Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 16:40:48 Player: TheChosenOne Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1249) 1249 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3354 Bonus ------- None Cogmind --------- Core Integrity 417/550 Matter 193/300 Energy 87/100 System Corruption 0% Temperature Cool (0) Movement Treading (145) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Advanced Treads Advanced Treads > --- UTILITY (4) ------ Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Authchip [Device] > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Light Nuclear Core Advanced Treads Advanced Treads Advanced Treads Aluminum Leg Carbon-fiber Leg Small Storage Unit Beam Rifle Particle Cannon Improved Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Authchip [Device] > --- WEAPON ----------- Improved Assault Rifle Mining Claw Axe > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Advanced Treads Advanced Treads Aluminum Leg Carbon-fiber Leg Small Storage Unit Beam Rifle Particle Cannon Improved Assault Rifle Grenade Launcher [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Authchip [Device] Protection Reactive Plating Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . 1 . 1 Weapon 1 | . . 1 . . Parts Attached 53 | 7 8 23 3 12 Power 5 | 1 2 2 . . Engine 4 | 1 1 2 . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 19 | 4 1 8 1 5 Treads 3 | . . . . 3 Leg 14 | 2 1 8 1 2 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 2 5 . 4 Device 4 | . 1 2 . 1 Storage 4 | 1 1 1 . 1 Processor 1 | . . . . 1 Hackware 1 | . . . . 1 Protection 2 | . . 2 . . Artifact . | . . . . . Weapon 17 | 1 3 8 2 3 Energy Gun 3 | 1 . 2 . . Energy Cannon 2 | . 2 . . . Ballistic Gun 5 | . . 3 . 2 Ballistic Cannon . | . . . . . Launcher 4 | . 1 1 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . 2 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 17 | . 2 7 . 8 Power 4 | . 2 1 . 1 Propulsion 4 | . . 2 . 2 Utility 3 | . . 1 . 2 Weapon 6 | . . 3 . 3 Highest Loss Streak 6 | . 1 6 . 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 94 98 100 91 Engine 9 | . 10 8 11 9 Core 1 | . 3 2 . . Treads 1 | . . . . 7 Leg 22 | . 28 21 22 17 Device 9 | . 7 11 11 7 Storage 12 | . 17 12 11 9 Processor 1 | . . . . 9 Protection 7 | . . 9 11 5 Energy Gun 2 | . 2 2 3 . Energy Cannon 9 | . 22 11 . . Ballistic Gun 8 | . . 13 3 1 Launcher 3 | . . 2 7 1 Slashing Weapon 6 | . . 1 18 18 Naked Turns . | . . . . . Heaviest Build 34 | 11 21 32 23 34 Greatest Support 66 | 20 20 30 25 66 Greatest Overweight (x) 2 | 1 1 2 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 Average Capacity 8 | 7 8 8 8 14 Most Carried 15 | 5 8 8 8 15 Average Carried 7 | 3 7 7 7 10 Final Capacity 15 | 8 8 8 8 15 Final Carried 12 | 5 8 6 8 12 Class Distribution -------------------- 60% | Mutant 29% | Tank 6% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 872 | 239 101 464 38 30 Remotely . | . . . . . Salvage Created 1512 | . 235 814 208 255 Parts 90 | . 10 45 20 15 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 39 | . 4 23 6 6 Melee 8 | . . 2 3 3 Guns 9 | . . 9 . . Cannons 11 | . 4 7 . . AOE 10 | . . 4 3 3 Classes Destroyed 9 | . 2 6 1 . Worker 1 | . . 1 . . Builder 3 | . . 1 1 1 Tunneler 2 | . . . 2 . Recycler 3 | . 1 . 1 1 Watcher 1 | . . 1 . . Swarmer 12 | . . 6 3 3 Grunt 23 | . 4 13 3 3 Duelist 1 | . . 1 . . Sentry 3 | . . 3 . . Best Kill Streak 6 | . 3 6 5 4 Combat Bots Only 4 | . 2 4 3 3 Max Kills in Single Turn 4 | . 1 4 3 3 Gunslinging . | . . . . . Exploded 3 | . . 2 1 3 Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 258 | . 11 149 19 79 Missed 77 | . 2 45 5 25 Damage Taken 2541 | . 222 1296 144 879 Core 322 | . 18 149 22 133 Absorbed by Shields . | . . . . . Ignored by Resistances 81 | . . 81 . . Core Remaining (%) 83 | 100 92 . 57 . Volleys Fired 66 | . 10 50 4 2 Largest 3 | . 2 3 1 1 Hottest 160 | . 120 160 30 30 Shots Fired 150 | . 20 124 4 2 Gun 70 | . . 70 . . Cannon 73 | . 20 53 . . Launcher 7 | . . 1 4 2 Special . | . . . . . Kinetic 60 | . . 60 . . Thermal 83 | . 20 63 . . Explosive 7 | . . 1 4 2 Electromagnetic . | . . . . . Robot Hit Streak 11 | . 6 11 3 . Robot Miss Streak 4 | . 1 4 3 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 119 | . 14 77 9 19 Core Hits 70 | . 6 39 13 12 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 4 | . . 1 . 3 Destroy 1 | . . 1 . . Sever 3 | . . . . 3 Melee Attacks 39 | . . 3 10 26 Impact . | . . . . . Slashing 39 | . . 3 10 26 Piercing . | . . . . . Sneak Attacks 3 | . . . 2 1 Combat Hostiles . | . . . . . Follow-up Attacks 5 | . . . . 5 Damage Inflicted 3410 | . 245 1777 552 836 Guns 802 | . . 802 . . Cannons 805 | . 245 560 . . Explosions 791 | . . 311 300 180 Melee 1012 | . . 104 252 656 Ramming . | . . . . . Kinetic 698 | . . 698 . . Thermal 909 | . 245 664 . . Explosive 569 | . . 89 300 180 Electromagnetic 222 | . . 222 . . Impact . | . . . . . Slashing 1012 | . . 104 252 656 Piercing . | . . . . . Highest Corruption 1 | . . 1 1 . Average Corruption 1 | . . 1 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . 1 2 . Heat Flow Errors 2 | . . . 2 . Energy Discharges 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 120 | . . 41 48 31 Projectiles . | . . . . . Explosions 44 | . . 41 . 3 Melee 76 | . . . 48 28 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 98 | . . 27 . 71 Shots 3 | . . 1 . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 311 | . 258 311 115 . Average Temperature 87 | . 129 73 62 . Received Heat Transfer 888 | . 66 573 51 198 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 3 | . 1 2 . . Heat Transferred 1927 | . 518 1409 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 267 | . 137 254 267 254 Initial 104 | . . 51 99 104 Average 136 | . 61 159 187 139 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 78 | 100 100 66 74 92 Level 1 21 | . . 33 25 7 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 3 . 1 Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 2 | . . 2 . . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . . 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 4 28 6 17 Peak Tracking Total 10 | . 3 5 3 10 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 3 | . 2 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 4 | . 1 3 . . Terminals 3 | . 1 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 8 | . 1 7 . . Successful 5 | . 1 4 . . Failed 3 | . . 3 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 1 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 3 . . Record 1 | . . 1 . . Prototype ID Bank 1 | . 1 . . . Alert Level 1 | . . 1 . . Dispatch Records 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . 1 . . Insert Component 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 2 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2128 | 112 343 1076 309 288 Spaces Moved 1152 | 85 214 488 219 146 Core 14 | 14 . . . . Treads 49 | . . . . 49 Legs 1084 | 66 214 488 219 97 Wheels 5 | 5 . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 143 | 110 132 169 120 129 Slowest Speed 260 | 120 190 260 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 5 30 24 44 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 1 | . . . 1 . Terrain Destroyed 24 | . . 5 9 10 Melee 1 | . . . 1 . Projectile . | . . . . . AOE 23 | . . 5 8 10 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1438 | 100 255 633 246 204 Wait 77 | 4 13 41 8 11 Move 1148 | 84 213 487 218 146 Hop . | . . . . . Pick Up 29 | 3 5 11 3 7 Fast Attach 20 | 7 5 7 . 1 Attach 19 | . 2 7 1 9 Detach 10 | 2 2 1 . 5 Swap 14 | . 1 9 2 2 Drop 23 | . 4 17 2 . Fire 66 | . 10 50 4 2 Melee 32 | . . 3 8 21 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 3) 456 | -10/Materials | Entered another Materials area 456 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1436 | -9/Materials | Lost 6 parts (1p2n1u2w) 1460 | -9/Materials | Discovered new exit (range 14) 1532 | -9/Materials | Entered Mines 1819 | -9/Mines | Discovered new exit (range 16) 1841 | -9/Mines | Entered Materials 1841 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2052 | -8/Materials | Lost 3 parts (1n2u) 2129 | -8/Materials | Self-destructed Last Messages --------------- 02113_ Slug penetrates Wall. 02114_ Grenade Launcher destroyed. 02114_ Destroyed Grenade Launcher. Disabling or destroying stationary machines or terrain requires that a single hit meet or exceed the object's Armor value. Inspect machines by right-clicking on them, and walls via Ctrl-RMB (or as any other object in keyboard mode). Hovering the cursor over an object also shows its Armor in the Scan window. 02114_ Destroyed Flight Unit. 02115_ Slug penetrates Wall. 02115_ Terminal disabled. 02120_ Acquired 22 matter. 02121_ Lgt. Ion Engine destroyed. 02122_ W-25 Informer sends out distress signal. 02124_ U-05 Engineer builds a Wall. 02125_ Mining Claw destroyed. 02127_ Adv. Treads destroyed. 02127_ Axe destroyed. 02127_ Critical hit (Blast). 02128_ U-05 Engineer lays Concrete. 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[????????? | | ??????????????????????# """ ###???? ????????? | | ??????????????????????# """ #?????? ????????? | | ??????????????????????# """ #??????###????????? | | ??????????????????????# #?????????????????? | | ??????????????????????##########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 265 Matter Stores 334 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 55 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingCoolingWell Manual? 0 Play Time 00:33:05 Cumulative 12.5 hours Start 2024.04.04 @ 16:10:11 End 2024.04.04 @ 16:40:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 2 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3467d263-ce89-498a-bef9-13a9c40c3b69