Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.24 @ 09:39:24

Player: Gyred

Result: Destroyed by as-43535 with Assembled F-torch

 Performance 
-------------
Evolutions (0)             0
Regions Visited (0)        0
Robots Destroyed (0)       0
Value Destroyed (0)        0
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 0

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     215/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (20)
Movement                   Treading (160)
Location                   -11/Scrapyard

 Parts 
-------
>         --- POWER (1) --------
              (None)
>         --- PROPULSION (2) ---
    Light Treads
    Light Treads
>         --- UTILITY (2) ------
    Small Storage Unit
          Seismic Detector
>         --- WEAPON (2) -------
              (None)
>         --- INVENTORY (8) ----
    Light Ion Engine
          Wheel
  Compact Wheel

 Peak State 
------------
>         --- POWER ------------
          Ion Engine
>         --- PROPULSION -------
          Wheel
  Compact Wheel
>         --- UTILITY ----------
    Small Storage Unit
>         --- WEAPON -----------
          Assault Rifle
          Assault Rifle
>         --- INVENTORY --------
              (None)
[Rating: 6]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Compact Wheel
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
Utility                    Small Storage Unit
  Device                   Seismic Detector
  Storage                  Small Storage Unit
Weapon                     Assault Rifle
  Energy Gun               Small Laser
  Ballistic Gun            Assault Rifle

 Build                          | -11 
-------                    Run  | Yrd 
Slots Evolved              .    | .   
  Power                    .    | .   
  Propulsion               .    | .   
  Utility                  .    | .   
  Weapon                   .    | .   
Parts Attached             12   | 12  
  Power                    1    | 1   
    Engine                 1    | 1   
    Core                   .    | .   
    Reactor                .    | .   
  Propulsion               6    | 6   
    Treads                 2    | 2   
    Leg                    2    | 2   
    Wheel                  2    | 2   
    Hover                  .    | .   
    Flight                 .    | .   
  Utility                  2    | 2   
    Device                 1    | 1   
    Storage                1    | 1   
    Processor              .    | .   
    Hackware               .    | .   
    Protection             .    | .   
    Artifact               .    | .   
  Weapon                   3    | 3   
    Energy Gun             1    | 1   
    Energy Cannon          .    | .   
    Ballistic Gun          2    | 2   
    Ballistic Cannon       .    | .   
    Launcher               .    | .   
    Special Weapon         .    | .   
    Impact Weapon          .    | .   
    Slashing Weapon        .    | .   
    Piercing Weapon        .    | .   
    Special Melee Weapon   .    | .   
  Unidentified Prototypes  .    | .   
Parts Lost                 5    | 5   
  Power                    1    | 1   
  Propulsion               2    | 2   
  Utility                  .    | .   
  Weapon                   2    | 2   
  Highest Loss Streak      5    | 5   
  To Critical Strikes      .    | .   
Average Slot Usage (%)     .    | .   
Peak Build Rating          6    | 6   
  Average Rating           5    | 5   
  On Entrance              .    | .   
Naked Turns                .    | .   
Heaviest Build             14   | 14  
  Greatest Support         40   | 40  
  Greatest Overweight (x)  2    | 2   
  Average Overweight (x)   .    | .   
Largest Inventory Capacity 8    | 8   
  Average Capacity         7    | 7   
  Most Carried             5    | 5   
  Average Carried          4    | 4   
  Final Capacity           8    | 8   
  Final Carried            3    | 3   

 Class Distribution 
--------------------
None

 Dominant Class 
----------------
None

 Resources                      | -11 
-----------                Run  | Yrd 
Matter Collected           234  | 234 
  Remotely                 .    | .   
Salvage Created            .    | .   
  Parts                    .    | .   
Haulers Intercepted        .    | .   
Recyclers Shooed           .    | .   
Parts Field Recycled       .    | .   
  Retrieved Matter         .    | .   
Parts Self-Destructed      .    | .   
  Prevented                .    | .   

 Kills                          | -11 
-------                    Run  | Yrd 
Combat Hostiles Destroyed  .    | .   
Classes Destroyed          .    | .   
Best Kill Streak           .    | .   
  Combat Bots Only         .    | .   
Max Kills in Single Turn   .    | .   
  Gunslinging              .    | .   
  Exploded                 .    | .   
  Melee                    .    | .   
Uniques/NPCs Destroyed     .    | .   

 Combat                         | -11 
--------                   Run  | Yrd 
Hostile Shots Fired        24   | 24  
  Missed                   4    | 4   
Damage Taken               825  | 825 
  Core                     254  | 254 
  Absorbed by Shields      .    | .   
Core Remaining (%)         .    | .   
Volleys Fired              11   | 11  
  Largest                  2    | 2   
  Hottest                  40   | 40  
Shots Fired                14   | 14  
  Gun                      14   | 14  
  Cannon                   .    | .   
  Launcher                 .    | .   
  Special                  .    | .   
  Kinetic                  14   | 14  
  Thermal                  .    | .   
  Explosive                .    | .   
  Electromagnetic          .    | .   
  Robot Hit Streak         2    | 2   
  Robot Miss Streak        3    | 3   
  Penetration Max          .    | .   
  Secondary Targets        .    | .   
Shots Hit Robots           5    | 5   
  Core Hits                3    | 3   
  Critical Kills           .    | .   
  Critical Parts Destroyed .    | .   
  Critical Strikes         .    | .   
Melee Attacks              .    | .   
  Impact                   .    | .   
  Slashing                 .    | .   
  Piercing                 .    | .   
  Sneak Attacks            .    | .   
    Combat Hostiles        .    | .   
  Follow-up Attacks        .    | .   
Damage Inflicted           71   | 71  
  Guns                     63   | 63  
  Cannons                  .    | .   
  Explosions               .    | .   
  Melee                    .    | .   
  Ramming                  8    | 8   
  Kinetic                  63   | 63  
  Thermal                  .    | .   
  Explosive                .    | .   
  Electromagnetic          .    | .   
  Impact                   .    | .   
  Slashing                 .    | .   
  Piercing                 .    | .   
Highest Corruption         .    | .   
  Average Corruption       .    | .   
  Corruption Purged        .    | .   
  Corruption Blocked       .    | .   
Overload Shots             .    | .   
Overflow Damage            .    | .   
  Projectiles              .    | .   
  Explosions               .    | .   
  Melee                    .    | .   
Knockbacks                 .    | .   
  Impact                   .    | .   
  Kinetic                  .    | .   
  Secondary                .    | .   
Self-Inflicted Damage      .    | .   
  Shots                    .    | .   
  Rammed                   4    | 4   
Targets Rammed             4    | 4   
  Kicked                   .    | .   
  Crushed                  .    | .   
Highest Temperature        .    | .   
  Average Temperature      .    | .   
  Received Heat Transfer   20   | 20  
Siege Activations          .    | .   
Robots Corrupted           .    | .   
  Combat Hostiles          .    | .   
  Parts Fried              .    | .   
  Impact Corruptions       .    | .   
Robots Melted              .    | .   
  Combat Hostiles          .    | .   
  Parts Melted             .    | .   
  Heat Transferred         .    | .   
Parts Sabotaged            .    | .   
Parts Stolen               .    | .   
Parts Stripped             .    | .   
Power Chain Reactions      .    | .   

 Alert                          | -11 
-------                    Run  | Yrd 
Peak Influence             .    | .   
  Initial                  .    | .   
  Average                  .    | .   
Maximum Alert Level        .    | .   
  Low Security (%)         100  | 100 
  Level 1                  .    | .   
  Level 2                  .    | .   
  Level 3                  .    | .   
  Level 4                  .    | .   
  Level 5                  .    | .   
  High Security            .    | .   
  Max Security             .    | .   
Squads Dispatched          .    | .   
  Investigation            .    | .   
  Extermination            .    | .   
  Reinforcement            .    | .   
  Assault                  .    | .   
  Garrison                 .    | .   
  Intercept                .    | .   
Searches Triggered         .    | .   
Construction Impeded       .    | .   
Haulers Reinforced         .    | .   
Active Scanning Responses  .    | .   
Cargo Convoy Interrupts    .    | .   

 Stealth                        | -11 
---------                  Run  | Yrd 
Distress Signals           .    | .   
Communications Jammed      .    | .   
  Distress Signals         .    | .   
Times Spotted              5    | 5   
  Peak Tracking Total      3    | 3   
  Tactical Retreats        .    | .   

 Traps                          | -11 
-------                    Run  | Yrd 
Traps Triggered            .    | .   
  Indirectly               .    | .   
Trap Hack Attempts         .    | .   
  Triggered                .    | .   
  Disarmed                 .    | .   
  Reprogrammed             .    | .   
  Reused                   .    | .   
Traps Extracted            .    | .   
  Installed                .    | .   
  Triggered                .    | .   

 Machines                       | -11 
----------                 Run  | Yrd 
Machines Disabled          .    | .   
  Max in Single Turn       .    | .   
Machines Repaired          .    | .   
Machines Dismantled        .    | .   
Machines Sabotaged         .    | .   
Overloaded Fab Kills       .    | .   

 Hacking                        | -11 
---------                  Run  | Yrd 
Machines Accessed          .    | .   
  Terminals                .    | .   
  Fabricators              .    | .   
  Repair Stations          .    | .   
  Recycling Units          .    | .   
  Scanalyzers              .    | .   
  Garrison Access          .    | .   
Total Hacks                .    | .   
  Successful               .    | .   
  Failed                   .    | .   
    Catastrophic           .    | .   
  Database Lockouts        .    | .   
  Manual                   .    | .   
  Terminals                .    | .   
  Fabricators              .    | .   
  Repair Stations          .    | .   
  Recycling Units          .    | .   
  Scanalyzers              .    | .   
  Garrison Access          .    | .   
Terminal Hacks             .    | .   
Fabricator Hacks           .    | .   
Repair Station Hacks       .    | .   
Recycling Unit Hacks       .    | .   
Scanalyzer                 .    | .   
Garrison Access Hacks      .    | .   
Unauthorized Hacks         .    | .   
  Terminals                .    | .   
  Fabricators              .    | .   
  Repair Stations          .    | .   
  Recycling Units          .    | .   
  Scanalyzers              .    | .   
  Garrison Access          .    | .   
Data Cores Recovered       .    | .   
  Used                     .    | .   
Hacking Detections         .    | .   
  Full Trace Events        .    | .   
  Feedback Events          .    | .   
  Feedback Blocked         .    | .   
Robot Schematics Acquired  .    | .   
  Robots Built             .    | .   
    Authchips              .    | .   
    Time                   .    | .   
  Total Robot Build Rating .    | .   
Part Schematics Acquired   .    | .   
  Parts Built              .    | .   
    Authchips              .    | .   
    Time                   .    | .   
  Total Part Build Rating  .    | .   
Parts Repaired             .    | .   
  Time                     .    | .   
Parts Recycled             .    | .   
  Recycled Matter          .    | .   
  Retrieved Matter         .    | .   
  Retrieved Components     .    | .   
Parts Scanalyzed           .    | .   
  Part Schematics Acquired .    | .   
  Parts Damaged            .    | .   

 Bothacking                     | -11 
------------               Run  | Yrd 
Used RIF Installer         .    | .   
Robots Hacked              .    | .   
  Non-combat               .    | .   
  Combat                   .    | .   
Robot Hacks Applied        .    | .   
Relay Couplers Released    .    | .   
Fabnet Peak Effective %    .    | .   
Robots Rewired             .    | .   
Allies Hacked              .    | .   
Hacks Repelled             .    | .   

 Allies                         | -11 
--------                   Run  | Yrd 
Total Allies               .    | .   
  Largest Group            .    | .   
  Highest-Rated Group      .    | .   
  Highest-Rated Ally       .    | .   
Total Orders               .    | .   
Ally Attacks               .    | .   
  Total Damage             .    | .   
  Kills                    .    | .   
Allies Corrupted           .    | .   
Allies Melted              .    | .   

 Intel                          | -11 
-------                    Run  | Yrd 
Robot Analysis Total       .    | .   
Derelict Logs Recovered    .    | .   
Drone Launches             .    | .   
  Drone Recoveries         .    | .   

 Exploration                    | -11  
-------------              Run  | Yrd  
Turns Passed               8610 | 8610 
Spaces Moved               1665 | 1665 
  Core                     5    | 5    
  Treads                   25   | 25   
  Legs                     35   | 35   
  Wheels                   1600 | 1600 
  Hover                    .    | .    
  Flight                   .    | .    
  Fastest Speed            50   | 50   
  Average Speed            91   | 91   
  Slowest Speed            160  | 160  
  Overloaded Moves         .    | .    
  Propulsion Burnouts      .    | .    
  Robots Hopped            .    | .    
  Cave-ins Triggered       .    | .    
Exploration Rate (%)       92   | 92   
  Regions Visited          .
    Branch Regions         .
  Pre-discovered Areas     .    | .    
  Known Exits Taken        .    | .    
  Unknown Exits Taken      .    | .    
Scrap Searched             .    | .    
Spaces Dug                 .    | .    
Terrain Destroyed          .    | .    
  Melee                    .    | .    
  Projectile               .    | .    
  AOE                      .    | .    
Terrain Rammed             .    | .    
  Walls Destroyed          .    | .    
  Machines Disabled        .    | .    

 Actions                        | -11  
---------                  Run  | Yrd  
Total                      8727 | 8727 
  Wait                     7029 | 7029 
  Move                     1665 | 1665 
  Hop                      .    | .    
  Pick Up                  5    | 5    
  Fast Attach              8    | 8    
  Attach                   2    | 2    
  Detach                   .    | .    
  Swap                     2    | 2    
  Drop                     1    | 1    
  Fire                     11   | 11   
  Melee                    .    | .    
  Ram                      .    | .    
  Kick                     .    | .    
  Crush                    4    | 4    
  Escape Stasis            .    | .    
  Rewire                   .    | .    
  Trap                     .    | .    
  Miscellaneous            .    | .    

 Route 
-------
-11/Scrapyard (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
   18 | -11/Scrapyard | Discovered new exit (range 16)
 8492 | -11/Scrapyard | Assembled infested the area
 8554 | -11/Scrapyard | Core integrity fell below 50%
 8580 | -11/Scrapyard | Core integrity fell below 20%
 8606 | -11/Scrapyard | Lost 5 parts (1p2n2w)
 8611 | -11/Scrapyard | Destroyed by as-43535 with Assembled F-torch

 Last Messages 
---------------
08555_ The unstable cave ceiling collapses.
08562_ Assault Rifle destroyed.
08567_ The unstable cave ceiling collapses. <x4>
08575_ Ion Engine destroyed.
08575_ Slammed into D-53 Grenadier. <x3>
08579_ D-53 Grenadier destroyed.
08579_ T-07 Excavator destroyed.
08579_ R-06 Scavenger collects Mining Laser.
08580_ The unstable cave ceiling collapses.
08583_ Acquired Seismic Detector.
08585_ Acquired 10 matter.
08599_ The unstable cave ceiling collapses.
08601_ T-07 Excavator destroyed.
08601_ R-06 Scavenger collects Mining Laser.
08603_ as-61148 sneak attacks.
08603_ R-06 Scavenger system corrupted by
  crushing effect.
08603_ R-06 Scavenger destroyed.
08605_ T-07 Excavator destroyed.
08610_ Slammed into as-61148.

 Map 
-----
+----------------------------------------------------+
| #   #### #???????????????????????????????????????? |
| #        #???????????????????????????????????????? |
| #        #???????????????????????????????????????? |
| #        #??????????????????????????????????????## |
|          #??????????????????????????????????????#  |
| #        #??????????????????????????????????????#  |
| #        #??????????????##########??????????????#  |
| #        ################        #????###########  |
| #                #      #        #????#         #  |
| #                #      #        #????#         #  |
| #### ###                #        #????#         #  |
| #      #                #        #????#         #  |
| #      #         #               #????#         #  |
| #      #                         #?####         #  |
| #      #         ##  ##          #?#               |
| #                #               ###               |
| #      #                    #[# ##      # #  #     |
| #############               |%%*                   |
| ??????????????#           # !|=%                   |
| ??????????????#  #            =##             #    |
| ??????????????#         # ##  ##                   |
| ???????????####  ###########  ##                   |
| ########???#        #??????#  ##               # # |
|        #???#     "  #?????##  ##      #        # # |
|        #???#     %  #######    #      #        # # |
|        ##### =       a   @     #      #        # # |
|              %            a    ########        # # |
|                     #######    #??????#        # # |
|        #####      < #??##### #####????#        # # |
|        #???#        #??#         #????##### #### # |
|        #???##########??#         #????????# #??# # |
| ##  ####???????????????#         #????????# #??# # |
| ?#  #??????????????????#         #??####### #### # |
| ?#  #??????????????????#         #??#            # |
| ?#  #??????????????????#         #??#            # |
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| ##  #??????????????????#         #??#            # |
|  #  ##########?????????###########??#            # |
|  #  #        #??????????????????????#              |
|  #  #        #??????????????????????#              |
|  #  #        #??????????????????????#      ####### |
|              #??????????????????????#      #?????? |
|  #  #        ##########?????????????###  ###?????? |
|  #  #        #        #???????????????#  ######### |
|  #  #        #        #??????##########  #       # |
|  #  #        #        #??????#        #          # |
| ##  #        #        #??????#        #  #       # |
| ?#  ##########        #??????#        #  ######### |
| ?#  #????????#        #??????#        #  #         |
| ?#  #????????#        #??????#        #  #         |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              254
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Curiosity Killed The Cat

 Challenges 
------------
None

 Game 
------
Seed              MicrowarpMatterCompanion
  Manual?         0
Play Time         00:39:59
  Cumulative      21.6 hours
  Start           2025.01.23 @ 20:25:52
  End             2025.01.24 @ 09:39:24
Sessions          2
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          13
  Rogue           13
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             12
Gallery%          24
Achievement%      31
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: d937ae30-37df-4a95-bd51-e44da9f47e28