Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.07 @ 16:59:47 Player: Somberlain Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (150) 750 Value Destroyed (6071) 6071 Prototype IDs (35) 700 Alien Tech Used (2) 400 Bonus (1989) 1989 TOTAL SCORE: 16810 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 641 Entered Garrisons 200 Used RIF Installer 500 Met Zhirov 300 MAIN.C Attacked Proxy Base 500 Friendly Fire -169 Cogmind --------- Core Integrity 0/1300 Matter 67/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Improved Target Analyzer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Biometal Leg Advanced Cryofiber Web Graphene Brace Heavy Disruptor Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Antimatter-Nuclear Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Makeshift Heat Sink Large Storage Unit Advanced Energy Well Enhanced Optical Array Advanced Targeting Computer Improved Target Analyzer Improved Armor Integrity Analyzer Advanced Force Field Advanced Hacking Suite > --- WEAPON ----------- HERF Cannon HERF Cannon HERF Cannon HERF Cannon > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Myomer Leg Advanced Heat Sink Relay Coupler [Cutter] Relay Coupler [Hunter] HERF Cannon Coil Gun Improved Remote Datajack [Rating: 124] Favorites ----------- Power Constructs Engine Ion Engine Power Core Enhanced Fission Core Reactor Constructs Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Array Utility Armored Scrap Engine Device Armored Scrap Engine Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon HERF Cannon Ballistic Gun Railgun Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Chainsword Piercing Weapon Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . . . . 6 . . 2 . . 2 . . . . 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 . . . . . . Utility 9 | . . . . . 5 . . 1 . . 1 . . . . . 2 Weapon 2 | . . . . . . . . . . . . . . . . 2 . Parts Attached 195 | 6 9 3 8 15 20 9 8 4 1 1 24 3 9 3 10 49 13 Power 24 | 1 1 . 1 3 . 1 . . . . 2 1 1 1 2 6 4 Engine 8 | 1 1 . 1 3 . . . . . . 1 . 1 . . . . Core 6 | . . . . . . . . . . . 1 1 . . . 1 3 Reactor 10 | . . . . . . 1 . . . . . . . 1 2 5 1 Propulsion 50 | 2 2 . 3 4 4 2 2 2 . . 7 1 3 . 5 10 3 Treads 4 | . . . . . . 2 2 . . . . . . . . . . Leg 30 | 2 2 . 3 3 1 . . 2 . . . . 3 . 5 8 1 Wheel 1 | . . . . 1 . . . . . . . . . . . . . Hover 12 | . . . . . 3 . . . . . 6 1 . . . 2 . Flight 3 | . . . . . . . . . . . 1 . . . . . 2 Utility 71 | 1 3 . 2 1 10 2 5 2 1 1 10 1 3 2 3 20 4 Device 30 | . 1 . . 1 3 1 2 1 . . 5 1 3 . 2 7 3 Storage 8 | 1 1 . . . 1 . 1 . . . . . . 1 . 3 . Processor 22 | . 1 . 2 . 6 . . . 1 1 5 . . . 1 5 . Hackware 8 | . . . . . . . 2 1 . . . . . . . 5 . Protection 3 | . . . . . . 1 . . . . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 50 | 2 3 3 2 7 6 4 1 . . . 5 . 2 . . 13 2 Energy Gun 15 | 1 1 1 1 3 2 2 . . . . 1 . 2 . . 1 . Energy Cannon 11 | . . 2 . 1 . . . . . . . . . . . 7 1 Ballistic Gun 4 | 1 . . . . . 1 . . . . . . . . . 2 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 9 | . 2 . . 1 4 . . . . . . . . . . 2 . Special Weapon 3 | . . . 1 . . . . . . . 2 . . . . . . Impact Weapon 3 | . . . . . . . 1 . . . 1 . . . . . 1 Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . Special Melee Weapon 3 | . . . . 2 . 1 . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 1 1 . . . . . 1 . . 3 2 . 2 Corrupted Parts 4 | . . . . . . . . . . . . 1 . . 1 2 . System Corruption 15 | . . . . . . . . . . . . 1 . . 3 11 . Parts Lost 95 | . 2 . 5 7 15 . . 9 . 7 11 5 5 . 1 21 7 Power 12 | . 1 . 1 1 1 . . 1 . . 3 . . . . 4 . Propulsion 31 | . . . 2 2 6 . . 2 . 2 2 2 2 . . 9 2 Utility 25 | . 1 . . . 2 . . 4 . 5 3 2 1 . . 3 4 Weapon 27 | . . . 2 4 6 . . 2 . . 3 1 2 . 1 5 1 Highest Loss Streak 9 | . 1 . 2 5 6 . . 6 . 7 6 4 3 . 1 9 3 To Critical Strikes 2 | . . . 1 . . . . . . . . . . . . 1 . Average Backups 6 | . 6 9 9 7 6 4 4 5 5 5 4 4 4 4 4 6 3 Power . | . . 1 1 . . . . . . . . . . . . . . Propulsion . | . . 1 . . . . . . . . . . . . . . . Utility 2 | . 2 4 2 2 1 2 2 2 3 3 3 1 . . . 1 . Weapon 1 | . 2 3 3 2 2 . 1 1 1 1 . . . . . 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 25 | . . 1 . 6 6 2 1 . . . 2 1 1 . . 4 1 Power 5 | . . . . . 1 . 1 . . . . . . . . 2 1 Propulsion 5 | . . . . 1 2 2 . . . . . . . . . . . Utility 9 | . . 1 . 5 . . . . . . 2 1 . . . . . Weapon 6 | . . . . . 3 . . . . . . . 1 . . 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 87 100 93 85 64 71 83 66 59 65 64 75 57 74 85 71 50 Engine 5 | . 13 14 13 13 4 . . . . . 3 . 2 5 2 . . Reactor 1 | . . . . . . 5 7 2 . . . . . 3 8 4 . Treads 1 | . . . . . . 12 17 8 . . . . . . . . . Leg 11 | . 28 28 26 19 1 . . 5 13 12 . . . 11 17 12 1 Hover 2 | . . . . . 2 . . . . . 12 21 5 . . . . Device 10 | . 1 . . 5 12 13 19 8 13 13 19 16 11 18 19 8 13 Storage 5 | . 14 14 14 8 6 . . 6 6 6 . . . 3 2 7 . Processor 16 | . . 14 13 8 18 23 16 8 7 13 15 29 27 23 23 16 13 Hackware 2 | . . . . . . . 7 14 13 13 . . . . . 8 8 Energy Gun 5 | . 16 14 6 16 1 5 3 . . . 1 . . . 7 1 . Energy Cannon 3 | . . 13 8 2 3 . . . 4 6 2 3 . . . 7 . Ballistic Gun 1 | . 9 . . . 1 2 8 8 . . . . . . . 1 . Launcher 1 | . 2 . 7 1 1 . . . . . . . . . . . . Peak Build Rating 124 | 6 8 9 11 29 60 64 64 62 55 55 95 84 79 87 119 124 101 Average Rating 50 | 4 6 8 8 17 45 55 59 52 49 53 68 74 59 77 104 82 68 On Entrance 44 | . 6 8 8 11 27 38 57 62 40 55 32 68 71 68 81 113 47 Avg Prop Armor Cover (%) 12 | . . . . 6 4 . . 10 10 8 12 16 . . . 38 4 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 14 24 21 21 21 33 37 35 37 14 14 31 29 29 43 64 113 59 Greatest Support 100 | 20 20 20 20 32 27 51 73 73 20 20 44 33 32 32 98 100 28 Greatest Overweight (x) 8 | . 1 1 2 3 8 1 . 1 . 4 5 1 7 1 1 6 2 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 5 8 8 8 8 5 5 5 5 5 15 5 Average Capacity 7 | 6 9 10 10 8 9 5 5 8 8 7 5 5 5 5 5 10 5 Most Carried 11 | . 10 10 10 10 10 5 6 6 6 7 5 5 5 5 5 11 5 Average Carried 6 | . 6 9 9 7 6 4 4 5 5 5 4 4 4 4 4 6 4 Final Capacity 10 | 8 10 10 10 5 5 5 8 8 8 5 5 5 5 5 5 5 5 Final Carried 10 | . 10 10 9 5 4 4 6 5 6 5 5 3 2 5 2 4 5 Scrap Engine Consumption 152 | . . . . 17 39 3 5 7 2 . 31 6 20 . 22 . . Constructs Created 26 | . . . . 4 7 1 1 . 1 . 5 1 3 . 3 . . Constructs Modified 25 | . . . . . 10 . 1 1 . . 6 2 . . 5 . . Class Distribution -------------------- 52% | Mutant 14% | Hacker-Mutant 12% | Scavenger-Mutant 6% | Scavenger-Scout 3% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Scout | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Matter Collected 4960 | 242 355 138 280 304 748 190 269 217 78 16 599 105 214 . 401 686 118 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6620 | . 529 . 171 288 1377 135 297 231 . . 988 134 285 . 270 1797 118 Parts 336 | . 30 . 18 10 77 5 19 20 . . 43 8 14 . 2 84 6 Haulers Intercepted 4 | . 2 . . . . . 1 . . . 1 . . . . . . Recyclers Shooed 6 | . 1 . . . . . 2 . . . 1 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . 12 . . . . . . . . 5 6 . 10 . . Prevented 65 | . . . . . . . . . . . . 1 3 . 61 . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 115 | . 12 . 8 5 20 3 5 11 . . 13 5 5 . 4 21 3 Melee 8 | . . . . . 1 . 1 . . . . 3 2 . . 1 . Guns 41 | . 8 . . 1 6 3 4 11 . . 4 . . . 2 2 . Cannons 36 | . . . 3 2 7 . . . . . 8 2 2 . . 9 3 AOE 20 | . 4 . 5 2 6 . . . . . 1 . . . . 2 . Classes Destroyed 20 | . 6 . 2 5 2 . . 2 . . 1 . 2 . . . . Worker 7 | . 1 . . . 2 . . . . . 1 . . . . 3 . Builder 12 | . . . . 1 5 . 1 2 . . . . . . . 3 . Hauler 4 | . 2 . . . . . 1 . . . 1 . . . . . . Recycler 6 | . . . . 1 2 . 2 . . . . . . . . 1 . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . Operator 4 | . 1 . . . . . 1 . . . . . . . . 2 . Turret 2 | . . . 2 . . . . . . . . . . . . . . Watcher 3 | . 2 . . . 1 . . . . . . . . . . . . Swarmer 24 | . 3 . 5 . . . 2 3 . . . 5 2 . . 1 3 Grunt 38 | . 9 . . . 9 3 2 . . . 6 . 3 . . 6 . Duelist 3 | . . . . . . . . . . . 1 . . . 2 . . Sentry 11 | . . . . 3 3 . . 1 . . 2 . . . . 2 . Hunter 12 | . . . . . . . . 2 . . 1 . . . 2 7 . Programmer 17 | . . . . . 8 . 1 . . . 3 . . . . 5 . Subdweller 3 | . . . 3 . . . . . . . . . . . . . . Scientist 1 | . . . . 1 . . . . . . . . . . . . . Scrapper 2 | . . . . 2 . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . 1 . . . . Assembled 5 | . . . . . . . . 5 . . . . . . . . . Savage 1 | . . . . . . . . . . . . . 1 . . . . Best Kill Streak 11 | . 5 . 4 2 9 2 2 10 . . 5 4 2 . 2 11 3 Combat Bots Only 8 | . 3 . 4 1 2 2 2 8 . . 3 4 2 . 2 6 3 Max Kills in Single Turn 3 | . 2 . 2 1 3 1 1 1 . . 1 1 1 . 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 . 2 1 2 . . . . . 1 . . . . 1 . Melee 1 | . . . . . 1 . 1 . . . . 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Hostile Shots Fired 1654 | . 74 4 74 37 332 13 54 175 . 20 160 64 65 . 38 330 214 Missed 643 | . 31 . 37 13 118 5 13 70 . 7 70 20 26 . 12 117 104 Hits 1011 | . 43 4 37 24 214 8 41 105 . 13 90 44 39 . 26 213 110 Melee 8 | . . . . . . . . 2 . 3 1 . 1 . . 1 . Projectile 1003 | . 43 4 37 24 214 8 41 103 . 10 89 44 38 . 26 212 110 AOE 4 | . . . 3 . . . . . . . . . . . . 1 . Critical Strikes 37 | . 1 . 1 . 5 . 1 . . 2 6 1 2 . 1 12 5 Actively Blocked 2 | . . . . . . . . . . . . . . . . . 2 Part Disruptions 2 | . . . . . . . . 1 . . . . . . . 1 . Damage Taken 16314 | . 498 49 612 536 2594 128 623 1321 . 304 1635 772 818 . 452 3619 2353 Core 4027 | . 59 . 68 98 448 18 95 222 . 57 190 185 237 . 102 931 1317 Absorbed by Shields 1315 | . . . . . . . . . . . 130 . . . 404 781 . Regen/Repaired (Parts) 2290 | . . . . 100 643 . 17 50 . . 680 100 400 . 300 . . Core Remaining (%) 40 | 100 . . . 10 . . 19 . . 67 . . . . 26 19 . Volleys Fired 639 | . 63 3 61 25 143 10 28 38 . 2 92 5 18 3 57 82 9 Largest 4 | . 2 2 2 2 2 2 2 2 . 1 2 1 1 1 2 4 2 Hottest 352 | . 100 100 120 106 111 115 105 105 . 54 119 67 60 7 191 352 198 Shots Fired 934 | . 123 5 87 29 160 20 46 61 . 2 110 5 18 3 94 153 18 Gun 489 | . 112 4 . 8 81 20 46 61 . . 39 . 7 . 81 30 . Cannon 319 | . . 1 50 5 50 . . . . 2 69 5 11 . . 108 18 Launcher 86 | . 11 . 23 10 29 . . . . . . . . . . 13 . Special 40 | . . . 14 6 . . . . . . 2 . . 3 13 2 . Kinetic 260 | . 45 . . 3 6 16 46 61 . . 63 . 11 . . 9 . Thermal 384 | . 67 5 64 6 86 4 . . . 2 47 . . . 82 21 . Explosive 54 | . 11 . 23 10 10 . . . . . . . . . . . . Electromagnetic 219 | . . . . 10 58 . . . . . . 5 7 . . 121 18 Robot Hit Streak 22 | . 7 . 4 13 21 3 6 20 . 22 20 2 4 4 16 10 1 Robot Miss Streak 6 | . 5 4 2 1 6 4 4 5 . . 2 1 1 . 2 6 4 Penetration Max 2 | . . . . . . . . 2 . . 1 . 1 . . . . Secondary Targets 7 | . 4 . . . . . . 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . . . . . . Shots Hit Robots 606 | . 56 . 18 27 139 19 28 46 . 2 76 8 16 3 71 88 9 Core Hits 379 | . 30 . 26 20 96 10 23 45 . 1 36 5 10 . 26 48 3 Critical Kills 10 | . . . . . . . . 2 . . 8 . . . . . . Critical Parts Destroyed 14 | . . . . . 1 . . 3 . . 9 . 1 . . . . Critical Strikes 45 | . 5 . . . 2 . 1 6 . . 18 2 1 . 6 4 . Burn 15 | . 5 . . . 1 . . . . . 1 . . . 6 2 . Destroy 24 | . . . . . 1 . . 5 . . 17 . 1 . . . . Blast 2 | . . . . . . . 1 1 . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . 1 . Sever 1 | . . . . . . . . . . . . . . . . 1 . Impale 2 | . . . . . . . . . . . . 2 . . . . . Melee Attacks 60 | . . . . 3 10 7 . . . . 3 7 8 . . 16 6 Impact 9 | . . . . . . . . . . . 3 . . . . . 6 Slashing 16 | . . . . . . . . . . . . . . . . 16 . Piercing 35 | . . . . 3 10 7 . . . . . 7 8 . . . . Sneak Attacks 9 | . . . . . 2 5 . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 14658 | . 1072 . 610 717 3240 236 640 894 . 38 1131 253 518 . 1508 3476 325 Guns 6090 | . 775 . . 107 831 217 583 894 . . 509 . 120 . 1508 546 . Cannons 3514 | . . . 174 55 971 . . . . 38 620 66 183 . . 1185 222 Explosions 3854 | . 297 . 436 405 1411 . . . . . . . . . . 1305 . Melee 951 | . . . . 6 27 19 . . . . . 187 215 . . 401 96 Ramming 105 | . . . . . . . 57 . . . 2 . . . . 39 7 Kinetic 2954 | . 337 . . 18 67 165 583 894 . . 608 . 183 . . 99 . Thermal 5089 | . 438 . 174 201 1547 52 . . . 38 521 . . . 1508 610 . Explosive 1530 | . 297 . 436 348 449 . . . . . . . . . . . . Electromagnetic 4029 | . . . . 144 1150 . . . . . . 66 120 . . 2327 222 Impact 96 | . . . . . . . . . . . . . . . . . 96 Slashing 401 | . . . . . . . . . . . . . . . . 401 . Piercing 454 | . . . . 6 27 19 . . . . . 187 215 . . . . Highest Corruption 23 | . . . . . 8 5 6 2 2 8 . 1 2 2 5 23 10 Average Corruption 5 | . . . . . 4 5 5 2 2 2 . 1 1 2 2 16 5 Corruption Purged 5 | . . . . . 5 . . . . . . . . . . . . Corruption Blocked 7 | . . . . . 7 . . . . . . . . . . . . Effects 175 | . . . . . 38 17 25 . 16 . . 1 9 6 19 42 2 Message Errors 44 | . . . . . 8 7 10 . 3 . . . 3 . 5 8 . Matter Fused 35 | . . . . . 8 4 3 . 4 . . 1 1 2 4 7 1 Heat Flow Errors 18 | . . . . . 5 1 1 . 4 . . . . . 2 5 . Energy Discharges 28 | . . . . . 5 2 3 . 3 . . . 3 2 4 6 . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 26 | . . . . . 7 3 4 . . . . . 2 1 1 7 1 Data Loss (major) 11 | . . . . . 2 . 3 . 1 . . . . . 2 3 . Misfires 2 | . . . . . . . . . . . . . . . . 2 . Alerts 6 | . . . . . 1 . 1 . 1 . . . . 1 . 2 . Misdirections 1 | . . . . . . . . . . . . . . . . 1 . Weapon Failures 3 | . . . . . 2 . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 253 | . 1 . 5 . 58 . 2 . . . . 5 . . . 156 26 Projectiles 43 | . . . . . 10 . . . . . . . . . . 27 6 Explosions 150 | . 1 . 5 . 48 . . . . . . . . . . 96 . Melee 60 | . . . . . . . 2 . . . . 5 . . . 33 20 Knockbacks 7 | . . . . . . . . . . . 4 . 2 . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . 1 Kinetic 6 | . . . . . . . . . . . 4 . 2 . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 300 | . 32 . 44 . 24 . . . . . 1 . . . . 196 3 Shots 13 | . 1 . 2 . 2 . . . . . . . . . . 8 . Rammed 22 | . . . . . . . 17 . . 1 2 . . . . . 2 Targets Rammed 24 | . . . . . . . 19 . . 1 2 . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . 2 . . . . . . . . . . Highest Temperature 341 | . 156 78 . 124 336 255 257 168 179 . 102 3 18 . 341 334 . Average Temperature 68 | . 41 33 . 55 81 44 89 66 85 . 28 3 7 . 77 123 . Received Heat Transfer 3182 | . 189 9 141 252 624 72 171 329 . 84 682 81 327 . 49 79 93 Effects 1 | . . . . . . . . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . Robots Corrupted 7 | . . . . . . . . . . . . . 1 . . 6 . Combat Hostiles 7 | . . . . . . . . . . . . . 1 . . 6 . Parts Fried 28 | . . . . 2 3 . . 1 . . . 1 . . . 20 1 Impact Corruptions 2 | . . . . . . . 1 . . . . . . . . . 1 Robots Melted 2 | . . . . . . . . . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . 1 1 . Parts Melted 22 | . 2 . 1 1 3 . . . . . 5 . . . 6 4 . Heat Transferred 10349 | . 1665 . 370 337 3404 125 . . . 76 1286 . . . 2109 977 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 1 1 . . . . . . . . . . 3 . Alert | -11 -10 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Maximum Alert Level 2 | . . . . . 1 1 1 . . . . . . . . 2 1 Low Security (%) 79 | 100 100 100 . 100 95 . 98 100 . . 100 . . . . 14 69 Level 1 17 | . . . . . 4 100 1 . . . . . . . . 62 30 Level 2 3 | . . . . . . . . . . . . . . . . 23 . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 457 | . 151 81 . 61 326 363 205 82 . . 127 . . . . 457 264 Initial 214 | . . 33 . 7 100 208 190 21 . . . . . . . 15 214 Average 104 | . 60 8 . 6 57 334 72 36 . . 61 . . . . 311 173 Influence Increases 5016 | . 397 96 233 107 862 155 231 261 . . 493 110 175 . 335 1217 344 Destroy 0b10 Robot/C 2500 | . 240 60 140 60 400 80 100 120 . . 260 100 100 . 260 520 60 Destroy 0b10 Robot/NC 200 | . 30 . . 15 55 . 25 10 . . 10 . . . 5 50 . Destroy Leader 482 | . 68 10 . . 142 . 30 30 . . 62 10 . . 10 110 10 Allied During Kill 112 | . . 11 3 . . 1 . . . . . . . . 60 37 . Successful Hack 140 | . 16 . . 11 32 14 7 . . . 46 . . . . 14 . Disable Machine 315 | . 15 15 . . 60 . 15 60 . . 30 . . . . 120 . Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . 150 . Destroy Structure 222 | . 28 . . 21 43 . 9 11 . . 10 . . . . 96 4 Advance Influence 100 | . . . . . 100 . . . . . . . . . . . . Partial Spotted 60 | . . . . . 15 . . . . . 15 . . . . . 30 Lose Combat Pursuer 735 | . . . 90 . 15 60 45 30 . . 60 . 75 . . 120 240 Influence Decreases 4854 | . 312 181 217 123 564 90 551 272 32 . 439 142 165 32 310 833 591 Entered New Map 622 | . . 52 . 9 . 90 173 22 13 . . 21 5 32 . 10 195 Time Decay 3393 | . 292 129 187 100 419 . 378 160 19 . 349 81 130 . 240 583 326 Lost Part 739 | . 20 . 30 14 145 . . 90 . . 90 40 30 . 10 200 70 Lost Ally 100 | . . . . . . . . . . . . . . . 60 40 . Squads Dispatched 39 | . 3 . . . 11 . 3 3 . 1 4 . 1 . . 10 3 Investigation 5 | . 2 . . . 1 . . . . . . . . . . 1 1 Extermination 17 | . . . . . 6 . 2 1 . . 3 . . . . 3 2 Reinforcement 11 | . 1 . . . 3 . 1 2 . . 1 . . . . 3 . Assault 4 | . . . . . . . . . . 1 . . 1 . . 2 . Garrison 2 | . . . . . 1 . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 2 . . 1 . . . . . . . 1 . Haulers Reinforced 2 | . . . . . 1 . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Distress Signals 3 | . . . . . . . . . . . 1 . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 307 | . 20 5 13 6 35 9 9 23 . 11 29 17 31 . 28 36 35 Peak Tracking Total 14 | . 3 3 4 4 4 5 3 5 . 10 9 3 10 . 9 5 14 Tactical Retreats 38 | . . . 1 . 1 1 3 2 . . 3 5 11 . . 4 7 ECM-based Alert Blocks 36 | . . . . . . . . . . . . 11 25 . . . . Traps | -11 -10 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Traps Triggered 9 | . 3 . . . 3 . . 1 . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Machines Disabled 28 | . 2 1 4 . 4 . 1 4 . . 2 . . . 1 9 . Max in Single Turn 4 | . 1 1 2 . 2 . 1 4 . . 1 . . . 1 4 . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Machines Accessed 54 | . 6 . 3 15 6 1 2 . . . 5 . 1 6 2 4 3 Terminals 22 | . 5 . . 6 3 1 2 . . . 2 . . . . 2 1 Fabricators 2 | . . . . . . . . . . . 1 . . . . 1 . Repair Stations 3 | . . . . . 1 . . . . . 1 . . . 1 . . Recycling Units 13 | . 1 . . 8 . . . . . . . . . . 1 1 2 Scanalyzers 2 | . . . . . 1 . . . . . 1 . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . Total Hacks 100 | . 11 . 7 27 7 1 6 . . . 7 . 1 19 2 9 3 Successful 52 | . 2 . 7 12 3 1 1 . . . 3 . 1 19 1 2 . Failed 48 | . 9 . . 15 4 . 5 . . . 4 . . . 1 7 3 Catastrophic 19 | . 5 . . 6 4 . 1 . . . 1 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 30 | . 8 . . 11 2 . 4 . . . 1 . . . . 3 1 Terminals 38 | . 10 . . 10 3 1 6 . . . 4 . . . . 3 1 Fabricators 5 | . . . . . . . . . . . 1 . . . . 4 . Repair Stations 4 | . . . . . 2 . . . . . 1 . . . 1 . . Recycling Units 21 | . 1 . . 15 . . . . . . . . . . 1 2 2 Scanalyzers 2 | . . . . . 1 . . . . . 1 . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . Terminal Hacks 36 | . 1 . 7 4 . 1 1 . . . 2 . 1 19 . . . Record 13 | . . . 5 1 . . . . . . . . . 7 . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . Open Door 2 | . . . 1 . . . . . . . . . 1 . . . . Branch Access Points 2 | . 1 . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . . . Release Object 3 | . . . 1 2 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . 1 . . . . . 1 . . . . . . Refit 2 | . . . . . 1 . . . . . 1 . . . . . . Recycling Unit Hacks 10 | . 1 . . 8 . . . . . . . . . . 1 . . Retrieve Components 10 | . 1 . . 8 . . . . . . . . . . 1 . . Scanalyzer 1 | . . . . . 1 . . . . . . . . . . . . Retrieve Study 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 6 . . 10 6 1 2 . . . 4 . . . 1 4 3 Full Trace Events 3 | . . . . 2 . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . . . 58 . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 21 | . 10 . . 10 . . . . . . . . . . 1 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Sub Rec Fac Gar Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . 2 . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . 2 . 1 . Robot Hacks Applied 4 | . . . . . . . . . . . . . . 3 . 1 . parse_system 3 | . . . . . . . . . . . . . . 3 . . . formatsys_high 1 | . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . 2 . Attached 2 | . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . 5 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Total Allies 12 | . . 3 . . . 1 . . . . . . . . 6 2 . Largest Group 5 | . . 3 3 . . 1 . . . . . . . . 5 2 . Highest-Rated Group 169 | . . 40 40 . . 16 . . . . . . . . 169 112 . Highest-Rated Ally 56 | . . 16 16 . . 16 . . . . . . . . 47 56 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 105 | . . 10 5 . . 3 . . . . . . . . 63 24 . Total Damage 2686 | . . 94 46 . . 28 . . . . . . . . 1818 700 . Kills 21 | . . 3 1 . . 1 . . . . . . . . 10 6 . Allies Corrupted 2 | . . . 1 . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Active Infowar (turns) 10056 | . 123 . 79 . 535 . 696 5 1000 264 1117 1534 948 465 1392 1340 558 Optics 5262 | . . . . . . . . . . . 113 1534 948 465 1392 810 . Sensors 5524 | . 123 . . . . . 696 5 1000 264 1084 1268 . . . 526 558 T.N.C. 250 | . . . . . . . . . . . 250 . . . . . . Machine Analysis 79 | . . . 79 . . . . . . . . . . . . . . Jamming 539 | . . . . . 535 . . . . . . . . . . 4 . ECM 1022 | . . . . . . . . . . . . 160 520 277 65 . . Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 9 | . . 2 2 . . . . . 2 . . 1 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Turns Passed 20200 | 68 1043 1210 1523 1986 2833 660 1108 331 1000 264 1159 1534 948 465 1392 1951 725 Spaces Moved 13599 | 44 608 824 793 1244 1542 351 578 146 805 212 1045 1735 740 179 797 1073 883 Core 932 | 4 . . . 4 46 103 . . . 3 97 . 136 . . 376 163 Treads 889 | . . . . . . 248 578 63 . . . . . . . . . Legs 6276 | 40 608 824 793 853 115 . . 83 805 209 . . 80 179 797 655 235 Wheels 1395 | . . . . 194 1201 . . . . . . . . . . . . Hover 3349 | . . . . . 147 . . . . . 869 1735 524 . . 42 32 Flight 758 | . . . . 193 33 . . . . . 79 . . . . . 453 Fastest Speed 35 | 50 120 120 120 35 40 50 155 120 120 120 45 55 50 125 117 50 39 Average Speed 112 | 113 121 140 158 124 124 129 159 140 120 120 62 61 103 148 146 118 64 Slowest Speed 450 | 120 190 190 260 200 450 240 160 225 120 250 300 126 400 195 195 350 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . 1 . . . . . . . . . . . 4 Potential Cave-ins 3 | . . . . . . . . . . . . . . . 3 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 49 | 3 68 99 40 98 29 36 12 5 88 24 22 87 81 63 83 25 21 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 4 | . . . . . . . . . 1 . . . . 3 . . . Known Exits Taken 12 | . 1 1 1 1 1 . 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . . . . . . . 1 1 1 . . . . . . . Scrap Searched 16 | . . 1 3 . . . . . 1 1 . 3 5 . 2 . . Spaces Dug 14 | . . . . . . . 4 1 . . 4 . . . . 3 2 Terrain Destroyed 266 | . 28 . 68 29 55 . 10 15 . . 5 . 4 . 2 48 2 Melee 8 | . . . . . . . . . . . 3 . . . . 3 2 Projectile 32 | . . . . . . . 10 12 . . . . 4 . 2 4 . AOE 220 | . 28 . 68 29 55 . . . . . . . . . . 40 . Terrain Rammed 1 | . . . . . . . . . . . . . . . . 1 . Walls Destroyed 1 | . . . . . . . . . . . . . . . . 1 . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Total 17556 | 59 780 871 947 1652 2308 536 704 206 838 218 1438 2182 898 377 929 1608 1005 Wait 2611 | 10 75 31 73 328 517 153 54 14 30 . 237 424 92 186 20 295 72 Move 13574 | 43 607 823 792 1243 1540 349 577 145 804 212 1045 1734 739 178 796 1072 875 Hop 5 | . . . . . 1 . . . . . . . . . . . 4 Pick Up 113 | . 11 3 4 11 27 3 5 . 2 1 7 2 4 2 1 27 3 Fast Attach 128 | 6 4 2 3 3 11 7 8 4 1 1 18 2 6 3 9 28 12 Attach 86 | . 2 . 4 6 15 . . 1 1 . 7 5 11 1 3 25 5 Detach 77 | . 1 1 2 6 12 . 2 1 . 1 8 2 11 2 5 17 6 Swap 69 | . 14 2 5 9 5 2 2 1 . . 6 . 1 1 6 15 . Drop 146 | . 3 6 2 18 27 5 9 2 . 1 14 1 8 1 8 30 11 Fire 639 | . 63 3 61 25 143 10 28 38 . 2 92 5 18 3 57 82 9 Melee 60 | . . . . 3 10 7 . . . . 3 7 8 . . 16 6 Ram 4 | . . . . . . . . . . . 1 . . . . 1 2 Kick . | . . . . . . . . . . . . . . . . . . Crush 19 | . . . . . . . 19 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 15 | . . . . . . . . . . . . . . . 15 . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 10 | . . . 1 . . . . . . . . . . . 9 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory (discovered 4 exits: *Fac x3 / Gar) -7/Garrison -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Identified exit to Mines 206 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 798 | -10/Materials | Discovered new exit (range 15) 952 | -10/Materials | Discovered new exit (range 4) 1112 | -10/Materials | Entered Mines 1151 | -10/Mines | Learned Materials stockpile data 1162 | -10/Mines | Learned Materials emergency access door positions 1256 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1425 | -10/Mines | Discovered new exit (range 15) 1441 | -10/Mines | Identified exit to Materials 1578 | -10/Mines | Found DCF Scrap (12 items) 1821 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1952 | -10/Mines | Discovered exit to Materials (range 6) 2300 | -10/Mines | Discovered new exit (range 6) 2307 | -10/Mines | Identified exit to Subcaves 2322 | -10/Mines | Entered Subcaves 2322 | -10/Subcaves | Accompanied by 3 allies 2323 | -10/Subcaves | Approached by a straggling Scientist 2464 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2653 | -10/Subcaves | Learned 2 Materials zone layouts 2821 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2904 | -10/Subcaves | Build established: Scavenger-Mutant 3042 | -10/Subcaves | Learned 2 Materials zone layouts 3204 | -10/Subcaves | Discovered new exit (range 12) 3238 | -10/Subcaves | Identified exit to Recycling 3289 | -10/Subcaves | Discovered new exit (range 10) 3302 | -10/Subcaves | Identified exit to Materials 3307 | -10/Subcaves | Visited Clippyterm 3310 | -10/Subcaves | Learned 40 Factory zone layouts 3436 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 3463 | -10/Subcaves | Released subatomizers from SUBCON Basin 3512 | -10/Subcaves | Build established: Mutant 3657 | -10/Subcaves | Ambushed by Subdweller buried in earth 3660 | -10/Subcaves | Core integrity fell below 50% 3845 | -10/Subcaves | Entered Recycling 4731 | -9/Recycling | Discovered new exit (range 6) 4737 | -9/Recycling | Identified exit to Factory 5033 | -9/Recycling | Scanned before Scraplab entrance 5051 | -9/Recycling | Entered Scraplab 5054 | -9/Recycling | Angered Scraplab inhabitants 5066 | -9/Recycling | Found Prototype Device 5097 | -9/Recycling | Core integrity fell below 20% 5117 | -9/Recycling | Identified Scrap Engine 5130 | -9/Recycling | Lost 5 parts (1p1n3w) 5831 | -9/Recycling | Entered Factory 5831 | -7/Factory | Evolved 6 slots: Propulsion x1, Utility x5 5832 | -7/Factory | Identified exit to Factory 6498 | -7/Factory | Discovered exit to Factory (range 11) 7008 | -7/Factory | Garrison activated, responded to threat 8349 | -7/Factory | Core integrity fell below 50% 8664 | -7/Factory | Identified exit to Garrison 8664 | -7/Factory | Entered Garrison 8671 | -7/Garrison | Lost 6 parts (1p3n1u1w) 8692 | -7/Garrison | Triggered checkpoint 8727 | -7/Garrison | Discovered new exit (range 15) 9193 | -7/Garrison | Installed Relay Interface Framework 9319 | -7/Garrison | Identified exit to Factory 9324 | -7/Garrison | Entered Factory 10215 | -7/Factory | Core integrity fell below 20% 10345 | -7/Factory | Discovered exit to Factory (range 6) 10381 | -7/Factory | Build established: Hacker-Mutant 10432 | -7/Factory | Entered another Factory area 10432 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10562 | -6/Factory | Destroyed 8 combat bots 10621 | -6/Factory | Lost 6 parts (1p2n2u1w) 10753 | -6/Factory | Lost 3 parts (2u1w) 10757 | -6/Factory | Discovered new exit (range 6) 10763 | -6/Factory | Entered Lower Caves 11239 | -6/Lower Caves | Discovered new exit (range 11) 11251 | -6/Lower Caves | Learned location of Extension (-4) 11502 | -6/Lower Caves | Encountered a Warlord checkpoint 11763 | -6/Lower Caves | Entered another Lower Caves area 11983 | -6/Lower Caves | Discovered new exit (range 10) 12017 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12027 | -6/Lower Caves | Entered Factory 12027 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12028 | -5/Factory | Identified exit to Upper Caves 12057 | -5/Factory | Lost 7 parts (2n5u) 12318 | -5/Factory | Build established: Mutant 12723 | -5/Factory | Build established: Scavenger-Mutant 13067 | -5/Factory | Lost 6 parts (1p2n1u2w) 13114 | -5/Factory | Discovered new exit (range 20) 13186 | -5/Factory | Entered Upper Caves 13191 | -5/Upper Caves | Lost 3 parts (1p2u) 13375 | -5/Upper Caves | Build established: Scavenger-Scout 13934 | -5/Upper Caves | Learned Factory emergency access door positions 14510 | -5/Upper Caves | Lost 4 parts (1n2u1w) 14574 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14702 | -5/Upper Caves | Discovered new exit (range 21) 14719 | -5/Upper Caves | Identified exit to Upper Caves 14720 | -5/Upper Caves | Entered another Upper Caves area 14755 | -5/Upper Caves | Build established: Mutant 14771 | -5/Upper Caves | Discovered new exit (range 8) 14774 | -5/Upper Caves | Identified exit to Factory 14944 | -5/Upper Caves | Spotted B-75 Beast 15129 | -5/Upper Caves | Build established: Derelict-Mutant 15152 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15173 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15451 | -5/Upper Caves | Build established: Mutant 15482 | -5/Upper Caves | Core integrity fell below 50% 15541 | -5/Upper Caves | Lost 3 parts (1u2w) 15659 | -5/Upper Caves | Discovered new exit (range 8) 15667 | -5/Upper Caves | Identified exit to Zhirov 15668 | -5/Upper Caves | Entered Zhirov 15668 | -5/Zhirov | Discovered new exit (range 3) 15691 | -5/Zhirov | Met Zhirov 15730 | -5/Zhirov | Learned location of Quarantine (-3) 15730 | -5/Zhirov | Learned location of Testing (-2) 15730 | -5/Zhirov | Learned location of Command (-1) 15751 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15771 | -5/Zhirov | Found Alien Artifact 15791 | -5/Zhirov | Found Alien Artifact 16131 | -5/Zhirov | Identified exit to Proximity Caves 16133 | -5/Zhirov | Entered Proximity Caves 16135 | -4/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 16392 | -4/Proximity Caves | Former 0b10 base attacked by MAIN.C 16605 | -4/Proximity Caves | Build established: Commander-Mutant 16733 | -4/Proximity Caves | 0b10 base defense nominally successful 16806 | -4/Proximity Caves | Crushed by falling debris 17042 | -4/Proximity Caves | Build established: Scavenger-Mutant 17271 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17284 | -4/Proximity Caves | Identified Integrated Dissipator 17284 | -4/Proximity Caves | Installed Integrated Dissipator, increased core heat dissipation (+20) 17290 | -4/Proximity Caves | Identified Transdimensional Reconstructor 17290 | -4/Proximity Caves | Warped through subspace 17525 | -4/Proximity Caves | Entered Factory 17525 | -4/Factory | Evolved 2 slots: Weapon x2 17526 | -4/Factory | Identified exit to Upper Caves 17752 | -4/Factory | Garrison activated, responded to threat 17978 | -4/Factory | Build established: Scavenger-Gunner 18230 | -4/Factory | Lost 3 parts (1p1u1w) 18346 | -4/Factory | Lost 9 parts (2p3n1u3w) 18498 | -4/Factory | System corruption reached 10% 18503 | -4/Factory | Discovered new exit (range 16) 18523 | -4/Factory | Lost 5 parts (1p3n1w) 18541 | -4/Factory | Identified exit to Research 18647 | -4/Factory | Build established: Scavenger-Mutant 18716 | -4/Factory | Core integrity fell below 50% 19410 | -4/Factory | Core integrity fell below 20% 19470 | -4/Factory | Build established: Hacker-Mutant 19476 | -4/Factory | Entered Research 19476 | -3/Research | Evolved 2 slots: Utility x2 19902 | -3/Research | Found Prototype Device 19902 | -3/Research | Identified Exp. Thermal Shield 20072 | -3/Research | Lost 3 parts (1n2u) 20134 | -3/Research | Core integrity fell below 50% 20148 | -3/Research | System corruption reached 10% 20153 | -3/Research | Core integrity fell below 20% 20199 | -3/Research | Lost 3 parts (2u1w) 20201 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 20138_ Penetrated by Slug. 20138_ Slammed into Y-72 Warden. 20140_ Penetrated by Slug. 20141_ Drone sends a signal. 20147_ System Shield destroyed. 20150_ System corrupted: Component data lost. 20151_ Slug penetrates Wall. 20154_ Penetrated by Slug. 20155_ Door malfunctions. 20156_ P-80 Master resets W-44 Eye, system corruption cleaned. 20157_ Penetrated by Slug. 20157_ Slug penetrates Wall. 20160_ Penetrated by Slug. 20168_ Imp. Armor Integrity Analyzer destroyed. 20184_ Acquired 40 matter. 20195_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 5B. 20196_ System corrupted: Matter fused (-10). 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Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Missile Launcher | -7/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Not So Scrappy Scrappetite Challenges ------------ None Game ------ Seed MediumSalvageBallwheel Manual? 0 Play Time 03:10:06 Cumulative 82.3 hours Start 2026.09.07 @ 13:46:11 End 2026.09.07 @ 16:59:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 43 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ae091a4-cd03-4bbc-a53e-c6ef7d8ab724