Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.22 @ 05:55:55 Player: shapeshifter Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (35) 175 Value Destroyed (1604) 1604 Prototype IDs (218) 4360 Alien Tech Used (3) 600 Bonus (11852) 11852 TOTAL SCORE: 26391 Bonus ------- Pacifist 834 Met Data Miner 300 Used Data Conduit 3000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 1000 Friendly Fire -282 Cogmind --------- Core Integrity 0/1450 Matter 270/300 Energy 699/700 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (10) ----- Experimental Energy Well Experimental Signal Interpreter Advanced Terrain Scan Processor Improved Armor Integrity Analyzer Authchip [Device] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Zero-point Reactor Medium Storage Unit Core Reset Matrix Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Improved Fusion Compressor > --- PROPULSION ------- Xenon Bombardment Thruster Diametric Drive Diametric Drive Diametric Drive Diametric Drive Q-thruster Electron Diverter > --- UTILITY ---------- Advanced Heat Sink Experimental Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Armor Integrity Analyzer Advanced Reaction Control System Medium Regenerative Plating Quantum Router > --- WEAPON ----------- Enhanced Force Lance > --- INVENTORY -------- Experimental Energy Well Advanced Phase Shifter Authchip [Device] Transdimensional Reconstructor Core Reset Matrix [Rating: 142] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Electron Diverter Leg Aluminum Leg Hover Unit Cooled Antigrav System Flight Unit Electron Diverter Utility Armor Integrity Analyzer Device Advanced Heat Sink Storage Experimental Energy Well Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Phasing Sabre Slashing Weapon Phasing Sabre Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Slots Evolved 16 | . . 2 2 2 2 . . . . 2 . . . . 2 . . 2 2 Power 1 | . . . 1 . . . . . . . . . . . . . . . . Propulsion 7 | . . 2 . 1 . . . . . 1 . . . . 1 . . . 2 Utility 8 | . . . 1 1 2 . . . . 1 . . . . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 107 | 4 2 5 3 7 10 1 . 2 . 7 . 1 9 1 5 13 3 18 16 Power 12 | 1 . 1 . 1 1 . . . . . . . 1 . 1 2 . 2 2 Engine 3 | 1 . 1 . . 1 . . . . . . . . . . . . . . Core 4 | . . . . 1 . . . . . . . . . . . 2 . 1 . Reactor 5 | . . . . . . . . . . . . . 1 . 1 . . 1 2 Propulsion 41 | 2 2 2 2 2 3 . . . . 1 . . 4 . 1 7 1 9 5 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 . . . . . . Flight 38 | . 2 2 2 2 3 . . . . 1 . . 3 . 1 7 1 9 5 Utility 47 | 1 . 2 1 2 5 1 . 2 . 6 . 1 2 1 3 3 2 7 8 Device 19 | . . 1 . . 2 1 . 2 . 3 . 1 . 1 2 . . 4 2 Storage 2 | 1 . . . . . . . . . . . . . . . 1 . . . Processor 10 | . . . . 2 1 . . . . . . . . . 1 2 . 3 1 Hackware 11 | . . . 1 . 1 . . . . 3 . . . . . . 1 . 5 Protection 5 | . . 1 . . 1 . . . . . . . 2 . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 7 | . . . . 2 1 . . . . . . . 2 . . 1 . . 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . 2 1 . . . . . . . 2 . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 1 . . . . . . . . . . . 4 . 1 Parts Lost 54 | . . . . . . . . 1 . 4 . . 2 . 3 9 . 9 26 Power 4 | . . . . . . . . . . . . . . . . 2 . . 2 Propulsion 27 | . . . . . . . . 1 . 2 . . . . 3 4 . 6 11 Utility 21 | . . . . . . . . . . 2 . . 2 . . 2 . 3 12 Weapon 2 | . . . . . . . . . . . . . . . . 1 . . 1 Highest Loss Streak 10 | . . . . . . . . 1 . 4 . . 1 . 2 9 . 4 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . . Average Backups 4 | 1 3 2 4 4 4 5 5 5 5 4 5 5 4 5 5 4 4 4 4 Power . | . 1 . . . . 1 . . . . . . . . . . . . . Propulsion . | . 1 . 1 . . . . . . . . . . 1 . . . . . Utility 3 | . 1 2 3 3 2 3 3 4 4 3 4 4 3 4 3 3 2 2 1 Weapon . | . . . . . 1 1 1 1 1 1 1 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 17 | . . . . 6 2 . 1 . . . 1 . 3 . 1 . . 1 2 Power 4 | . . . . 1 . . 1 . . . . . 1 . . . . 1 . Propulsion 2 | . . . . . . . . . . . . . 1 . 1 . . . . Utility 7 | . . . . 3 2 . . . . . 1 . . . . . . . 1 Weapon 2 | . . . . 1 . . . . . . . . 1 . . . . . . Tool/Special 2 | . . . . 1 . . . . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 28 53 70 91 99 100 100 98 86 81 76 76 97 100 85 79 85 84 53 Engine 1 | . 2 9 9 7 6 6 6 6 . . . . 1 . . . . . . Core 4 | . . . . 4 6 6 6 6 6 5 5 5 5 5 2 2 10 5 . Reactor 2 | . . . . . . . . . . . . . 3 5 5 6 . 1 2 Hover 1 | . . . . . . . . . . . . . 3 . . . . . . Flight 27 | . 14 42 36 38 33 33 33 31 26 22 17 17 29 35 27 22 30 28 14 Device 15 | . . 1 9 5 9 20 20 18 13 13 17 17 21 17 18 18 11 13 2 Processor 13 | . . . . 7 13 20 20 20 20 15 11 11 11 11 14 19 19 20 18 Hackware 4 | . . . 7 7 8 . . . . 8 11 11 4 . . . . 2 8 Protection 2 | . . . 9 7 6 . . 1 6 1 . . 1 11 6 . 1 4 . Slashing Weapon 8 | . . . . 11 13 13 13 13 13 11 11 11 11 11 10 7 . . . Peak Build Rating 142 | 4 4 12 17 41 62 62 62 63 53 62 57 57 97 96 101 106 118 142 117 Average Rating 78 | 2 3 9 16 32 54 62 61 61 53 57 56 55 91 95 94 94 110 126 94 On Entrance 57 | . 4 4 12 17 41 62 62 62 54 53 57 57 55 94 96 97 106 118 101 Avg Prop Armor Cover (%) 6 | . 38 . . . . . . . . . . . 5 . . 8 . 2 12 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 41 | 10 . 9 9 22 27 23 23 29 18 23 17 17 39 39 39 37 35 41 28 Greatest Support 51 | 20 8 16 17 24 29 29 29 29 23 30 18 18 39 39 43 51 42 48 45 Greatest Overweight (x) 3 | . . . . . . . . . . . . . . . . 3 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 4 2 4 4 4 5 4 5 5 4 4 4 4 5 4 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 3 5 5 5 5 5 5 5 5 5 5 5 5 4 4 5 5 4 Class Distribution -------------------- 62% | Sprinter 16% | Hacker-Sprinter 6% | Hacker-Scout 5% | Scavenger-Sprinter 5% | Hacker-Mutant Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Sprinter | -4/Factory Sprinter | -4/Armory Sprinter | -4/Lab Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Matter Collected 1520 | 240 . . . 91 169 30 . . 30 73 20 10 95 10 40 15 . 611 86 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 2090 | . . . . 23 228 45 . . . 256 . . . . 197 288 . 913 140 Parts 112 | . . . . 4 9 5 . . . 18 . . . . 5 12 . 45 14 Haulers Intercepted 6 | . . . . . 2 . . . . 1 . . . . 2 . . 1 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . 5 . . . . . . . . . . . . . Prevented 6 | . . . . . . . . . 6 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Combat Hostiles Destroyed 22 | . . . . . 1 1 . . . 1 . . . . . 5 . 12 2 Melee 22 | . . . . . 1 1 . . . 1 . . . . . 5 . 12 2 Classes Destroyed 12 | . . . . 1 2 1 . . . 2 . . . . . 4 . 2 . Hauler 6 | . . . . . 2 . . . . 1 . . . . 2 . . 1 . Recycler 1 | . . . . . . . . . . . . . . . . . . 1 . Operator 3 | . . . . 1 . . . . . 2 . . . . . . . . . Watcher 3 | . . . . . . . . . . 2 . . . . . 1 . . . Swarmer 9 | . . . . . . . . . . . . . . . . 2 . 7 . Grunt 3 | . . . . . 1 . . . . . . . . . . . . 2 . Duelist 1 | . . . . . . . . . . . . . . . . 1 . . . Protector 1 | . . . . . . . . . . . . . . . . 1 . . . Sentry 3 | . . . . . . . . . . . . . . . . . . 3 . Specialist 1 | . . . . . . . . . . . . . . . . 1 . . . Hunter 1 | . . . . . . . . . . 1 . . . . . . . . . Programmer 3 | . . . . . . 1 . . . . . . . . . . . . 2 Best Kill Streak 4 | . . . . 1 3 1 . . . 3 . . . . 1 2 . 4 2 Combat Bots Only 4 | . . . . . 1 1 . . . 1 . . . . . 2 . 4 2 Max Kills in Single Turn 1 | . . . . 1 1 1 . . . 1 . . . . 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 1 . . . 1 . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Hostile Shots Fired 610 | . 2 9 11 . 21 2 . 5 5 6 5 2 14 6 53 158 . 98 213 Missed 303 | . 2 5 7 . 20 2 . 2 4 4 2 2 8 4 33 82 . 41 85 Hits 307 | . . 4 4 . 1 . . 3 1 2 3 . 6 2 20 76 . 57 128 Melee 2 | . . . . . . . . . . . . . . . . 2 . . . Projectile 305 | . . 4 4 . 1 . . 3 1 2 3 . 6 2 20 74 . 57 128 AOE 4 | . . . . . . . . . . . . . 2 . . 2 . . . Critical Strikes 9 | . . . . . . . . . . . . . . . . 1 . . 8 Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 . . . Damage Taken 6495 | . . 36 50 . 20 . . 139 20 231 17 . 216 44 322 1346 . 1287 2767 Core 2297 | . . 6 24 . 20 . . 45 20 91 17 . 51 . 93 337 . 145 1448 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 13 | . . . . . . . . . . . . . 13 . . . . . . Regen/Repaired (Parts) 144 | . . . . . . . . . . . . . . . . . . 132 12 Core Remaining (%) 90 | 100 100 98 95 100 . . . . 90 . . . . 84 . . 62 88 . Volleys Fired . | . . . . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 96 | . . . . 1 6 1 . 2 . 8 . . 4 . 7 30 . 29 8 Core Hits 36 | . . . . . 3 1 . . . 5 . . 2 . 2 8 . 14 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 12 | . . . . . . . . . . . . . . . 2 2 . 7 1 Sever 4 | . . . . . . . . . . . . . . . 2 2 . . . Impale 8 | . . . . . . . . . . . . . . . . . . 7 1 Melee Attacks 168 | . . . . 2 8 2 . 2 . 19 1 . 7 . 9 53 16 37 12 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 91 | . . . . 2 8 2 . 2 . 19 1 . 7 . 9 41 . . . Piercing 77 | . . . . . . . . . . . . . . . . 12 16 37 12 Sneak Attacks 13 | . . . . . 3 . . 2 . 2 . . 1 . 2 1 . 2 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks 5 | . . . . . . 1 . 1 . . . . 1 . 1 1 . . . Damage Inflicted 6117 | . . . . 63 410 36 . 156 . 607 . . 222 . 493 1657 . 2003 470 Guns . | . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 6113 | . . . . 63 410 36 . 156 . 607 . . 222 . 493 1657 . 2003 466 Ramming 4 | . . . . . . . . . . . . . . . . . . . 4 Kinetic . | . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 3424 | . . . . 63 410 36 . 156 . 607 . . 222 . 493 1437 . . . Piercing 2689 | . . . . . . . . . . . . . . . . 220 . 2003 466 Highest Corruption 10 | . 2 . . 1 1 1 1 1 1 . . . 1 1 . 2 2 1 10 Average Corruption 2 | . 2 . . 1 1 1 1 1 1 . . . 1 1 . 1 2 1 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 11 | . . . . 2 . . . 1 1 . . . . 1 . . 2 . 4 Message Errors 4 | . . . . 1 . . . 1 . . . . . 1 . . . . 1 Matter Fused 2 | . . . . . . . . . 1 . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . 1 . . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . 1 . . . . . . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 583 | . . . . 48 1 . . 26 . 121 . . . . . 165 . 171 51 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 583 | . . . . 48 1 . . 26 . 121 . . . . . 165 . 171 51 Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . . . . . . . . . . . . 2 Shots . | . . . . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 324 | . . 6 8 214 78 . . 13 . . . . 5 6 . 68 124 139 324 Average Temperature 56 | . . 3 5 82 31 . . 6 . . . . 1 1 . 26 48 48 133 Received Heat Transfer 366 | . . 9 18 . 9 . . . . . . . . 9 . 168 . 135 18 Effects 1 | . . . . 1 . . . . . . . . . . . . . . . Interference 1 | . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Maximum Alert Level 1 | . . . . . . . . . . . . . . . . 1 . 1 1 Low Security (%) 96 | 100 100 100 100 100 100 . . . . 100 . . . . 100 88 . 98 96 Level 1 3 | . . . . . . . . . . . . . . . . 12 . 1 3 Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 290 | . . 15 15 24 34 . . . . 58 . . . . 39 290 . 206 216 Initial 87 | . . . . 2 . . . . . . . . . . . 14 . . 87 Average 55 | . . 4 5 4 14 . . . . 17 . . . . 8 67 . 110 126 Influence Increases 1892 | . . 15 26 57 66 30 . . . 160 45 45 15 . 58 515 . 386 474 Destroy 0b10 Robot/C 420 | . . . . . 20 20 . . . 20 . . . . . 80 . 240 40 Destroy 0b10 Robot/NC 70 | . . . . 5 10 . . . . 25 . . . . 10 10 . 10 . Destroy Leader 110 | . . . . . 4 10 . . . 16 . . . . 4 4 . 62 10 Allied During Kill 9 | . . . . . . . . . . . . . . . . 9 . . . Successful Hack 171 | . . . 11 36 2 . . . . 44 . . . . 12 . . 38 28 Disable Machine 150 | . . . . . 15 . . . . 30 . . . . . 105 . . . Destroy Structure 47 | . . . . 1 . . . . . 10 . . . . 2 22 . 6 6 Partial Spotted 105 | . . 15 15 15 15 . . . . 15 . . . . . 15 . . 15 Lose Combat Pursuer 810 | . . . . . . . . . . . 45 45 15 . 30 270 . 30 375 Influence Decreases 1706 | . . 15 20 61 34 54 10 . . 144 61 45 12 3 29 247 297 230 444 Entered New Map 413 | . . . . 4 2 14 2 . . . 7 . . 3 . 15 297 . 69 Time Decay 793 | . . 15 20 57 32 40 8 . . 104 44 35 12 . 12 149 . 140 125 Lost Part 462 | . . . . . . . . . . 40 . . . . 17 65 . 90 250 Lost Ally 38 | . . . . . . . . . . . 10 10 . . . 18 . . . Squads Dispatched 23 | . 1 . 1 . . . . . . 3 . . . . 3 5 . 4 6 Investigation 4 | . . . . . . . . . . 3 . . . . . . . 1 . Extermination 5 | . . . . . . . . . . . . . . . . 1 . 1 3 Reinforcement 12 | . 1 . 1 . . . . . . . . . . . 3 4 . 1 2 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . 1 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . 2 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Distress Signals 11 | . . . 2 . . . . . . 1 . . . . . 6 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 244 | . 3 10 13 2 2 2 . 4 1 7 2 3 68 3 16 41 . 26 41 Peak Tracking Total 16 | . 4 10 12 1 1 1 . 4 1 2 3 3 16 4 13 14 . 12 13 Tactical Retreats 19 | . . . . . . . . . . . 2 2 1 . 1 4 . 1 8 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Traps Triggered 4 | . 1 . . 2 1 . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Machines Disabled 16 | . . . . . 1 . . . . 2 . . . . . 7 6 . . Max in Single Turn 1 | . . . . . 1 . . . . 1 . . . . . 1 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Machines Accessed 53 | . . 2 4 4 4 . 1 4 . 11 1 . 4 . 2 2 1 7 6 Terminals 30 | . . 2 3 4 2 . . . . 8 1 . . . . 1 . 4 5 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . 1 . 1 . . . . 2 . . . . 1 1 . 2 1 Scanalyzers 2 | . . . . . . . . . . . . . . . 1 . . 1 . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . Total Hacks 148 | . . 3 7 8 6 . 1 30 . 21 1 . 9 . 4 2 20 26 10 Successful 92 | . . 1 3 5 3 . 1 30 . 8 1 . 9 . 2 1 20 5 3 Failed 56 | . . 2 4 3 3 . . . . 13 . . . . 2 1 . 21 7 Catastrophic 23 | . . 1 1 1 2 . . . . 5 . . . . 1 1 . 8 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 45 | . . 3 2 4 3 . . . . 7 . . 1 . . 1 . 17 7 Terminals 62 | . . 3 6 8 3 . . . . 14 1 . . . . 1 . 17 9 Fabricators 2 | . . . . . . . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 17 | . . . 1 . 2 . . . . 5 . . . . 2 1 . 5 1 Scanalyzers 6 | . . . . . . . . . . . . . . . 2 . . 4 . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . Terminal Hacks 72 | . . . 2 2 1 . 1 30 . 4 1 . 9 . . . 20 . 2 Record 40 | . . . . . . . . 11 . . 1 . 8 . . . 20 . . Part Schematic 9 | . . . . . . . . 8 . 1 . . . . . . . . . Robot Schematic 8 | . . . . . . . . 8 . . . . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . . . . Open Door 2 | . . . . . . . 1 . . . . . 1 . . . . . . Open DSF 1 | . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . 1 . . . . 1 . . . . . . . . 1 Registered Components 2 | . . . 1 . . . . . . 1 . . . . . . . . . Zone Layout 3 | . . . 1 . . . . . . 1 . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . 1 . 1 . . . . . . . . . 1 1 . 2 1 Retrieve Components 7 | . . . 1 . 1 . . . . . . . . . 1 1 . 2 1 Scanalyzer 3 | . . . . . . . . . . . . . . . 1 . . 2 . Retrieve Study 3 | . . . . . . . . . . . . . . . 1 . . 2 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . 1 . 3 1 . . . . 3 . . . . . . . 1 . Terminals 8 | . . 1 . 3 1 . . . . 2 . . . . . . . 1 . Assimilate 2 | . . . . . . . . . . 2 . . . . . . . . . Botnet 2 | . . . . 1 . . . . . . . . . . . . . 1 . Skim 4 | . . 1 . 2 1 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . Recompile 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . . 2 3 3 4 . . . . 10 . . . . 2 1 . 4 6 Full Trace Events 3 | . . . . . . . . . . 2 . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 8 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 8 . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . . . . . . 1 . . 2 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . 1 . 3 . . . . . . . . . 2 3 . 5 1 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . 2 . . 3 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Total Allies 7 | . . . . . . . . . . 2 . . 2 . . 3 . . . Largest Group 3 | . . . . . . . . . . 2 2 1 2 . . 3 . . . Highest-Rated Group 141 | . . . . . . . . . . 46 46 21 128 . . 141 . . . Highest-Rated Ally 64 | . . . . . . . . . . 26 26 21 64 . . 47 . . . Total Orders 1 | . . . . . . . . . . . . . 1 . . . . . . STAY 1 | . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 3 | . . . . . . . . . . . . . . . . 3 . . . Total Damage 74 | . . . . . . . . . . . . . . . . 74 . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Active Infowar (turns) 3148 | . . 12 54 148 . 92 117 16 107 225 136 168 1301 54 94 201 22 290 111 Sensors 2523 | . . . . . . 92 117 16 107 225 136 168 1301 54 94 201 . . 12 Terrain 658 | . . . . . . . . . . 52 136 59 . . . . 22 290 99 Seismic 214 | . . 12 54 148 . . . . . . . . . . . . . . . Jamming 2 | . . . . . . . . . . 2 . . . . . . . . . Robot Analysis Total 154 | . . . . 1 . . . 153 . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . 2 1 . . . 2 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Turns Passed 3835 | 52 42 51 54 202 119 92 117 33 107 225 136 168 1301 54 94 325 106 290 267 Spaces Moved 7960 | 48 90 164 180 525 282 310 444 97 332 475 303 486 1523 239 277 532 236 658 759 Core 85 | 20 22 . . . . . . . . . . . . . . 1 . . 42 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 28 | 28 . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 7847 | . 68 164 180 525 282 310 444 97 332 475 303 486 1523 239 277 531 236 658 717 Fastest Speed 7 | 50 32 26 26 24 25 26 26 26 28 27 34 34 22 22 22 16 15 14 7 Average Speed 25 | 90 36 26 26 24 25 26 26 26 28 29 34 34 26 22 23 23 15 16 24 Slowest Speed 200 | 120 50 26 26 25 27 26 26 28 28 34 34 34 34 22 26 200 15 98 104 Overloaded Moves 209 | . . . . . . . . . . . . . . . . 15 . . 194 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 43 | . 2 6 2 . 1 . . 4 . 1 . . 5 . . 3 . 2 17 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 40 | 3 23 21 24 13 6 48 62 77 55 17 54 69 89 56 13 40 91 21 30 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 35 | . . . . . . . . 33 . . 1 . 1 . . . . . . Known Exits Taken 14 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 10 | . . . . . . . 4 . 2 . 2 1 . 1 . . . . . Spaces Dug 25 | . . . . 1 . . . . . 5 1 . 1 . 1 11 . 3 2 Terrain Destroyed 25 | . . . . 1 . . . . . 5 1 . 1 . 1 11 . 3 2 Melee 25 | . . . . 1 . . . . . 5 1 . 1 . 1 11 . 3 2 Projectile . | . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Total 9382 | 56 99 165 185 600 316 318 445 97 344 529 334 488 2407 240 294 643 274 753 795 Wait 990 | . . . . 31 . 7 . . 12 24 27 . 841 . . 16 4 19 9 Move 7865 | 47 85 153 175 524 279 309 443 88 331 472 302 485 1515 238 276 525 235 654 729 Hop 33 | . 2 4 2 . 1 . . 4 . 1 . . 2 . . 3 . 1 13 Pick Up 73 | 5 5 3 3 12 6 . 1 . . 2 2 1 9 . 2 4 6 6 6 Fast Attach 55 | . . . . 1 4 . . . . 5 . . 7 . 3 10 1 13 11 Attach 45 | 4 2 5 1 5 2 . . . . 2 . . 1 . 2 2 6 4 9 Detach 9 | . 2 . . . . . . . . 2 . . . . . 1 1 1 2 Swap 25 | . . . 2 1 5 1 . 3 1 1 . 1 2 1 . 1 2 4 . Drop 73 | . 3 . 2 9 11 . 1 1 . 3 2 1 11 1 4 5 3 14 2 Fire . | . . . . . . . . . . . . . . . . . . . . Melee 158 | . . . . 2 8 1 . 1 . 17 1 . 5 . 7 51 16 37 12 Ram 2 | . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . 15 . . . . . . . . . . . . . . . Rewire 39 | . . . . . . . . . . . . . 14 . . 25 . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / DSF) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Armory -4/Lab -3/Research -2/Research (discovered 3 exits: Acc / Qua x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 16) 95 | -10/Materials | Entered another Materials area 95 | -9/Materials | Evolved 2 slots: Propulsion x2 144 | -9/Materials | Discovered new exit (range 10) 146 | -9/Materials | Entered another Materials area 146 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 197 | -8/Materials | Discovered new exit (range 11) 200 | -8/Materials | Entered Factory 200 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 267 | -7/Factory | Identified exit to DSF 346 | -7/Factory | Build established: Sprinter 374 | -7/Factory | Discovered new exit (range 11) 402 | -7/Factory | Entered another Factory area 402 | -6/Factory | Evolved 2 slots: Utility x2 429 | -6/Factory | Identified exit to Lower Caves 521 | -6/Factory | Entered Lower Caves 542 | -6/Lower Caves | Learned Factory emergency access door positions 591 | -6/Lower Caves | Discovered new exit (range 3) 591 | -6/Lower Caves | Identified exit to Lower Caves 613 | -6/Lower Caves | Entered another Lower Caves area 657 | -6/Lower Caves | Spotted B-75 Beast 662 | -6/Lower Caves | Learned Factory interactive machine intel 692 | -6/Lower Caves | Encountered a Warlord checkpoint 703 | -6/Lower Caves | Discovered new exit (range 12) 717 | -6/Lower Caves | Identified exit to Data Miner 730 | -6/Lower Caves | Entered Data Miner 730 | -6/Data Miner | Discovered new exit (range 6) 735 | -6/Data Miner | Met Data Miner 740 | -6/Data Miner | Learned location of Section 7 (-2) 740 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 745 | -6/Data Miner | Received God Mode back door access code from Data Miner 753 | -6/Data Miner | Interfaced with the Data Conduit 763 | -6/Data Miner | Identified exit to Proximity Caves 763 | -6/Data Miner | Entered Proximity Caves 808 | -5/Proximity Caves | Spotted B-75 Beast 864 | -5/Proximity Caves | Discovered new exit (range 8) 866 | -5/Proximity Caves | Identified exit to Factory 870 | -5/Proximity Caves | Entered Factory 870 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 871 | -5/Factory | Identified exit to Upper Caves 873 | -5/Factory | Loaded intel: 249 machine locations 874 | -5/Factory | Loaded intel: 54 interactive machine locations 1012 | -5/Factory | Identified exit to Extension 1062 | -5/Factory | Lost 4 parts (2n2u) 1095 | -5/Factory | Entered Upper Caves 1095 | -5/Upper Caves | Accompanied by 2 allies 1146 | -5/Upper Caves | Learned 4 Factory zone layouts 1191 | -5/Upper Caves | Spotted B-75 Beast 1199 | -5/Upper Caves | Discovered new exit (range 16) 1201 | -5/Upper Caves | Encountered a Warlord checkpoint 1204 | -5/Upper Caves | Identified exit to Upper Caves 1231 | -5/Upper Caves | Entered another Upper Caves area 1231 | -5/Upper Caves | Accompanied by 1 ally 1244 | -5/Upper Caves | Discovered new exit (range 9) 1246 | -5/Upper Caves | Identified exit to Factory 1256 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1262 | -5/Upper Caves | Encountered a Warlord checkpoint 1377 | -5/Upper Caves | Discovered new exit (range 9) 1399 | -5/Upper Caves | Identified exit to Warlord 1399 | -5/Upper Caves | Entered Warlord 1476 | -5/Warlord | Opened Warlord's prototype stash 1489 | -5/Warlord | Found Thermal Barrier 1545 | -5/Warlord | Learned Factory terminal intel 1545 | -5/Warlord | Learned Armory security intel 1545 | -5/Warlord | Learned 4 Research zone layouts 1545 | -5/Warlord | Learned 4 Command zone layouts 1545 | -5/Warlord | Learned Research emergency access door positions 1585 | -5/Warlord | Visited the Vortex Lab 1588 | -5/Warlord | Warlord's base attacked by MAIN.C 1598 | -5/Warlord | Met Warlord 1893 | -5/Warlord | Lost 3 allies 1901 | -5/Warlord | Found Vortex Chain Reactor 1938 | -5/Warlord | Warlord forces counterattacked 2019 | -5/Warlord | Spotted Executioner 2105 | -5/Warlord | Lost 20 allies 2263 | -5/Warlord | Warlord base infiltrated, sounded retreat 2411 | -5/Warlord | Spotted Striker 2436 | -5/Warlord | Spotted Striker 2459 | -5/Warlord | Lost 18 allies 2505 | -5/Warlord | Spotted Executioner 2521 | -5/Warlord | Spotted Executioner 2553 | -5/Warlord | Lost 6 allies 2600 | -5/Warlord | Spotted Striker 2689 | -5/Warlord | Attacked by Warlord forces 2689 | -5/Warlord | Spotted Striker 2691 | -5/Warlord | Spotted B-75 Beast 2694 | -5/Warlord | Spotted B-86 Titan 2698 | -5/Warlord | Discovered new exit (range 10) 2700 | -5/Warlord | Identified exit to Proximity Caves 2700 | -5/Warlord | Entered Proximity Caves 2717 | -4/Proximity Caves | Spotted B-86 Titan 2723 | -4/Proximity Caves | Learned 8 Research zone layouts 2752 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2752 | -4/Proximity Caves | Discovered exit to Factory (range 11) 2754 | -4/Proximity Caves | Entered Factory 2754 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2756 | -4/Factory | Loaded intel: 255 machine locations 2757 | -4/Factory | Loaded intel: 26 terminal locations 2845 | -4/Factory | Discovered new exit (range 11) 2847 | -4/Factory | Identified exit to Armory 2848 | -4/Factory | Entered Armory 2849 | -4/Armory | Met VL-GR5, who suggested a friendly competition 2850 | -4/Armory | Loaded intel: 92 machine locations 2964 | -4/Armory | Energy Cycler disabled 3001 | -4/Armory | Lost 3 allies 3141 | -4/Armory | Lost 9 parts (2p4n2u1w) 3173 | -4/Armory | Discovered new exit (range 2) 3173 | -4/Armory | Identified exit to Lab 3173 | -4/Armory | Entered Lab 3176 | -4/Lab | Discovered new exit (range 9) 3177 | -4/Lab | Identified exit to Research 3178 | -4/Lab | Hidden lab's door opened automatically 3178 | -4/Lab | Sensor layout match revealed 3179 | -4/Lab | Gained access to the hidden lab's interior 3186 | -4/Lab | Decrypted terminal 3186 | -4/Lab | Acquired modification code for an L2 power cell 3193 | -4/Lab | Found Alien Artifact 3204 | -4/Lab | Found Alien Artifact 3205 | -4/Lab | Identified Integrated Dissipator 3205 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 3213 | -4/Lab | Found Alien Artifact 3227 | -4/Lab | Found Prototype Protection 3232 | -4/Lab | Identified Med. Regenerative Plating 3250 | -4/Lab | Identified Core Expander 3250 | -4/Lab | Installed Core Expander, added new Weapon slot 3252 | -4/Lab | Found Prototype Hackware 3252 | -4/Lab | Identified Quantum Router 3269 | -4/Lab | Found Alien Artifact 3279 | -4/Lab | Entered Research 3279 | -3/Research | Evolved 2 slots: Utility x2 3282 | -3/Research | Loaded intel: 132 machine locations 3360 | -3/Research | Found Exp. Signal Interpreter 3506 | -3/Research | Lost 4 parts (2n2u) 3509 | -3/Research | Discovered new exit (range 22) 3540 | -3/Research | Intercept squad dispatched 3568 | -3/Research | Spotted Tracker 3568 | -3/Research | Identified exit to Research 3569 | -3/Research | Entered another Research area 3569 | -2/Research | Evolved 2 slots: Propulsion x2 3570 | -2/Research | Identified exit to Access 3571 | -2/Research | Loaded intel: 129 machine locations 3587 | -2/Research | Lost 4 parts (3n1u) 3605 | -2/Research | Spotted B-90 Cyclops 3637 | -2/Research | Lost 10 parts (5n4u1w) 3672 | -2/Research | Found Exp. Hacking Suite 3682 | -2/Research | Identified exit to Quarantine 3714 | -2/Research | Core integrity fell below 50% 3733 | -2/Research | Found Zero-point Reactor 3768 | -2/Research | Lost 10 parts (2p3n5u) 3781 | -2/Research | Intercept squad dispatched 3807 | -2/Research | Spotted Tracker 3807 | -2/Research | Spotted Tracker 3824 | -2/Research | Core integrity fell below 20% 3826 | -2/Research | Identified Transdimensional Reconstructor 3826 | -2/Research | Warped through subspace 3834 | -2/Research | System corruption reached 10% 3836 | -2/Research | Destroyed by Tracker with Linked Autogun Last Messages --------------- 03800_ Impulse Thruster Array destroyed. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 03808_ System corrupted: Substantial component data lost. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 03809_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 5Z. 03811_ Cld. Q-thruster destroyed. 03811_ Cld. Q-thruster temporarily disabled. 03812_ Imp. System Shield destroyed. 03812_ Tracker Prototype Flight Unit temporarily disabled. 03822_ Slammed into Tracker. 03823_ Exp. Hacking Suite destroyed. 03825_ Slammed into P-80 Master. 03826_ Identified Transdimensional Reconstructor. 03826_ Warped through subspace. 03826_ Cld. Q-thruster destroyed. 03832_ W-44 Eye destroyed. 03832_ U-05 Engineer destroyed. 03833_ Adv. Terrain Scan Processor destroyed. 03835_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????###########???????""??????????????????? | | ??????????? #???????""??????????????????? | | ???????????? ???????"Y??????????????????? | | ?????????????? ???????""??????????????????? | | ??????????????? #???????""??????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# ##########+#######??????????? | | ?"""???????????## ????????? | | ?"""???????????+ @ ????????? | | ?"""????????????# h ????????? | | ????????????????# s k k k h ???????"" | | ????????????????# R ##########+########????????"" | | ????????????????# #??????????????????????????"" | | ????????????????# #??????????????????????????"" | | ????????????????# #???????????????????????????? | | ????????????????# #?????""""??????????????????? | | ????????????????# =%#?????""""??????????????????? | | ????????????????# !#?????""""??????????????????? | | ?#??????????????# * #?????""""??????????????????? | | ????????????????# % #???????????????????????????? | | ?????????######## #???????????????????????????? | | ?????????# #???????????????????????????? | | ? ?#?????# #????????????""?????????????? | | ?????????# #????????????""?????????????? | | ?????????# #????????????"T????????????"" | | ?????????# ########????????????""????????????"" | | ?????????# ????????????????????""????????????"" | | #??#?????# ??????????????????????????????????"" | | ??#??????# ????"""????????????????????????????? | | ???#?????# ????"""????????????????????????????? | | ?#???#???# ????"""????????????????????????????? | | ?????????# ????????????????????????????????????? | | ?? ????# ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 53 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 410 Additional Mass Support 9 Armor Coverage 225 Weapon Shielding 66 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 81 Melee Accuracy 16 Core Analysis 6 Armor Integrity Analysis 40 Offensive Hacking 30 Defensive Hacking 25 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Impulse Thruster Array | -5/Factory | Hacked Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Cesium-ion Thruster | -4/Factory | Hacked Enh. Force Lance | -3/Research | Hacked Imp. Fusion Compressor | -3/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Core Expander Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed StorageSchematicDriver Manual? 0 Play Time 01:26:11 Cumulative 650.0 hours Start 2026.01.22 @ 04:23:56 End 2026.01.22 @ 05:55:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 821 Rogue 821 Adventurer 0 Explorer 0 Win Type - Total 24 Types 11/1/3/3/2/0/2/2/0/0 Lore% 96 Gallery% 92 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3a467d4-2ce3-461b-9cc5-f687056b8db0