Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.15 @ 12:27:28 // Halloween2020/ForbiddenLore Player: Andru7428 Result: Destroyed by as-83660 with Assembled F-torch Performance ------------- Evolutions (4) 2000 Regions Visited (19) 3800 Robots Destroyed (169) 845 Value Destroyed (4968) 4968 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (2096) 2096 TOTAL SCORE: 14369 Bonus ------- High Alert Combat Kills 472 Follower Combat Kills 532 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -1208 Cogmind --------- Core Integrity 0/850 Matter 11/300 Energy 93/100 System Corruption 1% Temperature Cool (20) Movement Core (850) Ox16 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Carbon-fiber Leg > --- UTILITY (8) ------ Large Storage Unit Improved Weapon Shielding Bomb Factory No. 2 > --- WEAPON (3) ------- Impact Mace > --- INVENTORY (10) --- Light Nuclear Core Nuclear Pulse Thruster Long-range Sensor Array Advanced Reaction Control System 8R-AWN's Armor/EX Advanced Hacking Suite Minigun Flak Gun Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Long-range Sensor Array Advanced Targeting Computer Improved Target Analyzer 8R-AWN's Armor/EX > --- WEAPON ----------- Gauss Rifle Coil Gun Heavy Machine Gun > --- INVENTORY -------- Light Nuclear Core Advanced Treads Spiked Medium Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Nuclear Pulse Thruster Experimental Heat Sink Advanced Reaction Control System Improved Weapon Shielding Damper Plating Advanced Hacking Suite Bomb Factory No. 2 AS-neutralizer No. 17b Minigun Flak Gun 8R-AWN's Boregun 8R-AWN's Boregun Impact Mace CR-A16's Pointy Stick [Rating: 79] Favorites ----------- Power Fission Core Engine Heavy Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Impact Mace Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 2 . . . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . . . . . . . . Utility 6 | . . . 1 . . . 2 1 . . . . . . 2 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Attached 204 | 6 8 3 27 . 22 2 13 9 7 14 8 2 7 12 26 4 8 6 20 Power 13 | 1 1 1 3 . 1 . . . 1 2 . . . 1 2 . . . . Engine 6 | 1 . 1 3 . . . . . . 1 . . . . . . . . . Core 6 | . 1 . . . 1 . . . . 1 . . . 1 2 . . . . Reactor 1 | . . . . . . . . . 1 . . . . . . . . . . Propulsion 29 | 2 . . 6 . 3 . . 2 2 2 . . 1 1 6 . . . 4 Treads 17 | 2 . . 6 . 1 . . 1 2 2 . . 1 . . . . . 2 Leg 12 | . . . . . 2 . . 1 . . . . . 1 6 . . . 2 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 74 | 1 3 . 5 . 8 1 4 2 . 3 2 2 2 4 13 4 5 4 11 Device 32 | . . . . . 4 . 1 . . . 1 2 1 3 5 3 4 4 4 Storage 11 | 1 2 . 3 . 2 . 1 . . . . . . . 2 . . . . Processor 3 | . . . . . 1 . . 1 . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 28 | . 1 . 2 . 1 1 2 1 . 3 1 . 1 1 5 1 1 . 7 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 88 | 2 4 2 13 . 10 1 9 5 4 7 6 . 4 6 5 . 3 2 5 Energy Gun 4 | . . . 1 . 3 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 65 | 2 3 1 10 . 5 1 7 4 4 5 4 . 3 5 5 . 2 1 3 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 10 | . 1 1 2 . 1 . 2 . . 2 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . . . 1 . . . . 1 1 . . 1 1 2 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . . . . 1 . . . . . . . . Unidentified Prototypes 8 | . . . 2 . . . . 1 . 1 . . . 1 . . . 1 2 Parts Lost 69 | . . 1 5 . 8 . 3 5 . 9 3 . 2 7 7 . . . 19 Power 8 | . . 1 1 . 1 . . . . 2 . . . 1 1 . . . 1 Propulsion 16 | . . . 2 . 2 . . . . 1 . . 1 2 2 . . . 6 Utility 16 | . . . . . 1 . 1 1 . 2 1 . 1 . 1 . . . 8 Weapon 29 | . . . 2 . 4 . 2 4 . 4 2 . . 4 3 . . . 4 Highest Loss Streak 9 | . . 1 3 . 4 . 3 4 . 5 2 . 2 5 3 . . . 9 Average Slot Usage (%) 96 | . 95 100 98 100 97 100 96 99 92 90 96 99 99 96 92 100 100 99 87 Engine 3 | . 2 11 11 11 9 . . . . 1 . . . . . . . . . Core 5 | . 11 2 . . 1 11 9 7 3 2 7 7 7 7 5 6 6 6 5 Treads 12 | . 28 28 21 22 18 . . 4 12 16 23 23 23 19 . . . . . Leg 8 | . . . . . 3 22 18 17 3 . . . . 2 18 20 20 20 18 Device 5 | . . . . . 1 . 8 7 7 4 1 6 6 6 9 11 13 12 5 Storage 21 | . 20 28 22 22 12 22 27 23 23 23 23 23 23 23 20 20 20 20 19 Processor 6 | . . . . . 8 . . 7 7 7 7 7 7 7 10 13 13 13 9 Protection 7 | . 3 . 10 11 9 10 6 7 7 8 9 7 6 7 5 7 6 6 7 Energy Gun 1 | . . . . . 12 . . . . . . . . . . . . . . Ballistic Gun 23 | . 28 27 32 33 19 33 26 22 22 21 22 23 20 20 19 20 19 18 17 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 139 | 13 43 43 59 56 84 89 105 102 106 96 99 94 96 105 97 94 94 93 139 Greatest Support 92 | 40 40 40 40 40 60 60 60 75 92 92 64 64 64 62 68 58 58 58 58 Greatest Overweight (x) 5 | . 1 1 2 1 2 1 1 1 1 1 1 1 1 5 4 1 1 1 4 Average Overweight (x) . | . . . 1 1 . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 30 | 6 16 16 16 16 18 18 24 24 24 24 24 24 24 24 30 24 24 24 24 Average Capacity 20 | 5 10 16 16 16 12 18 24 24 24 24 24 24 24 24 24 24 24 24 23 Most Carried 24 | 4 10 16 16 16 18 18 24 24 24 24 24 24 24 23 24 24 24 24 24 Average Carried 19 | 3 6 12 15 16 11 18 22 23 22 22 22 23 23 21 23 23 23 23 20 Final Capacity 24 | 6 16 16 16 16 18 18 24 24 24 24 24 24 24 24 24 24 24 24 10 Final Carried 24 | 4 10 16 16 16 18 18 24 21 24 21 23 24 23 18 23 24 24 24 9 Class Distribution -------------------- 39% | Hauler-Gunner 18% | Mutant 12% | Tank 10% | Hauler-Mutant 7% | Hauler-Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Scavenger-Tank | -8/Mines Hauler-Tank | -8/Materials Hauler-Gunner | -7/Factory Hauler-Mutant | -7/Waste Hauler-Gunner | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Hauler-Gunner | -6/Factory Hauler-Gunner | -6/Lower Caves Hauler-Gunner | -6/Lower Caves Hauler-Gunner | -6/Zion Hauler-Gunner | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 6431 | 326 164 316 929 60 381 312 553 335 387 827 312 98 152 183 757 114 138 . 87 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 7330 | 177 164 119 1383 98 125 308 616 453 812 920 406 74 81 205 814 135 246 . 194 Parts 391 | 8 11 17 103 5 10 11 53 19 23 40 16 2 . 13 42 12 6 . . Haulers Intercepted 10 | . 1 . 6 . . . 3 . . . . . . . . . . . . Recyclers Shooed 7 | 1 . . 4 . . 1 . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . . . . 16 1 . 12 . 12 6 2 . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 136 | . 5 9 26 2 6 4 17 6 . 19 11 1 1 6 9 2 4 . 8 Melee 8 | . . . . . . . . . . . . . . . . . . . 8 Guns 100 | . 3 7 23 2 2 4 11 6 . 14 6 1 1 6 8 2 4 . . AOE 27 | . 2 2 3 . 4 . 6 . . 5 5 . . . . . . . . Classes Destroyed 17 | 2 3 . 7 . 1 1 . 1 1 . 1 . . . . . . . . Worker 3 | . . . 1 . . . . . . 1 . . . . 1 . . . . Builder 6 | . . . 3 . . . 1 . . 2 . . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . Hauler 10 | . 1 . 6 . . . 3 . . . . . . . . . . . . Recycler 10 | 1 . . 1 . . 1 . 2 . 2 . . . . 3 . . . . Minesweeper 2 | . . . . . . . . . . . 1 . . . . 1 . . . Operator 3 | . . . 1 . . . 1 1 . . . . . . . . . . . Watcher 5 | . . . 2 . . . . . . 2 . . . . 1 . . . . Swarmer 45 | . 3 9 7 . . . 10 . . 7 2 . . 4 3 . . . . Grunt 32 | . 2 . 12 2 . 2 4 . . 6 2 . . . . . 2 . . Brawler 4 | . . . 1 . . . . . . . 1 . . . 1 . 1 . . Duelist 5 | . . . 1 . . 1 . . . . 2 . . . 1 . . . . Sentry 22 | . . . 5 . . . 3 3 . 4 3 1 . . 1 1 1 . . Hunter 9 | . . . . . . 1 . 1 . 1 1 . . 2 2 1 . . . Programmer 4 | . . . . . . . . 2 . 1 . . . . 1 . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . 1 . . . . . . Assembled 15 | . . . . . 7 . . . . . . . . . . . . . 8 Wasp 1 | . . . . . . . . . 1 . . . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . . Martyr 1 | . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 9 | 3 3 3 7 2 5 3 5 2 . 7 9 1 1 4 3 1 3 . 8 Combat Bots Only 9 | . 3 3 5 2 5 3 4 1 . 5 9 1 1 4 3 1 3 . 8 Max Kills in Single Turn 4 | 1 2 2 3 1 4 1 3 1 1 2 3 1 1 1 2 1 2 . 1 Gunslinging 1 | . . . . . . . . . . . 1 . . . 1 . 1 . . Exploded 4 | . 2 2 2 . 4 . 3 . . 2 3 . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . . 1 . . . . . . . . . . . . . 1 8R-AWN (-9/Exiles) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 14832 | . 314 255 756 56 1256 285 867 986 . 2303 603 121 92 1197 1552 177 140 . 3872 Core 1887 | . 40 33 46 23 132 16 102 209 . 272 . 22 . 140 296 19 7 . 530 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 60 | 100 . 70 . . . 45 81 . . . . . . 8 . . . . . Volleys Fired 534 | 17 41 13 74 6 46 20 41 32 41 84 15 4 5 23 36 7 8 . 21 Largest 3 | 2 2 2 3 3 3 3 3 3 1 3 3 3 3 3 3 3 3 . 3 Hottest 90 | 40 46 46 71 66 90 76 76 70 30 78 84 84 84 84 90 88 88 . 90 Shots Fired 1313 | 34 80 25 218 18 109 53 113 93 41 209 37 12 15 58 101 21 24 . 52 Gun 1292 | 34 78 24 216 18 106 53 109 93 41 204 33 12 15 58 101 21 24 . 52 Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 21 | . 2 1 2 . 3 . 4 . . 5 4 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 1270 | 34 78 24 216 18 84 53 109 93 41 204 33 12 15 58 101 21 24 . 52 Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive 21 | . 2 1 2 . 3 . 4 . . 5 4 . . . . . . . . Electromagnetic 22 | . . . . . 22 . . . . . . . . . . . . . . Robot Hit Streak 34 | 17 5 6 8 9 9 10 9 11 34 27 20 31 9 8 8 4 5 . 9 Robot Miss Streak 5 | 2 5 4 4 1 4 3 3 2 1 3 2 3 4 3 5 2 2 . 2 Penetration Max 1 | . . . . . . 1 . . 1 . . . . . 1 . . . . Secondary Targets 15 | . . 3 3 . . 2 2 . . . 1 . . 1 2 . 1 . . Max Gunslinging Chain 1 | . . 1 1 . . 1 1 . . . 1 . . 1 1 . 1 . . Shots Hit Robots 946 | 28 50 13 129 12 83 34 74 66 40 168 33 10 13 45 58 12 16 . 62 Core Hits 412 | 6 10 11 58 4 29 11 31 21 8 73 44 7 18 26 24 7 8 . 16 Critical Hits 53 | . . . 3 . . 1 . . 35 1 . . . 1 1 2 2 . 7 Critical Kills 8 | . . . 1 . . . . . 5 1 . . . . . . 1 . . Critical Parts Destroyed 19 | . . . 2 . . 1 . . 7 . . . . 1 . 2 . . 6 Melee Attacks 73 | . . . . . 1 . . . . . . . 4 2 . . 4 24 38 Impact 72 | . . . . . . . . . . . . . 4 2 . . 4 24 38 Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18764 | 331 989 376 2035 96 1370 536 1557 1027 1123 3110 1403 164 237 678 1326 243 389 . 1774 Guns 14631 | 331 720 176 1882 96 784 536 1078 1027 1123 2467 636 164 237 678 1275 243 389 . 789 Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 3097 | . 269 200 153 . 586 . 479 . . 643 767 . . . . . . . . Melee 965 | . . . . . . . . . . . . . . . . . . . 965 Ramming 71 | . . . . . . . . . . . . . . . 51 . . . 20 Kinetic 14606 | 331 720 176 1882 96 759 536 1078 1027 1123 2467 636 164 237 678 1275 243 389 . 789 Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive 3097 | . 269 200 153 . 586 . 479 . . 643 767 . . . . . . . . Electromagnetic 25 | . . . . . 25 . . . . . . . . . . . . . . Impact 965 | . . . . . . . . . . . . . . . . . . . 965 Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 6 2 2 4 4 4 4 4 . . . . 1 Average Corruption 2 | . . . . . . . 2 1 2 2 4 4 4 4 . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 118 | . . . . . . . 14 7 6 23 21 11 9 27 . . . . . Message Errors 27 | . . . . . . . 2 3 5 4 2 2 2 7 . . . . . Matter Fused 18 | . . . . . . . . . . 2 5 4 2 5 . . . . . Heat Flow Errors 11 | . . . . . . . 1 . . 3 1 1 3 2 . . . . . Energy Discharges 16 | . . . . . . . 3 . . 2 5 1 1 4 . . . . . Data Loss (minor) 31 | . . . . . . . 5 1 1 9 6 3 1 5 . . . . . Targeting Errors 11 | . . . . . . . 3 1 . 2 2 . . 3 . . . . . Weapon Failures 4 | . . . . . . . . 2 . 1 . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 374 | . 33 . . . 93 . 65 . . 52 32 . . . 1 . . . 98 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 275 | . 33 . . . 93 . 65 . . 52 32 . . . . . . . . Melee 99 | . . . . . . . . . . . . . . . 1 . . . 98 Knockbacks 2 | . . . . . . . . . . . . . . . 1 . . . 1 Impact 2 | . . . . . . . . . . . . . . . 1 . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 225 | . . 26 . . . . 40 . . . 130 . . . 20 . . . 9 Shots 6 | . . 1 . . . . 1 . . . 4 . . . . . . . . Rammed 6 | . . . . . . . . . . . . . . . 1 . . . 5 Targets Rammed 7 | . . . . . . . . . . . . . . . 2 . . . 5 Kicked 1 | . . . . . . . . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 443 | . 2 . 443 88 228 337 313 26 . 203 260 274 168 186 . . . . 313 Average Temperature 74 | . 2 . 47 44 115 158 88 7 . 37 52 92 52 86 . . . . 151 Received Heat Transfer 2524 | . 114 9 225 30 . 63 315 192 . 495 87 36 12 . 36 6 60 . 844 Effects 9 | . . . . . . 4 2 . . . . . . . . . . . 3 Energy Bleed 2 | . . . . . . . 1 . . . . . . . . . . . 1 Interference 4 | . . . . . . 3 1 . . . . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . 1 . 2 . . . . Impact Corruptions 6 | . . . . . . . . . . . . . . . 1 . . . 5 Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 881 | 25 187 161 453 216 . 70 201 190 24 881 . . . . 225 . . . . Initial 151 | . 16 8 62 151 . . 27 37 24 . . . . . . . . . . Average 154 | 13 48 50 238 207 . 20 104 67 10 561 . . . . 74 . . . . Maximum Alert Level 3 | . . . 2 1 . . 1 . . 3 . . . . 1 . . . . Low Security (%) 71 | 100 100 100 38 15 . 100 97 100 100 6 . . . . 78 . . . . Level 1 18 | . . . 54 84 . . 2 . . 20 . . . . 21 . . . . Level 2 4 | . . . 7 . . . . . . 25 . . . . . . . . . Level 3 5 | . . . . . . . . . . 47 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . . 3 . . . 1 1 . 8 . . . . 2 . . . . Investigation 4 | . . . 1 . . . . . . 2 . . . . 1 . . . . Extermination 4 | . . . . . . . . 1 . 2 . . . . 1 . . . . Reinforcement 7 | . . . 2 . . . 1 . . 4 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 9 | . . . 4 . . . 3 . . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 242 | . 13 13 41 2 6 4 27 10 . 44 9 1 1 7 15 2 4 . 43 Peak Tracking Total 41 | . 4 3 5 2 7 3 5 2 . 5 7 1 1 4 3 1 3 . 41 Tactical Retreats 9 | . . . 2 . . . 2 . . 2 . . . . 1 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 12 | . . 1 1 . . . 4 1 . . 1 . . . 4 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . 1 . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . 3 . . . . . 3 Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 19 | . . 2 . 1 3 . 2 . . 5 . . . . 2 . . 1 3 Max in Single Turn 2 | . . 1 . 1 2 . 1 . . 1 . . . . 1 . . 1 1 Garrison Access 2 | . . . . . . . . . . 1 . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 37 | . 6 1 5 . 1 1 8 3 . 2 . . 4 . 5 . . 1 . Terminals 23 | . 6 . 4 . . 1 7 2 . 1 . . . . 2 . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . Repair Stations 2 | . . . 1 . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 1 . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . 1 . . . . Total Hacks 115 | . 17 1 15 . 2 4 15 9 . 5 . . 31 . 9 . . 7 . Successful 85 | . 10 1 11 . 2 3 8 7 . 2 . . 31 . 3 . . 7 . Failed 30 | . 7 . 4 . . 1 7 2 . 3 . . . . 6 . . . . Catastrophic 2 | . 1 . . . . . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 42 | . 11 . 10 . . 4 7 3 . 3 . . . . 3 . . 1 . Terminals 56 | . 17 . 11 . . 4 13 4 . 2 . . . . 5 . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . Repair Stations 5 | . . . 4 . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . 2 5 . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . 3 . . . . 2 . . . . Terminal Hacks 62 | . 7 1 4 . 2 2 3 3 . 1 . . 31 . 1 . . 7 . Record 14 | . . . 1 . 2 . . . . . . . 11 . . . . . . Part Schematic 20 | . 2 . . . . . . . . . . . 11 . . . . 7 . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . Robot Analysis 5 | . 2 . . . . 2 . 1 . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . 1 . . . . . 3 . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . 1 . 1 . . . . 1 . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 2 . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 4 | . . . 4 . . . . . . . . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . 2 4 . . . . . . . . . . . Insert Component 2 | . . . . . . . 1 1 . . . . . . . . . . . Analyze 4 | . . . . . . . 1 3 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 3 . 3 . . 1 3 . . 1 . . . . 1 . . . . Terminals 10 | . 3 . 3 . . 1 3 . . . . . . . . . . . . Track 7 | . 3 . 1 . . 1 2 . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . Operators 2 | . . . 1 . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . 1 . . . . Jam 2 | . . . . . . . . . . 1 . . . . 1 . . . . Data Cores Recovered 3 | . . . 1 . . . 1 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 4 . 3 . . 1 8 2 . 2 . . . . 4 . . . . Full Trace Events 1 | . . . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . 1 . . . . . 1 1 . . . . 11 . . . . 7 . Parts Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . . . . . Time 70 | . . . 70 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 1 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . . . . . . . . Programmers 3 | . . . . . . . . . . 3 . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 32 | . . 5 1 . . . . . 20 . . . . . . . . 6 . Largest Group 20 | . . 5 1 1 1 1 1 . 20 17 . . . . . . . 6 6 Highest-Rated Group 561 | . . 85 14 10 10 10 10 . 561 475 . . . . . . . 312 312 Highest-Rated Ally 94 | . . 31 14 10 10 10 10 . 35 35 . . . . . . . 94 94 Total Orders 2 | . . . . . 2 . . . . . . . . . . . . . . STAY 1 | . . . . . 1 . . . . . . . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 145 | . . 13 . . . . . . . 90 . . . . . . . . 42 Total Damage 5890 | . . 244 . . . . . . . 1934 . . . . . . . . 3712 Kills 32 | . . 4 . . . . . . . 17 . . . . . . . . 11 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 5 | . 2 . . . . 2 . 1 . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . . . . . 1 2 . 2 . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 19252 | 193 1067 1195 2028 351 1600 616 1321 631 933 1313 699 603 468 914 1580 401 681 1707 951 Spaces Moved 9790 | 60 534 521 869 184 815 354 750 334 493 617 370 336 241 400 857 237 312 1050 456 Core 6 | 6 . . . . . . . . . . . . . . . . . . . Treads 5268 | 54 534 521 869 184 681 . . . 419 617 370 336 241 400 41 . . . 1 Legs 4516 | . . . . . 134 354 750 334 74 . . . . . 816 237 312 1050 455 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 180 180 120 150 150 150 150 152 173 173 173 178 150 153 153 153 152 Average Speed 164 | 149 168 179 180 180 168 150 150 150 168 165 173 173 173 187 154 153 153 153 159 Slowest Speed 260 | 160 180 180 200 180 200 150 150 150 172 173 173 173 178 260 240 153 153 153 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 73 95 81 38 56 80 44 11 95 24 59 60 77 59 18 47 41 80 57 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 7 | . . 2 . . 1 . . . . . . 1 1 1 . . . 1 . Known Exits Taken 2 | . . . . . . . . . . 1 . . . . 1 . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 . . . 1 1 1 1 . 1 1 1 . Scrap Searched 24 | . . 1 . 1 . 1 . . . . 3 3 . . . 1 10 4 . Spaces Dug 15 | . . . . . . . . . . . . . 4 2 . . 3 2 4 Terrain Destroyed 140 | . 13 10 14 . 11 . 36 . 1 18 14 . 4 2 2 5 4 2 4 Melee 15 | . . . . . . . . . . . . . 4 2 . . 3 2 4 Projectile 9 | . . . . . . . . . 1 . . . . . 2 5 1 . . AOE 116 | . 13 10 14 . 11 . 36 . . 18 14 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Total 11838 | 127 624 755 1180 192 947 399 878 407 557 758 398 349 272 512 1038 259 491 1115 580 Wait 957 | 41 25 208 163 1 29 22 48 16 1 33 . 5 7 74 71 7 152 28 26 Move 9772 | 59 533 520 868 183 814 353 749 334 492 616 369 335 240 399 856 236 311 1049 456 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 132 | 4 8 9 20 1 21 . 16 8 5 6 5 2 2 . 16 3 3 2 1 Fast Attach 47 | 6 3 . 4 . 5 1 2 2 3 2 . . 2 1 10 . 1 3 2 Attach 73 | . . 1 7 . 7 . 3 7 2 10 2 2 1 6 10 . . 1 14 Detach 29 | . 2 . 2 . 2 . . 1 4 2 . 1 1 2 5 . . . 7 Swap 86 | . 5 2 17 . 10 1 8 . 2 3 6 . 4 5 6 4 7 2 4 Drop 107 | . 7 2 25 1 12 2 11 7 7 2 1 . 3 . 11 2 5 6 3 Fire 534 | 17 41 13 74 6 46 20 41 32 41 84 15 4 5 23 36 7 8 . 21 Melee 73 | . . . . . 1 . . . . . . . 4 2 . . 4 24 38 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 7 | . . . . . . . . . . . . . . . 2 . . . 5 Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . 15 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap 6 | . . . . . . . . . . . . . 3 . . . . . 3 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 194 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 15) 296 | -10/Materials | Discovered new exit (range 9) 309 | -10/Materials | Build established: Mutant 756 | -10/Materials | Discovered new exit (range 12) 1155 | -10/Materials | Discovered new exit (range 10) 1261 | -10/Materials | Entered Mines 1265 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1310 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1410 | -10/Mines | Discovered new exit (range 7) 1598 | -10/Mines | Discovered new exit (range 13) 1621 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2036 | -10/Mines | Learned Materials emergency access door positions 2228 | -10/Mines | Learned location of Storage (-8) 2456 | -10/Mines | Entered Materials 2456 | -9/Materials | Accompanied by 1 ally 2456 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2856 | -9/Materials | Build established: Tank 2912 | -9/Materials | Discovered new exit (range 9) 3183 | -9/Materials | Discovered new exit (range 15) 3408 | -9/Materials | Lost 3 parts (2n1w) 3840 | -9/Materials | Discovered new exit (range 15) 4109 | -9/Materials | Repaired Hrd. Medium Armor Plating 4142 | -9/Materials | Repaired Hvy. Assault Rifle 4350 | -9/Materials | Discovered new exit (range 14) 4484 | -9/Materials | Entered Mines 4484 | -9/Mines | Accompanied by 1 ally 4791 | -9/Mines | Learned Materials terminal intel 4825 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4827 | -9/Mines | Discovered new exit (range 5) 4835 | -9/Mines | Entered Exiles 4835 | -9/Exiles | Accompanied by 1 ally 4880 | -9/Exiles | Met 8R-AWN 4916 | -9/Exiles | Discovered new exit (range 15) 5237 | -9/Exiles | Met EX-HEX 5410 | -9/Exiles | Build established: Mutant 5491 | -9/Exiles | Met EX-DEC 5520 | -9/Exiles | Learned location of Zion (-6) 6063 | -9/Exiles | Attacked by the Exiles 6143 | -9/Exiles | Lost 4 parts (2n2w) 6202 | -9/Exiles | Core integrity fell below 50% 6207 | -9/Exiles | Destroyed 8R-AWN 6223 | -9/Exiles | Found 8R-AWN's Boregun 6226 | -9/Exiles | Found 8R-AWN's Boregun 6228 | -9/Exiles | Lost 4 parts (1p1u2w) 6229 | -9/Exiles | Found AS-neutralizer No. 17b 6237 | -9/Exiles | Found 8R-AWN's Armor/EX 6435 | -9/Exiles | Entered Mines 6435 | -8/Mines | Accompanied by 1 ally 6936 | -8/Mines | Build established: Scavenger-Tank 7000 | -8/Mines | Discovered new exit (range 9) 7051 | -8/Mines | Entered Materials 7051 | -8/Materials | Accompanied by 1 ally 7051 | -8/Materials | Evolved 2 slots: Utility x2 7052 | -8/Materials | Loaded intel: 12 terminal locations 7235 | -8/Materials | Lost 3 parts (1u2w) 7491 | -8/Materials | Build established: Hauler-Gunner 7811 | -8/Materials | Build established: Hauler-Tank 7919 | -8/Materials | Discovered new exit (range 8) 8372 | -8/Materials | Entered Factory 8372 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8667 | -7/Factory | Build established: Hauler-Gunner 8732 | -7/Factory | Identified exit to Lower Caves 9003 | -7/Factory | Sucked down chute 9003 | -7/Factory | Entered Waste 9004 | -7/Waste | Joined by Warlord forces that had cleared the area 9019 | -7/Waste | Lost 4 parts (1u3w) 9263 | -7/Waste | Found Damper Plating 9451 | -7/Waste | Build established: Hauler-Mutant 9567 | -7/Waste | Discovered new exit (range 13) 9936 | -7/Waste | Entered Factory 9936 | -7/Factory | Accompanied by 17 allies 10063 | -7/Factory | Build established: Hauler-Gunner 10774 | -7/Factory | Core integrity fell below 50% 10808 | -7/Factory | Lost 5 parts (2u3w) 11249 | -7/Factory | Entered Lower Caves 11251 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11331 | -7/Lower Caves | Build established: Hauler-Tank 11646 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11687 | -7/Lower Caves | Destroyed 9 combat bots 11793 | -7/Lower Caves | Encountered a Warlord checkpoint 11905 | -7/Lower Caves | Discovered new exit (range 12) 11922 | -7/Lower Caves | Learned Factory security intel 11948 | -7/Lower Caves | Entered another Lower Caves area 11973 | -7/Lower Caves | Build established: Hauler-Gunner 12053 | -7/Lower Caves | Learned Factory garrison access intel 12105 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12535 | -7/Lower Caves | Discovered new exit (range 10) 12551 | -7/Lower Caves | Entered Data Miner 12551 | -7/Data Miner | Discovered new exit (range 6) 12584 | -7/Data Miner | Met Data Miner 12616 | -7/Data Miner | Learned location of Section 7 (-2) 12616 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12647 | -7/Data Miner | Received God Mode back door access code from Data Miner 12917 | -7/Data Miner | Data Conduit disabled 13019 | -7/Data Miner | Entered Proximity Caves 13208 | -6/Proximity Caves | Learned Factory security intel 13277 | -6/Proximity Caves | Build established: Scavenger-Gunner 13602 | -6/Proximity Caves | Core integrity fell below 20% 13652 | -6/Proximity Caves | Lost 5 parts (1p1n3w) 13882 | -6/Proximity Caves | Discovered new exit (range 12) 13933 | -6/Proximity Caves | Entered Factory 13933 | -6/Factory | Evolved 2 slots: Utility x2 13935 | -6/Factory | Loaded intel: 4 garrison access locations 14100 | -6/Factory | Lost 3 parts (1n1u1w) 14321 | -6/Factory | Build established: Hauler-Gunner 14602 | -6/Factory | Lost 3 parts (1p1n1w) 15181 | -6/Factory | Identified exit to Lower Caves 15513 | -6/Factory | Entered Lower Caves 15878 | -6/Lower Caves | Discovered new exit (range 13) 15889 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15914 | -6/Lower Caves | Entered another Lower Caves area 16530 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16575 | -6/Lower Caves | Discovered new exit (range 15) 16595 | -6/Lower Caves | Entered Zion 16670 | -6/Zion | Discovered new exit (range 15) 16827 | -6/Zion | Found CR-A16's Pointy Stick 16961 | -6/Zion | Given A8's code to call for help 17272 | -6/Zion | Learned Factory emergency access door positions 17726 | -6/Zion | Found Prototype Device 17726 | -6/Zion | Identified Bomb Factory No. 2 18064 | -6/Zion | Discovered new exit (range 5) 18066 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 18164 | -6/Zion | Enhanced Grunt warped into view, answering call for help 18178 | -6/Zion | Enhanced Grunt warped into view, answering call for help 18190 | -6/Zion | Build established: Hauler-Mutant 18233 | -6/Zion | Gained Derelict followers 18302 | -6/Zion | Entered Deep Caves 18302 | -6/Deep Caves | Accompanied by 6 allies 18491 | -6/Deep Caves | Z-Facility disabled 18513 | -6/Deep Caves | Build established: Hauler-Gunner 18522 | -6/Deep Caves | Attacked by Z-Imprinter 18530 | -6/Deep Caves | Allies destroyed Z-Imprinter 18631 | -6/Deep Caves | Found Prototype Protection 18631 | -6/Deep Caves | Identified Zio. Weapon Casing 19031 | -6/Deep Caves | Spotted as-20411 19044 | -6/Deep Caves | Core integrity fell below 50% 19050 | -6/Deep Caves | Exposed GOLEM chamber 19114 | -6/Deep Caves | Lost 5 parts (1n2u2w) 19148 | -6/Deep Caves | Triggered Deep Caves wall 19182 | -6/Deep Caves | Spotted AS-48026 19203 | -6/Deep Caves | Core integrity fell below 20% 19225 | -6/Deep Caves | Lost 9 parts (1p3n3u2w) 19230 | -6/Deep Caves | Spotted AS-31761 19253 | -6/Deep Caves | Destroyed by as-83660 with Assembled F-torch Last Messages --------------- 19198_ as-96127 destroyed. 19205_ Destroyed Asb. Hover Unit. 19205_ as-08372 system corrupted by crushing effect. 19210_ as-08372 destroyed. 19217_ Destroyed Asb. Maul. 19217_ as-62755 system corrupted by crushing effect. 19217_ as-62755 destroyed. 19220_ Destroyed Asb. Hover Unit. 19220_ as-84258 system corrupted by crushing effect. 19225_ as-84258 destroyed. 19227_ as-44315 knocked back. 19233_ Lrg. Storage Unit destroyed. 19235_ as-81631 destroyed. 19241_ Destroyed Asb. Heavy Rifle. 19241_ as-81590 system corrupted by crushing effect. 19246_ Spk. Medium Treads destroyed. 19247_ as-72854 released from Mobile Assembly Unit. 19248_ as-81269 destroyed. 19250_ Adv. Treads destroyed. 19253_ as-44315 destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ?????????? ????????????????????? | | ?????????" ????????????????????? | | ???????## ????????????????????? | | ?????"" ???????????????????? | | ????? ? ?!? ?????????????? | | ?????? ???????????? | | ?????? ! ???????????? | | ?????? ! ! ??????????? | | ??????G ! ! ??????????? | | ?????? ! ??? ???? | | ?????? ???? | | ??????" ???? | | ??????#;# [ * #??? | | ??????#a"" [ #??? | | ??????#a"" [ #??? | | ??????#@" [ #??? | | ??????#G%a [ ##?? | | ??????#"a = [[ [ #?? | | ???????##a = [ #?? | | ????????" G G [ [ #?? | | ????????" G ### | | ????????" = | | ????????""" = | | ????????" | | ????????"" ## | | ????????" ## | | ????????"" ### | | ????????" # " #?# | | ????????" #""# ## ## ##?## | | ????????""" ###### ## ####???# | | ?????????" ##### #??????? | | ?????????##########???###??????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 20 Resistance: EX 90 Resistance: EM 90 Utility Shielding 66 Weapon Shielding 100 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 6 Armor Integrity Analysis 33 Recoil Reduction 3 Matter Filtering 30 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Exp. Heat Sink | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Enh. Flamer | -6/Zion | Free Ripper | -6/Zion | Free Phasing Sabre | -6/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredNuclearMallet Manual? 0 Play Time 01:56:26 Cumulative 123.9 hours Start 2020.11.13 @ 23:55:03 End 2020.11.15 @ 12:27:28 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 69 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ae88f44-abb7-446c-91ea-8497090206c6