Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.12.07 @ 13:27:18 Player: IzRey Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (100) 500 Value Destroyed (2914) 2914 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-496) -496 TOTAL SCORE: 5838 Bonus ------- High Alert Combat Kills 81 Follower Combat Kills 70 Friendly Fire -647 Cogmind --------- Core Integrity 475/700 Matter 124/300 Energy 88/140 System Corruption 0% Temperature Cool (25) Movement Walking (126) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (5) ------ Advanced Visual Processing Unit Advanced ECM Suite Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (4) ------- Heavy Ion Cannon Mini Grenade Launcher Maul > --- INVENTORY (5) ---- Improved Deuterium Engine Light Treads Medium Treads Medium Battery (150) Matter Filter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Visual Processing Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Flak Gun Maul > --- INVENTORY -------- Improved Deuterium Engine Medium Battery Matter Filter Improved Light Armor Plating Mini Grenade Launcher [Rating: 41] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Medium Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . 1 . . . 1 1 Weapon 2 | . . 1 . . . 1 . Parts Attached 101 | 1 8 15 3 2 22 23 27 Power 10 | . 2 1 1 . 2 1 3 Engine 8 | . 2 1 1 . . 1 3 Core 2 | . . . . . 2 . . Reactor . | . . . . . . . . Propulsion 25 | . 3 3 . . 4 4 11 Treads 4 | . 1 1 . . . . 2 Leg 8 | . . . . . . . 8 Wheel 13 | . 2 2 . . 4 4 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 28 | 1 3 1 2 . 6 7 8 Device 16 | 1 1 1 1 . 3 6 3 Storage 1 | . 1 . . . . . . Processor 3 | . 1 . . . . . 2 Hackware . | . . . . . . . . Protection 8 | . . . 1 . 3 1 3 Artifact . | . . . . . . . . Weapon 38 | . . 10 . 2 10 11 5 Energy Gun 3 | . . . . . . 3 . Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 20 | . . 7 . . 8 4 1 Ballistic Cannon . | . . . . . . . . Launcher 5 | . . . . 1 1 2 1 Special Weapon . | . . . . . . . . Impact Weapon 8 | . . 3 . 1 1 2 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . Parts Lost 45 | . 2 4 . . 15 17 7 Power 5 | . 1 1 . . 2 1 . Propulsion 11 | . 1 2 . . 3 3 2 Utility 12 | . . . . . 4 5 3 Weapon 17 | . . 1 . . 6 8 2 Highest Loss Streak 16 | . 1 4 . . 10 16 5 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 90 | . 100 96 100 100 94 73 76 Engine 9 | . 14 8 11 11 9 4 6 Leg 4 | . 17 . . . . . 15 Wheel 14 | . 8 21 22 22 16 10 . Device 12 | . 14 11 9 11 9 21 9 Storage 9 | . 14 11 11 11 11 8 . Processor 7 | . . 11 11 11 9 . 7 Protection 2 | . . . 1 . 3 . 11 Energy Gun 1 | . . . . . . 9 . Energy Cannon 1 | . . . . . . . 7 Ballistic Gun 22 | . 28 29 33 29 26 10 4 Launcher 1 | . . . . . 6 . 1 Impact Weapon 2 | . . 3 . 3 . 3 4 Naked Turns 24 | . . . . . . 24 . Heaviest Build 109 | 15 90 93 98 99 105 109 37 Greatest Support 55 | 20 26 26 22 22 26 32 55 Greatest Overweight (x) 31 | . 3 7 4 4 9 31 2 Average Overweight (x) 3 | . . 3 4 4 5 3 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 5 Average Capacity 20 | 8 13 25 25 25 25 24 5 Most Carried 25 | 6 12 19 20 22 25 13 5 Average Carried 14 | 6 8 15 19 20 22 8 4 Final Capacity 25 | 8 25 25 25 25 25 5 5 Final Carried 22 | 6 11 18 20 22 12 5 5 Class Distribution -------------------- 32% | Mutant 20% | Scavenger-Mutant 17% | Scavenger-Skirmisher 11% | Commander-Skirmisher 8% | Scavenger-Tank 6% | Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Commander-Skirmisher | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac Matter Collected 2591 | 234 428 378 96 52 623 293 487 Remotely 417 | . . . . . 294 123 . Salvage Created 3529 | 79 497 289 192 234 946 553 739 Parts 203 | 5 32 28 12 6 47 37 36 Haulers Intercepted 2 | . . . . . . 2 . Recyclers Shooed 2 | . . . . . . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 81 | . 15 8 4 . 20 17 17 Guns 60 | . 15 8 4 . 17 14 2 Cannons 10 | . . . . . . . 10 AOE 10 | . . . . . 3 2 5 Classes Destroyed 13 | 2 4 2 1 . 2 1 1 Worker 1 | . 1 . . . . . . Builder 6 | . . 1 . . 2 1 2 Tunneler 1 | 1 . . . . . . . Hauler 2 | . . . . . . 2 . Recycler 3 | 1 . . . . 1 1 . Watcher 3 | . 1 . . . . . 2 Swarmer 28 | . 6 4 . . 7 11 . Grunt 36 | . 9 1 3 3 11 2 7 Brawler 3 | . . . 1 . . . 2 Duelist 2 | . . . . . 1 . 1 Sentry 12 | . . 3 . . . 4 5 Hunter 2 | . . . . . 1 . 1 Programmer 1 | . . . . . . . 1 Best Kill Streak 10 | 2 4 4 2 . 5 5 10 Combat Bots Only 9 | . 3 4 2 . 4 5 9 Max Kills in Single Turn 3 | 1 2 2 1 1 3 2 2 Gunslinging 1 | . . 1 . . 1 . . Exploded 3 | . . . . . 3 1 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Damage Taken 6059 | . 644 380 99 . 1520 1656 1760 Core 1248 | . 153 33 11 . 280 546 225 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 39 | 100 38 . . . 19 . . Volleys Fired 255 | 4 46 20 8 6 67 55 49 Largest 4 | 2 2 3 3 3 3 4 3 Hottest 195 | 40 40 66 66 66 73 195 173 Shots Fired 596 | 8 92 60 24 18 187 104 103 Gun 511 | 8 92 60 24 18 185 94 30 Cannon 58 | . . . . . . . 58 Launcher 27 | . . . . . 2 10 15 Special . | . . . . . . . . Kinetic 493 | 8 92 60 24 18 185 76 30 Thermal 76 | . . . . . . 18 58 Explosive 27 | . . . . . 2 10 15 Electromagnetic . | . . . . . . . . Robot Hit Streak 22 | 7 11 22 11 6 13 10 12 Robot Miss Streak 5 | . 4 2 1 1 5 4 3 Penetration Max 1 | . . . . . . 1 . Secondary Targets 10 | . 1 1 1 . 4 3 . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 . Shots Hit Robots 412 | 7 56 48 18 16 119 65 83 Core Hits 210 | 3 25 15 10 7 54 29 67 Critical Kills 5 | . 2 . . 1 1 1 . Critical Parts Destroyed 2 | . . . . 1 . 1 . Critical Strikes 7 | . 2 . . 2 1 2 . Destroy 4 | . 2 . . . 1 1 . Smash 3 | . . . . 2 . 1 . Melee Attacks 53 | . . 3 . 20 . 6 24 Impact 53 | . . 3 . 20 . 6 24 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . 3 . . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8426 | 81 747 576 237 843 1719 1205 3018 Guns 4723 | 81 747 576 237 105 1561 833 583 Cannons 1271 | . . . . . . . 1271 Explosions 1474 | . . . . . 158 298 1018 Melee 958 | . . . . 738 . 74 146 Ramming . | . . . . . . . . Kinetic 4557 | 81 747 576 237 105 1561 667 583 Thermal 1608 | . . . . . . 166 1442 Explosive 1303 | . . . . . 158 298 847 Electromagnetic . | . . . . . . . . Impact 958 | . . . . 738 . 74 146 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . 1 . Average Corruption 1 | . . . . . . 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 635 | . . . . 463 . 62 110 Projectiles . | . . . . . . . . Explosions 47 | . . . . . . 21 26 Melee 588 | . . . . 463 . 41 84 Knockbacks 4 | . . . . 2 . 1 1 Impact 4 | . . . . 2 . 1 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 240 | . . . . . 25 148 67 Shots 10 | . . . . . 2 5 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 305 | . 20 32 69 18 305 186 114 Average Temperature 58 | . 6 11 31 9 79 90 33 Received Heat Transfer 2178 | . 261 108 57 . 720 540 492 Effects 5 | . . . . . 5 . . Energy Bleed 1 | . . . . . 1 . . Interference 4 | . . . . . 4 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 7 | . . . . 5 . . 2 Impact Corruptions 16 | . . . . 10 . 2 4 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . . . 2 Heat Transferred 2465 | . . . . . . 407 2058 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Peak Influence 534 | 10 253 227 166 . 235 450 534 Initial 170 | . 6 84 51 . . 87 170 Average 196 | 6 122 157 148 . 110 288 312 Maximum Alert Level 2 | . 1 1 . . 1 2 2 Low Security (%) 57 | 100 85 92 100 . 86 9 9 Level 1 36 | . 14 7 . . 13 75 73 Level 2 6 | . . . . . . 14 16 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 3 1 . . 1 2 8 Investigation 4 | . 3 . . . . . 1 Extermination 1 | . . . . . . . 1 Reinforcement 6 | . . 1 . . 1 1 3 Assault . | . . . . . . . . Garrison 4 | . . . . . . 1 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Distress Signals 6 | . 2 . . . . 2 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 115 | . 24 10 4 . 24 26 27 Peak Tracking Total 6 | . 4 5 2 . 6 6 6 Tactical Retreats 7 | . 1 . . . 2 2 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Traps Triggered 3 | . 2 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac Machines Disabled 11 | . . 1 1 . 1 2 6 Max in Single Turn 3 | . . 1 1 . 1 1 3 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Machines Accessed 19 | . 5 4 . 4 . 2 4 Terminals 11 | . 4 3 . . . 1 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 1 . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 89 | . 12 13 . 49 . 4 11 Successful 60 | . 3 3 . 49 . 2 3 Failed 29 | . 9 10 . . . 2 8 Catastrophic 8 | . 3 2 . . . . 3 Database Lockouts . | . . . . . . . . Manual 20 | . 3 7 . . . 2 8 Terminals 31 | . 9 11 . . . 3 8 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 6 | . 3 2 . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . . . 3 Terminal Hacks 52 | . 2 . . 49 . 1 . Record 50 | . . . . 49 . 1 . Locate Traps 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . 1 . . . 1 . Retrieve Components 2 | . . 1 . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 5 | . 1 2 . . . . 2 Terminals 5 | . 1 2 . . . . 2 Botnet 5 | . 1 2 . . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 5 4 . . . 2 4 Full Trace Events 4 | . 2 1 . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 8 | . . 1 . . . 7 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . 2 . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Total Allies 5 | . . . 3 2 . . . Largest Group 5 | . . . 3 5 2 . . Highest-Rated Group 69 | . . . 40 69 37 . . Highest-Rated Ally 21 | . . . 16 21 21 . . Total Orders . | . . . . . . . . Ally Attacks 9 | . . . . . 9 . . Total Damage 168 | . . . . . 168 . . Kills 2 | . . . . . 2 . . Allies Corrupted 2 | . . . . 2 . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac Turns Passed 5739 | 33 594 442 328 1450 1158 779 955 Spaces Moved 2986 | 17 294 241 204 912 518 307 493 Core 76 | . . . . . . 61 15 Treads 122 | . 43 . . . . . 79 Legs 535 | 17 181 . . . . . 337 Wheels 2253 | . 70 241 204 912 518 246 62 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 130 145 145 135 50 50 Average Speed 148 | 120 129 134 145 145 168 180 136 Slowest Speed 1600 | 120 160 195 145 145 215 1600 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 2 55 29 45 94 88 33 11 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 5 | . 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . 1 . Scrap Searched 2 | . . . 1 . 1 . . Spaces Dug 28 | . . 3 . 5 . 4 16 Terrain Destroyed 180 | . . 3 . 5 27 47 98 Melee 28 | . . 3 . 5 . 4 16 Projectile 1 | . . . . . . . 1 AOE 151 | . . . . . 27 43 81 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Total 3672 | 21 415 309 219 986 666 431 625 Wait 175 | . 57 15 2 . 48 34 19 Move 2979 | 16 293 240 203 911 517 306 493 Hop . | . . . . . . . . Pick Up 43 | . 8 12 2 2 8 6 5 Fast Attach 27 | 1 . 2 . . . 8 16 Attach 41 | . 2 6 . . 15 12 6 Detach 4 | . . 2 . . . 1 1 Swap 33 | . 6 7 3 2 7 3 5 Drop 17 | . 3 2 1 . 4 . 7 Fire 255 | 4 46 20 8 6 67 55 49 Melee 53 | . . 3 . 20 . 6 24 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 45 | . . . . 45 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 34 | -11/Junkyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 536 | -10/Materials | Discovered new exit (range 16) 608 | -10/Materials | Core integrity fell below 50% 628 | -10/Materials | Identified exit to Materials 628 | -10/Materials | Entered another Materials area 628 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 868 | -9/Materials | Discovered new exit (range 9) 878 | -9/Materials | Identified exit to Materials 976 | -9/Materials | Lost 4 parts (1p2n1w) 977 | -9/Materials | Discovered new exit (range 9) 1068 | -9/Materials | Identified exit to Mines 1070 | -9/Materials | Entered Mines 1234 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1276 | -9/Mines | Discovered exit to Materials (range 13) 1390 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1390 | -9/Mines | Discovered new exit (range 5) 1395 | -9/Mines | Identified exit to Exiles 1398 | -9/Mines | Entered Exiles 1398 | -9/Exiles | Found Exiles lab destroyed 1398 | -9/Exiles | Accompanied by 3 allies 1423 | -9/Exiles | Build established: Scavenger-Skirmisher 1423 | -9/Exiles | Discovered new exit (range 15) 1441 | -9/Exiles | Identified exit to Mines 2088 | -9/Exiles | Build established: Commander-Skirmisher 2112 | -9/Exiles | Learned location of Zion (-7) 2199 | -9/Exiles | Discovered exit to Mines (range 14) 2756 | -9/Exiles | Build established: Scavenger-Mutant 2848 | -9/Exiles | Entered Mines 2848 | -8/Mines | Accompanied by 2 allies 3274 | -8/Mines | Build established: Mutant 3809 | -8/Mines | Build established: Scavenger-Tank 3854 | -8/Mines | Core integrity fell below 50% 3889 | -8/Mines | Core integrity fell below 20% 3921 | -8/Mines | Lost 10 parts (2p2n3u3w) 3927 | -8/Mines | Discovered exit to Materials (range 9) 3985 | -8/Mines | Discovered exit to Materials (range 16) 4006 | -8/Mines | Entered Materials 4006 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4072 | -8/Materials | Garrison activated, responded to threat 4277 | -8/Materials | Core integrity fell below 50% 4298 | -8/Materials | Core integrity fell below 20% 4330 | -8/Materials | Lost 16 parts (1p3n4u8w) 4583 | -8/Materials | Discovered new exit (range 10) 4761 | -8/Materials | Released all parts (11) 4785 | -8/Materials | Entered Factory 4785 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4873 | -7/Factory | Garrison activated, responded to threat 5401 | -7/Factory | Build established: Scavenger-Mutant 5540 | -7/Factory | Lost 5 parts (2n2u1w) 5560 | -7/Factory | Destroyed 9 combat bots 5740 | -7/Factory | Self-destructed Last Messages --------------- 05691_ U-05 Engineer lays Concrete. 05692_ K-01 Serf collects debris. 05692_ Sneak attack on U-05 Engineer. 05692_ Destroyed Wheel. 05692_ Destroyed Terrain Scan Processor. 05692_ U-05 Engineer system corrupted by crushing effect. 05692_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05693_ U-05 Engineer lays Concrete. 05695_ K-01 Serf collects debris. 05695_ U-05 Engineer lays Concrete. 05695_ U-05 Engineer builds a Wall. 05696_ U-05 Engineer lays Concrete. 05698_ K-01 Serf collects debris. 05699_ U-05 Engineer lays Concrete. 05701_ U-05 Engineer builds a Wall. 05701_ U-05 Engineer lays Concrete. 05704_ Subcomponent Replicator disabled. 05714_ Acquired Adv. ECM Suite. 05733_ U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#######+##????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# g#???#????????????? | | ???????????????????????# +??? ##??????????? | | ???????????????????????# ! #?? # ??????##### | | ?????????????????###???# # # ?????+ | | ???????????????? ??# g ? / ??? ?# | | ??????????????? 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"" "" "" "" + | | ??????????????# "" "" "" "" # | | ??????????????# # | | ??????????????# ## # | | ??????????????##################### # | | ????????????????????????????# # | | ????????????????????????????# # #"" "### | | ????????????????????????????# # # ## | | ???????????????????########## # ##### ###### | | ???????????????????# # # ############ | | ????????????######## #"" + # | | | ????????????# # #"" # # | | ????????????# # #""" # # """" """ | | ????????????# """ # #""" # # """" """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralDamperMinigun Manual? 0 Play Time 01:03:16 Cumulative 530.5 hours Start 2023.12.07 @ 10:56:59 End 2023.12.07 @ 13:27:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 50 Adventurer 17 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 61 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7244a35-3cf3-4804-94ff-b576dac80928