Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.16 @ 16:40:44 Player: Ms. V3-11A Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (274) 1370 Value Destroyed (13786) 13786 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (5472) 5472 TOTAL SCORE: 30848 Bonus ------- High Alert Combat Kills 1251 Follower Combat Kills 65 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 520 Win 3000 Friendly Fire -664 Cogmind --------- Core Integrity 1545/1600 Matter 172/300 Energy 469/490 System Corruption 2% Temperature Cool (19) Movement Treading (155) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (13) ----- Advanced Heat Sink High-capacity Storage Unit Experimental Optical Array Advanced Signal Interpreter Advanced Salvage Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Improved Hacking Suite > --- WEAPON (3) ------- Gamma Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY (20) --- Light Quantum Reactor Medium Treads Biometal Medium Treads Armored Heavy Treads Biometal Heavy Treads Advanced Heat Sink Energy Well (350) Advanced Kinecellerator Advanced Weapon Cycler Improved Core Shielding KE Penetrator KE Penetrator KE Penetrator KE Penetrator Micro-nuke Launcher Micro-nuke Launcher Improved Remote Datajack Shock Maul Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Experimental Optical Array Advanced Signal Interpreter Advanced Salvage Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Centrium Light Armor Plating Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Enhanced Quantum Rifle Helical Railgun Helical Railgun > --- INVENTORY -------- Light Quantum Reactor Biometal Medium Treads Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heat Sink Energy Well Advanced Kinecellerator Advanced Weapon Cycler Improved Core Shielding Micro-nuke Launcher Micro-nuke Launcher Improved Remote Datajack Shock Maul [Rating: 199] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Machine Gun Launcher Heavy Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Hammer Slashing Weapon Nanosword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . 2 . . . . 2 . . . . 2 . . 2 2 2 Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 1 1 . . . . . . . . . . . . . . . 2 . . Utility 11 | . . . . . 2 . . . 2 . . . . 2 . . . . 2 . . . 2 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 315 | 2 7 2 . 2 23 26 18 . 23 6 3 . 4 18 7 2 15 18 9 2 18 43 49 18 Power 45 | . 1 . . 2 3 4 3 . 2 . . . . 1 . . . 3 2 . 2 6 10 6 Engine 10 | . 1 . . . 2 2 2 . 1 . . . . . . . . 1 . . . 1 . . Core 9 | . . . . 2 1 2 1 . . . . . . 1 . . . . . . 2 . . . Reactor 26 | . . . . . . . . . 1 . . . . . . . . 2 2 . . 5 10 6 Propulsion 64 | 2 1 . . . 7 12 4 . 8 . . . 1 1 1 . 4 2 . . 4 8 6 3 Treads 61 | 2 1 . . . 7 12 4 . 8 . . . 1 1 1 . 4 2 . . 1 8 6 3 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Utility 104 | . 4 1 . . 6 5 5 . 7 3 1 . 2 7 1 2 7 4 4 1 7 15 19 3 Device 43 | . . . . . 2 3 4 . 2 . . . 2 3 1 1 5 2 3 . 3 4 6 2 Storage 6 | . 1 . . . 2 1 . . . . . . . . . . . . . . . 1 1 . Processor 22 | . . . . . 1 . . . 2 2 1 . . . . 1 1 . 1 . 3 4 6 . Hackware 13 | . . . . . . . . . 2 . . . . 3 . . . . . 1 1 5 . 1 Protection 20 | . 3 1 . . 1 1 1 . 1 1 . . . 1 . . 1 2 . . . 1 6 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 102 | . 1 1 . . 7 5 6 . 6 3 2 . 1 9 5 . 4 9 3 1 5 14 14 6 Energy Gun 38 | . . . . . 5 2 1 . 3 1 . . 1 2 3 . 3 1 3 . 3 1 5 4 Energy Cannon 8 | . . . . . 1 2 2 . . . . . . 1 . . . . . . . 2 . . Ballistic Gun 33 | . 1 1 . . 1 . 2 . 3 1 1 . . 4 . . . 4 . . . 7 7 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . . . . . . 1 1 . . 1 1 . . 1 2 . 1 4 . . . . 1 1 Special Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Slashing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . . 1 1 . . 1 . . . . 1 . . 6 1 . 1 1 3 10 . Corrupted Parts 9 | . . . . . . . 1 . . . . . . 2 . . . . . . 1 . 5 . System Corruption 38 | . . . . . . . 4 . . . . . . 4 . . . . . . 3 . 27 . Parts Lost 103 | . . . . . 8 . 15 2 3 . . . 1 2 3 . 2 12 . 3 7 12 19 14 Power 13 | . . . . . 1 . 2 . . . . . . . . . . 2 . 1 1 1 3 2 Propulsion 36 | . . . . . 4 . 6 . 2 . . . 1 . 2 . 2 4 . 1 2 5 4 3 Utility 28 | . . . . . 1 . 3 1 1 . . . . 1 1 . . 3 . 1 1 3 7 5 Weapon 26 | . . . . . 2 . 4 1 . . . . . 1 . . . 3 . . 3 3 5 4 Highest Loss Streak 12 | . . . . . 7 . 12 2 1 . . . 1 1 3 . 1 4 . 3 3 4 9 5 To Critical Strikes 5 | . . . . . . . . . 1 . . . . . . . . . . . 1 . 3 . Average Slot Usage (%) 86 | . 98 100 100 100 94 98 73 74 91 99 100 100 96 99 90 93 88 87 60 47 33 71 78 81 Engine 4 | . 13 14 14 . 4 2 3 7 6 6 6 6 6 5 5 5 5 4 . . . . . . Core 2 | . . . . 13 4 10 2 7 . . . . . 2 5 5 5 1 . . 1 . . . Reactor 2 | . . . . . . . . . 5 6 6 6 6 2 . . . . 6 5 . 4 6 11 Treads 19 | . 27 28 28 28 23 30 18 15 24 26 26 26 22 23 17 17 16 14 10 4 . 10 11 11 Device 9 | . . . . . 10 7 11 15 10 6 6 6 10 11 12 16 16 17 15 10 1 8 9 7 Storage 6 | . 14 14 14 14 9 7 7 7 6 6 6 6 6 5 5 5 5 5 5 2 . 3 5 4 Processor 10 | . . . . . 7 7 4 . 6 13 20 20 20 11 11 11 13 17 10 10 15 14 21 28 Hackware 2 | . . . . . . . . . 9 5 . . . 10 5 5 2 . . 2 5 11 4 5 Protection 5 | . 12 14 14 14 9 7 4 6 . 6 6 6 2 5 5 5 3 4 5 2 . 2 4 1 Energy Gun 8 | . 14 14 14 14 18 16 5 . 4 5 . . . 7 6 11 8 11 7 2 . 1 2 5 Energy Cannon 1 | . . . . . 3 5 4 6 . . . . . . 3 . . . . . . . 1 . Ballistic Gun 7 | . 14 14 14 14 4 . 6 7 12 13 19 20 19 8 5 5 5 4 . . . 4 8 5 Peak Build Rating 199 | 6 8 14 14 16 31 51 49 36 65 66 67 66 66 84 79 79 96 105 101 101 78 141 183 199 Average Rating 66 | 5 7 11 14 15 28 45 32 31 55 65 66 66 63 75 72 78 80 95 86 72 47 114 146 184 On Entrance 58 | 6 6 8 14 14 16 31 49 36 27 65 66 66 66 64 79 79 77 96 86 90 44 58 139 183 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 118 | 13 31 37 37 37 57 81 83 83 92 85 87 83 83 89 89 93 96 105 95 93 21 73 113 118 Greatest Support 240 | 40 40 40 40 40 60 100 90 40 104 104 104 104 105 105 105 76 101 100 54 54 27 240 235 235 Greatest Overweight (x) 16 | . . . . . 1 . 2 2 1 . . . 1 . 1 1 1 1 1 16 6 2 1 . Average Overweight (x) . | . . . . . . . . 1 . . . . . . . 1 . . 1 1 . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 10 20 20 Average Capacity 17 | 8 14 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 13 5 8 18 20 Most Carried 20 | 6 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 18 19 20 5 10 20 20 Average Carried 16 | 3 12 14 14 15 14 18 16 20 19 20 19 20 19 19 19 19 19 16 15 12 4 7 12 19 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 10 20 20 Final Carried 20 | 2 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 19 13 19 5 5 10 20 20 Class Distribution -------------------- 23% | Scavenger-Tank 19% | Scavenger-Gunner 17% | Mutant 13% | Gunner 6% | Scavenger-Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Derelict-Tank | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Hacker-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Matter Collected 7616 | 184 232 . 145 35 644 242 584 . 692 70 293 . 100 508 228 53 220 446 90 125 170 814 1350 391 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13605 | . 410 92 . 183 458 819 693 . 810 41 572 . 179 728 461 . 53 837 205 973 483 2571 1730 1307 Parts 596 | . 24 2 . 15 32 53 22 . 45 4 21 . 13 34 12 . 1 31 11 1 17 103 88 67 Haulers Intercepted 7 | . 2 . . . 2 1 . . . . . . . . . . . . . . 2 . . . Recyclers Shooed 14 | . 1 . . . . 3 . . 4 . . . . 2 . . . . 1 . 1 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 84 | . . . . . . . 17 . . 1 20 . 13 . 7 . . 26 . . . . . . Prevented 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Combat Hostiles Destroyed 237 | . 10 2 . 5 6 14 17 . 10 3 14 . 8 14 14 . 4 22 4 5 5 33 29 18 Melee 12 | . . . . . . . . . . . . . . . . . . . . . 4 8 . . Guns 129 | . 10 2 . 5 4 4 6 . 10 . 6 . 8 8 2 . . 7 4 1 . 20 22 10 Cannons 15 | . . . . . 2 5 3 . . . . . . . . . . . . . . 2 3 . AOE 66 | . . . . . . 4 8 . . 3 8 . . 6 12 . 4 14 . . . . . 7 Classes Destroyed 26 | . 3 . . . 5 5 4 . 1 . 1 . . . . . 1 2 . 1 . . 3 . Worker 8 | . . . . . 1 . . . 1 . . . . 1 . . . . 1 . 1 2 . 1 Builder 5 | . . . . . 1 . . . . . . . . . . . . . . . . 3 . 1 Tunneler 3 | . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . Hauler 7 | . 2 . . . 2 1 . . . . . . . . . . . . . . 2 . . . Recycler 5 | . . . . . 1 . . . 1 . . . . 1 . . . . . . . 2 . . Mechanic 3 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 Operator 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Watcher 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Swarmer 47 | . 3 . . . . 4 3 . . 3 . . 7 5 5 . . 6 . . . 4 7 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 79 | . 7 2 . 5 2 2 11 . 3 . 8 . . 5 4 . 3 4 . . . 13 3 7 Brawler 8 | . . . . . . . . . 1 . 2 . . . 2 . . 2 . . . . 1 . Duelist 10 | . . . . . . . 1 . . . 1 . . . 2 . . 5 . . . 1 . . Sentry 24 | . . . . . 3 3 1 . 2 . 2 . 1 2 1 . . 4 . . 1 4 . . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Hunter 23 | . . . . . . 1 . . 3 . . . . . . . . . 2 . 1 8 2 6 Programmer 24 | . . . . . . 3 . . 1 . . . . 2 . . . . 2 . 3 3 6 4 Heavy 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Compactor 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . Striker 4 | . . . . . . . . . . . . . . . . . 1 . . . . . 3 . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Tinkerer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Thief 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Savage 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Best Kill Streak 10 | . 3 1 . 3 3 4 8 . 5 3 8 . 5 5 10 . 4 10 2 3 4 8 5 8 Combat Bots Only 10 | . 3 1 . 3 3 4 8 . 4 3 8 . 5 5 10 . 4 10 2 3 2 7 5 6 Max Kills in Single Turn 4 | . 1 1 . 2 2 2 2 . 1 3 3 . 3 3 3 . 2 4 1 1 1 2 1 3 Gunslinging 1 | . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . 1 Exploded 4 | . . . . . . 2 2 . . 3 3 . . 3 3 . 2 4 . . . . . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 7R-MNS (-8/Materials) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Hostile Shots Fired 2257 | . 55 16 . 24 102 126 203 57 130 9 23 . 52 67 46 . 50 136 32 6 197 441 313 172 Missed 702 | . 23 3 . 10 10 54 42 25 52 4 8 . 17 28 17 . 16 42 14 . 104 131 51 51 Damage Taken 24634 | . 302 120 . 139 1688 771 2616 189 679 60 259 . 453 415 381 . 503 1261 223 176 1382 4885 6064 2068 Core 3572 | . 36 8 . 22 194 100 546 52 59 12 . . 37 22 61 . 76 107 17 . 627 569 972 55 Absorbed by Shields 1165 | . . . . . 28 . . . 190 . . . . 156 142 . 169 358 84 8 . 30 . . Redirected to Shielding 239 | . . . . . . . . . . . . . . . . . . 22 6 . . 41 170 . Ignored by Resistances 7076 | . 90 38 . 43 462 230 667 67 254 17 69 . 129 159 144 . 184 457 87 48 398 1397 1570 566 Regen/Repaired (Parts) 283 | . 111 . . . 116 9 . . . . . . . . . . 47 . . . . . . . Core Remaining (%) 62 | 100 . . . 73 64 . . . . . . . 87 . . . . 73 . . 44 56 32 96 Volleys Fired 674 | . 46 11 . 10 53 47 69 4 41 3 16 . 11 32 15 . 5 43 11 26 9 73 105 44 Largest 3 | . 2 2 . 2 3 3 3 3 3 1 3 . 3 3 3 . 1 3 3 2 1 3 3 3 Hottest 231 | . 70 70 . 74 221 221 196 131 127 43 82 . 82 194 174 . 43 195 186 81 65 231 180 205 Shots Fired 1561 | . 92 22 . 20 137 128 121 9 110 3 40 . 33 77 29 2 5 101 21 38 9 211 249 104 Gun 1324 | . 92 22 . 20 119 87 85 5 110 . 36 . 33 73 14 2 1 88 21 16 5 186 210 99 Cannon 147 | . . . . . 18 38 17 4 . . . . . 2 6 . . . . . . 25 37 . Launcher 64 | . . . . . . 3 19 . . 3 4 . . 2 9 . 4 13 . . . . 2 5 Special 26 | . . . . . . . . . . . . . . . . . . . . 22 4 . . . Kinetic 750 | . 46 11 . 10 64 . 34 5 82 . 36 . 33 40 7 1 . 30 . . . 132 168 51 Thermal 620 | . 46 11 . 10 73 81 62 4 28 . . . . 25 13 1 . 55 11 16 . 79 60 45 Explosive 64 | . . . . . . 3 19 . . 3 4 . . 2 9 . 4 13 . . . . 2 5 Electromagnetic 90 | . . . . . . 44 6 . . . . . . 10 . . . . 3 . 5 . 19 3 Entropic 11 | . . . . . . . . . . . . . . . . . 1 3 7 . . . . . Robot Hit Streak 77 | . 17 35 . 15 14 31 23 18 35 6 12 . 12 15 33 . 6 20 19 38 8 50 59 77 Robot Miss Streak 5 | . 2 . . 1 4 1 3 1 3 1 5 . 3 4 1 . . 3 1 1 . 4 2 1 Penetration Max 1 | . . . . . . . 1 . 1 . . . . . . . . 1 . . . 1 1 1 Secondary Targets 28 | . 3 . . 1 . 1 . . 2 . 2 . 2 . . . . 2 . . . 5 8 2 Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . 1 . 1 . 1 . . . . 1 . . . 1 1 1 Shots Hit Robots 1340 | . 78 21 . 18 108 106 100 8 85 2 37 . 21 63 24 . 4 83 20 32 25 200 215 90 Core Hits 661 | . 28 6 . 10 54 36 42 1 38 3 42 . 24 61 30 . 16 64 7 2 5 69 71 52 Critical Kills 24 | . . . . . . . . . . . . . . . . . . 1 . . 1 15 5 2 Critical Parts Destroyed 45 | . . . . . . . 2 . . . . . . . . . . 3 . . 3 15 16 6 Critical Strikes 115 | . 2 . . 2 3 2 5 . . . . . . 2 2 . . 12 2 3 4 40 28 8 Burn 31 | . 2 . . 2 3 2 3 . . . . . . 2 2 . . 7 2 3 . . 3 . Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . . 3 2 . Destroy 63 | . . . . . . . 2 . . . . . . . . . . 4 . . . 29 20 8 Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Smash 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . Sever 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . . Detonate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 63 | . . . . . . . . . . . . . . . . . . . . . 17 46 . . Impact 17 | . . . . . . . . . . . . . . . . . . . . . 17 . . . Slashing 46 | . . . . . . . . . . . . . . . . . . . . . . 46 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . . . . . . . . . . . 3 4 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . . Damage Inflicted 41101 | . 800 235 . 329 1366 2249 3069 158 1715 338 1711 . 530 2148 2047 . 1211 4337 692 363 691 7054 6162 3896 Guns 22840 | . 790 219 . 317 1182 1081 1226 58 1696 . 746 . 530 1400 253 . . 1738 692 363 53 3576 4467 2453 Cannons 3842 | . . . . . 184 816 381 100 . . . . . 24 115 . . . . . . 832 1390 . Explosions 11073 | . . . . . . 347 1462 . . 338 965 . . 724 1679 . 1211 2599 . . . . 305 1443 Melee 3266 | . . . . . . . . . . . . . . . . . . . . . 638 2628 . . Ramming 80 | . 10 16 . 12 . 5 . . 19 . . . . . . . . . . . . 18 . . Kinetic 12906 | . 317 81 . 200 565 . 544 58 1293 . 746 . 530 794 110 . . 488 . . . 2367 3666 1147 Thermal 12423 | . 473 138 . 117 801 1572 1033 100 403 . . . . 577 258 . . 1153 268 363 . 2041 1834 1292 Explosive 10765 | . . . . . . 347 1422 . . 338 965 . . 567 1679 . 1211 2560 . . . . 305 1371 Electromagnetic 1213 | . . . . . . 325 70 . . . . . . 210 . . . 39 73 . 53 . 357 86 Impact 638 | . . . . . . . . . . . . . . . . . . . . . 638 . . . Slashing 2628 | . . . . . . . . . . . . . . . . . . . . . . 2628 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 448 | . . . . . . . . . . . . . . . . . . 97 351 . . . . . Highest Corruption 33 | . . . . . . 3 7 7 . . . . . 7 7 7 7 . 1 18 21 3 33 2 Average Corruption 6 | . . . . . . 2 5 7 . . . . . 2 7 7 7 . 1 10 10 2 15 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 215 | . . . . . . 10 49 3 . . . . . 9 22 35 1 . 5 13 13 8 44 3 Message Errors 48 | . . . . . . 4 15 . . . . . . . 5 7 . . 2 1 3 1 8 2 Matter Fused 40 | . . . . . . 1 10 1 . . . . . 2 3 7 . . . 2 4 1 8 1 Heat Flow Errors 34 | . . . . . . 2 6 . . . . . . 4 3 4 . . 2 3 2 . 8 . Energy Discharges 24 | . . . . . . 1 4 . . . . . . . 2 4 1 . . 2 3 3 4 . Parts Rejected 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . Parts Fused 3 | . . . . . . . 1 . . . . . . . 1 1 . . . . . . . . Data Loss (minor) 18 | . . . . . . . 6 . . . . . . 1 3 4 . . 1 1 . 1 1 . Data Loss (major) 16 | . . . . . . . 4 1 . . . . . 1 1 4 . . . 2 . . 3 . Misfires 8 | . . . . . . 1 1 . . . . . . . 2 2 . . . 1 . . 1 . Alerts 8 | . . . . . . . . 1 . . . . . . 2 2 . . . . . 1 2 . Weapon Failures 13 | . . . . . . 1 1 . . . . . . 1 . . . . . 1 . 1 8 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1189 | . . . . . . 58 50 13 . 7 57 . . 152 116 . 36 62 . . 198 212 222 6 Projectiles 205 | . . . . . . 22 7 13 . . . . . . . . . . . . . . 163 . Explosions 574 | . . . . . . 36 43 . . 7 57 . . 152 116 . 36 62 . . . . 59 6 Melee 410 | . . . . . . . . . . . . . . . . . . . . . 198 212 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 250 | . . . . . . 40 38 . . . 23 . . . 36 . . 52 . . . . 61 . Shots 10 | . . . . . . 1 2 . . . 1 . . . 2 . . 2 . . . . 2 . Rammed 6 | . 1 1 . 1 . 1 . . 1 . . . . . . . . . . . . 1 . . Targets Rammed 8 | . 1 1 . 1 . 1 . . 1 . . . . . . . . . . . . 3 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Highest Temperature 724 | . 257 365 . 258 571 489 724 270 23 . 7 . . 240 378 242 . 176 207 191 186 290 558 36 Average Temperature 148 | . 82 183 . 109 282 174 201 132 7 . 4 . . 87 152 106 . 59 75 84 70 88 140 16 Received Heat Transfer 5032 | . 186 105 . 102 859 153 1125 66 197 . 129 . 54 90 78 . 158 295 . . 186 844 207 198 Effects 84 | . . 2 . . 16 13 37 . . . . . . . 1 . . . . . . . 15 . Shutdowns 27 | . . 1 . . 7 9 6 . . . . . . . . . . . . . . . 4 . Energy Bleed 12 | . . 1 . . 4 . 5 . . . . . . . 1 . . . . . . . 1 . Interference 19 | . . . . . 4 2 5 . . . . . . . . . . . . . . . 8 . Matter Decay 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Short Circuit 5 | . . . . . . 1 4 . . . . . . . . . . . . . . . . . Damage (minor) 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . Damage (major) 12 | . . . . . 1 . 11 . . . . . . . . . . . . . . . . . Damage (core) 4 | . . . . . . . 3 . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Fried 9 | . . . . . . . . . . . . . . . . . . . . . 2 . 7 . Impact Corruptions 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . Robots Melted 8 | . . . . . . 1 . . . . . . . . . . . 1 . . . 3 2 1 Combat Hostiles 8 | . . . . . . 1 . . . . . . . . . . . 1 . . . 3 2 1 Parts Melted 58 | . 5 2 . . 1 9 1 . 2 . . . . 3 3 . . 13 1 . 1 4 7 6 Heat Transferred 21116 | . 1554 407 . 481 1146 2798 2291 148 777 . . . . 1075 555 . . 2294 518 777 . 2368 2434 1493 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Peak Influence 928 | . 150 50 . 120 185 202 . . 157 . . . . 660 . . . . 928 160 353 910 630 512 Initial 900 | . . . . . 39 1 . . . . . . . 360 . . . . 900 160 79 116 445 239 Average 217 | . 44 38 . 61 32 67 . . 63 . . . . 502 . . . . 769 144 169 418 458 305 Maximum Alert Level 3 | . . . . . . 1 . . . . . . . 2 . . . . 3 . 1 3 2 2 Low Security (%) 61 | 100 100 100 . 100 100 97 . . 100 . . . . . . . . . . 100 59 7 . 2 Level 1 16 | . . . . . . 2 . . . . . . . 29 . . . . . . 40 57 24 76 Level 2 18 | . . . . . . . . . . . . . . 70 . . . . 37 . . 24 75 20 Level 3 4 | . . . . . . . . . . . . . . . . . . . 62 . . 11 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 1 1 . . 3 11 . . 2 . 1 . . 1 . . . 1 1 . 1 10 . 5 Investigation 9 | . 1 1 . . 1 3 . . . . . . . . . . . . . . . 1 . 2 Extermination 9 | . . . . . . 2 . . 2 . . . . 1 . . . . 1 . 1 1 . 1 Reinforcement 12 | . . . . . . 6 . . . . . . . . . . . . . . . 4 . 2 Assault 5 | . . . . . 1 . . . . . 1 . . . . . . 1 . . . 2 . . Garrison 3 | . . . . . 1 . . . . . . . . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Construction Impeded 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 Haulers Reinforced 4 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Distress Signals 26 | . 2 . . . 5 . . . 1 . . . . 1 . . 2 . 2 . 1 2 10 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 368 | . 24 2 . 5 10 20 16 2 18 6 14 . 12 17 14 . 21 39 6 6 31 52 33 20 Peak Tracking Total 11 | . 5 2 . 3 3 4 6 1 4 4 9 . 5 5 7 . 11 11 3 3 9 9 5 6 Tactical Retreats 21 | . . . . . . . 1 . . 3 2 . 1 . 1 . 1 . 1 1 6 4 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Traps Triggered 4 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 22 | . . . . . . 1 . . . . . . . . . . 21 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Machines Disabled 17 | . . . . . . . 4 . 1 . 1 . 1 1 2 . 1 1 . . . 2 1 2 Max in Single Turn 2 | . . . . . . . 1 . 1 . 1 . 1 1 2 . 1 1 . . . 1 1 1 Garrison Access 5 | . . . . . 1 1 . . . . . . . . . . . . . . . 1 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Machines Accessed 53 | . 8 2 1 . 9 11 1 . 3 . . 2 . 1 . 2 3 1 2 . 1 2 . 4 Terminals 31 | . 7 1 . . 8 4 . . 1 . . . . 1 . . . 1 2 . 1 1 . 4 Fabricators 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Total Hacks 156 | . 32 4 1 . 26 24 1 . 4 . . 15 . 10 . 6 6 1 8 . 2 6 . 10 Successful 101 | . 20 2 1 . 17 11 1 . 3 . . 15 . 5 . 6 6 1 5 . 1 4 . 3 Failed 55 | . 12 2 . . 9 13 . . 1 . . . . 5 . . . . 3 . 1 2 . 7 Catastrophic 9 | . 1 1 . . 1 3 . . . . . . . . . . . . . . . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 58 | . 16 3 . . 13 10 . . 2 . . . 1 6 . . . . 1 . 2 1 . 3 Terminals 98 | . 26 3 . . 24 10 . . 2 . . . . 10 . . . 1 8 . 2 2 . 10 Fabricators 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . Repair Stations 11 | . 6 . . . 2 3 . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . 4 . . . . . . . . . . . . . . . 4 . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Hacks 59 | . 5 2 1 . 8 1 1 . . . . 15 . 3 . 6 6 1 5 . 1 1 . 3 Record 13 | . . . 1 . 1 . . . . . . . . . . 5 5 . 1 . . . . . Part Schematic 8 | . 1 . . . . . . . . . . 7 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . 5 . . . . . . 3 . . . . . . . . . . . . Open Door 6 | . . 1 . . . . 1 . . . . . . . . 1 1 1 . . . . . 1 Branch Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Terminal Index 5 | . . . . . . 1 . . . . . . . 1 . . . . 1 . 1 . . 1 Repair Station Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Locate Traps 3 | . 2 . . . . . . . . . . . . . . . . . 1 . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Registered Components 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . 6 . . . 2 . . . . . . . . . . . . . . . . . . . Scan Component 4 | . 3 . . . 1 . . . . . . . . . . . . . . . . . . . Repair 4 | . 3 . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . 4 . . . . . . . . . . . . . . . 2 . . Insert Component 3 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . . Analyze 3 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 24 | . 9 . . . 7 4 . . 1 . . . . 2 . . . . . . . 1 . . Terminals 21 | . 9 . . . 7 2 . . 1 . . . . 2 . . . . . . . . . . Botnet 6 | . 3 . . . 2 . . . . . . . . 1 . . . . . . . . . . Skim 15 | . 6 . . . 5 2 . . 1 . . . . 1 . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Extract 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 6 1 . . 7 9 . . 1 . . . . 1 . . . . 1 . . 1 . 4 Full Trace Events 5 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . 1 . . . . 2 . . . . . 7 . . . . . . . . . 23 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 3 . . . 1 . . . . . . . . . . . . . . . . . . . Time 104 | . 78 . . . 26 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 3 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . 3 3 . . . . . . . . . . . . . . . . 4 . Machine Destruction 10 | . . . . . 3 3 . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . 2 . . . 1 . . 7 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Total Allies 11 | . . . . . . . . . . . 2 . . . 1 . . 7 1 . . . . . Largest Group 5 | . . . . . . . . . . . 2 2 2 . 1 . . 5 1 . . . . . Highest-Rated Group 96 | . . . . . . . . . . . 59 59 59 . 29 . . 96 65 . . . . . Highest-Rated Ally 65 | . . . . . . . . . . . 30 30 30 . 29 . . 49 65 . . . . . Total Orders 6 | . . . . . . . . . . . . . . . . . . 1 . . . . 5 . EXPLORE 6 | . . . . . . . . . . . . . . . . . . 1 . . . . 5 . Ally Attacks 24 | . . . . . . . . . . . . . 4 . 2 . . 18 . . . . . . Total Damage 446 | . . . . . . . . . . . . . 73 . 20 . . 353 . . . . . . Kills 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Robot Analysis Total 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . . . . 1 1 . 1 1 . 2 . 2 2 . 2 . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . . . . 2 . . . . 6 . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Turns Passed 20087 | 8 1615 495 493 189 1696 1486 1717 83 1098 556 530 134 549 502 706 924 1363 1217 641 297 471 1108 1542 667 Spaces Moved 9231 | 3 665 283 307 97 749 776 630 29 543 355 304 86 284 238 287 383 562 349 238 151 478 541 588 305 Core 362 | . . . . . . . . . . . . . . . . . . . . 119 221 22 . . Treads 8464 | 3 665 283 307 97 749 776 630 29 543 355 304 86 284 238 287 383 562 349 238 32 27 344 588 305 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 405 | . . . . . . . . . . . . . . . . . . . . . 230 175 . . Fastest Speed 37 | 160 160 160 160 160 160 148 157 250 152 152 152 152 152 156 156 240 162 165 250 100 37 42 160 155 Average Speed 175 | 160 160 160 160 160 182 155 229 252 159 152 152 152 178 156 229 240 233 232 250 136 73 124 170 163 Slowest Speed 850 | 160 160 160 160 160 240 161 330 330 250 152 152 152 235 156 240 240 243 250 250 850 350 180 270 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 90 48 66 27 61 20 72 4 11 57 49 68 52 8 47 59 68 45 6 90 14 18 21 9 Regions Visited 24 Branch Regions 13 Pre-discovered Areas 8 | . 2 . 1 . . . . . . . . . 2 . . 2 . 1 . . . . . . Known Exits Taken 15 | . . 1 . . 1 . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 7 | 1 1 . 1 1 . 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 17 | . . . . . . . 2 . . 6 3 . 1 . 2 2 . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 544 | . . . . . 4 29 69 . . 24 29 . . 13 98 1 9 116 . . . 11 51 90 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 48 | . . . . . 4 . . . . . . . . . 2 1 . 5 . . . 10 20 6 AOE 494 | . . . . . . 29 69 . . 24 29 . . 13 96 . 9 111 . . . . 30 84 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Total 11874 | 8 1131 308 310 111 968 968 784 32 693 367 341 89 303 309 311 390 609 683 268 187 549 790 983 382 Wait 1229 | . 396 4 . . 117 59 52 . 63 . . 4 1 4 . . 3 239 . . 21 66 196 4 Move 9203 | 2 664 282 306 96 748 775 629 28 542 354 303 85 283 237 286 382 561 348 238 150 473 540 587 304 Hop 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Pick Up 147 | . 14 3 2 . 14 27 8 . 8 . 2 . 1 6 1 2 6 3 3 2 2 11 21 11 Fast Attach 139 | . 4 1 . . 8 2 9 . 9 3 . . 1 5 2 2 8 1 7 1 18 29 25 4 Attach 85 | 2 . . . . 10 4 8 . 6 . . . 1 7 1 . 3 9 2 1 . 5 17 9 Detach 28 | . . . . . 1 . 1 . 2 . . . . 2 . . 5 2 4 1 . 2 8 . Swap 91 | . 3 1 . 2 5 20 1 . 8 3 3 . 2 6 4 . 4 8 . . . 9 7 5 Drop 166 | 4 3 5 2 2 12 33 3 . 13 4 2 . 3 10 1 4 14 2 2 6 7 18 15 1 Fire 674 | . 46 11 . 10 53 47 69 4 41 3 16 . 11 32 15 . 5 43 11 26 9 73 105 44 Melee 51 | . . . . . . . . . . . . . . . . . . . . . 17 34 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . 1 1 . 1 . 1 . . 1 . . . . . . . . . . . . 3 . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 49 | . . . . . . . 4 . . . 15 . . . 1 . . 28 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat / *Exi / Sub) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Upp / Arm) -4/Waste -4/Factory (discovered 3 exits: *Res x2 / *Upp) -3/Research -2/Research (discovered 3 exits: *Acc x2 / [*Tes]) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 9 | -11/Scrapyard | Entered Materials 9 | -10/Materials | Discovered new exit (range 8) 137 | -10/Materials | Discovered new exit (range 13) 303 | -10/Materials | Build established: Mutant 755 | -10/Materials | Repaired Lgt. Treads 783 | -10/Materials | Repaired Lgt. Armor Plating 810 | -10/Materials | Repaired Ion Engine 885 | -10/Materials | Discovered new exit (range 16) 1165 | -10/Materials | Discovered new exit (range 12) 1253 | -10/Materials | Learned 4 Subcaves zone layouts 1300 | -10/Materials | Learned location of 1 exit from Recycling 1337 | -10/Materials | Learned 2 Mines zone layouts 1365 | -10/Materials | Learned location of Recycling (-9) 1382 | -10/Materials | Identified exit to Subcaves 1382 | -10/Materials | Identified exit to Materials 1382 | -10/Materials | Learned location of 1 exit from Materials 1391 | -10/Materials | Learned 2 Mines zone layouts 1412 | -10/Materials | Learned location of Mines (-9) 1481 | -10/Materials | Learned 2 Mines zone layouts 1624 | -10/Materials | Entered Mines 1626 | -10/Mines | Identified exit to Exiles 1802 | -10/Mines | Met a Derelict shopkeep closing up shop 1909 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2111 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2119 | -10/Mines | Entered Exiles 2159 | -10/Exiles | Discovered new exit (range 15) 2233 | -10/Exiles | Met 8R-AWN 2265 | -10/Exiles | Met EX-HEX 2324 | -10/Exiles | Met EX-DEC 2355 | -10/Exiles | Learned location of Zion (-7) 2404 | -10/Exiles | Met EX-BIN 2593 | -10/Exiles | Discovered new exit (range 14) 2612 | -10/Exiles | Entered Mines 2663 | -9/Mines | Found a hidden stash of uninstalled traps 2785 | -9/Mines | Discovered new exit (range 9) 2801 | -9/Mines | Entered Materials 2801 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2802 | -8/Materials | Identified exit to Factory 2824 | -8/Materials | Garrison activated, responded to threat 3125 | -8/Materials | Build established: Tank 3385 | -8/Materials | Met 7R-MNS 3416 | -8/Materials | Attacked by 7R-MNS 3466 | -8/Materials | Build established: Gunner 3527 | -8/Materials | Lost 7 parts (1p4n1u1w) 3546 | -8/Materials | 7R-MNS lamented failing the tripod run 3546 | -8/Materials | Destroyed 7R-MNS 3676 | -8/Materials | Discovered exit to Factory (range 3) 3775 | -8/Materials | Repaired Lgt. Treads 4214 | -8/Materials | Discovered exit to Factory (range 10) 4394 | -8/Materials | Learned Storage emergency access door positions 4467 | -8/Materials | Learned location of 1 exit from Extension 4497 | -8/Materials | Entered Factory 4497 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5169 | -7/Factory | Cargo convoy interrupted 5814 | -7/Factory | Discovered new exit (range 16) 5983 | -7/Factory | Entered Lower Caves 6113 | -7/Lower Caves | Encountered a Warlord checkpoint 6153 | -7/Lower Caves | Learned Factory non-interactive machine intel 6158 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6159 | -7/Lower Caves | Spotted B-75 Beast 6191 | -7/Lower Caves | Core integrity fell below 50% 6264 | -7/Lower Caves | Destroyed 8 combat bots 6268 | -7/Lower Caves | Lost 12 parts (2p5n1u4w) 6273 | -7/Lower Caves | Destroyed B-75 Beast 6799 | -7/Lower Caves | Build established: Scavenger-Mutant 6893 | -7/Lower Caves | Core integrity fell below 20% 7112 | -7/Lower Caves | Lost 3 parts (1n2u) 7138 | -7/Lower Caves | Found DCF Scrap (12 items) 7448 | -7/Lower Caves | Build established: Derelict-Tank 7647 | -7/Lower Caves | Discovered new exit (range 13) 7700 | -7/Lower Caves | Entered another Lower Caves area 7721 | -7/Lower Caves | Learned Factory stockpile data 7751 | -7/Lower Caves | Discovered new exit (range 14) 7768 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7783 | -7/Lower Caves | Entered Factory 7783 | -6/Factory | Evolved 2 slots: Utility x2 7785 | -6/Factory | Loaded intel: 207 non-interactive machine locations 8148 | -6/Factory | Discovered new exit (range 12) 8366 | -6/Factory | Identified exit to Lower Caves 8658 | -6/Factory | Build established: Scavenger-Skirmisher 8881 | -6/Factory | Entered Lower Caves 9040 | -6/Lower Caves | Build established: Scavenger-Tank 9106 | -6/Lower Caves | Learned Factory security intel 9402 | -6/Lower Caves | Discovered new exit (range 10) 9414 | -6/Lower Caves | Identified exit to Lower Caves 9437 | -6/Lower Caves | Entered another Lower Caves area 9439 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9720 | -6/Lower Caves | Build established: Scavenger-Gunner 9867 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9901 | -6/Lower Caves | Destroyed 8 combat bots 9940 | -6/Lower Caves | Discovered new exit (range 15) 9966 | -6/Lower Caves | Identified exit to Data Miner 9967 | -6/Lower Caves | Entered Data Miner 9967 | -6/Data Miner | Accompanied by 2 allies 9967 | -6/Data Miner | Discovered new exit (range 6) 9996 | -6/Data Miner | Met Data Miner 10050 | -6/Data Miner | Received God Mode back door access code from Data Miner 10094 | -6/Data Miner | Identified exit to Proximity Caves 10101 | -6/Data Miner | Entered Proximity Caves 10101 | -5/Proximity Caves | Accompanied by 2 allies 10179 | -5/Proximity Caves | Learned location of Armory (-4) 10221 | -5/Proximity Caves | Spotted B-75 Beast 10327 | -5/Proximity Caves | Spotter reported a threat 10378 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10380 | -5/Proximity Caves | Spotter reported a threat 10598 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 10614 | -5/Proximity Caves | Found Prototype Special Weapon 10641 | -5/Proximity Caves | Discovered new exit (range 5) 10649 | -5/Proximity Caves | Identified exit to Factory 10650 | -5/Proximity Caves | Entered Factory 10650 | -5/Factory | Evolved 2 slots: Utility x2 10850 | -5/Factory | Identified Molecular Deconstructor 10946 | -5/Factory | Build established: Hacker-Tank 11097 | -5/Factory | Discovered new exit (range 16) 11141 | -5/Factory | Identified exit to Upper Caves 11152 | -5/Factory | Entered Upper Caves 11162 | -5/Upper Caves | Learned 12 Factory zone layouts 11209 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11255 | -5/Upper Caves | Lost 3 parts (2n1u) 11263 | -5/Upper Caves | Destroyed 10 combat bots 11266 | -5/Upper Caves | Build established: Scavenger-Tank 11726 | -5/Upper Caves | Identified exit to Upper Caves 11858 | -5/Upper Caves | Entered another Upper Caves area 12545 | -5/Upper Caves | Discovered new exit (range 13) 12579 | -5/Upper Caves | Identified exit to Warlord 12687 | -5/Upper Caves | Learned Research trap positions 12687 | -5/Upper Caves | Learned Research stockpile data 12687 | -5/Upper Caves | Learned Extension garrison access intel 12782 | -5/Upper Caves | Entered Warlord 12862 | -5/Warlord | System corruption cleaned by Quarantine Array 13064 | -5/Warlord | Visited the Vortex Lab 13071 | -5/Warlord | Warlord's base attacked by MAIN.C 13073 | -5/Warlord | Found Prototype Energy Gun 13077 | -5/Warlord | Found Prototype Energy Gun 13421 | -5/Warlord | Warlord forces counterattacked 13483 | -5/Warlord | Met Warlord 13505 | -5/Warlord | Identified Vortex Rifle (x2) 13521 | -5/Warlord | Found Prototype Reactor 13529 | -5/Warlord | Found Prototype Device 13529 | -5/Warlord | Identified Exp. Phase Shifter 13546 | -5/Warlord | Found Prototype Processor 13546 | -5/Warlord | Identified Exp. Target Analyzer 13560 | -5/Warlord | Found Prototype Device 13560 | -5/Warlord | Identified System Purifier 13571 | -5/Warlord | Found Prototype Hackware 13746 | -5/Warlord | Warlord base infiltrated, sounded retreat 13751 | -5/Warlord | Spotted Striker 13751 | -5/Warlord | Spotted Striker 13765 | -5/Warlord | Destroyed Striker 14118 | -5/Warlord | Spotted Striker 14131 | -5/Warlord | Discovered new exit (range 9) 14143 | -5/Warlord | Spotted Striker 14144 | -5/Warlord | Identified exit to Proximity Caves 14145 | -5/Warlord | Entered Proximity Caves 14147 | -4/Proximity Caves | Spotter reported a threat 14148 | -4/Proximity Caves | Spotter reported a threat 14201 | -4/Proximity Caves | Spotter reported a threat 14378 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14398 | -4/Proximity Caves | Spotter reported a threat 14452 | -4/Proximity Caves | Spotter reported a threat 14453 | -4/Proximity Caves | Spotter reported a threat 14472 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 14518 | -4/Proximity Caves | Destroyed 10 combat bots 14580 | -4/Proximity Caves | Identified Vortex Chain Reactor 14614 | -4/Proximity Caves | Spotter reported a threat 14667 | -4/Proximity Caves | Spotter reported a threat 14978 | -4/Proximity Caves | Spotter reported a threat 14985 | -4/Proximity Caves | Learned Research stockpile data 15138 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 15234 | -4/Proximity Caves | Lost 4 parts (1p1u2w) 15351 | -4/Proximity Caves | Discovered new exit (range 5) 15360 | -4/Proximity Caves | Identified exit to Factory 15362 | -4/Proximity Caves | Entered Factory 15362 | -4/Factory | Evolved 2 slots: Utility x2 15363 | -4/Factory | Identified exit to Armory 15364 | -4/Factory | Identified exit to Upper Caves 15389 | -4/Factory | Lost 5 allies 15393 | -4/Factory | Lost 3 parts (2u1w) 15643 | -4/Factory | Build established: Mutant 15644 | -4/Factory | Search patrols dispatched 15862 | -4/Factory | Search patrols dispatched 16003 | -4/Factory | Sucked down chute 16003 | -4/Factory | Entered Waste 16018 | -4/Waste | EMP discharged 16061 | -4/Waste | Spotted C-40 Crusher 16076 | -4/Waste | Destroyed C-40 Crusher 16085 | -4/Waste | Spotted C-40 Crusher 16104 | -4/Waste | Destroyed C-40 Crusher 16114 | -4/Waste | Spotted C-40 Crusher 16118 | -4/Waste | EMP discharged 16118 | -4/Waste | System corruption reached 10% 16120 | -4/Waste | Spotted C-40 Crusher 16133 | -4/Waste | Spotted C-40 Crusher 16138 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16140 | -4/Waste | Destroyed C-40 Crusher 16144 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16150 | -4/Waste | Destroyed C-40 Crusher 16157 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 16160 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 16163 | -4/Waste | Crushed by Compactor (1 part destroyed) 16165 | -4/Waste | Destroyed C-40 Crusher 16179 | -4/Waste | Identified Ghost Barrier 16191 | -4/Waste | Spotted C-40 Crusher 16194 | -4/Waste | Lost 3 parts (1p1n1u) 16218 | -4/Waste | EMP discharged 16289 | -4/Waste | Discovered new exit (range 11) 16299 | -4/Waste | Identified exit to Factory 16300 | -4/Waste | Entered Factory 16502 | -4/Factory | Build established: Hacker-Mutant 16672 | -4/Factory | Discovered exit to Upper Caves (range 10) 16682 | -4/Factory | Discovered new exit (range 9) 16697 | -4/Factory | Identified exit to Research 16727 | -4/Factory | Found Prototype Hackware 16727 | -4/Factory | Identified Exp. Hacking Suite 16741 | -4/Factory | Core integrity fell below 50% 16765 | -4/Factory | Cargo convoy interrupted 16765 | -4/Factory | Discovered exit to Research (range 15) 16771 | -4/Factory | Entered Research 16771 | -3/Research | Evolved 2 slots: Propulsion x2 16772 | -3/Research | Loaded intel: 80 trap records 16801 | -3/Research | Lost 3 parts (1n1u1w) 16808 | -3/Research | Spotted B-86 Titan 16810 | -3/Research | Incoming investigation squad redirected 16931 | -3/Research | Lost 4 parts (2n2u) 17594 | -3/Research | Garrison activated, responded to threat 17715 | -3/Research | Destroyed 7 combat bots 17752 | -3/Research | Garrison activated, responded to threat 17771 | -3/Research | First assault squad dispatched 17786 | -3/Research | Incoming assault squad redirected 17852 | -3/Research | Discovered new exit (range 15) 17877 | -3/Research | Identified exit to Research 17879 | -3/Research | Entered another Research area 17879 | -2/Research | Warlord forces began assault on 0b10 17879 | -2/Research | Evolved 2 slots: Utility x2 17989 | -2/Research | Research machine network offline 18091 | -2/Research | Build established: Scavenger-Gunner 18172 | -2/Research | Spotted Striker 18172 | -2/Research | Spotted Executioner 18195 | -2/Research | Destroyed Striker 18249 | -2/Research | Destroyed Executioner 18254 | -2/Research | Lost 9 parts (2p3n2u2w) 18259 | -2/Research | Borebot progress halted 18411 | -2/Research | Discovered new exit (range 26) 18422 | -2/Research | Discovered new exit (range 12) 18435 | -2/Research | Borebot progress halted 18472 | -2/Research | Lost 3 allies 18573 | -2/Research | Borebot progress halted 18609 | -2/Research | Spotted Striker 18622 | -2/Research | Destroyed Striker 18698 | -2/Research | Found Prototype Processor 18698 | -2/Research | Identified Exp. Targeting Computer 18818 | -2/Research | System corruption reached 10% 18906 | -2/Research | Spotted Executioner 18925 | -2/Research | Destroyed Executioner 18945 | -2/Research | Found Exp. Targeting Computer 18975 | -2/Research | Spotted Executioner 18991 | -2/Research | Destroyed Executioner 19018 | -2/Research | Found Corrupted Prototype Device 19069 | -2/Research | Spotted Striker 19071 | -2/Research | Spotted Executioner 19080 | -2/Research | Core integrity fell below 50% 19080 | -2/Research | Identified Adv. Kinecellerator 19081 | -2/Research | System corruption reached 30% 19092 | -2/Research | Destroyed Striker 19112 | -2/Research | Destroyed Executioner 19121 | -2/Research | Lost 3 parts (2u1w) 19141 | -2/Research | Found Prototype Processor 19141 | -2/Research | Identified Exp. Core Analyzer 19261 | -2/Research | Discovered new exit (range 21) 19292 | -2/Research | Identified exit to Access 19421 | -2/Research | Entered Access 19421 | -1/Access | Evolved 2 slots: Power x1, Utility x1 19651 | -1/Access | Lost 3 parts (1p2w) 19702 | -1/Access | P-80 Master assimilated allied K9-4E8(M) 19742 | -1/Access | Identified exit to Command 19859 | -1/Access | Lost 5 parts (1p2n1u1w) 20077 | -1/Access | Discovered new exit (range 5) 20083 | -1/Access | Identified exit to Surface 20088 | *** | Escaped! Last Messages --------------- 20055_ U-05 Engineer builds a Wall. 20055_ U-05 Engineer lays Concrete. 20058_ U-05 Engineer builds a Wall. 20059_ U-05 Engineer lays Concrete. 20061_ R-10 Processor collects Wheel. 20062_ U-05 Engineer builds a Door. 20063_ U-05 Engineer lays Concrete. 20063_ U-05 Engineer builds a Wall. 20064_ The unstable cave ceiling collapses. 20064_ U-05 Engineer lays Concrete. 20072_ U-05 Engineer builds a Wall. 20072_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 20072_ U-05 Engineer lays Concrete. 20075_ System corrupted: Matter fused (-8). 20075_ U-05 Engineer lays Concrete. 20077_ The Access Shell folds into the floor. 20077_ EXIT=FOUND 20083_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????# #??????????????????????????????? | | ?????# ##?????????????????????????????? | | ?????# ##????????????????????????????? | | ?????# #????????????????????????????? | | ?????# #????????????????????????????? | | ?????# #????????????????????????????? | | ?????# #????????????????????????????? | | ?????# %% # #????????????????????????????? | | ?????# "" = #????????????????????????????? | | ?????# ""| [ #????????????????????????????? | | ###############/## ################+########????? | | % ????? | | ????? | | ######### ####### ## ""####??????????????? | | ???????# ## # ## ""#?????????????????? | | ???????# ## # ## ""#?????????????????? | | ????????# # ## ### T#?????????????????? | | ????????### #######?# ""#?????????????????? | | ???????????##???????# ""#?????????????????? | | ???????????????????## ""##????????????????? | | ???????????????????# #????????????????? | | ???????????????????## ##????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# @" #?????????????????? | | ????????????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 67 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Power Amplification 30 Corruption Containment 24 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Propulsion Shielding 66 Point Defense Rating 160 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 62 Targeting Accuracy 24 Target Analysis 10 Core Analysis 8 Recoil Reduction 6 Kinecelleration 50 Salvage Targeting 4 Offensive Hacking 50 Defensive Hacking 20 Authchip Count 5 Item Schematics ----------------- Lgt. Armor Plating | -10/Materials | Hacked Med. Treads | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Vortex Chain Reactor | -3/Research | Scanalyzed Linear Accelerator | -3/Research | Extracted Imp. Corruption Screen | -3/Research | Extracted Arm. Huge Wheel | -3/Research | Extracted Com. Tesla Bomb Launcher | -3/Research | Extracted Imp. Antigrav System | -3/Research | Extracted Adv. Plasma Rifle | -3/Research | Extracted Imp. Melee Analysis Suite | -3/Research | Extracted Graphene Brace | -3/Research | Extracted Force Booster | -3/Research | Extracted Adv. Signal Interpreter | -3/Research | Extracted Disruptor Cannon | -3/Research | Extracted Hvy. Treads | -3/Research | Extracted Hvy. Mace | -3/Research | Extracted KE Penetrator | -3/Research | Extracted Adv. ECM Suite | -3/Research | Extracted Adv. System Restoration Module | -3/Research | Extracted Adv. Melee Analysis Suite | -3/Research | Extracted Imp. Kinecellerator | -3/Research | Extracted ECM Suite | -3/Research | Extracted Hyp. Mass Driver | -3/Research | Extracted Adv. Medium Treads | -3/Research | Extracted Adv. Cryofiber Web | -3/Research | Extracted Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertLargeMegatreads Manual? 0 Play Time 02:34:10 Cumulative 391.9 hours Start 2024.09.16 @ 03:10:28 End 2024.09.16 @ 16:40:44 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 291 Rogue 63 Adventurer 202 Explorer 26 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 81 Gallery% 78 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: fe6d1394-3a9d-483c-8d0a-1d0ef90593b8