Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.03 @ 21:27:33 Player: SunShine214 Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (133) 665 Value Destroyed (3967) 3967 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (311) 311 TOTAL SCORE: 8423 Bonus ------- High Alert Combat Kills 190 Follower Combat Kills 121 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 17% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System High-capacity Storage Unit Large Matter Pod (150) Matter Compressor (16) High-powered Shotgun Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Cooled Particle Cannon 1B-0RG's Assimilator > --- INVENTORY -------- Improved Cooling System High-capacity Storage Unit Large Matter Pod Matter Compressor Improved Sensor Array Advanced Signal Interpreter Improved Light Armor Plating Gatling Laser High-powered Shotgun Subdweller Shrapnel Launcher [Rating: 90] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Slots Evolved 8 | . . . 4 2 . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 1 . . . Utility 2 | . . . 2 . . . . Weapon 4 | . . . 1 1 . . 2 Parts Attached 71 | 7 8 6 19 18 8 1 4 Power 6 | 1 2 . . 2 1 . . Engine 4 | 1 2 . . . 1 . . Core 2 | . . . . 2 . . . Reactor . | . . . . . . . . Propulsion 20 | 2 . 2 10 3 2 . 1 Treads 11 | 2 . . 4 3 1 . 1 Leg . | . . . . . . . . Wheel 2 | . . . 2 . . . . Hover 5 | . . . 4 . 1 . . Flight 2 | . . 2 . . . . . Utility 17 | 2 2 . 3 4 4 1 1 Device 4 | 1 1 . . . 2 . . Storage 5 | 1 1 . . 2 1 . . Processor 3 | . . . 1 2 . . . Hackware 2 | . . . 2 . . . . Protection 3 | . . . . . 1 1 1 Artifact . | . . . . . . . . Weapon 28 | 2 4 4 6 9 1 . 2 Energy Gun 2 | 1 . . . 1 . . . Energy Cannon 9 | . . 2 2 4 1 . . Ballistic Gun 4 | 1 . 2 . . . . 1 Ballistic Cannon 6 | . 2 . 2 2 . . . Launcher 4 | . 1 . 1 2 . . . Special Weapon 1 | . 1 . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 4 | . . . 1 2 . . 1 Corrupted Parts 2 | . . . 1 . 1 . . System Corruption 12 | . . . 9 . 3 . . Parts Lost 35 | . . 4 6 12 5 . 8 Power 2 | . . . . 1 . . 1 Propulsion 13 | . . 2 2 5 2 . 2 Utility 6 | . . . 2 . 1 . 3 Weapon 14 | . . 2 2 6 2 . 2 Highest Loss Streak 7 | . . 3 2 5 3 . 7 To Critical Strikes 1 | . . . 1 . . . . Average Backups 7 | . 8 9 5 6 8 8 9 Power . | . . 1 . . 1 1 . Propulsion . | . 1 1 1 . . . . Utility 2 | . 3 3 . 1 4 4 5 Weapon 2 | . 2 2 2 3 2 2 2 Tool/Special . | . . . . . . . . Unused Backups 9 | . . 2 3 . . . 4 Power . | . . . . . . . . Propulsion 3 | . . . 3 . . . . Utility 5 | . . 2 . . . . 3 Weapon 1 | . . . . . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 81 | . 100 91 85 87 56 61 53 Engine 5 | . 14 7 8 . . 7 5 Treads 14 | . 28 13 9 24 2 7 8 Wheel 1 | . . . 8 1 . . . Hover 1 | . . . 5 . 3 . . Flight 4 | . . 13 1 . . . . Device 8 | . 14 13 5 . 5 7 3 Storage 10 | . 14 14 9 7 7 7 5 Processor 2 | . . . 4 5 3 . . Hackware 6 | . . . 6 15 12 7 5 Energy Gun 1 | . . 2 . . . . . Energy Cannon 6 | . . 8 9 6 8 7 5 Ballistic Gun 2 | . 1 7 1 . . . 2 Ballistic Cannon 8 | . 19 8 4 9 6 7 5 Impact Weapon 2 | . . . 8 7 1 . . Peak Build Rating 90 | 7 8 15 34 50 42 33 90 Average Rating 23 | 5 7 9 28 42 31 32 37 On Entrance 19 | . 7 8 15 34 30 32 33 Avg Prop Armor Cover (%) 18 | . . . 16 25 4 . . Naked Turns 14 | . . . . . . . 14 Heaviest Build 84 | 14 22 27 32 71 63 56 84 Greatest Support 80 | 40 40 40 24 80 20 20 50 Greatest Overweight (x) 11 | . . 7 3 2 11 2 2 Average Overweight (x) 1 | . . . 1 . 3 2 1 Largest Inventory Capacity 20 | 8 10 10 10 20 20 15 15 Average Capacity 11 | 7 9 10 10 11 15 15 14 Most Carried 16 | 1 10 10 10 16 14 13 15 Average Carried 10 | . 8 9 9 10 12 12 13 Final Capacity 20 | 8 10 10 10 20 15 15 5 Final Carried 14 | 1 10 10 10 14 12 13 5 Class Distribution -------------------- 56% | Mutant 23% | Hacker-Mutant 8% | Scavenger-Mutant 8% | Hacker-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Low Fac Matter Collected 2986 | 281 323 369 413 866 531 22 181 Remotely . | . . . . . . . . Salvage Created 3792 | 144 280 148 1122 1433 517 . 148 Parts 202 | 11 32 14 52 69 17 . 7 Haulers Intercepted 6 | . 2 . 2 2 . . . Recyclers Shooed 2 | 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 30 | . . 12 . . 17 1 . Prevented 2 | . . . . . 1 1 . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Combat Hostiles Destroyed 83 | . 13 8 20 24 12 . 6 Melee 2 | . . . 1 1 . . . Guns 1 | . . 1 . . . . . Cannons 55 | . 7 6 15 14 7 . 6 AOE 20 | . 6 . 1 8 5 . . Classes Destroyed 18 | 2 5 1 5 3 2 . . Worker 13 | . . . 3 10 . . . Builder 10 | . 2 . . 8 . . . Tunneler 5 | 4 . . . 1 . . . Hauler 6 | . 2 . 2 2 . . . Recycler 8 | 1 . . 1 6 . . . Operator 2 | . . . 1 1 . . . Watcher 6 | . 1 . 2 3 . . . Swarmer 26 | . 6 4 4 6 3 . 3 Grunt 28 | . 7 . 7 10 4 . . Brawler 3 | . . . 1 . 2 . . Duelist 1 | . . . . . 1 . . Sentry 9 | . . . 6 2 1 . . Specialist 2 | . . . 2 . . . . Hunter 7 | . . . . 4 1 . 2 Programmer 2 | . . . . 1 . . 1 Heavy 1 | . . . . 1 . . . Subdweller 4 | . . 4 . . . . . Decomposer 1 | . . . . . 1 . . Samaritan 3 | . . . . . 3 . . Best Kill Streak 11 | 4 5 4 7 11 9 . 3 Combat Bots Only 9 | . 3 4 6 4 9 . 3 Max Kills in Single Turn 5 | 1 3 1 1 5 3 . 2 Gunslinging . | . . . . . . . . Exploded 3 | . 3 . 1 3 2 . . Melee 1 | . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Hostile Shots Fired 640 | . 39 38 96 282 49 . 136 Missed 191 | . 12 6 23 87 20 . 43 Hits 449 | . 27 32 73 195 29 . 93 Melee 5 | . . . 3 . 2 . . Projectile 444 | . 27 32 70 195 27 . 93 Critical Strikes 11 | . . . 4 4 1 . 2 Damage Taken 7603 | . 363 441 1225 2909 563 . 2102 Core 1728 | . 38 89 182 405 156 . 858 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 115 | . . . 115 . . . . Core Remaining (%) 58 | 100 . 49 66 . . 19 . Volleys Fired 256 | 11 39 41 64 57 20 . 24 Largest 3 | 2 2 2 2 3 3 . 3 Hottest 155 | 60 120 130 126 120 110 . 155 Shots Fired 459 | 22 67 67 93 118 42 . 50 Gun 45 | 22 2 15 3 . . . 3 Cannon 378 | . 58 46 84 105 39 . 46 Launcher 29 | . 6 . 6 13 3 . 1 Special 7 | . 1 6 . . . . . Kinetic 262 | 11 60 38 16 86 23 . 28 Thermal 124 | . 1 23 33 26 19 . 22 Explosive 12 | . 6 . . 6 . . . Electromagnetic 61 | 11 . 6 44 . . . . Robot Hit Streak 24 | 6 7 11 6 15 24 . 9 Robot Miss Streak 6 | 3 2 1 3 6 3 . 4 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 300 | 15 35 32 69 93 30 . 26 Core Hits 177 | 5 21 9 30 76 27 . 9 Critical Kills 2 | . . 1 . 1 . . . Critical Parts Destroyed 4 | . . . . 3 1 . . Critical Strikes 13 | . . 3 . 7 1 . 2 Meltdown 1 | . . 1 . . . . . Blast 7 | . . 2 . 3 . . 2 Smash 5 | . . . . 4 1 . . Melee Attacks 42 | . . . 20 19 3 . . Impact 42 | . . . 20 19 3 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 18 | . . . 5 10 3 . . Combat Hostiles 1 | . . . . 1 . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12389 | 178 930 623 2867 5254 1646 . 891 Guns 216 | 155 10 40 . . . . 11 Cannons 6256 | . 574 583 1525 2150 675 . 749 Explosions 3349 | 23 340 . 389 1945 652 . . Melee 2424 | . . . 953 1152 319 . . Ramming 144 | . 6 . . 7 . . 131 Kinetic 5455 | 54 584 334 499 2548 974 . 462 Thermal 2273 | 23 . 249 651 699 353 . 298 Explosive 972 | . 340 . . 632 . . . Electromagnetic 1121 | 101 . 40 764 216 . . . Impact 2424 | . . . 953 1152 319 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 18 | . 1 1 18 5 8 8 17 Average Corruption 4 | . 1 1 9 3 5 8 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 154 | . 1 27 41 30 49 3 3 Message Errors 46 | . 1 7 12 8 16 1 1 Matter Fused 31 | . . 7 7 7 8 2 . Heat Flow Errors 10 | . . 3 1 2 3 . 1 Energy Discharges 24 | . . 4 7 3 10 . . Parts Rejected 3 | . . 1 2 . . . . Parts Fused 3 | . . . . 2 1 . . Data Loss (minor) 14 | . . 3 1 4 5 . 1 Data Loss (major) 7 | . . 2 2 1 2 . . Misfires 7 | . . . 4 . 3 . . Alerts 5 | . . . 2 2 1 . . Misdirections 2 | . . . 2 . . . . Weapon Failures 2 | . . . 1 1 . . . Overload Shots 2 | . . . . . . . 2 Effects 2 | . . . . . . . 2 Heat Surge 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Overflow Damage 1458 | . 6 30 326 724 341 . 31 Projectiles 177 | . 6 30 51 32 27 . 31 Explosions 175 | . . . 24 146 5 . . Melee 1106 | . . . 251 546 309 . . Knockbacks 33 | . 4 2 3 15 1 . 8 Impact 7 | . . . 2 5 . . . Kinetic 23 | . 3 2 1 8 1 . 8 Secondary 3 | . 1 . . 2 . . . Self-Inflicted Damage 734 | . 92 . 153 320 69 . 100 Shots 14 | . 4 . 2 6 2 . . Rammed 19 | . 3 . . 3 . . 13 Targets Rammed 19 | . 3 . . 3 . . 13 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 461 | 40 66 127 461 344 206 . 363 Average Temperature 79 | 17 28 45 99 46 66 . 145 Received Heat Transfer 1818 | . 117 66 540 822 117 . 156 Effects 3 | . . . 2 . . . 1 Shutdowns 1 | . . . 1 . . . . Energy Bleed 1 | . . . 1 . . . . Interference 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 10 | . . . 4 5 1 . . Combat Hostiles 4 | . . . 3 1 . . . Parts Fried 18 | . . . 9 6 3 . . Impact Corruptions 37 | . . . 9 13 15 . . Robots Melted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 6 | . . 4 1 1 . . . Heat Transferred 3110 | 50 . 333 888 951 481 . 407 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | 1 . . . 1 . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Maximum Alert Level 3 | . . . 1 3 . . . Low Security (%) 69 | 100 100 . 61 32 . . 100 Level 1 10 | . . . 38 . . . . Level 2 17 | . . . . 59 . . . Level 3 2 | . . . . 7 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 988 | 10 112 . 362 988 . . 149 Initial 119 | . . . . 114 . . 119 Average 194 | 1 47 . 185 426 . . 43 Influence Increases 3367 | 25 405 110 761 1522 325 . 219 Destroy 0b10 Robot/C 1640 | . 260 80 400 480 300 . 120 Destroy 0b10 Robot/NC 250 | 25 25 . 45 155 . . . Destroy Leader 314 | . 46 . 118 120 . . 30 Allied During Kill 10 | . . . . . 10 . . Successful Hack 90 | . 15 . 15 34 . . 26 Disable Machine 525 | . 15 . 105 375 . . 30 Anti-Garrison Action 150 | . . . . 150 . . . Destroy Structure 223 | . 44 . 63 103 . . 13 Lose Combat Pursuer 165 | . . 30 15 105 15 . . Influence Decreases 3334 | 25 388 127 508 825 1001 83 377 Entered New Map 625 | . . 9 . 139 352 53 72 Time Decay 2285 | 25 388 118 448 492 559 30 225 Lost Part 310 | . . . 60 120 50 . 80 Lost Ally 40 | . . . . . 40 . . Purge Threat 74 | . . . . 74 . . . Squads Dispatched 16 | . 2 . 3 8 . . 3 Investigation 4 | . 1 . 1 2 . . . Extermination 2 | . . . . 1 . . 1 Reinforcement 8 | . 1 . 2 3 . . 2 Assault 2 | . . . . 2 . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 2 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Distress Signals 2 | . . . 1 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 134 | . 21 11 38 39 16 . 9 Peak Tracking Total 9 | . 7 6 5 7 9 . 3 Tactical Retreats 8 | . . 1 1 5 1 . . Traps | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Traps Triggered 2 | . 2 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Low Fac Machines Disabled 38 | . 1 . 7 26 2 . 2 Max in Single Turn 10 | . 1 . 3 10 2 . 1 Garrison Access 2 | . . . . 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Machines Accessed 21 | . 3 1 5 7 . . 5 Terminals 15 | . 3 . 4 6 . . 2 Fabricators 2 | . . . . 1 . . 1 Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 Total Hacks 59 | . 6 3 18 18 . . 14 Successful 25 | . 3 3 6 8 . . 5 Failed 34 | . 3 . 12 10 . . 9 Catastrophic 7 | . 2 . 3 1 . . 1 Database Lockouts . | . . . . . . . . Manual 15 | . 2 . 5 8 . . . Terminals 42 | . 6 . 14 17 . . 5 Fabricators 3 | . . . . 1 . . 2 Repair Stations 4 | . . . 4 . . . . Recycling Units . | . . . . . . . . Scanalyzers 5 | . . . . . . . 5 Garrison Access 2 | . . . . . . . 2 Terminal Hacks 20 | . 3 3 4 8 . . 2 Record 3 | . . 3 . . . . . Part Schematic 4 | . . . . 4 . . . Branch Access Points 2 | . . . 1 1 . . . Unreport Threat 1 | . . . . 1 . . . Security Status 1 | . . . 1 . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 Registered Components 2 | . . . 1 1 . . . Zone Layout 4 | . 2 . . 1 . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . . . 2 Retrieve Study 2 | . . . . . . . 2 Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 14 | . 1 . 4 5 . . 4 Full Trace Events 3 | . . . 1 2 . . . Feedback Events 2 | . . . 1 1 . . . Corruption 2 | . . . 1 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . . 4 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . . . . . 2 Parts Repaired 1 | . . . 1 . . . . Time 38 | . . . 38 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . Machine Destruction 1 | . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . 2 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Total Allies 2 | . . . . . 2 . . Largest Group 2 | . . . . . 2 . . Highest-Rated Group 40 | . . . . . 40 . . Highest-Rated Ally 20 | . . . . . 20 . . Total Orders . | . . . . . . . . Ally Attacks 12 | . . . . . 12 . . Total Damage 303 | . . . . . 303 . . Kills 3 | . . . . . 3 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Active Infowar (turns) 6465 | 81 1180 2829 893 . 926 76 480 Sensors 1482 | . . . . . 926 76 480 Seismic 4983 | 81 1180 2829 893 . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Low Fac Turns Passed 9599 | 130 1180 2831 1358 1492 1649 76 883 Spaces Moved 4431 | 61 505 1492 812 731 524 24 282 Core 55 | 8 . 8 . . 35 . 4 Treads 2391 | 53 505 826 24 528 153 24 278 Legs . | . . . . . . . . Wheels 878 | . . . 675 203 . . . Hover 408 | . . . 72 . 336 . . Flight 699 | . . 658 41 . . . . Fastest Speed 42 | 50 160 117 42 120 240 320 50 Average Speed 183 | 145 160 178 124 158 297 320 266 Slowest Speed 600 | 160 160 400 277 330 600 320 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 3 87 70 55 24 71 7 11 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . Scrap Searched 8 | . . 6 . . 1 1 . Spaces Dug 16 | . 12 . . 4 . . . Terrain Destroyed 293 | 3 38 1 69 124 45 . 13 Melee 4 | . . . . 4 . . . Projectile 25 | . . 1 10 5 5 . 4 AOE 264 | 3 38 . 59 115 40 . 9 Terrain Rammed 15 | . . . . . . . 15 Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Total 5370 | 79 803 1583 1035 913 572 24 361 Wait 435 | . 237 24 94 67 1 . 12 Move 4424 | 60 504 1491 811 730 523 23 282 Hop . | . . . . . . . . Pick Up 31 | 1 7 4 9 6 2 . 2 Fast Attach 39 | 7 . 2 13 10 3 . 4 Attach 17 | . . 3 4 4 4 . 2 Detach 10 | . . 1 1 3 1 . 4 Swap 42 | . 11 10 8 9 3 1 . Drop 29 | . 2 7 11 5 . . 4 Fire 256 | 11 39 41 64 57 20 . 24 Melee 42 | . . . 20 19 3 . . Ram 19 | . . . . . . . 19 Kick . | . . . . . . . . Crush 14 | . 3 . . 3 . . 8 Escape Stasis . | . . . . . . . . Rewire 12 | . . . . . 12 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 68 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 7) 656 | -10/Materials | Discovered new exit (range 12) 1054 | -10/Materials | Discovered new exit (range 12) 1188 | -10/Materials | Discovered new exit (range 8) 1260 | -10/Materials | Discovered new exit (range 3) 1311 | -10/Materials | Entered Subcaves 1572 | -10/Subcaves | Discovered new exit (range 12) 1711 | -10/Subcaves | Visited Clippyterm 1716 | -10/Subcaves | Learned Factory garrison access intel 1743 | -10/Subcaves | Discovered new exit (range 12) 2779 | -10/Subcaves | Core integrity fell below 50% 2813 | -10/Subcaves | Lost 3 parts (1n2w) 3114 | -10/Subcaves | Build established: Scavenger-Mutant 3176 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3179 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3325 | -10/Subcaves | Discovered new exit (range 8) 3336 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3336 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3765 | -10/Subcaves | Visited 4L-MR0's lab 3786 | -10/Subcaves | Found Prototype Special Melee Weapon 3892 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3940 | -10/Subcaves | Build established: Mutant 4142 | -10/Subcaves | Entered Materials 4142 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4459 | -8/Materials | Discovered new exit (range 15) 4696 | -8/Materials | System corruption reached 10% 4726 | -8/Materials | Discovered new exit (range 8) 5220 | -8/Materials | Repaired Hvy. Flail 5230 | -8/Materials | Discovered new exit (range 10) 5500 | -8/Materials | Entered Factory 5500 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5501 | -7/Factory | Loaded intel: 4 garrison access locations 5508 | -7/Factory | Build established: Hacker-Mutant 5538 | -7/Factory | Identified exit to Lower Caves 5576 | -7/Factory | Discovered new exit (range 9) 6586 | -7/Factory | Cargo convoy interrupted 6654 | -7/Factory | Build established: Hacker-Gunner 6916 | -7/Factory | Lost 5 parts (1p3n1w) 6986 | -7/Factory | Core integrity fell below 50% 6992 | -7/Factory | Entered Lower Caves 7011 | -7/Lower Caves | Lost 3 parts (1n2w) 7319 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7355 | -7/Lower Caves | Lost 3 parts (1n2w) 7356 | -7/Lower Caves | Destroyed 9 combat bots 7464 | -7/Lower Caves | Encountered a Warlord checkpoint 7638 | -7/Lower Caves | Build established: Hacker-Mutant 8166 | -7/Lower Caves | Ambushed by research squad 8370 | -7/Lower Caves | Core integrity fell below 20% 8475 | -7/Lower Caves | Build established: Mutant 8599 | -7/Lower Caves | Discovered new exit (range 15) 8641 | -7/Lower Caves | Entered another Lower Caves area 8665 | -7/Lower Caves | Encountered a Warlord checkpoint 8681 | -7/Lower Caves | Discovered new exit (range 10) 8717 | -7/Lower Caves | Entered Factory 8717 | -6/Factory | Evolved 2 slots: Weapon x2 9200 | -6/Factory | Found Hvy. Reflective Plating 9343 | -6/Factory | Build established: Tank 9518 | -6/Factory | Spotted B-75 Beast 9551 | -6/Factory | Identified 1B-0RG's Assimilator 9590 | -6/Factory | System corruption reached 10% 9591 | -6/Factory | Core integrity fell below 50% 9598 | -6/Factory | Core integrity fell below 20% 9600 | -6/Factory | Core destroyed Last Messages --------------- 09589_ Destabilizing: System corrupted (+2). 09590_ Slammed into Wall. 09590_ Destabilizing: Core damaged (-25). 09591_ Slammed into Wall. 09591_ Destabilizing: System corrupted (+1). 09591_ K-01 Serf collects debris. 09592_ Slammed into Wall. 09592_ Destabilizing: Core damaged (-8). 09592_ Destabilizing: Core damaged (-42). 09593_ Slammed into Wall. 09594_ Destabilizing: System corrupted (+1). 09594_ Destabilizing: System corrupted (+2). 09595_ K-01 Serf collects debris. 09595_ Slammed into Earth. 09598_ Destabilizing: System corrupted (+2). 09598_ K-01 Serf collects debris. 09599_ Slammed into Earth. 09599_ Destabilizing: Core damaged (-42). 09600_ Slammed into Earth. 09600_ Destabilizing: Core damaged (-34). Map ----- +----------------------------------------------------+ | ?????#######+##### = " # | | ?????????????????# "#"####### | | ?????????????????# "# #?????? | | ??????????????""?# = *""###????? | | ??????????????? # """ [" # | | ???????????????? / """ # # | | ???????????????? # """" #""" # | | ?????????????????# ^ %#""" # | | ?????????????????# !]#""" # | | ?????????????????# ? # | | ?????????????##### ? # | | ??????????? ? # | | ??????????? ?# | | ??????????? ^ ?? | | ??????????? ? | | ???????????? ? | | ???????????? ^ ? | | ????????????? k # | | ????????????? # | | ????????????? ###### # | | ?????????????? ??????# """ # | | ?????????????????????# "Y ! # | | ?????????????????????# %" % ;"""""#?? | | ?????????????????????# BB %% "##""###?? | | ?????????????????????# BB ][ "#?? | | ?????????????????????# ;@#""!! #??? | | ?????????????????????# #####!! #??? | | ?????????????????????###????# #??? | | ????????????????????????????# #??? | | ????????????????????????????## #### #??? | | ?????????????????????????????? #????#??? | | ?????????????????????????????? #???????? | | ?????????????????????????????? ???????? | | ??????????????????????????????T ???????? | | ??????????????????????????????" ???????? | | ?????????????????????????????? ??????? | | ?????????????????????????????? ??????? | | ???????????????????????????????##??????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 25 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Hyp. Gauss Rifle | -7/Factory | Hacked Imp. Weapon Shielding | -7/Factory | Hacked Lrg. Storage Unit | -7/Factory | Hacked Lgt. Armored Exoskeleton | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Flail | 11% | -8/Materials Studied --------- Lgt. Treads | -6/Factory | Hacked Adv. Assault Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledBackupHammerchucker Manual? 0 Play Time 00:47:03 Cumulative 169.0 hours Start 2026.05.03 @ 20:29:56 End 2026.05.03 @ 21:27:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 265 Rogue 265 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 57 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 002e2093-a40a-405a-a720-0c7f14a4e14c