Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.14 @ 20:46:47 Player: tatata Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (124) 620 Value Destroyed (4159) 4159 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (521) 521 TOTAL SCORE: 9820 Bonus ------- High Alert Combat Kills 423 Follower Combat Kills 98 Cogmind --------- Core Integrity 0/1150 Matter 187/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (300) Ox5 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Cooling System Medium Storage Unit Targeting Computer Improved Target Analyzer Improved Transmission Jammer > --- WEAPON ----------- Tesla Rifle Heavy Machine Gun Heavy Flak Cannon > --- INVENTORY -------- Light Nuclear Core Angular Momentum Engine Improved Heat Sink Relay Coupler [Sentry] High-powered Shock Rifle Proton Missile Launcher [Rating: 68] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Medium Reflective Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 2 | . . . . 1 . . 1 Propulsion 3 | . . 1 1 1 . . . Utility 6 | . . 1 1 . 1 2 1 Weapon 1 | . . . . . 1 . . Parts Attached 156 | 6 9 15 16 43 13 43 11 Power 22 | 1 2 1 1 7 2 7 1 Engine 17 | 1 2 1 1 6 2 3 1 Core 5 | . . . . 1 . 4 . Reactor . | . . . . . . . . Propulsion 53 | 2 3 5 9 13 5 14 2 Treads 3 | . . . . 1 . 1 1 Leg 47 | 2 3 5 9 12 5 10 1 Wheel 3 | . . . . . . 3 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 27 | 1 2 3 2 6 3 8 2 Device 12 | . . 1 . 5 3 3 . Storage 5 | 1 1 1 . . . 1 1 Processor 4 | . 1 . . . . 3 . Hackware 1 | . . . . . . 1 . Protection 5 | . . 1 2 1 . . 1 Artifact . | . . . . . . . . Weapon 54 | 2 2 6 4 17 3 14 6 Energy Gun 17 | . . 2 2 6 . 7 . Energy Cannon 10 | . . 1 1 3 . 1 4 Ballistic Gun 19 | 2 2 3 1 4 3 4 . Ballistic Cannon 2 | . . . . 1 . 1 . Launcher 4 | . . . . 3 . 1 . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . . . 2 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 2 . 2 . . . Parts Lost 125 | . 4 5 10 40 2 51 13 Power 19 | . . 1 1 6 1 9 1 Propulsion 40 | . 2 . 4 14 . 18 2 Utility 22 | . . 1 1 6 . 9 5 Weapon 44 | . 2 3 4 14 1 15 5 Highest Loss Streak 21 | . 3 3 6 11 2 21 11 Average Slot Usage (%) 84 | . 97 94 89 93 84 73 25 Engine 8 | . 14 9 8 10 6 3 . Core 2 | . . . . 3 5 3 . Leg 27 | . 26 33 33 34 26 20 1 Device 9 | . . 2 9 12 16 15 3 Storage 7 | . 14 11 9 7 6 4 5 Processor 7 | . 13 11 9 5 . 8 2 Protection 1 | . . 5 2 2 . . 2 Energy Gun 2 | . . 6 2 4 . 1 . Energy Cannon 1 | . . . 3 2 4 . 4 Ballistic Gun 10 | . 28 15 11 4 9 9 . Naked Turns . | . . . . . . . . Heaviest Build 52 | 13 18 30 38 52 44 49 48 Greatest Support 94 | 20 20 30 48 71 90 94 75 Greatest Overweight (x) 8 | 4 4 . 1 1 2 8 6 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 14 | 6 8 10 10 10 10 10 14 Average Capacity 8 | 5 6 8 10 10 10 8 8 Most Carried 10 | 6 6 9 10 10 10 10 4 Average Carried 6 | 4 5 7 7 8 8 5 . Final Capacity 10 | 6 8 10 10 10 10 8 10 Final Carried 10 | 6 6 7 10 7 10 . . Class Distribution -------------------- 61% | Scavenger-Mutant 26% | Mutant 5% | Infiltrator-Skirmisher 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Infiltrator-Skirmisher | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Matter Collected 2981 | 180 337 351 335 733 329 716 . Remotely . | . . . . . . . . Salvage Created 5137 | . 372 657 754 1942 521 891 . Parts 306 | . 29 46 42 106 18 65 . Haulers Intercepted 3 | . . . . 3 . . . Recyclers Shooed 7 | . . 2 . . 1 4 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 91 | . 13 13 14 30 6 15 . Melee 1 | . . . . . . 1 . Guns 69 | . 13 13 11 16 5 11 . Cannons 11 | . . . 3 7 . 1 . AOE 7 | . . . . 5 1 1 . Classes Destroyed 15 | . 2 5 2 6 . . . Worker 11 | . . 2 2 6 . 1 . Builder 8 | . . . 1 2 1 4 . Hauler 3 | . . . . 3 . . . Recycler 7 | . . 1 1 2 1 2 . Mechanic 2 | . . 1 . 1 . . . Operator 1 | . . . . 1 . . . Watcher 1 | . . 1 . . . . . Swarmer 22 | . 6 3 2 3 . 8 . Grunt 44 | . 7 7 8 16 5 1 . Brawler 2 | . . . . 2 . . . Duelist 1 | . . . . 1 . . . Protector 1 | . . . . 1 . . . Sentry 10 | . . 3 3 4 . . . Hunter 6 | . . . 1 1 . 4 . Programmer 5 | . . . . 2 1 2 . Best Kill Streak 18 | . 5 4 6 18 5 9 . Combat Bots Only 7 | . 5 3 3 7 3 5 . Max Kills in Single Turn 4 | . 2 2 1 3 1 4 . Gunslinging 1 | . 1 1 . . . . . Exploded 1 | . . . . 1 1 1 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Damage Taken 15408 | . 784 881 1220 4037 458 4949 3079 Core 2726 | . 94 187 153 337 39 754 1162 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 65 | 100 62 53 72 51 95 24 . Volleys Fired 381 | . 46 60 63 129 21 62 . Largest 3 | . 2 2 2 2 3 3 . Hottest 205 | . 40 85 91 150 137 205 . Shots Fired 762 | . 90 119 119 232 61 141 . Gun 630 | . 90 119 94 157 48 122 . Cannon 102 | . . . 25 56 11 10 . Launcher 30 | . . . . 19 2 9 . Special . | . . . . . . . . Kinetic 504 | . 90 81 71 105 48 109 . Thermal 195 | . . 38 48 96 11 2 . Explosive . | . . . . . . . . Electromagnetic 63 | . . . . 31 2 30 . Robot Hit Streak 18 | . 16 13 15 16 8 18 . Robot Miss Streak 6 | . 4 4 3 6 6 6 . Penetration Max 1 | . . . . . . 1 . Secondary Targets 12 | . 2 3 2 2 . 3 . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . Shots Hit Robots 551 | . 56 82 78 185 47 92 11 Core Hits 319 | . 23 27 37 131 36 65 . Critical Hits 11 | . . 2 6 1 1 1 . Critical Kills 4 | . . . 3 . . 1 . Critical Parts Destroyed 7 | . . 2 3 1 1 . . Melee Attacks 12 | . . . . . . . 12 Impact 12 | . . . . . . . 12 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 Damage Inflicted 11254 | . 677 1017 1343 4642 967 2427 181 Guns 7085 | . 677 1017 852 2245 655 1639 . Cannons 1847 | . . . 491 975 225 156 . Explosions 2097 | . . . . 1422 87 588 . Melee 178 | . . . . . . . 178 Ramming 47 | . . . . . . 44 3 Kinetic 5405 | . 677 547 613 1478 655 1435 . Thermal 3900 | . . 470 730 2229 225 246 . Explosive . | . . . . . . . . Electromagnetic 1724 | . . . . 935 87 702 . Impact 178 | . . . . . . . 178 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 17 | . . . . 17 1 7 6 Average Corruption 4 | . . . . 5 1 6 5 Corruption Purged . | . . . . . . . . Effects 70 | . . . . 40 1 24 5 Message Errors 13 | . . . . 8 . 4 1 Matter Fused 11 | . . . . 4 . 6 1 Heat Flow Errors 5 | . . . . 3 . 1 1 Energy Discharges 5 | . . . . 4 . 1 . Parts Rejected 2 | . . . . . . 2 . Data Loss (minor) 8 | . . . . 6 1 1 . Data Loss (major) 2 | . . . . 1 . . 1 Misfires 4 | . . . . 2 . 2 . Alerts 1 | . . . . 1 . . . Misdirections 3 | . . . . 3 . . . Targeting Errors 15 | . . . . 7 . 7 1 Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 122 | . . . . 116 . 6 . Projectiles 21 | . . . . 21 . . . Explosions 101 | . . . . 95 . 6 . Melee . | . . . . . . . . Knockbacks 13 | . . . . 5 . 8 . Impact 1 | . . . . . . 1 . Kinetic 11 | . . . . 4 . 7 . Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 183 | . . . . 83 51 49 . Shots 10 | . . . . 6 2 2 . Rammed 13 | . . . . . . 11 2 Targets Rammed 18 | . . . . . . 16 2 Kicked 5 | . . . . . . 5 . Crushed . | . . . . . . . . Highest Temperature 347 | . 4 347 13 191 66 107 261 Average Temperature 57 | . 1 114 4 29 28 35 131 Received Heat Transfer 3207 | . 279 297 405 1260 123 183 660 Effects 1 | . . 1 . . . . . Energy Bleed 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . 1 . 1 . Combat Hostiles 2 | . . . . 1 . 1 . Parts Fried 3 | . . . . 3 . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 18 | . . 1 2 14 . 1 . Heat Transferred 6466 | . . 997 1385 3451 333 300 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 8 | . . . . 5 . 3 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Peak Influence 809 | . 179 308 513 809 464 217 15 Initial 324 | . . 65 118 149 324 187 . Average 266 | . 61 175 292 523 380 73 1 Maximum Alert Level 3 | . . 1 2 3 2 1 . Low Security (%) 53 | 100 100 57 27 19 . 95 100 Level 1 19 | . . 42 47 15 55 4 . Level 2 11 | . . . 25 17 44 . . Level 3 14 | . . . . 46 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 28 | . 1 2 1 16 1 6 1 Investigation 6 | . . 1 . 4 1 . . Extermination 3 | . . . . 2 . 1 . Reinforcement 13 | . 1 1 1 7 . 2 1 Assault 2 | . . . . 2 . . . Garrison 4 | . . . . 1 . 3 . Intercept . | . . . . . . . . Construction Impeded 3 | . . . . 2 . 1 . Haulers Reinforced 1 | . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Distress Signals 12 | . . 2 7 1 . 2 . Communications Jammed 8 | . . . . . 4 4 . Distress Signals 2 | . . . . . . 2 . Times Spotted 190 | . 19 20 29 64 13 34 11 Peak Tracking Total 10 | . 5 4 10 7 5 5 9 Tactical Retreats 24 | . . 1 5 10 3 5 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Traps Triggered 7 | . . 1 . 5 . 1 . Indirectly 2 | . . . . 2 . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Disabled 16 | . . 1 . 10 1 4 . Max in Single Turn 6 | . . 1 . 6 1 2 . Garrison Access 3 | . . . . 1 1 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Accessed 20 | . 7 3 . 5 2 3 . Terminals 16 | . 5 3 . 5 1 2 . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 54 | . 18 10 . 10 6 10 . Successful 25 | . 14 7 . . 1 3 . Failed 29 | . 4 3 . 10 5 7 . Catastrophic 8 | . . . . 5 1 2 . Database Lockouts . | . . . . . . . . Manual 27 | . 9 7 . 5 3 3 . Terminals 43 | . 13 10 . 10 3 7 . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 4 | . 4 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 6 | . . . . . 3 3 . Terminal Hacks 10 | . 5 3 . . . 2 . Prototype ID Bank 1 | . 1 . . . . . . Terminal Index 3 | . 1 1 . . . 1 . Unreport Threat 1 | . . . . . . 1 . Locate Traps 3 | . 1 2 . . . . . Zone Layout 2 | . 2 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . Process 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Matter 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . Seal Access 2 | . . . . . 1 1 . Unauthorized Hacks 10 | . 6 4 . . . . . Terminals 8 | . 4 4 . . . . . Assimilate 2 | . 1 1 . . . . . Botnet 6 | . 3 3 . . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Mechanics 1 | . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . Monitor 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 4 2 . 5 2 3 . Full Trace Events 5 | . . . . 4 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 16 | . 16 . . . . . . Retrieved Matter 16 | . 16 . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 5 | . . . . 2 3 . . Machine Destruction 2 | . . . . 2 . . . Programmers 3 | . . . . . 3 . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total Allies 4 | . 1 . . . . 3 . Largest Group 3 | . 1 . . . . 3 . Highest-Rated Group 93 | . 10 . . . . 93 . Highest-Rated Ally 31 | . 10 . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 20 | . . . . . . 20 . Total Damage 377 | . . . . . . 377 . Kills 2 | . . . . . . 2 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Turns Passed 5437 | 64 764 596 442 1730 497 958 386 Spaces Moved 2927 | 42 469 291 162 992 307 505 159 Core 90 | 22 2 . . . . 13 53 Treads 142 | . . . . 9 27 . 106 Legs 2638 | 20 467 291 162 983 280 435 . Wheels 57 | . . . . . . 57 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 90 160 Average Speed 126 | 117 120 120 125 120 127 119 210 Slowest Speed 450 | 250 250 120 150 180 200 450 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 3 80 36 14 41 10 14 7 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 1 1 . . . . Unknown Exits Taken 4 | 1 . . . 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 43 | . . . . 30 1 12 . Melee . | . . . . . . . . Projectile 3 | . . . . 2 1 . . AOE 40 | . . . . 28 . 12 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total 3912 | 53 579 433 283 1283 366 726 189 Wait 312 | . 42 48 26 90 17 87 2 Move 2920 | 41 468 290 161 991 306 504 159 Hop . | . . . . . . . . Pick Up 78 | 6 6 8 11 23 8 12 4 Fast Attach 86 | 6 5 9 10 15 7 29 5 Attach 63 | . 2 5 6 26 5 15 4 Detach 3 | . . 2 . 1 . . . Swap 8 | . 2 1 . 2 1 . 2 Drop 32 | . 8 10 6 6 1 1 . Fire 381 | . 46 60 63 129 21 62 . Melee 11 | . . . . . . . 11 Ram 2 | . . . . . . 2 . Kick 14 | . . . . . . 14 . Crush 2 | . . . . . . . 2 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 15) 172 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 418 | -10/Materials | Lost 3 parts (2n1w) 530 | -10/Materials | Discovered new exit (range 9) 607 | -10/Materials | Discovered exit to Mines (range 8) 828 | -10/Materials | Identified exit to Materials 829 | -10/Materials | Entered another Materials area 829 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1119 | -9/Materials | Build established: Scavenger-Mutant 1357 | -9/Materials | Lost 3 parts (1p2w) 1399 | -9/Materials | Discovered new exit (range 16) 1424 | -9/Materials | Identified exit to Materials 1425 | -9/Materials | Entered another Materials area 1425 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1725 | -8/Materials | Lost 6 parts (1p1n1u3w) 1786 | -8/Materials | Discovered new exit (range 9) 1817 | -8/Materials | Identified exit to Factory 1867 | -8/Materials | Entered Factory 1867 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1897 | -7/Factory | Discovered new exit (range 15) 1998 | -7/Factory | Identified exit to Lower Caves 2519 | -7/Factory | Destroyed 7 combat bots 2559 | -7/Factory | Lost 11 parts (3p3n2u3w) 2630 | -7/Factory | Lost 3 parts (1n2w) 2738 | -7/Factory | Lost 7 parts (1p3n1u2w) 3018 | -7/Factory | Lost 5 parts (2n3w) 3124 | -7/Factory | System corruption reached 10% 3467 | -7/Factory | First assault squad dispatched 3579 | -7/Factory | Discovered new exit (range 10) 3597 | -7/Factory | Entered another Factory area 3597 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3598 | -6/Factory | Lost 9 parts (1p4n2u2w) 4081 | -6/Factory | Discovered new exit (range 15) 4094 | -6/Factory | Entered another Factory area 4094 | -5/Factory | Evolved 2 slots: Utility x2 4100 | -5/Factory | Build established: Infiltrator-Skirmisher 4219 | -5/Factory | Lost 11 parts (4p2n2u3w) 4518 | -5/Factory | Lost 6 parts (3n2u1w) 4817 | -5/Factory | Garrison activated, responded to threat 4856 | -5/Factory | Build established: Scavenger-Mutant 4865 | -5/Factory | Lost 21 parts (4p7n3u7w) 4911 | -5/Factory | Core integrity fell below 50% 4940 | -5/Factory | Allied Derelicts emerged from ambush trap array 4965 | -5/Factory | Lost 6 parts (1p2n1u2w) 5041 | -5/Factory | Discovered new exit (range 5) 5052 | -5/Factory | Entered another Factory area 5052 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5069 | -4/Factory | Lost 4 parts (2n1u1w) 5328 | -4/Factory | Build established: Mutant 5357 | -4/Factory | Lost 11 parts (1p5u5w) 5402 | -4/Factory | Core integrity fell below 50% 5430 | -4/Factory | Core integrity fell below 20% 5438 | -4/Factory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 05317_ 0VWSKJCU UR, Y4#WOZXCFGXMC 05319_ Slug penetrates Wall. 05322_ Penetrated by Slug. 05324_ Lgt. Angular Momentum Engine destroyed. 05326_ Imp. Heat Sink destroyed. 05328_ Slug penetrates B-60 Warrior. 05329_ U-05 Engineer lays Concrete. 05358_ System corrupted: Heat flow error (+289). 05363_ Myomer Leg destroyed. 05369_ Imp. Heavy Treads destroyed. 05379_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05385_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 05395_ U-05 Engineer lays Concrete. 05396_ System corrupted: Substantial component data lost. 05397_ Penetrated by Slug. 05400_ Slug penetrates G-67 Veteran. 05404_ U-05 Engineer lays Concrete. 05404_ Slug penetrates G-67 Veteran. 05405_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????????" "????????????????????????????? | | ????###???????????" "????????????????????????????? | | ?? ?????????" 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"?" #???????#b ####???????????????? | | ????? ??" #???????#@ ????????? | | ?????? ??? ????????# uu ????????? | | ?????? ????????????????# ????????? | | ????????????????????????# ?????????? | | ????????????????????????# ?????????? | | ????????????????????????# ##??????????? | | ????????????????????????# #???????????? | | ???????????????????????? gg #???????????? | | ???????????????????????? gg #???????????? | | ???????????????????????? "" #???????????? | | ???????????????????????? """ ????????????? | | ???????????????????????? F?? ????????????? | | ???????????????????????? ""???????????????? | | ???????????????????????? "????????????????? | | ????????????????????????" """"???????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: TH 15 Evasion (%) 50 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed PortableSpikedCannon Manual? 0 Play Time 01:20:45 Cumulative 55.5 hours Start 2021.10.14 @ 18:51:49 End 2021.10.14 @ 20:46:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 64 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 34 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1436f762-a34b-487a-a16f-6120e82e0bde