Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.16 @ 02:15:05 Player: harambe Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (188) 940 Value Destroyed (10044) 10044 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (3297) 3297 TOTAL SCORE: 21061 Bonus ------- High Alert Combat Kills 2997 Met Data Miner 300 Cogmind --------- Core Integrity 0/1450 Matter 6/300 Energy 300/300 System Corruption 46% Temperature Cool (0) Movement Core (600) Ox11 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Advanced Heat Sink Large Storage Unit Compact Battery Improved Signal Interpreter Core Analyzer Advanced Component Analysis Suite Advanced Drone Bay (2/2) > --- WEAPON (4) ------- Power Maul > --- INVENTORY (15) --- Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor KE Penetrator KE Penetrator Enhanced Gamma Bomb Array Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Compact Battery Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Advanced Target Analyzer Graphene Brace Advanced Focal Shield Experimental Thermal Defense Suite > --- WEAPON ----------- Gamma Rifle Gamma Rifle Enhanced Quantum Rifle Improved Matter Neutralizer > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Heavy Treads Improved Heavy Treads Advanced Heat Sink Advanced Heat Sink Core Analyzer Advanced Component Analysis Suite Advanced Drone Bay Power Maul [Rating: 166] Favorites ----------- Power Micro Antimatter Reactor Engine Light Ion Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion VTOL Module Treads Improved Treads Leg Myomer Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility Improved Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Heavy Machine Gun Energy Gun Gamma Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Linear Accelerator Launcher Advanced Micro-nuke Launcher Special Weapon Welding Torch Impact Weapon Power Maul Slashing Weapon Segregator Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 . . . 2 2 2 2 2 Power 1 | . . . . 1 . . . . . . . . Propulsion 5 | . . 1 2 1 . . . 1 . . . . Utility 8 | . . 1 . . . . . 1 2 2 . 2 Weapon 2 | . . . . . . . . . . . 2 . Parts Attached 330 | 2 10 15 14 2 . . 1 24 33 21 99 109 Power 47 | . 2 2 2 1 . . . 2 4 3 13 18 Engine 9 | . 2 2 2 . . . . 2 1 . . . Core 7 | . . . . 1 . . . . 3 2 1 . Reactor 31 | . . . . . . . . . . 1 12 18 Propulsion 91 | 2 2 4 6 1 . . 1 7 11 6 30 21 Treads 20 | . 2 1 . . . . . . 3 2 3 9 Leg 27 | . . . . . . . . 4 5 . 8 10 Wheel 7 | 2 . . . . . . . 2 . 3 . . Hover 12 | . . . . . . . . . . 1 10 1 Flight 25 | . . 3 6 1 . . 1 1 3 . 9 1 Utility 88 | . 3 3 3 . . . . 7 9 6 28 29 Device 58 | . 2 2 . . . . . 3 5 4 21 21 Storage 10 | . 1 . 1 . . . . 1 2 . 2 3 Processor 8 | . . 1 1 . . . . 1 . . 3 2 Hackware 3 | . . . 1 . . . . . . . 2 . Protection 9 | . . . . . . . . 2 2 2 . 3 Artifact . | . . . . . . . . . . . . . Weapon 104 | . 3 6 3 . . . . 8 9 6 28 41 Energy Gun 33 | . . 2 3 . . . . 2 3 1 8 14 Energy Cannon 18 | . 3 3 . . . . . 2 1 1 3 5 Ballistic Gun 18 | . . . . . . . . 2 1 . 9 6 Ballistic Cannon 11 | . . . . . . . . . 1 1 6 3 Launcher 16 | . . 1 . . . . . 1 3 3 2 6 Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon 5 | . . . . . . . . 1 . . . 4 Slashing Weapon 2 | . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . 1 . . . . Parts Lost 136 | . 2 1 2 . . . 1 12 15 9 41 53 Power 21 | . 2 . . . . . . 2 4 2 5 6 Propulsion 43 | . . . . . . . 1 5 8 3 15 11 Utility 34 | . . . 1 . . . . 3 2 4 10 14 Weapon 38 | . . 1 1 . . . . 2 1 . 11 22 Highest Loss Streak 19 | . 1 1 1 . . . 1 8 6 3 19 17 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 100 100 100 100 100 100 84 91 84 89 80 Engine 2 | . 14 11 9 7 7 7 7 5 . 3 . . Core 1 | . . . . 7 7 7 7 2 8 2 . . Reactor 4 | . . . . . . . . . . 2 8 7 Treads 9 | . 22 22 . . . . . . 8 16 5 6 Leg 6 | . . . . . . . . 8 13 2 8 7 Hover 1 | . . . . . . . . . . . 6 . Flight 8 | . . 11 45 46 46 46 46 25 9 4 5 . Device 17 | . 13 12 7 . . . . 4 17 24 18 21 Storage 6 | . 14 11 9 7 7 7 7 6 5 5 5 6 Processor 8 | . . 9 9 7 7 7 7 6 5 5 9 13 Hackware 1 | . . . 2 7 7 7 7 6 2 . . . Energy Gun 6 | . . 5 17 15 15 15 15 7 9 8 3 8 Energy Cannon 4 | . 24 16 . . . . . . . . 3 1 Ballistic Gun 2 | . 3 . . . . . . 3 . . 6 1 Ballistic Cannon 1 | . . . . . . . . . . 1 2 1 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 106 | 14 32 34 20 24 24 24 24 32 61 70 88 106 Greatest Support 263 | 20 40 43 20 24 24 24 25 65 80 213 167 263 Greatest Overweight (x) 16 | . . . . . . . . 2 2 4 16 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 10 10 10 10 10 15 15 15 15 Average Capacity 13 | 8 10 15 10 10 10 10 10 10 10 15 15 15 Most Carried 15 | 6 15 15 14 9 10 10 10 10 12 15 15 15 Average Carried 12 | 6 9 14 10 8 9 10 9 8 9 13 12 13 Final Capacity 15 | 8 15 15 10 10 10 10 10 10 15 15 15 15 Final Carried 15 | 6 15 15 10 9 10 10 9 10 12 12 14 7 Class Distribution -------------------- 40% | Scavenger-Gunner 33% | Scavenger-Mutant 15% | Mutant 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Scavenger-Sprinter | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Res Res Matter Collected 4989 | 220 90 152 145 . 20 . 10 193 473 304 1645 1737 Remotely 43 | . . . . . . . . . . 43 . . Salvage Created 8933 | . 217 607 224 . . . . 575 684 479 2115 4032 Parts 422 | . 10 49 22 . . . . 18 26 16 105 176 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 6 | . . . . . . . . . . . . 6 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . 2 . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Res Res Combat Hostiles Destroyed 166 | . 5 15 6 . . . . 11 14 8 40 67 Melee 3 | . . . . . . . . 1 . . . 2 Guns 63 | . . 5 5 . . . . 5 9 4 12 23 Cannons 46 | . 1 7 . . . . . . . 1 21 16 AOE 37 | . 4 3 1 . . . . 2 4 2 3 18 Classes Destroyed 17 | . 3 3 2 . . . . 2 2 . 1 4 Worker 6 | . . . 1 . . . . . . . 2 3 Builder 4 | . . . . . . . . 1 . . . 3 Recycler 7 | . 1 2 . . . . . . . 1 2 1 Carrier 1 | . . . . . . . . . . . . 1 Operator 4 | . . 1 1 . . . . . . . 1 1 Watcher 1 | . . 1 . . . . . . . . . . Swarmer 41 | . 3 6 3 . . . . . 4 . 15 10 Cutter 3 | . . . . . . . . . . . . 3 Saboteur 2 | . . . . . . . . . . . . 2 Grunt 46 | . 2 6 . . . . . 10 3 . 4 21 Brawler 3 | . . . . . . . . 1 . . . 2 Duelist 2 | . . . . . . . . . . . . 2 Sentry 15 | . . 3 1 . . . . . 2 . 6 3 Specialist 4 | . . . . . . . . . . . 2 2 Hunter 16 | . . . 2 . . . . . . 4 2 8 Programmer 33 | . . . . . . . . . 4 4 11 14 Heavy 1 | . . . . . . . . . 1 . . . Best Kill Streak 12 | . 3 5 7 . . . . 4 4 3 5 12 Combat Bots Only 10 | . 3 4 6 . . . . 4 4 3 5 10 Max Kills in Single Turn 4 | . 3 2 2 . . . . 1 3 1 2 4 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 3 2 1 . . . . 1 3 1 2 4 Melee 1 | . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Res Res Hostile Shots Fired 1815 | . 5 53 29 . . . 16 85 106 137 480 904 Missed 555 | . 1 17 13 . . . 9 24 36 38 161 256 Damage Taken 27119 | . 243 426 180 . . . 77 1167 2096 2378 6642 13910 Core 3290 | . 79 36 36 . . . 22 198 265 179 1023 1452 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 370 | . . . . . . . . 107 . 112 . 151 Ignored by Resistances 1732 | . . . . . . . . . . . . 1732 Core Remaining (%) 78 | 100 68 91 93 . . . 96 76 73 84 21 . Volleys Fired 520 | . 3 31 16 . . . . 37 55 33 152 193 Largest 4 | . 2 2 2 . . . . 2 2 2 4 4 Hottest 338 | . 112 112 121 . . . . 121 140 146 329 338 Shots Fired 1033 | . 6 46 26 . . . . 55 102 62 279 457 Gun 642 | . . 15 26 . . . . 46 93 39 124 299 Cannon 344 | . 6 29 . . . . . 4 6 16 153 130 Launcher 38 | . . 2 . . . . . 5 3 7 2 19 Special 9 | . . . . . . . . . . . . 9 Kinetic 301 | . . . . . . . . 27 11 13 128 122 Thermal 495 | . . 15 20 . . . . 19 84 39 129 189 Explosive 38 | . . 2 . . . . . 5 3 7 2 19 Electromagnetic 199 | . 6 29 6 . . . . 4 4 3 20 127 Robot Hit Streak 25 | . 4 13 7 . . . . 9 19 7 25 18 Robot Miss Streak 9 | . 1 2 9 . . . . 4 4 4 5 5 Penetration Max 1 | . . . . . . . . 1 . . . 1 Secondary Targets . | . . . . . . . . . . . . . Capacitor 51 | . . . . . . . . . . . 51 . Shots Hit Robots 737 | . 4 35 16 . . . . 63 74 38 174 333 Core Hits 376 | . 6 22 18 . . . . 32 29 27 74 168 Critical Kills 14 | . . . . . . . . . . . 3 11 Critical Parts Destroyed 9 | . . . . . . . . 1 . . . 8 Critical Strikes 41 | . . . 1 . . . . 1 5 2 4 28 Burn 6 | . . . 1 . . . . . 4 1 . . Meltdown 8 | . . . . . . . . . . . 3 5 Destroy 5 | . . . . . . . . . . . . 5 Blast 6 | . . . . . . . . . . 1 1 4 Corrupt 6 | . . . . . . . . . 1 . . 5 Smash 10 | . . . . . . . . 1 . . . 9 Melee Attacks 80 | . . . . . . . . 26 . . . 54 Thermal 16 | . . . . . . . . . . . . 16 Impact 64 | . . . . . . . . 26 . . . 38 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 28532 | . 256 920 285 . . . . 2006 1933 1437 6510 15185 Guns 10469 | . . 225 216 . . . . 723 1484 651 1978 5192 Cannons 8624 | . 68 482 . . . . . 50 75 345 4079 3525 Explosions 7186 | . 188 208 69 . . . . 475 374 433 453 4986 Melee 2211 | . . . . . . . . 758 . . . 1453 Ramming 22 | . . 5 . . . . . . . 8 . 9 Kinetic 5492 | . . . . . . . . 458 101 287 2223 2423 Thermal 10644 | . 188 257 214 . . . . 265 1383 651 3557 4129 Explosive 6828 | . . 176 . . . . . 475 374 433 384 4986 Electromagnetic 3335 | . 68 482 71 . . . . 50 75 58 346 2185 Impact 2211 | . . . . . . . . 758 . . . 1453 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 46 | . . . . . . . . . 5 3 22 46 Average Corruption 14 | . . . . . . . . . 3 2 11 21 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 212 | . . . . . . . . . 17 6 66 123 Message Errors 45 | . . . . . . . . . 5 1 12 27 Matter Fused 35 | . . . . . . . . . . . 16 19 Heat Flow Errors 21 | . . . . . . . . . 4 1 10 6 Energy Discharges 26 | . . . . . . . . . 3 . 9 14 Parts Rejected 7 | . . . . . . . . . . . 2 5 Parts Fused 2 | . . . . . . . . . 1 . 1 . Data Loss (minor) 33 | . . . . . . . . . 3 2 9 19 Data Loss (major) 11 | . . . . . . . . . . 2 2 7 Misfires 2 | . . . . . . . . . . . 1 1 Alerts 2 | . . . . . . . . . . . . 2 Misdirections 6 | . . . . . . . . . . . 1 5 Weapon Failures 22 | . . . . . . . . . 1 . 3 18 Overload Shots 5 | . . . . . . . . . . . 5 . Overflow Damage 1074 | . 54 15 13 . . . . 59 17 15 235 666 Projectiles 311 | . . 15 . . . . . . . 15 148 133 Explosions 364 | . 54 . 13 . . . . . 17 . 87 193 Melee 399 | . . . . . . . . 59 . . . 340 Knockbacks 40 | . . . . . . . . 5 . 2 11 22 Impact 15 | . . . . . . . . 4 . . . 11 Kinetic 22 | . . . . . . . . . . 2 10 10 Secondary 3 | . . . . . . . . 1 . . 1 1 Self-Inflicted Damage 562 | . 199 . 37 . . . . . 141 . 72 113 Shots 11 | . 3 . 1 . . . . . 2 . 2 3 Rammed 4 | . . 1 . . . . . . . 1 . 2 Targets Rammed 4 | . . 1 . . . . . . . 1 . 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 620 | . 51 299 308 230 314 266 302 340 419 236 620 499 Average Temperature 145 | . 31 76 102 130 131 140 198 127 147 104 191 134 Received Heat Transfer 2282 | . 15 141 . . . . 12 576 237 44 276 981 Effects 42 | . . 1 . . 1 . 3 1 3 . 25 8 Shutdowns 13 | . . . . . . . . . 1 . 8 4 Energy Bleed 6 | . . 1 . . . . 3 1 . . 1 . Interference 14 | . . . . . 1 . . . 2 . 7 4 Short Circuit 1 | . . . . . . . . . . . 1 . Damage (major) 7 | . . . . . . . . . . . 7 . Damage (core) 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 1 . . 2 Combat Hostiles 3 | . . . . . . . . . 1 . . 2 Parts Fried 17 | . . 3 . . . . . . . . . 14 Impact Corruptions 17 | . . . . . . . . 3 . . . 14 Robots Melted 10 | . . . . . . . . . . 1 4 5 Combat Hostiles 10 | . . . . . . . . . . 1 4 5 Parts Melted 35 | . 1 3 . . . . . . 11 3 10 7 Heat Transferred 13636 | . 200 531 446 . . . . 472 2723 1142 3643 4479 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . 2 1 1 . . . . . . . 1 . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Res Res Peak Influence 1794 | . 155 336 357 177 . . . 172 422 181 454 1794 Initial 217 | . . . 78 162 . . . . 84 87 18 217 Average 394 | . 70 177 194 162 . . . 57 180 63 124 1120 Maximum Alert Level 5 | . . 1 1 . . . . . 2 . 2 5 Low Security (%) 59 | 100 100 53 63 100 . . . 100 62 100 83 . Level 1 16 | . . 46 36 . . . . . 36 . 15 12 Level 2 5 | . . . . . . . . . 1 . 1 18 Level 3 3 | . . . . . . . . . . . . 12 Level 4 7 | . . . . . . . . . . . . 28 Level 5 7 | . . . . . . . . . . . . 27 High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 38 | . . 1 . . . . . 2 3 3 7 22 Investigation 4 | . . . . . . . . 1 . . . 3 Extermination 15 | . . . . . . . . . 3 2 4 6 Reinforcement 12 | . . 1 . . . . . 1 . 1 3 6 Assault 6 | . . . . . . . . . . . . 6 Garrison 1 | . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . 2 Construction Impeded 3 | . . . . . . . . . . . 1 2 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Res Res Distress Signals 7 | . . 1 1 . . . . 2 . . 1 2 Communications Jammed 11 | . . . . . . . . . 9 . 2 . Distress Signals 2 | . . . . . . . . . . . 2 . Times Spotted 244 | . 6 21 13 . . . 1 15 19 16 49 104 Peak Tracking Total 10 | . 3 5 9 . . . 1 7 5 4 5 10 Tactical Retreats 14 | . . 3 1 . . . . 1 1 1 . 7 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Res Res Traps Triggered 6 | . . . 1 . . . . . . 1 1 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Res Res Machines Disabled 10 | . 1 . 1 . . . . . 5 1 . 2 Max in Single Turn 3 | . 1 . 1 . . . . . 3 1 . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Res Res Machines Accessed 25 | . 1 3 5 2 . 4 . 2 . 1 5 2 Terminals 19 | . 1 3 4 2 . . . 1 . 1 5 2 Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 62 | . 2 3 8 3 . 31 . 4 . 1 8 2 Successful 46 | . 1 2 5 1 . 31 . 2 . 1 3 . Failed 16 | . 1 1 3 2 . . . 2 . . 5 2 Catastrophic 3 | . . 1 1 . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . 1 . . . . . . . . . . Terminals 25 | . 2 3 5 3 . . . 1 . 1 8 2 Fabricators 3 | . . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 42 | . 1 2 3 1 . 31 . . . 1 3 . Record 13 | . . . 1 . . 11 . . . . 1 . Part Schematic 10 | . . . . . . 10 . . . . . . Robot Schematic 7 | . . . . . . 7 . . . . . . Prototype ID Bank 3 | . . . . . . 3 . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . Alert Level 4 | . . . 1 . . . . . . 1 2 . Locate Traps 1 | . . . . 1 . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . . 1 . Used . | . . . . . . . . . . . . . Hacking Detections 9 | . 1 1 2 . . . . 1 . . 2 2 Full Trace Events 1 | . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . 7 . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 1 . . 10 . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . Time 152 | . . . . . . . . 152 . . . . Total Part Build Rating 5 | . . . . . . . . 5 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Res Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Res Res Turns Passed 9740 | 5 534 854 176 22 175 20 107 682 1017 1143 2414 2591 Spaces Moved 5563 | 3 347 391 361 92 483 101 327 276 467 440 1069 1206 Core 1 | . . . . . . . . . . . 1 . Treads 1944 | . 245 391 . . . . . . 170 439 348 351 Legs 1858 | . . . . . . . . 170 297 . 536 855 Wheels 129 | 3 102 . . . . . . 23 . 1 . . Hover 140 | . . . . . . . . . . . 140 . Flight 1491 | . . . 361 92 483 101 327 83 . . 44 . Fastest Speed 20 | 80 80 160 23 20 20 20 20 20 105 160 105 117 Average Speed 116 | 80 136 160 23 20 20 20 20 89 137 168 170 136 Slowest Speed 850 | 80 160 160 24 20 20 20 20 192 260 176 850 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 3 | . . . 2 1 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 32 | 2 35 37 56 4 69 74 45 9 18 15 31 33 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 3 | . . . . . 2 . 1 . . . . . Spaces Dug 20 | . . . . . . . . . 2 . 8 10 Terrain Destroyed 517 | . 36 19 2 . . . . 17 45 22 107 269 Melee 1 | . . . . . . . . . . . . 1 Projectile 90 | . . . . . . . . . 3 . 48 39 AOE 425 | . 36 19 2 . . . . 17 42 22 59 228 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Res Res Total 7825 | 4 408 579 428 93 561 100 367 602 732 778 1487 1686 Wait 982 | . 8 119 18 . 76 . 40 228 155 254 64 20 Move 5545 | 2 346 390 356 89 482 100 326 275 466 439 1068 1206 Hop 3 | . . . 2 1 . . . . . . . . Pick Up 189 | . 23 10 10 1 2 . . 7 11 16 55 54 Fast Attach 96 | . 5 2 3 . . . . 11 12 8 32 23 Attach 98 | . 1 3 4 2 . . 1 6 7 6 30 38 Detach 5 | . . . . . . . . 1 1 . 3 . Swap 136 | 2 4 10 7 . . . . 7 14 7 37 48 Drop 169 | . 18 13 12 . 1 . . 4 11 14 46 50 Fire 520 | . 3 31 16 . . . . 37 55 33 152 193 Melee 78 | . . . . . . . . 26 . . . 52 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 4 | . . 1 . . . . . . . 1 . 2 Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -4/Factory -3/Research -2/Research (discovered 1 exit: *Tes) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 2) 6 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 3) 301 | -10/Materials | Build established: Mutant 540 | -10/Materials | Entered another Materials area 540 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 781 | -9/Materials | Identified exit to Mines 1370 | -9/Materials | Discovered new exit (range 16) 1394 | -9/Materials | Entered another Materials area 1394 | -8/Materials | Evolved 2 slots: Propulsion x2 1567 | -8/Materials | Discovered new exit (range 15) 1570 | -8/Materials | Entered Factory 1570 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1590 | -7/Factory | Discovered new exit (range 10) 1592 | -7/Factory | Entered Lower Caves 1595 | -7/Lower Caves | Learned Factory emergency access door positions 1739 | -7/Lower Caves | Spotted B-75 Beast 1753 | -7/Lower Caves | Learned Factory non-interactive machine intel 1764 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 1767 | -7/Lower Caves | Entered Data Miner 1767 | -7/Data Miner | Discovered new exit (range 6) 1771 | -7/Data Miner | Met Data Miner 1776 | -7/Data Miner | Learned location of Section 7 (-2) 1776 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1780 | -7/Data Miner | Received God Mode back door access code from Data Miner 1787 | -7/Data Miner | Entered Proximity Caves 1834 | -6/Proximity Caves | Spotted B-75 Beast 1855 | -6/Proximity Caves | Build established: Scavenger-Sprinter 1892 | -6/Proximity Caves | Discovered new exit (range 10) 1894 | -6/Proximity Caves | Entered Factory 1894 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1896 | -6/Factory | Loaded intel: 241 non-interactive machine locations 2057 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 2227 | -6/Factory | Lost 8 parts (2p4n2u) 2533 | -6/Factory | Build established: Scavenger-Mutant 2568 | -6/Factory | Discovered new exit (range 7) 2576 | -6/Factory | Entered another Factory area 2576 | -5/Factory | Evolved 2 slots: Utility x2 2669 | -5/Factory | Lost 3 parts (1p1n1w) 3061 | -5/Factory | Lost 6 parts (1p4n1u) 3576 | -5/Factory | Discovered new exit (range 10) 3593 | -5/Factory | Entered another Factory area 3593 | -4/Factory | Evolved 2 slots: Utility x2 4194 | -4/Factory | Noticed a derelict Sapper rigging charges 4449 | -4/Factory | Lost 3 parts (1p2n) 4655 | -4/Factory | Found Quantum Capacitor 4690 | -4/Factory | Assembled infested ambush trap array 4696 | -4/Factory | Discovered new exit (range 13) 4736 | -4/Factory | Entered Research 4736 | -3/Research | Evolved 2 slots: Weapon x2 4737 | -3/Research | Lost 3 parts (3u) 4875 | -3/Research | Lost 19 parts (4p6n2u7w) 4962 | -3/Research | Lost 5 parts (1p2n2u) 5389 | -3/Research | Build established: Scavenger-Gunner 5651 | -3/Research | Lost 3 parts (1n2u) 5908 | -3/Research | Core integrity fell below 50% 6030 | -3/Research | System corruption reached 10% 6066 | -3/Research | Lost 3 parts (1n1u1w) 6143 | -3/Research | Found Prototype Device 6152 | -3/Research | Identified Exp. Focal Shield 6161 | -3/Research | Found Prototype Device 6169 | -3/Research | Identified Exp. Thermal Defense Suite 6298 | -3/Research | Found Prototype Launcher 6300 | -3/Research | Identified Adv. Micro-nuke Launcher 7085 | -3/Research | Discovered new exit (range 15) 7149 | -3/Research | Identified exit to Research 7150 | -3/Research | Entered another Research area 7150 | -2/Research | Evolved 2 slots: Utility x2 7157 | -2/Research | Lost 3 parts (1n2w) 7319 | -2/Research | Discovered new exit (range 16) 7337 | -2/Research | Identified exit to Testing 7650 | -2/Research | First assault squad dispatched 8027 | -2/Research | Destroyed 10 combat bots 8310 | -2/Research | System corruption reached 10% 8364 | -2/Research | Destroyed 7 combat bots 8397 | -2/Research | Lost 10 parts (2p2n2u4w) 8720 | -2/Research | Destroyed 9 combat bots 9086 | -2/Research | Lost 4 parts (2u2w) 9128 | -2/Research | Core integrity fell below 50% 9146 | -2/Research | System corruption reached 30% 9218 | -2/Research | Lost 6 parts (2n2u2w) 9380 | -2/Research | Lost 8 parts (3n3u2w) 9391 | -2/Research | Garrison activated, responded to threat 9464 | -2/Research | Found Prototype Launcher 9469 | -2/Research | Identified Enh. Gamma Bomb Array 9576 | -2/Research | Incoming assault squad redirected 9693 | -2/Research | Core integrity fell below 20% 9715 | -2/Research | Incoming assault squad redirected 9741 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 09729_ Graphene Brace destroyed. 09730_ P-80 Master resets P-80 Master, system corruption cleaned. 09733_ P-80 Master suffers critical hit (Smash). 09733_ P-80 Master destroyed. 09734_ R-10 Processor collects Gamma Rifle. 09735_ Slug penetrates Wall. 09735_ Slug penetrates P-80 Master. 09735_ R-10 Processor collects Imp. Melee Analysis Suite. 09736_ System corrupted: Matter fused (-9). 09737_ R-10 Processor collects Adv. Surge Thruster. 09738_ Slug penetrates Wall. 09738_ Mic. Antimatter Reactor destroyed. 09738_ R-10 Processor collects Adv. Surge Thruster. 09739_ Destroyed Adv. Target Analyzer. 09739_ P-80 Master system corrupted by crushing effect. 09739_ Destroyed Adv. Heat Sink. 09739_ P-80 Master system corrupted by crushing effect. 09740_ P-80 Master resets P-80 Master, system corruption cleaned. 09741_ Slug penetrates Wall. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????%???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#"#??????????????????????? | | ????????????????????????#%#??????????????????????? | | ????????????????????????#*##?????????????????????? | | ????????????????????????#["#?????????????????????? | | ??????????????????????###+#??????????????????????? | | ??????????????????????#! %#??????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????#!! #?????????????????????? | | ??????????????????????#! ##?????????????????????? | | ??????????????????????#! #??????????????????????? | | ?????????????#######??#g #??????????????????????? | | ?????????????# #??#pp #??????????????????????? | | ?????????????# #####p#########???????????????? | | ?????????????# k %@R/ ????????? | | ?????????????# u#####R#########???????????????? | | ?????????????# #??! ???????????????????????? | | ?????????????### ###?# ???????????????????????? | | ???????????????# #???# ??????????????????????? | | ????????????#### #???# ??????????????????????? | | ????????????+ #???# ?????????????????????? | | ????????????# #???# ?????????????????????? | | ????????????# #???########????????????????????? | | ????????????# #???????????????????????????????? | | ????????????# #???????????????????????????????? | | ????????????# #???????????????????????????????? | | ????????????# ##########??????????????????????? | | ????????????# # #??????????????????????? | | ????????????# # #??????????????????????? | | ????? ??????# # "" #??????????????????????? | | ???? ??????# + "" #??????????????????????? | | ?? ??????# # T" #??????????????????????? | | ? ??????# # "" #??????????????????????? | | ? #####?# # "" #??????????????????????? | | ? #?# # #??????????????????????? | | ?? #?# # #??????????????????????? | | ?? #?# ##############??????????????????? | | ???? #?# # #??????????????????? | | ?????# #?# # #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 137 Coolant Potential 80 Energy Generation 49 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Power Amplification 40 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Propulsion Shielding 66 Point Defense Rating 240 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 66 Targeting Accuracy 12 Target Analysis 8 Core Analysis 6 Recoil Reduction 7 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Flight Unit | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Adv. Melee Analysis Suite | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 20k Club Leap Before You Look Oh No You Don't! Preemptive Strike Rockin' Loadout The Oracle Challenges ------------ None Game ------ Seed SlugBackupMediator Manual? 0 Play Time 06:07:25 Cumulative 70.1 hours Start 2024.07.15 @ 16:55:32 End 2024.07.16 @ 02:15:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 41 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc92f7b3-df09-481c-95cf-c9f698ff5c2d