Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.26 @ 12:03:59 Player: Alexbot Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (213) 1065 Value Destroyed (9422) 9422 Prototype IDs (76) 1520 Alien Tech Used (2) 400 Bonus (17679) 17679 TOTAL SCORE: 39786 Bonus ------- Unstable Evolution 4500 High Alert Combat Kills 858 Follower Combat Kills 1863 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Win 3000 Challenge Win 7000 Friendly Fire -742 Cogmind --------- Core Integrity 1577/1600 Matter 230/300 Energy 302/330 System Corruption 0% Temperature Cool (28) Location To Epsilon Eridani Parts ------- Power (3) Micro Fission Core Micro Fission Core Light Quantum Reactor Propulsion (9) Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Antigrav Array Utility (10) Experimental Power Amplifier Advanced Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Long-range Sensor Array Experimental Signal Interpreter Advanced Terrain Scan Processor Particle Accelerator Experimental Hacking Suite Weapon (3) Tesla Rifle Zionite Alpha Cannon Mk. II Ionic Axe Inventory (22) Advanced Heat Sink Zionite Biocell Array (1200) Improved Matter Compressor (131) Advanced Terrain Scanner Experimental Weapon Cycler Advanced Transmission Jammer Advanced ECM Suite Improved Weapon Shielding Improved Weapon Shielding Damper Plating Zionite Shade Armor Advanced Focal Shield Advanced Force Field Improved System Restoration Module Heavy Gatling Laser Advanced Variable Charge Gun Remote Datajack Molecular Deconstructor Peak State ------------ Power Micro Fission Core Micro Fission Core Light Quantum Reactor Propulsion Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Antigrav Array Utility Experimental Power Amplifier Large Storage Unit Large Storage Unit Large Storage Unit Long-range Sensor Array Experimental Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Particle Accelerator Experimental Hacking Suite Weapon Tesla Rifle Zionite Alpha Cannon Mk. II Ionic Axe Inventory Advanced Heat Sink Advanced Heat Sink Zionite Biocell Array Improved Matter Compressor Experimental Weapon Cycler Advanced Transmission Jammer Advanced ECM Suite Improved Weapon Shielding Improved Weapon Shielding Damper Plating Zionite Shade Armor Advanced Focal Shield Advanced Force Field Improved System Restoration Module Heavy Gatling Laser Advanced Variable Charge Gun Remote Datajack Molecular Deconstructor [Rating: 171] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Improved Gyrokinetic Inverter Treads Light Treads Wheel Armored Huge Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Impulse Thruster Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Experimental Hacking Suite Protection Layered Medium Armor Plating Weapon Bore Cannon Energy Gun Heavy Gatling Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Ionic Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . . 2 . . . . 2 2 2 2 Power 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Propulsion 7 | . . . . . 2 . . . . . 1 . . . . . . 1 . . . . 1 . 1 1 Utility 8 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . 1 2 1 1 Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 340 | 6 2 . . . 8 20 3 1 3 6 52 3 11 2 2 . 5 43 4 9 10 3 79 19 26 23 Power 40 | 1 . . . . 1 6 1 . . . 7 . . . . . . 5 . . 1 . 12 1 3 2 Engine 20 | 1 . . . . 1 2 1 . . . 7 . . . . . . 2 . . . . 6 . . . Core 9 | . . . . . . 4 . . . . . . . . . . . 1 . . . . 3 . 1 . Reactor 11 | . . . . . . . . . . . . . . . . . . 2 . . 1 . 3 1 2 2 Propulsion 60 | 2 . . . . 2 4 . . . 3 10 . 2 . . . . 6 . 3 1 . 19 2 1 5 Treads 8 | 2 . . . . . . . . . 1 . . . . . . . . . 2 . . 2 . . 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 16 | . . . . . 2 4 . . . 2 1 . . . . . . . . 1 1 . 5 . . . Hover 32 | . . . . . . . . . . . 9 . 2 . . . . 6 . . . . 9 2 1 3 Flight 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 Utility 130 | 1 1 . . . 2 6 . . . 1 17 2 8 1 . . 4 20 3 3 4 . 20 8 17 12 Device 89 | . . . . . . 2 . . . . 5 1 5 1 . . 4 17 3 3 2 . 12 6 16 12 Storage 14 | 1 1 . . . 1 . . . . . 3 . . . . . . 3 . . . . 4 1 . . Processor 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . Hackware 3 | . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . Protection 21 | . . . . . . 3 . . . 1 7 1 2 . . . . . . . 2 . 4 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 110 | 2 1 . . . 3 4 2 1 3 2 18 1 1 1 2 . 1 12 1 3 4 3 28 8 5 4 Energy Gun 28 | 1 . . . . 3 2 1 . 1 . 8 . . . . . . 3 . 1 1 . 4 . 1 2 Energy Cannon 36 | . . . . . . . . . . 1 5 . . . . . . 4 . . 1 1 18 2 2 2 Ballistic Gun 5 | 1 . . . . . 1 . 1 1 . 1 . . . . . . . . . . . . . . . Ballistic Cannon 15 | . . . . . . 1 . . . . 3 1 1 . . . . . . . 1 . 3 5 . . Launcher 18 | . 1 . . . . . 1 . 1 1 1 . . . 1 . 1 4 1 2 . 1 3 . . . Special Weapon 7 | . . . . . . . . . . . . . . 1 1 . . 1 . . 1 1 . . 2 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . . . 1 . . . . . 2 . 1 . . . . 6 . . 4 1 6 6 . 1 Parts Lost 82 | . . . . . 4 5 2 1 . 9 16 . 1 . . . . 7 . 6 . . 27 . 3 1 Power 18 | . . . . . 1 2 . . . 2 2 . . . . . . 2 . . . . 9 . . . Propulsion 27 | . . . . . 1 1 . . . 2 5 . . . . . . 4 . 4 . . 8 . 1 1 Utility 4 | . . . . . . . . . . 1 1 . . . . . . . . . . . 2 . . . Weapon 33 | . . . . . 2 2 2 1 . 4 8 . 1 . . . . 1 . 2 . . 8 . 2 . Highest Loss Streak 5 | . . . . . 1 3 2 1 . 5 4 . 1 . . . . 3 . 5 . . 5 . 3 1 Average Slot Usage (%) 88 | . 89 100 100 100 81 78 83 83 63 55 78 100 99 98 100 100 100 84 82 67 64 86 89 92 96 91 Engine 7 | . 14 14 14 14 12 4 14 15 15 . 8 13 13 13 13 13 13 5 . . . . 3 . . . Core 1 | . . . . . . 7 . . . . . . . . . . . . . . . . 1 4 5 8 Reactor 2 | . . . . . . . . . . . . . . . . . . 3 5 5 7 11 6 5 6 4 Treads 7 | . 28 28 28 28 12 1 . . . 2 2 . . . . . . . . 4 11 11 3 . . . Wheel 3 | . . . . . 17 13 15 15 15 7 2 . . . . . . . . . 1 5 5 . . . Hover 14 | . . . . . . . . . . . 16 33 33 33 33 33 33 31 29 14 11 11 15 29 31 30 Device 3 | . . . . . . . . . . . 3 5 4 4 6 6 6 5 5 5 2 5 4 8 13 16 Storage 16 | . 17 28 28 28 18 15 15 15 15 15 13 13 13 13 13 13 13 11 11 11 11 11 15 14 13 12 Processor 4 | . . . . . . 2 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 4 6 8 Hackware 3 | . . . . . 3 7 7 7 7 1 . 6 7 7 6 6 6 5 5 5 5 5 5 4 4 4 Energy Gun 6 | . 14 14 14 14 14 7 8 8 . . 7 6 5 . . . . 4 5 5 . 5 2 . 1 4 Energy Cannon 2 | . . . . . . . . . . 3 2 6 1 . . . . 1 5 1 . 2 7 4 3 . Ballistic Gun 1 | . 12 . . . . 4 5 5 . 4 2 . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . 6 5 . . . 2 6 10 13 13 13 13 4 . . . 1 3 5 . . Launcher 3 | . 1 14 14 14 3 . 1 7 . 5 . . . . . . . 2 3 4 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 122 | 10 44 44 44 44 74 95 95 94 93 93 102 65 66 64 64 64 65 73 63 63 80 81 122 122 122 111 Greatest Support 155 | 40 40 40 40 40 40 56 56 56 56 56 71 71 71 71 71 71 71 87 51 56 56 12 118 115 132 155 Greatest Overweight (x) 11 | 3 1 1 1 1 2 5 1 1 1 4 6 . . . . . . 1 1 5 6 6 11 1 1 . Average Overweight (x) . | 2 . 1 1 1 1 1 1 1 1 2 2 . . . . . . . 1 1 1 6 2 . . . Largest Inventory Capacity 22 | 6 14 14 14 14 20 20 20 20 20 20 20 14 14 14 14 14 14 16 16 16 16 16 22 22 22 22 Average Capacity 17 | 5 8 14 14 14 15 20 20 20 20 20 19 14 14 14 14 14 14 15 16 16 16 16 21 22 22 22 Most Carried 22 | 6 11 11 13 14 17 20 20 20 20 20 20 14 14 14 14 14 14 16 16 16 16 16 22 22 22 22 Average Carried 16 | 4 6 11 12 13 13 18 19 19 20 18 17 13 13 13 14 14 13 15 16 15 14 15 21 21 21 21 Final Capacity 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Final Carried 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Class Distribution -------------------- 40% | Messiah-Mutant 22% | Mutant 10% | Hauler-Mutant 6% | Hauler-Gunner 5% | Derelict-Mutant 5% | Scavenger-Mutant 3% | Messiah-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hauler-Gunner | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Bomber | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Messiah-Mutant | -6/Zion Messiah-Mutant | -5/Proximity Caves Messiah-Mutant | -5/Factory Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Zhirov Messiah-Mutant | -4/Proximity Caves Messiah-Mutant | -4/Factory Messiah-Mutant | -3/Research Messiah-Mutant | -2/Research Messiah-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Matter Collected 7298 | 240 40 17 . 96 70 541 118 268 . 187 824 84 398 81 40 . 202 1001 315 385 95 . 1515 88 533 160 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9053 | . 307 92 . 40 320 554 64 62 . 139 1356 . 799 . 57 . 299 955 229 182 201 . 2497 . 627 273 Parts 401 | . 20 4 . 4 17 43 3 2 . 4 67 . 35 . 3 . 20 36 7 9 4 . 90 . 20 13 Haulers Intercepted 9 | . . . . . . . . . . . 1 . 2 . . . . 4 . . . . 2 . . . Recyclers Shooed 3 | . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . . 3 4 . 6 . . . 3 14 . 13 . 4 6 2 . . . . . Prevented 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Combat Hostiles Destroyed 164 | . 8 3 . . 7 9 4 5 . 4 22 . 7 . 1 . 12 13 7 10 . . 40 . 6 6 Melee 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Guns 45 | . 5 . . . 7 5 1 1 . 2 12 . . . . . . 3 2 3 . . 4 . . . Cannons 49 | . . . . . . 4 . . . . 10 . 3 . . . 3 6 . . . . 22 . 1 . AOE 51 | . 3 3 . . . . 3 4 . 2 . . 4 . 1 . 9 4 5 7 . . 4 . 2 . Classes Destroyed 17 | . 3 1 . . 2 4 . 1 . . 2 . 1 . . . 1 . . 1 . . 1 . . . Worker 8 | . . . . . . 2 . . . . 2 . 2 . . . . 2 . . . . . . . . Builder 5 | . . . . . . 1 . . . . . . 2 . . . . 1 . . . . 1 . . . Tunneler 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . . . . . . . . . . . 1 . 2 . . . . 4 . . . . 2 . . . Recycler 4 | . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 5 | . . . . . . . . . . . 2 . . . . . . . . . . . 3 . . . Watcher 10 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 5 . 2 1 Swarmer 46 | . 3 . . . 1 4 3 . . . 5 . . . . . 9 . . 7 . . 8 . . 6 Grunt 58 | . 5 3 . . 4 . . 3 . 3 6 . 6 . 1 . 1 12 6 . . . 4 . 4 . Brawler 4 | . . . . . . . . 1 . 1 . . . . . . . 1 1 . . . . . . . Sentry 15 | . . . . . 1 2 . . . . 5 . . . . . . . . . . . 6 . 1 . Hunter 16 | . . . . . 1 1 1 1 . . 2 . 1 . . . . . . . . . 8 . 1 . Programmer 22 | . . . . . . 2 . . . . 4 . . . . . . . . 2 . . 14 . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Surgeon 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Best Kill Streak 9 | . 4 2 . 2 4 4 3 3 . 3 4 . 7 . 1 . 9 4 4 6 . . 7 . 3 6 Combat Bots Only 9 | . 3 2 . . 4 4 3 3 . 3 4 . 5 . 1 . 9 2 4 6 . . 7 . 3 6 Max Kills in Single Turn 8 | . 3 1 . 1 1 1 2 1 . 1 1 . 7 . 1 . 8 2 1 4 . . 2 . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . 3 1 . . . . 2 1 . 1 . . 3 . 1 . 8 2 1 4 . . 2 . 2 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Damage Taken 13061 | . 322 28 . . 237 1084 410 179 39 838 2555 . 256 43 . . 60 1132 . 376 . . 4487 . 794 221 Core 1888 | . 61 13 . . 42 99 56 . . 164 355 . . 20 . . . 133 . 76 . . 657 . 189 23 Absorbed by Shields 124 | . . . . . . . . . . . . . . . . . . . . . . . . . . 124 Reduced by Siege Mode 92 | . . . . . . . . . . . . . . . . . . . . . . . 92 . . . Core Remaining (%) 77 | 100 . . . 70 92 . . . . 54 . . . . . . 55 . . . . 79 36 100 86 98 Volleys Fired 696 | . 25 7 . 2 15 50 14 16 . 26 113 1 25 1 1 . 10 96 13 27 9 6 199 10 24 6 Largest 3 | . 2 1 . 1 2 3 3 2 . 2 3 1 2 2 1 . 2 2 1 2 1 1 3 2 2 1 Hottest 211 | . 70 30 . 50 122 155 147 78 . 86 208 80 137 114 80 . 114 200 100 200 81 100 211 154 188 90 Shots Fired 1037 | . 48 7 . 2 26 135 23 19 1 30 206 1 46 2 1 . 18 127 13 30 9 6 241 11 29 6 Gun 424 | . 46 . . 2 26 85 14 4 . 22 146 1 1 . . . . 22 5 14 . 1 31 . 1 3 Cannon 524 | . . . . . . 50 4 . . 1 60 . 45 2 . . 16 99 . . 9 . 197 11 27 3 Launcher 83 | . 2 7 . . . . 5 15 1 7 . . . . 1 . 2 6 8 16 . . 13 . . . Special 6 | . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 . Kinetic 436 | . 23 . . . . 82 11 2 . 21 68 . 45 2 . . 16 89 . . . . 70 7 . . Thermal 329 | . 23 . . 2 26 53 6 . . . 85 1 1 . . . . 32 5 14 . 1 79 . 1 . Explosive 71 | . 2 7 . . . . 5 15 1 7 . . . . 1 . 2 6 8 14 . . 3 . . . Electromagnetic 192 | . . . . . . . 1 2 . 2 53 . . . . . . . . 2 9 . 89 4 27 3 Phasic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Robot Hit Streak 18 | . 10 3 . 2 8 13 3 5 . 18 17 3 6 . . . 2 16 3 6 5 . 13 1 8 10 Robot Miss Streak 14 | . 2 1 . 1 2 4 6 3 . 3 7 . 9 3 . . 6 14 2 6 1 . 4 3 5 . Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 592 | . 31 3 . 1 19 76 9 12 . 27 132 1 18 . . . 4 58 5 11 7 . 148 1 19 10 Core Hits 371 | . 19 6 . 2 11 26 8 12 . 20 65 . 24 . 3 . 13 41 15 16 3 . 72 . 8 7 Critical Hits 62 | . . . . . . 1 . . . 1 . . 20 1 . . 3 29 . . . . 5 . 1 1 Critical Kills 19 | . . . . . . . . . . . . . 6 . . . 2 9 . . . . 2 . . . Critical Parts Destroyed 38 | . . . . . . 1 . . . . . . 12 1 . . 1 18 . . . . 3 . 1 1 Melee Attacks 54 | . . . . . . . . . . . . . . . . . . . . . . . . 3 12 39 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 54 | . . . . . . . . . . . . . . . . . . . . . . . . 3 12 39 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24641 | . 489 319 . 24 303 1393 341 733 . 687 2937 33 1460 23 189 . 861 2543 1221 1629 273 . 7525 42 1130 486 Guns 5843 | . 280 . . 24 303 911 59 38 . 298 1710 33 10 . . . . 524 109 372 . . 1084 . . 88 Cannons 9840 | . . . . . . 482 21 . . . 1227 . 735 23 . . 121 1040 . . 273 . 5095 42 781 . Explosions 8535 | . 209 319 . . . . 261 695 . 389 . . 715 . 189 . 740 979 1112 1257 . . 1321 . 349 . Melee 398 | . . . . . . . . . . . . . . . . . . . . . . . . . . 398 Ramming 25 | . . . . . . . . . . . . . . . . . . . . . . . 25 . . . Kinetic 5795 | . 141 . . . . 788 45 22 . 276 869 . 735 23 . . 121 1040 . . . . 1735 . . . Thermal 6405 | . 139 81 . 24 303 605 35 . . . 1254 33 10 . . . . 623 109 518 . . 2322 . 349 . Explosive 7314 | . 209 238 . . . . 261 695 . 389 . . 670 . 189 . 740 880 1112 1040 . . 891 . . . Electromagnetic 4704 | . . . . . . . . 16 . 22 814 . 45 . . . . . . 71 273 . 2552 42 781 88 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 398 | . . . . . . . . . . . . . . . . . . . . . . . . . . 398 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . 7 7 7 7 10 5 5 2 . . . . 1 1 6 6 6 14 . 1 . Average Corruption 5 | . . . . . . 4 7 7 7 9 3 2 1 . . . . 1 1 4 6 6 7 . 1 . Corruption Purged 8 | . . . . . . . . . . . . 5 2 . . . . . . . . . . . 1 . Effects 214 | . . . . . . 22 14 28 5 21 22 3 . . . . . . 1 23 9 7 59 . . . Message Errors 45 | . . . . . . 4 3 5 1 2 5 . . . . . . . . 6 1 3 15 . . . Matter Fused 46 | . . . . . . 4 4 11 2 3 5 2 . . . . . . . 5 1 2 7 . . . Heat Flow Errors 21 | . . . . . . 1 1 4 . 6 2 . . . . . . . . 2 2 2 1 . . . Energy Discharges 16 | . . . . . . . 1 4 . 1 1 . . . . . . . . 2 2 . 5 . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 22 | . . . . . . 5 1 1 1 2 1 1 . . . . . . . 3 1 . 6 . . . Data Loss (major) 6 | . . . . . . 1 2 . . 1 . . . . . . . . . . 1 . 1 . . . Misfires 11 | . . . . . . . . 2 1 2 1 . . . . . . . . 2 . . 3 . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Targeting Errors 35 | . . . . . . 6 . 1 . 4 6 . . . . . . . 1 2 1 . 14 . . . Weapon Failures 9 | . . . . . . 1 1 . . . 1 . . . . . . . . 1 . . 5 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 839 | . 2 6 . . . 1 . 14 . 13 15 . 46 . 8 . 57 33 29 . 97 . 381 . 137 . Projectiles 547 | . . . . . . 1 . . . . 15 . 11 . . . . . . . 97 . 381 . 42 . Explosions 292 | . 2 6 . . . . . 14 . 13 . . 35 . 8 . 57 33 29 . . . . . 95 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 27 | . . . . . . 2 . . . . 4 . . . . . 1 14 . . . . 6 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 26 | . . . . . . 2 . . . . 4 . . . . . 1 13 . . . . 6 . . . Secondary 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 339 | . . . . . . . 31 59 39 79 . . . . . . . . . 17 . . 114 . . . Shots 10 | . . . . . . . 1 2 1 3 . . . . . . . . . 2 . . 1 . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 381 | . 237 4 . 10 258 349 205 166 . 257 381 188 329 219 207 216 280 335 312 255 221 206 252 317 378 224 Average Temperature 93 | . 79 4 . 7 82 124 64 57 . 84 98 117 93 78 79 103 65 124 123 110 45 85 73 117 64 65 Received Heat Transfer 2031 | . 177 18 . . 69 228 . 36 . 189 453 . 36 . . . 30 414 . . . . 309 . 72 . Effects 21 | . . . . . . . . . . . 1 . 4 . . . . 10 . 1 . . . 4 1 . Shutdowns 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Energy Bleed 4 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . 2 . . Interference 12 | . . . . . . . . . . . . . 4 . . . . 6 . . . . . 2 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Total Turns 74 | . . . . . . . . . . . . . . . . . . . . . . . 74 . . . Longest Duration 37 | . . . . . . . . . . . . . . . . . . . . . . . 37 . . . Robots Corrupted 16 | . . . . . . . . . . . . . . . . . . . . . . . 12 . 3 1 Combat Hostiles 12 | . . . . . . . . . . . . . . . . . . . . . . . 9 . 3 . Parts Fried 45 | . . . . . . . . . . . 4 . 1 . . . . . . . 1 . 28 . 8 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Melted 17 | . 1 . . . 2 1 . . . . 4 . 2 . . . . . 1 2 . . 4 . . . Heat Transferred 9357 | . 407 100 . 74 629 1165 75 . . . 2331 75 25 . . . . 975 175 675 . . 2451 . 200 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Peak Influence 1336 | . 163 233 . 10 223 244 . . . . 528 184 1336 . . . . 664 . . . . 778 429 676 488 Average Influence 261 | . 54 87 . . 119 127 . . . . 283 184 614 . . . . 460 . . . . 337 377 350 395 Maximum Alert Level 4 | . . 1 . . 1 1 . . . . 2 . 4 . . . . 2 . . . . 3 2 2 2 Low Security (%) 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 1 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 2 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . . . . . . 3 . . . . 8 . 4 . . . . 12 . . . . 12 2 4 3 Investigation 12 | . . . . . . 1 . . . . 2 . 1 . . . . 2 . . . . 3 1 1 1 Extermination 13 | . . . . . . 2 . . . . 1 . . . . . . 1 . . . . 5 1 2 1 Reinforcement 19 | . . . . . . . . . . . 5 . 2 . . . . 8 . . . . 3 . . 1 Assault 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . Haulers Reinforced 11 | . . . . . . . . . . . 2 . 1 . . . . 5 . . . . 3 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Distress Signals 15 | . 1 . . . 2 1 . . . . 2 . 2 . . . . 2 . . . . 3 . 2 . Communications Jammed 17 | . . . . . . . . . . . . . 1 . . . . . . . . . . 13 . 3 Distress Signals 17 | . . . . . . . . . . . . . 1 . . . . . . . . . . 13 . 3 Times Spotted 288 | . 13 3 . . 15 18 4 5 . 5 44 . 24 1 . . 14 32 3 7 . . 58 2 31 9 Peak Tracking Total 10 | . 6 2 . . 7 4 3 3 . 4 6 . 7 1 1 . 10 7 3 5 . . 6 1 8 6 Tactical Retreats 22 | . 1 1 . . 3 2 . . . . 4 . . . . . . 6 . . . . 2 . 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Traps Triggered 15 | . . . . . . 5 . . . . 4 . 1 . . . . . . . . . . . 2 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . 1 . . . . . 4 1 . . 1 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Disabled 52 | . . 10 . . 1 4 . . . . 5 . 5 . . . . 6 . . 2 1 12 . 2 4 Max in Single Turn 9 | . . 9 . . 1 1 . . . . 3 . 2 . . . . 2 . . 1 1 5 . . 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Accessed 58 | . 3 . 4 . 1 10 . . 4 . 6 . 5 . . . . 5 1 . 4 . 8 3 1 3 Terminals 15 | . 3 . . . 1 6 . . . . 3 . 2 . . . . . . . . . . . . . Fabricators 10 | . . . . . . 1 . . . . 1 . 2 . . . . 1 . . . . 3 1 1 . Repair Stations 7 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 2 1 . 1 Recycling Units 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Scanalyzers 4 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . Garrison Access 7 | . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 1 . 2 Total Hacks 210 | . 7 . 48 . 3 28 . . 27 . 16 . 17 . . . . 17 1 . 16 . 19 6 1 4 Successful 149 | . 4 . 48 . 2 7 . . 27 . 7 . 13 . . . . 11 1 . 16 . 10 3 . . Failed 61 | . 3 . . . 1 21 . . . . 9 . 4 . . . . 6 . . . . 9 3 1 4 Catastrophic 11 | . 1 . . . . 4 . . . . 2 . . . . . . . . . . . 2 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 97 | . 4 . 5 . . 2 . . . . 3 . 6 . . . . 7 . . . 1 23 3 19 24 Terminals 40 | . 7 . . . 3 15 . . . . 8 . 7 . . . . . . . . . . . . . Fabricators 25 | . . . . . . 3 . . . . 2 . 4 . . . . 2 . . . . 10 3 1 . Repair Stations 22 | . . . . . . 5 . . . . 4 . . . . . . 5 . . . . 4 2 . 2 Recycling Units 4 | . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . Scanalyzers 18 | . . . . . . 3 . . . . . . 6 . . . . 7 . . . . 2 . . . Garrison Access 9 | . . . . . . 2 . . . . . . . . . . . 3 . . . . 1 1 . 2 Terminal Hacks 104 | . 3 . 48 . 2 3 . . 27 . 1 . 3 . . . . . 1 . 16 . . . . . Record 64 | . . . 48 . . . . . 11 . . . . . . . . . . . 5 . . . . . Part Schematic 13 | . . . . . . 1 . . 7 . 1 . 1 . . . . . . . 3 . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 9 | . 1 . . . 1 . . . 3 . . . . . . . . . . . 4 . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 3 | . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . 1 . . . . 1 . 4 . . . . . . . . . 3 1 . . Load Schematic 7 | . . . . . . . . . . . 1 . 2 . . . . . . . . . 3 1 . . Build 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . Repair Station Hacks 13 | . . . . . . 2 . . . . 4 . . . . . . 2 . . . . 3 2 . . Scan Component 8 | . . . . . . 1 . . . . 2 . . . . . . 2 . . . . 2 1 . . Repair 5 | . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 1 . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer 15 | . . . . . . 1 . . . . . . 5 . . . . 7 . . . . 2 . . . Insert Component 5 | . . . . . . 1 . . . . . . 2 . . . . 1 . . . . 1 . . . Analyze 10 | . . . . . . . . . . . . . 3 . . . . 6 . . . . 1 . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Unauthorized Hacks 12 | . 2 . . . . 2 . . . . 4 . 4 . . . . . . . . . . . . . Terminals 3 | . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Botnet 3 | . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 3 . . . 1 9 . . . . 6 . 5 . . . . 3 . . . . 6 2 1 3 Full Trace Events 10 | . . . . . . 1 . . . . 2 . 1 . . . . 2 . . . . 3 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 6 . . . . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . . . . 1 . . 7 . 1 . 2 . . . . 11 . . 3 . 1 . 8 . Parts Built 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . Matter 837 | . . . . . . 234 . . . . . . 603 . . . . . . . . . . . . . Time 218 | . . . . . . 58 . . . . . . 160 . . . . . . . . . . . . . Total Part Build Rating 20 | . . . . . . 14 . . . . . . 6 . . . . . . . . . . . . . Parts Repaired 5 | . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 1 . . Time 208 | . . . . . . 22 . . . . 35 . . . . . . . . . . . 62 89 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . 3 . . . . . . . . . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Total Allies 45 | . . 2 3 . . . . . . 1 . 20 3 . . 8 2 . . . . . 2 . 1 3 Largest Group 23 | . . 2 3 3 3 . . . . 1 1 20 23 10 6 12 12 7 . . . . 2 . 1 3 Highest-Rated Group 873 | . . 46 46 37 37 . . . . 94 94 780 873 439 261 441 441 258 . . . . 54 . 268 210 Highest-Rated Ally 268 | . . 31 31 21 21 . . . . 94 94 46 46 46 46 46 46 44 . . . . 30 . 268 70 Zionite Dispatches 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 1 Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 8 | . . . . . . . . . . . . . . . . . 1 2 . . . . 3 . 2 . GOTO 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . Ally Attacks 392 | . . . . . 15 . . . . 5 28 . 168 4 24 . 83 41 . . . . . . 24 . Total Damage 11049 | . . . . . 230 . . . . 156 896 . 3618 76 556 . 1733 961 . . . . . . 2823 . Kills 62 | . . . . . 6 . . . . 1 4 . 18 2 6 . 10 5 . . . . . . 10 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 13 | . . 1 . 2 . . 1 2 . . . . . 2 1 . 1 . 1 1 . 1 . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 14 | . . . . . . . . . . . . . . . . . . 1 . . . . 4 . 3 6 Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Turns Passed 17745 | 98 528 531 1365 1136 316 1155 424 871 109 396 1140 312 445 383 384 607 338 954 683 826 318 370 2342 508 600 606 Spaces Moved 13174 | 45 256 284 742 497 211 746 336 753 94 242 614 276 467 521 491 803 273 878 518 627 178 215 1180 276 766 885 Core 44 | 44 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2436 | 1 256 284 742 497 2 . . . . . 10 . . . . . . . . 133 113 . 343 55 . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3543 | . . . . . 209 746 336 753 94 242 230 . . . . . . . . 46 65 215 607 . . . Hover 7151 | . . . . . . . . . . . 374 276 467 521 491 803 273 878 518 448 . . 230 221 766 885 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 37 | 50 160 180 180 180 110 110 110 110 110 110 46 46 42 42 42 42 42 40 102 102 140 150 43 41 37 39 Average Speed 95 | 182 165 180 180 180 114 117 110 110 110 129 104 46 43 42 42 42 42 49 102 119 155 150 129 89 46 40 Slowest Speed 220 | 200 180 180 180 180 180 150 110 110 110 140 220 46 46 42 42 42 42 102 102 160 180 150 190 180 83 48 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 49 | 3 48 55 93 91 19 22 61 80 69 38 19 95 18 64 65 85 45 36 62 70 60 36 36 10 24 27 Regions Visited 26 Branch Regions 15 Pre-discovered Areas 17 | . . 1 1 2 . . . . 1 . . . . 1 1 4 . . . 1 3 . . . . 2 Known Exits Taken 19 | . 1 . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . . . 2 . . 2 7 . 2 . . . 3 1 4 2 . 3 2 . . . . . . Spaces Dug 103 | . . . . . . . . . . . 2 . . . . . . 14 . . . . 49 5 11 22 Terrain Destroyed 907 | . 17 67 . . . 3 17 68 7 55 37 . 14 1 23 . 45 164 125 92 . . 129 8 13 22 Melee 36 | . . . . . . . . . . . . . . . . . . . . . . . . 3 11 22 Projectile 122 | . . . . . . 3 . . . . 10 . 6 1 . . 9 48 . . . . 40 5 . . AOE 749 | . 17 67 . . . . 17 68 7 55 27 . 8 . 23 . 36 116 125 92 . . 89 . 2 . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Total 17176 | 62 316 297 772 737 261 919 366 778 99 298 933 465 661 683 665 1072 475 1258 655 666 211 252 1733 524 959 1059 Wait 2481 | . 26 7 . 236 8 40 12 6 . 18 100 167 149 155 172 270 157 213 121 4 1 22 206 190 111 90 Move 13148 | 44 255 283 741 496 210 745 335 752 93 241 614 275 466 520 490 802 272 877 517 626 177 214 1179 275 765 884 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 195 | 11 8 . 2 2 14 27 1 3 . 4 32 8 4 3 . . 1 6 . . 7 3 34 11 10 4 Fast Attach 80 | . . . . . . 4 1 . 3 . 6 . . . . . . 14 . 3 2 . 27 8 5 7 Attach 95 | 6 1 . . . 5 9 2 1 . 6 27 . . 2 . . . 2 . 1 5 1 19 3 2 3 Detach 29 | . . . . . . 2 . . . 2 7 . . 1 . . . 6 . . 2 . 6 1 1 1 Swap 167 | . 1 . . . 3 7 . . . . 19 3 11 . 2 . 5 27 4 5 4 2 34 8 19 13 Drop 149 | 1 . . . 1 6 19 1 . 3 1 15 11 6 1 . . 1 15 . . 4 4 27 15 10 8 Fire 696 | . 25 7 . 2 15 50 14 16 . 26 113 1 25 1 1 . 10 96 13 27 9 6 199 10 24 6 Melee 54 | . . . . . . . . . . . . . . . . . . . . . . . . 3 12 39 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Escape Stasis 20 | . . . . . . 16 . . . . . . . . . . . . . . . . . . . 4 Rewire 58 | . . . 29 . . . . . . . . . . . . . 29 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -1/Access (discovered 2 exits: *Sur / *Com) To Epsilon Eridani History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 481 | -10/Materials | Identified exit to Mines 627 | -10/Materials | Entered Mines 642 | -10/Mines | Learned location of Zion (-6) 979 | -10/Mines | Discovered new exit (range 8) 1140 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1142 | -10/Mines | Discovered new exit (range 5) 1158 | -10/Mines | Entered Exiles 1158 | -10/Exiles | Found Exiles lab destroyed 1158 | -10/Exiles | Accompanied by 2 allies 1185 | -10/Exiles | Discovered new exit (range 15) 1188 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2088 | -10/Exiles | Discovered new exit (range 12) 2523 | -10/Exiles | Entered Mines 2523 | -9/Mines | Accompanied by 3 allies 2606 | -9/Mines | Learned location of Storage (-9) 2628 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2774 | -9/Mines | Discovered new exit (range 11) 3659 | -9/Mines | Entered Materials 3659 | -8/Materials | Accompanied by 3 allies 3659 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 3970 | -8/Materials | Discovered new exit (range 5) 3975 | -8/Materials | Entered Factory 3975 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4159 | -7/Factory | Build established: Hauler-Mutant 4484 | -7/Factory | Fabricated Imp. Gyrokinetic Inverter? 4682 | -7/Factory | Discovered new exit (range 12) 4703 | -7/Factory | Lost 3 parts (2p1w) 4772 | -7/Factory | Identified exit to Factory 4822 | -7/Factory | Repaired Arm. Huge Wheel 4901 | -7/Factory | Identified exit to Lower Caves 4986 | -7/Factory | Build established: Hauler-Gunner 5130 | -7/Factory | Entered Lower Caves 5131 | -7/Lower Caves | Encountered a Warlord checkpoint 5176 | -7/Lower Caves | Identified exit to Lower Caves 5554 | -7/Lower Caves | Entered another Lower Caves area 5555 | -7/Lower Caves | Encountered a Warlord checkpoint 5728 | -7/Lower Caves | Build established: Hauler-Mutant 6093 | -7/Lower Caves | Build established: Hauler-Gunner 6238 | -7/Lower Caves | Learned Factory machine intel 6415 | -7/Lower Caves | Discovered new exit (range 8) 6424 | -7/Lower Caves | Identified exit to Data Miner 6425 | -7/Lower Caves | Entered Data Miner 6426 | -7/Data Miner | Discovered new exit (range 7) 6448 | -7/Data Miner | Met Data Miner 6470 | -7/Data Miner | Learned location of Section 7 (-3) 6470 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6485 | -7/Data Miner | Build established: Hauler-Mutant 6487 | -7/Data Miner | Received God Mode back door access code from Data Miner 6533 | -7/Data Miner | Identified exit to Proximity Caves 6534 | -7/Data Miner | Entered Proximity Caves 6586 | -6/Proximity Caves | Lost 5 parts (2p1n2w) 6615 | -6/Proximity Caves | System corruption reached 10% 6772 | -6/Proximity Caves | Spotted B-75 Beast 6774 | -6/Proximity Caves | Escorted by Enhanced Grunt 6799 | -6/Proximity Caves | Allies destroyed B-75 Beast 6816 | -6/Proximity Caves | Lost 3 parts (1n2w) 6909 | -6/Proximity Caves | Discovered exit to Factory (range 15) 6930 | -6/Proximity Caves | Entered Factory 6930 | -6/Factory | Accompanied by 1 ally 6930 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6931 | -6/Factory | Loaded intel: 269 machine locations 7434 | -6/Factory | Lost 4 parts (1p1n2w) 7502 | -6/Factory | Lost 3 parts (1u2w) 7580 | -6/Factory | Lost 3 parts (2n1w) 7649 | -6/Factory | Repaired Imp. Propulsion Shielding 7666 | -6/Factory | Repaired Disposable Heat Sink 7783 | -6/Factory | Found Prototype Processor 7784 | -6/Factory | Identified Exp. Signal Interpreter 7787 | -6/Factory | Found Exp. Signal Interpreter 7896 | -6/Factory | Lost 4 parts (2n2w) 8070 | -6/Factory | Sucked down chute 8070 | -6/Factory | Entered Waste 8071 | -6/Waste | Joined by Warlord forces that had cleared the area 8073 | -6/Waste | Found Prototype Hackware 8133 | -6/Waste | Found Damper Plating 8178 | -6/Waste | Discovered new exit (range 13) 8211 | -6/Waste | Identified exit to Factory 8297 | -6/Waste | Build established: Scavenger-Mutant 8382 | -6/Waste | Entered Factory 8382 | -6/Factory | Accompanied by 20 allies 8468 | -6/Factory | Allied Derelicts emerged from ambush trap array 8499 | -6/Factory | Spotted B-75 Beast 8572 | -6/Factory | Allies destroyed B-75 Beast 8606 | -6/Factory | Identified Exp. Hacking Suite 8683 | -6/Factory | Fabricated Mni. Smartbomb Launcher? 8723 | -6/Factory | Identified exit to Lower Caves 8732 | -6/Factory | First assault squad dispatched 8754 | -6/Factory | Incoming assault squad redirected 8788 | -6/Factory | Local fabrication network quarantined 8827 | -6/Factory | Entered Lower Caves 8827 | -6/Lower Caves | Accompanied by 10 allies 8828 | -6/Lower Caves | Encountered a Warlord checkpoint 8846 | -6/Lower Caves | Learned location of Extension (-5) 8913 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 9158 | -6/Lower Caves | Discovered new exit (range 9) 9161 | -6/Lower Caves | Identified exit to Lower Caves 9192 | -6/Lower Caves | Build established: Derelict-Mutant 9210 | -6/Lower Caves | Entered another Lower Caves area 9210 | -6/Lower Caves | Accompanied by 6 allies 9322 | -6/Lower Caves | Encountered a Warlord checkpoint 9555 | -6/Lower Caves | Discovered new exit (range 15) 9591 | -6/Lower Caves | Identified exit to Zion 9594 | -6/Lower Caves | Entered Zion 9594 | -6/Zion | Accompanied by 4 allies 9614 | -6/Zion | Discovered new exit (range 13) 9661 | -6/Zion | Gained Derelict followers 9740 | -6/Zion | Given A8's code to call for help 9899 | -6/Zion | Imprinted 9901 | -6/Zion | Declared Zion's savior 10020 | -6/Zion | Identified exit to Proximity Caves 10191 | -6/Zion | Build established: Messiah-Mutant 10201 | -6/Zion | Entered Proximity Caves 10201 | -5/Proximity Caves | Accompanied by 12 allies 10202 | -5/Proximity Caves | Identified exit to Factory 10380 | -5/Proximity Caves | Attacked by a faux Warlord 10447 | -5/Proximity Caves | Learned 4 Factory zone layouts 10536 | -5/Proximity Caves | Destroyed 9 combat bots 10539 | -5/Proximity Caves | Entered Factory 10539 | -5/Factory | Accompanied by 7 allies 10539 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10540 | -5/Factory | Identified exit to Upper Caves 10540 | -5/Factory | Identified exit to Factory 10720 | -5/Factory | Discovered exit to Upper Caves (range 64) 10787 | -5/Factory | Incoming assault squad redirected 10817 | -5/Factory | Lost 3 parts (1p1n1w) 11183 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 11491 | -5/Factory | Discovered exit to Factory (range 15) 11493 | -5/Factory | Entered Upper Caves 12003 | -5/Upper Caves | Identified exit to Upper Caves 12176 | -5/Upper Caves | Entered another Upper Caves area 12185 | -5/Upper Caves | Discovered exit to Factory (range 13) 12257 | -5/Upper Caves | Learned location of Armory (-3) 12382 | -5/Upper Caves | Lost 5 parts (3n2w) 12410 | -5/Upper Caves | Destroyed B-75 Beast 12981 | -5/Upper Caves | Discovered new exit (range 8) 12992 | -5/Upper Caves | Identified exit to Zhirov 13002 | -5/Upper Caves | Entered Zhirov 13003 | -5/Zhirov | Discovered new exit (range 3) 13038 | -5/Zhirov | Met Zhirov 13074 | -5/Zhirov | Learned location of Quarantine (-3) 13074 | -5/Zhirov | Learned location of Testing (-2) 13074 | -5/Zhirov | Learned location of Command (-1) 13084 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13114 | -5/Zhirov | Found Alien Artifact 13115 | -5/Zhirov | Identified Integrated Dissipator 13115 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 13134 | -5/Zhirov | Found Alien Artifact 13318 | -5/Zhirov | Identified exit to Proximity Caves 13320 | -5/Zhirov | Entered Proximity Caves 13418 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 13429 | -4/Proximity Caves | Found Prototype Special Weapon 13580 | -4/Proximity Caves | Identified Molecular Deconstructor 13690 | -4/Proximity Caves | Entered Factory 13690 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13705 | -4/Factory | Zion Heavy Resupply teleported in 14054 | -4/Factory | Lost 3 parts (1u2w) 14085 | -4/Factory | Destroyed 7 combat bots 14189 | -4/Factory | Spotted B-86 Titan 14308 | -4/Factory | Retrieved Zion intel report: Trap Installations 14467 | -4/Factory | Retrieved Zion intel report: Main Access 14467 | -4/Factory | Identified exit to Research 14512 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 14698 | -4/Factory | Lost 4 parts (1p3n) 14765 | -4/Factory | Identified Transdimensional Reconstructor 14765 | -4/Factory | Warped through subspace 14793 | -4/Factory | Lost 4 parts (2p2w) 14810 | -4/Factory | Incoming investigation squad redirected 14825 | -4/Factory | Spotted B-86 Titan 14847 | -4/Factory | Retrieved Zion intel report: Active Garrisons 14848 | -4/Factory | Zion Kinetic Resupply teleported in 15143 | -4/Factory | Lost 5 parts (2p1n2w) 15262 | -4/Factory | Terminal network hard line cut 15368 | -4/Factory | Repaired Imp. Heavy Treads? 15494 | -4/Factory | Core integrity fell below 50% 15494 | -4/Factory | System corruption reached 10% 15940 | -4/Factory | First assault squad dispatched 16032 | -4/Factory | Entered Research 16032 | -3/Research | Evolved 2 slots: Utility x2 16226 | -3/Research | Repaired Hvy. Gatling Laser 16526 | -3/Research | Discovered new exit (range 4) 16529 | -3/Research | Identified exit to Research 16540 | -3/Research | Entered another Research area 16540 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16661 | -2/Research | Retrieved Zion intel report: Prototype Schematics 16662 | -2/Research | Zion Experimental squad teleported in 16680 | -2/Research | Zion Recon squad teleported in 16898 | -2/Research | Spotted B-90 Cyclops 16940 | -2/Research | Found Zio. Shade Armor 16942 | -2/Research | Found Exp. Weapon Cycler 16949 | -2/Research | Found Zio. Alpha Cannon Mk. II 17031 | -2/Research | Retrieved Zion intel report: Unaware Schematics 17056 | -2/Research | Retrieved Zion intel report: Guard Positions 17092 | -2/Research | Garrison activated, responded to threat 17107 | -2/Research | Spotted B-90 Cyclops 17132 | -2/Research | Discovered new exit (range 7) 17140 | -2/Research | Identified exit to Access 17140 | -2/Research | Entered Access 17140 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 17147 | -1/Access | Lost 3 parts (1n2w) 17354 | -1/Access | Incoming investigation squad redirected 17372 | -1/Access | Retrieved Zion intel report: Branch Access 17372 | -1/Access | Identified exit to Command 17383 | -1/Access | Retrieved Zion intel report: Component Stockpiles 17398 | -1/Access | Retrieved Zion intel report: Active Garrisons 17401 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/0 17437 | -1/Access | Build established: Messiah-Scout 17564 | -1/Access | Retrieved Zion intel report: Main Access 17564 | -1/Access | Identified exit to Surface 17730 | -1/Access | Retrieved Zion intel report: Trap Installations 17731 | -1/Access | Zion Hacker squad teleported in 17746 | *** | Escaped! Last Messages --------------- [ 2 : XS-PT5(Z)/Heavy(2) ] [ 3 : Melee Resupply ] [ 4 : Melee Resupply ] [ 5 : JS-L4Z(z)/Light(3) ] [ 6 : UQ-IIC(p)/Hacker(3) ] >>\\ZION-REPORT [ Retrieving intel... ] [ Confirmed 60x trap installations. ] [ Coordinates transferred. ] >>\\ZION-INTEL [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Component Schematics ] [ 2 : Unaware Analyses ] >>\\ZION-DISPATCH-6 [ Target locked, reinforcements inbound... ] 17731_ UQ-IIC(p): "For Derelicts everywhere!" 17735_ Sealed Barrier breached. 17738_ Main Access Shell breached. [Achievement: Super Mutant] Map ----- +----------------------------------------------------+ | / +? ?? ??? ???????????????????????? | | # #??? ???#?????????????????????? | | # # ? ????????????????????????? | | # ? ? ?##?????????????????????? | | ! # # ? ?? ???????????????????????? | | # # ? ? ? ##?????????????????????? | | ########### #??#############????????????????????? | | ########### ####?#######?##?#???????????????????? | | ## # #?###?#?##?#????????????????????????? | | ## # #####?#######?#?#???????????????????? | | ## " # ##?########?###?????????????????????? | | ## """ # #########?#??#??????????????????????? | | ## """ # ########?#??#???????????????????????? | | ?# " * # ##########????#?????????????????????? | | ## + ########??#?????#?#?????????????????? | | ## * #uk########?#?????#????????????????????? | | ## # #?##?###?###????????????????????????? | | ##########" #?#?####?#?#?#??????????????????????? | | ####??##### ###?##?####??###??#?????????????????? | | ###?#?#?#?# #######"#####??#????????????????????? | | ####?######u "" """ ??????????? ????????????? | | ########### "" """ ? ?????????BB????????????? | | ?#####?#### " """"""?"????BB????????????? | | #??##??#### " " " ???????????????????? | | ?###?###?## " "p"" "????????????????????? | | ##?#?##???# p @p "????????????????????? | | ##??#?#?### " " "????????????????????? | | #???####??# " """"""??????BB????????????? | | #??????#?## " ??????????BB????????????? | | ??? ??????# " ??????????????????????? | | ????##???# #######"######??????????????????????? | | ?!??#????# #?#?????#???#?????????#?????????????? | | ?? ? ??##?# #?????##??#??#?#????????????????????? | | ?????#??## ?? ??????? ???????????????????????? | | ????###?## ?#??????????????????????????????????? | | ??? ?#????# ???? ?? ??????? ?????#??????????????? | | ??????????# ??? ?????????? ?????????????????????? | | ??? ??????? ????? ?????????????#????????????????? | | ???????#?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ??? ?????????????????????? | | ???????????????? ????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Coolant Potential 50 Energy Generation 79 Energy Capacity 830 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 3 Jamming Range 16 Power Amplification 40 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 30 Resistance: TH 10 Core Shielding 40 Propulsion Shielding 66 Weapon Cycling 30 Evasion (%) 57 Recoil Reduction 2 Particle Charging 30 Offensive Hacking 26 Defensive Hacking 10 Item Schematics ----------------- Hrd. Heavy Armor Plating | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Hyp. Gauss Rifle | -6/Factory | Hacked Exp. Hacking Suite | -6/Factory | Scanalyzed Imp. Powered Armor | -6/Factory | Hacked Exp. Signal Interpreter | -5/Factory | Z-intel Tiamat Missile Launcher | -5/Factory | Z-intel Exp. Optical Array | -5/Factory | Z-intel Cld. Nuclear Pulse Thruster | -5/Factory | Z-intel Imp. Heavy Machine Gun | -5/Factory | Z-intel Imp. Energy Well | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Hvy. Deuterium Engine | -5/Factory | Z-intel Gui. EMP Blaster | -5/Factory | Z-intel Cld. Fission Core | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Propulsion Shielding | -4/Factory | Scanalyzed Cld. Antigrav System | -2/Research | Z-intel Exp. Coolant Injector | -2/Research | Z-intel Exp. Terrain Scan Processor | -2/Research | Z-intel Exp. Field Recycling Unit | -2/Research | Z-intel EM Dispersion Field | -2/Research | Z-intel Enh. Gamma Bomb Array | -2/Research | Z-intel Enh. Armored Medium Treads | -2/Research | Z-intel Adv. Power Amplifier | -2/Research | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free R-10 Processor | -2/Research | Z-intel T-07 Excavator | -2/Research | Z-intel A-02 Transporter | -2/Research | Z-intel Fabricated ------------ Imp. Gyrokinetic Inverter | x2 | -7/Factory | Preloaded Mni. Smartbomb Launcher | x1 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Super Mutant Challenges ------------ None Game ------ Seed LongswordFactoryInterpreter Manual? 0 Play Time 03:38:36 Cumulative 651.7 hours Start 2019.10.25 @ 17:19:58 End 2019.10.26 @ 12:03:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 158 Adventurer 0 Explorer 0 Win Type 0 Total 27 Types 19/0/2/3/2/0/1 Lore% 96 Gallery% 96 Achievement% 88 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81a9767f-2aaf-4846-9ed0-0e937dbcb1ba