Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.12.07 @ 00:26:12 Player: Ms Vella Result: Destroyed by as-06381 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (124) 620 Value Destroyed (4734) 4734 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1496) 1496 TOTAL SCORE: 11170 Bonus ------- Follower Combat Kills 196 Met Imprinter 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/700 Matter 237/300 Energy 2/100 System Corruption 0% Temperature Cool (6) Movement Walking (156) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Makeshift Leg > --- UTILITY (7) ------ Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Improved Signal Interpreter Powered Armor Component Analysis Suite > --- WEAPON (2) ------- Lightning Gun Proton Missile Launcher > --- INVENTORY (28) --- Zionite Light DM Reactor Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys II Experimental Heat Sink High-capacity Battery (400) Zionite Biocell (1000) Large Matter Pod (0) Zionite Metafield Generator Advanced Terrain Scanner Advanced Terrain Scanner Weapon Cycler Makeshift Transmission Jammer Advanced Phase Shifter Zionite Weapon Casing Powered Armor Phasing AFG Zionite Laser-S Heavy Beamcaster Zionite Laser-M Zionite Laser-M Heavy Battle Rifle Heavy Missile Launcher Remote Datajack Phasing Sabre CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys II > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Zionite Biocell Improved Signal Interpreter Advanced Phase Shifter Powered Armor > --- WEAPON ----------- Lightning Gun Heavy Beamcaster > --- INVENTORY -------- Zionite Light DM Reactor Large Storage Unit High-capacity Battery Large Matter Pod Zionite Metafield Generator Advanced Terrain Scanner Advanced Terrain Scanner Weapon Cycler Makeshift Transmission Jammer Powered Armor Component Analysis Suite Phasing AFG Zionite Laser-S Zionite Laser-M Heavy Battle Rifle Proton Missile Launcher Heavy Missile Launcher Remote Datajack Phasing Sabre CR-A16's Pointy Stick [Rating: 71] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Zionite Light DM Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Zionite Glidesys I Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Powered Armor Weapon Light EM Pulse Cannon Energy Gun Heavy Beamcaster Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . Utility 5 | . . . . . 4 . 1 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 137 | . 8 . . 5 22 20 36 7 11 7 21 Power 12 | . 1 . . 2 1 3 2 1 1 . 1 Engine 11 | . 1 . . 2 1 3 2 1 1 . . Core . | . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 37 | . 3 . . 2 5 5 8 2 4 1 7 Treads 1 | . . . . . . . . . 1 . . Leg 31 | . 3 . . 2 5 4 8 2 3 1 3 Wheel . | . . . . . . . . . . . . Hover 5 | . . . . . . 1 . . . . 4 Flight . | . . . . . . . . . . . . Utility 43 | . 2 . . . 11 5 13 1 1 5 5 Device 18 | . . . . . 4 2 5 1 1 2 3 Storage 8 | . 2 . . . . . 3 . . 1 2 Processor 7 | . . . . . 3 1 3 . . . . Hackware 1 | . . . . . . . 1 . . . . Protection 9 | . . . . . 4 2 1 . . 2 . Artifact . | . . . . . . . . . . . . Weapon 45 | . 2 . . 1 5 7 13 3 5 1 8 Energy Gun 12 | . . . . 1 2 3 2 . . . 4 Energy Cannon 9 | . 2 . . . . 1 5 . 1 . . Ballistic Gun 12 | . . . . . 3 1 3 1 2 1 1 Ballistic Cannon 1 | . . . . . . . . 1 . . . Launcher 10 | . . . . . . 2 3 1 2 . 2 Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . 5 3 . . . 4 Parts Lost 45 | . . . . . 8 10 10 8 8 . 1 Power 5 | . . . . . 1 2 . 1 1 . . Propulsion 13 | . . . . . 2 1 4 4 1 . 1 Utility 9 | . . . . . 2 3 2 1 1 . . Weapon 18 | . . . . . 3 4 4 2 5 . . Highest Loss Streak 5 | . . . . . 2 3 4 5 5 . 1 Average Slot Usage (%) 92 | . 96 100 100 100 97 94 96 83 63 97 98 Engine 8 | . 13 14 14 14 8 8 7 6 . 7 2 Leg 18 | . 28 28 28 28 17 15 20 10 . 23 16 Device 5 | . . . . . 7 9 9 1 6 11 7 Storage 23 | . 25 28 28 28 18 18 21 23 23 23 27 Processor 11 | . . . . . 18 17 14 23 23 12 7 Protection 2 | . . . . . 9 8 2 . . 4 9 Energy Gun 2 | . . . . 2 7 4 1 . . . 12 Energy Cannon 9 | . 18 28 28 25 3 2 4 . 1 . . Ballistic Gun 4 | . 9 . . . 6 6 7 6 . 12 1 Launcher 1 | . . . . . . 2 . 4 6 . 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 97 | 13 45 45 45 48 54 56 81 71 71 86 97 Greatest Support 72 | 20 20 20 20 25 40 32 60 50 45 50 72 Greatest Overweight (x) 31 | . 4 2 2 2 3 3 7 7 21 1 31 Average Overweight (x) 2 | . 1 2 2 1 1 1 1 4 14 1 1 Largest Inventory Capacity 28 | 6 16 16 16 16 16 16 22 22 22 22 28 Average Capacity 19 | 6 14 16 16 16 16 16 20 22 22 22 25 Most Carried 28 | 6 16 16 16 16 16 16 22 21 17 22 28 Average Carried 17 | 6 12 15 15 15 14 15 19 18 15 20 24 Final Capacity 28 | 6 16 16 16 16 16 16 22 22 22 22 28 Final Carried 28 | 6 16 16 16 16 14 13 21 17 15 22 28 Class Distribution -------------------- 42% | Hauler-Mutant 35% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Matter Collected 3227 | 200 157 213 . 30 425 427 610 455 141 139 430 Remotely . | . . . . . . . . . . . . Salvage Created 5175 | . 207 250 . 232 610 1210 1554 486 404 . 222 Parts 278 | . 16 13 . 12 42 47 92 19 20 . 17 Haulers Intercepted 3 | . . . . . . 3 . . . . . Recyclers Shooed 2 | . 1 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . 17 19 1 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 111 | . 8 7 . 6 12 20 30 9 16 . 3 Guns 58 | . 8 . . . 11 13 16 6 1 . 3 Cannons 27 | . . 6 . 5 1 3 8 2 2 . . AOE 21 | . . . . . . 1 6 1 13 . . Classes Destroyed 18 | . 2 . . 1 3 4 4 1 2 . 1 Worker 4 | . . . . . . 1 3 . . . . Builder 1 | . . . . . 1 . . . . . . Tunneler 1 | . . . . . 1 . . . . . . Hauler 3 | . . . . . . 3 . . . . . Recycler 2 | . . . . . . 1 1 . . . . Operator 1 | . . . . . . . 1 . . . . Watcher 1 | . . . . . . . 1 . . . . Swarmer 25 | . 5 3 . 3 . 3 6 . 5 . . Grunt 44 | . 3 4 . 1 5 12 10 5 4 . . Brawler 5 | . . . . . . 2 1 1 1 . . Duelist 6 | . . . . . . . 2 1 3 . . Protector 1 | . . . . . . . . . 1 . . Sentry 19 | . . . . 2 6 3 6 1 1 . . Hunter 2 | . . . . . 1 . 1 . . . . Programmer 4 | . . . . . . . 4 . . . . Behemoth 1 | . . . . . . . . 1 . . . Z-Light 2 | . . . . . . . . . . . 2 Decomposer 1 | . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . 1 . . Best Kill Streak 7 | . 3 3 . 3 3 7 5 3 7 . 2 Combat Bots Only 7 | . 3 3 . 3 3 4 5 3 7 . 2 Max Kills in Single Turn 4 | . 1 1 . 1 1 4 3 1 2 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . 1 2 1 2 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Damage Taken 7264 | . 379 105 . 178 928 1046 1952 854 1339 . 483 Core 1109 | . 71 42 . 14 122 122 341 77 256 . 64 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 68 | 100 . . . 49 . 55 . . . . . Volleys Fired 377 | . 25 11 . 12 61 72 104 31 36 1 24 Largest 2 | . 2 2 . 2 2 2 2 2 2 2 2 Hottest 136 | . 40 112 . 112 131 92 105 73 73 58 136 Shots Fired 623 | . 50 22 . 23 96 115 187 52 41 2 35 Gun 434 | . 50 . . . 86 89 119 45 12 2 31 Cannon 156 | . . 22 . 23 10 23 61 4 13 . . Launcher 32 | . . . . . . 3 7 3 16 . 3 Special 1 | . . . . . . . . . . . 1 Kinetic 339 | . 50 . . . 51 64 95 49 20 2 8 Thermal 116 | . . . . . 33 4 69 . . . 10 Explosive 29 | . . . . . . 3 7 3 16 . . Electromagnetic 138 | . . 22 . 23 12 44 16 . 5 . 16 Robot Hit Streak 31 | . 10 8 . 14 31 29 19 26 13 . 4 Robot Miss Streak 6 | . 2 1 . 1 3 4 4 5 1 . 6 Penetration Max . | . . . . . . . . . . . . Secondary Targets 7 | . 2 . . . . 1 2 2 . . . Max Gunslinging Chain 1 | . 1 . . . . 1 1 1 . . . Shots Hit Robots 475 | . 36 16 . 16 83 83 143 51 32 . 15 Core Hits 263 | . 12 7 . 7 25 42 79 45 40 . 6 Critical Hits 5 | . . 1 . . . 1 1 1 1 . . Critical Kills 1 | . . 1 . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 1 1 . 1 . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12105 | . 434 376 . 356 1405 1734 3792 1472 2242 . 294 Guns 5673 | . 434 . . . 1235 1075 1408 1128 156 . 237 Cannons 3120 | . . 373 . 356 127 454 1426 82 302 . . Explosions 3295 | . . . . . 39 204 950 262 1783 . 57 Melee . | . . . . . . . . . . . . Ramming 17 | . . 3 . . 4 1 8 . 1 . . Kinetic 4587 | . 434 . . . 648 769 1120 1210 364 . 42 Thermal 2246 | . . . . . 601 72 1460 . . . 113 Explosive 3174 | . . . . . . 179 950 262 1783 . . Electromagnetic 2081 | . . 373 . 356 152 713 254 . 94 . 139 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . 1 2 2 2 . 2 1 1 1 1 . Average Corruption 1 | . 1 1 2 2 . 2 1 1 1 1 . Corruption Purged . | . . . . . . . . . . . . Effects 52 | . . 11 11 7 . 5 1 4 12 1 . Message Errors 24 | . . 7 4 3 . . . 2 7 1 . Heat Flow Errors 5 | . . 1 3 1 . . . . . . . Energy Discharges 13 | . . 2 4 1 . 4 . . 2 . . Data Loss (minor) 5 | . . 1 . 1 . . 1 . 2 . . Targeting Errors 3 | . . . . . . 1 . 2 . . . Weapon Failures 2 | . . . . 1 . . . . 1 . . Overload Shots 4 | . . . . . . . 4 . . . . Effects 2 | . . . . . . . 2 . . . . Meltdown 2 | . . . . . . . 2 . . . . Overflow Damage 160 | . . 11 . . . . 77 2 70 . . Projectiles 77 | . . 11 . . . . 59 . 7 . . Explosions 83 | . . . . . . . 18 2 63 . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 257 | . . 1 . . 2 12 . 17 225 . . Shots 9 | . . . . . . 1 . 1 7 . . Rammed 6 | . . 2 . . 2 1 . . 1 . . Targets Rammed 8 | . . 2 . . 2 1 2 . 1 . . Kicked 2 | . . . . . . . 2 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 568 | . 2 271 165 249 524 237 568 24 17 16 488 Average Temperature 117 | . 2 109 74 108 132 49 146 10 8 12 166 Received Heat Transfer 2687 | . 120 39 . 63 450 585 591 333 347 . 159 Effects 27 | . . . . . 10 . 13 . . . 4 Shutdowns 4 | . . . . . 2 . 1 . . . 1 Energy Bleed 3 | . . . . . . . 2 . . . 1 Interference 4 | . . . . . 2 . 2 . . . . Matter Decay 2 | . . . . . 1 . . . . . 1 Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 3 | . . . . . 2 . 1 . . . . Damage (major) 10 | . . . . . 3 . 7 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 5 | . . 1 . 1 . 3 . . . . . Combat Hostiles 5 | . . 1 . 1 . 3 . . . . . Parts Fried 14 | . . 1 . 4 . 7 . . 2 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 8 | . . . . . . 2 5 . . . 1 Heat Transferred 3699 | . . . . . 1160 161 2249 . . . 129 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Peak Influence 300 | . 286 188 . 90 241 300 216 . . . . Initial 14 | . . 8 . . 13 14 7 . . . . Average 72 | . 110 23 . 24 82 123 75 . . . . Maximum Alert Level 1 | . 1 . . . 1 1 1 . . . . Low Security (%) 91 | 100 78 100 . 100 91 82 94 . . . . Level 1 8 | . 21 . . . 8 17 5 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 19 | . 1 1 . . 2 4 10 . 1 . . Investigation 5 | . 1 1 . . 1 1 1 . . . . Extermination 3 | . . . . . . . 3 . . . . Reinforcement 5 | . . . . . 1 3 1 . . . . Assault 1 | . . . . . . . . . 1 . . Garrison 5 | . . . . . . . 5 . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Distress Signals 7 | . 3 . . . 1 1 2 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 168 | . 21 7 . 6 16 26 49 12 21 . 10 Peak Tracking Total 8 | . 4 3 . 3 4 4 4 4 8 . 3 Tactical Retreats 12 | . 1 . . . . . 4 3 4 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Traps Triggered 6 | . 2 . . . . 2 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Disabled 18 | . . 2 . 1 1 4 6 . 1 . 3 Max in Single Turn 2 | . . 1 . 1 1 1 2 . 1 . 1 Garrison Access 2 | . . . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Accessed 26 | . 9 1 1 . 2 5 7 . . 1 . Terminals 16 | . 7 1 . . 1 4 3 . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 3 | . . . . . . . 3 . . . . Total Hacks 77 | . 28 2 4 . 10 13 16 . . 4 . Successful 52 | . 19 . 4 . 9 9 7 . . 4 . Failed 25 | . 9 2 . . 1 4 9 . . . . Catastrophic 6 | . 2 1 . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 41 | . 20 2 . . 1 7 6 . . 5 . Terminals 47 | . 25 2 . . 3 11 6 . . . . Fabricators 4 | . . . . . . . 4 . . . . Repair Stations 2 | . 2 . . . . . . . . . . Recycling Units 3 | . 1 . . . . 2 . . . . . Scanalyzers 7 | . . . . . 7 . . . . . . Garrison Access 6 | . . . . . . . 6 . . . . Terminal Hacks 25 | . 12 . 4 . 1 4 . . . 4 . Record 4 | . . . 4 . . . . . . . . Part Schematic 5 | . . . . . . 1 . . . 4 . Prototype ID Bank 5 | . 5 . . . . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . Registered Prototypes 2 | . 1 . . . . 1 . . . . . Zone Layout 4 | . 3 . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . 1 . . . . . Scanalyzer 7 | . . . . . 7 . . . . . . Insert Component 3 | . . . . . 3 . . . . . . Analyze 4 | . . . . . 4 . . . . . . Garrison Access Hacks 2 | . . . . . . . 2 . . . . Seal Access 2 | . . . . . . . 2 . . . . Unauthorized Hacks 12 | . 4 . . . 1 4 3 . . . . Terminals 10 | . 3 . . . 1 3 3 . . . . Botnet 10 | . 3 . . . 1 3 3 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . Reject 1 | . . . . . . 1 . . . . . Tunnel 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . 7 1 . . 1 3 7 . . . . Full Trace Events 4 | . . 1 . . 1 1 1 . . . . Feedback Events 1 | . . 1 . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 3 1 . . . 4 . Parts Built 1 | . . . . . . . 1 . . . . Matter 102 | . . . . . . . 102 . . . . Time 51 | . . . . . . . 51 . . . . Total Part Build Rating 1 | . . . . . . . 1 . . . . Parts Repaired 1 | . 1 . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 3 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total Allies 9 | . . 3 . 2 . . . . 3 . 1 Largest Group 3 | . . 3 3 3 1 . . . 3 . 1 Highest-Rated Group 118 | . . 40 40 46 15 . . . 75 . 118 Highest-Rated Ally 118 | . . 16 16 31 15 . . . 25 . 118 Total Orders . | . . . . . . . . . . . . Ally Attacks 55 | . . . . 12 . . . . 9 . 34 Total Damage 3728 | . . . . 157 . . . . 217 . 3354 Kills 15 | . . . . 1 . . . . 3 . 11 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Turns Passed 14451 | 2 1035 1328 1091 1049 806 1224 2612 701 1985 1468 1150 Spaces Moved 6165 | 2 537 670 599 495 309 415 1255 196 238 896 553 Core 186 | . . . . . . . . . 180 . 6 Treads 43 | . . . . . . . . . 43 . . Legs 5782 | 2 537 670 599 495 309 415 1255 196 15 896 393 Wheels . | . . . . . . . . . . . . Hover 154 | . . . . . . . . . . . 154 Flight . | . . . . . . . . . . . . Fastest Speed 120 | 120 120 180 180 150 155 150 150 156 150 150 122 Average Speed 194 | 120 166 180 180 173 169 180 161 249 780 153 162 Slowest Speed 1600 | 120 240 180 180 180 210 220 330 330 1100 156 1600 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . Exploration Rate (%) 58 | 2 88 96 90 79 25 60 37 41 39 83 64 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 4 | . 1 . 1 1 . . . . . 1 . Known Exits Taken 7 | . 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . Scrap Searched 9 | . . 1 . 2 . . . . 1 5 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 182 | . . . . . 4 24 20 21 111 . 2 Melee . | . . . . . . . . . . . . Projectile 7 | . . . . . . 1 2 1 1 . 2 AOE 175 | . . . . . 4 23 18 20 110 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total 8047 | 1 628 771 613 667 496 784 1659 361 314 985 768 Wait 1162 | . 30 81 11 140 79 251 216 127 18 63 146 Move 6154 | 1 536 669 598 494 308 414 1254 195 237 895 553 Hop . | . . . . . . . . . . . . Pick Up 100 | . 17 4 2 7 11 9 24 1 3 11 11 Fast Attach 48 | . 4 . . . 7 11 10 1 5 1 9 Attach 40 | . . . . . 10 6 11 5 6 2 . Detach 12 | . . . . . 1 3 4 . 1 . 3 Swap 50 | . 4 . . 5 5 4 15 1 . 4 12 Drop 90 | . 12 4 2 9 12 13 19 . 1 8 10 Fire 377 | . 25 11 . 12 61 72 104 31 36 1 24 Melee . | . . . . . . . . . . . . Ram 1 | . . . . . . . . . 1 . . Kick 7 | . . 2 . . 2 1 2 . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 6 | . . . . . . . . . 6 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [Fac] / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 520 | -10/Materials | Repaired Ion Engine 835 | -10/Materials | Discovered new exit (range 7) 939 | -10/Materials | Identified exit to Mines 1038 | -10/Materials | Entered Mines 1053 | -10/Mines | Met a Derelict bent on vengeance 1212 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1216 | -10/Mines | Found Prototype Device 1482 | -10/Mines | Learned Materials stockpile data 1516 | -10/Mines | Discovered new exit (range 8) 1574 | -10/Mines | Discovered new exit (range 3) 1692 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1917 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1919 | -10/Mines | Discovered new exit (range 5) 1977 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2366 | -10/Mines | Entered Exiles 2366 | -10/Exiles | Accompanied by 3 allies 2410 | -10/Exiles | Met 8R-AWN 2440 | -10/Exiles | Met EX-HEX 2507 | -10/Exiles | Met EX-DEC 2556 | -10/Exiles | Visited The Gauntlet 2951 | -10/Exiles | Met EX-BIN 3121 | -10/Exiles | Learned location of Zion (-7) 3424 | -10/Exiles | Discovered new exit (range 14) 3457 | -10/Exiles | Entered Mines 3457 | -9/Mines | Accompanied by 3 allies 3955 | -9/Mines | Found a hidden stash of uninstalled traps 4094 | -9/Mines | Discovered new exit (range 13) 4119 | -9/Mines | Learned 2 Materials zone layouts 4280 | -9/Mines | Core integrity fell below 50% 4302 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4506 | -9/Mines | Entered Materials 4506 | -8/Materials | Accompanied by 1 ally 4506 | -8/Materials | Evolved 4 slots: Utility x4 4507 | -8/Materials | Identified exit to Factory 4606 | -8/Materials | Build established: Scavenger-Mutant 5272 | -8/Materials | Identified exit to Storage 5312 | -8/Materials | Entered Storage 5312 | -8/Storage | Identified Exp. Sensor Array 5591 | -8/Storage | Lost 3 parts (1u2w) 5943 | -8/Storage | Lost 3 parts (1u2w) 6369 | -8/Storage | Build established: Mutant 6536 | -8/Storage | Entered Factory 6536 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6813 | -7/Factory | Build established: Scavenger-Mutant 7100 | -7/Factory | Fabricated Lrg. Storage Unit (x1) 7129 | -7/Factory | Garrison activated, responded to threat 7365 | -7/Factory | Lost 4 parts (2n2u) 7523 | -7/Factory | Build established: Hauler-Mutant 7684 | -7/Factory | Found Powered Armor 7687 | -7/Factory | Found Powered Armor 8461 | -7/Factory | Discovered new exit (range 13) 8546 | -7/Factory | Discovered new exit (range 16) 8891 | -7/Factory | Garrison activated, responded to threat 9146 | -7/Factory | Identified exit to Lower Caves 9148 | -7/Factory | Entered Lower Caves 9186 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9260 | -7/Lower Caves | Spotted B-75 Beast 9285 | -7/Lower Caves | Destroyed B-75 Beast 9315 | -7/Lower Caves | Lost 5 parts (1p3n1w) 9407 | -7/Lower Caves | Core integrity fell below 50% 9672 | -7/Lower Caves | Discovered new exit (range 15) 9720 | -7/Lower Caves | Identified exit to Lower Caves 9849 | -7/Lower Caves | Entered another Lower Caves area 9858 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9863 | -7/Lower Caves | Discovered new exit (range 10) 9896 | -7/Lower Caves | Destroyed 7 combat bots 9931 | -7/Lower Caves | Crushed by falling debris 9948 | -7/Lower Caves | Lost 5 parts (1p1n3w) 11363 | -7/Lower Caves | Discovered new exit (range 18) 11607 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 11615 | -7/Lower Caves | Core integrity fell below 20% 11832 | -7/Lower Caves | Identified exit to Zion 11834 | -7/Lower Caves | Entered Zion 11920 | -7/Zion | Given A8's code to call for help 11949 | -7/Zion | Discovered new exit (range 12) 11975 | -7/Zion | Found Prototype Device 12013 | -7/Zion | Found Prototype Energy Gun 12049 | -7/Zion | System corruption cleaned by Quarantine Array 12076 | -7/Zion | Build established: Scavenger-Mutant 12150 | -7/Zion | Identified Bomb Factory No. 2 12151 | -7/Zion | Identified Storm Laser 12166 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 12178 | -7/Zion | Learned location of Armory (-4) 12420 | -7/Zion | Opened final containment barrier to the Deep Caves 12470 | -7/Zion | Found CR-A16's Pointy Stick 12606 | -7/Zion | Build established: Hauler-Mutant 12926 | -7/Zion | Found Prototype Device 12960 | -7/Zion | Identified Phasing AFG 13294 | -7/Zion | Discovered new exit (range 3) 13294 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13298 | -7/Zion | Identified exit to Deep Caves 13302 | -7/Zion | Entered Deep Caves 13304 | -7/Deep Caves | Met 5H-AD0 13595 | -7/Deep Caves | Z-Facility disabled 13622 | -7/Deep Caves | Attacked by Z-Imprinter 13632 | -7/Deep Caves | Destroyed Z-Imprinter 13728 | -7/Deep Caves | Found Prototype Device 14027 | -7/Deep Caves | Found Zio. Weapon Casing 14041 | -7/Deep Caves | Identified Zio. Metafield Generator 14441 | -7/Deep Caves | Spotted as-06381 14452 | -7/Deep Caves | Destroyed by as-06381 with Assembled Focal Cannon Last Messages --------------- 14041_ Component Analysis Suite identified Zio. Metafield Generator. 14070_ Component Analysis Suite identified Zio. Laser-S. 14083_ Component Analysis Suite identified Zio. Laser-M. 14348_ HV Slug penetrates Wall. 14348_ HV Slug penetrates as-42440. 14354_ as-42440 destroyed. 14358_ HV Slug penetrates as-95206. 14358_ as-95206 destroyed. 14358_ HV Slug penetrates Wall. 14361_ Machine disabled. 14362_ HV Slug penetrates as-01069. 14362_ as-01069 suffers critical hit. 14362_ as-01069 destroyed. 14368_ Acquired 20 matter. 14439_ PN-R3F(b) destroyed. 14442_ HV Slug penetrates as-06381. 14443_ as-06381: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 14445_ HV Slug penetrates as-06381. 14450_ 5H-AD0: "Argh..." 14450_ 5H-AD0 suddenly disappears in plain sight. Map ----- +----------------------------------------------------+ | ???????????????????????????????# %#####"" | | ????????????????????????????????# "# | | ????????????????????????????????# " | | ????????????????????????????????# ### "" | | ?????????????????????????????#### ##?# "" | | ?????????????????????????????# "% "##??# | | ?????????????????????????????#### ##???###### | | ????????????????????????????????# #####?????? | | ????????????????????????????????# #?????? | | ????????????????????????????????# #?????? | | ??????????????????? ] ????##### #?????? | | ????????????????? #???????# #?????? | | ?????????????? = #???????# #?????? | | ???????????? ]] #???????# #?????? | | ?????????? = * #???????# ###???? | | ?????????? #???????# ##??? | | ?????????" = #???????# ##?? | | ?????????" ##?????## ##? | | ????????"" * l #????## ## | | ????????# g !! #????# ## # | | ????????" h #????# #### # | | ????????" ! / b ###### #??# | | ????????"G ! / % #??# | | ?????????"" #??## | | ????????" #???## | | ?????????" @ ;### #????## | | ????????" g ##?# ##?????# | | ?????????" ##?? ##??????? | | ????????" # # #??# #???????? | | ????????" #### ## ## ##??## ##???????? | | ????????""" #????# ?# ####????#####????????? | | ?????????" ??????##?# #????????????????????? | | ?????????##????????????#?????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 410 Armor Coverage 800 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 55 Recoil Reduction 1 Matter Filtering 30 Particle Charging 15 Salvage Targeting 1 Offensive Hacking 20 Item Schematics ----------------- Mni. Grenade Launcher | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Remote Datajack | -8/Storage | Hacked Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Arc Thrower | -7/Zion | Free Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Lrg. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityNeutralizingRail Manual? 0 Play Time 01:56:02 Cumulative 734.6 hours Start 2020.12.06 @ 20:30:30 End 2020.12.07 @ 00:26:12 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 137 Rogue 1 Adventurer 136 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 78 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d93861b0-539a-4acb-a162-6708d67c3f5d