Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.05 @ 21:23:16 Player: Mordroc Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (58) 290 Value Destroyed (1438) 1438 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (658) 658 TOTAL SCORE: 4586 Bonus ------- High Alert Combat Kills 189 Follower Combat Kills 503 Friendly Fire -34 Cogmind --------- Core Integrity 0/550 Matter 141/300 Energy 99/100 System Corruption 4% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Experimental Sensor Array Maneuvering Thrusters Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Drone Bay > --- WEAPON ----------- Beam Rifle Assault Cannon Flak Cannon Improved Grenade Launcher > --- INVENTORY -------- Ion Engine Improved Ion Engine Carbon-fiber Leg Experimental Sensor Array Maneuvering Thrusters Light Armor Plating Medium Armor Plating Beam Rifle Shotgun [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 2 | . . . 1 . 1 . Parts Attached 38 | 6 3 2 6 1 9 11 Power 7 | 1 . 1 1 . 2 2 Engine 6 | 1 . . 1 . 2 2 Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 9 | 2 . 1 . 1 4 1 Treads . | . . . . . . . Leg 8 | 2 . 1 . . 4 1 Wheel 1 | . . . . 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | 1 1 . 1 . 1 3 Device 4 | . . . 1 . 1 2 Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 15 | 2 2 . 4 . 2 5 Energy Gun 5 | 1 1 . 1 . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 5 | 1 . . 3 . . 1 Ballistic Cannon 2 | . . . . . 1 1 Launcher 3 | . 1 . . . 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 20 | . . . 4 . 1 15 Power 3 | . . . 1 . . 2 Propulsion 4 | . . . 1 . . 3 Utility 4 | . . . . . . 4 Weapon 9 | . . . 2 . 1 6 Highest Loss Streak 15 | . . . 3 . 1 15 Average Slot Usage (%) 91 | . 95 100 85 88 93 89 Engine 11 | . 14 6 6 11 14 16 Core 2 | . . 7 3 . . . Leg 18 | . 28 28 16 11 15 16 Device 6 | . . . 6 11 9 11 Storage 21 | . 23 28 22 22 18 13 Energy Gun 10 | . 14 14 10 11 9 3 Ballistic Gun 10 | . 1 . 16 22 13 5 Ballistic Cannon 3 | . . . . . 4 15 Launcher 7 | . 12 14 3 . 7 7 Naked Turns . | . . . . . . . Heaviest Build 58 | 12 31 31 32 28 43 58 Greatest Support 30 | 20 20 20 20 16 30 30 Greatest Overweight (x) 12 | . 1 1 2 2 12 7 Average Overweight (x) 1 | . . 1 1 1 1 1 Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 Average Capacity 11 | 5 10 12 12 12 12 11 Most Carried 11 | 2 5 9 9 8 10 11 Average Carried 6 | . 2 7 7 7 8 8 Final Capacity 12 | 6 12 12 12 12 12 10 Final Carried 10 | . 5 9 7 7 10 2 Class Distribution -------------------- 52% | Scavenger-Gunner 39% | Mutant 5% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Mat Sto Matter Collected 1029 | 230 7 81 121 18 215 357 Remotely . | . . . . . . . Salvage Created 1366 | . 22 53 280 133 283 595 Parts 115 | . 8 5 34 7 20 41 Haulers Intercepted 2 | . . . . . 2 . Recyclers Shooed 2 | . . . . 1 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 41 | . 3 2 12 . 5 19 Guns 10 | . . . 7 . 2 1 Cannons 5 | . . . . . . 5 AOE 26 | . 3 2 5 . 3 13 Classes Destroyed 10 | . 1 1 2 2 1 3 Worker 6 | . . . 1 1 3 1 Builder 7 | . . . . 1 3 3 Hauler 2 | . . . . . 2 . Recycler 1 | . . . . 1 . . Mechanic 1 | . . . . . . 1 Swarmer 15 | . 3 . 8 . . 4 Grunt 17 | . . 2 1 . 5 9 Brawler 1 | . . . . . . 1 Duelist 2 | . . . . . . 2 Sentry 6 | . . . 3 . . 3 Best Kill Streak 10 | . 3 2 7 3 10 9 Combat Bots Only 8 | . 3 2 6 . 3 8 Max Kills in Single Turn 6 | . 3 2 5 1 4 6 Gunslinging . | . . . . . . . Exploded 4 | . 3 2 4 . 1 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Sto Damage Taken 2827 | . 109 102 403 . 179 2034 Core 661 | . 21 28 51 . 49 512 Absorbed by Shields . | . . . . . . . Core Remaining (%) 89 | 100 . 80 . 87 . . Volleys Fired 78 | . 6 5 20 7 10 30 Largest 4 | . 2 2 3 3 4 4 Hottest 180 | . 70 86 86 80 134 180 Shots Fired 214 | . 7 7 52 21 36 91 Gun 125 | . 6 5 49 21 21 23 Cannon 62 | . . . . . 6 56 Launcher 27 | . 1 2 3 . 9 12 Special . | . . . . . . . Kinetic 132 | . . . 30 14 17 71 Thermal 22 | . 2 5 7 . . 8 Explosive 27 | . 1 2 3 . 9 12 Electromagnetic 33 | . 4 . 12 7 10 . Robot Hit Streak 11 | . 1 2 11 3 4 5 Robot Miss Streak 8 | . 2 1 5 1 6 8 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 89 | . 2 1 32 7 6 41 Core Hits 128 | . 3 6 22 6 28 63 Critical Hits 4 | . . . 1 . . 3 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 3 | . . . 1 . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4590 | . 139 104 478 105 1255 2509 Guns 677 | . 47 14 278 105 74 159 Cannons 841 | . . . . . 140 701 Explosions 3072 | . 92 90 200 . 1041 1649 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1167 | . . . 135 53 163 816 Thermal 271 | . 14 14 199 . . 44 Explosive 2947 | . 92 90 75 . 1041 1649 Electromagnetic 205 | . 33 . 69 52 51 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Effects 4 | . . . . . . 4 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 1 | . . . . . . 1 Targeting Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 63 | . . . . . 38 25 Projectiles 21 | . . . . . . 21 Explosions 42 | . . . . . 38 4 Melee . | . . . . . . . Knockbacks 12 | . . . . . 6 6 Impact . | . . . . . . . Kinetic 10 | . . . . . 4 6 Secondary 2 | . . . . . 2 . Self-Inflicted Damage 33 | . 31 . . . 2 . Shots 2 | . 1 . . . 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 590 | . 44 135 86 28 135 590 Average Temperature 121 | . 20 63 25 12 43 206 Received Heat Transfer 876 | . 30 57 69 . 99 621 Effects 14 | . . . . . . 14 Shutdowns 5 | . . . . . . 5 Energy Bleed 1 | . . . . . . 1 Interference 2 | . . . . . . 2 Matter Decay 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Damage (major) 3 | . . . . . . 3 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 520 | . 37 37 335 . . 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Peak Influence 888 | . 74 78 329 64 367 888 Average Influence 188 | . 50 56 239 55 190 524 Maximum Alert Level 3 | . . . 1 . 1 3 Low Security (%) 67 | 100 100 100 39 100 47 25 Level 1 20 | . . . 60 . 52 2 Level 2 5 | . . . . . . 33 Level 3 6 | . . . . . . 39 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 1 . 2 . 2 9 Investigation 2 | . 1 . . . . 1 Extermination . | . . . . . . . Reinforcement 7 | . . . 2 . 2 3 Assault 2 | . . . . . . 2 Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Distress Signals 2 | . . . 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 74 | . 8 2 17 . 10 37 Peak Tracking Total 10 | . 3 2 7 . 3 10 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Mat Sto Machines Disabled 3 | . . . 1 . . 2 Max in Single Turn 2 | . . . 1 . . 2 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Machines Accessed 4 | . 1 . . . 1 2 Terminals 4 | . 1 . . . 1 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 7 | . 2 . . . 2 3 Successful 4 | . 1 . . . 1 2 Failed 3 | . 1 . . . 1 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 7 | . 2 . . . 2 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 1 . . . 1 2 Open Door 1 | . . . . . . 1 Unreport Threat 1 | . . . . . . 1 Locate Traps 1 | . 1 . . . . . Recall Assault 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Sto Total Allies 4 | . . . . 2 . 2 Largest Group 2 | . . . . 2 2 2 Highest-Rated Group 62 | . . . . 42 42 62 Highest-Rated Ally 31 | . . . . 31 31 31 Total Orders 2 | . . . . . . 2 EXPLORE 1 | . . . . . . 1 RETURN 1 | . . . . . . 1 Ally Attacks 60 | . . . . . 21 39 Total Damage 957 | . . . . . 335 622 Kills 16 | . . . . . 5 11 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 2 | . . . . . . 2 Drone Recoveries 1 | . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Mat Sto Turns Passed 2172 | 58 234 377 428 374 345 356 Spaces Moved 1200 | 48 151 239 218 199 196 149 Core 25 | 16 . . . . 2 7 Treads . | . . . . . . . Legs 1118 | 32 151 239 218 188 148 142 Wheels 57 | . . . . 11 46 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 150 150 110 110 150 Average Speed 154 | 96 139 150 165 176 146 159 Slowest Speed 650 | 120 150 150 180 180 650 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 26 | 3 30 47 26 32 18 28 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 218 | . 5 14 22 . 80 97 Melee . | . . . . . . . Projectile 9 | . . . . . . 9 AOE 209 | . 5 14 22 . 80 88 Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Total 1384 | 59 168 252 248 209 236 212 Wait 2 | . . . . 2 . . Move 1194 | 47 150 238 217 198 195 149 Hop . | . . . . . . . Pick Up 47 | 6 7 5 4 1 14 10 Fast Attach . | . . . . . . . Attach 37 | 6 3 2 6 1 8 11 Detach 2 | . 1 1 . . . . Swap 1 | . . . . . 1 . Drop 23 | . 1 1 1 . 8 12 Fire 78 | . 6 5 20 7 10 30 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 38 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 8) 293 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 317 | -10/Mines | Found a hidden stash of uninstalled traps 344 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 347 | -10/Mines | Found Prototype Device 416 | -10/Mines | Discovered new exit (range 9) 670 | -10/Mines | Entered Materials 670 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 851 | -9/Materials | Lost 3 parts (1p2w) 931 | -9/Materials | Discovered new exit (range 11) 1098 | -9/Materials | Entered Mines 1133 | -9/Mines | Discovered new exit (range 8) 1401 | -9/Mines | Build established: Scavenger-Gunner 1472 | -9/Mines | Entered Materials 1472 | -8/Materials | Accompanied by 2 allies 1472 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1472 | -8/Materials | Discovered new exit (range 14) 1477 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1817 | -8/Materials | Entered Storage 1883 | -8/Storage | Met a pair of Derelict thieves 1903 | -8/Storage | Garrison activated, responded to threat 1939 | -8/Storage | Destroyed 8 combat bots 2110 | -8/Storage | Crushed by falling debris 2142 | -8/Storage | Core integrity fell below 50% 2168 | -8/Storage | Core integrity fell below 20% 2173 | -8/Storage | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Dropped Carbon-fiber Leg. Dropped Maneuvering Thrusters. Dropped Imp. Ion Engine. Dropped Ion Engine. Dropped Med. Armor Plating. Slug penetrates Wall. Acquired Heat Sink. Acquired Carbon-fiber Leg. Drone Bay destroyed. Penetrated by Slug. Acquired Med. Armor Plating. Slug penetrates Wall. Acquired Maneuvering Thrusters. Penetrated by Slug. Carbon-fiber Leg destroyed. Penetrated by Slug. System corrupted: Heat flow error (+132). Heat Sink destroyed. Med. Armor Plating destroyed. Slug penetrates Wall. 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[]#### # T######???????????????? | | ???#! #?## #*=== #????????????????????? | | ???## ##### ![ #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 27 Energy Capacity 305 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tourist Unlikely Earthworm Challenges ------------ None Game ------ Seed RefineryIntegrityTerminator Manual? 0 Play Time 00:35:38 Cumulative 5.1 hours Start 2020.08.05 @ 20:50:12 End 2020.08.05 @ 21:23:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9e54fe0d-ddcf-4a44-8bbd-b08a3c1a46b3