Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.22 @ 23:20:37 Player: rz Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (133) 665 Value Destroyed (6184) 6184 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (2045) 2045 TOTAL SCORE: 16034 Bonus ------- Follower Combat Kills 745 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1450 Matter 218/300 Energy 20/100 System Corruption 19% Temperature Cool (0) Movement Flying (34) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Improved Q-thruster Improved Q-thruster Improved Q-thruster > --- UTILITY (8) ------ Advanced Target Analyzer Armor Integrity Analyzer > --- WEAPON (4) ------- Heavy Shock Bomb Launcher > --- INVENTORY (5) ---- Improved Antigrav System Improved Antigrav System Improved Antigrav System Advanced Cloaking Device Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor Quantum Reactor > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Quantum Shading Machine Long-range Sensor Array Advanced Signal Interpreter Armor Integrity Analyzer Advanced Cloaking Device Advanced Force Field > --- WEAPON ----------- Lance Lance Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Combat Antigrav System [Rating: 175] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Flight Unit Improved Q-thruster Utility Hacking Suite Device Experimental Sensor Array Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Beamcaster Energy Cannon Cooled Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Shock Bomb Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac DSF Res Res Slots Evolved 16 | . . 2 . . . 6 2 2 . . . 2 2 Power 2 | . . . . . . . 1 1 . . . . . Propulsion 6 | . . 1 . . . 2 . . . . . 2 1 Utility 6 | . . 1 . . . 2 1 1 . . . . 1 Weapon 2 | . . . . . . 2 . . . . . . . Parts Attached 171 | 6 1 13 12 . . 29 14 24 7 . 3 31 31 Power 25 | 1 . 1 2 . . 3 3 4 2 . . 5 4 Engine 9 | 1 . 1 2 . . 3 2 . . . . . . Core 2 | . . . . . . . 1 1 . . . . . Reactor 14 | . . . . . . . . 3 2 . . 5 4 Propulsion 50 | 2 . 3 5 . . 6 5 3 1 . 1 12 12 Treads 23 | 2 . 3 5 . . 3 3 . . . . 1 6 Leg 9 | . . . . . . 1 1 1 . . . 6 . Wheel 3 | . . . . . . 2 1 . . . . . . Hover 10 | . . . . . . . . 2 . . 1 5 2 Flight 5 | . . . . . . . . . 1 . . . 4 Utility 50 | 1 1 3 1 . . 6 4 10 1 . 1 9 13 Device 32 | . . 1 . . . 2 4 8 1 . 1 5 10 Storage 3 | 1 . 1 1 . . . . . . . . . . Processor 10 | . 1 . . . . 3 . 1 . . . 3 2 Hackware 2 | . . 1 . . . . . . . . . 1 . Protection 3 | . . . . . . 1 . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 46 | 2 . 6 4 . . 14 2 7 3 . 1 5 2 Energy Gun 2 | . . . . . . . . . 2 . . . . Energy Cannon 6 | . . . . . . 1 . 5 . . . . . Ballistic Gun 25 | 2 . 4 4 . . 12 2 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . 1 . . . 1 . . . . . . . Slashing Weapon 2 | . . 1 . . . . . . . . 1 . . Piercing Weapon 7 | . . . . . . . . . 1 . . 5 1 Special Melee Weapon 1 | . . . . . . . . 1 . . . . . Unidentified Prototypes 11 | . . . 2 . . 2 . . 1 . . 2 4 Parts Lost 98 | . . 2 3 . . 8 12 19 . . . 29 25 Power 19 | . . 1 1 . . . 2 4 . . . 6 5 Propulsion 32 | . . . 2 . . 5 3 4 . . . 10 8 Utility 27 | . . . . . . . 3 6 . . . 11 7 Weapon 20 | . . 1 . . . 3 4 5 . . . 2 5 Highest Loss Streak 15 | . . 1 2 . . 3 5 15 . . . 13 8 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Backups 15 | . 1 10 19 20 20 23 22 19 3 4 4 2 3 Power . | . 1 . . . . 1 . . . 2 1 . . Propulsion 3 | . . 1 1 3 3 3 5 7 1 1 1 1 3 Utility 4 | . . 4 7 6 6 7 6 6 . . . . . Weapon 7 | . . 4 10 11 11 10 10 5 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 36 | . . . 5 . 1 11 3 5 3 . 4 . 4 Power 1 | . . . . . . . . 1 . . . . . Propulsion 12 | . . . . . . 1 . 3 2 . 2 . 4 Utility 10 | . . . 2 . 1 4 1 1 1 . . . . Weapon 13 | . . . 3 . . 6 2 . . . 2 . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 85 93 96 100 100 88 88 74 39 52 55 69 58 Engine 6 | . 14 10 10 11 11 6 9 . 2 5 2 . . Reactor 2 | . . . . . . . . 2 5 5 7 9 8 Treads 19 | . 28 29 30 33 33 15 6 12 . . . . 10 Leg 1 | . . . . . . . 2 . . . . 13 . Wheel 2 | . . . . . . 7 9 4 . . . . . Device 6 | . . 6 . . . 5 6 12 11 15 17 15 14 Storage 6 | . 14 11 11 11 11 6 5 4 . . . . . Processor 9 | . . 11 11 11 11 12 10 4 . . . 5 7 Hackware 5 | . . 1 11 11 11 6 5 2 . . . . . Ballistic Gun 16 | . 28 20 20 22 22 23 21 12 . . . . . Piercing Weapon 3 | . . . . . . . . . 2 5 5 18 14 Peak Build Rating 175 | 6 7 21 24 19 21 75 89 115 77 73 86 122 175 Average Rating 54 | 4 6 14 20 19 20 54 82 83 56 73 77 99 113 On Entrance 40 | . 6 7 20 19 19 21 68 71 49 73 73 81 54 Avg Prop Armor Cover (%) 8 | . . . . . . 9 4 14 . . . 9 7 Naked Turns 16 | . . . . . . . . 16 . . . . . Heaviest Build 152 | 13 13 48 89 53 93 112 122 152 48 48 62 83 99 Greatest Support 295 | 40 40 66 66 62 62 102 81 81 49 49 61 157 295 Greatest Overweight (x) 4 | 4 . . 1 . 1 3 4 4 . . 1 2 2 Average Overweight (x) . | . . . . . . 1 1 2 . . . . . Largest Inventory Capacity 25 | 8 8 20 25 20 25 25 25 25 5 5 5 5 5 Average Capacity 18 | 7 8 14 20 20 24 25 25 22 5 5 5 5 5 Most Carried 25 | 1 3 17 21 20 21 25 25 24 5 5 5 5 5 Average Carried 16 | . 1 10 19 20 20 23 23 19 4 5 4 2 3 Final Capacity 25 | 8 8 20 20 20 25 25 25 5 5 5 5 5 5 Final Carried 25 | 1 2 16 20 20 21 25 21 5 5 5 5 . 4 Class Distribution -------------------- 34% | Scavenger-Mutant 28% | Scavenger-Skirmisher 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Infiltrator-Mutant | -4/DSF Scavenger-Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac DSF Res Res Matter Collected 4609 | 49 125 513 658 10 10 1156 651 646 167 . 87 232 305 Remotely 431 | . . . . . . . . 431 . . . . . Salvage Created 6905 | . 125 671 943 . . 1221 635 687 . . 77 934 1612 Parts 326 | . 5 46 58 . . 48 33 30 . . 4 34 68 Haulers Intercepted 7 | . . 1 4 . . 1 . . . . . 1 . Recyclers Shooed 5 | . . 3 . . . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac DSF Res Res Combat Hostiles Destroyed 115 | . 3 19 17 . . 19 10 11 . . 2 12 22 Melee 33 | . . . . . . . . . . . 2 12 19 Guns 72 | . 3 19 17 . . 19 10 4 . . . . . Cannons 5 | . . . . . . . . 5 . . . . . AOE 4 | . . . . . . . . 1 . . . . 3 Classes Destroyed 15 | . 1 7 1 . . 1 2 2 . . . . 1 Worker 1 | . . . . . . . . . . . . . 1 Builder 2 | . . 1 . . . . 1 . . . . . . Tunneler 2 | . . . . . . . 1 . . . . . 1 Hauler 7 | . . 1 4 . . 1 . . . . . 1 . Recycler 3 | . . 1 . . . . . . . . . . 2 Operator 2 | . . 1 1 . . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . Swarmer 22 | . . 12 3 . . . . . . . . . 7 Cutter 3 | . . . . . . . . 2 . . 1 . . Grunt 37 | . 3 3 6 . . 13 3 2 . . . 3 4 Duelist 2 | . . 1 . . . 1 . . . . . . . Sentry 19 | . . 3 8 . . 2 1 . . . . 3 2 Hunter 8 | . . . . . . . . 4 . . . 2 2 Programmer 22 | . . . . . . 3 5 2 . . 1 4 7 Heavy 2 | . . . . . . . 1 1 . . . . . Best Kill Streak 6 | . 1 5 3 . . 4 4 3 . . 1 3 6 Combat Bots Only 6 | . 1 5 3 . . 4 4 3 . . 1 3 6 Max Kills in Single Turn 2 | . 1 1 1 . . 2 2 1 . . 1 1 2 Gunslinging 1 | . . . . . . 1 1 . . . . . . Exploded 2 | . . . . . . . . 1 . . . . 2 Melee 1 | . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac DSF Res Res Hostile Shots Fired 1512 | . 31 113 108 . . 186 122 321 . . 6 231 394 Missed 453 | . 12 29 23 . . 62 37 111 . . 3 72 104 Hits 1059 | . 19 84 85 . . 124 85 210 . . 3 159 290 Melee 16 | . . 6 . . . 1 . 9 . . . . . Projectile 1043 | . 19 78 85 . . 123 85 201 . . 3 159 290 AOE 4 | . . . . . . . 1 3 . . . . . Critical Strikes 49 | . . 4 2 . . 3 8 10 . . 1 5 16 Part Disruptions 4 | . . . . . . . 1 . . . . 2 1 Damage Taken 19516 | . 204 1007 1104 . . 1743 1973 3713 . . 187 3353 6232 Core 3410 | . 45 145 113 . . 216 126 650 . . . 644 1471 Absorbed by Shields 737 | . . . . . . 75 71 . . . . . 591 Regen/Repaired (Parts) 484 | . . . . . . . . . 243 . 200 41 . Core Remaining (%) 67 | 100 82 . . . 35 74 87 . . . 43 50 . Volleys Fired 265 | 1 23 65 55 . . 51 31 34 1 . . . 4 Largest 4 | 2 2 2 2 . . 4 4 4 1 . . . 1 Hottest 420 | 40 40 43 46 . . 120 126 420 81 . . . 46 Shots Fired 751 | 2 46 130 110 . . 204 121 133 1 . . . 4 Gun 677 | 2 46 130 110 . . 204 121 63 1 . . . . Cannon 70 | . . . . . . . . 70 . . . . . Launcher 4 | . . . . . . . . . . . . . 4 Special . | . . . . . . . . . . . . . . Kinetic 676 | 2 46 130 110 . . 204 121 63 . . . . . Thermal 71 | . . . . . . . . 70 1 . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 4 | . . . . . . . . . . . . . 4 Robot Hit Streak 31 | . 12 20 28 . . 31 11 10 1 . . . 2 Robot Miss Streak 6 | . 5 3 2 . . 3 6 5 . . . . 2 Penetration Max 1 | . . . . . . . 1 1 . . . . . Secondary Targets 13 | . . 4 1 . . 4 2 2 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 1 1 . . . . . Shots Hit Robots 664 | . 34 89 96 . . 156 78 78 1 . 4 58 70 Core Hits 249 | . 6 39 33 . . 56 28 32 . . . 20 35 Critical Kills 10 | . . . . . . 3 4 3 . . . . . Critical Parts Destroyed 26 | . . 1 1 . . 6 8 10 . . . . . Critical Strikes 59 | . . 1 1 . . 9 12 13 . . . 10 13 Meltdown 1 | . . . . . . . . 1 . . . . . Destroy 35 | . . 1 1 . . 9 12 12 . . . . . Impale 23 | . . . . . . . . . . . . 10 13 Melee Attacks 276 | . . 7 16 . . 32 7 4 . . 4 89 117 Impact 44 | . . 1 . . . 32 7 4 . . . . . Slashing 22 | . . 6 16 . . . . . . . . . . Piercing 210 | . . . . . . . . . . . 4 89 117 Sneak Attacks 13 | . . 3 3 . . 1 . . . . 1 1 4 Combat Hostiles 1 | . . . . . . . . . . . 1 . . Follow-up Attacks 58 | . . . . . . . . . . . . 31 27 Damage Inflicted 16120 | . 347 1062 1669 . . 2634 1770 2338 24 . 307 2554 3415 Guns 7285 | . 347 838 1377 . . 2422 1770 507 24 . . . . Cannons 1831 | . . . . . . . . 1831 . . . . . Explosions 312 | . . . . . . . . . . . . . 312 Melee 6644 | . . 224 292 . . 185 . . . . 307 2554 3082 Ramming 48 | . . . . . . 27 . . . . . . 21 Kinetic 7261 | . 347 838 1377 . . 2422 1770 507 . . . . . Thermal 1855 | . . . . . . . . 1831 24 . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 312 | . . . . . . . . . . . . . 312 Impact 185 | . . . . . . 185 . . . . . . . Slashing 516 | . . 224 292 . . . . . . . . . . Piercing 5943 | . . . . . . . . . . . 307 2554 3082 Highest Corruption 19 | . . . . . . 2 5 5 5 5 5 15 19 Average Corruption 5 | . . . . . . 1 4 4 5 5 5 7 9 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 95 | . . . . . . 17 6 9 5 1 3 15 39 Message Errors 24 | . . . . . . 1 . 3 1 . 1 5 13 Matter Fused 26 | . . . . . . 6 2 2 1 1 2 4 8 Heat Flow Errors 15 | . . . . . . 3 1 1 . . . 1 9 Energy Discharges 6 | . . . . . . 3 . 1 . . . . 2 Parts Fused 3 | . . . . . . . 1 . . . . 1 1 Data Loss (minor) 9 | . . . . . . 1 1 2 1 . . 1 3 Data Loss (major) 6 | . . . . . . 1 . . 2 . . 1 2 Misfires 1 | . . . . . . 1 . . . . . . . Alerts 3 | . . . . . . . 1 . . . . 2 . Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . 1 . . . . . . . Overload Shots 8 | . . . . . . . . 8 . . . . . Overflow Damage 938 | . . . 43 . . 61 . 110 . . 150 295 279 Projectiles 110 | . . . . . . . . 110 . . . . . Explosions 43 | . . . . . . . . . . . . . 43 Melee 785 | . . . 43 . . 61 . . . . 150 295 236 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 167 | . . . . . . 13 . . . . . . 154 Shots 4 | . . . . . . . . . . . . . 4 Rammed 8 | . . . . . . 2 . . . . . . 6 Targets Rammed 9 | . . . . . . 2 . . . . . . 7 Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . 1 Highest Temperature 262 | . 12 24 20 . . 262 231 105 40 . . 224 146 Average Temperature 40 | . 6 9 4 . . 38 72 39 22 . . 45 46 Received Heat Transfer 3454 | . 114 258 444 . . 678 396 911 . . . 228 425 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . 2 Impact Corruptions 2 | . . . . . . 2 . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Parts Melted 18 | . . . 1 . . . 1 15 . . . . 1 Heat Transferred 2754 | . . . . . . . . 2717 37 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac DSF Res Res Maximum Alert Level 2 | . . . 1 . . . . . . . 1 1 2 Low Security (%) 98 | 100 100 100 96 100 . 100 100 100 100 100 68 98 96 Level 1 1 | . . . 3 . . . . . . . 31 1 3 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 431 | . 60 167 270 65 . 167 143 124 30 . 324 229 431 Initial 182 | . . 8 65 65 . . 81 22 6 . . 182 16 Average 38 | . 15 46 83 10 . 21 45 18 6 . 132 58 32 Influence Increases 4852 | . 110 523 967 18 . 599 368 345 82 . 404 472 964 Destroy 0b10 Robot/C 2700 | . 60 380 580 . . 380 200 220 . . 160 280 440 Destroy 0b10 Robot/NC 90 | . . 20 30 . . 5 10 . . . . 5 20 Destroy Leader 616 | . 20 82 160 . . 82 60 40 . . 20 62 90 Allied During Kill 329 | . . . 119 . . . . . . . 165 45 . Successful Hack 143 | . . 7 13 18 . 33 24 . . . . 24 24 Disable Machine 135 | . 15 15 45 . . 15 15 . . . 15 15 . Destroy Structure 329 | . . 4 5 . . 24 14 40 82 . 44 26 90 Partial Spotted 30 | . . . . . . . . . . . . . 30 Lose Combat Pursuer 480 | . 15 15 15 . . 60 45 45 . . . 15 270 Influence Decreases 4421 | . 90 388 953 187 . 432 488 374 100 . 80 766 563 Entered New Map 485 | . . 12 90 104 . . 86 25 12 . . 142 14 Time Decay 2579 | . 90 356 477 83 . 373 297 179 68 . . 335 321 Lost Part 751 | . . 20 30 . . 59 105 170 . . . 139 228 Lost Ally 437 | . . . 187 . . . . . 20 . 80 150 . Purge Threat 169 | . . . 169 . . . . . . . . . . Squads Dispatched 39 | . 2 1 4 . . 6 4 5 . 1 2 6 8 Investigation 3 | . . . . . . 2 . . . 1 . . . Extermination 15 | . . . . . . 4 2 2 . . . 3 4 Reinforcement 18 | . 2 1 1 . . . 2 3 . . 2 3 4 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac DSF Res Res Distress Signals 6 | . . 1 1 . . 1 . 2 . . . . 1 Communications Jammed 135 | . . . . . . . . . . . . 135 . Distress Signals 134 | . . . . . . . . . . . . 134 . Times Spotted 213 | . 6 26 31 . . 33 15 20 2 . 6 22 52 Peak Tracking Total 16 | . 2 7 4 . . 5 5 5 1 . 2 5 16 Tactical Retreats 18 | . 1 1 1 . . 4 3 2 . . . 1 5 Traps | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac DSF Res Res Traps Triggered 5 | . . . . . . . 1 1 . . . 1 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac DSF Res Res Machines Disabled 9 | . 1 1 3 . . 1 1 . . . 1 1 . Max in Single Turn 1 | . 1 1 1 . . 1 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac DSF Res Res Machines Accessed 46 | . . 3 4 7 5 11 3 1 . 1 . 6 5 Terminals 30 | . . 2 4 3 . 8 3 1 . 1 . 5 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 8 | . . 1 . 4 . 2 . . . . . . 1 Scanalyzers 3 | . . . . . . 1 . . . . . 1 1 Garrison Access . | . . . . . . . . . . . . . . Total Hacks 99 | . . 5 7 12 31 19 4 1 . 4 . 8 8 Successful 57 | . . 2 6 5 31 8 1 . . 1 . 1 2 Failed 41 | . . 3 1 7 . 10 3 1 . 3 . 7 6 Catastrophic 12 | . . 2 . . . 3 1 1 . . . 3 2 Database Lockouts 1 | . . . . . . 1 . . . . . . . Manual 28 | . . 3 5 3 . 9 3 1 . . . 2 2 Terminals 49 | . . 3 7 5 . 13 4 1 . 4 . 7 5 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 15 | . . 2 . 7 . 4 . . . . . . 2 Scanalyzers 4 | . . . . . . 2 . . . . . 1 1 Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 49 | . . 1 6 2 31 5 1 . . 1 . 1 1 Record 30 | . . . . . 30 . . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . Open Door 2 | . . . 2 . . . . . . . . . . Open DSF 2 | . . . . . . 1 . . . 1 . . . Branch Access Points 3 | . . 1 1 . . . 1 . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . Unreport Threat 3 | . . . 3 . . . . . . . . . . Zone Layout 6 | . . . . 2 . 2 . . . . . 1 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . 1 . 3 . . . . . . . . . Retrieve Components 4 | . . 1 . 3 . . . . . . . . . Scanalyzer 3 | . . . . . . 2 . . . . . . 1 Retrieve Study 3 | . . . . . . 2 . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . Fedlink 1 | . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 30 | . . 2 1 6 . 6 3 1 . 1 . 5 5 Full Trace Events 2 | . . . . . . 1 . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . 2 . . . . . . 1 Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 16 | . . 10 . 6 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac DSF Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . . . Programmers 4 | . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac DSF Res Res Total Allies 29 | . . . 10 . . . . . 19 . . . . Largest Group 19 | . . . 10 . . . . . 19 13 13 8 . Highest-Rated Group 684 | . . . 88 . . . . . 684 509 509 313 . Highest-Rated Ally 50 | . . . 16 . . . . . 50 50 50 50 . Initial UFD Resources 44 | . . . . . . 24 36 38 38 38 38 40 44 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 262 | . . . 69 . . . . . 110 . 60 23 . Total Damage 8004 | . . . 710 . . . . . 4684 . 1633 977 . Kills 28 | . . . 12 . . . . . 8 . 6 2 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac DSF Res Res Active Infowar (turns) 5980 | . . . . . . 1983 1020 910 231 5 99 382 1350 Sensors 4499 | . . . . . . 1983 1020 869 . . . 18 609 Cloaking 1707 | . . . . . . . . . 52 5 99 203 1348 Jamming 758 | . . . . . . . . 41 231 5 99 382 . Robot Analysis Total 1 | . . . . . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac DSF Res Res Turns Passed 13238 | 61 283 1165 1223 526 2519 2278 1199 1162 237 5 99 917 1564 Spaces Moved 6451 | 32 112 582 552 327 1070 1084 511 567 278 5 89 554 688 Core 79 | 12 . . . . . . . 67 . . . . . Treads 3565 | 20 112 582 552 327 1070 188 92 79 . . . 4 539 Legs 382 | . . . . . . . . . . . . 382 . Wheels 1634 | . . . . . . 896 419 319 . . . . . Hover 592 | . . . . . . . . 102 156 5 89 168 72 Flight 199 | . . . . . . . . . 122 . . . 77 Fastest Speed 34 | 50 160 145 145 155 155 115 115 50 45 56 55 45 34 Average Speed 156 | 153 160 148 166 155 234 138 151 146 51 56 58 118 156 Slowest Speed 490 | 250 160 160 232 155 235 237 250 490 56 56 101 260 320 Overloaded Moves 11 | . . . . . . . . . . . . 11 . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 26 46 78 62 81 24 13 14 94 . 54 17 25 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 . . 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . Scrap Searched 2 | . . . . . 2 . . . . . . . . Spaces Dug 58 | . . 2 4 . . 22 5 4 . . . 3 18 Terrain Destroyed 94 | . . 2 4 . . 22 8 24 . . . 3 31 Melee 58 | . . 2 4 . . 22 5 4 . . . 3 18 Projectile 20 | . . . . . . . 2 18 . . . . . AOE 13 | . . . . . . . . . . . . . 13 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac DSF Res Res Total 8627 | 39 175 758 722 346 1081 1684 853 810 375 6 131 681 966 Wait 1241 | . 38 65 48 20 6 394 256 168 71 2 15 34 124 Move 6439 | 31 111 581 551 326 1069 1083 510 567 277 4 88 553 688 Hop . | . . . . . . . . . . . . . . Pick Up 108 | 1 2 18 12 . 3 33 11 7 1 . 10 3 7 Fast Attach 102 | 6 . 3 9 . . 7 3 13 6 . 2 23 30 Attach 64 | . 1 4 1 . . 21 10 7 4 . 2 9 5 Detach 23 | . . 1 2 . . 7 . . 7 . . 2 4 Swap 70 | . . 9 12 . 1 27 10 10 . . . . 1 Drop 91 | . . 5 16 . 2 27 7 . 8 . 10 5 11 Fire 265 | 1 23 65 55 . . 51 31 34 1 . . . 4 Melee 207 | . . 7 16 . . 32 7 4 . . 4 52 85 Ram 2 | . . . . . . 2 . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 7 | . . . . . . . . . . . . . 7 Escape Stasis 8 | . . . . . . . 8 . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -4/Factory -4/Waste -4/Factory -4/DSF -3/Research -2/Research History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 3) 345 | -10/Materials | Identified exit to Materials 345 | -10/Materials | Entered another Materials area 345 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 436 | -9/Materials | Discovered new exit (range 13) 683 | -9/Materials | Discovered new exit (range 16) 743 | -9/Materials | Identified exit to Materials 876 | -9/Materials | Discovered exit to Materials (range 15) 1315 | -9/Materials | Identified exit to Mines 1315 | -9/Materials | Identified exit to Storage 1510 | -9/Materials | Entered Storage 1824 | -9/Storage | Learned location of Armory (-3) 1993 | -9/Storage | Identified exit to Recycling 1994 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2059 | -9/Storage | Discovered exit to Materials (range 14) 2065 | -9/Storage | Garrison activated, responded to threat 2107 | -9/Storage | Core integrity fell below 50% 2129 | -9/Storage | Lost 6 allies 2333 | -9/Storage | Lost 4 allies 2727 | -9/Storage | Used back door to open Recycling access 2733 | -9/Storage | Entered Recycling 2863 | -9/Recycling | Build established: Scavenger-Mutant 3211 | -9/Recycling | Scanned before Scraplab entrance 3243 | -9/Recycling | Entered Scraplab 3256 | -9/Recycling | Discovered new exit (range 2) 3256 | -9/Recycling | Identified exit to Scraptown 3259 | -9/Recycling | Entered Scraptown 3706 | -9/Scraptown | Discovered new exit (range 13) 3802 | -9/Scraptown | Visited The Evicted 3835 | -9/Scraptown | Visited Scrapoid Research Area 3858 | -9/Scraptown | Visited Symbiants 3877 | -9/Scraptown | Visited Cave Peace 3898 | -9/Scraptown | Visited Artisan Demo Area 4058 | -9/Scraptown | Visited Cyclists 4119 | -9/Scraptown | Visited TADAMA 4474 | -9/Scraptown | Visited UFD Registry 4474 | -9/Scraptown | Registered with UFD as "Cryonade" 4528 | -9/Scraptown | Visited Curators Association 4617 | -9/Scraptown | Visited Scrap Suit Storage 4650 | -9/Scraptown | Visited Science Guys 4749 | -9/Scraptown | Visited A0-MCA Data Center 4766 | -9/Scraptown | Given a B rating by A0-MCA 4810 | -9/Scraptown | Visited Infowarlord's Domain 4829 | -9/Scraptown | Found Exp. Sensor Array 4877 | -9/Scraptown | Visited Science Testing Area 4903 | -9/Scraptown | Visited Scrapoid Pod Storage 4949 | -9/Scraptown | Visited Research Penetration Think Tank 4991 | -9/Scraptown | Visited Abandonware Association 5022 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 5022 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 5080 | -9/Scraptown | Visited Cartography Club 5619 | -9/Scraptown | Met Optimus 5619 | -9/Scraptown | Accepted into 0bPrime 5769 | -9/Scraptown | Discovered new exit (range 5) 5776 | -9/Scraptown | Identified exit to Factory 5778 | -9/Scraptown | Entered Factory 5778 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x2, Weapon x2 5948 | -6/Factory | Central database locked down 5980 | -6/Factory | Loaded intel: 8 recycling unit locations 6062 | -6/Factory | Identified exit to DSF 6220 | -6/Factory | Build established: Scavenger-Skirmisher 6526 | -6/Factory | Lost 3 parts (2n1w) 6989 | -6/Factory | Lost 3 parts (1n2w) 7928 | -6/Factory | Discovered new exit (range 3) 7930 | -6/Factory | Identified exit to Factory 8056 | -6/Factory | Entered another Factory area 8056 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8953 | -5/Factory | Lost 5 parts (1p1n3w) 9036 | -5/Factory | Identified exit to Upper Caves 9036 | -5/Factory | Identified exit to Extension 9186 | -5/Factory | Discovered new exit (range 15) 9253 | -5/Factory | Identified exit to Factory 9255 | -5/Factory | Entered another Factory area 9255 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9278 | -4/Factory | Lost 4 parts (1p1n1u1w) 10168 | -4/Factory | Lost 3 parts (1p2u) 10262 | -4/Factory | Released all parts (4) 10293 | -4/Factory | Lost 15 parts (3p4n4u4w) 10331 | -4/Factory | Core integrity fell below 50% 10417 | -4/Factory | Sucked down chute 10417 | -4/Factory | Entered Waste 10418 | -4/Waste | Met a frightened Derelict 10422 | -4/Waste | Spotted C-40 Crusher 10445 | -4/Waste | Warlord forces began an assault 10499 | -4/Waste | Spotted C-40 Crusher 10528 | -4/Waste | Allies destroyed C-40 Crusher 10539 | -4/Waste | Spotted C-40 Crusher 10547 | -4/Waste | Allies destroyed C-40 Crusher 10555 | -4/Waste | Build established: Mutant 10582 | -4/Waste | Allies destroyed C-40 Crusher 10602 | -4/Waste | Found Prototype Device 10602 | -4/Waste | Identified Exp. Cloaking Device 10614 | -4/Waste | Discovered new exit (range 14) 10654 | -4/Waste | Entered Factory 10654 | -4/Factory | Accompanied by 13 allies 10657 | -4/Factory | Identified exit to DSF 10659 | -4/Factory | Entered DSF 10659 | -4/DSF | Accompanied by 13 allies 10687 | -4/DSF | Additional patrols routed to DSF 10720 | -4/DSF | Discovered new exit (range 11) 10745 | -4/DSF | Lost 5 allies 10758 | -4/DSF | Entered Research 10758 | -3/Research | Accompanied by 8 allies 10758 | -3/Research | Evolved 2 slots: Propulsion x2 10845 | -3/Research | Lost 8 allies 10884 | -3/Research | Build established: Infiltrator-Mutant 11186 | -3/Research | Lost 5 parts (1p2n2u) 11275 | -3/Research | Build established: Scavenger-Mutant 11504 | -3/Research | System corruption reached 10% 11583 | -3/Research | Lost 13 parts (1p6n4u2w) 11643 | -3/Research | Discovered new exit (range 8) 11651 | -3/Research | Identified exit to Research 11675 | -3/Research | Entered another Research area 11675 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11690 | -2/Research | Lost 5 parts (2p1n2u) 11954 | -2/Research | Build established: Mutant 12281 | -2/Research | Build established: Scavenger-Mutant 12600 | -2/Research | Build established: Mutant 12716 | -2/Research | Found Prototype Device 12716 | -2/Research | Identified Exp. EM Disruption Field 12861 | -2/Research | System corruption reached 10% 12967 | -2/Research | Lost 8 parts (2p1n3u2w) 13063 | -2/Research | Lost 7 parts (2p3n1u1w) 13118 | -2/Research | Core integrity fell below 50% 13121 | -2/Research | Lost 3 parts (1n1u1w) 13148 | -2/Research | Core integrity fell below 20% 13239 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- the floor. 13210_ G-73 Enforcer emerges from a hatch in the floor. 13212_ U-05 Engineer lays Concrete. 13219_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 13221_ System corrupted: Matter fused (-9). 13226_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R016. 13228_ Acquired Hvy. Shock Bomb Launcher. 13230_ Force Lance destroyed. 13231_ Destroyed Lgt. Antimatter Reactor. 13231_ Door malfunctions. 13233_ S-43 Plague IFF system glitched. 13233_ Xenon Bombardment Thruster fried. 13233_ S-43 Plague destroyed. 13235_ Chain reaction triggered in Quantum Reactor. 13235_ Imp. Linear Gravjet destroyed. 13235_ Destroyed Imp. Linear Gravjet. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ?????+##???? ???????????????????????????????????? | | ??? ####/##??????????????????????????????????? | | ?? #??????????????????????????????????? | | ?? ??????????????????????????????????? | | ?? #??????????????????????????????????? | | ??# !! #??????????????????????????????????? | | ??# !! ####???????????????????????????????? | | ??# "" !! "" #???????????????????????????????? | | ??#""" """#???????????????????????????????? | | ??#"F T"#????#######????????????????????? | | ??#""" """#???## ##???????????????????? | | ??# "" ""?????#; #???????????????????? | | ??# #??????#; #???????????????????? | | ??# ######## = @ #????????????????????? | | ??# s s=s [ #????????????????????? | | ??# ############ #????????????????????? | | ??# #?######???##[ #????????????????????? | | ??# #? #????# !##????????????????????? | | ??# # #????# #?????????????????????? | | =## # ! #????######?????????????????????? | | + #???????????????????????????????? | | ]##### # = #???????????????????????????????? | | ?????# # #???????????????????????????????? | | ?????# #?######???????????????????????????????? | | ?????# ####??????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ##?###/###???????????????????????????????????????? | | ??# =#???????????????????????????????????????? | | ??+ #???????????????????????????????????????? | | ??# #???????????????????????????????????????? | | #??# #???????????????????????????????????????? | | #??# #???????????????????????????????????????? | | #### #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # = #???????????????????????????????????????? | | + #???????????????????????????????????????? | | # #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 61 Energy Capacity 830 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 5 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 600 Point Defense Rating 240 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 65 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 8 Force Boost 30 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -6/Factory | Hacked Autogun | -6/Factory | Hacked Enh. Force Lance | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperdenseLatentMultirail Manual? 0 Play Time 02:11:00 Cumulative 104.0 hours Start 2026.07.22 @ 14:36:50 End 2026.07.22 @ 23:20:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 62 Adventurer 54 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 48 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c5b24f6-9997-4ce5-9af3-e4804e0a4c1e