Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.19 @ 18:59:45 Player: Palikka Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (279) 1395 Value Destroyed (9368) 9368 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (2369) 2369 TOTAL SCORE: 19452 Bonus ------- High Alert Combat Kills 1408 Follower Combat Kills 769 Aligned with FarCom 300 Friendly Fire -108 Cogmind --------- Core Integrity 0/1000 Matter 231/300 Energy 42/100 System Corruption 32% Temperature Cool (30) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Improved Kinecellerator Guided Missile Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Improved Heat Sink Improved Coolant Injector High-capacity Storage Unit Improved Targeting Computer Energy Filter Improved Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Neutron Cannon Neutron Cannon Graviton Cannon Improved Grenade Launcher > --- INVENTORY -------- Light Fission Core Light Fission Core Improved Heat Sink Improved Heat Sink High-capacity Matter Pod Improved Kinecellerator Neutron Cannon Neutron Cannon Neutron Cannon Guided Plasma Cannon Advanced Assault Cannon Compact Linear Accelerator Graviton Cannon Proton Missile Launcher Guided Missile Launcher Ragnarok Missile Launcher Powered Hammer [Rating: 97] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 2 . . . 2 . 2 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . Utility 6 | . . . 1 . . . 1 . 1 2 . . . . 1 Weapon 2 | . . . . . . . . . 1 . . . . . 1 Parts Attached 272 | 6 11 10 27 . . . 30 44 36 30 17 1 10 . 50 Power 25 | 1 3 4 3 . . . 3 1 4 . 2 . . . 4 Engine 12 | 1 3 4 2 . . . 2 . . . . . . . . Core 13 | . . . 1 . . . 1 1 4 . 2 . . . 4 Reactor . | . . . . . . . . . . . . . . . . Propulsion 73 | 2 2 2 10 . . . 13 11 12 3 4 1 . . 13 Treads 61 | 2 . 2 10 . . . 13 11 12 3 4 1 . . 3 Leg 7 | . . . . . . . . . . . . . . . 7 Wheel 5 | . 2 . . . . . . . . . . . . . 3 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 68 | 1 4 1 9 . . . 3 10 6 12 3 . . . 19 Device 33 | . 3 1 3 . . . 2 2 2 5 2 . . . 13 Storage 6 | 1 1 . 2 . . . . 2 . . . . . . . Processor 4 | . . . . . . . . . 1 2 . . . . 1 Hackware 1 | . . . . . . . . . . 1 . . . . . Protection 24 | . . . 4 . . . 1 6 3 4 1 . . . 5 Artifact . | . . . . . . . . . . . . . . . . Weapon 106 | 2 2 3 5 . . . 11 22 14 15 8 . 10 . 14 Energy Gun 2 | 1 1 . . . . . . . . . . . . . . Energy Cannon 18 | . . . . . . . . . 3 5 2 . 2 . 6 Ballistic Gun 45 | 1 1 2 5 . . . 7 14 10 5 . . . . . Ballistic Cannon 12 | . . . . . . . . . . 2 3 . 2 . 5 Launcher 24 | . . 1 . . . . 4 6 1 2 2 . 6 . 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . 2 . 1 1 . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . 2 1 . . . 1 . 4 Parts Lost 74 | . 5 4 1 . . . 4 11 3 1 4 1 . . 40 Power 5 | . . . . . . . . 1 1 . . . . . 3 Propulsion 28 | . 2 2 1 . . . 3 3 1 . 2 1 . . 13 Utility 26 | . 1 1 . . . . . 5 1 . 1 . . . 17 Weapon 15 | . 2 1 . . . . 1 2 . 1 1 . . . 7 Highest Loss Streak 11 | . 4 2 1 . . . 3 3 2 1 2 1 . . 11 To Critical Strikes 3 | . . . . . . . . . . . 1 . . . 2 Average Slot Usage (%) 96 | . 98 99 100 100 100 100 99 99 98 96 92 93 87 93 87 Engine 3 | . 14 14 7 11 11 11 5 6 . . . . . . . Core 4 | . . . 3 . . . 3 2 6 6 6 6 6 6 4 Treads 27 | . 22 18 33 33 33 33 35 35 30 26 25 26 26 26 11 Device 12 | . 8 13 9 . . . 8 8 7 13 19 20 20 20 22 Storage 8 | . 18 14 11 11 11 11 9 9 7 6 6 6 6 6 5 Processor 4 | . . . . . . . . . 6 13 6 6 6 6 4 Protection 11 | . . . 12 22 22 22 18 17 14 9 6 6 6 6 5 Energy Cannon 1 | . . . . . . . . . . 1 5 6 5 6 5 Ballistic Gun 13 | . 14 28 22 22 22 22 17 16 21 15 . . . . . Ballistic Cannon 2 | . . . . . . . . . . 1 13 6 1 6 9 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 99 | 14 34 30 71 71 71 71 73 73 74 87 85 83 87 87 99 Greatest Support 90 | 40 40 40 62 62 62 62 83 89 85 83 86 88 88 88 90 Greatest Overweight (x) 9 | 2 1 1 1 1 1 1 1 1 . 1 1 . . . 9 Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . 2 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 15 15 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 2 9 15 15 19 20 19 20 20 20 20 20 20 20 20 20 Average Carried 18 | . 5 12 14 17 19 19 19 19 19 19 19 19 19 20 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 9 15 15 19 19 19 18 20 20 20 20 20 20 20 5 Class Distribution -------------------- 32% | Scavenger-Mutant 27% | Mutant 13% | Scavenger-Tank 11% | Scavenger-Gunner 6% | Gunner 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Matter Collected 7990 | 235 256 148 667 58 . . 918 1357 927 1094 522 114 30 57 1607 Remotely 375 | . . . . . . . . . . . . . . . 375 Salvage Created 10120 | . 522 167 1104 116 . . 1418 1920 1295 1060 468 127 . 48 1875 Parts 527 | . 42 17 64 13 . . 70 91 73 51 16 2 . 1 87 Haulers Intercepted 12 | . 1 . 3 . . . 1 3 2 1 . . . . 1 Recyclers Shooed 31 | . . 1 10 . . . 2 2 1 8 . . . . 7 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . . 26 2 . 1 . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 205 | . 12 9 17 8 . . 25 42 22 6 14 4 . 3 43 Guns 102 | . 12 7 17 8 . . 14 24 15 5 . . . . . Cannons 44 | . . . . . . . . . 4 1 11 . . 1 27 AOE 58 | . . 2 . . . . 11 18 3 . 3 4 . 2 15 Classes Destroyed 19 | . 6 . 1 . . . 5 3 1 . . 1 . . 2 Worker 13 | . . . . . . . 2 4 1 3 . . . . 3 Builder 14 | . 2 . . . . . 3 1 . 3 . . . . 5 Tunneler 1 | . . . . . . . 1 . . . . . . . . Hauler 12 | . 1 . 3 . . . 1 3 2 1 . . . . 1 Recycler 22 | . 1 . 5 . . . 5 1 3 4 . . . . 3 Mechanic 1 | . . . . . . . . . . . . . . . 1 Operator 2 | . . . . . . . 1 . . . . . . . 1 Watcher 12 | . 2 . . . . . 2 . 2 2 . . . . 4 Swarmer 58 | . 6 7 6 8 . . 4 3 7 . 5 4 . . 8 Grunt 78 | . 6 2 6 . . . 16 25 5 . 4 . . 3 11 Brawler 5 | . . . . . . . . 1 1 . 1 . . . 2 Duelist 8 | . . . . . . . 1 4 1 . 2 . . . . Protector 3 | . . . . . . . . 3 . . . . . . . Sentry 21 | . . . 5 . . . 3 4 3 3 2 . . . 1 Demolisher 1 | . . . . . . . . 1 . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . 3 Hunter 8 | . . . . . . . 1 1 1 . . . . . 5 Programmer 20 | . . . . . . . . . 4 3 . . . . 13 Samaritan 3 | . . . . . . . . . . . . 3 . . . Best Kill Streak 14 | . 4 3 3 4 . . 12 14 4 4 6 4 . 3 12 Combat Bots Only 13 | . 3 3 3 4 . . 6 13 3 2 6 4 . 3 9 Max Kills in Single Turn 6 | . 2 2 1 2 . . 6 3 3 2 2 3 . 1 5 Gunslinging 1 | . . . . 1 . . . 1 . . . . . . . Exploded 4 | . . 2 . . . . 3 3 3 . 2 3 . 1 4 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Damage Taken 15705 | . 708 428 888 146 . . 1803 2603 1261 569 1271 101 . 193 5734 Core 2027 | . 72 67 174 22 . . 173 291 116 21 84 . . . 1007 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 50 | . . . . . . . . . . . . . . . 50 Regen/Repaired (Parts) 392 | . . . . . . . . . . . . . 392 . . Core Remaining (%) 63 | 100 . 44 . . . 51 . 15 83 . . . . 87 . Volleys Fired 708 | . 51 36 90 8 . . 97 120 68 58 26 12 . 12 130 Largest 4 | . 2 2 2 2 . . 2 2 3 3 3 2 . 2 4 Hottest 278 | . 60 40 46 46 . . 46 50 120 198 181 133 . 138 278 Shots Fired 1457 | . 101 70 180 16 . . 181 217 173 151 66 20 1 18 263 Gun 1014 | . 101 69 180 16 . . 168 196 158 126 . . . . . Cannon 379 | . . . . . . . . . 15 24 60 16 1 12 251 Launcher 64 | . . 1 . . . . 13 21 . 1 6 4 . 6 12 Special . | . . . . . . . . . . . . . . . . Kinetic 1186 | . 50 69 180 16 . . 168 196 158 134 50 8 1 6 150 Thermal 191 | . 35 . . . . . . . 15 16 10 8 . 6 101 Explosive 64 | . . 1 . . . . 13 21 . 1 6 4 . 6 12 Electromagnetic 16 | . 16 . . . . . . . . . . . . . . Robot Hit Streak 38 | . 15 8 27 7 . . 16 38 20 18 24 6 . 7 16 Robot Miss Streak 10 | . 7 10 3 1 . . 4 5 2 4 2 1 . 2 5 Penetration Max 1 | . . . . . . . . . 1 1 . . . . 1 Secondary Targets 13 | . 1 1 3 3 . . . 4 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . 1 1 . . . . . . Shots Hit Robots 977 | . 60 36 131 12 . . 130 164 117 110 43 13 . 9 152 Core Hits 554 | . 28 21 53 8 . . 74 112 54 40 27 10 . 10 117 Critical Kills 2 | . . . . . . . . . . 1 . . . . 1 Critical Parts Destroyed 7 | . . . 2 . . . . 2 . 3 . . . . . Critical Strikes 24 | . . . 2 . . . . 2 . 4 3 . . . 13 Meltdown 1 | . . . . . . . . . . . . . . . 1 Destroy 8 | . . . 2 . . . . 2 . 4 . . . . . Blast 15 | . . . . . . . . . . . 3 . . . 12 Melee Attacks 24 | . . . . . . . . 8 . 1 3 . . . 12 Impact 24 | . . . . . . . . 8 . 1 3 . . . 12 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 30604 | . 808 420 1623 192 . . 3825 5298 2771 3035 1882 758 . 763 9229 Guns 11496 | . 761 300 1623 192 . . 1841 2605 2083 2091 . . . . . Cannons 8520 | . . . . . . . . . 381 760 1103 314 . 182 5780 Explosions 10091 | . 47 120 . . . . 1984 2538 307 184 437 444 . 581 3449 Melee 497 | . . . . . . . . 155 . . 342 . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 15648 | . 404 300 1623 192 . . 1841 2605 2083 2286 953 106 . 85 3170 Thermal 5881 | . 279 . . . . . 790 . 381 749 150 208 . 97 3227 Explosive 8453 | . . 120 . . . . 1194 2538 307 . 437 444 . 581 2832 Electromagnetic 125 | . 125 . . . . . . . . . . . . . . Impact 497 | . . . . . . . . 155 . . 342 . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 32 | . . . . . . . . . 3 4 4 4 4 . 32 Average Corruption 3 | . . . . . . . . . 1 2 4 4 4 . 6 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 121 | . . . . . . . . . 18 22 17 15 2 . 47 Message Errors 28 | . . . . . . . . . 2 6 5 7 . . 8 Matter Fused 23 | . . . . . . . . . 3 5 2 1 . . 12 Heat Flow Errors 21 | . . . . . . . . . 3 4 2 3 1 . 8 Energy Discharges 16 | . . . . . . . . . 2 6 2 . . . 6 Parts Fused 2 | . . . . . . . . . 1 . . . . . 1 Data Loss (minor) 12 | . . . . . . . . . 1 . 5 1 . . 5 Data Loss (major) 6 | . . . . . . . . . 1 1 1 1 . . 2 Misfires 5 | . . . . . . . . . 1 . . 1 1 . 2 Alerts 4 | . . . . . . . . . 2 . . . . . 2 Weapon Failures 4 | . . . . . . . . . 2 . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1421 | . 3 . . . . . 215 144 98 109 306 94 . 7 445 Projectiles 454 | . . . . . . . . . 56 39 12 75 . 7 265 Explosions 583 | . 3 . . . . . 215 54 42 70 . 19 . . 180 Melee 384 | . . . . . . . . 90 . . 294 . . . . Knockbacks 46 | . . . . . . . . . . 3 9 . . 1 33 Impact . | . . . . . . . . . . . . . . . . Kinetic 43 | . . . . . . . . . . 3 9 . . 1 30 Secondary 3 | . . . . . . . . . . . . . . . 3 Self-Inflicted Damage 422 | . . . . . . . 30 63 . 34 72 . . 9 214 Shots 12 | . . . . . . . 1 3 . 1 2 . . 1 4 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 315 | . 66 . 63 36 . . 14 24 199 315 209 172 95 . 297 Average Temperature 56 | . 28 . 26 15 . . 6 6 67 48 105 87 64 . 71 Received Heat Transfer 3510 | . 276 87 297 12 . . 684 1044 213 84 159 . . 81 573 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . . . Impact Corruptions 8 | . . . . . . . . 1 . . 7 . . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Melted 8 | . . . . . . . 2 . 2 1 . . . . 3 Heat Transferred 5966 | . 600 . . . . . 550 . 880 1122 185 259 . 150 2220 Parts Sabotaged 4 | . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Peak Influence 1262 | . 193 215 278 161 . . 620 1262 733 351 . . . . 1024 Initial 600 | . . . . 8 . . . 261 574 312 . . . . 600 Average 310 | . 63 79 98 68 . . 133 579 449 249 . . . . 460 Maximum Alert Level 4 | . . 1 1 . . . 2 4 3 1 . . . . 3 Low Security (%) 40 | 100 100 99 88 100 . 100 78 15 . 23 . . . . 10 Level 1 30 | . . . 11 . . . 11 24 42 76 . . . . 44 Level 2 19 | . . . . . . . 10 18 54 . . . . . 23 Level 3 7 | . . . . . . . . 30 2 . . . . . 21 Level 4 1 | . . . . . . . . 10 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 3 . 1 . . . 5 13 10 2 . . . . 8 Investigation 8 | . 2 . 1 . . . . 3 2 . . . . . . Extermination 13 | . . . . . . . . . 6 2 . . . . 5 Reinforcement 10 | . 1 . . . . . 2 3 2 . . . . . 2 Assault 5 | . . . . . . . . 4 . . . . . . 1 Garrison 6 | . . . . . . . 3 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . 2 Construction Impeded 1 | . . . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Distress Signals 14 | . 1 . 4 . . . 2 2 4 1 . . . . . Communications Jammed 20 | . . . . . . . . . . . . . . . 20 Distress Signals 20 | . . . . . . . . . . . . . . . 20 Times Spotted 334 | . 19 13 39 13 . . 40 71 29 14 17 4 . 6 69 Peak Tracking Total 15 | . 4 3 4 4 . . 6 10 5 3 7 4 . 3 15 Tactical Retreats 10 | . . 3 1 . . . 1 1 1 . . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Traps Triggered 6 | . 2 1 1 . . . . . 1 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Machines Disabled 37 | . 1 . 1 . . . 4 3 12 5 1 . . . 10 Max in Single Turn 6 | . 1 . 1 . . . 4 1 6 5 1 . . . 4 Garrison Access 1 | . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Machines Accessed 51 | . 6 1 10 . 1 . 5 9 12 3 . . . . 4 Terminals 46 | . 6 . 10 . . . 4 9 10 3 . . . . 4 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 2 . . . . . . Total Hacks 122 | . 23 1 23 . 1 . 15 19 26 5 . . . . 9 Successful 64 | . 12 1 16 . 1 . 9 7 11 2 . . . . 5 Failed 58 | . 11 . 7 . . . 6 12 15 3 . . . . 4 Catastrophic 14 | . . . 2 . . . 1 5 4 . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 50 | . 10 . 8 . 1 . 7 4 10 3 . . . . 7 Terminals 116 | . 23 . 23 . . . 14 19 23 5 . . . . 9 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 3 . . . . . . Terminal Hacks 45 | . 7 1 12 . 1 . 6 6 8 1 . . . . 3 Prototype ID Bank 5 | . 2 . 1 . . . 1 . . . . . . . 1 Open Door 6 | . . 1 . . . . . 5 . . . . . . . Open DSF 2 | . . . . . . . . . 1 1 . . . . . Branch Access Points 3 | . . . 1 . . . 1 1 . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . Alert Level 8 | . . . 2 . . . 2 . 3 . . . . . 1 Unreport Threat 7 | . 1 . 2 . . . 1 . 2 . . . . . 1 Locate Traps 9 | . 3 . 3 . . . 1 . 2 . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 2 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . Unauthorized Hacks 18 | . 5 . 4 . . . 3 1 2 1 . . . . 2 Terminals 18 | . 5 . 4 . . . 3 1 2 1 . . . . 2 Track 4 | . 2 . 1 . . . 1 . . . . . . . . Assimilate 2 | . . . . . . . . 1 . 1 . . . . . Botnet 12 | . 3 . 3 . . . 2 . 2 . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . 1 Used 1 | . . . 1 . . . . . . . . . . . . Hacking Detections 40 | . 6 . 7 . . . 5 8 9 2 . . . . 3 Full Trace Events 5 | . 1 . . . . . . 3 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Total Allies 19 | . . . . 3 . . . 13 . 1 2 . . . . Largest Group 10 | . . . . 3 . . . 10 10 1 3 . . . . Highest-Rated Group 173 | . . . . 40 . . . 173 173 26 85 . . . . Highest-Rated Ally 32 | . . . . 16 . . . 31 29 26 32 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 147 | . . . . 16 . . . 59 62 . 10 . . . . Total Damage 2512 | . . . . 176 . . . 936 1189 . 211 . . . . Kills 38 | . . . . 5 . . . 13 15 . 5 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . . . . . . . . 2 1 2 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Turns Passed 18952 | 74 808 821 1610 760 504 141 1594 1879 3633 1576 918 576 1205 477 2376 Spaces Moved 9051 | 41 416 515 769 308 214 61 617 824 1872 769 397 347 746 287 868 Core 5 | 4 . . . . . . . . . . . . . . 1 Treads 8114 | 37 273 239 769 308 214 61 617 824 1872 769 397 347 746 287 354 Legs 184 | . . . . . . . . . . . . . . . 184 Wheels 748 | . 143 276 . . . . . . . . . . . . 329 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 155 235 235 235 156 145 156 160 160 156 156 156 50 Average Speed 166 | 155 141 132 157 235 235 235 158 154 159 171 196 156 156 156 186 Slowest Speed 330 | 160 160 160 235 235 235 235 240 232 160 240 240 160 156 156 330 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 73 89 78 65 64 15 41 90 49 20 58 58 82 57 25 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 4 | . . 2 . . . . . . . . 1 . 1 . . Known Exits Taken 3 | . . . 1 . . . 1 . . 1 . . . . . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 . 1 1 . 1 1 1 1 . Scrap Searched 12 | . . 1 . 2 . . . . . . 3 3 2 1 . Spaces Dug 33 | . . . . . . . . 10 . 6 . . . . 17 Terrain Destroyed 564 | . 4 10 . . . . 67 152 23 24 38 23 . 46 177 Melee 15 | . . . . . . . . 3 . 1 . . . . 11 Projectile 76 | . . . . . . . . 1 1 3 10 4 . 5 52 AOE 473 | . 4 10 . . . . 67 148 22 20 28 19 . 41 114 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Total 11755 | 48 535 599 1035 329 217 60 1053 1245 2407 926 477 360 789 298 1377 Wait 1402 | . 44 14 93 10 . . 282 217 379 49 15 . 19 . 280 Move 9036 | 40 415 514 768 307 213 60 616 823 1871 768 396 346 745 286 868 Hop . | . . . . . . . . . . . . . . . . Pick Up 130 | 2 10 16 20 4 2 . 8 15 18 5 7 1 3 . 19 Fast Attach 62 | 6 2 . . . . . 6 7 8 6 1 . 7 . 19 Attach 69 | . 5 4 6 . . . 5 10 7 5 4 1 2 . 20 Detach 13 | . 1 . . . . . 1 . . 3 1 . 1 . 6 Swap 141 | . 4 6 21 . . . 19 27 21 19 12 . 1 . 11 Drop 158 | . 3 9 37 . 2 . 19 15 32 12 6 . 11 . 12 Fire 708 | . 51 36 90 8 . . 97 120 68 58 26 12 . 12 130 Melee 24 | . . . . . . . . 8 . 1 3 . . . 12 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 12 | . . . . . . . . 3 3 . 6 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / Upp / Ext) History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 14) 75 | -11/Junkyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 9) 745 | -10/Materials | Lost 4 parts (2n1u1w) 797 | -10/Materials | Discovered new exit (range 6) 873 | -10/Materials | Discovered new exit (range 7) 883 | -10/Materials | Entered Mines 1014 | -10/Mines | Build established: Scavenger-Mutant 1015 | -10/Mines | Found a hidden stash of uninstalled traps 1168 | -10/Mines | Learned location of Zion (-6) 1265 | -10/Mines | Core integrity fell below 50% 1323 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1431 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1691 | -10/Mines | Discovered new exit (range 5) 1704 | -10/Mines | Entered Materials 1704 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2621 | -9/Materials | Discovered new exit (range 16) 2804 | -9/Materials | Discovered new exit (range 13) 2883 | -9/Materials | Identified exit to Mines 3314 | -9/Materials | Entered Mines 3324 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3355 | -9/Mines | Build established: Mutant 3590 | -9/Mines | Discovered new exit (range 11) 4065 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4065 | -9/Mines | Discovered new exit (range 5) 4074 | -9/Mines | Entered Exiles 4132 | -9/Exiles | Met 8R-AWN 4169 | -9/Exiles | Met EX-HEX 4242 | -9/Exiles | Met EX-BIN 4268 | -9/Exiles | Aligned with FarCom system 4271 | -9/Exiles | Given EX-Vault access code 4327 | -9/Exiles | Opened EX-Vault 4344 | -9/Exiles | Found Gui. Plasma Cannon 4397 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4461 | -9/Exiles | Met EX-DEC 4550 | -9/Exiles | Discovered new exit (range 14) 4578 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 4578 | -9/Exiles | Entered Mines 4670 | -8/Mines | Discovered new exit (range 9) 4719 | -8/Mines | Entered Materials 4719 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4821 | -8/Materials | Identified exit to Storage 5020 | -8/Materials | Build established: Scavenger-Mutant 5064 | -8/Materials | Discovered new exit (range 11) 5952 | -8/Materials | Garrison activated, responded to threat 6240 | -8/Materials | Lost 3 parts (2n1w) 6313 | -8/Materials | Entered Storage 6952 | -8/Storage | Met a pair of Derelict thieves 7052 | -8/Storage | Destroyed 8 combat bots 7255 | -8/Storage | Garrison activated, responded to threat 7268 | -8/Storage | Build established: Mutant 7388 | -8/Storage | Core integrity fell below 50% 7513 | -8/Storage | First assault squad dispatched 7634 | -8/Storage | Destroyed 7 combat bots 7634 | -8/Storage | Lost 3 parts (1p2n) 7714 | -8/Storage | Build established: Scavenger-Mutant 7987 | -8/Storage | Core integrity fell below 20% 7988 | -8/Storage | Destroyed 13 combat bots 7990 | -8/Storage | Lost 3 parts (1n2u) 8141 | -8/Storage | Identified exit to Recycling 8145 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8159 | -8/Storage | Discovered new exit (range 7) 8192 | -8/Storage | Entered Factory 8192 | -7/Factory | Accompanied by 10 allies 8192 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8447 | -7/Factory | Build established: Commander-Mutant 8815 | -7/Factory | Discovered new exit (range 16) 8830 | -7/Factory | Build established: Commander-Tank 9082 | -7/Factory | P-60 Hacker assimilated allied Trooper 3h 9345 | -7/Factory | Found Prototype Launcher 9345 | -7/Factory | Identified Rocket Array 9517 | -7/Factory | Build established: Scavenger-Tank 11425 | -7/Factory | Discovered new exit (range 14) 11825 | -7/Factory | Entered another Factory area 11825 | -6/Factory | Evolved 2 slots: Utility x2 12101 | -6/Factory | Identified exit to DSF 12130 | -6/Factory | Build established: Scavenger-Gunner 12615 | -6/Factory | Discovered new exit (range 16) 12792 | -6/Factory | Identified exit to Lower Caves 13401 | -6/Factory | Entered Lower Caves 13401 | -6/Lower Caves | Accompanied by 1 ally 13411 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13843 | -6/Lower Caves | Encountered a Warlord checkpoint 14107 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14272 | -6/Lower Caves | Discovered new exit (range 6) 14319 | -6/Lower Caves | Entered another Lower Caves area 14699 | -6/Lower Caves | Encountered a Warlord checkpoint 14783 | -6/Lower Caves | Learned Factory trap positions 14885 | -6/Lower Caves | Discovered new exit (range 7) 14894 | -6/Lower Caves | Build established: Gunner 14895 | -6/Lower Caves | Entered Zion 14905 | -6/Zion | Learned 4 Factory zone layouts 14966 | -6/Zion | System corruption cleaned by Quarantine Array 15232 | -6/Zion | Found Prototype Launcher 15232 | -6/Zion | Identified Gui. Missile Launcher 15527 | -6/Zion | Build established: Mutant 15929 | -6/Zion | Learned 4 Factory zone layouts 15950 | -6/Zion | Given the Hacking Drone Bay 16076 | -6/Zion | Discovered new exit (range 12) 16100 | -6/Zion | Entered Proximity Caves 16178 | -5/Proximity Caves | Spotter reported a threat 16187 | -5/Proximity Caves | Spotter reported a threat 16230 | -5/Proximity Caves | Spotter reported a threat 16291 | -5/Proximity Caves | Spotter reported a threat 16502 | -5/Proximity Caves | Learned Factory garrison access intel 16569 | -5/Proximity Caves | Discovered new exit (range 6) 16577 | -5/Proximity Caves | Entered Factory 16577 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 16578 | -5/Factory | Identified exit to Extension 16579 | -5/Factory | Identified exit to Upper Caves 16579 | -5/Factory | Identified exit to Factory 16580 | -5/Factory | Loaded intel: 82 trap records 16581 | -5/Factory | Loaded intel: 4 garrison access locations 16877 | -5/Factory | Search patrols dispatched 16936 | -5/Factory | Build established: Gunner 17177 | -5/Factory | Search patrols dispatched 17610 | -5/Factory | Lost 3 parts (2u1w) 17705 | -5/Factory | Build established: Scavenger-Skirmisher 17948 | -5/Factory | Lost 3 parts (3n) 18288 | -5/Factory | Cargo convoy interrupted 18320 | -5/Factory | Destroyed 9 combat bots 18354 | -5/Factory | Lost 3 parts (1n2u) 18395 | -5/Factory | Found Prototype Launcher 18500 | -5/Factory | Lost 7 parts (3n3u1w) 18677 | -5/Factory | First assault squad dispatched 18757 | -5/Factory | System corruption reached 10% 18787 | -5/Factory | Core integrity fell below 50% 18809 | -5/Factory | Lost 8 parts (2p1n4u1w) 18934 | -5/Factory | System corruption reached 30% 18950 | -5/Factory | Core integrity fell below 20% 18953 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 18949_ Adv. Myomer Leg destroyed. 18949_ Nuclear Reactor explodes. 18949_ Flexi-carbon Leg destroyed. 18949_ Terminal disabled. 18949_ K-01 Serf destroyed. 18949_ P-70 Sage destroyed. 18949_ Imp. Coolant Injector destroyed. 18949_ Penetrated by Slug. 18950_ The unstable cave ceiling collapses. 18950_ Penetrated by Slug. 18951_ The unstable cave ceiling collapses. 18951_ Penetrated by Slug. 18951_ Flexi-carbon Leg destroyed. 18951_ Com. Linear Accelerator destroyed. 18951_ Imp. Heat Sink destroyed. 18951_ Critical hit (Blast). 18952_ The unstable cave ceiling collapses. 18952_ P-70 Sage resets X-67 Chaingunner, system corruption cleaned. 18952_ Dropped Hcp. Storage Unit. 18953_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#########????????????????????????? | | ????????????????#########????????????????????????? | | ????????????????## ##????????????????????????? | | ????????????????## ##????????????????????????? | | ????????????????## > ##????????????????????????? | | ????????????????## ##????????????????????????? | | ????????????????## ##????????????????????????? | | ????????????###### ####??????????????????????? | | ????????????#""""" """"??????????????????????? | | ??####????####### ###??????????????????????? | | ?? #????#"""""""" """""??????????????????????? | | ???????????????????????????????????????????????? | | ""????????????????#??????????????????????????????? | | ""????????????????# ?????????????????????????????? | | ""????????????????# ??##?????????????????????????? | | ""????????????????# ?#;############?????????????? | | ????????????????# # ! #?????????????? | | ""????????????????#^^^# #?????????????? | | ""????????????????# !#?????????????? | | ""????????????????# #?????????????? | | ""????????????????# #?????????????? | | ????????????????# # ] #?????????????? | | ##?????????????+### %@!]] #?????????????? | | ^^??????? ]]!!! #?????????????? | | ^^?????? [!] ""#?????????????? | | ^^??????? # ] T"#?????????????? | | ##?????????######### # % =""#?????????????? | | ???????????????????# #?????????????? | | ??????????????????## # # ##?????????????? | | ?????????????????# x ##??????????????? | | ?????????????????# Y p #???????????????? | | ?????????????????# Yx #???????????????? | | ?????????????????# #???????????????? | | ?????????????????# #######H;#######??????????? | | ?????????????????###+##### ^ ##?????????? | | ???????????????# " ]] "" #?????????? | | ???????????????# # ] "" ##?????????? | | ???????????????? ??# = ] S" #??????????? | | ???????????????? ?????#! | ###????????? | | ?????????????????????????#######"""###""#????????? | | ???????????????????????????????# """ #????????? | | ???????????????????????????????# "R" #????????? | | ???????????????????????????????# " " #????????? | | ???????????????????????????????# #????????? | | ?????????????????????????????? / #????????? | | ?????????????????????????????? #""" #????????? | | ???????????????????????????????#""" ! #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 80 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Resistance: EM 25 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 14 Recoil Reduction 4 Energy Filtering 30 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactCryofiberFlakker Manual? 0 Play Time 02:43:51 Cumulative 347.3 hours Start 2023.03.18 @ 20:53:40 End 2023.03.19 @ 18:59:45 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 424 Rogue 424 Adventurer 0 Explorer 0 Win Type - Total 36 Types 26/0/7/3/0/0/0/0/0 Lore% 85 Gallery% 81 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f7f389a-ae66-4c1c-aafe-51f90afa2e0e