Cogmind - Beta 11 --- EXPLORER MODE // 2022.03.28 @ 11:25:05 Player: Infomantis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (21) 105 Value Destroyed (831) 831 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (3300) 3300 TOTAL SCORE: 12756 Bonus ------- Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 755/850 Matter 258/300 Energy 480/480 System Corruption 3% Temperature Cool (0) Movement Walking (126) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Heavy Ion Engine Angular Momentum Engine > --- PROPULSION (5) --- Medium Treads Improved Aluminum Leg Carbon-fiber Leg Titanium Leg Improved Titanium Leg > --- UTILITY (7) ------ Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Targeting Computer Core Shielding Hacking Suite > --- WEAPON (2) ------- Hypervelocity Gauss Rifle Heavy Machine Gun > --- INVENTORY (10) --- Improved Deuterium Engine Arc Projector Hypervelocity Gauss Rifle Magnetic Acceleration Cannon Heavy Flak Cannon Shock Bomb Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Carbon-fiber Leg Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Targeting Computer Core Shielding Weapon Shielding Insulated Plating > --- WEAPON ----------- Hypervelocity Gauss Rifle Heavy Machine Gun > --- INVENTORY -------- Improved Deuterium Engine Medium Treads Improved Aluminum Leg Hacking Suite Shock Rifle Arc Projector Hypervelocity Gauss Rifle Magnetic Acceleration Cannon Shock Bomb Launcher Improved Datajack [Rating: 56] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Titanium Leg Treads Improved Medium Treads Leg Titanium Leg Utility Targeting Computer Device Sensor Array Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Heavy Machine Gun Energy Gun Beam Rifle Ballistic Gun Heavy Machine Gun Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Slots Evolved 9 | . 1 . . . 4 2 2 . . . . Power 1 | . . . . . . . 1 . . . . Propulsion 3 | . . . . . 2 . 1 . . . . Utility 5 | . 1 . . . 2 2 . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 48 | 6 4 . . 2 10 6 7 8 . 2 3 Power 8 | 1 . . . 1 1 1 2 2 . . . Engine 8 | 1 . . . 1 1 1 2 2 . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 16 | 2 1 . . . 6 2 2 1 . . 2 Treads 5 | . . . . . 2 1 1 . . . 1 Leg 11 | 2 1 . . . 4 1 1 1 . . 1 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 15 | 1 3 . . . 2 2 2 4 . . 1 Device 6 | . 1 . . . 1 . 1 3 . . . Storage 1 | 1 . . . . . . . . . . . Processor 3 | . 1 . . . 1 1 . . . . . Hackware 1 | . . . . . . . . . . . 1 Protection 4 | . 1 . . . . 1 1 1 . . . Artifact . | . . . . . . . . . . . . Weapon 9 | 2 . . . 1 1 1 1 1 . 2 . Energy Gun 2 | 1 . . . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 7 | 1 . . . 1 . 1 1 1 . 2 . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 7 | . . . . . . 1 . 2 . 4 . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . 2 . Utility 5 | . . . . . . 1 . 2 . 2 . Weapon . | . . . . . . . . . . . . Highest Loss Streak 4 | . . . . . . 1 . 2 . 4 . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 98 | . 100 100 100 100 99 92 98 99 100 90 93 Engine 11 | . 12 12 12 12 8 7 12 12 12 12 12 Treads 4 | . . . . . 8 7 6 6 6 5 6 Leg 24 | . 25 25 25 25 24 21 25 25 25 24 25 Device 11 | . 1 12 12 12 16 10 10 11 12 12 12 Storage 7 | . 12 12 12 12 8 7 6 6 6 6 6 Processor 12 | . 12 12 12 12 16 19 16 9 6 6 6 Protection 7 | . 10 . . . . 5 7 14 18 16 6 Energy Gun 6 | . 12 12 12 12 8 7 6 . . . . Ballistic Gun 9 | . 12 12 12 12 8 7 6 11 12 5 12 Naked Turns . | . . . . . . . . . . . . Heaviest Build 50 | 17 20 18 18 18 26 27 47 50 49 49 45 Greatest Support 69 | 20 20 20 20 20 49 54 69 69 69 69 50 Greatest Overweight (x) 3 | 3 . . . . 1 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 9 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 8 10 10 10 10 10 10 10 10 10 10 9 Average Carried 9 | 4 8 10 10 10 9 9 9 10 10 10 7 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 8 10 10 10 10 10 10 10 10 10 10 7 Class Distribution -------------------- 96% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Matter Collected 915 | 203 108 . . 33 121 79 67 304 . . . Remotely . | . . . . . . . . . . . . Salvage Created 903 | . 77 . . 56 112 149 67 442 . . . Parts 48 | . 5 . . 4 8 8 2 21 . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 20 | . 2 . . 4 2 4 1 7 . . . Guns 20 | . 2 . . 4 2 4 1 7 . . . Classes Destroyed 7 | . 1 . . 1 2 1 . 2 . . . Operator 1 | . . . . . . 1 . . . . . Swarmer 6 | . . . . 4 . 2 . . . . . Grunt 7 | . 2 . . . . 2 . 3 . . . Duelist 1 | . . . . . . . . 1 . . . Sentry 3 | . . . . . 1 . 1 1 . . . Hunter 1 | . . . . . 1 . . . . . . Programmer 2 | . . . . . . . . 2 . . . Best Kill Streak 5 | . 2 . . 4 1 2 1 5 . . . Combat Bots Only 5 | . 2 . . 4 1 2 1 5 . . . Max Kills in Single Turn 2 | . 1 . . 1 1 1 1 2 . . . Gunslinging 1 | . . . . . . . . 1 . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Damage Taken 1959 | . 131 . . 302 141 148 60 470 . 707 . Core 227 | . 22 . . 86 17 7 9 60 . 26 . Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 58 | . . . . . . 7 . 19 . 32 . Core Remaining (%) 87 | 100 . . . 56 96 99 . . . . . Volleys Fired 70 | 1 10 . . 13 7 14 4 21 . . . Largest 2 | 2 2 . . 2 2 2 2 2 . . . Hottest 86 | 60 60 . . 60 60 76 86 86 . . . Shots Fired 141 | 2 20 . . 26 14 28 8 43 . . . Gun 141 | 2 20 . . 26 14 28 8 43 . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 87 | 1 10 . . 13 7 14 4 38 . . . Thermal 54 | 1 10 . . 13 7 14 4 5 . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 40 | 1 20 . . 40 17 18 10 11 . . . Robot Miss Streak 2 | 1 . . . 1 . 1 . 2 . . . Penetration Max 2 | . . . . . . . . 2 . . . Secondary Targets 4 | . 1 . . 2 . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . 1 . . . Shots Hit Robots 121 | 1 19 . . 25 12 22 8 34 . . . Core Hits 55 | 1 6 . . 9 6 10 3 20 . . . Critical Kills 2 | . . . . . . . . 2 . . . Critical Parts Destroyed 5 | . . . . . . . . 5 . . . Critical Strikes 9 | . . . . . . . . 9 . . . Burn 2 | . . . . . . . . 2 . . . Destroy 7 | . . . . . . . . 7 . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 1611 | 10 180 . . 241 121 307 146 593 . 13 . Guns 1593 | 10 180 . . 239 121 304 146 593 . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 18 | . . . . 2 . 3 . . . 13 . Kinetic 994 | 10 72 . . 104 43 146 89 530 . . . Thermal 599 | . 108 . . 135 78 158 57 63 . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 3 3 3 3 3 Average Corruption 2 | . . . . . . . 1 3 3 3 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 17 | . . . . . . . 1 9 3 4 . Message Errors 7 | . . . . . . . 1 3 2 1 . Matter Fused 6 | . . . . . . . . 4 . 2 . Heat Flow Errors 1 | . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 3 | . . . . . . . . . . 3 . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 3 | . . . . . . . . . . 3 . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 3 | . . . . 1 . 1 . . . 1 . Kicked 2 | . . . . 1 . . . . . 1 . Crushed 1 | . . . . . . 1 . . . . . Highest Temperature 285 | 20 285 . . . . . 135 221 . 231 . Average Temperature 118 | 15 157 . . . . . 70 108 . 124 . Received Heat Transfer 423 | . 144 . . . 27 63 . 189 . . . Effects 4 | . 1 . . . . . . 3 . . . Energy Bleed 1 | . 1 . . . . . . . . . . Interference 3 | . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 1576 | . 250 . . 300 175 407 148 296 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Peak Influence 130 | . 68 18 . 130 106 129 58 . . . . Initial 46 | . . 18 . . 35 34 46 . . . . Average 54 | . 18 18 . 42 83 92 49 . . . . Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 4 | . . . . 1 . 2 1 . . . . Investigation 1 | . . . . . . . 1 . . . . Extermination 1 | . . . . . . 1 . . . . . Reinforcement 2 | . . . . 1 . 1 . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Distress Signals 1 | . . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 35 | . 4 . . 11 2 5 2 7 . 4 . Peak Tracking Total 5 | . 3 . . 4 3 2 1 5 . 4 . Tactical Retreats 2 | . . . . 2 . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Traps Triggered 2 | . . . . . 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . 1 . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Machines Accessed 18 | . 1 . 1 . 3 . 7 2 . 4 . Terminals 10 | . 1 . . . 3 . 6 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 66 | . 1 . 2 . 9 . 13 8 . 33 . Successful 56 | . 1 . 2 . 5 . 7 8 . 33 . Failed 10 | . . . . . 4 . 6 . . . . Catastrophic 2 | . . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 7 | . . . . . 3 . 4 . . . . Terminals 22 | . 1 . . . 9 . 12 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Terminal Hacks 55 | . 1 . 2 . 5 . 6 8 . 33 . Record 20 | . . . 2 . . . . 7 . 11 . Part Schematic 12 | . . . . . . . . . . 12 . Robot Schematic 7 | . . . . . . . . . . 7 . Robot Analysis 1 | . . . . . . . 1 . . . . Prototype ID Bank 5 | . 1 . . . 1 . . . . 3 . Open Door 1 | . . . . . . . . 1 . . . Level Access Points 1 | . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . Machine Index 1 | . . . . . 1 . . . . . . Locate Traps 3 | . . . . . 1 . 2 . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . Recall Extermination 1 | . . . . . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 4 | . . . . . 1 . 3 . . . . Full Trace Events 1 | . . . . . . . 1 . . . . Feedback Events 1 | . . . . . . . 1 . . . . Corruption 1 | . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . 12 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Robot Analysis Total 129 | . . . . . . . 1 . . 128 . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Turns Passed 2924 | 83 191 117 188 220 326 311 587 412 284 191 14 Spaces Moved 2012 | 53 127 98 157 150 161 180 441 266 224 147 8 Core 4 | 4 . . . . . . . . . . . Treads 105 | . . . . . 76 29 . . . . . Legs 1903 | 49 127 98 157 150 85 151 441 266 224 147 8 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 126 127 127 127 126 126 Average Speed 130 | 120 120 120 120 120 178 141 127 127 127 126 126 Slowest Speed 240 | 200 120 120 120 120 240 240 127 127 127 127 126 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 29 | 4 27 20 53 35 22 5 16 52 44 77 4 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 28 | . . . 1 . . . . . . 27 . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 2 | . . . . 1 . . . 1 . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Total 2186 | 67 148 97 156 167 188 213 462 303 223 151 11 Wait 6 | . 1 . . . 4 . . 1 . . . Move 2001 | 52 126 97 156 149 160 179 440 265 223 146 8 Hop . | . . . . . . . . . . . . Pick Up 27 | 8 4 . . . 2 6 5 2 . . . Fast Attach 14 | 6 1 . . . 1 . 1 3 . 2 . Attach 13 | . 2 . . . 3 2 3 . . . 3 Detach 1 | . 1 . . . . . . . . . . Swap 21 | . 1 . . 2 6 4 3 5 . . . Drop 30 | . 2 . . 2 5 7 6 6 . 2 . Fire 70 | 1 10 . . 13 7 14 4 21 . . . Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 2 | . . . . 1 . . . . . 1 . Crush 1 | . . . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 35 | -11/Scrapyard | Identified exit to Materials 35 | -11/Scrapyard | Discovered exit to Materials (range 16) 84 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Evolved 1 slot: Utility x1 206 | -10/Materials | Identified exit to Mines 206 | -10/Materials | Discovered exit to Mines (range 12) 275 | -10/Materials | Entered Mines 304 | -10/Mines | Identified exit to Materials 304 | -10/Mines | Discovered exit to Materials (range 15) 317 | -10/Mines | Build established: Hacker-Mutant 386 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 387 | -10/Mines | Identified exit to Exiles 387 | -10/Mines | Discovered exit to Exiles (range 5) 392 | -10/Mines | Entered Exiles 410 | -10/Exiles | Identified exit to Mines 410 | -10/Exiles | Discovered exit to Mines (range 15) 443 | -10/Exiles | Met 8R-AWN 462 | -10/Exiles | Met EX-HEX 500 | -10/Exiles | Met EX-BIN 518 | -10/Exiles | Met EX-DEC 528 | -10/Exiles | Learned location of Zion (-7) 569 | -10/Exiles | Discovered exit to Mines (range 11) 580 | -10/Exiles | Entered Mines 581 | -9/Mines | Assembled infested the area 784 | -9/Mines | Identified exit to Materials 784 | -9/Mines | Discovered exit to Materials (range 5) 800 | -9/Mines | Entered Materials 800 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 986 | -8/Materials | Identified exit to Factory 1126 | -8/Materials | Entered Factory 1126 | -7/Factory | Evolved 2 slots: Utility x2 1432 | -7/Factory | Identified exit to Factory 1432 | -7/Factory | Discovered exit to Factory (range 4) 1437 | -7/Factory | Entered another Factory area 1437 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1486 | -6/Factory | Identified exit to Lower Caves 1486 | -6/Factory | Identified exit to Extension 1992 | -6/Factory | Identified exit to Factory 1992 | -6/Factory | Discovered exit to Factory (range 14) 2024 | -6/Factory | Entered Lower Caves 2111 | -6/Lower Caves | Learned Research emergency access door positions 2111 | -6/Lower Caves | Learned Armory emergency access door positions 2111 | -6/Lower Caves | Learned Armory security intel 2111 | -6/Lower Caves | Learned Research terminal intel 2111 | -6/Lower Caves | Learned Extension garrison access intel 2337 | -6/Lower Caves | Encountered a Warlord checkpoint 2417 | -6/Lower Caves | Identified exit to Lower Caves 2417 | -6/Lower Caves | Discovered exit to Lower Caves (range 15) 2436 | -6/Lower Caves | Entered another Lower Caves area 2547 | -6/Lower Caves | Learned Factory emergency access door positions 2680 | -6/Lower Caves | Identified exit to Data Miner 2680 | -6/Lower Caves | Discovered exit to Data Miner (range 14) 2720 | -6/Lower Caves | Entered Data Miner 2720 | -6/Data Miner | Identified exit to Proximity Caves 2720 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 2746 | -6/Data Miner | Met Data Miner 2772 | -6/Data Miner | Learned location of Section 7 (-2) 2772 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2791 | -6/Data Miner | Received God Mode back door access code from Data Miner 2876 | -6/Data Miner | Interfaced with the Data Conduit 2911 | -6/Data Miner | Entered Proximity Caves 2925 | -5/Proximity Caves | Self-destructed Last Messages --------------- 02831_ Acquired Hyp. Gauss Rifle. 02833_ Acquired Hvy. Machine Gun. 02876_ Kicked Data Miner out of the way. 02876_ Destroyed Prototype Hackware. 02876_ Data Miner system corrupted by crushing effect. 02876_ Interfacing with system... 02876_ Data Miner disappears through a trap door. Downloaded 128 analysis records. Downloaded 718 prototype IDs. Downloaded central machine database. Downloaded 26 destinations. Downloaded encryption format records. Connection remotely terminated. 02884_ Insulated Plating destroyed. 02891_ Weapon Shielding destroyed. 02904_ Titanium Leg destroyed. 02907_ System corrupted: Matter fused (-9). 02909_ Imp. Medium Treads destroyed. LOCATION=PROXIMITY CAVES GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#???????????????? | | ????????????????????????####???? ????????????????? | | ???????????????????????? ??? #???? ???????????? | | ???????????????????????? #?? #?? ??????????? | | ???????????????????????? ### ## ??????????? | | ???????????????????????? ??????????? | | ?????????????????????#### ??????????? | | ?????????????#######?# ## ?????????????? | | ????????????## ### #????????????????? | | ?????????#""#" #????????????????? | | ?????????#"""" @ #????????????????? | | ?????????##"" # # #????????????????? | | ??????????##" ### ## #????????????????? | | ???????????#### ??# ######## #????????????????? | | ??????????????# ??# #???????? #????????????????? | | ??????????????## ?? #?????????##????????????????? | | ???????????????#??? ##???????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 50 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 15 Recoil Reduction 1 Offensive Hacking 30 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Railgun | -6/Data Miner | Free Imp. Weapon Cycler | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterMeleeDisintegrator Manual? 0 Play Time 00:25:54 Cumulative 102.5 hours Start 2022.03.28 @ 10:40:06 End 2022.03.28 @ 11:25:05 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 81 Rogue 65 Adventurer 6 Explorer 10 Win Type - Total 6 Types 5/0/0/1/0/0/0/0/0 Lore% 67 Gallery% 72 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41ce530f-1f2e-411e-bd4b-af48105e7c7d