Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.30 @ 17:02:11 Player: ash Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (64) 320 Value Destroyed (1805) 1805 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (460) 460 TOTAL SCORE: 6505 Bonus ------- Follower Combat Kills 460 Cogmind --------- Core Integrity 548/700 Matter 220/300 Energy 256/290 System Corruption 2% Temperature Warning (324) Movement Walking (120) Location -7/Storage Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit Seismic Detector Target Analyzer > --- WEAPON (4) ------- Heavy Particle Gun High-powered Shotgun Great Axe > --- INVENTORY (10) --- Cooled Ion Engine Nuclear Core Aluminum Leg Improved Heat Sink Structural Scanner Seismic Detector Pulse Rifle Flak Gun Precision Assault Rifle Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Coolant Injector Medium Storage Unit Visual Processing Unit Target Analyzer > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun High-powered Shotgun Precision Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Aluminum Leg Armored Huge Wheel Seismic Detector Pulse Rifle EM Pulse Cannon Flak Gun Precision Grenade Launcher Great Axe [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Medium Storage Unit Device Disposable Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Precision Grenade Launcher Special Weapon Welding Torch Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 2 | . . . . . . . 2 . . Weapon 2 | . . . . . . . . 2 . Parts Attached 72 | 7 8 1 6 2 3 6 22 4 13 Power 12 | 1 3 . 1 1 . . 4 . 2 Engine 7 | 1 3 . 1 . . . 1 . 1 Core 5 | . . . . 1 . . 3 . 1 Reactor . | . . . . . . . . . . Propulsion 24 | 2 2 1 2 1 . 2 7 1 6 Treads . | . . . . . . . . . . Leg 21 | . 2 1 2 1 . 2 7 1 5 Wheel 2 | 2 . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . . 1 Utility 17 | 2 . . 2 . 3 1 6 1 2 Device 11 | 1 . . 1 . 2 1 3 1 2 Storage 4 | 1 . . 1 . 1 . 1 . . Processor 2 | . . . . . . . 2 . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 19 | 2 3 . 1 . . 3 5 2 3 Energy Gun 7 | 1 . . 1 . . 2 3 . . Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 5 | 1 2 . . . . . . 2 . Ballistic Cannon 2 | . . . . . . . 2 . . Launcher 2 | . . . . . . 1 . . 1 Special Weapon 1 | . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . 1 . 2 Parts Lost 14 | . 3 . . . . 1 7 . 3 Power 4 | . . . . . . 1 2 . 1 Propulsion 4 | . 1 . . . . . 2 . 1 Utility 2 | . 1 . . . . . 1 . . Weapon 4 | . 1 . . . . . 2 . 1 Highest Loss Streak 4 | . 3 . . . . 1 4 . 2 To Critical Strikes . | . . . . . . . . . . Average Backups 8 | 1 4 7 7 9 10 10 8 9 9 Power . | . 1 1 1 . 1 . . . 1 Propulsion 1 | . . 1 . 1 2 2 2 3 1 Utility 1 | . . . 1 1 1 2 . 1 1 Weapon 4 | . 3 5 5 6 5 5 5 4 4 Tool/Special . | . . . . . . . . . . Unused Backups 21 | . . 2 . 2 1 . 5 3 8 Power 3 | . . . . 1 . . . . 2 Propulsion 3 | . . . . 1 . . . . 2 Utility 5 | . . . . . . . 2 1 2 Weapon 9 | . . 2 . . 1 . 3 1 2 Tool/Special 1 | . . . . . . . . 1 . Average Slot Usage (%) 95 | . 87 85 90 100 99 99 90 99 99 Engine 5 | . 14 14 11 1 . 5 7 . 2 Core 4 | . . . . 9 11 5 1 7 4 Leg 34 | . 12 28 39 44 44 44 36 30 29 Wheel 1 | . 13 . . . . . . . . Device 8 | . 5 . 5 11 10 10 11 7 7 Storage 10 | . 14 14 11 11 11 11 9 7 7 Processor 6 | . . . . . . . 13 15 15 Energy Gun 9 | . 4 . 7 11 11 17 4 15 12 Ballistic Gun 10 | . 21 28 14 11 11 4 . 8 11 Ballistic Cannon 1 | . . . . . . . 6 5 . Peak Build Rating 49 | 7 7 7 13 15 21 18 36 41 49 Average Rating 22 | 5 6 6 11 14 15 16 25 37 44 On Entrance 15 | . 7 6 7 13 15 16 18 32 41 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 38 | 13 13 12 26 22 20 25 32 33 38 Greatest Support 72 | 26 26 20 40 40 40 40 49 54 72 Greatest Overweight (x) . | . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 10 10 10 10 Most Carried 10 | 2 8 8 9 10 10 10 10 10 10 Average Carried 8 | 1 4 7 7 9 9 9 9 9 9 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 Final Carried 10 | 2 7 8 9 10 10 10 9 10 10 Class Distribution -------------------- 65% | Scavenger-Mutant 27% | Gunner 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Matter Collected 1822 | 233 110 51 68 27 . 107 669 153 404 Remotely . | . . . . . . . . . . Salvage Created 1958 | 22 170 75 169 108 . 19 533 183 679 Parts 136 | 3 16 6 10 5 . 8 41 7 40 Haulers Intercepted 5 | . 1 . 2 . . . 1 1 . Recyclers Shooed 1 | . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 47 | . 6 2 2 3 . 4 14 3 13 Guns 24 | . 6 2 2 2 . . 2 1 9 Cannons 13 | . . . . . . . 12 1 . AOE 8 | . . . . . . 4 . . 4 Classes Destroyed 11 | 1 3 . . . . . 6 1 . Worker 2 | . . . . . . . 1 . 1 Builder 5 | . . . . . . . 3 . 2 Tunneler 2 | 1 . . . . . . . . 1 Hauler 5 | . 1 . 2 . . . 1 1 . Recycler 2 | . . . . . . . 1 . 1 Operator 1 | . . . . . . . . 1 . Swarmer 16 | . 5 . . . . 4 3 . 4 Grunt 17 | . 1 2 2 3 . . 5 . 4 Sentry 10 | . . . . . . . 4 2 4 Hunter 3 | . . . . . . . 1 1 1 Heavy 1 | . . . . . . . 1 . . Best Kill Streak 5 | 1 3 1 2 2 . 4 4 1 5 Combat Bots Only 4 | . 3 1 1 2 . 4 3 1 4 Max Kills in Single Turn 4 | 1 1 1 1 1 . 2 2 1 4 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . 2 . . 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 438 | . 63 13 8 6 . 31 82 57 178 Missed 160 | . 12 2 4 4 . 10 33 24 71 Hits 278 | . 51 11 4 2 . 21 49 33 107 Projectile 278 | . 51 11 4 2 . 21 49 33 107 Critical Strikes 6 | . . . . . . . 3 1 2 Damage Taken 3424 | . 418 154 42 49 . 319 1093 269 1080 Core 496 | . 108 17 12 11 . 23 173 17 135 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 76 | 100 . 50 . . . 88 68 . . Volleys Fired 198 | 5 36 11 8 7 . 9 70 15 37 Largest 4 | 2 2 2 2 2 . 2 2 4 4 Hottest 172 | 60 60 40 76 76 . 121 121 172 163 Shots Fired 371 | 10 51 22 16 14 . 15 82 50 111 Gun 278 | 10 37 22 16 14 . 12 24 41 102 Cannon 74 | . . . . . . . 58 9 7 Launcher 5 | . . . . . . 3 . . 2 Special 14 | . 14 . . . . . . . . Kinetic 199 | 5 26 22 8 7 . 1 58 26 46 Thermal 160 | 5 25 . 8 7 . 11 24 24 56 Explosive 5 | . . . . . . 3 . . 2 Electromagnetic 7 | . . . . . . . . . 7 Robot Hit Streak 30 | 6 8 6 6 13 . 14 8 13 30 Robot Miss Streak 15 | 2 3 1 2 . . 2 15 5 4 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 3 | . 2 . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . 1 Shots Hit Robots 255 | 7 28 18 10 11 . 10 53 35 83 Core Hits 112 | 2 13 7 7 2 . 7 23 19 32 Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed 5 | . . . . . . . . 1 4 Critical Strikes 25 | . . . 1 1 . 1 7 5 10 Burn 12 | . . . 1 1 . 1 . 3 6 Destroy 6 | . . . . . . . . 2 4 Blast 7 | . . . . . . . 7 . . Melee Attacks 10 | . . . . . . . . . 10 Impact . | . . . . . . . . . . Slashing 10 | . . . . . . . . . 10 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5752 | 68 234 153 145 133 . 318 1916 699 2086 Guns 3261 | 68 221 152 117 133 . 140 248 564 1618 Cannons 1845 | . . . . . . . 1668 135 42 Explosions 593 | . . . . . . 173 . . 420 Melee . | . . . . . . . . . . Ramming 45 | . 5 1 28 . . 5 . . 6 Kinetic 3202 | 34 145 152 45 30 . . 1668 404 724 Thermal 1870 | 34 84 . 72 103 . 140 248 295 894 Explosive 593 | . . . . . . 173 . . 420 Electromagnetic 42 | . . . . . . . . . 42 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . 2 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 2 | . . . . . . . . . 2 Matter Fused 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 131 | . . . . . . . 123 . 8 Projectiles 123 | . . . . . . . 123 . . Explosions 8 | . . . . . . . . . 8 Melee . | . . . . . . . . . . Knockbacks 9 | . 1 . 1 . . . 7 . . Impact 2 | . 1 . 1 . . . . . . Kinetic 7 | . . . . . . . 7 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 28 | . . . . . . 8 . . 20 Shots 2 | . . . . . . 1 . . 1 Rammed . | . . . . . . . . . . Targets Rammed 9 | . 1 1 5 . . 1 . . 1 Kicked 9 | . 1 1 5 . . 1 . . 1 Crushed . | . . . . . . . . . . Highest Temperature 342 | 20 60 18 68 105 . 197 185 189 342 Average Temperature 83 | 15 26 9 32 47 . 102 56 82 132 Received Heat Transfer 825 | . . 81 24 27 . 153 171 66 303 Effects 3 | . . . . . . . . . 3 Energy Bleed 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . 1 . . . 1 . Combat Hostiles 2 | . . . . 1 . . . 1 . Parts Melted 6 | . . . 1 1 . . 1 2 1 Heat Transferred 4804 | 75 250 . 259 333 . 407 594 777 2109 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Maximum Alert Level 1 | . . . 1 1 . . 1 . 1 Low Security (%) 83 | 100 100 100 31 95 . 100 95 100 51 Level 1 16 | . . . 68 4 . . 4 . 48 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 397 | 5 60 35 397 201 . 126 213 87 249 Initial 148 | . 3 . . 148 . . 44 72 10 Average 85 | . 26 8 237 164 . 27 79 33 139 Influence Increases 2263 | 5 157 65 583 109 . 220 495 144 485 Destroy 0b10 Robot/C 1300 | . 120 40 320 80 . 140 280 60 260 Destroy 0b10 Robot/NC 95 | 5 5 . 20 . . . 30 10 25 Destroy Leader 362 | . 32 10 96 10 . 20 92 32 70 Allied During Kill 153 | . . . 140 4 . 9 . . . Successful Hack 91 | . . . 7 . . 5 15 27 37 Disable Machine 90 | . . . . . . 30 15 . 45 Destroy Structure 52 | . . . . . . 16 18 . 18 Partial Spotted 15 | . . . . . . . . 15 . Lose Combat Pursuer 105 | . . 15 . 15 . . 45 . 30 Influence Decreases 2057 | . 162 65 200 345 147 104 450 281 303 Entered New Map 559 | . 2 . . 235 147 . 72 89 14 Time Decay 1264 | . 130 65 120 90 . 94 314 192 259 Lost Part 124 | . 30 . . . . 10 54 . 30 Lost Ally 110 | . . . 80 20 . . 10 . . Squads Dispatched 14 | . 2 . 4 . . . 2 1 5 Investigation 2 | . . . 1 . . . . . 1 Extermination 1 | . . . . . . . . . 1 Reinforcement 11 | . 2 . 3 . . . 2 1 3 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Distress Signals 9 | . 2 . 4 . . . 2 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 90 | . 9 3 15 5 . 7 21 9 21 Peak Tracking Total 7 | . 4 2 7 3 . 4 4 3 6 Tactical Retreats 5 | . . 1 . 1 . . 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Traps Triggered 3 | . . . 1 . . . 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Machines Disabled 6 | . . . . . . 2 1 . 3 Max in Single Turn 1 | . . . . . . 1 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Machines Accessed 20 | . . . 2 . 2 1 5 6 4 Terminals 14 | . . . 2 . . 1 4 4 3 Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . 1 Scanalyzers 1 | . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . Total Hacks 55 | . . . 4 . 2 2 17 20 10 Successful 32 | . . . 1 . 2 1 9 12 7 Failed 23 | . . . 3 . . 1 8 8 3 Catastrophic 5 | . . . 1 . . . 1 2 1 Database Lockouts . | . . . . . . . . . . Manual 24 | . . . . . 1 . 12 6 5 Terminals 43 | . . . 4 . . 2 15 14 8 Fabricators 2 | . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . . . . . 2 . 2 Scanalyzers 4 | . . . . . . . . 4 . Garrison Access . | . . . . . . . . . . Terminal Hacks 16 | . . . 1 . 2 1 3 5 4 Record 1 | . . . . . 1 . . . . Part Schematic 1 | . . . . . . . . 1 . Prototype ID Bank 2 | . . . . . . . 1 . 1 Open Door 1 | . . . . . . . . . 1 Branch Access Points 2 | . . . 1 . . . 1 . . Locate Traps 4 | . . . . . . . . 3 1 Zone Layout 4 | . . . . . . 1 1 1 1 Proto ID Catalog 1 | . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Network Status 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 4 | . . . . . . . . 4 . Insert Component 2 | . . . . . . . . 2 . Analyze 1 | . . . . . . . . 1 . Retrieve Study 1 | . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 11 | . . . . . . . 6 2 3 Terminals 7 | . . . . . . . 4 2 1 Track 5 | . . . . . . . 3 1 1 Botnet 2 | . . . . . . . 1 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . . . . . 2 . 2 Recyclers 2 | . . . . . . . 1 . 1 Mask 2 | . . . . . . . 1 . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 15 | . . . 2 . . 1 4 5 3 Full Trace Events 2 | . . . 1 . . . . . 1 Feedback Events 1 | . . . . . . . . . 1 Corruption 1 | . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . 1 . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Total Allies 8 | . . 6 . . 2 . . . . Largest Group 6 | . . 6 6 1 2 2 . . . Highest-Rated Group 116 | . . 116 116 16 29 29 . . . Highest-Rated Ally 31 | . . 31 31 16 21 21 . . . Total Orders 1 | . . . . . . . 1 . . EXPLORE 1 | . . . . . . . 1 . . Ally Attacks 71 | . . . 50 9 . 12 . . . Total Damage 1010 | . . . 645 126 . 239 . . . Kills 20 | . . . 16 1 . 3 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Active Infowar (turns) 1845 | 3 114 . . . 2 . 673 463 590 Optics 1674 | . . . . . . . 621 463 590 Sensors 53 | . . . . . 1 . 52 . . Traps 490 | . . . . . . . . 341 149 Seismic 544 | 3 114 . . . . . . . 427 Cloaking 1 | . . . . . 1 . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches 1 | . . . . . . . 1 . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Turns Passed 3902 | 59 311 302 306 184 653 324 710 463 590 Spaces Moved 2531 | 36 188 204 210 123 506 222 399 361 282 Core 2 | 2 . . . . . . . . . Treads . | . . . . . . . . . . Legs 2411 | . 104 204 210 123 506 222 399 361 282 Wheels 118 | 34 84 . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 120 120 120 120 120 112 107 107 Average Speed 115 | 88 105 120 120 120 120 120 117 108 115 Slowest Speed 120 | 100 120 120 120 120 120 120 120 115 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 4 36 54 19 26 90 68 94 10 56 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 1 . . . . Known Exits Taken 2 | . . . 1 . . . . 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . Scrap Searched 3 | . . 1 . 1 . 1 . . . Spaces Dug 8 | . . . . . . . . . 8 Terrain Destroyed 50 | . . . . . . 19 17 . 14 Melee 8 | . . . . . . . . . 8 Projectile 17 | . . . . . . . 17 . . AOE 25 | . . . . . . 19 . . 6 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Total 3150 | 50 252 244 249 149 554 263 544 399 446 Wait 173 | 1 9 22 14 12 2 21 12 8 72 Move 2522 | 35 187 203 209 122 505 221 398 360 282 Hop . | . . . . . . . . . . Pick Up 43 | 2 5 3 1 2 2 . 15 6 7 Fast Attach 33 | 7 3 . 4 1 3 1 5 1 8 Attach 22 | . 1 . 1 . 1 1 12 2 4 Detach 10 | . 2 . 2 1 1 . 4 . . Swap 35 | . 4 1 2 1 1 6 8 2 10 Drop 62 | . 4 3 3 3 6 3 20 5 15 Fire 198 | 5 36 11 8 7 . 9 70 15 37 Melee 10 | . . . . . . . . . 10 Ram . | . . . . . . . . . . Kick 9 | . 1 1 5 . . 1 . . 1 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 33 | . . . . . 33 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto x2) -7/Storage History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Lost 3 parts (1n1u1w) 239 | -10/Materials | Discovered new exit (range 13) 246 | -10/Materials | Discovered new exit (range 15) 355 | -10/Materials | Discovered new exit (range 15) 371 | -10/Materials | Entered Mines 464 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 467 | -10/Mines | Found Prototype Device 517 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 536 | -10/Mines | Build established: Scavenger-Mutant 541 | -10/Mines | Discovered new exit (range 11) 544 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 647 | -10/Mines | Discovered new exit (range 10) 656 | -10/Mines | Received a Mining Laser from a helpful Derelict 673 | -10/Mines | Entered Materials 673 | -9/Materials | Accompanied by 6 allies 673 | -9/Materials | Evolved 2 slots: Propulsion x2 678 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 828 | -9/Materials | Identified exit to Mines 979 | -9/Materials | Entered Mines 979 | -9/Mines | Accompanied by 1 ally 1020 | -9/Mines | Learned location of Storage (-7) 1158 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1158 | -9/Mines | Discovered new exit (range 5) 1163 | -9/Mines | Entered Exiles 1163 | -9/Exiles | Found Exiles lab destroyed 1179 | -9/Exiles | Discovered new exit (range 15) 1294 | -9/Exiles | Opened EX-Vault 1301 | -9/Exiles | Found Supersonic Drone Bay 1382 | -9/Exiles | Learned location of Zion (-6) 1436 | -9/Exiles | Discovered new exit (range 14) 1579 | -9/Exiles | Identified Exp. Sensor Array 1816 | -9/Exiles | Entered Mines 1816 | -8/Mines | Accompanied by 2 allies 2113 | -8/Mines | Discovered new exit (range 13) 2140 | -8/Mines | Entered Materials 2140 | -8/Materials | Evolved 2 slots: Utility x2 2152 | -8/Materials | Discovered new exit (range 69) 2155 | -8/Materials | Discovered new exit (range 99) 2159 | -8/Materials | Discovered new exit (range 68) 2231 | -8/Materials | Lost 4 parts (1p1n1u1w) 2850 | -8/Materials | Entered Factory 2850 | -7/Factory | Evolved 2 slots: Weapon x2 2851 | -7/Factory | Identified exit to Storage 3161 | -7/Factory | Build established: Gunner 3211 | -7/Factory | Discovered exit to Storage (range 2) 3313 | -7/Factory | Entered Storage 3903 | -7/Storage | Self-destructed Last Messages --------------- 03816_ Acquired Imp. Carbon-fiber Leg. 03816_ K-01 Serf collects debris. 03828_ Y-54 Guardian suffers critical hit (Destroy). 03828_ Destroyed Lgt. Treads. 03830_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S003. 03837_ System corrupted: Matter fused (-6). 03840_ ALERT: Potential suspicious activity detected, Programmers report to Storage Zone 6O. 03847_ Critical hit (Burn: +37). 03859_ U-05 Engineer builds a Wall. 03875_ T-07 Excavator destroyed. 03881_ System corrupted: Component data lost. 03884_ P-60 Hacker suffers critical hit (Destroy). 03884_ Destroyed Shock Rifle. 03887_ Imp. Carbon-fiber Leg destroyed. 03891_ P-60 Hacker suffers critical hit (Burn). 03892_ Overheating: Energy bleed (-22). 03893_ EM Pulse Cannon destroyed. 03894_ Destroyed Gravmag System. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ???????????? | | ???????????????????????????????????# #??????????? | | ??????????????????????????????????? ??????????? | | ??????????????????????????????????? ??????????? | | ??????????????????????????????????? ??????????? | | ??????????????????????????????????? ??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????+ #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# ??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ?????????????????????????#####?????# ########???? | | ######???????????????????#"""#?????# ## ????? | | #???????????????????#"R"#?????# ## ?????? | | " #????????????########" "####### ## """"""?? | | "" #????????????# # "=]=]"?? | | """ #????????????# + *[/["?? | | =[" #????????????# # """"""?? | | [" #????????????################## # ?????? | | "]" #????????????# @ #???????# # ???? | | [ ####?????????# #???????# ########??? | | /#+###########????# ##??????# #???######? | | *!=% # ====#????# = ##??????# #???# #? | | = + ====#????# %! #???????# ##??# = #? | | [ =! # !#????# =! #???????# ###?# #? | | /######T######????# #???????# #%###!! ## | | ####?????????# /! !#???????# #***#!! + | | #????????????#! ] p ##??????# #**=#! # | | "" #????????????#;###/############ #*[=## ### | | "" #????????????# # """"" # #= ##### | | "" #????????????# # " # # [ + | | |############## # [ " # # ##### | | *+=[% [= ! #[[ #^ # #?#### | | !########### k +%== # ##+###! # | | T""###?????????# r #* # = ! # | | """#????????? # ### | | ####???????? # ##### / #??# | | ???????????? # #???# ##""T""#### #??# | | ???????????###?# #???# ##"""""#??##+###+#??# | | ???????????????#+#???# ########??? ???????# | | ?????????????????????# #?????????""????????# | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????## | | ?????????????????????+ #???????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 EM Shielding 2 Evasion (%) 55 Target Analysis 5 Item Schematics ----------------- System Restoration Module | -7/Factory | Scanalyzed Imp. Transmission Jammer | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldthrustArcCharger Manual? 0 Play Time 00:52:23 Cumulative 117.1 hours Start 2026.03.30 @ 16:03:19 End 2026.03.30 @ 17:02:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 66 Adventurer 45 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 63 Gallery% 55 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef57faee-ed22-4a58-8f01-77c9d1ce471e