Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.07 @ 23:00:14 Player: Runia Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (498) 2490 Value Destroyed (30147) 30147 Prototype IDs (262) 5240 Alien Tech Used (10) 2000 Bonus (18498) 18498 TOTAL SCORE: 68275 Bonus ------- High Alert Combat Kills 7033 Follower Combat Kills 208 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Found Hidden Lab 3000 Scanned by Researcher 500 Pursued by Intercept 2500 Friendly Fire -1143 Cogmind --------- Core Integrity 631/1600 Matter 300/300 Energy 1098/1600 System Corruption 6% Temperature Cool (-200) Movement Core (350) Ox6 Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Assembled Alloy Leg > --- UTILITY (14) ----- Advanced Cryofiber Web Advanced Coolant Injector Huge Storage Unit Superbattery Advanced Hacking Suite Deep Network Scanner GOLEM Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (27) --- Matter Drive Energy Well (350) Energy Well (350) Advanced Energy Well (500) Advanced Energy Well (500) Experimental Energy Well (600) Zionite Biocell (600) Zionite Biocell (600) Zionite Biocell (600) Superbattery (1500) Drained L-Cannon Peak State ------------ > --- POWER ------------ Assembled Flux Generator Reinforced Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Advanced Coolant Injector High-capacity Storage Unit Assembled Biocell Array Advanced Signal Interpreter Assembled Combat Suite Experimental Armor Integrity Analyzer Heavy Regenerative Plating Advanced Hacking Suite Deep Network Scanner GOLEM Unit > --- WEAPON ----------- Compact HERF Cannon Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Matter Drive Advanced Cryofiber Web Huge Storage Unit Energy Well Energy Well Advanced Energy Well Advanced Energy Well Experimental Energy Well Zionite Biocell Zionite Biocell Zionite Biocell Superbattery Superbattery Long-range Sensor Array Transdimensional Reconstructor Drained L-Cannon Core Stripper [Rating: 223] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Artifact Phase Redirector Weapon Assembled Focal Cannon Energy Gun Gatling Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Great Maul Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac DSF Res Arm Lab Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . 2 2 . 2 . . 2 . . 2 . Power 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . . . 2 1 . . . . 1 . . . . . 2 2 . 1 . . 2 . . 1 . Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Parts Attached 472 | 2 15 4 . 5 7 77 2 11 10 20 43 13 6 9 32 5 25 4 8 13 37 10 6 29 38 20 21 Power 35 | . 1 1 . . 1 7 . . . . 3 . . . 2 . 2 . . 1 2 . 1 4 2 2 6 Engine 12 | . 1 1 . . 1 5 . . . . 2 . . . 1 . 1 . . . . . . . . . . Core 6 | . . . . . . 2 . . . . 1 . . . . . 1 . . 1 1 . . . . . . Reactor 17 | . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 4 2 2 6 Propulsion 43 | 2 1 1 . 1 3 4 . . 1 . 2 1 . 1 . . 3 . 2 1 7 . . 2 5 2 4 Treads 30 | 2 . 1 . . 2 2 . . . . . 1 . . . . 3 . 2 1 5 . . 2 3 2 4 Leg 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . Wheel 9 | . 1 . . 1 1 2 . . 1 . 2 . . 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 234 | . 2 . . . 2 46 1 6 5 11 16 7 3 3 16 2 15 4 4 10 17 6 4 15 19 15 5 Device 153 | . . . . . 1 35 1 6 3 11 12 6 3 1 7 1 9 3 2 7 10 4 4 5 13 7 2 Storage 15 | . 1 . . . . 1 . . . . . . . . 1 . 1 . . . 5 . . 1 2 1 2 Processor 9 | . 1 . . . . 3 . . . . . . . . . . . . . 2 1 . . 1 . 1 . Hackware 5 | . . . . . . . . . . . 2 . . . . . . . . . . . . 3 . . . Protection 51 | . . . . . 1 7 . . 2 . 2 1 . 2 8 1 5 1 2 1 1 2 . 4 4 6 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 160 | . 11 2 . 4 1 20 1 5 4 9 22 5 3 5 14 3 5 . 2 1 11 4 1 8 12 1 6 Energy Gun 11 | . . . . . 1 2 . 1 . . 3 1 . 1 . . . . . . . 1 . . . . 1 Energy Cannon 57 | . . . . . . 10 . 2 2 6 7 . . 2 4 . 1 . 1 . 3 2 1 6 7 1 2 Ballistic Gun 33 | . 6 1 . 2 . . . . . . 5 1 1 2 2 . . . . . 8 . . 1 2 . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 30 | . 5 1 . 2 . 3 . 1 1 3 4 . 1 . 4 2 1 . 1 1 . . . . . . . Special Weapon 9 | . . . . . . . . . . . . . . . 4 1 3 . . . . 1 . . . . . Impact Weapon 10 | . . . . . . 3 . . . . . 1 1 . . . . . . . . . . 1 3 . 1 Slashing Weapon 10 | . . . . . . 2 1 1 1 . 3 2 . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . . . . 1 3 . . . . . . . 1 6 . . . . . 1 6 1 7 6 . . Corrupted Parts 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . System Corruption 14 | . . . . . . . . . . . . . . 7 . . . . . . . . . . 7 . . Parts Lost 101 | . . 1 . . . 1 . . 2 1 7 . . . 1 . 2 1 3 1 32 . . 1 7 12 29 Power 13 | . . . . . . . . . . . . . . . 1 . 1 . . . 3 . . . 1 1 6 Propulsion 16 | . . 1 . . . 1 . . 1 . 1 . . . . . . . 1 . 7 . . . . 1 3 Utility 37 | . . . . . . . . . . 1 2 . . . . . . . 1 1 11 . . 1 2 6 12 Weapon 35 | . . . . . . . . . 1 . 4 . . . . . 1 1 1 . 11 . . . 4 4 8 Highest Loss Streak 16 | . . 1 . . . 1 . . 2 1 4 . . . 1 . 1 1 3 1 12 . . 1 3 3 16 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . Average Slot Usage (%) 84 | . 99 99 100 100 88 89 84 83 83 84 79 86 85 84 80 79 86 87 79 81 78 74 84 82 79 82 82 Engine 4 | . 14 14 14 14 9 14 . . . . 1 6 6 6 2 . . 1 . . . . . . . . . Core 2 | . . . . . . . 15 15 15 15 11 6 6 6 . . . . . 1 2 . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 5 6 4 3 5 4 5 8 8 8 8 7 9 Treads 5 | . 25 13 14 2 17 10 . . . . . 4 6 4 . . 3 10 9 9 5 . . 2 3 4 3 Leg 5 | . . . . . . . . . . . . . . . 7 13 11 10 10 8 11 17 17 10 8 7 7 Wheel 6 | . 2 14 14 25 9 9 15 15 14 15 10 8 6 8 8 6 1 . . . . . . . . . . Device 12 | . . . . . 8 8 7 6 7 7 9 13 12 13 8 12 12 17 17 20 24 19 24 19 16 19 25 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 9 13 11 10 10 9 9 6 8 8 8 8 11 Processor 9 | . 13 14 14 14 9 14 15 15 15 15 13 13 13 13 9 6 5 5 5 6 1 4 4 4 4 6 . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . 6 8 8 8 Protection 5 | . . . . . 8 6 7 7 7 7 6 6 6 5 4 . 13 12 7 5 3 3 8 7 8 6 4 Energy Gun 2 | . 2 . . . 5 7 7 5 . . 4 3 6 5 1 . . . . . . . . . . . . Energy Cannon 7 | . . . . . . 6 2 3 12 13 7 . . 5 10 12 12 10 10 13 7 11 13 10 8 13 10 Ballistic Gun 4 | . 25 27 28 24 12 . . . . . 3 10 8 6 1 . . . . . 3 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 224 | 12 91 91 91 93 101 133 116 118 122 122 131 125 120 125 167 162 191 191 190 218 224 221 223 219 221 206 189 Greatest Support 136 | 40 40 10 10 20 28 56 56 56 56 56 56 56 28 56 60 60 60 60 60 105 116 136 116 116 118 90 90 Greatest Overweight (x) 9 | . 9 9 9 9 4 4 2 2 2 2 4 4 4 4 2 2 3 3 3 6 5 3 1 3 3 4 2 Average Overweight (x) 2 | . 2 9 9 4 3 3 1 1 2 2 2 3 4 3 2 2 2 2 2 2 2 1 1 2 2 2 1 Largest Inventory Capacity 27 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 27 Average Capacity 24 | 8 16 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 22 23 Most Carried 25 | 6 13 13 19 25 25 25 25 25 25 25 25 25 24 25 25 25 25 24 25 25 25 25 25 25 25 22 22 Average Carried 22 | 4 8 12 15 24 24 24 25 24 21 25 23 24 22 24 24 24 24 23 24 24 21 24 23 24 23 21 21 Final Capacity 27 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 22 27 Final Carried 25 | 2 13 13 19 25 25 25 25 20 25 25 22 25 23 25 25 24 24 23 25 25 24 25 24 24 22 22 15 Class Distribution -------------------- 43% | Mutant 17% | Golem 8% | Scavenger-Golem 8% | Hacker-Golem 8% | Hacker-Mutant 5% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Golem | -6/Deep Caves Golem | -5/Proximity Caves Mutant | -5/Factory Scavenger-Golem | -4/Factory Scavenger-Golem | -4/DSF Golem | -3/Research Golem | -3/Armory Scavenger-Golem | -3/Lab Scavenger-Golem | -2/Research Scavenger-Golem | -2/Quarantine Hacker-Mutant | -2/Section 7 Hacker-Golem | -1/Access Hacker-Golem | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac DSF Res Arm Lab Res Qua Sec Acc Com Matter Collected 8777 | 198 601 195 9 99 155 966 . 162 115 262 774 337 127 148 404 10 380 44 27 293 965 90 179 359 1203 256 419 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 29423 | . 664 31 . 63 228 2376 . 195 433 293 1391 476 141 . 590 91 1777 133 642 1266 5940 238 1936 2138 3193 3355 1833 Parts 1318 | . 43 4 . 11 18 126 . 7 21 13 49 12 3 . 27 4 87 3 24 52 254 7 62 54 166 200 71 Haulers Intercepted 8 | . 1 . . . 1 1 . . . . . . . . . . 1 . . 1 . . 1 . . 2 . Recyclers Shooed 7 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . 2 . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . 7 . 11 . 6 3 . . 3 . . . . . . . . . . . Prevented 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac DSF Res Arm Lab Res Qua Sec Acc Com Combat Hostiles Destroyed 443 | . 13 3 . 4 3 37 . 4 4 11 26 3 4 . 55 4 30 2 10 17 76 3 18 21 32 42 21 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Guns 64 | . 8 1 . 1 3 13 . . . . 8 3 3 . . . . . . . 12 . . 1 10 . 1 Cannons 207 | . . . . . . 10 . 1 . 3 8 . . . 4 1 14 2 6 13 53 2 10 12 9 39 20 AOE 113 | . 5 2 . 3 . 9 . 3 . 7 8 . 1 . 49 3 16 . 3 2 2 . . . . . . Classes Destroyed 32 | . 8 1 . . 1 5 . 1 . 1 1 2 . . 4 . 2 . . . 1 . . 1 4 . . Worker 14 | . . 1 . 2 . 5 . . . . . . . . . . 3 . . . . . . . 1 2 . Builder 15 | . 2 . . . . . . . . . 2 . . . . . 3 . . 1 . . . . 1 6 . Tunneler 3 | . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Hauler 8 | . 1 . . . 1 1 . . . . . . . . . . 1 . . 1 . . 1 . . 2 . Recycler 16 | . 3 . . . . 5 . . . . 1 . . . . . 3 . . . . . 1 . 2 . 1 Minesweeper 3 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Operator 3 | . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Drone 4 | . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . Watcher 23 | . 1 . . . 1 7 . . . . . . . . . . 1 . . . 4 . 3 1 2 3 . Swarmer 49 | . 6 3 . 4 . 4 . . . 6 . 1 . . . . . . 4 . 3 . . 1 . 13 4 Saboteur 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . Grunt 115 | . 7 . . . 2 9 . 3 . . 14 1 3 . . . 15 . . 8 24 3 12 4 . 1 9 Brawler 9 | . . . . . 1 1 . 1 . . . 1 1 . . . . . . 1 2 . 1 . . . . Duelist 15 | . . . . . . 1 . . . . 3 . . . . . 3 . . . 8 . . . . . . Protector 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Sentry 31 | . . . . . . 8 . . . 1 3 . . . . 1 1 2 . 2 8 . . 1 1 2 1 Specialist 17 | . . . . . . 2 . . . . . . . . . . 2 . 3 . 8 . . . 2 . . Hunter 40 | . . . . . . 3 . . . 1 2 . . . . 1 4 . 2 2 4 . 2 5 4 8 2 Programmer 60 | . . . . . . 9 . . . 1 1 . . . . . 4 . . 4 11 . 3 5 13 7 2 Heavy 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . Q-Series 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 . Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Enhanced Grunt 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Tracker 9 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . 2 2 2 . Combat Programmer 11 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . 2 2 2 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Light 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Assembled 42 | . . . . . . . . . . . . . . . 42 . . . . . . . . . . . . Golem 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 38 | . 4 3 . 4 2 5 . 4 1 3 9 1 4 . 38 1 11 1 6 4 9 3 10 3 8 6 6 Combat Bots Only 36 | . 3 3 . 4 1 4 . 4 1 3 8 1 4 . 36 1 9 1 6 3 9 3 5 3 8 6 6 Max Kills in Single Turn 34 | . 2 2 . 3 1 4 . 3 1 2 2 1 1 . 34 1 4 1 3 2 4 1 2 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 33 | . 2 2 . 3 . 4 . 3 . 2 2 . 1 . 33 1 3 . 3 2 2 . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac DSF Res Arm Lab Res Qua Sec Acc Com Damage Taken 40208 | . 438 134 . 42 62 1899 . 66 674 293 2000 113 166 . 999 478 2110 139 1591 1333 8376 181 711 1518 5365 5681 5839 Core 3629 | . 98 6 . . . 209 . . 34 6 164 13 27 . 251 . 108 20 105 38 850 25 104 294 422 231 624 Absorbed by Shields 6707 | . . . . . . 40 . 26 217 42 112 . . . . . . . . 960 2048 63 71 130 1878 1120 . Reduced by Siege Mode 493 | . . . . . . . . . . . . . . . . . . . . . . . . . 44 243 206 Redirected to Core 229 | . . . . . . . . . . . . . . . . . . . . . . . . 229 . . . Redirected to Shielding 162 | . . . . . . . . . . . . . . . 56 . . . . . . . . . . . 106 Regen/Repaired (Parts) 6118 | . . . . . . 201 . . . . 79 . . . . . . . . . . . . . 4632 1206 . Core Remaining (%) 68 | 100 . . . 58 100 . . . . 64 . . . . . 46 89 . 89 . . 54 . . 20 . . Volleys Fired 1469 | . 53 9 . 5 23 127 . 12 31 19 64 10 8 1 32 27 88 9 37 75 268 13 88 89 140 147 94 Largest 4 | . 2 2 . 2 2 2 . 2 1 2 3 3 3 1 3 2 2 2 2 2 3 1 2 2 1 3 4 Hottest 235 | . 60 40 . 48 89 170 . 160 80 110 235 105 133 90 213 50 50 50 81 81 173 94 94 119 100 94 195 Shots Fired 2293 | . 101 15 . 8 46 237 . 16 31 29 146 27 17 1 46 38 126 15 58 121 396 13 89 92 148 308 169 Gun 584 | . 96 12 . 6 46 120 . 7 . . 82 27 14 . . . . . . . 101 . . 7 40 . 26 Cannon 1615 | . . . . . . 111 . 6 31 23 54 . . 1 25 31 106 14 55 118 295 12 89 85 108 308 143 Launcher 53 | . 5 3 . 2 . 6 . 3 . 6 10 . 3 . 3 5 1 . 3 3 . . . . . . . Special 41 | . . . . . . . . . . . . . . . 18 2 19 1 . . . 1 . . . . . Kinetic 408 | . 94 12 . 6 34 9 . . . . 45 25 9 . . . . . . . 101 . . 7 40 . 26 Thermal 1522 | . . . . . 12 222 . 13 1 20 75 2 5 1 11 31 106 14 48 106 253 4 41 53 68 293 143 Explosive 93 | . 5 3 . 2 . 6 . 3 . 6 10 . 3 . 21 7 20 1 3 3 . . . . . . . Electromagnetic 269 | . 2 . . . . . . . 30 3 16 . . . 14 . . . 7 12 42 8 48 32 40 15 . Robot Hit Streak 54 | . 10 9 . 4 13 24 . 5 14 19 22 12 7 . 14 8 25 38 54 34 42 11 25 28 43 39 48 Robot Miss Streak 5 | . 2 2 . 1 2 5 . 3 1 1 5 1 1 . 2 4 1 . 3 3 2 . 1 1 3 3 2 Penetration Max 2 | . . . . . 1 . . . . . 2 . . . . . . . . . 1 . . . 1 . . Secondary Targets 5 | . 1 . . . . . . . . . 1 . 1 . . . . . . . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . Capacitor 259 | . . . . . . . . . . . . . . . . . . . . . 89 11 87 72 . . . Shots Hit Robots 1645 | . 66 6 . 4 36 177 . 12 25 21 115 27 15 . 27 12 75 13 46 86 317 7 63 56 101 202 136 Core Hits 907 | . 32 4 . 6 8 102 . 7 8 16 75 12 11 . 71 4 70 5 15 35 152 4 27 30 62 90 61 Critical Kills 15 | . . . . . . . . . . . 1 1 . . . . . . . . 7 . . 2 4 . . Critical Parts Destroyed 18 | . . . . . 1 1 . . . . 5 2 . . . . . . . . 9 . . . . . . Critical Strikes 55 | . . . . . 3 2 . . 1 . 8 4 . . 5 1 2 . . . 17 . . 3 8 . 1 Burn 4 | . . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . Meltdown 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . . Destroy 29 | . . . . . 1 1 . . . . 7 3 . . . . . . . . 16 . . . . . 1 Corrupt 7 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 4 . . Sever 9 | . . . . . . . . . . . . 1 . . 5 1 2 . . . . . . . . . . Melee Attacks 67 | . . . . . . 12 2 1 21 . 7 8 4 . . . . . . . . . . 2 8 . 2 Kinetic 12 | . . . . . . . . . . . . . . . . . . . . . . . . 2 8 . 2 Impact 7 | . . . . . . 2 . . . . . 1 4 . . . . . . . . . . . . . . Slashing 48 | . . . . . . 10 2 1 21 . 7 7 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . 4 . 1 1 . . 7 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 82395 | . 1192 350 . 197 687 5367 . 518 507 1025 5028 972 725 . 6802 851 8101 744 2803 4570 13818 285 3030 3236 5698 9868 6021 Guns 10817 | . 810 63 . 59 687 2181 . 110 . . 1588 365 291 . . . . . . . 1561 . . 279 1769 . 1054 Cannons 51745 | . . . . . . 2205 . 103 431 569 1166 . . . 454 390 3060 652 2245 4075 11739 285 3030 2891 3723 9868 4859 Explosions 17027 | . 382 287 . 138 . 674 . 245 . 456 2274 . 401 . 5836 374 4467 50 558 478 407 . . . . . . Melee 1452 | . . . . . . 307 . 60 76 . . 607 33 . . . . . . . . . . 66 195 . 108 Ramming 149 | . . . . . . . . . . . . . . . . . 10 . . 17 111 . . . 11 . . Kinetic 7798 | . 798 63 . 59 503 118 . . . . 713 317 195 . . . . . . . 1561 . . 345 1964 . 1162 Thermal 47162 | . . . . . 184 4268 . 213 . 473 2264 48 96 . 308 390 3060 652 2045 3918 10039 . 1061 1792 2083 9409 4859 Explosive 16280 | . 382 287 . 138 . 674 . 245 . 456 1610 . 401 . 5753 374 4467 50 558 478 407 . . . . . . Electromagnetic 8718 | . 12 . . . . . . . 431 96 441 . . . 229 . . . 200 157 1700 285 1969 1099 1640 459 . Impact 134 | . . . . . . . . . . . . 101 33 . . . . . . . . . . . . . . Slashing 2154 | . . . . . . 307 . 60 76 . . 506 . . 512 87 564 42 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 41 | . . . . . . 4 . . . 5 9 9 3 7 . . 3 . . 8 40 41 . 5 26 5 6 Average Corruption 9 | . . . . . . 1 . . . 5 3 3 3 3 . . 2 . . 3 23 40 . 4 14 3 5 Corruption Purged 11 | . . . . . . 5 . . . . . 6 . . . . . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . Effects 487 | . . . . . . 40 . . . . 29 26 9 3 . . 13 . . 15 121 45 . 22 96 44 24 Message Errors 116 | . . . . . . 12 . . . . 4 3 4 1 . . 2 . . 1 31 14 . 4 19 19 2 Matter Fused 113 | . . . . . . 9 . . . . 8 10 3 1 . . 4 . . 6 25 10 . 8 18 7 4 Heat Flow Errors 56 | . . . . . . 8 . . . . 5 2 . 1 . . 1 . . . 11 5 . 1 12 4 6 Energy Discharges 63 | . . . . . . 3 . . . . 6 4 1 . . . 2 . . 2 13 5 . 4 16 4 3 Parts Rejected 7 | . . . . . . . . . . . 2 . . . . . . . . . 2 . . . 1 1 1 Parts Fused 4 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 2 . . Data Loss (minor) 49 | . . . . . . 4 . . . . 3 3 1 . . . 1 . . 2 8 7 . 1 11 5 3 Data Loss (major) 19 | . . . . . . 1 . . . . 1 1 . . . . 1 . . . 5 2 . 2 3 2 1 Misfires 14 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . 9 . 1 Alerts 14 | . . . . . . 2 . . . . . 1 . . . . . . . 3 1 . . 1 4 2 . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Weapon Failures 28 | . . . . . . . . . . . . . . . . . 1 . . 1 20 1 . 1 1 . 3 Overload Shots 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2494 | . 4 7 . . . 212 . 20 66 83 132 68 . . 229 69 233 13 68 151 478 . 159 138 78 228 58 Projectiles 1744 | . . . . . . 77 . . . 60 11 . . . 87 . 187 13 68 139 441 . 159 138 78 228 58 Explosions 470 | . 4 7 . . . 9 . . . 23 121 . . . 142 69 46 . . 12 37 . . . . . . Melee 280 | . . . . . . 126 . 20 66 . . 68 . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 538 | . 22 68 . . . . . 29 . 10 96 . . . 61 87 . . . . 165 . . . . . . Shots 16 | . 1 3 . . . . . 1 . 1 2 . . . 2 3 . . . . 3 . . . . . . Rammed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Targets Rammed 22 | . . . . . . . . . . 1 . . . . . . 1 . . 1 18 . . . 1 . . Kicked 21 | . . . . . . . . . . . . . . . . . 1 . . 1 18 . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 384 | . 30 . . . . 315 . 318 252 207 269 204 45 206 384 . 149 . 195 70 351 172 189 203 234 199 . Average Temperature 79 | . 16 . . . . 88 . 85 79 76 89 74 12 85 118 . 45 . 113 31 77 63 57 52 70 80 . Received Heat Transfer 3441 | . 183 15 . . 36 442 . 24 . 45 198 . 72 . 168 48 438 45 78 93 990 26 89 108 97 12 234 Effects 8 | . . . . . . 5 . . . . . . . . 3 . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 4 | . . . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . Interference 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Siege Activations 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 7 2 Total Turns 359 | . . . . . . . . . . . . . . . . . . . . . . . . . 61 203 95 Longest Duration 66 | . . . . . . . . . . . . . . . . . . . . . . . . . 34 66 55 Robots Corrupted 40 | . . . . . . . . . 4 1 1 . . . 2 . . . 1 1 8 1 8 5 5 3 . Combat Hostiles 40 | . . . . . . . . . 4 1 1 . . . 2 . . . 1 1 8 1 8 5 5 3 . Parts Fried 81 | . . . . . . . . . 7 2 3 4 . . . . . . 1 1 11 2 14 16 17 3 . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Melted 14 | . . . . . . 5 . . . . 1 . . . . . . . 1 1 . . . 2 4 . . Combat Hostiles 13 | . . . . . . 5 . . . . 1 . . . . . . . . 1 . . . 2 4 . . Parts Melted 82 | . . . . . . 21 . . . 1 9 . . . . 1 . 3 . 5 10 . . 7 13 9 3 Heat Transferred 33365 | . . . . . 555 7657 . 450 . 657 3358 100 200 . 150 200 1525 300 1025 1873 4906 . 525 1111 1481 4845 2447 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Parts Stolen 6 | . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac DSF Res Arm Lab Res Qua Sec Acc Com Peak Influence 1925 | . 290 137 . 102 173 918 . . . . 747 . . . . . 1925 1025 1017 934 1891 . 436 522 324 689 503 Initial 900 | . . 39 . . 20 78 . . . . 219 . . . . . 900 900 717 571 490 . . 245 . 161 380 Average 419 | . 146 61 . 32 118 253 . . . . 521 . . . . . 1184 967 883 774 1079 . 177 189 139 383 387 Maximum Alert Level 5 | . 1 . . . . 3 . . . . 3 . . . . . 5 3 3 3 5 . 2 2 1 2 2 Low Security (%) 41 | 100 69 100 . 100 100 61 . . . . . . . . . . . . . . . . 52 50 73 16 3 Level 1 19 | . 30 . . . . 13 . . . . 11 . . . . . . . . . . . 33 46 26 45 43 Level 2 17 | . . . . . . 15 . . . . 83 . . . . . . . . 15 23 . 13 3 . 37 52 Level 3 14 | . . . . . . 9 . . . . 5 . . . . . 40 100 100 84 30 . . . . . . Level 4 5 | . . . . . . . . . . . . . . . . . 46 . . . 31 . . . . . . Level 5 2 | . . . . . . . . . . . . . . . . . 13 . . . 14 . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Squads Dispatched 103 | . 3 . . 1 . 20 . . . 1 8 . . . . . 8 . 1 4 16 . 4 11 12 12 2 Investigation 9 | . 2 . . 1 . 3 . . . . 2 . . . . . . . . . . . . 1 . . . Extermination 33 | . . . . . . 9 . . . . 1 . . . . . 1 . . 1 4 . 1 3 6 6 1 Reinforcement 27 | . 1 . . . . 5 . . . . 2 . . . . . 2 . 1 1 5 . 3 1 3 2 1 Assault 13 | . . . . . . . . . . 1 1 . . . . . 5 . . 2 3 . . . . 1 . Garrison 6 | . . . . . . 3 . . . . . . . . . . . . . . . . . 3 . . . Intercept 15 | . . . . . . . . . . . 2 . . . . . . . . . 4 . . 3 3 3 . Searches Triggered 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac DSF Res Arm Lab Res Qua Sec Acc Com Distress Signals 18 | . 1 . . . . 1 . . . . 2 . . . . 1 . . . 1 5 . 3 . 2 2 . Communications Jammed 132 | . . . . . . 1 . . . . . . 1 . . . 20 . 6 73 . . 15 7 9 . . Distress Signals 106 | . . . . . . . . . . . . . 1 . . . 9 . . 73 . . 15 7 1 . . Times Spotted 609 | . 17 5 . 6 6 55 . 7 4 19 36 2 8 . 54 9 37 2 12 25 115 4 38 23 47 55 23 Peak Tracking Total 37 | . 4 3 . 4 3 4 . 4 1 14 5 1 3 . 37 2 7 1 4 5 14 3 10 4 6 6 7 Tactical Retreats 28 | . . . . . . 2 . . . . 5 . . . 1 1 . . 2 2 6 . 5 . 3 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac DSF Res Arm Lab Res Qua Sec Acc Com Traps Triggered 15 | . . . . . . 2 . . . . 3 . . . . . . . 4 . 3 . . 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . 1 . 3 1 . . . 1 . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac DSF Res Arm Lab Res Qua Sec Acc Com Machines Disabled 63 | . 2 1 . . 1 1 . . . . 4 . . . 3 . 17 1 . 2 10 1 . 4 12 4 . Max in Single Turn 3 | . 1 1 . . 1 1 . . . . 3 . . . 1 . 2 1 . 1 3 1 . 1 1 1 . Garrison Access 7 | . . . . . . . . . . . . . . . . . 2 1 . 1 . . . . 1 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac DSF Res Arm Lab Res Qua Sec Acc Com Machines Accessed 79 | . 7 . 2 1 2 15 . . 3 . 5 1 . 1 . . 5 4 . 3 2 . 2 4 9 9 4 Terminals 52 | . 7 . . . 2 8 . . . . . . . . . . 4 3 . 2 2 . 2 4 7 7 4 Fabricators 6 | . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 8 | . . . . . . 2 . . . . . . . . . . 1 1 . 1 . . . . 1 2 . Total Hacks 191 | . 23 . 2 1 6 31 . . 25 . 14 1 . 5 . . 13 6 . 6 3 . 3 10 19 17 6 Successful 110 | . 8 . 2 1 3 17 . . 25 . 10 1 . 5 . . . 2 . 1 1 . 1 6 14 11 2 Failed 81 | . 15 . . . 3 14 . . . . 4 . . . . . 13 4 . 5 2 . 2 4 5 6 4 Catastrophic 20 | . 2 . . . . 5 . . . . 1 . . . . . 3 . . 1 1 . 1 2 2 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 52 | . 10 . 1 . 3 7 . . . . 2 . . 4 . . 5 2 . . . . . 5 5 6 2 Terminals 115 | . 23 . . . 6 13 . . . . . . . . . . 12 5 . 4 3 . 3 10 16 14 6 Fabricators 18 | . . . . . . 8 . . . . 10 . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . 4 . . . . . . . . . . . . . . . . . . 2 . . Garrison Access 11 | . . . . . . 3 . . . . . . . . . . 1 1 . 2 . . . . 1 3 . Terminal Hacks 79 | . 8 . 2 1 3 3 . . 25 . . 1 . 5 . . . 1 . 1 1 . 1 6 11 8 2 Record 8 | . . . 1 . 1 . . . 6 . . . . . . . . . . . . . . . . . . Part Schematic 18 | . . . . . . . . . 11 . . . . 5 . . . . . . . . . . 2 . . Robot Schematic 6 | . . . . . . 1 . . 5 . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 3 . . . . 1 . . 3 . . . . . . . . . . . 1 . . . . . . Open Door 10 | . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . 4 3 . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Unreport Threat 9 | . . . . . . . . . . . . . . . . . . . . . . . . 4 2 2 1 Locate Traps 6 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . 1 1 . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 4 | . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . 5 . . . . 6 . . . . . . . . . . . . . . . . Network Status 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . Build 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . Scan Component 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Repair 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . 4 . . . . . . . . . . . . . . . . . . 2 . . Insert Component 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . Analyze 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 2 . Seal Access 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 2 . Unauthorized Hacks 5 | . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . 1 . Terminals 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricators 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 6 . . . 2 13 . . . . 3 . . . . . 5 2 . 3 2 . 1 4 3 6 4 Full Trace Events 6 | . 2 . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . 1 . . 5 . . . . 2 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . . . . 2 . . 11 . . . . 18 . . . . . . . . . . 5 . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Authchips 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Time 359 | . . . . . . 204 . . . . 155 . . . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Time 88 | . . . . . . 44 . . . . 44 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac DSF Res Arm Lab Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 10 | . . . . . . . . . . . . . . . . . 5 . . 1 . . . . 4 . . Machine Destruction 6 | . . . . . . . . . . . . . . . . . 5 . . 1 . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac DSF Res Arm Lab Res Qua Sec Acc Com Total Allies 8 | . . 2 . 1 . 1 . . . . . . . . . . . . . . 4 . . . . . . Largest Group 4 | . . 2 2 1 1 1 . . . . . . . . . . . . . . 4 . . . . . . Highest-Rated Group 260 | . . 35 35 31 31 26 . . . . . . . . . . . . . . 260 . . . . . . Highest-Rated Ally 65 | . . 31 31 31 31 26 . . . . . . . . . . . . . . 65 . . . . . . Total Orders 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Ally Attacks 17 | . . 4 . 5 8 . . . . . . . . . . . . . . . . . . . . . . Total Damage 293 | . . 84 . 83 126 . . . . . . . . . . . . . . . . . . . . . . Kills 6 | . . 2 . 2 2 . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac DSF Res Arm Lab Res Qua Sec Acc Com Robot Analysis Total 131 | . . . . . . . . . 131 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . 2 1 . 2 . 2 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac DSF Res Arm Lab Res Qua Sec Acc Com Turns Passed 35630 | 4 1200 937 609 923 389 4810 404 1038 488 1166 1347 1152 429 1883 3102 1504 1252 305 395 959 2220 936 557 1684 2421 2578 938 Spaces Moved 15784 | 1 482 419 279 527 194 2732 332 788 196 774 622 710 222 1239 1344 410 441 108 122 254 626 248 201 543 888 750 332 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 526 | 1 395 . . . . . . . . . . . . . . . . . . 85 . . . 3 1 40 1 Legs 5460 | . . . . . . . . . . . . . . . 667 410 441 108 122 169 626 248 201 540 887 710 331 Wheels 9798 | . 87 419 279 527 194 2732 332 788 196 774 622 710 222 1239 677 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 115 | 160 160 215 215 140 140 115 115 115 130 130 130 130 160 130 130 210 210 210 210 210 179 180 180 180 177 180 180 Average Speed 173 | 160 206 215 215 149 144 149 119 120 130 130 140 150 160 149 169 210 219 228 212 246 219 208 180 213 226 221 190 Slowest Speed 360 | 160 320 215 215 215 145 160 130 130 130 130 160 160 160 160 210 210 240 240 240 330 300 320 180 340 320 360 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Exploration Rate (%) 53 | 2 74 83 68 88 25 72 56 80 80 86 15 72 50 85 80 50 17 5 93 12 53 95 12 62 48 26 15 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 32 | . . 1 1 . . . . . 26 . . . . 4 . . . . . . . . . . . . . Known Exits Taken 16 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . . . . . . . . . . . . . 1 1 1 1 . . . . Scrap Searched 12 | . . . . 2 . . . 2 . 1 . 1 2 3 . 1 . . . . . . . . . . . Spaces Dug 307 | . . 6 . . . 7 2 . . 46 7 1 17 . 43 52 29 . . 11 15 . 19 14 17 18 3 Terrain Destroyed 1027 | . 20 19 . 13 . 50 2 29 . 53 132 3 40 . 80 92 186 20 44 44 65 1 19 16 17 60 22 Melee 16 | . . . . . . 6 2 . . . 7 1 . . . . . . . . . . . . . . . Projectile 285 | . . . . . . 4 . . . 1 2 2 . . 4 23 42 1 7 24 40 1 19 16 17 60 22 AOE 723 | . 20 19 . 13 . 40 . 29 . 52 122 . 40 . 76 69 144 19 37 20 23 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac DSF Res Arm Lab Res Qua Sec Acc Com Total 22095 | 6 580 440 289 650 264 3172 335 856 368 894 949 760 272 1276 2133 1015 594 154 203 469 1172 672 394 1058 1191 1417 512 Wait 3634 | . 16 6 7 109 15 161 . 35 91 81 189 2 27 3 658 569 22 25 9 97 140 373 97 342 45 469 46 Move 15760 | . 481 418 278 526 193 2731 331 787 195 774 621 709 221 1238 1343 409 441 107 121 254 625 247 200 542 887 749 332 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 239 | . 12 2 4 5 14 25 . 5 13 . 13 9 3 12 25 . 6 2 7 9 21 5 1 15 19 8 4 Fast Attach 124 | . 1 . . . 1 10 . . . . 9 2 1 4 3 . 7 . 3 3 16 8 . 13 22 9 12 Attach 109 | 2 . 1 . . 4 5 . 2 2 . 11 2 1 2 8 1 6 2 3 4 17 2 3 6 14 4 7 Detach 31 | . . . . . . 1 . . . . 2 . . . 5 . 1 2 1 2 3 1 . 4 8 . 1 Swap 250 | . 14 3 . 5 2 62 2 9 8 20 23 9 4 3 21 4 12 2 2 6 4 2 4 11 8 8 2 Drop 340 | 4 3 1 . . 12 38 . 5 7 . 10 9 3 13 38 5 11 5 10 19 17 21 1 34 39 23 12 Fire 1469 | . 53 9 . 5 23 127 . 12 31 19 64 10 8 1 32 27 88 9 37 75 268 13 88 89 140 147 94 Melee 67 | . . . . . . 12 2 1 21 . 7 8 4 . . . . . . . . . . 2 8 . 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 19 | . . . . . . . . . . . . . . . . . . . . . 18 . . . 1 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . . . 10 . 3 . . . . . . Rewire 40 | . . . . . . . . . . . . . . . . . . . . . 40 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -4/Factory -4/DSF -3/Research -3/Armory -3/Lab -2/Research -2/Quarantine -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 0) 5 | -11/Junkyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 16) 679 | -10/Materials | Discovered new exit (range 16) 1171 | -10/Materials | Discovered new exit (range 8) 1205 | -10/Materials | Entered Mines 1227 | -10/Mines | Met a Derelict bent on vengeance 1346 | -10/Mines | Discovered new exit (range 10) 1418 | -10/Mines | Discovered new exit (range 14) 1478 | -10/Mines | Learned location of Recycling (-9) 1842 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1846 | -10/Mines | Found Prototype Device 2125 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2128 | -10/Mines | Discovered new exit (range 5) 2142 | -10/Mines | Entered Exiles 2142 | -10/Exiles | Accompanied by 2 allies 2172 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2196 | -10/Exiles | Met 8R-AWN 2233 | -10/Exiles | Met EX-HEX 2341 | -10/Exiles | Met EX-DEC 2380 | -10/Exiles | Learned location of Zion (-6) 2419 | -10/Exiles | Met EX-BIN 2449 | -10/Exiles | Aligned with FarCom system 2451 | -10/Exiles | Given EX-Vault access code 2503 | -10/Exiles | Opened EX-Vault 2515 | -10/Exiles | Found Superbattery 2523 | -10/Exiles | Found 0b10 Alert Chip 2532 | -10/Exiles | Found AWS/Autocannon 2581 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2593 | -10/Exiles | Exiles lab attacked by MAIN.C 2716 | -10/Exiles | Discovered new exit (range 14) 2751 | -10/Exiles | Stole three prototypes: Superbattery, 0b10 Alert Chip, AWS/Autocannon 2751 | -10/Exiles | Entered Mines 2763 | -9/Mines | Met a Derelict shopkeep closing up shop 2897 | -9/Mines | Assembled infested the area 2902 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3522 | -9/Mines | Received a Mining Laser from a helpful Derelict 3645 | -9/Mines | Discovered new exit (range 10) 3674 | -9/Mines | Entered Materials 3674 | -8/Materials | Accompanied by 1 ally 3674 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4034 | -8/Materials | Discovered new exit (range 9) 4063 | -8/Materials | Entered Factory 4063 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4065 | -7/Factory | FarCom data flow suspended 4143 | -7/Factory | Identified Exp. Sensor Array 4718 | -7/Factory | Discovered new exit (range 12) 4736 | -7/Factory | Identified exit to Factory 5084 | -7/Factory | Garrison activated, responded to threat 5625 | -7/Factory | Discovered exit to Factory (range 4) 6096 | -7/Factory | Repaired Imp. Medium Armor Plating 6429 | -7/Factory | Discovered exit to Factory (range 5) 6908 | -7/Factory | Build established: Scavenger-Mutant 7833 | -7/Factory | Build established: Mutant 8095 | -7/Factory | Discovered exit to Factory (range 10) 8591 | -7/Factory | Identified exit to Lower Caves 8873 | -7/Factory | Entered Lower Caves 9152 | -7/Lower Caves | Learned Factory terminal intel 9156 | -7/Lower Caves | Learned location of 1 exit from Factory 9255 | -7/Lower Caves | Encountered a Warlord checkpoint 9271 | -7/Lower Caves | Discovered new exit (range 4) 9276 | -7/Lower Caves | Identified exit to Lower Caves 9277 | -7/Lower Caves | Entered another Lower Caves area 9527 | -7/Lower Caves | Learned 4 Factory zone layouts 10156 | -7/Lower Caves | Spotted C7-BW1(f) 10157 | -7/Lower Caves | Encountered a Master Thief 10157 | -7/Lower Caves | Spotted 1N-1GE(f) 10158 | -7/Lower Caves | Encountered a Master Thief 10158 | -7/Lower Caves | Spotted FI-8JC(f) 10158 | -7/Lower Caves | AWS/Autocannon stolen by Master Thief 10159 | -7/Lower Caves | Dirty Bomb Trap stolen by Master Thief 10160 | -7/Lower Caves | Encountered a Master Thief 10163 | -7/Lower Caves | Gatling Laser stolen by Master Thief 10186 | -7/Lower Caves | Discovered new exit (range 11) 10314 | -7/Lower Caves | Identified exit to Data Miner 10315 | -7/Lower Caves | Entered Data Miner 10315 | -7/Data Miner | Discovered new exit (range 6) 10340 | -7/Data Miner | Met Data Miner 10366 | -7/Data Miner | Learned location of Section 7 (-2) 10366 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10386 | -7/Data Miner | Received God Mode back door access code from Data Miner 10451 | -7/Data Miner | Interfaced with the Data Conduit 10760 | -7/Data Miner | Identified exit to Proximity Caves 10803 | -7/Data Miner | Entered Proximity Caves 10896 | -6/Proximity Caves | Spotter reported a threat 10943 | -6/Proximity Caves | Learned Factory non-interactive machine intel 10993 | -6/Proximity Caves | Learned Factory terminal intel 11699 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11961 | -6/Proximity Caves | Discovered exit to Factory (range 7) 11964 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11969 | -6/Proximity Caves | Entered Factory 11969 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11970 | -6/Factory | Identified exit to Lower Caves 11972 | -6/Factory | Loaded intel: 246 machine locations 11973 | -6/Factory | Loaded intel: 192 non-interactive machine locations 11974 | -6/Factory | Loaded intel: 28 terminal locations 12113 | -6/Factory | Destroyed 8 combat bots 12142 | -6/Factory | Spotted B-75 Beast 12387 | -6/Factory | Fabricated Exp. Sensor Array (x1) 12444 | -6/Factory | Fabricated Lrn. Proton Cannon (x1) 12536 | -6/Factory | Repaired Arm. Huge Wheel 12669 | -6/Factory | First assault squad dispatched 13048 | -6/Factory | Intercept squad dispatched 13071 | -6/Factory | Spotted Tracker 13082 | -6/Factory | Destroyed Tracker 13135 | -6/Factory | Spotted Combat Programmer 13172 | -6/Factory | Destroyed Combat Programmer 13182 | -6/Factory | Lost 4 parts (1u3w) 13316 | -6/Factory | Entered Lower Caves 13317 | -6/Lower Caves | Encountered a Warlord checkpoint 13655 | -6/Lower Caves | Learned 4 Factory zone layouts 13903 | -6/Lower Caves | Learned Factory garrison access intel 13918 | -6/Lower Caves | Discovered new exit (range 8) 13929 | -6/Lower Caves | Identified exit to Lower Caves 14468 | -6/Lower Caves | Entered another Lower Caves area 14468 | -6/Lower Caves | Spotted RA-TDR(f) 14468 | -6/Lower Caves | Spotted S8-ALN(f) 14469 | -6/Lower Caves | Encountered a Master Thief 14469 | -6/Lower Caves | Encountered a Master Thief 14469 | -6/Lower Caves | 0b10 Alert Chip stolen by Master Thief 14474 | -6/Lower Caves | Spotted NM-025(f) 14475 | -6/Lower Caves | Encountered a Master Thief 14477 | -6/Lower Caves | Corrupted Adv. Energy Well stolen by Master Thief 14477 | -6/Lower Caves | Corrupted Adv. Energy Well stolen by Master Thief 14796 | -6/Lower Caves | Learned Factory stockpile data 14842 | -6/Lower Caves | Discovered new exit (range 5) 14846 | -6/Lower Caves | Discovered new exit (range 13) 14846 | -6/Lower Caves | Identified exit to Factory 14895 | -6/Lower Caves | Identified exit to Zion 14897 | -6/Lower Caves | Entered Zion 14986 | -6/Zion | System corruption cleaned by Quarantine Array 15020 | -6/Zion | System corruption cleaned by Quarantine Array 15117 | -6/Zion | Found Prototype Special Weapon 15120 | -6/Zion | Found Prototype Special Weapon 15123 | -6/Zion | Found Prototype Special Weapon 15128 | -6/Zion | Found Prototype Special Weapon 15148 | -6/Zion | Discovered new exit (range 13) 15357 | -6/Zion | Build established: Skirmisher 15394 | -6/Zion | Given the Hacking Drone Bay 15401 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 15428 | -6/Zion | Found Prototype Device 16197 | -6/Zion | Build established: Mutant 16497 | -6/Zion | Found Prototype Device 16497 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 16569 | -6/Zion | Opened final containment barrier to the Deep Caves 16590 | -6/Zion | Discovered new exit (range 3) 16590 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 16591 | -6/Zion | Identified exit to Deep Caves 16780 | -6/Zion | Entered Deep Caves 16952 | -6/Deep Caves | Identified RU-N14's Throwing Claymores (x4) 16990 | -6/Deep Caves | Attacked by Z-Imprinter 16993 | -6/Deep Caves | Destroyed Z-Imprinter 17070 | -6/Deep Caves | Z-Facility disabled 17224 | -6/Deep Caves | Found Prototype Protection 17225 | -6/Deep Caves | Identified Zio. Weapon Casing 17262 | -6/Deep Caves | Found Prototype Protection 17262 | -6/Deep Caves | Identified Zio. Heavy Carapace 17334 | -6/Deep Caves | Found Zio. Heavy Carapace 17562 | -6/Deep Caves | Spotted as-32742 17586 | -6/Deep Caves | Destroyed as-32742 17671 | -6/Deep Caves | Spotted as-34470 17690 | -6/Deep Caves | Core integrity fell below 50% 17746 | -6/Deep Caves | Destroyed as-34470 17771 | -6/Deep Caves | Triggered Deep Caves wall 17771 | -6/Deep Caves | Spotted AS-33191 17771 | -6/Deep Caves | Spotted AS-60139 17772 | -6/Deep Caves | Destroyed AS-33191 17775 | -6/Deep Caves | Destroyed AS-60139 17795 | -6/Deep Caves | Found 0b10 Alert Chip 17796 | -6/Deep Caves | Destroyed 36 combat bots 17827 | -6/Deep Caves | Exposed GOLEM chamber 17831 | -6/Deep Caves | Found GOLEM Unit 17902 | -6/Deep Caves | Found GOLEM Unit 17907 | -6/Deep Caves | Found GOLEM Unit 17911 | -6/Deep Caves | Found GOLEM Unit 18247 | -6/Deep Caves | Build established: Golem 18386 | -6/Deep Caves | Found GOLEM Unit 19871 | -6/Deep Caves | Discovered new exit (range 6) 19880 | -6/Deep Caves | Identified exit to Proximity Caves 19882 | -6/Deep Caves | Entered Proximity Caves 19982 | -5/Proximity Caves | Spotter reported a threat 20008 | -5/Proximity Caves | Spotted B-75 Beast 20321 | -5/Proximity Caves | Spotter reported a threat 20407 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20534 | -5/Proximity Caves | Spotter reported a threat 20549 | -5/Proximity Caves | Spotter reported a threat 20612 | -5/Proximity Caves | Spotter reported a threat 20627 | -5/Proximity Caves | Spotter reported a threat 20756 | -5/Proximity Caves | Discovered exit to Factory (range 10) 21386 | -5/Proximity Caves | Entered Factory 21386 | -5/Factory | Evolved 2 slots: Utility x2 21389 | -5/Factory | Loaded intel: 300 machine locations 21390 | -5/Factory | Loaded intel: 25 terminal locations 21391 | -5/Factory | Loaded intel: 4 garrison access locations 21686 | -5/Factory | Search patrols dispatched 21784 | -5/Factory | Build established: Mutant 21931 | -5/Factory | Destroyed 9 combat bots 21986 | -5/Factory | Search patrols dispatched 22286 | -5/Factory | First assault squad dispatched 22457 | -5/Factory | Cargo convoy interrupted 22498 | -5/Factory | Destroyed 8 combat bots 22538 | -5/Factory | Discovered new exit (range 13) 22594 | -5/Factory | Identified exit to Factory 22638 | -5/Factory | Entered another Factory area 22638 | -4/Factory | Evolved 2 slots: Utility x2 22639 | -4/Factory | Loaded intel: 276 machine locations 22909 | -4/Factory | Build established: Scavenger-Golem 22943 | -4/Factory | Identified exit to DSF 22943 | -4/Factory | Entered DSF 22944 | -4/DSF | Loaded intel: 3 machine locations 22974 | -4/DSF | Additional patrols routed to DSF 23202 | -4/DSF | Sterilization system engaged 23207 | -4/DSF | Lost 3 parts (1n1u1w) 23222 | -4/DSF | Ambient heat levels rising (+10) 23237 | -4/DSF | Ambient heat levels rising (+10) 23252 | -4/DSF | Ambient heat levels rising (+10) 23257 | -4/DSF | Discovered new exit (range 15) 23267 | -4/DSF | Ambient heat levels rising (+10) 23282 | -4/DSF | Ambient heat levels rising (+10) 23294 | -4/DSF | Identified exit to Research 23297 | -4/DSF | Ambient heat levels rising (+10) 23312 | -4/DSF | Ambient heat levels rising (+10) 23327 | -4/DSF | Ambient heat levels rising (+10) 23338 | -4/DSF | Entered Research 23338 | -3/Research | Evolved 2 slots: Power x1, Utility x1 23339 | -3/Research | Loaded intel: 104 machine locations 23462 | -3/Research | Build established: Golem 23771 | -3/Research | Spotted B-86 Titan 23838 | -3/Research | First assault squad dispatched 24290 | -3/Research | Discovered new exit (range 3) 24297 | -3/Research | Entered Armory 24298 | -3/Armory | Loaded intel: 64 machine locations 24616 | -3/Armory | System corruption reached 10% 24786 | -3/Armory | Spotted B-86 Titan 24979 | -3/Armory | Destroyed 9 combat bots 24981 | -3/Armory | Lost 11 parts (1p2n5u3w) 25297 | -3/Armory | First assault squad dispatched 25388 | -3/Armory | Destroyed 7 combat bots 25521 | -3/Armory | Destroyed 8 combat bots 25534 | -3/Armory | Intercept squad dispatched 25536 | -3/Armory | Spotted Tracker 25544 | -3/Armory | Destroyed Tracker 25558 | -3/Armory | Found Prototype Processor 25558 | -3/Armory | Identified Exp. Targeting Computer 25581 | -3/Armory | Spotted Combat Programmer 25596 | -3/Armory | Destroyed Combat Programmer 25679 | -3/Armory | Core integrity fell below 50% 25679 | -3/Armory | System corruption reached 30% 25722 | -3/Armory | Lost 12 parts (2p2n5u3w) 25944 | -3/Armory | Found Quantum Capacitor 26178 | -3/Armory | Build established: Scavenger-Golem 26433 | -3/Armory | Intercept squad dispatched 26448 | -3/Armory | Spotted Tracker 26453 | -3/Armory | Destroyed Tracker 26469 | -3/Armory | Spotted Combat Programmer 26487 | -3/Armory | Destroyed Combat Programmer 26508 | -3/Armory | Discovered new exit (range 5) 26517 | -3/Armory | Entered Lab 26517 | -3/Lab | Discovered new exit (range 9) 26537 | -3/Lab | Hidden lab's door opened automatically 26537 | -3/Lab | Sensor layout match revealed 26538 | -3/Lab | Gained access to the hidden lab's interior 26583 | -3/Lab | Found Prototype Special Weapon 26583 | -3/Lab | Identified Gui. Remote Datajack 26645 | -3/Lab | Found Prototype Protection 26645 | -3/Lab | Identified Exp. Powered Armor 26675 | -3/Lab | Detected by scanners 26684 | -3/Lab | Confronted by A5 26684 | -3/Lab | Destroyed A5 with code downloaded from Data Conduit 26687 | -3/Lab | Disabled Active System Cloaker 26694 | -3/Lab | Found Alien Artifact 26694 | -3/Lab | Identified Integrated Dissipator 26694 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 26705 | -3/Lab | Found Alien Artifact 26705 | -3/Lab | Identified Core Regenerator 26705 | -3/Lab | Used Core Regenerator, restored core integrity (+325) 26710 | -3/Lab | MAIN.C forces arrive to investigate 26783 | -3/Lab | Found Prototype Energy Cannon 26788 | -3/Lab | Found Prototype Energy Gun 26788 | -3/Lab | Identified Hyp. EM Gauss Rifle 26790 | -3/Lab | Identified Warp Cannon 26852 | -3/Lab | Found Alien Artifact 26981 | -3/Lab | Found Prototype Hackware 27453 | -3/Lab | Entered Research 27453 | -2/Research | Evolved 2 slots: Utility x2 27454 | -2/Research | Loaded intel: 101 machine locations 27557 | -2/Research | Spotted B-90 Cyclops 27593 | -2/Research | Spotted B-90 Cyclops 27598 | -2/Research | Identified Transdimensional Reconstructor 27598 | -2/Research | Warped through subspace 27998 | -2/Research | Discovered new exit (range 9) 28010 | -2/Research | Entered Quarantine 28011 | -2/Quarantine | Loaded intel: 59 machine locations 28016 | -2/Quarantine | Cryocooling Duct disabled 28031 | -2/Quarantine | Ambient heat levels rising (+20) 28031 | -2/Quarantine | Non-combat units ordered to evacuate 28322 | -2/Quarantine | Found Alien Artifact 28322 | -2/Quarantine | Identified Phase Redirector 28366 | -2/Quarantine | Found Alien Impact Weapon 28422 | -2/Quarantine | Found Alien Artifact 28639 | -2/Quarantine | Intercept squad dispatched 28652 | -2/Quarantine | Spotted Tracker 28653 | -2/Quarantine | Spotted Tracker 28655 | -2/Quarantine | Garrison activated, responded to threat 28656 | -2/Quarantine | Destroyed Tracker 28659 | -2/Quarantine | Destroyed Tracker 28678 | -2/Quarantine | Spotted Combat Programmer 28686 | -2/Quarantine | Destroyed Combat Programmer 28687 | -2/Quarantine | Spotted Combat Programmer 28691 | -2/Quarantine | Destroyed Combat Programmer 28858 | -2/Quarantine | Identified Deep Network Scanner 28943 | -2/Quarantine | Found Alien Artifact 28950 | -2/Quarantine | Identified Subatomic Replicator 28950 | -2/Quarantine | Used Subatomic Replicator to replicate Superbattery 29077 | -2/Quarantine | Identified Core Stripper 29107 | -2/Quarantine | Spotted Fortress 29127 | -2/Quarantine | Destroyed Fortress 29136 | -2/Quarantine | Found Vortex Chain Reactor 29139 | -2/Quarantine | Found Exp. Force Field 29331 | -2/Quarantine | Discovered new exit (range 6) 29341 | -2/Quarantine | Identified exit to Section 7 29435 | -2/Quarantine | Build established: Hacker-Mutant 29694 | -2/Quarantine | Entered Section 7 29695 | -2/Section 7 | Loaded intel: 135 machine locations 29753 | -2/Section 7 | Identified Core Reset Matrix 29828 | -2/Section 7 | Spotted S7 Guard 29837 | -2/Section 7 | Destroyed S7 Guard 29856 | -2/Section 7 | Found Prototype Protection 29856 | -2/Section 7 | Identified Hvy. Regenerative Plating 29971 | -2/Section 7 | Identified exit to Access 30042 | -2/Section 7 | Found Alien Artifact 30080 | -2/Section 7 | Identified Core Physics Calibrator 30131 | -2/Section 7 | Spotted B-90 Cyclops 30412 | -2/Section 7 | Found Quantum Capacitor 30565 | -2/Section 7 | Intercept squad dispatched 30570 | -2/Section 7 | Spotted Tracker 30575 | -2/Section 7 | Destroyed Tracker 30575 | -2/Section 7 | Spotted Tracker 30580 | -2/Section 7 | Destroyed Tracker 30582 | -2/Section 7 | Found Exp. Targeting Computer 30583 | -2/Section 7 | Spotted Combat Programmer 30585 | -2/Section 7 | Destroyed Combat Programmer 30587 | -2/Section 7 | Spotted Combat Programmer 30588 | -2/Section 7 | Destroyed Combat Programmer 30603 | -2/Section 7 | Found Prototype Energy Cannon 30668 | -2/Section 7 | Found Integrated Dissipator 30668 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 30830 | -2/Section 7 | Spotted Executioner 30831 | -2/Section 7 | Spotted Executioner 30880 | -2/Section 7 | Core integrity fell below 50% 30883 | -2/Section 7 | Destroyed Executioner 30886 | -2/Section 7 | System corruption reached 10% 30890 | -2/Section 7 | Destroyed Executioner 30918 | -2/Section 7 | Lost 3 parts (1p1u1w) 30930 | -2/Section 7 | Destroyed 8 combat bots 31018 | -2/Section 7 | Found Transdimensional Reconstructor 31095 | -2/Section 7 | Found Alien Energy Cannon 31105 | -2/Section 7 | Found Alien Reactor 31157 | -2/Section 7 | Scanned by Researcher 31247 | -2/Section 7 | Spotted B-99 Colossus 31325 | -2/Section 7 | Destroyed B-99 Colossus 31381 | -2/Section 7 | Identified EMDS 31494 | -2/Section 7 | Found Alien Artifact 31494 | -2/Section 7 | Identified LRC Insulator 31494 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 31513 | -2/Section 7 | Found Alien Artifact 31513 | -2/Section 7 | Identified LRC Storage 31513 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 31517 | -2/Section 7 | Found Alien Artifact 31517 | -2/Section 7 | Identified LRC Boosters 31517 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 31720 | -2/Section 7 | Found Alien Artifact 31720 | -2/Section 7 | Identified Integrity Redistributor 31720 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+287) 31723 | -2/Section 7 | Found Integrity Redistributor 31723 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-478) 31777 | -2/Section 7 | Found Exp. Armor Integrity Analyzer 32115 | -2/Section 7 | Entered Access 32115 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 32116 | -1/Access | Loaded intel: 108 machine locations 32515 | -1/Access | Identified exit to Command 32517 | -1/Access | Build established: Hacker-Golem 32651 | -1/Access | Spotted B-99 Colossus 33234 | -1/Access | Build established: Hacker-Gunner 33629 | -1/Access | Spotted B-99 Colossus 33651 | -1/Access | Destroyed B-99 Colossus 33757 | -1/Access | Warped through subspace 33788 | -1/Access | Lost 3 parts (1u2w) 34029 | -1/Access | Intercept squad dispatched 34032 | -1/Access | Spotted Tracker 34032 | -1/Access | Spotted Tracker 34038 | -1/Access | Destroyed Tracker 34044 | -1/Access | Spotted Combat Programmer 34045 | -1/Access | Destroyed Tracker 34051 | -1/Access | Spotted Combat Programmer 34056 | -1/Access | Destroyed Combat Programmer 34067 | -1/Access | Destroyed Combat Programmer 34208 | -1/Access | Build established: Hacker-Golem 34615 | -1/Access | First assault squad dispatched 34693 | -1/Access | Entered Command 34694 | -1/Command | Loaded intel: 61 machine locations 34894 | -1/Command | Spotted B-99 Colossus 34939 | -1/Command | Destroyed B-99 Colossus 34957 | -1/Command | Found Hvy. Reflective Plating 35024 | -1/Command | Lost 9 parts (1p4u4w) 35324 | -1/Command | Lost 3 parts (2p1n) 35572 | -1/Command | Spotted Combat Programmer 35578 | -1/Command | Spotted Combat Programmer 35583 | -1/Command | Destroyed Combat Programmer 35590 | -1/Command | Destroyed Combat Programmer 35593 | -1/Command | Spotted M Guard 35594 | -1/Command | Spotted M Guard 35628 | -1/Command | Core integrity fell below 50% 35631 | -1/Command | Self-destructed Last Messages --------------- 35613_ The unstable cave ceiling collapses. 35615_ System corrupted: Energy discharge (-345). 35615_ The unstable cave ceiling collapses. 35615_ Asb. Biocell Array destroyed. 35615_ Lgt. Quantum Reactor destroyed. 35615_ Warlord SH-K8T destroyed. 35617_ The unstable cave ceiling collapses. 35618_ System corrupted: Asb. Focal Cannon failed to cycle. 35619_ The unstable cave ceiling collapses. 35620_ Asb. Biocell Array destroyed. 35620_ Arm. Heavy Treads destroyed. 35622_ The unstable cave ceiling collapses. 35625_ Knocked back. 35625_ Asb. Combat Suite destroyed. 35626_ The unstable cave ceiling collapses. 35630_ Asb. Focal Cannon destroyed. 35630_ Knocked back. 35630_ Asb. Nanovents destroyed. 35630_ Enh. Nova Cannon destroyed. 35631_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????# #! | | ??????????????????????????????????????# #! ! | | ??????????????????????????????????????# "!*! | | ??????????????????????????????????????# #!*! | | ??????????????????????????????????????# # | | ??????????????????????????????????????# ########## | | ??????????????????????????????????????# #????????? | | ?????????????????????????????????????##+#######??? | | ?????????????????????????????????????# #??? | | ?????????????????????????????????????# #??? | | ?????????????????????????????????????# #??? | | ?????????????????????????????????????# "" #??? | | ?????????????????????????????????????#"""" #??? | | ????"""??????????????????????????????#"""" #??? | | ????"""???????????????##?????????????# "" #??? | | ????"""????#????###???#;###?#####????# #??? | | ???????T??# ???# ??# #?# #????# #??? | | ??????????# ### W ### W ### W ##########+####+## | | ????????? + | | ????????? + | | ???????? + | | ???????? Y + | | ???????? Y + | | ???????????????## W W #####+############ | | ????????????????# #??# ^ #????? | | ????????????????## @ ###??# #????? | | ?????????????????# #???# #????? | | ?????????????????# # ##???# ** #????? | | ?????????????????## #????# !* #????? | | ??????????????????## #????# ! #????? | | ???????????????????### # # ####????# #????? | | ?????????????????????#######???????# ^ #????? | | ???????????????????????????????????# #????? | | ???????????????????????????????????##########????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????""?""???????????? | | ?????????????????????????????????""T""???????????? | | ??????????????????????????????????"""????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 137 Coolant Potential 100 Energy Generation 83 Energy Capacity 2850 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 20 Base Temperature (-) 200 EM Shielding 4 Armor Coverage 2200 Resistance: KI 30 Resistance: TH 25 Resistance: EX 15 Resistance: EM 40 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 48 Targeting Accuracy 20 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 3 Offensive Hacking 53 Authchip Count 2 Item Schematics ----------------- Exp. Sensor Array | -7/Factory | Scanalyzed Hpw. Tractor Beam | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Drone Bay | -7/Data Miner | Free Imp. Antigrav System | -7/Data Miner | Free Imp. System Guard | -7/Data Miner | Free Beamcaster | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Enh. Flamer | -6/Zion | Free Ripper | -6/Zion | Free Antigrav System | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Hyb. Antimatter Reactor | -2/Section 7 | Hacked Hyb. Fission Core | -2/Section 7 | Hacked Molecular Scythe | -2/Section 7 | Archive Prc. Energy Filter | -2/Section 7 | Archive Gui. Micro-nuke Launcher | -2/Section 7 | Archive Robot Schematics ------------------ M-28 Smith | -7/Factory | Hacked M-14 Sweeper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free R-06 Scavenger | -6/Zion | Archive Y-72 Warden | -6/Zion | Archive Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory | Authchip Lrn. Proton Cannon | x1 | -6/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Core Regenerator Transdimensional Reconstructor Phase Redirector Subatomic Replicator Core Stripper LRC Insulator LRC Storage LRC Boosters Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterGammaTendrils Manual? 0 Play Time 04:00:47 Cumulative 759.5 hours Start 2023.03.07 @ 18:37:09 End 2023.03.07 @ 23:00:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 661 Rogue 661 Adventurer 0 Explorer 0 Win Type - Total 35 Types 14/5/6/1/1/1/5/1/1 Lore% 93 Gallery% 97 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b687051-8577-4fad-a074-824105d53fcf