Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.03 @ 22:39:44 Player: GoSagan Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (75) 375 Value Destroyed (2624) 2624 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (83) 83 TOTAL SCORE: 6522 Bonus ------- High Alert Combat Kills 18 Follower Combat Kills 91 Friendly Fire -26 Cogmind --------- Core Integrity 0/850 Matter 43/300 Energy 100/100 System Corruption 6% Temperature Cool (18) Movement Core (300) Ox5 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Carbon-fiber Leg Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Kinecellerator System Guard > --- WEAPON ----------- Proton Cannon Antimatter Cannon Antimatter Cannon Antimatter Cannon > --- INVENTORY -------- Carbon-fiber Leg [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit VTOL Module Utility High-capacity Storage Unit Device Kinecellerator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 2 | . . . . . 1 1 . Propulsion 2 | . . . . . 1 1 . Utility 2 | . . . . . 1 . 1 Weapon 2 | . . . . . 1 . 1 Parts Attached 101 | 7 3 . 1 1 33 23 33 Power 14 | 1 . . . . 4 4 5 Engine 5 | 1 . . . . 3 1 . Core 9 | . . . . . 1 3 5 Reactor . | . . . . . . . . Propulsion 29 | 3 . . . . 8 9 9 Treads 7 | 3 . . . . . 4 . Leg 19 | . . . . . 8 2 9 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 3 | . . . . . . 3 . Utility 15 | 1 2 . 1 . 4 2 5 Device 3 | . . . . . . . 3 Storage 4 | 1 1 . 1 . . . 1 Processor 3 | . 1 . . . 1 1 . Hackware . | . . . . . . . . Protection 5 | . . . . . 3 1 1 Artifact . | . . . . . . . . Weapon 43 | 2 1 . . 1 17 8 14 Energy Gun 11 | . 1 . . . 7 1 2 Energy Cannon 7 | . . . . . 3 1 3 Ballistic Gun 10 | 2 . . . 1 3 2 2 Ballistic Cannon 8 | . . . . . . 2 6 Launcher 6 | . . . . . 4 2 . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 Parts Lost 57 | . . . . 1 12 11 33 Power 13 | . . . . . 2 4 7 Propulsion 13 | . . . . . 3 2 8 Utility 9 | . . . . 1 2 . 6 Weapon 22 | . . . . . 5 5 12 Highest Loss Streak 9 | . . . . 1 7 4 9 Average Slot Usage (%) 76 | . 95 100 99 87 72 67 69 Engine 5 | . 14 14 14 14 6 . . Core 4 | . . . . . 1 8 8 Treads 9 | . 28 28 28 28 4 4 . Leg 11 | . . . . . 15 11 20 Storage 8 | . 12 14 13 14 9 6 2 Processor 8 | . 13 14 14 2 5 12 8 Protection 3 | . . . . . 9 1 3 Energy Gun 6 | . 11 14 14 3 10 2 1 Energy Cannon 2 | . . . . . 3 1 3 Ballistic Gun 7 | . 14 14 14 24 3 7 1 Ballistic Cannon 3 | . . . . . . 3 9 Launcher 2 | . . . . . 4 2 2 Naked Turns . | . . . . . . . . Heaviest Build 78 | 11 18 18 42 42 78 62 66 Greatest Support 72 | 3 40 40 40 40 41 68 72 Greatest Overweight (x) 22 | 3 3 . 1 1 22 17 10 Average Overweight (x) . | 2 . . . . 1 1 . Largest Inventory Capacity 12 | 6 8 8 12 12 12 12 10 Average Capacity 9 | 5 6 8 10 12 12 11 6 Most Carried 12 | 5 6 6 7 7 12 12 5 Average Carried 5 | 3 5 5 5 5 7 6 2 Final Capacity 12 | 6 8 8 12 12 12 4 10 Final Carried 11 | 5 5 6 5 6 11 4 1 Class Distribution -------------------- 79% | Mutant 13% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Matter Collected 1610 | 180 26 35 . 125 370 434 440 Remotely . | . . . . . . . . Salvage Created 2401 | . . . . 135 1063 514 689 Parts 152 | . . . . 14 64 32 42 Haulers Intercepted 2 | . . . . . 1 . 1 Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 56 | . . . . 5 19 14 18 Guns 22 | . . . . 5 7 5 5 Cannons 19 | . . . . . 5 6 8 AOE 15 | . . . . . 7 3 5 Classes Destroyed 13 | . . . . 4 7 1 1 Worker 4 | . . . . . 2 1 1 Builder 5 | . . . . . 3 . 2 Tunneler 2 | . . . . 1 1 . . Hauler 2 | . . . . . 1 . 1 Recycler 2 | . . . . . 1 1 . Watcher 4 | . . . . . 3 . 1 Swarmer 20 | . . . . 3 . 10 7 Grunt 16 | . . . . 1 11 . 4 Brawler 1 | . . . . 1 . . . Sentry 8 | . . . . . 4 3 1 Hunter 6 | . . . . . 4 . 2 Programmer 4 | . . . . . . 1 3 Behemoth 1 | . . . . . . . 1 Best Kill Streak 7 | . . . . 5 7 4 4 Combat Bots Only 4 | . . . . 4 3 3 4 Max Kills in Single Turn 3 | . . . . 2 2 3 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . 2 3 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Damage Taken 8424 | . 91 . . 287 2245 1756 4045 Core 1714 | . 12 . . 32 415 395 860 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 62 | 100 . . . 82 24 43 . Volleys Fired 206 | . 2 . . 15 71 39 79 Largest 4 | . 1 . . 2 3 2 4 Hottest 195 | . 20 . . 85 149 103 195 Shots Fired 346 | . 2 . . 29 107 64 144 Gun 198 | . 2 . . 29 67 40 60 Cannon 129 | . . . . . 24 23 82 Launcher 19 | . . . . . 16 1 2 Special . | . . . . . . . . Kinetic 178 | . 2 . . 18 10 44 104 Thermal 125 | . . . . 11 81 19 14 Explosive 19 | . . . . . 16 1 2 Electromagnetic 24 | . . . . . . . 24 Robot Hit Streak 13 | . . . . 12 13 7 12 Robot Miss Streak 7 | . 2 . . 7 3 4 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . 1 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 221 | . . . . 23 70 35 93 Core Hits 138 | . 1 . . 14 57 22 44 Critical Hits 3 | . . . . . . 2 1 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 2 | . . . . . . 1 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6952 | . 14 . . 268 2693 895 3082 Guns 2197 | . 12 . . 268 767 412 738 Cannons 2115 | . . . . . 415 323 1377 Explosions 2563 | . . . . . 1486 160 917 Melee . | . . . . . . . . Ramming 77 | . 2 . . . 25 . 50 Kinetic 2414 | . 12 . . 152 100 523 1627 Thermal 2153 | . . . . 116 1082 212 743 Explosive 2011 | . . . . . 1486 160 365 Electromagnetic 297 | . . . . . . . 297 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . 5 . 4 6 Average Corruption 3 | . . . . 5 . 3 2 Corruption Purged . | . . . . . . . . Effects 25 | . . . . 13 . 3 9 Message Errors 2 | . . . . 2 . . . Matter Fused 5 | . . . . 3 . . 2 Heat Flow Errors 4 | . . . . 1 . 2 1 Energy Discharges 4 | . . . . 3 . . 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 4 | . . . . 2 . . 2 Targeting Errors 5 | . . . . 2 . 1 2 Overload Shots . | . . . . . . . . Overflow Damage 369 | . . . . . 45 9 315 Projectiles 128 | . . . . . 11 9 108 Explosions 233 | . . . . . 26 . 207 Melee 8 | . . . . . 8 . . Knockbacks 7 | . . . . . 1 1 5 Impact 1 | . . . . . 1 . . Kinetic 6 | . . . . . . 1 5 Secondary . | . . . . . . . . Self-Inflicted Damage 348 | . . . . . 7 . 341 Shots 6 | . . . . . 1 . 5 Rammed 22 | . 1 . . . 5 . 16 Targets Rammed 29 | . 1 . . . 6 . 22 Kicked 7 | . . . . . 1 . 6 Crushed . | . . . . . . . . Highest Temperature 748 | . . . . 226 748 347 315 Average Temperature 137 | . . . . 102 182 151 83 Received Heat Transfer 1482 | . 48 . . 24 765 36 609 Effects 29 | . . . . . 22 6 1 Shutdowns 8 | . . . . . 8 . . Energy Bleed 7 | . . . . . 3 3 1 Interference 4 | . . . . . 1 3 . Short Circuit 2 | . . . . . 2 . . Damage (minor) 2 | . . . . . 2 . . Damage (major) 4 | . . . . . 4 . . Damage (core) 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . 2 1 . Heat Transferred 3349 | . . . . 140 2132 407 670 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Peak Influence 444 | . 15 5 . 125 364 210 444 Initial 127 | . . 5 . . . 127 102 Average 126 | . 9 5 . 78 170 105 178 Maximum Alert Level 2 | . . . . . 1 1 2 Low Security (%) 77 | 100 100 100 . 100 61 99 60 Level 1 21 | . . . . . 38 . 37 Level 2 . | . . . . . . . 1 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 2 . . . 5 3 5 Investigation . | . . . . . . . . Extermination 5 | . . . . . . 2 3 Reinforcement 10 | . 2 . . . 5 1 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 2 | . . . . . 2 . . Haulers Reinforced 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Distress Signals 6 | . 2 . . . 3 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 101 | . 5 . . 5 41 17 33 Peak Tracking Total 6 | . 4 . . 5 6 4 6 Tactical Retreats 11 | . . . . . 2 1 8 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Traps Triggered 4 | . . . . . . 3 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Disabled 11 | . . . . . 1 1 9 Max in Single Turn 4 | . . . . . 1 1 4 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Accessed 3 | . . . 1 . 1 . 1 Terminals 2 | . . . . . 1 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 6 | . . . 3 . 2 . 1 Successful 6 | . . . 3 . 2 . 1 Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 3 | . . . . . 2 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . . . 3 . 2 . 1 Record 5 | . . . 3 . 1 . 1 Alert Level 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 . . Highest-Rated Group 40 | . . . . 40 40 . . Highest-Rated Ally 16 | . . . . 16 16 . . Total Orders . | . . . . . . . . Ally Attacks 33 | . . . . . 33 . . Total Damage 362 | . . . . . 362 . . Kills 5 | . . . . . 5 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Turns Passed 5860 | 327 356 145 522 461 1618 1054 1377 Spaces Moved 3050 | 182 207 91 298 247 746 512 767 Core 253 | 182 23 . . . 21 4 23 Treads 1114 | . 184 91 298 247 168 103 23 Legs 1665 | . . . . . 557 387 721 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 18 | . . . . . . 18 . Fastest Speed 50 | 50 160 160 160 160 150 150 120 Average Speed 163 | 170 164 160 172 164 178 172 135 Slowest Speed 1150 | 200 200 160 180 180 1150 900 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 10 27 27 55 67 35 12 19 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 229 | . . . . . 93 5 131 Melee . | . . . . . . . . Projectile 34 | . . . . . 7 1 26 AOE 195 | . . . . . 86 4 105 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Total 3605 | 200 222 91 308 275 920 630 959 Wait 26 | . . . . 11 8 1 6 Move 3043 | 181 206 90 297 246 745 511 767 Hop . | . . . . . . . . Pick Up 115 | 10 6 1 4 1 33 22 38 Fast Attach . | . . . . . . . . Attach 99 | 7 3 . 1 1 32 22 33 Detach 25 | 2 . . 1 1 13 8 . Swap 2 | . . . . . 1 1 . Drop 49 | . 4 . 5 . 11 15 14 Fire 206 | . 2 . . 15 71 39 79 Melee . | . . . . . . . . Ram 13 | . . . . . 2 . 11 Kick 13 | . . . . . 2 . 11 Crush 3 | . 1 . . . 2 . . Escape Stasis 10 | . . . . . . 10 . Rewire 1 | . . . . . . 1 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 328 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 465 | -10/Materials | Met 8R-AWN 524 | -10/Materials | Discovered new exit (range 16) 684 | -10/Materials | Entered Mines 686 | -10/Mines | Followed 8R-AWN into the Mines 691 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 726 | -10/Mines | Met a Derelict bent on vengeance 732 | -10/Mines | Discovered new exit (range 11) 820 | -10/Mines | Discovered new exit (range 5) 829 | -10/Mines | Entered Exiles 869 | -10/Exiles | Welcomed by 8R-AWN 900 | -10/Exiles | Met EX-HEX 1046 | -10/Exiles | Met EX-DEC 1097 | -10/Exiles | Learned location of Zion (-7) 1151 | -10/Exiles | Discovered new exit (range 15) 1351 | -10/Exiles | Entered Mines 1362 | -9/Mines | Discovered new exit (range 13) 1595 | -9/Mines | Learned location of Storage (-8) 1647 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1696 | -9/Mines | Learned Materials non-interactive machine intel 1760 | -9/Mines | Discovered new exit (range 16) 1812 | -9/Mines | Entered Materials 1812 | -8/Materials | Accompanied by 3 allies 1812 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1813 | -8/Materials | Loaded intel: 30 non-interactive machine locations 2181 | -8/Materials | Discovered new exit (range 7) 2244 | -8/Materials | Lost 7 parts (1p2n1u3w) 2550 | -8/Materials | Core integrity fell below 50% 2961 | -8/Materials | Discovered new exit (range 4) 3430 | -8/Materials | Entered Factory 3430 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3495 | -7/Factory | Build established: Scavenger-Mutant 3822 | -7/Factory | Build established: Mutant 4176 | -7/Factory | Lost 4 parts (1p1n2w) 4364 | -7/Factory | Core integrity fell below 50% 4453 | -7/Factory | Discovered new exit (range 15) 4484 | -7/Factory | Entered another Factory area 4484 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5004 | -6/Factory | Lost 6 parts (1p1n2u2w) 5117 | -6/Factory | Lost 9 parts (2p3n1u3w) 5507 | -6/Factory | Spotted B-75 Beast 5524 | -6/Factory | Destroyed B-75 Beast 5705 | -6/Factory | Lost 3 parts (1p1n1u) 5814 | -6/Factory | Core integrity fell below 50% 5833 | -6/Factory | Core integrity fell below 20% 5861 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05779_ Slammed into Y-54 Guardian. 05779_ Destabilizing: System interference. 05779_ Adv. Targeting Computer temporarily disabled. 05784_ Lgt. Nuclear Core destroyed. 05790_ Antimatter Cannon destroyed. 05813_ Adv. Targeting Computer destroyed. 05818_ System corrupted: Autogun targeting data glitched. 05818_ Destroyed Imp. Light Armor Plating. 05819_ System corrupted: Energy discharge (-33). 05831_ Slammed into Y-54 Guardian. 05831_ Autogun permanently disabled. 05831_ Destabilizing: Short circuit. 05832_ Broken Autogun destroyed. 05834_ Slammed into Y-54 Guardian. 05837_ Destabilizing: System corrupted (+1). 05840_ Slammed into Y-54 Guardian. 05846_ Destabilizing: Core damaged (-34). 05849_ Slammed into Y-54 Guardian. 05858_ Destabilizing: Core damaged (-17). 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[#??????????????????????? | | ???????????????????##!! #??????????????????????? | | ???????????????????# !! !#??????????????????????? | | ???????????????????## #??????????????????????? | | ????????????????????##+####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 32 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Prevention 12 Armor Coverage 450 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Made in Tau Ceti IV Oops Serviceable Loadout Challenges ------------ None Game ------ Seed CoordinationScanTearclaws Manual? 0 Play Time 01:12:14 Cumulative 3.3 hours Start 2022.01.03 @ 20:03:10 End 2022.01.03 @ 22:39:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c878777-b19a-47a0-8a53-b89c8311a723