Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.14 @ 16:38:24 // Winter2019/RPGLIKE Player: LILY Result: Destroyed by 1F-VWP(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (54) 270 Value Destroyed (1485) 1485 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (410) 410 TOTAL SCORE: 6205 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 99 Met Imprinter 300 Cogmind --------- Core Integrity 0/750 Matter 231/300 Energy 220/220 System Corruption 0% Temperature Cool (9) Movement Flying (25) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (5) --- Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (6) ------ Weight Redist. System Improved Signal Interpreter Improved Terrain Scanner Recoil Stabilizer Reactive Plating System Shield > --- WEAPON (5) ------- Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Phasing Sabre > --- INVENTORY (4) ---- Heart of Steel Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Signal Interpreter Improved Terrain Scanner System Shield Heart of Steel > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Scythe > --- INVENTORY -------- Weight Redist. System Transmission Jammer Mini Grenade Launcher [Rating: 77] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Hover Unit Improved Airjet Flight Unit Improved VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Improved Signal Interpreter Hackware System Shield Protection Reactive Plating Weapon Gauss Rifle Ballistic Gun Gauss Rifle Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Slots Evolved 14 | 3 . 1 . 1 5 . 4 . . . . Power 1 | . . . . . . . 1 . . . . Propulsion 4 | 1 . 1 . . 1 . 1 . . . . Utility 5 | 1 . . . 1 3 . . . . . . Weapon 4 | 1 . . . . 1 . 2 . . . . Parts Attached 46 | 4 4 3 . 1 10 6 7 . 10 1 . Power 4 | 1 1 . . . 1 . 1 . . . . Engine 2 | 1 1 . . . . . . . . . . Core 2 | . . . . . 1 . 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 12 | . 2 3 . . 1 3 3 . . . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . Flight 11 | . 2 3 . . 1 3 2 . . . . Utility 19 | 1 1 . . 1 5 1 . . 10 . . Device 12 | 1 . . . 1 2 . . . 8 . . Storage . | . . . . . . . . . . . . Processor 2 | . 1 . . . 1 . . . . . . Hackware 1 | . . . . . 1 . . . . . . Protection 4 | . . . . . 1 1 . . 2 . . Artifact . | . . . . . . . . . . . . Weapon 11 | 2 . . . . 3 2 3 . . 1 . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 8 | 2 . . . . 2 2 2 . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . 1 1 . 1 . . Parts Lost . | . . . . . . . . . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 93 100 100 100 88 100 82 100 98 99 100 Engine 3 | . 14 12 12 11 5 . . . . . . Core 5 | . . . . . 1 7 6 11 11 11 11 Flight 26 | . 24 35 37 33 23 28 23 27 27 27 27 Device 16 | . 14 12 12 22 23 21 16 16 15 16 16 Processor 6 | . 11 12 12 11 7 7 5 5 5 5 5 Hackware 3 | . . . . . 2 7 5 5 5 5 5 Protection 3 | . . . . . . 7 5 5 4 5 5 Ballistic Gun 19 | . 28 25 25 22 14 14 13 22 22 22 22 Impact Weapon 1 | . . . . . 7 7 1 . . . . Slashing Weapon 2 | . . . . . . . 3 5 5 4 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 42 | 9 9 7 7 8 21 28 41 41 41 42 42 Greatest Support 48 | 13 18 22 22 22 27 30 42 42 48 48 48 Greatest Overweight (x) . | . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 4 | 2 2 2 2 2 2 2 3 3 4 4 4 Average Capacity 2 | 2 2 2 2 2 2 2 2 3 3 4 4 Most Carried 4 | 1 2 2 2 2 2 2 3 3 4 4 4 Average Carried 2 | . 1 1 2 1 1 2 2 3 2 4 4 Final Capacity 4 | 2 2 2 2 2 2 2 3 3 4 4 4 Final Carried 4 | 1 2 2 2 1 2 2 3 3 4 4 4 Class Distribution -------------------- 68% | Hacker-Scout 20% | Scavenger-Mutant 8% | Scavenger-Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Scout | -9/Mines Scavenger-Scout | -8/Materials Hacker-Scout | -8/Storage Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Scout | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Matter Collected 1435 | 243 117 126 . . 189 109 179 24 375 73 . Remotely . | . . . . . . . . . . . . Salvage Created 2013 | 11 239 266 . . 406 338 526 . 227 . . Parts 113 | 3 19 16 . . 26 12 34 . 3 . . Haulers Intercepted 9 | . 2 . . . 2 4 1 . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . 5 2 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 40 | . 5 12 . . 8 4 7 . 4 . . Melee 9 | . . . . . 2 . 4 . 3 . . Guns 28 | . 5 12 . . 3 4 3 . 1 . . AOE 1 | . . . . . 1 . . . . . . Classes Destroyed 12 | 1 4 1 . . 2 . 2 . 2 . . Builder 1 | . . . . . 1 . . . . . . Tunneler 1 | 1 . . . . . . . . . . . Hauler 9 | . 2 . . . 2 4 1 . . . . Operator 1 | . . . . . . . 1 . . . . Watcher 5 | . 1 . . . 2 . 2 . . . . Swarmer 14 | . 3 6 . . . 3 . . 2 . . Grunt 15 | . 2 3 . . 5 . 5 . . . . Sentry 5 | . . . . . 3 1 . . 1 . . Hunter 1 | . . . . . . . . . 1 . . Programmer 2 | . . . . . . . 2 . . . . Packrat 1 | . . . . . . . . . 1 . . Assembled 3 | . . 3 . . . . . . . . . Best Kill Streak 4 | 1 4 4 . . 4 4 2 . 3 . . Combat Bots Only 3 | . 3 3 . . 2 3 2 . 3 . . Max Kills in Single Turn 2 | 1 1 2 . . 2 1 1 . 1 . . Gunslinging 1 | . . 1 . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . Melee 1 | . . . . . 1 . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Damage Taken 2060 | . 116 206 . . 447 92 158 . 258 . 783 Core 1622 | . 96 171 . . 361 66 113 . 197 . 618 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Core 1280 | . 58 101 . . 285 66 103 . 180 . 487 Core Remaining (%) 98 | 100 . . . 98 . 98 . . . . . Volleys Fired 84 | 2 18 26 . . 10 5 16 . 7 . . Largest 4 | 2 2 2 . . 2 2 4 . 4 . . Hottest 112 | 40 40 40 . . 56 56 112 . 112 . . Shots Fired 185 | 4 36 52 . . 20 10 35 . 28 . . Gun 185 | 4 36 52 . . 20 10 35 . 28 . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 185 | 4 36 52 . . 20 10 35 . 28 . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 22 | 3 17 22 . . 8 9 10 . 11 . . Robot Miss Streak 4 | . 1 1 . . 3 1 2 . 4 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 7 | . 1 4 . . . 2 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . Shots Hit Robots 210 | 3 29 42 . . 37 22 36 . 29 . 12 Core Hits 81 | 2 14 18 . . 16 6 16 . 7 . 2 Critical Kills 3 | . . . . . 2 1 . . . . . Critical Parts Destroyed 7 | . . . . . 4 1 1 . 1 . . Critical Strikes 11 | . . . . . 6 2 1 . 1 . 1 Destroy 3 | . . . . . . 1 1 . 1 . . Smash 7 | . . . . . 6 1 . . . . . Sever 1 | . . . . . . . . . . . 1 Melee Attacks 104 | . . . . . 27 20 26 . 13 5 13 Impact 47 | . . . . . 27 20 . . . . . Slashing 57 | . . . . . . . 26 . 13 5 13 Piercing . | . . . . . . . . . . . . Sneak Attacks 8 | . . . . . 2 4 1 . 1 . . Combat Hostiles 2 | . . . . . 1 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4549 | 35 300 446 . . 1082 609 949 . 603 . 525 Guns 2010 | 35 300 446 . . 255 159 533 . 282 . . Cannons . | . . . . . . . . . . . . Explosions 278 | . . . . . 278 . . . . . . Melee 2261 | . . . . . 549 450 416 . 321 . 525 Ramming . | . . . . . . . . . . . . Kinetic 2010 | 35 300 446 . . 255 159 533 . 282 . . Thermal 278 | . . . . . 278 . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 999 | . . . . . 549 450 . . . . . Slashing 1262 | . . . . . . . 416 . 321 . 525 Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 3 3 3 3 . Average Corruption 2 | . . . . . . . 2 3 3 3 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 15 | . . . . . . . 6 1 8 . . Message Errors 4 | . . . . . . . 1 1 2 . . Matter Fused 4 | . . . . . . . 2 . 2 . . Energy Discharges 4 | . . . . . . . 2 . 2 . . Data Loss (minor) 1 | . . . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . . 1 . . Misfires 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 372 | . . . . . 184 115 . . 53 . 20 Projectiles . | . . . . . . . . . . . . Explosions 87 | . . . . . 87 . . . . . . Melee 285 | . . . . . 97 115 . . 53 . 20 Knockbacks 5 | . . . . . 5 . . . . . . Impact 5 | . . . . . 5 . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 80 | . . . . . 80 . . . . . . Shots 1 | . . . . . 1 . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 248 | . . . . . . . 49 . 248 2 18 Average Temperature 86 | . . . . . . . 16 . 127 2 11 Received Heat Transfer 865 | . 72 109 . . 279 18 63 . 54 . 270 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 6 | . . . . . 3 3 . . . . . Impact Corruptions 11 | . . . . . 6 5 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 200 | . . . . . 200 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Peak Influence 422 | 5 184 310 . . 422 377 369 . . . . Initial 151 | . 2 60 . . . 151 72 . . . . Average 201 | 1 107 226 . . 198 216 240 . . . . Maximum Alert Level 2 | . . 1 . . 2 1 1 . . . . Low Security (%) 54 | 100 100 44 . 100 43 62 39 . . . . Level 1 44 | . . 55 . . 49 37 60 . . . . Level 2 1 | . . . . . 6 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 4 | . . . . . 1 . 3 . . . . Investigation 1 | . . . . . . . 1 . . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement 2 | . . . . . 1 . 1 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Distress Signals 3 | . . 1 . . 1 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 68 | . 8 18 . . 12 7 16 . 4 . 3 Peak Tracking Total 6 | . 3 5 . . 4 4 6 . 3 . 3 Tactical Retreats 9 | . 1 2 . . 3 . 3 . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Traps Triggered 3 | . . . . . . 1 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Disabled 6 | . . . . . 2 2 1 . . . 1 Max in Single Turn 2 | . . . . . 2 1 1 . . . . Garrison Access 3 | . . . . . . 1 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Accessed 23 | . 3 . . . 1 8 8 1 2 . . Terminals 17 | . 3 . . . 1 7 6 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 2 . . . . Total Hacks 80 | . 15 . . . 9 30 23 1 2 . . Successful 48 | . 11 . . . 4 21 9 1 2 . . Failed 32 | . 4 . . . 5 9 14 . . . . Catastrophic 5 | . . . . . . 2 3 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 28 | . 5 . . . 4 13 6 . . . . Terminals 73 | . 15 . . . 9 29 20 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 3 . . . . Terminal Hacks 44 | . 10 . . . 4 20 7 1 2 . . Record 1 | . . . . . . . 1 . . . . Part Schematic 2 | . . . . . . 1 1 . . . . Robot Analysis 1 | . . . . . . 1 . . . . . Prototype ID Bank 7 | . 3 . . . . 3 1 . . . . Open Door 5 | . . . . . . 2 . 1 2 . . Branch Access Points 4 | . 1 . . . 1 1 1 . . . . Machine Index 1 | . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . 1 . . . . . Alert Level 8 | . 3 . . . . 4 1 . . . . Unreport Threat 2 | . . . . . . 2 . . . . . Locate Traps 3 | . 1 . . . 1 . 1 . . . . Security Status 1 | . . . . . . 1 . . . . . Patrol Status 1 | . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . Zone Layout 4 | . 1 . . . 1 2 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 2 . . . . Seal Access 3 | . . . . . . 1 2 . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . Hacking Detections 15 | . 3 . . . 1 4 7 . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 1 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total Allies 2 | . . . . . . 1 . . . . 1 Largest Group 1 | . . . . . . 1 1 . . . 1 Highest-Rated Group 119 | . . . . . . 100 100 . . . 119 Highest-Rated Ally 119 | . . . . . . 100 100 . . . 119 Total Orders . | . . . . . . . . . . . . Ally Attacks 27 | . . . . . . 11 . . . . 16 Total Damage 989 | . . . . . . 316 . . . . 673 Kills 9 | . . . . . . 5 . . . . 4 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Robot Analysis Total 1 | . . . . . . 1 . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . 2 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Turns Passed 3072 | 30 253 327 60 59 347 267 770 116 478 193 172 Spaces Moved 6228 | 35 377 623 176 155 414 443 1684 368 1100 713 140 Core 75 | 35 40 . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 6153 | . 337 623 176 155 414 443 1684 368 1100 713 140 Fastest Speed 25 | 50 37 34 34 34 29 27 25 25 25 25 25 Average Speed 28 | 50 38 34 34 34 32 27 26 25 25 25 25 Slowest Speed 50 | 50 50 37 34 34 34 29 27 25 25 25 25 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 22 | . . . . 2 2 2 16 . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 53 | 4 47 85 59 38 28 75 39 54 97 82 28 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 2 | . . 1 . . . . . 1 . . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 11 | . . 3 . . . . . 1 3 4 . Spaces Dug 17 | . . . . . . 1 14 . . 2 . Terrain Destroyed 65 | . . . . . 48 1 14 . . 2 . Melee 17 | . . . . . . 1 14 . . 2 . Projectile . | . . . . . . . . . . . . AOE 48 | . . . . . 48 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total 7165 | 41 451 689 175 158 555 542 1920 391 1266 719 258 Wait 633 | . 43 25 . 5 62 60 191 24 118 . 105 Move 6173 | 34 376 622 175 150 409 438 1651 367 1099 712 140 Hop 22 | . . . . 2 2 2 16 . . . . Pick Up 14 | 1 2 1 . . 5 . 4 . 1 . . Fast Attach 33 | 4 4 1 . . 8 3 4 . 8 1 . Attach 8 | . . 1 . 1 2 . 2 . 2 . . Detach 1 | . . . . . . . . . 1 . . Swap 5 | . . 1 . . . 3 1 . . . . Drop 30 | . 2 1 . . 7 6 3 . 10 1 . Fire 84 | 2 18 26 . . 10 5 16 . 7 . . Melee 104 | . . . . . 27 20 26 . 13 5 13 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 58 | . 6 11 . . 23 5 6 . 7 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 12 | -11/Scrapyard | Discovered new exit (range 16) 31 | -11/Scrapyard | Entered Materials 41 | -10/Materials | Identified exit to Mines 104 | -10/Materials | Discovered new exit (range 17) 112 | -10/Materials | Identified exit to Materials 284 | -10/Materials | Entered Mines 304 | -10/Mines | Learned location of Zion (-7) 318 | -10/Mines | Discovered new exit (range 13) 321 | -10/Mines | Reached level 2 327 | -10/Mines | Upgraded with Propulsion slot (x1) 370 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 371 | -10/Mines | Found Prototype Device 391 | -10/Mines | Build established: Scavenger-Mutant 393 | -10/Mines | Assembled infested the area 398 | -10/Mines | Discovered exit to Materials (range 16) 504 | -10/Mines | Discovered exit to Materials (range 11) 504 | -10/Mines | Learned Materials terminal intel 609 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 610 | -10/Mines | Identified exit to Exiles 611 | -10/Mines | Entered Exiles 620 | -10/Exiles | Met 8R-AWN 626 | -10/Exiles | Met EX-HEX 636 | -10/Exiles | Met EX-BIN 656 | -10/Exiles | Met EX-DEC 668 | -10/Exiles | Discovered new exit (range 10) 671 | -10/Exiles | Identified exit to Mines 671 | -10/Exiles | Entered Mines 673 | -9/Mines | Reached level 3 673 | -9/Mines | Upgraded with Utility slot (x1) 673 | -9/Mines | Identified Exp. Sensor Array 727 | -9/Mines | Discovered new exit (range 9) 730 | -9/Mines | Identified exit to Materials 730 | -9/Mines | Entered Materials 730 | -8/Materials | Discovered new exit (range 10) 731 | -8/Materials | Loaded intel: 12 terminal locations 732 | -8/Materials | Reached level 4 732 | -8/Materials | Reached level 5 732 | -8/Materials | Reached level 6 736 | -8/Materials | Upgraded with Utility slot (x3) 736 | -8/Materials | Upgraded with Weapon slot (x1) 964 | -8/Materials | Discovered new exit (range 16) 1011 | -8/Materials | Reached level 7 1021 | -8/Materials | Upgraded with Propulsion slot (x1) 1035 | -8/Materials | Discovered new exit (range 20) 1035 | -8/Materials | Identified exit to Storage 1077 | -8/Materials | Entered Storage 1082 | -8/Storage | Identified exit to Recycling 1124 | -8/Storage | Met 01-MTF 1177 | -8/Storage | Reached level 8 1247 | -8/Storage | Build established: Hacker-Scout 1335 | -8/Storage | Discovered new exit (range 11) 1339 | -8/Storage | Identified exit to Factory 1344 | -8/Storage | Entered Factory 1344 | -7/Factory | Accompanied by 1 ally (01-MTF) 1346 | -7/Factory | Reached level 9 1346 | -7/Factory | Reached level 10 1346 | -7/Factory | Upgraded with Power slot (x1) 1346 | -7/Factory | Upgraded with Propulsion slot (x1) 1346 | -7/Factory | Upgraded with Weapon slot (x2) 1350 | -7/Factory | 01-MTF left 1420 | -7/Factory | Identified exit to Lower Caves 1638 | -7/Factory | Discovered new exit (range 14) 1641 | -7/Factory | Identified exit to Factory 1890 | -7/Factory | Reached level 11 2056 | -7/Factory | Discovered exit to Factory (range 13) 2114 | -7/Factory | Entered Lower Caves 2161 | -7/Lower Caves | Learned 4 Factory zone layouts 2192 | -7/Lower Caves | Discovered new exit (range 17) 2196 | -7/Lower Caves | Identified exit to Lower Caves 2199 | -7/Lower Caves | Encountered a Warlord checkpoint 2230 | -7/Lower Caves | Entered another Lower Caves area 2254 | -7/Lower Caves | Learned Factory interactive machine intel 2317 | -7/Lower Caves | Learned location of 1 exit from Factory 2327 | -7/Lower Caves | Found Prototype Device 2327 | -7/Lower Caves | Identified Heart of Steel 2431 | -7/Lower Caves | Discovered exit to Factory (range 15) 2563 | -7/Lower Caves | Discovered new exit (range 13) 2573 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2586 | -7/Lower Caves | Reached level 12 2708 | -7/Lower Caves | Identified exit to Zion 2708 | -7/Lower Caves | Entered Zion 2737 | -7/Zion | System corruption cleaned by Quarantine Array 2899 | -7/Zion | Discovered new exit (range 6) 2900 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2901 | -7/Zion | Identified exit to Deep Caves 2901 | -7/Zion | Entered Deep Caves 2902 | -7/Deep Caves | Met 5H-AD0 2903 | -7/Deep Caves | Reached level 13 3000 | -7/Deep Caves | Z-Facility disabled 3038 | -7/Deep Caves | Attacked by Z-Imprinter 3049 | -7/Deep Caves | Core integrity fell below 50% 3063 | -7/Deep Caves | Core integrity fell below 20% 3073 | -7/Deep Caves | Destroyed by 1F-VWP(z) with Zionite Laser-S Last Messages --------------- I've worked too hard for our future just to have you ruin everything! 03040_ 5H-AD0: "Imprinter! Do you fully understand the dangers of what you're doing here?!" 03040_ HV Slug penetrates Wall. 03040_ HV Slug penetrates Earth. 03041_ Z-Imprinter Prototype Protection severed. 03051_ Destroyed Prototype Hover Unit. 03056_ HV Slug penetrates Wall. 03056_ HV Slug penetrates Earth. 03056_ Destroyed Prototype Hover Unit. 03059_ HV Slug penetrates Z-Imprinter. 03062_ HV Slug penetrates Wall. 03062_ HV Slug penetrates Earth. 03064_ Upgraded: Core Integrity (+150) 03065_ HV Slug penetrates Z-Imprinter. 03065_ HV Slug penetrates Earth. 03068_ HV Slug penetrates Z-Imprinter. 03068_ HV Slug penetrates Earth. 03071_ HV Slug penetrates Z-Imprinter. 03071_ HV Slug penetrates Earth. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ????????#?###??###?#######???#?##?##?#????####?### | | ######??###?#?##?###############?#####??##?####### | | #######?########## #####?#####?##?#?### ## | | ?################ ################### # | | ###### ##?#######;#########?######### * | | ## # ####### ##### ###??#?##### | | ##### ### ######### ## | | ### ##### ## | | ## #### ## ! | | ### #### | | ## ### | | """ ## ######### | | """ ;;########## ## | | """ ## | | """ ### | | z #### | | """ I ############ ###?# | | """ z;###################### | | """ @;;################# ### | | """ h ; ############## ## | | " ############### | | /% ############# | | * ############ | | / ########### | | = ############ ### | | " / ############# ##### | | "" %= ############ ###### | | = ############ ##### | | "" ############# ##### | | """ ############# ####?# | | """" ######?###### ####### | | ?""" ############ ####### | | ??"" ########## ##### | | """ ###### | | ?" ###### | | ? ###### # | | ?"" ####### ## | | ?? ###### ####### | | ??? ?##?## #####?# | | ????? ? ?#### ####?## | | ??????? ????? ##### ##?##?#? | | ?????????? ?????? ?###### ########### | | ???????????? ?????????? ?###?######?########?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 34 Terrain Scan Range 16 Terrain Scan Density 610 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 15 Defensive Hacking 15 Item Schematics ----------------- Gatling Laser | -8/Storage | Hacked Adv. Weight Redist. System | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Batter Up Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Levels Raised 12 | . . 1 . 1 4 1 3 . 1 . 1 XP Earned 22437 | 4000 740 1600 200 843 5863 2373 3718 500 950 650 1000 XP Spent 21975 | 3910 . 1560 . 800 6325 . 6250 . 1650 . 1480 Upgrades 49 | 16 . 5 . 1 8 . 6 . 5 . 8 Power Slot 1 | . . . . . . . 1 . . . . Propulsion Slot 4 | 1 . 1 . . 1 . 1 . . . . Utility Slot 5 | 1 . . . 1 3 . . . . . . Weapon Slot 4 | 1 . . . . 1 . 2 . . . . Core Integrity 3 | . . . . . . . . . . . 3 Heat Dissipation 4 | 4 . . . . . . . . . . . Mass Support 3 | 2 . . . . . . 1 . . . . Inventory Capacity 4 | 2 . . . . . . 1 . 1 . . Sight Range 1 | 1 . . . . . . . . . . . Sensor Range 12 | . . . . . 3 . . . 4 . 5 Terrain Scan Density 6 | 2 . 4 . . . . . . . . . Hack Attack % 1 | 1 . . . . . . . . . . . Hack Defense % 1 | 1 . . . . . . . . . . . Protomatter Created 451 | . 48 93 . . 195 12 52 . 51 . . Integrity Restored 1138 | . 129 201 . . 475 86 110 . 137 . . Core 866 | . 96 164 . . 368 57 77 . 104 . . Parts 272 | . 33 37 . . 107 29 33 . 33 . . Protomatter Decayed 190 | . 3 50 . . 32 88 13 . 4 . . Game ------ Seed GammaConcussiveEdition Manual? 0 Play Time 01:01:13 Cumulative 147.0 hours Start 2022.04.14 @ 15:18:59 End 2022.04.14 @ 16:38:24 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 27 Rogue 6 Adventurer 17 Explorer 4 Win Type - Total 16 Types 7/1/2/4/0/1/0/1/0 Lore% 66 Gallery% 64 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a40dcc58-d007-40f1-b451-820b16fea6c6