644 | 113 466 65 Parts 39 | 7 29 3 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 13 | . 9 4 Melee 1 | . . 1 Guns 8 | . 5 3 Cannons 4 | . 4 . Classes Destroyed 8 | 2 5 1 Builder 1 | . 1 . Tunneler 2 | 2 . . Hauler 1 | . 1 . Recycler 2 | 1 . 1 Watcher 2 | . 2 . Swarmer 4 | . 4 . Grunt 7 | . 5 2 Assembled 2 | . . 2 Best Kill Streak 4 | 3 4 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1078 | . 500 578 Core 851 | . 390 461 Absorbed by Shields . | . . . Redirected to Core 650 | . 294 356 Core Remaining (%) 100 | 100 . . Volleys Fired 68 | 7 42 19 Largest 2 | 2 2 2 Hottest 88 | 40 88 40 Shots Fired 135 | 14 83 38 Gun 120 | 14 68 38 Cannon 15 | . 15 . Launcher . | . . . Special . | . . . Kinetic 120 | 14 68 38 Thermal 15 | . 15 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 21 | 12 21 20 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 113 | 12 67 34 Core Hits 41 | 5 22 14 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1266 | 117 863 286 Guns 964 | 117 565 282 Cannons 286 | . 286 . Explosions . | . . . Melee . | . . . Ramming 16 | . 12 4 Kinetic 964 | 117 565 282 Thermal 286 | . 286 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 3 Average Corruption 2 | . 2 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 15 | . 12 3 Message Errors 4 | . 3 1 Matter Fused 3 | . 2 1 Energy Discharges 4 | . 4 . Data Loss (minor) 1 | . 1 . Data Loss (major) 2 | . 1 1 Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 14 | . 13 1 Targets Rammed 16 | . 13 3 Kicked . | . . . Crushed 2 | . . 2 Highest Temperature 198 | . 198 82 Average Temperature 51 | . 58 23 Received Heat Transfer 623 | . 360 263 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 518 | . 518 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 209 | 15 209 56 Initial 7 | . 7 1 Average 47 | 7 56 27 Maximum Alert Level 1 | . 1 . Low Security (%) 95 | 100 93 100 Level 1 4 | . 6 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 14 14 Peak Tracking Total 11 | . 2 11 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 9 | . 9 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 13 . Successful 9 | . 9 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Process 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 5 | . 5 . Botnet 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Mask 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 169 | . 169 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1393 | 128 1057 208 Spaces Moved 708 | 60 559 89 Core 8 | 4 4 . Treads 700 | 56 555 89 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 160 Average Speed 159 | 154 159 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 6 86 29 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 838 | 79 636 123 Wait 9 | 3 3 3 Move 706 | 59 558 89 Hop . | . . . Pick Up 5 | 1 4 . Fast Attach 16 | 8 8 . Attach . | . . . Detach 1 | 1 . . Swap 1 | . 1 . Drop 5 | . 5 . Fire 68 | 7 42 19 Melee . | . . . Ram . | . . . Kick . | . . . Crush 16 | . 13 3 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 11 | . 2 9 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 20 | -11/Scrapyard | Identified exit to Materials 20 | -11/Scrapyard | Discovered exit to Materials (range 15) 129 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Hacker-Mutant 441 | -10/Materials | Identified exit to Mines 441 | -10/Materials | Discovered exit to Mines (range 8) 583 | -10/Materials | Identified exit to Materials 583 | -10/Materials | Discovered exit to Materials (range 8) 755 | -10/Materials | Core integrity fell below 50% 845 | -10/Materials | Discovered exit to Materials (range 9) 927 | -10/Materials | Discovered exit to Materials (range 7) 1186 | -10/Materials | Entered Mines 1188 | -10/Mines | Reached level 2 1330 | -10/Mines | Assembled infested the area 1385 | -10/Mines | Core integrity fell below 20% 1394 | -10/Mines | Destroyed by as-94657 with Assembled F-torch Last Messages --------------- 01365_ The unstable cave ceiling collapses. 01367_ Acquired 2 matter. 01367_ D-53 Grenadier destroyed. 01368_ The unstable cave ceiling collapses. 01375_ Acquired 2 matter. 01377_ The unstable cave ceiling collapses. 01379_ Slammed into as-18199. 01380_ The unstable cave ceiling collapses. 01381_ Acquired 2 matter. 01381_ The unstable cave ceiling collapses. 01383_ as-16237 destroyed. 01384_ Acquired 2 matter. 01387_ as-18199 destroyed. 01387_ Switching to secondary target: as-11183. 01388_ Acquired 1 matter. 01390_ The unstable cave ceiling collapses. 01391_ Acquired 2 matter. 01392_ The unstable cave ceiling collapses. 01393_ Acquired 2 matter. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????## ##?? | | ???????????????????????????????????????????## ##? | | ????????????????????????????????????????????# ## | | ????????????????????????????????????????????# # | | ???????????????????????????????????????????## # | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????## # | | ????????????????????????????????????????????# | | ????????????????????????????????????????????## | | ?????????????????????????????????????????????## | | ??????????????????????????????????????????????## | | ?????????????????????????????????????#####?????# | | ?????????????????????????????????????# #????# | | ?????????????????????????###?????????# ##### | | ????????????????????????? #?????????# ## | | ????????????????????????? #??????????# | | ?????????????????????????#a#???????????## | | ????????????????????????## #????????##??## """ | | ???????????????????????## ##??????? #???# """ | | ???????????????????????# #??????? #???# """ # | | ????????????????# ###### a #??????? #???## # | | ????????????????? a #??????? #????## | | ???????????????????? a #??????? #?????# | | ??????????????????????# aa #??????? #?????# ## | | ?????????????????????## a@% ######## ####### ### | | ????????????????????## % #??# | | ????????????????????# ## ##### ######## ##??? | | ????????????????????# ##???# #?????## #???? | | ????????????????????# #???#=#????## ##??? | | ????????????????????# #??#%#?#### ##?? | | ????????????????????# #??#=### #?? | | ????????????????????## # #?# #? | | ????????????????????# # ##?# ### #? | | ????????????????????# #??# #?### ##? | | ????????????????????# # ###??#%#???## ##?? | | ????????????????????## #????# #????## #??? | | ?????????????????????#########????# #?????## #??? | | ??????????????????????????????????# #??????? #??? | | ????????????????????????????????### ###????? ?? | | ????????????????????????????????# #????? ? | | ????????????????????????????????# #?????### ## | | ????????????????????????????????#""" #???????? #? | | ????????????????????????????????#""" #?????????#? | | ????????????????????????????????#""" #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????#######??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Overachiever Challenges ------------ None RPGLIKE | -11 -10 -10 --------- Run | Scr Mat Min Levels Raised 1 | . . 1 XP Earned 7905 | 6000 1155 750 XP Spent 4000 | 2250 1750 . Upgrades 7 | 5 2 . Propulsion Slot 1 | 1 . . Utility Slot 1 | 1 . . Weapon Slot 1 | 1 . . Inventory Capacity 4 | 2 2 . Protomatter Created 125 | . 27 98 Integrity Restored 246 | . 42 204 Core 246 | . 42 204 Protomatter Decayed 24 | . 13 11 Game ------ Seed TrackerArmageddonSlayer Manual? 0 Play Time 00:15:01 Cumulative 112.0 hours Start 2023.01.26 @ 00:23:04 End 2023.01.27 @ 19:12:51 Sessions 2 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 98 Rogue 0 Adventurer 60 Explorer 38 Win Type - Total 5 Types 4/1/0/0/0/0/0/0/0 Lore% 44 Gallery% 61 Achievement% 50 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5df6e7d-c58a-4d93-a788-f618b54abef6