Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.09 @ 06:07:54 Player: Ev Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (312) 312 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1307 Bonus ------- None Cogmind --------- Core Integrity 366/400 Matter 235/300 Energy 250/250 System Corruption 0% Temperature Cool (36) Movement Flying (120) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Flight Unit > --- UTILITY (2) ------ Small Storage Unit Weight Redist. System > --- WEAPON (2) ------- Small Laser Assault Rifle > --- INVENTORY (8) ---- Cooling System Sensor Array ECM Suite Hacking Suite EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Weight Redist. System > --- WEAPON ----------- EM Pulse Cannon Assault Rifle > --- INVENTORY -------- Ion Engine Cooling System Sensor Array ECM Suite Hacking Suite Small Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 17 | 5 9 3 Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight 2 | . 2 . Utility 2 | 1 1 . Device 1 | . 1 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 1 3 3 Energy Gun 3 | 1 1 1 Energy Cannon 1 | . . 1 Ballistic Gun 3 | . 2 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . 1 1 Power . | . . . Propulsion 2 | . 1 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 92 77 Engine 13 | . 14 11 Wheel 5 | . 5 . Flight 19 | . 19 22 Device 10 | . 10 11 Storage 13 | . 14 11 Energy Gun 13 | . 14 11 Ballistic Gun 13 | . 13 11 Naked Turns . | . . . Heaviest Build 13 | 11 13 13 Greatest Support 32 | 32 32 14 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 2 6 8 Average Carried 2 | . 2 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 1 5 8 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 493 | 217 276 . Remotely . | . . . Salvage Created 499 | . 422 77 Parts 35 | . 33 2 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 14 | . 12 2 Guns 14 | . 12 2 Classes Destroyed 5 | . 5 . Hauler 2 | . 2 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 9 | . 9 . Grunt 5 | . 3 2 Best Kill Streak 6 | . 6 2 Combat Bots Only 6 | . 6 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 452 | . 304 148 Core 95 | . 61 34 Absorbed by Shields . | . . . Regen/Repaired (Parts) 75 | . 75 . Core Remaining (%) 87 | 100 75 . Volleys Fired 66 | . 56 10 Largest 2 | . 2 2 Hottest 60 | . 60 60 Shots Fired 130 | . 111 19 Gun 130 | . 111 19 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 66 | . 56 10 Thermal 64 | . 55 9 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | . 12 5 Robot Miss Streak 5 | . 5 2 Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 84 | . 70 14 Core Hits 31 | . 26 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1002 | . 827 175 Guns 1002 | . 827 175 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 514 | . 419 95 Thermal 488 | . 408 80 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 36 | . 36 36 Average Temperature 13 | . 13 14 Received Heat Transfer 99 | . 18 81 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1100 | . 925 175 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 281 | . 281 166 Initial 111 | . . 111 Average 171 | . 190 131 Maximum Alert Level 1 | . 1 . Low Security (%) 50 | 100 41 100 Level 1 49 | . 58 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 24 7 Peak Tracking Total 6 | . 6 5 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 4 | . 4 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Locate Traps 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 856 | 64 725 67 Spaces Moved 964 | 42 891 31 Core 4 | 4 . . Treads . | . . . Legs . | . . . Wheels 179 | 38 141 . Hover . | . . . Flight 781 | . 750 31 Fastest Speed 37 | 50 37 37 Average Speed 49 | 95 47 37 Slowest Speed 125 | 100 125 37 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 4 | . 4 . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 4 97 6 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 1211 | 65 1079 67 Wait 139 | 13 110 16 Move 955 | 41 883 31 Hop 3 | . 3 . Pick Up 24 | 6 13 5 Fast Attach . | . . . Attach 10 | 5 4 1 Detach . | . . . Swap 7 | . 5 2 Drop 7 | . 5 2 Fire 66 | . 56 10 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Materials History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 15) 65 | -11/Junkyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 6) 210 | -10/Materials | Discovered new exit (range 11) 341 | -10/Materials | Repaired Assault Rifle 562 | -10/Materials | Discovered new exit (range 14) 591 | -10/Materials | Build established: Scavenger-Mutant 707 | -10/Materials | Discovered new exit (range 14) 712 | -10/Materials | Discovered new exit (range 15) 790 | -10/Materials | Entered another Materials area 790 | -9/Materials | Evolved 2 slots: Propulsion x2 857 | -9/Materials | Self-destructed Last Messages --------------- 00765_ An explosion rips through the floor. 00765_ Hadron Collector disabled. 00769_ K-01 Serf cleans the Matter Pump. 00771_ Acquired 26 matter. 00772_ Acquired Sml. Laser. 00773_ K-01 Serf cleans the Matter Pump. 00775_ Dropped Sml. Laser. 00777_ K-01 Serf cleans the Matter Pump. PARAMETERS=PROPULSION+2 LOCATION=UNKNOWN GOAL=ESCAPE 00792_ Acquired EM Pulse Cannon. 00794_ Dropped Assault Rifle. 00796_ Acquired Assault Rifle. 00799_ Acquired EM Pulse Cannon. 00802_ Dropped Ion Engine. 00803_ Acquired EM Pulse Cannon. 00823_ G-34 Mercenary destroyed. 00838_ R-06 Scavenger collects Heat Sink. 00854_ Flight Unit destroyed. 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""""????????????? | | ?????????????#!! #?#######????????????? | | ?????????????#!! #????????????????????? | | ?????????????# #????????????????????? | | ?????????????# * #????????????????????? | | ?????????????#!! #????????????????????? | | ?????????????#!! #####????????????????????? | | ?????????????#####????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherHelicalGun Manual? 0 Play Time 00:14:55 Cumulative 12.8 hours Start 2023.11.09 @ 05:52:47 End 2023.11.09 @ 06:07:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 17 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04c5aeb8-90d3-450a-83c4-49c716f87cdd