Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.20 @ 18:22:44 Player: BEEEEES Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (14) 70 Value Destroyed (116) 116 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2886 Bonus ------- None Cogmind --------- Core Integrity 580/700 Matter 276/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Small Storage Unit Advanced Visual Processing Unit Improved Sensor Array > --- WEAPON (2) ------- High-powered Shotgun > --- INVENTORY (8) ---- Light Ion Engine Airjet Cesium-ion Thruster Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel Wheel > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Improved Sensor Array Medium Armor Plating > --- WEAPON ----------- Light Assault Rifle High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Airjet Cesium-ion Thruster [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . 2 . . 2 Weapon . | . . . . . . . Parts Attached 15 | 3 4 . 1 2 5 . Power 1 | . 1 . . . . . Engine 1 | . 1 . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 5 | 2 2 . . . 1 . Treads 1 | . 1 . . . . . Leg . | . . . . . . . Wheel 4 | 2 1 . . . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 4 | 1 . . 1 . 2 . Device 2 | 1 . . . . 1 . Storage . | . . . . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 5 | . 1 . . 2 2 . Energy Gun 1 | . 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | . . . . 1 2 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 9 | . . 1 . 1 2 5 Power 1 | . . . . . . 1 Propulsion 3 | . . . . . 1 2 Utility 2 | . . . . 1 . 1 Weapon 3 | . . 1 . . 1 1 Highest Loss Streak 5 | . . 1 . 1 1 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 100 99 77 73 85 60 Engine 11 | . 14 14 11 11 9 5 Treads 10 | . 10 14 11 11 9 5 Wheel 14 | . 17 14 11 11 17 5 Device 10 | . 14 14 11 . 7 7 Storage 11 | . 14 14 11 11 9 7 Processor 4 | . . . 11 11 9 7 Protection 2 | . . . . . 7 4 Energy Gun 13 | . 28 27 11 3 . . Ballistic Gun 7 | . . . . 7 16 14 Peak Build Rating 17 | 7 8 8 9 9 17 16 Average Rating 10 | 6 7 7 9 8 15 14 On Entrance 8 | 6 7 8 6 9 9 16 Naked Turns . | . . . . . . . Heaviest Build 22 | 14 14 14 12 12 22 22 Greatest Support 20 | 20 20 10 10 10 20 20 Greatest Overweight (x) 4 | 4 1 1 1 1 2 4 Average Overweight (x) . | . . 1 1 . . 2 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 8 | 8 8 8 8 8 8 8 Most Carried 8 | 7 8 8 4 5 4 3 Average Carried 5 | 6 7 6 4 4 3 3 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 7 8 5 4 4 3 3 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 331 | 215 . 52 . 24 40 . Remotely . | . . . . . . . Salvage Created 318 | 158 . 43 . 55 62 . Parts 26 | 12 . 5 . 5 4 . Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 8 | . . 3 . 3 2 . Guns 8 | . . 3 . 3 2 . Classes Destroyed 4 | 2 . 1 . . 1 . Tunneler 4 | 4 . . . . . . Hauler 1 | . . . . . 1 . Recycler 1 | 1 . . . . . . Swarmer 8 | . . 3 . 3 2 . Best Kill Streak 5 | 5 . 2 . 3 2 . Combat Bots Only 3 | . . 2 . 3 2 . Max Kills in Single Turn 1 | 1 . 1 . 1 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 167 | . 7 28 . 8 25 99 Missed 68 | . 1 9 . 2 10 46 Damage Taken 943 | 22 68 161 . 47 208 437 Core 186 | 11 . 23 . 17 15 120 Absorbed by Shields . | . . . . . . . Core Remaining (%) 93 | 95 . 86 . 95 97 . Volleys Fired 40 | 15 . 7 . 6 12 . Largest 2 | 2 . 2 . 1 2 . Hottest 80 | 80 . 80 . 40 45 . Shots Fired 74 | 30 . 14 . 6 24 . Gun 74 | 30 . 14 . 6 24 . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 24 | . . . . . 24 . Thermal 28 | 15 . 7 . 6 . . Explosive . | . . . . . . . Electromagnetic 22 | 15 . 7 . . . . Robot Hit Streak 6 | 6 . 2 . 3 3 . Robot Miss Streak 11 | 2 . 3 . 2 11 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 39 | 21 . 5 . 4 9 . Core Hits 19 | 6 . 3 . 3 7 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | 1 . . . . . . Corrupt 1 | 1 . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 553 | 329 . 67 . 41 116 . Guns 458 | 252 . 55 . 41 110 . Cannons . | . . . . . . . Explosions 77 | 77 . . . . . . Melee . | . . . . . . . Ramming 18 | . . 12 . . 6 . Kinetic 110 | . . . . . 110 . Thermal 248 | 174 . 33 . 41 . . Explosive . | . . . . . . . Electromagnetic 177 | 155 . 22 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 3 . Average Corruption 2 | . . . . . 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . 3 . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . 1 . . . . Impact 1 | . . 1 . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 31 | 22 . 6 . . 3 . Shots 1 | 1 . . . . . . Rammed 2 | . . 1 . . 1 . Targets Rammed 2 | . . 1 . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 205 | 108 . 70 . . 205 . Average Temperature 46 | 43 . 30 . . 87 . Received Heat Transfer 231 | . 36 . . . 72 123 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | 1 . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 450 | 275 . 75 . 100 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | 2 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 136 | 25 46 102 . 75 136 76 Initial 61 | . 16 17 . . 29 61 Average 55 | 12 22 45 . 71 85 63 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . 1 . . 1 . Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 4 | . 1 . . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 30 | . 3 7 . 2 16 2 Peak Tracking Total 10 | . 3 3 . 1 10 2 Tactical Retreats 5 | . 1 1 . . 3 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 4 | . 1 . . . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 8 | . 3 1 . . 4 . Terminals 7 | . 3 . . . 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 24 | . 12 1 . . 11 . Successful 10 | . 3 1 . . 6 . Failed 14 | . 9 . . . 5 . Catastrophic 2 | . 1 . . . 1 . Database Lockouts . | . . . . . . . Manual 17 | . 9 . . . 8 . Terminals 23 | . 12 . . . 11 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 1 1 . . 2 . Open Door 1 | . . 1 . . . . Recall Investigation 1 | . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 2 . . . 4 . Terminals 6 | . 2 . . . 4 . Botnet 6 | . 2 . . . 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 3 . . . 4 . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 1629 | 109 218 525 13 68 539 157 Spaces Moved 1315 | 48 140 491 13 55 448 120 Core 21 | 4 . . . . . 17 Treads 2 | . . . . . . 2 Legs 30 | 30 . . . . . . Wheels 1262 | 14 140 491 13 55 448 101 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 80 | 80 80 95 95 80 80 95 Average Speed 95 | 120 88 95 95 94 88 123 Slowest Speed 250 | 250 95 95 95 95 110 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 4 35 88 3 17 26 5 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 2 | 2 . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 2 | 2 . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 1614 | 68 235 537 13 64 569 128 Wait 223 | . 81 32 . . 102 8 Move 1309 | 47 139 490 12 54 447 120 Hop . | . . . . . . . Pick Up 10 | 1 5 2 . 1 1 . Fast Attach 11 | 3 4 . . 1 3 . Attach 4 | . . . 1 1 2 . Detach 1 | . 1 . . . . . Swap . | . . . . . . . Drop 14 | 2 5 5 . 1 1 . Fire 40 | 15 . 7 . 6 12 . Melee . | . . . . . . . Ram 2 | . . 1 . . 1 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 3) 110 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Discovered new exit (range 16) 326 | -10/Materials | Build established: Mutant 328 | -10/Materials | Entered Mines 529 | -10/Mines | Learned location of Storage (-9) 643 | -10/Mines | Met a Derelict shopkeep closing up shop 800 | -10/Mines | Discovered new exit (range 6) 853 | -10/Mines | Entered Materials 853 | -9/Materials | Evolved 2 slots: Utility x2 854 | -9/Materials | Discovered new exit (range 8) 863 | -9/Materials | Discovered new exit (range 17) 866 | -9/Materials | Entered Mines 912 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 929 | -9/Mines | Learned Materials terminal intel 929 | -9/Mines | Discovered new exit (range 6) 934 | -9/Mines | Entered Materials 934 | -8/Materials | Evolved 2 slots: Propulsion x2 935 | -8/Materials | Loaded intel: 12 terminal locations 1035 | -8/Materials | Discovered new exit (range 11) 1473 | -8/Materials | Entered Factory 1473 | -7/Factory | Evolved 2 slots: Utility x2 1630 | -7/Factory | Self-destructed Last Messages --------------- 01413_ S-10 Pest destroyed. 01417_ U-05 Engineer builds a Door. 01423_ System corrupted: Component data lost. 01423_ Wheel destroyed. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 01519_ Triggered Proton Bomb Trap. 01519_ A bubble of electromagnetic force engulfs the area. 01519_ Proton Bomb Trap short circuited. 01519_ A bubble of electromagnetic force engulfs the area. 01519_ ALERT: All DSF locations entering lockdown mode. 01588_ Med. Armor Plating destroyed. 01592_ Wheel destroyed. 01595_ Lgt. Treads destroyed. 01601_ Ion Engine destroyed. 01626_ Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ??##########?####????????????????????????????????? | | ??# ????????????????????????????????? | | ??# ????????????????????????????????? | | ??# """" """" #??????????????????????????????? | | ??# """" """" #??????????????????????????????? | | ??# """" """" #??????????????????????????????? | | ??# """" """" #??????????????????????????????? | | ??# #??????????????????????????????? | | ??# #??????????????????????????????? | | #?# #??????????????????????????????? | | #?# #??????????????????????????????? | | #?######+#+######################????????????????? | | #??????# + ! # #????????????????? | | ######## # # = #????????????????? | | + # # #????????????????? | | # + !! # #????????????????? | | + # !/ # #????????????????? | | # # ! # =! #????????????????? | | # # # !! #????????????????? | | # # #????????????????? | | ########### @ #????????????????? | | ###########+#########???????????????? | | ? ? ? #??????? | | ######### ??????? | | ##+###########???????# #??????? | | ?????????????????????###+############ ???????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentHelicalLauncher Manual? 0 Play Time 00:22:35 Cumulative 21.9 hours Start 2024.11.20 @ 18:01:52 End 2024.11.20 @ 18:22:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 36 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: c0f686e0-84cd-4a8e-8e7b-f639e3fef8eb