Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 11:00:30 Player: ldi (hl). (hl) Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (96) 480 Value Destroyed (3305) 3305 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (249) 249 TOTAL SCORE: 6994 Bonus ------- High Alert Combat Kills 249 Cogmind --------- Core Integrity 0/700 Matter 283/300 Energy 98/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hardened Heavy Armor Plating Reflective Plating Reflective Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Targeting Computer Core Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Gauss Rifle > --- INVENTORY -------- Large Storage Unit Experimental Sensor Array Advanced Targeting Computer Core Analyzer Hardened Heavy Armor Plating Reflective Plating Reflective Plating Plasma Cannon EMP Blaster Rocket Launcher [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 3 | . . . 1 . . 2 . Utility 3 | . . . 1 . 2 . . Weapon . | . . . . . . . . Parts Attached 91 | 6 1 2 9 1 24 47 1 Power 6 | 1 . . 2 . 2 1 . Engine 5 | 1 . . 2 . 2 . . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 29 | 2 . 1 2 1 7 16 . Treads . | . . . . . . . . Leg 29 | 2 . 1 2 1 7 16 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 28 | 1 1 1 3 . 10 11 1 Device 11 | . . . 1 . 3 7 . Storage 3 | 1 . 1 1 . . . . Processor 8 | . 1 . 1 . 2 3 1 Hackware 1 | . . . . . 1 . . Protection 5 | . . . . . 4 1 . Artifact . | . . . . . . . . Weapon 28 | 2 . . 2 . 5 19 . Energy Gun 3 | 2 . . . . 1 . . Energy Cannon 13 | . . . . . 3 10 . Ballistic Gun 5 | . . . 1 . 1 3 . Ballistic Cannon . | . . . . . . . . Launcher 6 | . . . . . . 6 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 . . Parts Lost 37 | . 1 1 5 . 7 23 . Power 5 | . 1 . 1 . 1 2 . Propulsion 16 | . . 1 2 . 2 11 . Utility 9 | . . . . . 3 6 . Weapon 7 | . . . 2 . 1 4 . Highest Loss Streak 9 | . 1 1 2 . 3 9 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 91 83 87 100 96 93 13 Engine 6 | . 11 . 5 11 8 5 . Leg 29 | . 28 26 27 33 26 33 . Device 4 | . . . . . 6 6 . Storage 9 | . 14 14 11 11 9 6 . Processor 15 | . 8 14 21 22 12 17 13 Protection 4 | . . . . . 11 4 . Energy Gun 6 | . 28 28 8 . . . . Energy Cannon 8 | . . . . . 12 12 . Ballistic Gun 1 | . . . 6 11 2 . . Slashing Weapon 1 | . . . 6 11 2 . . Peak Build Rating 43 | 6 7 7 15 14 27 43 8 Average Rating 21 | 4 6 6 12 14 24 30 7 On Entrance 9 | . 6 6 7 13 14 27 5 Naked Turns 8 | . . . . . . 8 . Heaviest Build 52 | 13 13 23 28 28 52 47 . Greatest Support 76 | 20 20 20 33 30 33 76 3 Greatest Overweight (x) 1 | . . 1 1 . 1 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 5 Average Capacity 13 | 6 8 9 15 15 15 14 5 Most Carried 15 | . 2 5 13 11 15 15 5 Average Carried 10 | . . 3 10 11 13 13 4 Final Capacity 15 | 8 8 15 15 15 15 5 5 Final Carried 14 | . 2 5 12 11 14 5 4 Class Distribution -------------------- 68% | Scavenger-Mutant 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Matter Collected 1457 | 233 37 20 81 . 337 749 . Remotely . | . . . . . . . . Salvage Created 3751 | . 377 90 426 . 1220 1638 . Parts 203 | . 18 9 27 . 62 87 . Haulers Intercepted 2 | . . . . . 1 1 . Recyclers Shooed 4 | . 3 . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Combat Hostiles Destroyed 75 | . 8 6 7 . 24 30 . Melee 12 | . . . 4 . 8 . . Guns 22 | . 8 6 3 . . 5 . Cannons 26 | . . . . . 14 12 . AOE 10 | . . . . . . 10 . Classes Destroyed 16 | . 5 . 3 . 5 3 . Worker 5 | . 1 . . . 1 3 . Builder 1 | . 1 . . . . . . Tunneler 2 | . . . . . 1 1 . Hauler 2 | . . . . . 1 1 . Recycler 6 | . 1 . 1 . . 4 . Mechanic 2 | . . . 1 . . 1 . Watcher 3 | . . . . . 1 2 . Swarmer 20 | . 3 6 . . 4 7 . Grunt 34 | . 5 . 5 . 12 12 . Brawler 1 | . . . . . 1 . . Duelist 3 | . . . 1 . 2 . . Sentry 5 | . . . 1 . 4 . . Specialist 3 | . . . . . . 3 . Hunter 5 | . . . . . 1 4 . Programmer 3 | . . . . . . 3 . Heavy 1 | . . . . . . 1 . Best Kill Streak 6 | . 3 3 4 . 5 6 . Combat Bots Only 5 | . 3 3 3 . 4 5 . Max Kills in Single Turn 2 | . 2 2 1 . 1 2 . Gunslinging 1 | . 1 1 . . . . . Exploded 2 | . . . . . . 2 . Melee 1 | . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Hostile Shots Fired 537 | . 36 44 30 . 134 254 39 Missed 168 | . 10 18 9 . 39 75 17 Damage Taken 5735 | . 259 226 342 . 1539 3139 230 Core 1058 | . 40 56 62 . 196 474 230 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 305 | . . . . . . 305 . Core Remaining (%) 77 | 100 . 61 . 84 64 . . Volleys Fired 248 | . 33 27 8 . 58 122 . Largest 2 | . 2 2 2 . 2 2 . Hottest 148 | . 90 90 90 . 136 148 . Shots Fired 462 | . 64 54 15 . 114 215 . Gun 170 | . 64 54 15 . 3 34 . Cannon 263 | . . . . . 111 152 . Launcher 29 | . . . . . . 29 . Special . | . . . . . . . . Kinetic 38 | . . . 1 . 3 34 . Thermal 395 | . 64 54 14 . 111 152 . Explosive 20 | . . . . . . 20 . Electromagnetic 9 | . . . . . . 9 . Robot Hit Streak 14 | . 8 4 9 . 10 14 . Robot Miss Streak 9 | . 5 9 1 . 5 3 . Penetration Max 1 | . . . . . . 1 . Secondary Targets 3 | . 1 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 316 | . 37 24 26 . 97 132 . Core Hits 144 | . 18 7 12 . 37 70 . Critical Kills 4 | . . . . . 2 2 . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 14 | . 3 2 1 . 5 3 . Burn 5 | . 3 2 . . . . . Meltdown 4 | . . . . . 2 2 . Destroy 1 | . . . . . . 1 . Sever 4 | . . . 1 . 3 . . Melee Attacks 54 | . . . 19 . 35 . . Impact . | . . . . . . . . Slashing 54 | . . . 19 . 35 . . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . 2 . 2 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7711 | . 458 279 588 . 2473 3913 . Guns 1474 | . 458 279 158 . 9 570 . Cannons 3530 | . . . . . 1377 2153 . Explosions 1180 | . . . . . . 1180 . Melee 1517 | . . . 430 . 1087 . . Ramming 10 | . . . . . . 10 . Kinetic 588 | . . . 9 . 9 570 . Thermal 4463 | . 458 279 149 . 1377 2200 . Explosive 828 | . . . . . . 828 . Electromagnetic 305 | . . . . . . 305 . Impact . | . . . . . . . . Slashing 1517 | . . . 430 . 1087 . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . 4 3 3 Average Corruption 3 | . . . . . 4 2 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 17 | . . . . . 13 2 2 Message Errors 4 | . . . . . 2 1 1 Matter Fused 5 | . . . . . 5 . . Heat Flow Errors 5 | . . . . . 3 1 1 Data Loss (major) 2 | . . . . . 2 . . Misfires 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 164 | . . . 25 . 64 75 . Projectiles 77 | . . . . . 33 44 . Explosions 31 | . . . . . . 31 . Melee 56 | . . . 25 . 31 . . Knockbacks 1 | . . . . . . 1 . Impact 1 | . . . . . . 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 40 | . . . . . . 40 . Shots 5 | . . . . . . 5 . Rammed 1 | . . . . . . 1 . Targets Rammed 4 | . . . . . . 4 . Kicked 3 | . . . . . . 3 . Crushed . | . . . . . . . . Highest Temperature 402 | . 194 165 63 . 402 349 219 Average Temperature 96 | . 72 71 32 . 127 96 117 Received Heat Transfer 1530 | . 93 . 159 . 714 477 87 Effects 7 | . . . . . 6 1 . Shutdowns 1 | . . . . . 1 . . Energy Bleed 3 | . . . . . 2 1 . Interference 2 | . . . . . 2 . . Matter Decay 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 5 | . . . . . 2 3 . Combat Hostiles 5 | . . . . . 2 3 . Parts Melted 26 | . 5 1 . . 9 11 . Heat Transferred 9136 | . 1449 880 409 . 2442 3956 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Peak Influence 742 | . 220 260 263 . 539 742 322 Initial 307 | . . 85 23 . . 245 307 Average 239 | . 114 194 117 . 301 291 311 Maximum Alert Level 3 | . 1 1 1 . 2 3 1 Low Security (%) 42 | 100 85 29 64 100 24 38 . Level 1 35 | . 14 70 35 . 39 28 100 Level 2 21 | . . . . . 35 30 . Level 3 . | . . . . . . 2 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 21 | . 2 . 1 . 4 12 2 Investigation 11 | . 2 . 1 . 3 3 2 Extermination 2 | . . . . . . 2 . Reinforcement 6 | . . . . . . 6 . Assault 2 | . . . . . 1 1 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Distress Signals 18 | . 1 . 3 . 9 4 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 139 | . 10 9 16 . 41 55 8 Peak Tracking Total 10 | . 3 3 7 . 7 10 7 Tactical Retreats 11 | . . 1 1 . 3 6 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Traps Triggered 6 | . 2 1 1 . 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . . . . . 3 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Machines Disabled 4 | . . . . . 1 3 . Max in Single Turn 1 | . . . . . 1 1 . Garrison Access 2 | . . . . . 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Machines Accessed 18 | . . 1 3 . 4 8 2 Terminals 14 | . . . 3 . 4 6 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 1 1 Total Hacks 49 | . . 1 10 . 11 22 5 Successful 24 | . . 1 7 . 2 12 2 Failed 24 | . . . 2 . 9 10 3 Catastrophic 7 | . . . . . 2 4 1 Database Lockouts 1 | . . . 1 . . . . Manual 13 | . . . 6 . 6 . 1 Terminals 34 | . . . 10 . 11 10 3 Fabricators . | . . . . . . . . Repair Stations 10 | . . . . . . 10 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . . . 2 2 Terminal Hacks 16 | . . 1 7 . 2 4 2 Robot Analysis 2 | . . . 2 . . . . Open Door 1 | . . 1 . . . . . Branch Access Points 3 | . . . 1 . 1 1 . Terminal Index 1 | . . . . . 1 . . Garrison Index 1 | . . . . . . 1 . Alert Level 1 | . . . . . . 1 . Unreport Threat 4 | . . . 3 . . 1 . Locate Traps 1 | . . . . . . . 1 Recall Investigation 1 | . . . . . . . 1 Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . . . . . . 8 . Scan Component 4 | . . . . . . 4 . Repair 4 | . . . . . . 4 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 16 | . . . 2 . 4 8 2 Full Trace Events 8 | . . . . . 3 3 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . . . . . 4 . Time 147 | . . . . . . 147 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 5 | . . . . . 3 2 . Machine Destruction 5 | . . . . . 3 2 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Total Allies 4 | . . 1 . . . 3 . Largest Group 3 | . . 1 1 . . 3 . Highest-Rated Group 93 | . . 31 31 . . 93 . Highest-Rated Ally 31 | . . 31 31 . . 31 . Total Orders . | . . . . . . . . Ally Attacks 8 | . . . 2 . . 6 . Total Damage 105 | . . . . . . 105 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Robot Analysis Total 2 | . . . 2 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Turns Passed 4511 | 65 385 497 405 144 1111 1842 62 Spaces Moved 2380 | 49 238 317 199 120 395 940 122 Core 183 | 3 . . . . . 58 122 Treads . | . . . . . . . . Legs 2197 | 46 238 317 199 120 395 882 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 50 Average Speed 133 | 115 120 128 149 120 187 126 50 Slowest Speed 190 | 120 120 190 190 120 190 190 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 3 50 71 20 32 30 28 29 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 11 | . . . . . . 11 . Terrain Destroyed 161 | . . . . . . 161 . Melee . | . . . . . . . . Projectile 1 | . . . . . . 1 . AOE 160 | . . . . . . 160 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Total 3148 | 54 273 353 263 120 599 1363 123 Wait 307 | . . 3 15 . 62 227 . Move 2374 | 48 237 316 198 119 394 940 122 Hop . | . . . . . . . . Pick Up 43 | . 2 4 11 . 15 11 . Fast Attach 30 | 6 1 . 4 . 5 14 . Attach 24 | . . 1 4 1 7 10 1 Detach 4 | . . . 1 . 2 1 . Swap 37 | . . 1 1 . 12 23 . Drop 24 | . . 1 2 . 9 12 . Fire 248 | . 33 27 8 . 58 122 . Melee 54 | . . . 19 . 35 . . Ram . | . . . . . . . . Kick 3 | . . . . . . 3 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Storage History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 16) 241 | -10/Materials | Discovered new exit (range 15) 269 | -10/Materials | Identified exit to Materials 309 | -10/Materials | Build established: Mutant 450 | -10/Materials | Identified exit to Mines 451 | -10/Materials | Entered Mines 659 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 661 | -10/Mines | Found Prototype Device 729 | -10/Mines | Received a Mining Laser from a helpful Derelict 871 | -10/Mines | Learned Materials security intel 910 | -10/Mines | Discovered exit to Materials (range 10) 930 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 948 | -10/Mines | Entered Materials 948 | -9/Materials | Accompanied by 1 ally 948 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 948 | -9/Materials | Identified Exp. Sensor Array 949 | -9/Materials | Identified exit to Mines 1344 | -9/Materials | Central database locked down 1353 | -9/Materials | Entered Mines 1377 | -9/Mines | Met a Derelict bent on vengeance 1398 | -9/Mines | Learned Materials interactive machine intel 1412 | -9/Mines | Build established: Scavenger-Mutant 1466 | -9/Mines | Discovered new exit (range 5) 1470 | -9/Mines | Identified exit to Materials 1497 | -9/Mines | Entered Materials 1497 | -8/Materials | Evolved 2 slots: Utility x2 1498 | -8/Materials | Loaded intel: 19 interactive machine locations 1993 | -8/Materials | Lost 3 parts (1n2u) 2261 | -8/Materials | Discovered new exit (range 16) 2386 | -8/Materials | Identified exit to Factory 2608 | -8/Materials | Entered Factory 2608 | -7/Factory | Evolved 2 slots: Propulsion x2 2683 | -7/Factory | Repaired Imp. Aluminum Leg 2736 | -7/Factory | Repaired Adv. Beam Cannon 2775 | -7/Factory | Repaired Imp. Heat Sink 2822 | -7/Factory | Repaired Aluminum Leg 3403 | -7/Factory | Discovered new exit (range 5) 3407 | -7/Factory | Identified exit to Lower Caves 3519 | -7/Factory | Identified exit to Storage 3644 | -7/Factory | Discovered new exit (range 15) 3727 | -7/Factory | Cargo convoy interrupted 3812 | -7/Factory | Identified exit to Factory 4239 | -7/Factory | Lost 8 parts (1p4n2u1w) 4419 | -7/Factory | Released all parts (6) 4425 | -7/Factory | Core integrity fell below 50% 4449 | -7/Factory | Lost 9 parts (1p5n2u1w) 4450 | -7/Factory | Entered Storage 4505 | -7/Storage | Core integrity fell below 20% 4512 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04462_ System corrupted: Heat flow error (+253). 04474_ Connecting with Garrison Access... 04474_ ALERT: Suspicious activity at Garrison Access S001. Dispatching Investigation squad. 04490_ Connecting with Terminal... >>Recall(Investigation) Establishing remote squad link... Recalled investigation squad IX10CAHGXJ. >>Traps(Locate) Found 1 trap in 1 array: 1x Stasis Trap Map updated. 04492_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04493_ Connecting with Terminal... 04493_ ALERT: Suspicious activity at Terminal S013. Dispatching Investigation squad. 04506_ USX0&ZN=GF,7A#,YDPEU=PC&4UFJ L7HB&6PF 04506_ K-01 Serf destroyed. 04508_ R-06 Scavenger collects Lgt. Ion Engine. 04512_ R-06 Scavenger collects Wheel. 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""" / + "???"" #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 210 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 5 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonPotentialSabre Manual? 0 Play Time 00:38:01 Cumulative 632.5 hours Start 2024.08.13 @ 10:18:38 End 2024.08.13 @ 11:00:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 406 Rogue 406 Adventurer 0 Explorer 0 Win Type - Total 38 Types 25/1/6/6/0/0/0/0/0 Lore% 62 Gallery% 79 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/SmallcapsGlow++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3954f388-9f6d-459c-a8a5-f9b9d8e996dc