Cogmind - Beta 12 *** ADVENTURER MODE // 2024.02.23 @ 20:04:22 Player: Lonely Shikari Result: Destroyed by P-70 Sage via exploding Fusion Modulator Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (128) 640 Value Destroyed (5654) 5654 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1541) 1541 TOTAL SCORE: 13875 Bonus ------- High Alert Combat Kills 355 Follower Combat Kills 404 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -118 Cogmind --------- Core Integrity 0/1150 Matter 250/300 Energy 11/100 System Corruption 10% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Hacking Suite Peak State ------------ > --- POWER ------------ Fusion Reactor Particle Reactor > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Energy Well Particle Accelerator Improved Weapon Cycler > --- WEAPON ----------- Heavy Phase Cannon Heavy Gauss Cannon Molecular Deconstructor > --- INVENTORY -------- Fusion Compressor Neutrino Core Armored Leg Armored Leg Armored Leg Makeshift ECM Suite Long-range Proton Cannon Heavy Flak Cannon Heavy Gauss Cannon Lance [Rating: 118] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Armored Leg Treads Advanced Treads Leg Armored Leg Hover Unit Gravmag System Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Medium Reflective Plating Weapon Heavy Gauss Cannon Energy Gun Plasma Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Barrage Gun Ballistic Cannon Heavy Gauss Cannon Launcher Precision Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Makeshift Hammer Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 . . . 6 2 . . . . 2 Power 2 | . . . . . . . 1 . . . . . 1 Propulsion 4 | . . . 1 . . . 2 1 . . . . . Utility 4 | . . . 1 . . . 2 . . . . . 1 Weapon 2 | . . . . . . . 1 1 . . . . . Parts Attached 147 | . . . 3 1 7 15 24 19 10 10 6 21 31 Power 21 | . . . 1 . . 1 3 1 3 3 1 1 7 Engine 4 | . . . 1 . . 1 2 . . . . . . Core 10 | . . . . . . . 1 1 2 2 . . 4 Reactor 7 | . . . . . . . . . 1 1 1 1 3 Propulsion 42 | . . . 1 1 . 5 9 7 2 . 3 3 11 Treads 5 | . . . . . . . 4 1 . . . . . Leg 36 | . . . 1 1 . 5 4 6 2 . 3 3 11 Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . Flight . | . . . . . . . . . . . . . . Utility 36 | . . . 1 . 2 1 6 8 1 3 2 5 7 Device 29 | . . . . . 1 1 5 8 1 2 1 5 5 Storage 2 | . . . . . . . 1 . . . 1 . . Processor 4 | . . . 1 . 1 . . . . . . . 2 Hackware . | . . . . . . . . . . . . . . Protection 1 | . . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 48 | . . . . . 5 8 6 3 4 4 . 12 6 Energy Gun 10 | . . . . . . 3 3 1 . . . 3 . Energy Cannon 5 | . . . . . . . . 1 1 2 . 1 . Ballistic Gun 10 | . . . . . 2 . 1 . . . . 2 5 Ballistic Cannon 9 | . . . . . . . . . 1 2 . 5 1 Launcher 5 | . . . . . 2 2 1 . . . . . . Special Weapon 3 | . . . . . 1 1 . . 1 . . . . Impact Weapon 2 | . . . . . . 1 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . 1 . 1 1 . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . 4 . . 1 1 . 3 . 1 Parts Lost 65 | . . . . . . 8 7 . 2 1 . 8 39 Power 11 | . . . . . . . 1 . 1 1 . . 8 Propulsion 18 | . . . . . . 3 2 . . . . . 13 Utility 18 | . . . . . . 2 3 . 1 . . 3 9 Weapon 18 | . . . . . . 3 1 . . . . 5 9 Highest Loss Streak 21 | . . . . . . 6 7 . 2 1 . 3 21 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 85 85 81 88 98 89 85 88 97 94 94 98 83 Engine 5 | . 14 14 11 11 11 11 11 5 . . . . . Core 2 | . . . . . . . . 5 4 8 3 . 6 Reactor 2 | . . . . . . . . . 4 2 7 11 4 Leg 30 | . 28 28 33 33 33 31 22 24 35 35 35 34 26 Device 14 | . . . . . 9 10 17 17 22 22 20 16 14 Storage 9 | . 14 14 11 11 11 11 6 5 5 5 7 11 9 Processor 3 | . . . 4 11 11 3 . . . . . . 3 Energy Gun 4 | . 14 14 11 11 1 5 5 4 3 . . 3 3 Energy Cannon 2 | . . . . . . . . 4 3 4 5 5 1 Ballistic Gun 6 | . 14 14 11 11 12 3 . 5 2 . . 2 9 Ballistic Cannon 1 | . . . . . . . . . 2 5 5 7 2 Launcher 1 | . . . . . 3 7 4 . . . . . . Special Weapon 2 | . . . . . 4 4 . . 1 5 5 . . Naked Turns 28 | . . . . . . . . . . . . . 28 Heaviest Build 92 | 14 14 14 17 17 25 31 56 59 71 78 79 87 92 Greatest Support 151 | 20 20 20 30 30 30 45 60 96 96 96 138 151 151 Greatest Overweight (x) 7 | . . . . . . 6 1 1 . . . . 7 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 10 10 10 10 10 10 Average Capacity 9 | 8 8 8 8 8 8 8 9 10 10 10 10 10 9 Most Carried 10 | 5 6 8 8 8 8 8 7 10 10 10 10 10 9 Average Carried 7 | 5 5 7 7 8 7 7 4 7 9 8 10 8 6 Final Capacity 10 | 8 8 8 8 8 8 8 10 10 10 10 10 10 5 Final Carried 10 | 4 6 8 8 8 8 8 5 10 8 10 10 10 1 Class Distribution -------------------- 60% | Mutant 18% | Scavenger-Gunner 6% | Scavenger-Mutant 5% | Scavenger-Tank 4% | Scavenger-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Matter Collected 3855 | 200 . 30 . 91 50 302 278 446 303 409 . 846 900 Remotely . | . . . . . . . . . . . . . . Salvage Created 5445 | . . 137 83 143 . 912 424 189 511 540 . 889 1617 Parts 215 | . . 11 7 9 . 20 15 6 27 16 . 29 75 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . 1 2 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 85 | . . . . . . 20 . . 25 15 . 25 . Prevented 14 | . . . . . . 2 . . 1 4 . 7 . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 107 | . . 5 1 4 . 22 7 3 10 13 . 16 26 Melee 6 | . . . . . . 1 . 3 . . . 2 . Guns 46 | . . 5 1 4 . 8 6 . 4 . . 2 16 Cannons 40 | . . . . . . . . . 5 13 . 12 10 AOE 12 | . . . . . . 12 . . . . . . . Classes Destroyed 18 | . . 2 2 1 . 4 4 . 2 . . 1 2 Worker 4 | . . . . . . . 1 . . . . . 3 Builder 4 | . . . . . . . . . . . . . 4 Tunneler 1 | . . . . . . . . . . . . . 1 Recycler 4 | . . . . . . . 1 . . . . . 3 Minesweeper 1 | . . . . . . . . . . . . 1 . Drone 1 | . . . . . . 1 . . . . . . . Watcher 7 | . . . 1 . . . 1 1 . . . . 4 Swarmer 30 | . . 3 . 1 . 4 4 . . 2 . 3 13 Saboteur 1 | . . . . . . 1 . . . . . . . Grunt 38 | . . 2 . 2 . 9 . 2 3 7 . 10 3 Brawler 5 | . . . . . . 3 . . . 2 . . . Duelist 5 | . . . . . . 3 . 1 . 1 . . . Protector 1 | . . . . 1 . . . . . . . . . Sentry 6 | . . . 1 . . 1 . . . 1 . 1 2 Specialist 5 | . . . . . . . . . 3 . . . 2 Hunter 9 | . . . . . . . 1 . 2 . . 2 4 Programmer 5 | . . . . . . . 2 . 1 . . . 2 Behemoth 1 | . . . . . . . . . 1 . . . . Best Kill Streak 11 | . . 3 1 3 . 10 4 3 6 6 . 3 11 Combat Bots Only 10 | . . 3 1 3 . 10 4 3 6 6 . 3 10 Max Kills in Single Turn 4 | . . 1 1 1 . 4 1 1 1 1 . 2 4 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . . . . 4 . . . . . . . Melee 1 | . . . . . . 1 . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Damage Taken 10730 | . . 110 13 81 . 1156 616 179 926 483 . 2028 5138 Core 2058 | . . 40 13 8 . 214 87 22 57 57 . 353 1207 Absorbed by Shields 65 | . . . . . . . . 65 . . . . . Core Remaining (%) 73 | 100 . 84 . . . 41 89 . . . . 51 . Volleys Fired 284 | . . 10 4 13 . 36 31 9 26 40 . 42 73 Largest 4 | . . 2 2 2 . 2 2 2 4 2 . 4 4 Hottest 294 | . . 70 70 70 . 111 111 123 294 151 . 279 251 Shots Fired 661 | . . 20 8 26 . 53 32 18 65 50 . 125 264 Gun 391 | . . 20 8 26 . 39 31 18 27 . . 22 200 Cannon 245 | . . . . . . . . . 31 50 . 100 64 Launcher 5 | . . . . . . 4 1 . . . . . . Special 20 | . . . . . . 10 . . 7 . . 3 . Kinetic 372 | . . 10 4 13 . 30 . 9 26 40 . 60 180 Thermal 234 | . . 10 4 13 . 1 31 9 18 8 . 56 84 Explosive 15 | . . . . . . 14 1 . . . . . . Electromagnetic 30 | . . . . . . 8 . . 14 2 . 6 . Robot Hit Streak 31 | . . 10 9 13 . 31 13 16 18 12 . 11 27 Robot Miss Streak 11 | . . 1 2 2 . 1 2 1 3 1 . 6 11 Penetration Max 1 | . . . . . . . . . 1 1 . 1 1 Secondary Targets 5 | . . . . 1 . 1 . . . . . . 3 Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . . . 1 Shots Hit Robots 468 | . . 15 5 22 . 50 28 16 46 38 . 77 171 Core Hits 271 | . . 8 3 8 . 41 12 9 25 19 . 46 100 Critical Kills 1 | . . . . . . . . . . . . . 1 Critical Parts Destroyed 5 | . . . . . . . 1 1 . . . . 3 Critical Strikes 37 | . . . . 2 . 5 2 2 . 7 . 10 9 Burn 7 | . . . . 2 . . 1 . . . . . 4 Meltdown 1 | . . . . . . . . . . . . . 1 Destroy 3 | . . . . . . . . . . . . . 3 Blast 18 | . . . . . . . . . . 7 . 10 1 Smash 2 | . . . . . . . 1 1 . . . . . Sever 4 | . . . . . . 4 . . . . . . . Impale 2 | . . . . . . 1 . 1 . . . . . Melee Attacks 20 | . . . . . . 6 3 9 . . . 2 . Impact 4 | . . . . . . . 3 1 . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 16 | . . . . . . 6 . 8 . . . 2 . Sneak Attacks 1 | . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15385 | . . 184 65 251 . 2935 833 547 1401 1407 . 2853 4909 Guns 5220 | . . 184 65 251 . 534 614 247 582 . . 162 2581 Cannons 5996 | . . . . . . . . . 755 1407 . 2578 1256 Explosions 3105 | . . . . . . 1957 87 . 64 . . . 997 Melee 623 | . . . . . . 131 132 300 . . . 60 . Ramming 128 | . . . . . . . . . . . . 53 75 Kinetic 6477 | . . 109 39 133 . 460 . 47 600 1136 . 1342 2611 Thermal 4510 | . . 75 26 118 . . 614 200 564 203 . 1159 1551 Explosive 2675 | . . . . . . 1957 87 . . . . . 631 Electromagnetic 659 | . . . . . . 74 . . 237 68 . 239 41 Impact 177 | . . . . . . . 132 45 . . . . . Slashing 313 | . . . . . . 313 . . . . . . . Piercing 446 | . . . . . . 131 . 255 . . . 60 . Highest Corruption 10 | . . . . . . . . . 3 3 3 3 10 Average Corruption 3 | . . . . . . . . . 2 3 3 3 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 51 | . . . . . . . . . 3 10 2 23 13 Message Errors 16 | . . . . . . . . . 1 2 2 7 4 Matter Fused 13 | . . . . . . . . . . 3 . 9 1 Heat Flow Errors 4 | . . . . . . . . . . 1 . 2 1 Energy Discharges 4 | . . . . . . . . . . 2 . 1 1 Parts Rejected 1 | . . . . . . . . . 1 . . . . Data Loss (minor) 3 | . . . . . . . . . . 2 . 1 . Data Loss (major) 5 | . . . . . . . . . 1 . . 1 3 Misfires 3 | . . . . . . . . . . . . 1 2 Alerts 1 | . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 675 | . . . . . . 71 108 56 1 45 . 58 336 Projectiles 140 | . . . . . . 19 . . 1 45 . 58 17 Explosions 372 | . . . . . . 52 1 . . . . . 319 Melee 163 | . . . . . . . 107 56 . . . . . Knockbacks 35 | . . . . . . . 1 . 4 7 . 9 14 Impact 2 | . . . . . . . 1 . . . . . 1 Kinetic 30 | . . . . . . . . . 3 7 . 8 12 Secondary 3 | . . . . . . . . . 1 . . 1 1 Self-Inflicted Damage 189 | . . . . . . 36 . . . . . . 153 Shots 5 | . . . . . . 2 . . . . . . 3 Rammed 8 | . . . . . . . . . . . . . 8 Targets Rammed 16 | . . . . . . . . . . . . 4 12 Kicked 8 | . . . . . . . . . . . . 4 4 Crushed . | . . . . . . . . . . . . . . Highest Temperature 585 | . . 123 3 66 . 88 . . 354 216 . 585 487 Average Temperature 132 | . . 47 2 31 . 22 . . 94 62 . 213 146 Received Heat Transfer 1942 | . . 87 . 75 . 279 . 86 90 225 . 483 617 Effects 38 | . . . . . . . . . 3 . . 30 5 Shutdowns 10 | . . . . . . . . . . . . 8 2 Energy Bleed 3 | . . . . . . . . . . . . 2 1 Interference 10 | . . . . . . . . . 3 . . 7 . Matter Decay 7 | . . . . . . . . . . . . 6 1 Short Circuit 1 | . . . . . . . . . . . . . 1 Damage (major) 6 | . . . . . . . . . . . . 6 . Damage (core) 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Parts Fried 3 | . . . . . . . 2 1 . . . . . Impact Corruptions 7 | . . . . . . . 4 3 . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 22 | . . 1 . . . 1 7 . 1 . . 3 9 Heat Transferred 6879 | . . 222 74 434 . . 999 275 799 185 . 1212 2679 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 1 . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Peak Influence 886 | . . 135 111 233 . . 386 157 . . . . 886 Initial 341 | . . . 44 36 . . 341 135 . . . . 150 Average 284 | . . 103 76 141 . . 321 95 . . . . 583 Maximum Alert Level 3 | . . . . 1 . . 2 . . . . . 3 Low Security (%) 50 | 100 100 100 100 57 . . . 100 . . . . 7 Level 1 25 | . . . . 42 . . 99 . . . . . 11 Level 2 13 | . . . . . . . . . . . . . 46 Level 3 10 | . . . . . . . . . . . . . 35 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 14 | . . . . 1 . 1 2 . . . . . 10 Investigation 2 | . . . . . . . 1 . . . . . 1 Extermination 2 | . . . . . . . 1 . . . . . 1 Reinforcement 6 | . . . . . . . . . . . . . 6 Assault 2 | . . . . 1 . 1 . . . . . . . Garrison 2 | . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 3 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Distress Signals 9 | . . . . . . 1 1 . . . . . 7 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 200 | . . 5 3 9 . 33 10 4 14 16 . 26 80 Peak Tracking Total 14 | . . 3 1 5 . 9 4 3 7 9 . 6 14 Tactical Retreats 22 | . . . . 1 . 2 . . . 2 . 4 13 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 4 | . . . . . . . 3 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . 1 Triggered 3 | . . . . . . . . . . . . 2 1 Most Traps Carried 2 | . . . . . . . . . . . . 2 2 Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 9 | . . . . . . . . . 1 . . . 8 Max in Single Turn 2 | . . . . . . . . . 1 . . . 2 Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 14 | . . . 1 . . . 1 2 1 . 9 . . Terminals 3 | . . . 1 . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Total Hacks 57 | . . . 3 . . . 3 2 1 . 48 . . Successful 53 | . . . 2 . . . . 2 1 . 48 . . Failed 4 | . . . 1 . . . 3 . . . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 19 | . . . 3 . 1 . . 8 1 . . . 6 Terminals 5 | . . . 3 . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . . . . . . Terminal Hacks 52 | . . . 1 . . . . 2 1 . 48 . . Record 36 | . . . . . . . . . . . 36 . . Part Schematic 4 | . . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . 4 . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . Open Door 1 | . . . . . . . . . 1 . . . . Open DSF 2 | . . . . . . . . 2 . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 3 | . . . 1 . . . 1 1 . . . . . Full Trace Events 1 | . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Jun Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . 2 . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Total Allies 14 | . . . . 1 8 2 . . . 2 . . 1 Largest Group 9 | . . . . 1 9 9 2 . . 2 2 2 1 Highest-Rated Group 297 | . . . . 31 297 297 64 . . 58 58 58 32 Highest-Rated Ally 41 | . . . . 31 41 41 32 . . 29 29 29 32 Zionite Dispatches 1 | . . . . . . . . . . . . . 1 Thermal Resupply 1 | . . . . . . . . . . . . . 1 Total Orders 1 | . . . . . . . 1 . . . . . . STAY 1 | . . . . . . . 1 . . . . . . Ally Attacks 112 | . . . . 17 . 62 . . . 4 . 29 . Total Damage 1817 | . . . . 238 . 1145 . . . 58 . 376 . Kills 17 | . . . . 4 . 6 . . . 1 . 6 . Allies Corrupted 1 | . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Robot Analysis Total 4 | . . . . . . . . . . . 4 . . Derelict Logs Recovered 6 | . . 1 . . . 1 . . . 2 . 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . 1 . . . . . Depthwide Sectors/0 1 | . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Turns Passed 8313 | 1 71 385 106 143 1631 1013 612 779 681 553 259 1213 866 Spaces Moved 5671 | 1 58 281 75 78 1296 673 374 463 492 372 199 861 448 Core 86 | . . . . . . 2 . . . . . . 84 Treads . | . . . . . . . . . . . . . . Legs 5585 | 1 58 281 75 78 1296 671 374 463 492 372 199 861 364 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 120 120 120 120 120 120 120 120 50 Average Speed 122 | 120 120 120 120 120 120 121 132 146 120 120 120 120 116 Slowest Speed 400 | 120 120 120 120 120 120 350 190 190 120 120 120 120 400 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 42 | 2 15 81 15 22 90 79 11 9 55 56 62 83 15 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 12 | . . . . . 3 . . 4 . 1 3 1 . Known Exits Taken 2 | . . . 1 1 . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 . . 1 1 1 1 1 1 1 1 . Scrap Searched 13 | . . 1 . . 2 3 . . 1 3 . 3 . Spaces Dug 2 | . . . . . . . . . . . . . 2 Terrain Destroyed 309 | . . . . . . 168 10 . 3 14 . 32 82 Melee . | . . . . . . . . . . . . . . Projectile 75 | . . . . . . 2 1 . 3 14 . 32 23 AOE 234 | . . . . . . 166 9 . . . . . 59 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Total 6496 | 2 59 309 82 102 1372 804 449 538 542 444 221 947 625 Wait 211 | . . 17 . 8 57 29 12 12 5 12 7 1 51 Move 5658 | . 57 280 74 77 1295 672 373 462 491 371 198 860 448 Hop . | . . . . . . . . . . . . . . Pick Up 39 | . 2 2 . 1 5 2 1 13 2 1 1 6 3 Fast Attach 60 | . . . 2 . 4 6 16 8 2 2 3 7 10 Attach 44 | . . . 1 . . 4 6 6 3 1 . 7 16 Detach 12 | . . . 1 . 1 1 1 2 1 1 . 1 3 Swap 43 | . . . . 1 3 5 2 5 5 7 3 7 5 Drop 57 | 2 . . . 2 7 2 4 12 7 2 7 9 3 Fire 284 | . . 10 4 13 . 36 31 9 26 40 . 42 73 Melee 20 | . . . . . . 6 3 9 . . . 2 . Ram 8 | . . . . . . . . . . . . . 8 Kick 8 | . . . . . . . . . . . . 4 4 Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 51 | . . . . . . 41 . . . 7 2 1 . Trap 1 | . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 0) 2 | -11/Junkyard | Entered Materials 61 | -10/Materials | Discovered new exit (range 10) 73 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 449 | -10/Mines | Discovered new exit (range 9) 458 | -10/Mines | Entered Materials 458 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 543 | -9/Materials | Discovered new exit (range 15) 563 | -9/Materials | Identified exit to Mines 564 | -9/Materials | Entered Mines 565 | -9/Mines | Met a Derelict testing a Signal Generator 702 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 706 | -9/Mines | Identified exit to Zion 707 | -9/Mines | Entered Zion 707 | -7/Zion | Accompanied by 1 ally 833 | -7/Zion | Found CR-A16's Pointy Stick 855 | -7/Zion | Given the Hacking Drone Bay 855 | -7/Zion | Found Prototype Device 855 | -7/Zion | Identified Hacking Drone Bay 1110 | -7/Zion | Learned location of Extension (-4) 1153 | -7/Zion | Found Prototype Launcher 1154 | -7/Zion | Identified Rocket Array 1276 | -7/Zion | Imprinted 1278 | -7/Zion | Declared Zion's savior 1649 | -7/Zion | Found Prototype Special Weapon 1650 | -7/Zion | Identified RU-N14's Throwing Claymores 2148 | -7/Zion | Learned location of Data Miner (-6) 2260 | -7/Zion | Gained Derelict followers 2269 | -7/Zion | Discovered new exit (range 10) 2338 | -7/Zion | Entered Proximity Caves 2338 | -6/Proximity Caves | Accompanied by 9 allies 2473 | -6/Proximity Caves | Spotter reported a threat 2497 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2566 | -6/Proximity Caves | Spotter reported a threat 2581 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2684 | -6/Proximity Caves | Core integrity fell below 50% 2707 | -6/Proximity Caves | Destroyed 10 combat bots 2714 | -6/Proximity Caves | Lost 6 parts (3n1u2w) 3039 | -6/Proximity Caves | Discovered new exit (range 15) 3141 | -6/Proximity Caves | Learned 12 Factory zone layouts 3351 | -6/Proximity Caves | Entered Factory 3351 | -6/Factory | Accompanied by 2 allies 3351 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 3860 | -6/Factory | Lost 7 parts (1p2n3u1w) 3957 | -6/Factory | Discovered new exit (range 4) 3963 | -6/Factory | Entered another Factory area 3963 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4043 | -5/Factory | Identified exit to DSF 4547 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 4632 | -5/Factory | Found Launcher Loader 4735 | -5/Factory | Discovered new exit (range 6) 4742 | -5/Factory | Entered Upper Caves 4836 | -5/Upper Caves | Encountered a Warlord checkpoint 4871 | -5/Upper Caves | Spotted B-75 Beast 4907 | -5/Upper Caves | Destroyed B-75 Beast 5206 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 5214 | -5/Upper Caves | Build established: Scavenger-Tank 5220 | -5/Upper Caves | Found Prototype Special Weapon 5220 | -5/Upper Caves | Identified Molecular Deconstructor 5286 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 5287 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 5412 | -5/Upper Caves | Discovered new exit (range 7) 5423 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5423 | -5/Upper Caves | Entered another Upper Caves area 5469 | -5/Upper Caves | Learned Factory emergency access door positions 5623 | -5/Upper Caves | Build established: Mutant 5655 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5891 | -5/Upper Caves | Learned location of Armory (-3) 5924 | -5/Upper Caves | Discovered new exit (range 12) 5941 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5976 | -5/Upper Caves | Entered Zhirov 5976 | -5/Zhirov | Accompanied by 2 allies 5976 | -5/Zhirov | Discovered new exit (range 3) 5998 | -5/Zhirov | Met Zhirov 6024 | -5/Zhirov | Learned location of Quarantine (-2) 6024 | -5/Zhirov | Learned location of Testing (-3) 6024 | -5/Zhirov | Learned location of Command (-1) 6053 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6235 | -5/Zhirov | Entered Proximity Caves 6235 | -4/Proximity Caves | Accompanied by 2 allies 6237 | -4/Proximity Caves | Spotter reported a threat 6265 | -4/Proximity Caves | Spotted B-86 Titan 6279 | -4/Proximity Caves | Allies destroyed B-86 Titan 6417 | -4/Proximity Caves | Learned Research emergency access door positions 6551 | -4/Proximity Caves | Lost 3 parts (2u1w) 6966 | -4/Proximity Caves | Build established: Scavenger-Gunner 7387 | -4/Proximity Caves | Discovered new exit (range 16) 7448 | -4/Proximity Caves | Entered Factory 7448 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7596 | -4/Factory | Garrison activated, responded to threat 7675 | -4/Factory | Destroyed 10 combat bots 7722 | -4/Factory | Found Prototype Processor 7722 | -4/Factory | Identified Exp. Signal Interpreter 7801 | -4/Factory | Lost 8 parts (1p4n3w) 8089 | -4/Factory | Garrison activated, responded to threat 8105 | -4/Factory | Build established: Scavenger-Skirmisher 8128 | -4/Factory | Zion Thermal Resupply teleported in 8229 | -4/Factory | Core integrity fell below 50% 8259 | -4/Factory | Lost 21 parts (2p9n5u5w) 8266 | -4/Factory | Core integrity fell below 20% 8299 | -4/Factory | Lost 3 parts (3u) 8310 | -4/Factory | System corruption reached 10% 8314 | -4/Factory | Destroyed by P-70 Sage via exploding Fusion Modulator Last Messages --------------- 08259_ Slug penetrates Manufacturing Mainframe. 08259_ Manufacturing Mainframe disabled. 08262_ Med. Storage Unit destroyed. 08262_ Slug penetrates Wall. 08262_ Exp. Signal Interpreter destroyed. 08264_ Slug penetrates Wall. 08268_ Mak. ECM Suite destroyed. 08268_ Slug penetrates Manufacturing Mainframe. 08276_ Slammed into K-01 Serf. 08276_ K-01 Serf destroyed. 08277_ Acquired 29 matter. 08279_ WKBFJJCBR19UTMDA2 08309_ Destabilizing: System corrupted (+2). 08310_ Slammed into P-70 Sage. 08314_ Fusion Modulator explodes. 08314_ Adv. Transmission Jammer destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ??????????? ??????????????? | | ??????????? ????????????? | | ??????????# #???????????? | | ??????????# #???????????? | | ??????????# #???????????? | | ??????????# #???????????? | | ??????????# #???????????? | | ??????????# #???????????? | | ??????????# #???????????? | | ########### #???????????? | | # # #???????????? | | # """ """ # ###+#######+# | | # """ """ # | | # """ """ # | | #p @p + | | # # | | # ! # | | # !! ##### #########+#+# | | # #???# #?# | | # """ #???# #?# | | # """ #???# #?# | | # """ #???# ### | | # #???# + | | # #???##### "" | | # #???????# """" | | ###########???????# """" | | ??????????????????########### | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 57 Energy Capacity 1105 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Armor Coverage 225 Resistance: KI 20 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Evasion (%) 55 Core Analysis 6 Matter Filtering 30 Energy Filtering 30 Particle Charging 30 Offensive Hacking 10 Item Schematics ----------------- Energy Well | -7/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deconstruction Challenges ------------ None Game ------ Seed BottomlessCryofiberLog Manual? 0 Play Time 01:45:16 Cumulative 124.1 hours Start 2024.02.23 @ 18:16:31 End 2024.02.23 @ 20:04:22 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 41 Rogue 0 Adventurer 41 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 55 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bae7673d-f038-4dde-ad44-3ac8be8a8cca