Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.24 @ 18:49:41 Player: Kennedy Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (234) 234 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 679 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 350/350 System Corruption 5% Temperature Cool (49) Movement Core (100) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Battery > --- WEAPON (2) ------- Mining Laser > --- INVENTORY (5) ---- Small Laser Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Battery Tractor Beam > --- WEAPON ----------- EM Pulse Gun Medium Laser > --- INVENTORY -------- Small Laser Assault Rifle [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Backup Propulsion I Utility High-capacity Battery Device Tractor Beam Storage High-capacity Battery Weapon Medium Laser Energy Gun Medium Laser Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 10 | 5 4 1 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device 1 | . 1 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 5 5 Power 2 | . 1 1 Propulsion 4 | . 3 1 Utility 1 | . . 1 Weapon 3 | . 1 2 Highest Loss Streak 6 | . 2 6 To Critical Strikes . | . . . Average Slot Usage (%) 81 | . 82 57 Engine 10 | . 10 14 Leg 16 | . 16 . Hover 4 | . 4 . Device 13 | . 13 . Storage 13 | . 13 14 Energy Gun 19 | . 19 14 Launcher 4 | . 3 7 Naked Turns . | . . . Heaviest Build 15 | 7 15 14 Greatest Support 20 | 20 20 3 Greatest Overweight (x) 4 | . 4 4 Average Overweight (x) . | . . 4 Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 4 | 2 4 4 Average Carried 1 | . 3 3 Final Capacity 5 | 5 5 5 Final Carried 4 | 2 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 305 | 250 55 . Remotely 55 | . 55 . Salvage Created 254 | 50 195 9 Parts 13 | 2 11 . Haulers Intercepted . | . . . Recyclers Shooed 4 | . 4 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 9 | 1 7 1 Guns 7 | 1 6 . Cannons 1 | . . 1 AOE 1 | . 1 . Classes Destroyed 2 | 1 1 . Swarmer 3 | . 3 . Grunt 6 | 1 4 1 Best Kill Streak 2 | 1 2 1 Combat Bots Only 2 | 1 2 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 864 | 81 552 231 Core 266 | 35 188 43 Absorbed by Shields . | . . . Core Remaining (%) 86 | 86 . . Volleys Fired 50 | 8 40 2 Largest 2 | 2 2 2 Hottest 150 | 90 80 150 Shots Fired 62 | 16 42 4 Gun 58 | 16 40 2 Cannon . | . . . Launcher 3 | . 2 1 Special 1 | . . 1 Kinetic . | . . . Thermal 51 | 8 40 3 Explosive 3 | . 2 1 Electromagnetic 8 | 8 . . Robot Hit Streak 10 | 10 6 3 Robot Miss Streak 2 | 1 2 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 41 | 13 25 3 Core Hits 20 | 3 15 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 799 | 194 495 110 Guns 531 | 179 340 12 Cannons . | . . . Explosions 177 | . 103 74 Melee . | . . . Ramming 67 | 15 52 . Kinetic . | . . . Thermal 477 | 101 340 36 Explosive 177 | . 103 74 Electromagnetic 78 | 78 . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 11 | . . 11 Projectiles . | . . . Explosions 11 | . . 11 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 39 | . . 39 Shots 1 | . . 1 Rammed 1 | . . 1 Targets Rammed 28 | 5 22 1 Kicked 27 | 5 22 . Crushed . | . . . Highest Temperature 282 | 282 174 49 Average Temperature 65 | 140 40 25 Received Heat Transfer 318 | 42 210 66 Effects 3 | 3 . . Energy Bleed 1 | 1 . . Interference 2 | 2 . . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | 1 . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | 1 2 . Heat Transferred 1382 | 296 999 87 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 166 | 20 166 20 Initial 13 | . . 13 Average 9 | 1 45 6 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 5 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | 1 15 2 Peak Tracking Total 3 | 1 3 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 2 | . 2 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 4 | . 4 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 5 | . 5 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 1 | . 1 . Reprogram Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Refit 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Process 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 26 | . 26 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 4179 | 3414 753 12 Spaces Moved 1173 | 747 425 1 Core 79 | 17 61 1 Treads . | . . . Legs 1024 | 730 294 . Wheels . | . . . Hover 70 | . 70 . Flight . | . . . Fastest Speed 50 | 50 120 250 Average Speed 126 | 118 139 250 Slowest Speed 250 | 120 250 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 41 | 85 38 2 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 16 | . 8 8 Melee . | . . . Projectile . | . . . AOE 16 | . 8 8 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 3799 | 3257 537 5 Wait 2534 | 2491 43 . Move 1171 | 746 424 1 Hop . | . . . Pick Up 6 | 2 4 . Fast Attach 7 | 5 2 . Attach 3 | . 2 1 Detach . | . . . Swap . | . . . Drop . | . . . Fire 50 | 8 40 2 Melee . | . . . Ram 1 | . . 1 Kick 27 | 5 22 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -10/Mines History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 64 | -11/Junkyard | Discovered new exit (range 8) 3415 | -11/Junkyard | Entered Materials 3416 | -10/Materials | Build established: Mutant 3796 | -10/Materials | Core integrity fell below 50% 3921 | -10/Materials | Core integrity fell below 20% 4100 | -10/Materials | Discovered new exit (range 12) 4168 | -10/Materials | Entered Mines 4181 | -10/Mines | Crushed by falling debris 4181 | -10/Mines | Smashed by cave-in Last Messages --------------- Backup Propulsion I destroyed. LOCATION=UNKNOWN GOAL=ESCAPE Tractor Beam destroyed. Destroyed Tractor Beam. The unstable cave ceiling collapses. Backup Propulsion I destroyed. Slammed into G-34 Mercenary. Grenade Launcher destroyed. G-34 Mercenary destroyed. The unstable cave ceiling collapses. Crushed by falling debris. [Achievement: Unlikely Earthworm] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. Med. Laser destroyed. System corrupted by crushing effect (+3). Ion Engine destroyed. System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????????????? ????????????? | | ????????????????????????? ????????????? | | ????????????????????????? ????????????? | | ????????????????????????? ????????????? | | ????????????????????????? ????????????? | | ????????????????????????? ????????????? | | ????????????????????????? ????????????? | | ???????????????????????## ????????????? | | ??????????????????????## ????????????? | | ??????????????????????# ????????????? | | ?????????????????????## #????????????? | | ????????????????????## ###??????????? | | ????????????????????# %@##??????????? | | ????????????????????# % #??????????? | | ????????????????????# g #??????????? | | ????????????????????## #??????????? | | ?????????????????????# ###??????????? | | ?????????????????????# ###????????????? | | ?????????????????????# ???????????????? | | ?????????????????????#????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed RiotSingularityBox Manual? 0 Play Time 00:21:31 Cumulative 1.8 hours Start 2023.04.24 @ 18:12:13 End 2023.04.24 @ 18:49:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: be527f69-7851-4cf3-831a-5186177954a1