Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.23 @ 12:58:34 Player: Chronit Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (557) 557 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (685) 685 TOTAL SCORE: 2907 Bonus ------- Follower Combat Kills 85 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (21) Movement Core (300) Ox5 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Flight Unit Small Matter Pod (50) Improved Power Shielding Utility Shielding Medium Armor Plating Makeshift System Restoration Module Reclamation Unit Bomb Factory No. 2 Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Hardlight Generator > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Improved Deuterium Engine Flight Unit Small Matter Pod Improved Power Shielding Utility Shielding Medium Armor Plating Makeshift System Restoration Module Reclamation Unit Bomb Factory No. 2 [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Enhanced Optical Array Protection Medium Armor Plating Weapon Minigun Energy Gun Beam Rifle Ballistic Gun Minigun Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 27 | 7 7 5 1 4 3 Power 6 | 1 . . 1 1 3 Engine 5 | 1 . . . 1 3 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 6 | 2 4 . . . . Treads . | . . . . . . Leg 5 | 2 3 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . 1 . . . . Utility 9 | 2 2 2 . 3 . Device 4 | 1 . 1 . 2 . Storage 2 | 1 1 . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 2 | . 1 1 . . . Artifact . | . . . . . . Weapon 6 | 2 1 3 . . . Energy Gun 2 | 1 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 . 3 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 8 | . . . . . 8 Power 3 | . . . . . 3 Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 2 | . . . . . 2 Highest Loss Streak 7 | . . . . . 7 Average Slot Usage (%) 97 | . 98 88 99 99 92 Engine 11 | . 14 11 11 10 12 Core 7 | . . . 10 11 6 Leg 22 | . 25 22 22 22 20 Device 3 | . 13 . . . 9 Storage 9 | . 3 11 11 11 11 Processor 6 | . . . . 8 11 Protection 12 | . 10 21 22 12 . Energy Gun 2 | . 14 . . . . Ballistic Gun 20 | . 14 21 22 22 20 Naked Turns . | . . . . . . Heaviest Build 47 | 9 31 34 39 39 47 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 3 | . 3 1 1 1 2 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 10 | 4 10 10 10 10 10 Average Capacity 8 | 4 4 10 10 10 10 Most Carried 10 | 4 4 5 6 10 10 Average Carried 6 | 1 2 4 5 8 9 Final Capacity 10 | 4 10 10 10 10 10 Final Carried 9 | 2 4 5 5 9 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 862 | 317 179 44 59 . 263 Remotely . | . . . . . . Salvage Created 813 | 113 307 44 48 . 301 Parts 38 | 10 19 2 1 . 6 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . . . . 10 Prevented 4 | . . . . . 4 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 16 | 1 8 1 1 . 5 Guns 16 | 1 8 1 1 . 5 Classes Destroyed 7 | 3 3 . . . 1 Worker 4 | 1 3 . . . . Tunneler 2 | 2 . . . . . Recycler 1 | . 1 . . . . Watcher 2 | . 2 . . . . Swarmer 6 | . 6 . . . . Grunt 9 | 1 2 1 1 . 4 Brawler 1 | . . . . . 1 Best Kill Streak 7 | 2 7 1 1 . 5 Combat Bots Only 5 | 1 3 1 1 . 5 Max Kills in Single Turn 2 | 1 2 1 1 . 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 1415 | 17 204 9 32 . 1153 Core 482 | 8 62 . . . 412 Absorbed by Shields 69 | . . . . . 69 Core Remaining (%) 84 | 96 72 . . . . Volleys Fired 68 | 5 33 1 1 . 28 Largest 2 | 2 2 2 2 . 2 Hottest 76 | 60 76 50 50 . 50 Shots Fired 127 | 10 66 2 2 . 47 Gun 127 | 10 66 2 2 . 47 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 89 | 5 33 2 2 . 47 Thermal 28 | . 28 . . . . Explosive . | . . . . . . Electromagnetic 10 | 5 5 . . . . Robot Hit Streak 46 | 7 14 6 8 . 46 Robot Miss Streak 4 | . 4 . . . 1 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 92 | 7 39 1 2 . 43 Core Hits 45 | 5 17 1 2 . 20 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1395 | 91 504 15 34 . 751 Guns 1351 | 88 465 15 34 . 749 Cannons . | . . . . . . Explosions 37 | . 37 . . . . Melee . | . . . . . . Ramming 7 | 3 2 . . . 2 Kinetic 1085 | 48 239 15 34 . 749 Thermal 226 | . 226 . . . . Explosive . | . . . . . . Electromagnetic 77 | 40 37 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 3 . . . 1 Average Corruption 1 | . 1 . . . 1 Corruption Purged . | . . . . . . Effects 5 | . 5 . . . . Message Errors 2 | . 2 . . . . Energy Discharges 2 | . 2 . . . . Data Loss (minor) 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 2 | 1 1 . . . . Shots . | . . . . . . Rammed 6 | 1 1 . . . 4 Targets Rammed 6 | 1 1 . . . 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 227 | . 225 10 10 . 227 Average Temperature 70 | . 72 7 7 . 70 Received Heat Transfer 575 | 12 24 6 24 . 509 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 481 | . 481 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 258 | 35 258 61 64 . . Initial 31 | . 19 31 19 . . Average 62 | 14 95 39 63 . . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 96 | 100 91 100 100 . . Level 1 3 | . 8 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 2 . . 1 Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 34 | 1 13 1 5 . 14 Peak Tracking Total 7 | 1 4 1 2 . 7 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 5 | . 3 1 . 1 . Terminals 4 | . 3 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 9 3 . 6 . Successful 14 | . 8 . . 6 . Failed 4 | . 1 3 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 9 | . 2 . . 7 . Terminals 12 | . 9 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 8 . . 6 . Part Schematic 6 | . . . . 6 . Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Scanalyzer Index 1 | . 1 . . . . Alert Level 2 | . 2 . . . . Locate Traps 1 | . 1 . . . . Reinforcement Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 3 1 . . . Full Trace Events 4 | . 3 1 . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . . . 6 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 150 | . . . . 150 150 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 16 | . . . . . 16 Total Damage 351 | . . . . . 351 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 3114 | 202 498 282 119 1714 299 Spaces Moved 1953 | 152 281 178 77 1127 138 Core 21 | 21 . . . . . Treads . | . . . . . . Legs 1921 | 131 270 178 77 1127 138 Wheels . | . . . . . . Hover . | . . . . . . Flight 11 | . 11 . . . . Fastest Speed 50 | 50 120 150 150 150 150 Average Speed 143 | 110 127 150 150 150 154 Slowest Speed 280 | 120 280 150 150 150 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 8 40 16 23 91 14 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 2 | . 2 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 2 | . 2 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 2134 | 177 356 191 79 1153 178 Wait 22 | . 15 2 . 5 . Move 1948 | 151 280 177 76 1126 138 Hop . | . . . . . . Pick Up 40 | 11 11 4 1 10 3 Fast Attach . | . . . . . . Attach 15 | 7 1 2 1 3 1 Detach 1 | . . . . 1 . Swap 13 | . 6 3 . 2 2 Drop 21 | 2 9 2 . 6 2 Fire 68 | 5 33 1 1 . 28 Melee . | . . . . . . Ram 4 | . . . . . 4 Kick 2 | 1 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 96 | -11/Scrapyard | Discovered new exit (range 8) 203 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 669 | -10/Materials | Discovered new exit (range 10) 701 | -10/Materials | Entered another Materials area 701 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 858 | -9/Materials | Discovered new exit (range 12) 923 | -9/Materials | Met 8R-AWN 983 | -9/Materials | Entered Mines 985 | -9/Mines | Followed 8R-AWN into the Mines 1003 | -9/Mines | Met a Derelict bent on vengeance 1087 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1102 | -9/Mines | Entered Zion 1281 | -7/Zion | Learned location of Extension (-4) 1371 | -7/Zion | Found Relay Coupler [Programmer] 1586 | -7/Zion | Learned Factory emergency access door positions 1622 | -7/Zion | Learned location of Recycling (-7) 2123 | -7/Zion | Imprinted 2125 | -7/Zion | Declared Zion's savior 2722 | -7/Zion | Found Prototype Device 2781 | -7/Zion | Discovered new exit (range 17) 2816 | -7/Zion | Entered Proximity Caves 2816 | -6/Proximity Caves | Accompanied by 4 allies 2953 | -6/Proximity Caves | Learned Factory terminal intel 2965 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3101 | -6/Proximity Caves | Core integrity fell below 50% 3111 | -6/Proximity Caves | Core integrity fell below 20% 3115 | -6/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- I-36 Angel unfolds itself. Dropped Lgt. Angular Momentum Engine. Acquired 10 matter. Acquired 8 matter. Minigun destroyed. Acquired 4 matter. Hardlight Generator destroyed. Acquired 4 matter. Aluminum Leg destroyed. Acquired 4 matter. Imp. Deuterium Engine destroyed. Acquired 4 matter. Minigun destroyed. Aluminum Leg destroyed. Slammed into G-50 Soldier. Destabilizing: System interference. Enh. Optical Array temporarily disabled. Imp. Deuterium Engine destroyed. Slammed into G-50 Soldier. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ???## #??????????????????????????????? | | #?## ##?????????????????????????????? | | # ## $ #?????????????????????????????? | | ?# #?????????????????????????????? | | ## ## ##?????????????????????????????? | | ## ########??????????????????????????????? | | ####?????????????????????????????????????? | | #????????????????????????????????????????? | | ## #????????????????????????????????????????? | | #?#### #????????????????????????????????????????? | | #????# #????######???????? ### ###?????????????? | | ###### #???## ###### ?????????????? | | #???# # ????? ??????????????? | | ############ ########?? ???????????????? | | #??????## #""""""#?? #???????????????? | | ####??## # % #? #???????????????? | | ## #??# / *%= #? #???????????????? | | #??# ###;+###? #???????????????? | | ##?# ## #%%[!= # #????????????????? | | #?# ####!#%*%!! # #????????????????? | | ### #??#%##%=[=## #????????????????? | | ##??#*! * % ##???????????????? | | #???###[! gg ##??????????????? | | ##?????# * % ##?????????????? | | ### ### ##??????#= "#g% #?????????????? | | ##?####?#####???????# ###@ #######?????????????? | | ????????????????????###?##g #???????????????????? | | ?????????????????????????#####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 29 Energy Capacity 480 Matter Stores 350 Matter Capacity 350 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Bore Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness One Hack Too Far Robot Respite Shopping List The One Tourist Uninvited Guest Challenges ------------ None Game ------ Seed MagneticMicroMagmablaster Manual? 0 Play Time 00:42:07 Cumulative 1.5 hours Start 2020.10.23 @ 12:17:25 End 2020.10.23 @ 12:58:34 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 2 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 979a23ae-cbea-4c2c-8eb2-64c233606331