Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.10 @ 01:21:20 Player: Foongus0298 Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (79) 395 Value Destroyed (2089) 2089 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (236) 236 TOTAL SCORE: 4400 Bonus ------- High Alert Combat Kills 236 Cogmind --------- Core Integrity 0/550 Matter 279/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Flight Unit Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Surge Thruster Advanced Heat Sink Medium Storage Unit Improved Signal Interpreter Reaction Control System Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Improved Flight Unit > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Surge Thruster Medium Storage Unit Reaction Control System Hardened Light Armor Plating Assault Rifle Light Assault Rifle [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Large Storage Unit Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 36 | 7 3 9 17 Power 5 | 1 1 2 1 Engine 5 | 1 1 2 1 Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 . 4 9 Treads 14 | 2 . 4 8 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 8 | 1 2 1 4 Device . | . . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware 1 | . . 1 . Protection 5 | . 1 . 4 Artifact . | . . . . Weapon 8 | 3 . 2 3 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 7 | 3 . 2 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 2 2 Parts Lost 17 | . . 2 15 Power 3 | . . 1 2 Propulsion 5 | . . . 5 Utility 3 | . . . 3 Weapon 6 | . . 1 5 Highest Loss Streak 5 | . . 1 5 To Critical Strikes 1 | . . . 1 Average Backups 13 | 1 8 14 14 Power 2 | . 1 2 1 Propulsion 6 | . 3 6 8 Utility 3 | . 3 4 3 Weapon . | . 1 . . Tool/Special . | . . . . Unused Backups 17 | . 2 . 15 Power 2 | . . . 2 Propulsion 11 | . 2 . 9 Utility 4 | . . . 4 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 90 | . 94 98 85 Engine 10 | . 14 11 8 Treads 30 | . 28 31 30 Storage 10 | . 14 11 9 Hackware 8 | . . 10 9 Protection 10 | . 8 11 11 Ballistic Gun 19 | . 28 21 15 Peak Build Rating 26 | 6 11 22 26 Average Rating 17 | 4 8 17 20 On Entrance 9 | . 6 11 22 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 43 | 14 36 39 43 Greatest Support 89 | 40 40 69 89 Greatest Overweight (x) 6 | . . . 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 13 15 15 Most Carried 15 | 3 15 15 15 Average Carried 13 | 1 9 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 3 15 15 15 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1750 | 230 78 535 907 Remotely . | . . . . Salvage Created 2812 | . 110 1045 1657 Parts 201 | . 21 81 99 Haulers Intercepted 4 | . . 1 3 Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 66 | . 6 25 35 Guns 65 | . 6 25 34 AOE 1 | . . . 1 Classes Destroyed 10 | . 2 6 2 Worker 4 | . . 2 2 Hauler 4 | . . 1 3 Recycler 1 | . . . 1 Operator 2 | . 1 1 . Watcher 2 | . . 1 1 Swarmer 25 | . 6 6 13 Grunt 26 | . . 13 13 Brawler 4 | . . 2 2 Duelist 2 | . . . 2 Sentry 9 | . . 4 5 Best Kill Streak 12 | . 3 6 12 Combat Bots Only 12 | . 3 6 12 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 342 | . 19 81 242 Missed 94 | . 5 24 65 Hits 248 | . 14 57 177 Melee 23 | . . . 23 Projectile 225 | . 14 57 154 Critical Strikes 18 | . . 2 16 Damage Taken 3906 | . 113 657 3136 Core 605 | . 16 38 551 Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 93 90 . Volleys Fired 204 | . 16 58 130 Largest 2 | . 2 2 2 Hottest 88 | . 40 40 88 Shots Fired 398 | . 32 115 251 Gun 398 | . 32 115 251 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 386 | . 32 115 239 Thermal 12 | . . . 12 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 24 | . 5 24 20 Robot Miss Streak 5 | . 5 4 4 Penetration Max . | . . . . Secondary Targets 5 | . . 2 3 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 279 | . 16 89 174 Core Hits 138 | . 8 52 78 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 2 | . . . 2 Destroy 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4100 | . 191 1126 2783 Guns 3900 | . 191 1126 2583 Cannons . | . . . . Explosions 200 | . . . 200 Melee . | . . . . Ramming . | . . . . Kinetic 3771 | . 191 1126 2454 Thermal 329 | . . . 329 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . 1 2 10 Average Corruption 5 | . 1 2 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 55 | . 2 7 46 Message Errors 10 | . 1 . 9 Matter Fused 10 | . 1 2 7 Heat Flow Errors 7 | . . . 7 Energy Discharges 5 | . . 1 4 Parts Rejected 2 | . . . 2 Parts Fused 2 | . . . 2 Data Loss (minor) 8 | . . 3 5 Data Loss (major) 3 | . . . 3 Misfires 2 | . . . 2 Alerts 1 | . . . 1 Misdirections 2 | . . . 2 Weapon Failures 3 | . . 1 2 Overload Shots . | . . . . Overflow Damage 37 | . . . 37 Projectiles . | . . . . Explosions 37 | . . . 37 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 96 | . . . 96 Shots 1 | . . . 1 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 276 | . . 24 276 Average Temperature 55 | . . 7 66 Received Heat Transfer 1236 | . . 309 927 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 446 | . . . 446 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 3 | . . 2 3 Low Security (%) 41 | 100 100 58 15 Level 1 11 | . . 34 4 Level 2 42 | . . 7 72 Level 3 4 | . . . 7 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 733 | . 61 413 733 Initial 163 | . . 12 163 Average 327 | . 20 169 505 Influence Increases 2024 | . 146 710 1168 Destroy 0b10 Robot/C 1320 | . 120 500 700 Destroy 0b10 Robot/NC 65 | . 5 25 35 Destroy Leader 292 | . 20 114 158 Successful Hack 36 | . . 11 25 Disable Machine 30 | . . . 30 Destroy Structure 26 | . 1 . 25 Lose Combat Pursuer 255 | . . 60 195 Influence Decreases 1369 | . 116 352 901 Entered New Map 243 | . . 18 225 Time Decay 956 | . 116 314 526 Lost Part 170 | . . 20 150 Squads Dispatched 10 | . 1 1 8 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . . 3 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 106 | . 10 34 62 Peak Tracking Total 7 | . 4 6 7 Tactical Retreats 15 | . . 4 11 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . 1 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 17 | . 4 4 9 Terminals 15 | . 4 3 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Total Hacks 48 | . 8 16 24 Successful 24 | . 1 14 9 Failed 23 | . 7 1 15 Catastrophic 3 | . . . 3 Database Lockouts 1 | . . 1 . Manual 32 | . 8 7 17 Terminals 43 | . 8 14 21 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access 3 | . . . 3 Terminal Hacks 14 | . . 9 5 Part Schematic 4 | . . . 4 Robot Analysis 2 | . . 2 . Branch Access Points 1 | . . . 1 Alert Level 1 | . . 1 . Locate Traps 1 | . . 1 . Dispatch Records 1 | . . 1 . Transport Status 1 | . . 1 . Hauler Manifests 1 | . . 1 . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Retrieve Study 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 1 3 4 Terminals 8 | . 1 3 4 Botnet 8 | . 1 3 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 14 | . 3 2 9 Full Trace Events 2 | . 1 . 1 Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . . 4 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . 2 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total 2 | . . 2 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2662 | 84 370 748 1460 Spaces Moved 1178 | 51 187 333 607 Core 11 | 9 . . 2 Treads 1167 | 42 187 333 605 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 160 | 140 160 160 163 Slowest Speed 350 | 160 160 160 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 3 40 40 61 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 15 | . . . 15 Melee . | . . . . Projectile . | . . . . AOE 15 | . . . 15 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1554 | 60 228 436 830 Wait 75 | . 1 25 49 Move 1175 | 50 186 332 607 Hop . | . . . . Pick Up 28 | 2 16 3 7 Fast Attach 26 | 7 2 4 13 Attach 10 | . . 3 7 Detach 2 | 1 . . 1 Swap 10 | . 1 4 5 Drop 22 | . 6 7 9 Fire 204 | . 16 58 130 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials (discovered 4 exits: [*Fac x3] / Sto) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 12) 314 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 5) 455 | -10/Materials | Entered another Materials area 455 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 581 | -9/Materials | Central database locked down 853 | -9/Materials | Discovered new exit (range 17) 865 | -9/Materials | Discovered new exit (range 16) 1184 | -9/Materials | Discovered new exit (range 11) 1203 | -9/Materials | Entered another Materials area 1203 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1221 | -8/Materials | Identified exit to Storage 1481 | -8/Materials | Garrison activated, responded to threat 1527 | -8/Materials | Destroyed 12 combat bots 1569 | -8/Materials | Discovered new exit (range 8) 1722 | -8/Materials | Destroyed 7 combat bots 1723 | -8/Materials | System corruption reached 10% 2009 | -8/Materials | Build established: Scavenger-Mutant 2483 | -8/Materials | Discovered new exit (range 16) 2640 | -8/Materials | Discovered new exit (range 4) 2653 | -8/Materials | Core integrity fell below 50% 2659 | -8/Materials | Core integrity fell below 20% 2663 | -8/Materials | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 02640_ EXIT=FOUND 02641_ Arm. Treads severed. 02642_ Enh. Autogun severed. 02642_ Acquired Arm. Treads. 02645_ Lgt. Armor Plating destroyed. 02645_ Acquired Enh. Autogun. 02645_ Imp. Ion Engine destroyed. 02647_ Lgt. Treads severed. 02647_ H-61 Shepherd calls for reinforcements. 02647_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02648_ System corrupted: Matter fused (-5). 02648_ Hvy. Assault Rifle destroyed. 02652_ Lgt. Treads destroyed. 02653_ Lgt. Treads severed. 02654_ Penetrated by Slug. 02656_ Slammed into H-61 Shepherd. 02657_ Arm. Treads destroyed. 02657_ Enh. Autogun severed. 02658_ Knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????####???????????????????? | | ?????????????????????? ??????????????????? | | ?????????????????????? ??????????????????? | | ?????????????????????? """ ????????????????? | | ?????????????????????? """?????????????????? | | ?????????????????????? ""??????????????????? | | ?????????????????????? ???????????????????? | | ?????????????????????? ????????????????????? | | ???????????????????####/####?????????????????? | | ???????????????????# Y #?????????????????? | | ???????????????????# H #?????????????????? | | ???????????????????# cc% % #?????????????????? | | ????????????????#####@## #?????????????????? | | ????????????????# =#% #?????????????????? | | ????????????????# """ # %#?????????????????? | | ????????????????# """ + ########??????????? | | ????????????????# """ # #??????????? | | ????????????????# # #??????????? | | ????????????????# # #??????????? | | ????????????????######## #### #??????????? | | ???????????????????????# #??# #??????????? | | ???????????????????????# #??# #?????###### | | ???????????????????????# #??# ####### | | ???????????????????????# #??# | | ???????????????????????# #??# T | | ???????????????????????# #??# | | ???????????????????????# #??########### | | ???????????????????????# #????????????## # | | ???????????????????????# ###########???# # | | ???????????????????????# #* #???# # | | ???????????????????????# # #???# # | | ???????????????????????# # !=! ! ##### | | ???????????????????????# #!*%* ! /% | | ???????????????????????# # """ """=##### | | ???????????????????????# + """ """ #???##+## | | ???????????????????????# # """ """ #??? | | ???????????????????????# # #? ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Weight Redist. System | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataHeartMesh Manual? 0 Play Time 00:32:35 Cumulative 123.1 hours Start 2026.05.09 @ 06:01:25 End 2026.05.10 @ 01:21:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 57 Gallery% 53 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 572ac271-afc9-496a-9972-f89e5500d7a1