Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.01 @ 22:43:21 Player: Komeiji O. Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (83) 415 Value Destroyed (3968) 3968 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (-101) -101 TOTAL SCORE: 9762 Bonus ------- High Alert Combat Kills 235 Follower Combat Kills 70 Aligned with FarCom 300 Friendly Fire -706 Cogmind --------- Core Integrity 0/1150 Matter 251/300 Energy 55/100 System Corruption 19% Temperature Cool (36) Movement Core (300) Ox5 Location -4/Factory Parts ------- > --- POWER (1) -------- Fusion Compressor > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Improved Melee Analysis Suite Launcher Guidance Computer Improved Target Analyzer Hacking Suite Hacking Suite System Shield Component Analysis Suite Corruption Screen > --- WEAPON (3) ------- HERF Cannon > --- INVENTORY (5) ---- Fusion Compressor Micro Fission Core Micro Fission Core Light Antimatter Reactor Remote Datajack Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit Launcher Guidance Computer Core Analyzer Layered Light Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield System Shield Sensor Drone Bay > --- WEAPON ----------- Matter Neutralizer Precision Rocket Launcher Longsword +1 > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Carbon-fiber Leg Compact Matter Pod Improved Terrain Scanner Improved Melee Analysis Suite Transmission Jammer System Shield System Shield Corruption Screen Improved Arc Projector Coil Gun Heavy Missile Launcher Improved Datajack Remote Datajack [Rating: 95] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Hacking Suite Device Sensor Drone Bay Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Longsword +1 Energy Gun Improved Arc Projector Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 2 2 2 Power . | . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . 1 Utility 8 | . . . . . 3 1 2 2 . Weapon 1 | . . . . . . . . . 1 Parts Attached 117 | 7 4 1 . 3 16 22 5 11 48 Power 15 | 1 . . . 1 2 3 2 . 6 Engine 6 | 1 . . . 1 2 1 1 . . Core 8 | . . . . . . 2 1 . 5 Reactor 1 | . . . . . . . . . 1 Propulsion 30 | 2 1 . . 2 7 6 . 3 9 Treads . | . . . . . . . . . . Leg 30 | 2 1 . . 2 7 6 . 3 9 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 32 | 1 2 . . . 4 7 2 4 12 Device 8 | . 1 . . . 2 . 1 . 4 Storage 5 | 1 1 . . . . 1 . . 2 Processor 9 | . . . . . 1 1 1 1 5 Hackware 5 | . . . . . 1 2 . 2 . Protection 5 | . . . . . . 3 . 1 1 Artifact . | . . . . . . . . . . Weapon 40 | 3 1 1 . . 3 6 1 4 21 Energy Gun 7 | 2 . . . . 1 . . . 4 Energy Cannon 8 | . . . . . . 3 1 . 4 Ballistic Gun 8 | 1 . . . . 1 1 . . 5 Ballistic Cannon . | . . . . . . . . . . Launcher 8 | . . 1 . . . . . 3 4 Special Weapon 1 | . . . . . . 1 . . . Impact Weapon 1 | . 1 . . . . . . . . Slashing Weapon 6 | . . . . . 1 1 . 1 3 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 Unidentified Prototypes 2 | . . . . . 1 . . . 1 Parts Lost 39 | . . . . . 3 2 . 7 27 Power 4 | . . . . . 1 . . 1 2 Propulsion 15 | . . . . . . 2 . 3 10 Utility 9 | . . . . . 1 . . 2 6 Weapon 11 | . . . . . 1 . . 1 9 Highest Loss Streak 13 | . . . . . 1 2 . 5 13 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 97 | . 98 100 100 100 99 98 100 98 91 Engine 4 | . 14 14 14 14 8 1 3 . . Core 3 | . . . . . . 5 2 5 4 Leg 25 | . 28 28 28 28 27 28 26 21 19 Device 10 | . 12 14 14 14 17 7 13 11 6 Storage 7 | . 14 14 14 14 9 7 6 5 5 Processor 6 | . . . . . 9 2 13 10 11 Hackware 17 | . . . . . 9 22 20 29 23 Protection 2 | . . . . . . 4 . . 3 Energy Cannon 1 | . . . . . . 1 6 4 1 Ballistic Gun 5 | . 14 14 14 14 7 5 . . 1 Launcher 2 | . . 11 14 14 1 . . . 3 Slashing Weapon 5 | . . . . . 8 6 6 4 4 Peak Build Rating 95 | 6 8 9 10 10 36 56 65 75 95 Average Rating 50 | 4 7 8 9 10 33 49 64 70 83 On Entrance 24 | . 6 8 9 10 10 36 56 65 48 Naked Turns . | . . . . . . . . . . Heaviest Build 69 | 12 18 20 20 22 39 54 58 59 69 Greatest Support 108 | 20 20 20 20 20 40 63 63 67 108 Greatest Overweight (x) 5 | . . . . 1 1 1 . 1 5 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 15 15 15 Average Capacity 12 | 7 8 10 10 10 10 12 15 15 14 Most Carried 15 | 5 10 10 10 10 10 15 15 15 15 Average Carried 12 | 3 7 9 10 10 7 12 14 14 13 Final Capacity 15 | 8 10 10 10 10 10 15 15 15 5 Final Carried 15 | 4 10 10 10 10 10 15 15 14 5 Class Distribution -------------------- 34% | Hacker-Mutant 27% | Hacker-Assassin 17% | Mutant 10% | Scavenger-Assassin 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Assassin | -8/Materials Hacker-Mutant | -7/Factory Hacker-Assassin | -6/Factory Hacker-Assassin | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 2100 | 216 112 10 . 109 319 457 65 47 765 Remotely . | . . . . . . . . . . Salvage Created 3538 | . 144 . . 72 781 502 96 187 1756 Parts 209 | . 9 . . 3 36 38 11 18 94 Haulers Intercepted 3 | . . . . . . 3 . . . Recyclers Shooed 4 | . . . . . 1 . . . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 63 | . 3 . . 2 18 6 1 5 28 Melee 32 | . 3 . . . 8 6 1 1 13 Guns 5 | . . . . 1 2 . . . 2 Cannons 3 | . . . . . . . . . 3 AOE 22 | . . . . 1 8 . . 4 9 Classes Destroyed 15 | . 3 . . . 6 3 . . 3 Worker 1 | . . . . . . 1 . . . Builder 2 | . . . . . 1 . . 1 . Hauler 3 | . . . . . . 3 . . . Recycler 1 | . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . 1 Operator 5 | . 1 . . . 2 . 2 . . Drone 4 | . . . . . 1 . . 1 2 Watcher 7 | . 1 . . . 2 2 . . 2 Swarmer 7 | . . . . . 2 . . 4 1 Grunt 29 | . 3 . . 2 13 . . . 11 Brawler 1 | . . . . . . . . . 1 Duelist 2 | . . . . . 1 . . . 1 Sentry 4 | . . . . . 1 2 . . 1 Hunter 3 | . . . . . 1 . . . 2 Programmer 17 | . . . . . . 4 1 1 11 Best Kill Streak 9 | . 2 . . 2 9 2 2 4 4 Combat Bots Only 5 | . 2 . . 2 5 1 1 4 4 Max Kills in Single Turn 4 | . 1 . . 1 2 1 1 3 4 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . 1 2 . . 3 4 Melee 1 | . 1 . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Hostile Shots Fired 513 | . 23 . . 7 76 55 . 43 309 Missed 176 | . 4 . . 4 20 20 . 16 112 Damage Taken 7336 | . 208 . . 42 919 374 . 1291 4502 Core 1648 | . 33 . . 10 128 50 . 258 1169 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 19 | . . . . . . 19 . . . Regen/Repaired (Parts) 79 | . 1 . . . . . . 78 . Core Remaining (%) 87 | 100 . . . 82 76 92 100 74 . Volleys Fired 125 | . 6 . . 9 25 21 1 7 56 Largest 3 | . 2 . . 2 2 2 1 2 3 Hottest 178 | . 70 . . 53 53 93 90 90 178 Shots Fired 186 | . 12 . . 13 30 26 1 9 95 Gun 105 | . 12 . . 8 19 18 . . 48 Cannon 33 | . . . . . . 4 1 4 24 Launcher 44 | . . . . 5 11 . . 5 23 Special 4 | . . . . . . 4 . . . Kinetic 62 | . 6 . . 8 13 18 . . 17 Thermal 39 | . 6 . . . 6 4 1 4 18 Explosive 41 | . . . . 5 11 . . 2 23 Electromagnetic 40 | . . . . . . . . 3 37 Robot Hit Streak 8 | . 4 . . 2 6 3 . 2 8 Robot Miss Streak 4 | . 3 . . 4 3 4 . 3 4 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . Shots Hit Robots 193 | . 15 . . 2 46 29 3 6 92 Core Hits 145 | . 5 . . 4 48 14 2 8 64 Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . . . Critical Strikes 14 | . 3 . . . 4 2 . . 5 Burn 1 | . . . . . 1 . . . . Smash 3 | . 3 . . . . . . . . Sever 10 | . . . . . 3 2 . . 5 Melee Attacks 201 | . 23 . . . 36 43 6 32 61 Impact 23 | . 23 . . . . . . . . Slashing 176 | . . . . . 36 43 6 32 59 Piercing . | . . . . . . . . . . Sneak Attacks 16 | . . . . . 3 7 1 . 5 Combat Hostiles 2 | . . . . . . . . . 2 Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10384 | . 292 . . 143 2798 1319 246 541 5045 Guns 1001 | . 92 . . 24 178 118 . . 589 Cannons 541 | . . . . . . 54 . . 487 Explosions 3435 | . . . . 119 1135 . . 421 1760 Melee 5403 | . 200 . . . 1485 1147 246 116 2209 Ramming 4 | . . . . . . . . 4 . Kinetic 602 | . 55 . . 24 127 118 . . 278 Thermal 1010 | . 37 . . . 51 54 . 166 702 Explosive 2710 | . . . . 119 1135 . . 40 1416 Electromagnetic 655 | . . . . . . . . 215 440 Impact 200 | . 200 . . . . . . . . Slashing 5203 | . . . . . 1485 1147 246 116 2209 Piercing . | . . . . . . . . . . Highest Corruption 19 | . . . . . . 2 . 1 19 Average Corruption 3 | . . . . . . 1 . 1 12 Corruption Purged . | . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . . 5 Effects 54 | . . . . . . 18 . 6 30 Message Errors 9 | . . . . . . 3 . 2 4 Matter Fused 14 | . . . . . . 6 . 2 6 Heat Flow Errors 7 | . . . . . . 2 . 1 4 Energy Discharges 6 | . . . . . . 2 . 1 3 Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . 2 . . 4 Data Loss (major) 1 | . . . . . . . . . 1 Misfires 6 | . . . . . . 3 . . 3 Misdirections 2 | . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 806 | . 55 . . . 246 56 100 131 218 Projectiles 32 | . . . . . . . . . 32 Explosions 118 | . . . . . 8 . . 86 24 Melee 656 | . 55 . . . 238 56 100 45 162 Knockbacks 1 | . 1 . . . . . . . . Impact 1 | . 1 . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 395 | . . . . . 140 . . 93 162 Shots 10 | . . . . . 4 . . 2 4 Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 . Kicked 1 | . . . . . . . . 1 . Crushed . | . . . . . . . . . . Highest Temperature 265 | . 18 . . . 18 265 32 149 250 Average Temperature 60 | . 9 . . . 12 97 18 42 64 Received Heat Transfer 1000 | . 114 . . 24 360 36 . 129 337 Effects 3 | . . . . . . . . . 3 Interference 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 3 | . . . . . . . . 2 1 Impact Corruptions 2 | . 2 . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . Heat Transferred 1090 | . 111 . . . 222 74 . 150 533 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Peak Influence 714 | . 71 42 . 88 471 100 40 176 714 Initial 61 | . . 27 . . 33 58 25 . 61 Average 113 | . 33 40 . 78 278 32 14 47 318 Maximum Alert Level 3 | . . . . . 2 . . . 3 Low Security (%) 75 | 100 100 100 . 100 18 100 100 100 12 Level 1 19 | . . . . . 70 . . . 68 Level 2 4 | . . . . . 11 . . . 18 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 28 | . 3 . . . 3 6 2 5 9 Investigation 4 | . 1 . . . . . 1 . 2 Extermination 11 | . . . . . . 5 1 1 4 Reinforcement 11 | . 2 . . . 3 1 . 3 2 Assault 2 | . . . . . . . . 1 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . 1 1 Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 9 | . . . . . 3 . . 1 5 Communications Jammed 15 | . . . . . . . . . 15 Distress Signals 15 | . . . . . . . . . 15 Times Spotted 131 | . 9 5 . 3 24 12 2 23 53 Peak Tracking Total 14 | . 3 14 . 3 6 1 1 11 9 Tactical Retreats 12 | . . . . . . 1 . 2 9 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 5 | . 1 . . . . 1 . 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 4 | . . . . . . 4 . . . Reprogrammed 6 | . . . . . 6 . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 17 | . . . . . . . . 6 11 Max in Single Turn 3 | . . . . . . . . 3 3 Garrison Access 3 | . . . . . . . 1 2 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 36 | . 6 1 5 . 2 10 5 5 2 Terminals 20 | . 4 . . . 2 7 3 3 1 Fabricators 1 | . . . . . . . . . 1 Repair Stations 3 | . 1 . . . . . 1 1 . Recycling Units 2 | . 1 . . . . 1 . . . Scanalyzers 2 | . . . . . . 2 . . . Garrison Access 2 | . . . . . . . 1 1 . Total Hacks 132 | . 11 1 39 . 6 32 12 26 5 Successful 88 | . 3 1 39 . 4 21 4 12 4 Failed 43 | . 8 . . . 2 10 8 14 1 Catastrophic 9 | . 3 . . . 1 . 3 1 1 Database Lockouts 1 | . . . . . . 1 . . . Manual 34 | . 5 . 1 . . 9 3 15 1 Terminals 68 | . 8 . . . 6 25 6 20 3 Fabricators 2 | . . . . . . . . . 2 Repair Stations 8 | . 2 . . . . . 3 3 . Recycling Units 5 | . 1 . . . . 4 . . . Scanalyzers 3 | . . . . . . 3 . . . Garrison Access 6 | . . . . . . . 3 3 . Terminal Hacks 73 | . 1 1 39 . 4 16 2 8 2 Record 42 | . . . 38 . 1 2 1 . . Part Schematic 2 | . . . . . . 2 . . . Prototype ID Bank 3 | . . . . . . 3 . . . Open Door 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . . . Alert Level 3 | . . . . . . 1 1 . 1 Locate Traps 1 | . . . . . 1 . . . . Disarm Traps 1 | . . . . . . 1 . . . Reprogram Traps 1 | . . . . . 1 . . . . Dispatch Records 5 | . . . . . 1 . . 3 1 Maintenance Status 1 | . . . . . . 1 . . . Surveillance Status 2 | . . . . . . 1 . 1 . Assault Status 1 | . . . . . . . . 1 . Recall Reinforcements 3 | . 1 . . . . 1 . 1 . Recall Assault 1 | . . . . . . . . 1 . Hauler Manifests 2 | . . . . . . 2 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 5 | . 2 . . . . . 1 2 . Scan Component 3 | . 1 . . . . . 1 1 . Repair 2 | . 1 . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . . 2 . . . Report Inventory 1 | . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . 1 . . . Scanalyzer 2 | . . . . . . 2 . . . Insert Component 2 | . . . . . . 2 . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . Seal Access 2 | . . . . . . . 1 1 . Unauthorized Hacks 2 | . . . . . . 1 . 1 . Terminals 2 | . . . . . . 1 . 1 . Assimilate 2 | . . . . . . 1 . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 . . Used . | . . . . . . . . . . Hacking Detections 27 | . 6 . . . 2 8 4 5 2 Full Trace Events 2 | . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 36 | . . . . . . . . . 36 Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . 1 . Time 45 | . 26 . . . . . . 19 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter 147 | . . . . . . 147 . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . . . 1 . . 1 Non-combat 1 | . . . . . . 1 . . . Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 4 | . . . . . . 3 . . 1 parse_system 1 | . . . . . . . . . 1 no_distress 1 | . . . . . . 1 . . . find_fabricator 1 | . . . . . . 1 . . . find_dsf 1 | . . . . . . 1 . . . Relay Couplers Released 1 | . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled 1 | . . . . . . 1 . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies 4 | . . 1 . 1 . 1 . 1 . Largest Group 1 | . . 1 1 1 1 1 . 1 . Highest-Rated Group 31 | . . 31 31 31 31 10 . 10 . Highest-Rated Ally 31 | . . 31 31 31 31 10 . 10 . Total Orders 36 | . . . . . 9 5 7 13 2 STAY 8 | . . . . . . 2 2 4 . ROAM 3 | . . . . . 1 . 1 1 . FOLLOW 8 | . . . . . 2 1 2 3 . EXPLORE 2 | . . . . . 2 . . . . RETURN 15 | . . . . . 4 2 2 5 2 Ally Attacks 36 | . . 16 . . 20 . . . . Total Damage 440 | . . 189 . . 251 . . . . Kills 2 | . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches 45 | . . . . . 24 4 3 9 5 Drone Recoveries 39 | . . . . . 23 3 3 7 3 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 12465 | 72 621 162 1297 260 1214 3786 864 2189 2000 Spaces Moved 6806 | 55 430 130 1077 153 549 2031 402 1006 973 Core 24 | 12 . . . . . . . . 12 Treads . | . . . . . . . . . . Legs 6782 | 43 430 130 1077 153 549 2031 402 1006 961 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 112 112 112 50 Average Speed 129 | 104 120 120 120 127 132 138 112 130 134 Slowest Speed 300 | 120 120 120 120 190 190 187 112 190 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 31 | 4 49 26 94 40 29 27 6 20 16 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug 152 | . 7 . . 31 5 25 4 30 50 Terrain Destroyed 403 | . 7 . . 54 73 25 4 72 168 Melee 81 | . 7 . . . 5 24 3 28 14 Projectile 13 | . . . . . . 1 1 3 8 AOE 309 | . . . . 54 68 . . 41 146 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Total 10047 | 66 482 136 1082 209 966 2952 811 1839 1504 Wait 2650 | . 9 2 4 40 325 779 387 764 340 Move 6798 | 54 429 129 1076 152 548 2030 401 1006 973 Hop . | . . . . . . . . . . Pick Up 83 | 5 8 2 1 1 9 29 5 5 18 Fast Attach 18 | 5 1 . . . . 1 1 3 7 Attach 37 | 1 . . . . 7 3 2 3 21 Detach . | . . . . . . . . . . Swap 62 | 1 3 1 . 3 9 18 2 5 20 Drop 62 | . 3 2 1 4 7 28 6 3 8 Fire 125 | . 6 . . 9 25 21 1 7 56 Melee 201 | . 23 . . . 36 43 6 32 61 Ram . | . . . . . . . . . . Kick 1 | . . . . . . . . 1 . Crush . | . . . . . . . . . . Escape Stasis 10 | . . . . . . . . 10 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 73 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 434 | -10/Materials | Repaired Signal Interpreter 460 | -10/Materials | Discovered new exit (range 12) 685 | -10/Materials | Discovered new exit (range 7) 694 | -10/Materials | Entered Mines 697 | -10/Mines | Received a Mining Laser from a helpful Derelict 699 | -10/Mines | Assembled infested the area 712 | -10/Mines | Learned Materials emergency access door positions 717 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 752 | -10/Mines | Found the Drone Emporium 761 | -10/Mines | Found Prototype Device 783 | -10/Mines | Met 8R-AWN 849 | -10/Mines | Discovered new exit (range 5) 856 | -10/Mines | Entered Exiles 856 | -10/Exiles | Accompanied by 1 ally 900 | -10/Exiles | Welcomed by 8R-AWN 924 | -10/Exiles | Met EX-HEX 999 | -10/Exiles | Met EX-DEC 1029 | -10/Exiles | Learned location of Zion (-6) 1074 | -10/Exiles | Discovered new exit (range 14) 1173 | -10/Exiles | Visited The Gauntlet 1418 | -10/Exiles | Met EX-BIN 1804 | -10/Exiles | Learned about 8R-AWN's background 1846 | -10/Exiles | Discovered new exit (range 14) 1954 | -10/Exiles | Aligned with FarCom system 1955 | -10/Exiles | Given EX-Vault access code 1987 | -10/Exiles | Opened EX-Vault 1997 | -10/Exiles | Found Longsword +1 2024 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2153 | -10/Exiles | Left Exiles lab with Longsword +1 2153 | -10/Exiles | Entered Mines 2166 | -9/Mines | Escorted by a lone wolf Derelict 2186 | -9/Mines | Learned location of Storage (-8) 2356 | -9/Mines | Discovered new exit (range 15) 2377 | -9/Mines | Found DCF Scrap (13 items) 2413 | -9/Mines | Entered Materials 2413 | -8/Materials | Accompanied by 1 ally 2413 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2416 | -8/Materials | Identified Sensor Drone Bay 2425 | -8/Materials | Discovered new exit (range 14) 3080 | -8/Materials | Build established: Scavenger-Assassin 3605 | -8/Materials | Discovered new exit (range 16) 3622 | -8/Materials | Identified exit to Factory 3627 | -8/Materials | Entered Factory 3627 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3724 | -7/Factory | Discovered new exit (range 16) 3741 | -7/Factory | Identified exit to Lower Caves 4114 | -7/Factory | Build established: Scavenger-Mutant 4542 | -7/Factory | Discovered new exit (range 8) 4570 | -7/Factory | Identified exit to Factory 4647 | -7/Factory | Central database locked down 4659 | -7/Factory | Build established: Hacker-Mutant 7413 | -7/Factory | Entered another Factory area 7413 | -6/Factory | Evolved 2 slots: Utility x2 7443 | -6/Factory | Discovered new exit (range 8) 7479 | -6/Factory | Identified exit to Lower Caves 7705 | -6/Factory | Build established: Hacker-Assassin 8024 | -6/Factory | Discovered exit to Lower Caves (range 15) 8137 | -6/Factory | Discovered new exit (range 6) 8208 | -6/Factory | Identified exit to Factory 8277 | -6/Factory | Entered another Factory area 8277 | -5/Factory | Evolved 2 slots: Utility x2 8875 | -5/Factory | Identified exit to Factory 9054 | -5/Factory | Repaired Carbon-fiber Leg 9147 | -5/Factory | Cargo convoy interrupted 10466 | -5/Factory | Entered another Factory area 10466 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10496 | -4/Factory | Lost 5 parts (1p2n1u1w) 11221 | -4/Factory | Build established: Hacker-Mutant 11852 | -4/Factory | Crushed by falling debris 11852 | -4/Factory | System corruption reached 10% 11886 | -4/Factory | Lost 4 parts (2n2u) 12108 | -4/Factory | Lost 3 parts (1p1n1w) 12249 | -4/Factory | First assault squad dispatched 12414 | -4/Factory | Core integrity fell below 50% 12442 | -4/Factory | Core integrity fell below 20% 12466 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 12440_ Imp. Datajack destroyed. 12440_ R-10 Processor collects Lgt. Nuclear Core. 12440_ K-01 Serf collects debris. 12441_ Corruption Screen intercepted 1% system corruption. 12442_ R-10 Processor collects Imp. Terrain Scanner. 12442_ Acquired Fusion Compressor. 12443_ R-10 Processor collects Mic. Fission Core. 12444_ K-01 Serf collects debris. 12446_ R-10 Processor collects Transmission Jammer. 12448_ K-01 Serf collects debris. 12454_ P-70 Sage resets R-10 Processor, system corruption cleaned. 12455_ K-01 Serf collects debris. 12460_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 12461_ U-05 Engineer lays Concrete. 12461_ G-67 Veteran IFF system glitched. 12462_ U-05 Engineer lays Concrete. 12462_ K-01 Serf collects debris. 12464_ Corruption Screen intercepted 1% system corruption. 12464_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 12464_ G-67 Veteran destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????? ? ? | | ???????????????????????????????????????????? ?? | | ???????????????????????????????????????????? ??? | | ??????????????????######+#######????########+##### | | ??????????????????# "%"#???## # | | ??????????????????# """" """" #??## "" # | | ??????????????????# """" """" #?## ""# | | ??????????????????# """" """" ### S"# | | ???????????????????? """" """" ## %"""# | | ???????????????????? """" """"%## [ % % ""# | | ??????????????????# """" """"%/!!!%% % # | | ??????????????????# %# * % % # | | ??????????????????# =### % # | | ??????????????????# ! #??# # | | ??????????????????# #????# + | | ??????????????????# #?#### # | | ?????????????????i################;########### ### | | ????????w??????????????# ] = !pu #?? | | ???????????????????????# !%[ % ######## | | ??????????????????????## @ p # | | ??????????????????????## # | | ??????????????????????## kR # | | ???????????????????????# R ! # | | ???????????????????????# % # | | ???????????????????????# # ## | | ???????????????????????################/### # | | ?????????????????????????## ##### ## # | | ??????????????????????????###????## # | | ??????????????????????????????????#T # | | ??????????????????????????????????## # | | ???????????????????????????????????# # | | ????????????????????????????????######/########## | | ????????????????????????????????# #??# | | ?????????????????????????######## """ """ #### | | ?????????????????Y w + """ """ # + | | ?????????????????????????######## """ """ #### | | ????????????????????????????????# #### | | ????????????????????????????????# """ """ + + | | ????????????????????????????????# """ """ #### | | ????????????????????????????????# """ """ #??# | | ????????????????????????????????# #??# | | ????????????????????????????????# #??# | | ????????????????????????????????# #??## | | ????????????????????????????????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 25 Energy Capacity 310 Matter Stores 403 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Corruption Block 8 Armor Coverage 225 Resistance: EM 20 Point Defense Rating 160 Evasion (%) 55 Melee Accuracy 6 Launcher Accuracy 20 Target Analysis 6 Core Analysis 6 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Carbon-fiber Leg | -7/Factory | Hacked Cld. Ion Engine | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Release The Drones! Shopping List Watch This! Challenges ------------ None Game ------ Seed LinkedAccelerationRigger Manual? 0 Play Time 03:43:42 Cumulative 48.2 hours Start 2024.10.01 @ 18:47:29 End 2024.10.01 @ 22:43:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 16 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 26 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 5e210982-6ae4-4250-b342-c57e7b759417