Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.31 @ 13:02:57 Player: XO-OCH Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (13) 65 Value Destroyed (553) 553 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4798 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 696/700 Matter 290/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -7/DSF Parts ------- > --- POWER (2) -------- Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (5) ------ Small Storage Unit Modified TNC Light Armor Plating Medium Reactive Plating > --- WEAPON (3) ------- Small Laser Particle Gun Light Assault Rifle > --- INVENTORY (8) ---- Light Nuclear Core Light Treads Light Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg Splice Drone Bay Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Small Storage Unit Modified TNC Advanced Targeting Computer Light Armor Plating > --- WEAPON ----------- Small Laser Particle Gun Light Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg Splice Drone Bay [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Modified TNC Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . . 1 . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . . . 2 1 . Weapon 1 | . . . . . 1 . . Parts Attached 21 | . 3 . 1 1 12 2 2 Power 3 | . . . . . 2 1 . Engine 3 | . . . . . 2 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 8 | . 1 . . . 5 1 1 Treads 1 | . . . . . 1 . . Leg 7 | . 1 . . . 4 1 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 4 | . . . 1 . 2 . 1 Device . | . . . . . . . . Storage . | . . . . . . . . Processor 2 | . . . 1 . 1 . . Hackware . | . . . . . . . . Protection 2 | . . . . . 1 . 1 Artifact . | . . . . . . . . Weapon 6 | . 2 . . 1 3 . . Energy Gun 3 | . 1 . . . 2 . . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | . . . . . 1 . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . 1 . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 4 | . . . . 1 1 . 2 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility 1 | . . . . . . . 1 Weapon 2 | . . . . 1 1 . . Highest Loss Streak 2 | . . . . 1 1 . 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 85 85 91 100 93 . 86 Engine 12 | . 14 14 14 14 9 . 11 Treads 2 | . . . . . 8 . . Leg 25 | . 28 28 28 28 18 . 23 Storage 12 | . 14 14 14 14 9 . 7 Processor 7 | . . . 5 14 17 . 11 Protection 2 | . . . . . 5 . 7 Energy Gun 21 | . 24 28 28 21 14 . 15 Ballistic Gun 2 | . . . . . 8 . 7 Launcher 1 | . 3 . . 6 1 . . Naked Turns . | . . . . . . . . Heaviest Build 42 | 13 14 13 13 15 22 31 42 Greatest Support 45 | 20 20 20 20 20 30 40 45 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 Average Capacity 8 | . 8 8 8 8 8 8 8 Most Carried 8 | . 8 8 8 8 8 7 8 Average Carried 7 | . 7 8 8 8 6 6 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 Final Carried 8 | 6 8 8 8 8 8 6 7 Class Distribution -------------------- 69% | Mutant 26% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Matter Collected 489 | 165 105 . . 20 142 . 57 Remotely . | . . . . . . . . Salvage Created 500 | . 133 . . . 298 . 69 Parts 34 | . 7 . . . 25 . 2 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 10 | . 2 . . . 7 . 1 Guns 10 | . 2 . . . 7 . 1 Classes Destroyed 6 | . 2 . . . 3 . 1 Builder 1 | . . . . . 1 . . Operator 1 | . . . . . 1 . . Watcher 1 | . 1 . . . . . . Grunt 7 | . 2 . . . 5 . . Sentry 2 | . . . . . 2 . . Specialist 1 | . . . . . . . 1 Best Kill Streak 3 | . 2 . . . 3 . 1 Combat Bots Only 3 | . 2 . . . 3 . 1 Max Kills in Single Turn 2 | . 1 . . . 2 . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Hostile Shots Fired 100 | . 15 . . 3 52 . 30 Missed 36 | . 2 . . . 17 . 17 Damage Taken 909 | . 153 . . 102 471 . 183 Core 82 | . 41 . . . 37 . 4 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 267 | . 46 . . 28 134 . 59 Regen/Repaired (Parts) 25 | . 25 . . . . . . Core Remaining (%) 92 | 100 . . . 83 93 . . Volleys Fired 58 | . 22 . . . 31 . 5 Largest 3 | . 2 . . . 3 . 3 Hottest 125 | . 80 . . . 125 . 125 Shots Fired 124 | . 36 . . . 73 . 15 Gun 118 | . 32 . . . 71 . 15 Cannon . | . . . . . . . . Launcher 6 | . 4 . . . 2 . . Special . | . . . . . . . . Kinetic 34 | . . . . . 29 . 5 Thermal 66 | . 14 . . . 42 . 10 Explosive 6 | . 4 . . . 2 . . Electromagnetic 18 | . 18 . . . . . . Robot Hit Streak 32 | . 14 . . . 22 . 32 Robot Miss Streak 5 | . 5 . . . 1 . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 86 | . 25 . . . 47 . 14 Core Hits 34 | . 7 . . . 24 . 3 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1320 | . 382 . . . 778 . 160 Guns 961 | . 334 . . . 467 . 160 Cannons . | . . . . . . . . Explosions 359 | . 48 . . . 311 . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 204 | . . . . . 173 . 31 Thermal 693 | . 173 . . . 391 . 129 Explosive 214 | . . . . . 214 . . Electromagnetic 209 | . 209 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . 1 . . Average Corruption 1 | . . . . . 1 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 80 | . 25 . . . 55 . . Shots 2 | . 1 . . . 1 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 453 | . 258 . . . 453 . 30 Average Temperature 105 | . 110 . . . 115 . 16 Received Heat Transfer 396 | . 96 . . . 288 . 12 Effects 2 | . . . . . 2 . . Shutdowns 1 | . . . . . 1 . . Damage (minor) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 2 . . . . . . Heat Transferred 1382 | . 325 . . . 747 . 310 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Peak Influence 321 | . 82 18 . . 321 124 96 Initial 124 | . . 18 . . . 124 76 Average 67 | . 33 18 . . 145 124 89 Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 91 | . 100 100 . 100 70 100 100 Level 1 8 | . . . . . 29 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 2 | . . . . . 1 . 1 Investigation 1 | . . . . . 1 . . Extermination . | . . . . . . . . Reinforcement 1 | . . . . . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 32 | . 7 . . 12 9 . 4 Peak Tracking Total 8 | . 2 . . 8 6 . 4 Tactical Retreats 1 | . . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Traps Triggered 1 | . . . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 4 | . 4 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Machines Disabled 4 | . 1 . . . 3 . . Max in Single Turn 2 | . 1 . . . 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Machines Accessed 12 | . 7 1 1 . 2 1 . Terminals 8 | . 6 . . . 1 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 22 | . 12 1 1 . 6 2 . Successful 10 | . 5 1 1 . 2 1 . Failed 12 | . 7 . . . 4 1 . Catastrophic 3 | . 1 . . . 2 . . Database Lockouts . | . . . . . . . . Manual 12 | . 10 . 2 . . . . Terminals 14 | . 10 . . . 2 2 . Fabricators . | . . . . . . . . Repair Stations 2 | . 2 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . . . 4 . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 3 1 1 . 1 1 . Robot Analysis 1 | . . . . . 1 . . Open Door 1 | . . 1 . . . . . Open DSF 1 | . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Disarm Traps 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . . . 1 . . Insert Component 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 4 . . . 2 . . Full Trace Events 2 | . . . . . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Turns Passed 1517 | . 502 146 255 93 343 8 170 Spaces Moved 1040 | 1 332 120 212 77 178 5 115 Core . | . . . . . . . . Treads . | . . . . . . . . Legs 1040 | 1 332 120 212 77 178 5 115 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 120 120 Average Speed 120 | 120 120 120 120 120 120 120 120 Slowest Speed 120 | 120 120 120 120 120 120 120 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 1 69 32 59 19 17 . 69 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 . . . . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 35 | . 35 . . . . . . Terrain Destroyed 78 | . 41 . . . 37 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 78 | . 41 . . . 37 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Total 1202 | . 398 123 212 77 249 7 136 Wait 71 | . 39 . . . 20 . 12 Move 1033 | . 331 119 211 76 177 4 115 Hop . | . . . . . . . . Pick Up 12 | . 3 2 . . 5 . 2 Fast Attach 4 | . . . 1 . 3 . . Attach 7 | . . . . . 5 1 1 Detach 1 | . . . . . 1 . . Swap 10 | . 3 . . 1 4 1 1 Drop 6 | . . 2 . . 3 1 . Fire 58 | . 22 . . . 31 . 5 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 14) 298 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 346 | -10/Materials | Repaired Aluminum Leg 491 | -10/Materials | Identified exit to Mines 503 | -10/Materials | Entered Mines 507 | -10/Mines | Found the Drone Emporium 512 | -10/Mines | Found Prototype Device 537 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 540 | -10/Mines | Found Prototype Device 644 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 644 | -10/Mines | Discovered new exit (range 5) 649 | -10/Mines | Entered Exiles 679 | -10/Exiles | Met 8R-AWN 700 | -10/Exiles | Met EX-HEX 732 | -10/Exiles | Met EX-BIN 753 | -10/Exiles | Aligned with FarCom system 754 | -10/Exiles | Given EX-Vault access code 781 | -10/Exiles | Opened EX-Vault 791 | -10/Exiles | Found Modified TNC 818 | -10/Exiles | Warned to stay clear of 0b10 Research branches 853 | -10/Exiles | Met EX-DEC 895 | -10/Exiles | Discovered new exit (range 10) 904 | -10/Exiles | Left Exiles lab with Modified TNC 904 | -10/Exiles | Entered Mines 921 | -9/Mines | Met a Derelict bent on vengeance 955 | -9/Mines | Assembled infested the area 960 | -9/Mines | Assisted by a Guerilla fighting off Assembled 979 | -9/Mines | Discovered new exit (range 16) 997 | -9/Mines | Entered Materials 997 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1178 | -8/Materials | Identified Exp. Sensor Array 1259 | -8/Materials | Discovered new exit (range 16) 1340 | -8/Materials | Entered Factory 1340 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1348 | -7/Factory | Identified exit to DSF 1348 | -7/Factory | Entered DSF 1389 | -7/DSF | Build established: Scavenger-Skirmisher 1456 | -7/DSF | Additional patrols routed to DSF 1518 | -7/DSF | Self-destructed Last Messages --------------- 01348_ Current location identified: Factory >>Open(DSF) DSF access unlocked. 01348_ EXIT=UNLOCKED: DSF LOCATION=DSF AMBIENT_HEAT=-10 GOAL=ESCAPE 01348_ Receiving FarCom transmissions... 01350_ X-67 Chaingunner springs to life. 01350_ Matter Repository disabled. 01362_ X-67 Chaingunner destroyed. 01367_ Acquired Flexi-carbon Leg. 01393_ Acquired 57 matter. 01446_ Deuterium Engine destroyed. 01446_ Adv. Targeting Computer destroyed. 01446_ Critical hit (Blast). 01456_ Hostiles detected in DSF, routing additional patrols. 01487_ Acquired Med. Reactive Plating. 01499_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????????????????""?????????? | | ?????????????????????????#"#?????????? | | #???????#########???????##"####??????? | | ######### !!#########"""""#??????? | | ##!!# # !!#!!!# ##"""""#??????? | | ""##"????? | | """""????? | | ##!!#!!!### ###!!!#! ##Y ""##?????? | | ##!!#!!!#?# #?#!!!#!!### ###??????? | | #########!! ##########^ ##???????? | | #??????#!! #??????# !#???????? | | #??????#!! #??????# !#???????? | | ##??????### ###??????### ##???????? | | !#????????= !????????# !#???????? | | !#???????== !!???????# !#???????? | | !#???????== !!???????# @ !#???????? | | #####???### ###??????### ##???????? | | ? #??!#?# #??????????# !!#??????? | | " #!!!## ??????????# !!#??????? | | ?????????? x ==#??????? | | H ?????????? x==#??????? | | ?????????? ==#??????? | | #!!!#!!!##???????????????#x #??????? | | ?!!!#??!#????????????????# #??????? | | #####????????????????????# ###??????? | | !#???????????????????????? ????????? | | !#???????????????????????? ????????? | | !#???????????????????????? ????????? | | ##???????????????????????? #????????? | | !#???????????????????????? ?????????? | | !#???????????????????????? ?????????? | | #########????????????????? ?????????? | | ##!!# #????????????????????????????? | | ##!!# ### ###????????????????????? | | ?????????????? | | ?????????????? | | ## # # [[[//#]]]#????????????????? | | ######### [[[//#????????????????????? | | #????????########????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingFusionDevice Manual? 0 Play Time 00:29:39 Cumulative 30.2 hours Start 2024.05.31 @ 12:29:53 End 2024.05.31 @ 13:02:57 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 45 Rogue 0 Adventurer 45 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10450dab-bc3d-41a8-9c7d-8f8c8a7ad391