Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.07 @ 08:05:40 // Halloween2020/ForbiddenLore Player: Agave Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (395) 395 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2105 Bonus ------- None Cogmind --------- Core Integrity 489/550 Matter 251/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter Targeting Computer Core Shielding Power Shielding > --- WEAPON (2) ------- Datajack > --- INVENTORY (12) --- Improved Ion Engine Improved Heat Sink High-capacity Storage Unit Structural Scanner Visual Processing Unit Targeting Computer Core Shielding Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Sensor Array Improved Signal Interpreter Targeting Computer Core Shielding Power Shielding > --- WEAPON ----------- Datajack > --- INVENTORY -------- Improved Ion Engine Improved Heat Sink High-capacity Storage Unit Structural Scanner Visual Processing Unit Targeting Computer Core Shielding [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 27 | 6 4 13 4 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 3 1 Treads . | . . . . Leg 6 | 2 . 3 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 2 5 2 Device 2 | . . 1 1 Storage 2 | 1 1 . . Processor 2 | . . 2 . Hackware . | . . . . Protection 4 | . 1 2 1 Artifact . | . . . . Weapon 8 | 2 2 3 1 Energy Gun 3 | 2 . 1 . Energy Cannon . | . . . . Ballistic Gun 4 | . 2 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 12 | . 1 9 2 Power 2 | . . 2 . Propulsion 3 | . . 2 1 Utility 1 | . . . 1 Weapon 6 | . 1 5 . Highest Loss Streak 4 | . 1 4 1 Average Slot Usage (%) 93 | . 98 94 81 Engine 11 | . 14 9 9 Leg 22 | . 28 20 17 Device 6 | . . 10 9 Storage 11 | . 14 11 9 Processor 9 | . . 13 18 Protection 11 | . 12 9 18 Energy Gun 7 | . 19 . . Ballistic Gun 12 | . 7 19 . Naked Turns . | . . . . Heaviest Build 41 | 11 40 40 41 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 3 | 2 1 3 3 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 12 | 6 12 12 12 Average Capacity 11 | 5 10 12 12 Most Carried 12 | 4 12 12 10 Average Carried 8 | 1 5 10 8 Final Capacity 12 | 6 12 12 12 Final Carried 12 | 1 12 11 7 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 477 | 234 73 170 . Remotely . | . . . . Salvage Created 524 | . 262 262 . Parts 34 | . 20 14 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 19 | . 8 11 . Guns 19 | . 8 11 . Classes Destroyed 4 | . 4 . . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 13 | . 6 7 . Grunt 6 | . 2 4 . Best Kill Streak 4 | . 4 3 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 2 | . 2 1 . Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1468 | . 261 985 222 Core 359 | . 30 268 61 Absorbed by Shields . | . . . . Core Remaining (%) 73 | 100 88 33 . Volleys Fired 92 | . 35 57 . Largest 2 | . 2 2 . Hottest 90 | . 90 65 . Shots Fired 163 | . 69 94 . Gun 163 | . 69 94 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 106 | . 14 92 . Thermal 23 | . 23 . . Explosive . | . . . . Electromagnetic 34 | . 32 2 . Robot Hit Streak 11 | . 9 11 . Robot Miss Streak 4 | . 4 3 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 105 | . 40 64 1 Core Hits 42 | . 17 25 . Critical Hits 1 | . . 1 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Melee Attacks 3 | . . . 3 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1071 | . 583 488 . Guns 1036 | . 548 488 . Cannons . | . . . . Explosions 35 | . 35 . . Melee . | . . . . Ramming . | . . . . Kinetic 570 | . 82 488 . Thermal 219 | . 219 . . Explosive . | . . . . Electromagnetic 282 | . 282 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . 6 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Effects 1 | . 1 . . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 313 | . 313 12 . Average Temperature 101 | . 117 5 . Received Heat Transfer 249 | . 42 198 9 Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 605 | . 605 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 299 | . 299 205 61 Initial 48 | . . 41 48 Average 98 | . 128 99 50 Maximum Alert Level 1 | . 1 1 . Low Security (%) 88 | 100 69 97 100 Level 1 11 | . 30 2 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 3 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 15 21 4 Peak Tracking Total 5 | . 5 5 3 Tactical Retreats 5 | . 3 2 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 5 | . 5 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . . 4 1 Terminals 3 | . . 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 9 | . . 7 2 Successful 8 | . . 6 2 Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . . 2 1 Terminals 6 | . . 4 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 2 | . . 1 1 Recall Reinforcements 1 | . . . 1 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . . 2 1 Terminals 3 | . . 2 1 Botnet 3 | . . 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1282 | 46 438 603 195 Spaces Moved 658 | 39 212 291 116 Core 18 | 18 . . . Treads . | . . . . Legs 640 | 21 212 291 116 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 150 150 Average Speed 146 | 90 141 152 158 Slowest Speed 210 | 150 150 210 210 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 42 32 11 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . 2 . . Melee . | . . . . Projectile . | . . . . AOE 2 | . 2 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 830 | 49 283 375 123 Wait 18 | . 18 . . Move 655 | 38 211 290 116 Hop . | . . . . Pick Up 30 | 5 14 11 . Fast Attach 3 | 2 . 1 . Attach 18 | 4 2 8 4 Detach . | . . . . Swap 6 | . 2 4 . Drop 5 | . 1 4 . Fire 92 | . 35 57 . Melee 3 | . . . 3 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 9) 485 | -10/Materials | Entered another Materials area 485 | -9/Materials | Evolved 2 slots: Utility x2 752 | -9/Materials | Discovered new exit (range 16) 824 | -9/Materials | Identified exit to Mines 976 | -9/Materials | Lost 4 parts (2p2w) 1060 | -9/Materials | Core integrity fell below 50% 1073 | -9/Materials | Discovered new exit (range 11) 1087 | -9/Materials | Identified exit to Materials 1088 | -9/Materials | Entered another Materials area 1088 | -8/Materials | Evolved 2 slots: Utility x2 1283 | -8/Materials | Self-destructed Last Messages --------------- >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 01231_ Penetrated by Slug. 01231_ Aluminum Leg destroyed. 01234_ Slug penetrates Wall. 01244_ Processing Tank disabled. 01247_ Slug penetrates Wall. 01262_ K-01 Serf collects debris. 01268_ Penetrated by Slug. 01270_ Jacked H-55 Commando... >>parse_system Reading system data... 01271_ Penetrated by Slug. 01274_ Processing Tank disabled. 01274_ W-25 Informer sends out distress signal. 01282_ Slug penetrates Processing Tank. 01282_ Sensor Array destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????####################???????? | | ??????????????????????# #???????? | | ??????????????????????# #???????? | | ??????????????????????# #???????? | | ??????????????????????# #### ######### | | ?????????????????###### #??# | | ???????????????# #??########### | | ???????????????+ ##### ##### #????????????? | | ????????????????????????????# #????????????? | | ????????????????????????????# #############? | | ????????????????????????????# #####+## # #? | | ????????????????????????????# # # # #? | | ????????????????????????????# # """ # # "" #? | | ????????????????????????????# # """ + + "T #? | | ????????????????????????????# # """ # # "" #? | | ????????????????????????????# # # # #? | | ????????????????????????????# # # ########? | | ?????????????????????########+##+##### #???????? | | ?????????????????????# @ g ## #???# #???????? | | ?????????????????????# """"k## #???# #???????? | | ?????????????????????# h""""" ## ##### #???????? | | ?????????????????????# """" # #???????? | | ?????????????????????# w + #???????? | | ?????????????????????# """"" # #???????? | | ?????????????????????#= """" # ########???????? | | ?????????????????????# """" # #??????????????? | | ?????????????????????# # #??????????????? | | ?????????????????????########## #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????+ #??????????????? | | ??????????????????????????????# ??????????????? | | ??????????????????????????????# ??????????????? | | ??????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Core Shielding 20 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Item Schematics ----------------- Core Shielding | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressDynamicShield Manual? 0 Play Time 00:34:12 Cumulative 36.5 hours Start 2020.11.07 @ 07:20:28 End 2020.11.07 @ 08:05:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cca82cb5-d1af-4058-b2f1-61d2eec8cfea