Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.02.26 @ 02:43:54 Player: ZEUSDEX Result: Destroyed by P-80 Master via exploding Wave Collapse Detector Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (69) 345 Value Destroyed (2881) 2881 Prototype IDs (11) 220 Alien Tech Used (7) 1400 Bonus (3572) 3572 TOTAL SCORE: 16118 Bonus ------- High Alert Combat Kills 72 Used Core Reset Matrix 3000 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 270/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (18) ----- Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core Micro Fission Core Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Small Battery Energy Well Enhanced Optical Array Experimental Signal Interpreter Terrain Scan Processor Improved Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Core Analyzer Improved Armor Integrity Analyzer Advanced Reaction Control System Improved Focal Shield System Shield Improved System Shield Advanced System Shield > --- WEAPON ----------- Gamma Rifle Gamma Rifle Enhanced Nova Cannon > --- INVENTORY -------- Micro Fission Core Micro Fission Core Terrabomb Terrabomb [Rating: 165] Favorites ----------- Power Neutrino Core Engine Deuterium Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Xenon Bombardment Thruster Treads Medium Treads Leg Centrium Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Long-range Sensor Array Storage Energy Well Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Artifact Phase Redirector Weapon Electrolaser Energy Gun Electrolaser Energy Cannon Heavy Particle Cannon Ballistic Gun Railgun Ballistic Cannon Linear Accelerator Special Weapon Mining Laser Impact Weapon Shock Maul Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Tes Acc Slots Evolved 19 | . 1 2 2 2 . . 2 2 . . 2 2 . 2 . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . . . . . Utility 16 | . 1 2 1 2 . . 2 1 . . 2 2 . 2 . 1 Weapon 1 | . . . . . . . . . . . . . . . . 1 Parts Attached 159 | 6 . 12 12 5 1 . 13 4 2 . 7 11 33 27 9 17 Power 16 | . . 1 2 1 . . 2 . 1 . . . 2 2 2 3 Engine 4 | . . 1 1 1 . . 1 . . . . . . . . . Core 6 | . . . 1 . . . 1 . 1 . . . 1 . . 2 Reactor 6 | . . . . . . . . . . . . . 1 2 2 1 Propulsion 37 | . . 3 4 1 . . 2 1 1 . 2 6 7 5 2 3 Treads 3 | . . . . . . . . . . . . . . 2 1 . Leg 5 | . . . . . . . . . . . . . . 1 1 3 Wheel 4 | . . . . . . . . . . . . . 3 1 . . Hover 2 | . . . . . . . . . . . . . 1 1 . . Flight 23 | . . 3 4 1 . . 2 1 1 . 2 6 3 . . . Utility 64 | 2 . 3 2 1 1 . 5 3 . . 4 3 17 13 3 7 Device 23 | . . 1 1 . . . 2 . . . 1 1 5 8 1 3 Storage 6 | . . . . . . . . . . . 1 . 4 . . 1 Processor 18 | 2 . 2 1 1 . . 1 1 . . 1 1 1 3 1 3 Hackware 6 | . . . . . . . 2 2 . . 1 1 . . . . Protection 10 | . . . . . 1 . . . . . . . 6 2 1 . Artifact 1 | . . . . . . . . . . . . . 1 . . . Weapon 42 | 4 . 5 4 2 . . 4 . . . 1 2 7 7 2 4 Energy Gun 13 | 3 . 3 2 1 . . . . . . . . . 2 . 2 Energy Cannon 8 | . . . . 1 . . 2 . . . . 1 3 . . 1 Ballistic Gun 3 | . . . . . . . . . . . 1 . . 2 . . Ballistic Cannon 9 | . . . . . . . . . . . . 1 3 2 2 1 Launcher . | . . . . . . . . . . . . . . . . . Special Weapon 5 | 1 . 2 2 . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . 2 . . . . . 1 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . . 1 . . . 1 3 6 . . 1 Parts Lost 45 | . . . 2 . . . 2 . . . . 2 6 8 11 14 Power 4 | . . . . . . . . . . . . . 1 1 1 1 Propulsion 15 | . . . . . . . 1 . . . . 1 2 4 3 4 Utility 15 | . . . 1 . . . . . . . . 1 2 . 5 6 Weapon 11 | . . . 1 . . . 1 . . . . . 1 3 2 3 Highest Loss Streak 12 | . . . 2 . . . 1 . . . . 1 6 6 7 12 Average Slot Usage (%) 85 | . 50 74 93 78 90 92 95 92 94 94 90 89 83 92 93 60 Engine 1 | . . 6 7 5 7 7 5 . . . . . . . . . Core 1 | . . . . 1 . . . 5 5 5 5 4 2 . . . Reactor 1 | . . . . . . . . . . . . . 1 3 3 . Treads 1 | . . . . . . . . . . . . . . 1 11 . Leg 1 | . . . . . . . . . . . . . . . . 8 Wheel 1 | . . . . . . . . . . . . . 2 12 . . Flight 9 | . . 12 25 21 21 21 18 16 16 16 14 9 5 . . . Device 7 | . . 6 8 7 7 7 6 5 5 5 5 9 4 7 14 5 Storage 1 | . . . . . . . . . . . . . 3 4 4 3 Processor 32 | . 25 30 37 29 35 35 36 33 33 33 31 31 30 32 33 28 Hackware 12 | . . . . . . . 11 14 16 16 20 20 20 16 16 8 Protection 3 | . . . . . 5 7 6 5 5 5 5 4 4 6 . . Energy Gun 3 | . 12 17 12 7 7 7 6 5 5 5 1 . . . 3 1 Energy Cannon 1 | . . . . 6 7 7 1 . . . . 3 1 . . . Impact Weapon 1 | . . . . . . . 1 5 5 5 5 . 1 3 . . Naked Turns 6 | . . . . . . . . . . . . . . . . 6 Heaviest Build 51 | 3 3 8 15 19 21 21 21 15 24 24 27 40 40 48 48 51 Greatest Support 126 | 3 3 9 21 21 21 21 22 34 36 36 39 40 40 56 126 116 Greatest Overweight (x) 10 | . . 2 1 . 1 . . . . . . 1 10 9 . 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 4 4 4 4 4 4 4 4 4 4 4 4 4 10 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 2 2 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | . 1 2 3 3 4 4 3 3 3 4 3 3 2 3 3 2 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 1 2 3 4 4 4 4 4 4 4 4 4 4 4 3 2 2 Class Distribution -------------------- 27% | Hacker-Scout 20% | Hacker-Mutant 18% | Wizard-Scout 13% | Wizard-Assassin 9% | Wizard-Skirmisher 4% | Wizard-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -3/Quarantine Wizard-Assassin | -2/Research Wizard-Skirmisher | -2/Testing Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Tes Acc Matter Collected 2614 | 228 32 117 93 60 15 5 80 76 30 10 120 412 308 505 354 169 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3462 | 136 32 228 355 96 . 66 88 187 . 79 120 600 203 398 441 433 Parts 185 | 6 5 25 29 1 . . 5 3 . 4 4 32 20 12 17 22 Haulers Intercepted 3 | . . . 2 . . . . . . . . . . . 1 . Recyclers Shooed 3 | . . . . . . . 1 . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Tes Acc Combat Hostiles Destroyed 40 | . 2 4 6 1 . . 1 . . 1 1 5 3 7 3 6 Melee 3 | . . . . . . . . . . . . . 1 1 . 1 Guns 16 | . 2 3 6 . . . 1 . . 1 1 1 . 1 . . Cannons 17 | . . . . 1 . . . . . . . 4 2 4 2 4 AOE 1 | . . 1 . . . . . . . . . . . . . . Classes Destroyed 16 | 2 1 3 2 1 . . . . . . . 2 2 2 . 1 Worker 3 | . . . . . . . . . . . . 1 2 . . . Builder 7 | . . 2 1 . . . . . . . . 3 . 1 . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . Hauler 3 | . . . 2 . . . . . . . . . . . 1 . Recycler 4 | 1 . . . . . . . 1 . . . . . . 2 . Drone 3 | . . . . . . . . . . . . . . 3 . . Watcher 10 | . . 3 . 1 . . 1 1 . . 1 2 1 . . . Swarmer 9 | . 2 3 3 . . . . . . . . . . . . 1 Grunt 2 | . . . 2 . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . 1 . . . Sentry 11 | . . 1 1 . . . 1 . . 1 1 2 . 3 . 1 Hunter 2 | . . . . . . . . . . . . . . . . 2 Programmer 10 | . . . . 1 . . . . . . . 2 2 . 3 2 Q-Series 1 | . . . . . . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . Alpha 7 1 | . . . . . . . . . . . . . 1 . . . Best Kill Streak 7 | 3 2 4 3 2 . . 1 1 . 1 1 7 1 4 3 3 Combat Bots Only 4 | . 2 3 3 1 . . 1 . . 1 1 2 1 4 3 3 Max Kills in Single Turn 2 | 1 1 2 1 1 . . 1 1 . 1 1 2 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Tes Acc Damage Taken 9075 | . . 70 202 87 . . 146 . . 64 88 495 1281 1294 1715 3633 Core 2897 | . . 21 46 37 . . 35 . . . 32 158 402 215 333 1618 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 87 | 100 100 94 91 . . 94 95 . . 100 97 . 42 . 62 . Volleys Fired 245 | 16 2 15 23 6 . 4 6 17 . 6 23 43 31 19 16 18 Largest 3 | 1 1 2 2 2 . 2 2 1 . 1 1 2 2 2 2 3 Hottest 300 | 40 40 100 140 138 . 138 138 63 . 63 63 164 300 129 160 270 Shots Fired 348 | 16 2 26 39 12 . 8 9 17 . 6 23 70 37 29 32 22 Gun 208 | 16 2 22 36 6 . 4 6 17 . 6 23 34 . 15 16 5 Cannon 133 | . . . . 6 . 4 3 . . . . 36 37 14 16 17 Launcher . | . . . . . . . . . . . . . . . . . Special 7 | . . 4 3 . . . . . . . . . . . . . Kinetic 132 | . . . . . . . . . . . 21 43 25 26 16 1 Thermal 136 | . . 4 4 12 . 8 9 17 . 6 2 27 12 3 16 16 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 80 | 16 2 22 35 . . . . . . . . . . . . 5 Robot Hit Streak 64 | 8 10 27 59 64 . 9 12 22 . 9 22 46 28 23 28 38 Robot Miss Streak 1 | 1 . . . 1 . 1 . 1 . . 1 1 1 1 1 1 Penetration Max 1 | . . . . . . . . . . . . 1 1 . . . Secondary Targets 3 | . . 1 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . Shots Hit Robots 306 | 15 2 17 32 11 . 6 9 16 . 6 22 58 29 33 30 20 Core Hits 138 | 5 2 10 18 3 . 4 5 5 . 4 5 25 12 16 12 12 Critical Hits 6 | . . . . . . 1 . . . . . 1 1 1 . 2 Critical Kills 3 | . . . . . . . . . . . . 1 . 1 . 1 Critical Parts Destroyed 2 | . . . . . . 1 . . . . . . . . . 1 Melee Attacks 23 | . . . . . . . 2 5 . . . . 7 9 . . Kinetic 16 | . . . . . . . . . . . . . 7 9 . . Impact 7 | . . . . . . . 2 5 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 1 . . . . 2 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 10497 | 279 22 321 489 292 . 168 175 334 . 98 407 2086 2648 1165 1219 794 Guns 3903 | 196 22 211 431 118 . 68 100 219 . 98 407 1065 . 326 527 115 Cannons 5491 | . . . . 174 . 100 75 . . . . 1021 2331 438 687 665 Explosions 251 | 83 . 110 58 . . . . . . . . . . . . . Melee 828 | . . . . . . . . 115 . . . . 312 401 . . Ramming 24 | . . . . . . . . . . . . . 5 . 5 14 Kinetic 4281 | . . . . . . . . . . . 390 1268 856 1080 687 . Thermal 5119 | 83 . 110 75 292 . 168 175 219 . 98 17 818 1787 85 527 665 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 958 | 196 22 211 414 . . . . . . . . . . . . 115 Impact 115 | . . . . . . . . 115 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . 2 2 2 4 . . . . 1 2 . 5 23 Average Corruption 3 | . . . . 1 2 2 4 . . . . 1 1 . 4 9 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 40 | . . . . . 3 . 7 . . . . 1 3 . 1 25 Message Errors 8 | . . . . . 1 . 2 . . . . . 1 . . 4 Matter Fused 7 | . . . . . . . 2 . . . . . . . . 5 Heat Flow Errors 5 | . . . . . . . 2 . . . . . . . 1 2 Energy Discharges 3 | . . . . . 1 . . . . . . . 1 . . 1 Data Loss (minor) 1 | . . . . . 1 . . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . 2 Misdirections 9 | . . . . . . . . . . . . . . . . 9 Targeting Errors 4 | . . . . . . . 1 . . . . . 1 . . 2 Weapon Failures 1 | . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1060 | . . 2 . . . 28 . . . . . 53 818 58 101 . Projectiles 1004 | . . . . . . 28 . . . . . 53 818 4 101 . Explosions 2 | . . 2 . . . . . . . . . . . . . . Melee 54 | . . . . . . . . . . . . . . 54 . . Knockbacks 10 | . . . . . . . . . . . . 2 . 3 5 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . . 2 . 3 4 . Secondary 1 | . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 51 | . . . 42 . . . . . . . . . 2 . . 7 Shots 1 | . . . 1 . . . . . . . . . . . . . Rammed 6 | . . . . . . . . . . . . . 1 . 2 3 Targets Rammed 6 | . . . . . . . . . . . . . 1 . 2 3 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 383 | 15 . 63 126 383 . 278 219 24 . 81 18 179 305 162 167 215 Average Temperature 71 | 10 . 18 48 201 . 151 61 11 . 44 13 62 111 51 110 55 Received Heat Transfer 927 | . . 27 108 . . . 78 . . 18 27 81 264 72 108 144 Effects 3 | . . . . 2 . 1 . . . . . . . . . . Interference 3 | . . . . 2 . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Parts Fried 3 | . . 1 1 . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . Parts Melted 6 | . . . . 5 . . . . . . . . . . . 1 Heat Transferred 4658 | 50 . 150 87 444 . 296 333 481 . 222 37 1150 150 111 592 555 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | 2 . 2 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Tes Acc Peak Influence 716 | 25 131 233 309 148 . . 159 89 . . 76 511 419 178 53 716 Initial 215 | . 12 39 70 101 . . 21 . . . 15 29 215 16 3 . Average 114 | 13 84 136 184 116 . . 52 40 . . 30 128 207 47 12 274 Maximum Alert Level 3 | . . 1 1 . . . . . . . . 2 2 . . 3 Low Security (%) 82 | 100 100 90 51 100 . . 100 100 . . 100 82 45 100 100 49 Level 1 8 | . . 9 48 . . . . . . . . 5 39 . . . Level 2 8 | . . . . . . . . . . . . 11 14 . . 46 Level 3 . | . . . . . . . . . . . . . . . . 4 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . . . . 1 . . 2 2 . . . 3 2 2 4 4 Investigation 4 | . . . . . . . 1 1 . . . . . . . 2 Extermination 10 | . . . . 1 . . 1 1 . . . 1 1 2 1 2 Reinforcement 6 | . . . . . . . . . . . . 2 1 . 3 . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Tes Acc Distress Signals 11 | . 1 1 1 . . . 1 . . . . 3 1 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 146 | . 6 8 11 2 . . 4 6 . 1 4 11 19 10 16 48 Peak Tracking Total 21 | . 7 3 7 2 . . 2 1 . 1 3 3 8 6 10 21 Tactical Retreats 18 | . 1 1 1 . . . . . . . 1 . 4 1 . 9 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Tes Acc Traps Triggered 4 | . . . . . . . 1 . . . . . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Tes Acc Machines Disabled 14 | . . . . . . . . . . . 1 . 12 1 . . Max in Single Turn 3 | . . . . . . . . . . . 1 . 3 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . . . 1 Fab Network Shutdowns 2 | . . . . . . . . . . . . 1 . . . 1 Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Tes Acc Machines Accessed 60 | . 3 3 7 3 . . 11 4 . . 2 10 7 5 2 3 Terminals 41 | . 3 3 7 1 . . 7 1 . . 1 7 6 3 1 1 Fabricators 8 | . . . . 1 . . 2 2 . . . 1 . . . 2 Repair Stations 6 | . . . . . . . 1 1 . . 1 . 1 1 1 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . . . 2 . 1 . . Total Hacks 174 | . 10 7 22 6 . . 32 12 . . 7 28 18 19 8 5 Successful 105 | . 8 7 13 3 . . 21 10 . . 6 15 7 8 5 2 Failed 69 | . 2 . 9 3 . . 11 2 . . 1 13 11 11 3 3 Catastrophic 12 | . . . 1 2 . . 1 . . . . 2 4 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 125 | . 10 7 17 4 . . 22 3 . . 5 22 15 13 4 3 Terminals 127 | . 10 7 22 2 . . 22 3 . . 5 23 15 12 4 2 Fabricators 16 | . . . . 2 . . 4 5 . . . 2 . . . 3 Repair Stations 20 | . . . . . . . 2 4 . . 2 . 3 5 4 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 4 . . . . . . . . . Garrison Access 7 | . . . . 2 . . . . . . . 3 . 2 . . Terminal Hacks 36 | . 4 2 6 . . . 5 . . . 3 9 5 2 . . Record 3 | . . . . . . . . . . . . 2 1 . . . Part Schematic 3 | . . . 1 . . . 1 . . . 1 . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . Level Access Points 2 | . 1 . . . . . . . . . . 1 . . . . Terminal Index 9 | . 2 1 1 . . . 1 . . . 1 1 1 1 . . Fabricator Index 2 | . . . . . . . 1 . . . . 1 . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . 1 . . . 1 1 1 . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . . Registered Components 1 | . . . . . . . . . . . . 1 . . . . Registered Prototypes 2 | . . . . . . . 1 . . . . 1 . . . . Zone Layout 4 | . . 1 1 . . . . . . . . . 1 1 . . Fabricator Hacks 10 | . . . . . . . 4 3 . . . 2 . . . 1 Load Schematic 5 | . . . . . . . 2 2 . . . 1 . . . . Build 5 | . . . . . . . 2 1 . . . 1 . . . 1 Repair Station Hacks 15 | . . . . . . . 2 4 . . 2 . 1 2 4 . Scan Component 8 | . . . . . . . 1 2 . . 1 . 1 1 2 . Repair 7 | . . . . . . . 1 2 . . 1 . . 1 2 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . Analyze 3 | . . . . . . . 3 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 40 | . 4 5 7 3 . . 6 3 . . 1 4 1 4 1 1 Terminals 34 | . 4 5 7 1 . . 6 3 . . 1 2 1 3 1 . Track 7 | . 1 2 2 . . . . 1 . . . . 1 . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . Botnet 25 | . 3 3 5 1 . . 6 1 . . 1 2 . 3 . . Disrupt 1 | . . . . . . . . . . . . . . . 1 . Fabricators 1 | . . . . . . . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 2 . . . . . . . 2 . 1 . . Restock 1 | . . . . 1 . . . . . . . . . . . . Reprogram 4 | . . . . 1 . . . . . . . 2 . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 2 2 7 3 . . 7 3 . . 1 7 5 3 2 2 Full Trace Events 2 | . . . . . . . . 1 . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . 2 . . . 1 . . . . . Parts Built 7 | . . . . . . . 3 1 . . . 2 . . . 1 Matter 928 | . . . . . . . 292 146 . . . 212 . . . 278 Time 189 | . . . . . . . 72 36 . . . 35 . . . 46 Total Part Build Rating 33 | . . . . . . . 9 3 . . . 12 . . . 9 Parts Repaired 7 | . . . . . . . 1 2 . . 1 . . 1 2 . Time 278 | . . . . . . . 38 88 . . 28 . . 12 112 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . 4 . . . . . . . . 3 4 . . Programmers 11 | . . . . 4 . . . . . . . . 3 4 . . Robots Rewired 1 | . . . . . . . 1 . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . 2 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Tes Acc Total Allies 12 | . . . . . . . 1 1 . . . 2 . 1 . 7 Largest Group 7 | . . . . . . . 1 1 1 1 1 3 . 1 . 7 Highest-Rated Group 138 | . . . . . . . 32 26 26 26 26 138 . 91 . 102 Highest-Rated Ally 91 | . . . . . . . 32 26 26 26 26 56 . 91 . 15 Total Orders 2 | . . . . . . . 1 . . 1 . . . . . . FOLLOW 2 | . . . . . . . 1 . . 1 . . . . . . Ally Attacks 41 | . . . . . . . 5 . . . . 11 . 1 . 24 Total Damage 1313 | . . . . . . . 302 . . . . 558 . 45 . 408 Kills 4 | . . . . . . . 1 . . . . 3 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Tes Acc Turns Passed 6931 | 108 88 299 254 254 197 54 858 513 238 54 228 567 906 857 641 815 Spaces Moved 7340 | 75 166 297 351 382 473 108 675 450 547 113 351 928 873 592 296 663 Core 686 | 75 166 129 . . . . . . . . . . 3 1 . 312 Treads 324 | . . . . . . . . . . . . . . 31 293 . Legs 377 | . . . . . . . . . . . . . . 23 3 351 Wheels 733 | . . . . . . . . . . . . . 196 537 . . Hover 16 | . . . . . . . . . . . . . 16 . . . Flight 5204 | . . 168 351 382 473 108 675 450 547 113 351 928 658 . . . Fastest Speed 34 | 50 50 37 34 34 34 34 34 34 34 34 34 34 37 85 120 50 Average Speed 53 | 50 50 50 37 34 34 34 34 34 34 34 34 37 58 92 159 85 Slowest Speed 550 | 50 50 150 114 34 117 34 34 34 37 34 34 120 550 500 160 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 52 | . . 1 3 1 4 . 8 . . . 9 18 8 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 28 | 4 37 22 40 11 65 15 21 11 75 23 14 23 57 16 32 26 Regions Visited 16 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . Scrap Searched 6 | . . . . . 1 . . . 3 2 . . . . . . Spaces Dug 19 | . . 4 3 . . . 2 1 . . . 2 4 3 . . Terrain Destroyed 114 | 7 . 13 3 . . . 2 1 . . 4 8 68 5 1 2 Melee 6 | . . . . . . . 2 1 . . . . . 3 . . Projectile 92 | . . 4 3 . . . . . . . 4 8 68 2 1 2 AOE 16 | 7 . 9 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Tes Acc Total 9889 | 127 168 407 427 491 503 116 1283 784 598 121 426 1061 1214 852 431 880 Wait 2031 | 28 . 83 33 95 31 4 585 302 45 3 51 85 216 191 104 175 Move 7223 | 74 165 294 344 379 464 107 659 449 546 112 332 892 857 591 295 663 Hop 49 | . . 1 3 1 4 . 7 . . . 9 17 7 . . . Pick Up 25 | 1 1 1 2 2 . . 1 4 . . . 1 12 . . . Fast Attach 113 | 4 . 5 4 2 1 . 8 2 1 . 5 9 29 21 6 16 Attach 35 | 2 . 2 3 . . . 2 . . . 1 3 12 6 2 2 Detach 40 | 2 . 1 4 . . . 3 . 1 . 1 5 15 6 1 1 Swap 24 | . . 5 5 3 . . 3 2 1 . 1 . 1 1 1 1 Drop 68 | . . . 6 3 . . 6 3 2 . 3 6 26 8 4 1 Fire 245 | 16 2 15 23 6 . 4 6 17 . 6 23 43 31 19 16 18 Melee 23 | . . . . . . . 2 5 . . . . 7 9 . . Ram 3 | . . . . . . . . . . . . . 1 . . 2 Kick 1 | . . . . . . . . . . . . . . . . 1 Crush 2 | . . . . . . . . . . . . . . . 2 . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 7 | . . . . . 3 1 1 . 2 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research (discovered 4 exits: *Res x3 / *Qua) -3/Quarantine -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 109 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Evolved 1 slot: Utility x1 155 | -10/Materials | Identified exit to Materials 164 | -10/Materials | Identified exit to Mines 164 | -10/Materials | Discovered exit to Mines (range 8) 197 | -10/Materials | Entered another Materials area 197 | -9/Materials | Evolved 2 slots: Utility x2 492 | -9/Materials | Identified exit to Materials 492 | -9/Materials | Discovered exit to Materials (range 12) 496 | -9/Materials | Entered another Materials area 496 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 731 | -8/Materials | Identified exit to Factory 731 | -8/Materials | Discovered exit to Factory (range 11) 750 | -8/Materials | Entered Factory 750 | -7/Factory | Evolved 2 slots: Utility x2 849 | -7/Factory | Build established: Hacker-Mutant 1001 | -7/Factory | Identified exit to Lower Caves 1001 | -7/Factory | Discovered exit to Lower Caves (range 6) 1004 | -7/Factory | Entered Lower Caves 1022 | -7/Lower Caves | Spotted B-75 Beast 1194 | -7/Lower Caves | Identified exit to Lower Caves 1194 | -7/Lower Caves | Discovered exit to Lower Caves (range 21) 1201 | -7/Lower Caves | Entered another Lower Caves area 1251 | -7/Lower Caves | Identified exit to Factory 1251 | -7/Lower Caves | Discovered exit to Factory (range 10) 1255 | -7/Lower Caves | Entered Factory 1255 | -6/Factory | Evolved 2 slots: Utility x2 1341 | -6/Factory | Fabricated Hacking Suite (x1) 1363 | -6/Factory | Build established: Hacker-Scout 1396 | -6/Factory | Repaired Deuterium Engine 2068 | -6/Factory | Identified exit to Factory 2068 | -6/Factory | Discovered exit to Factory (range 4) 2107 | -6/Factory | Fabricated Lgt. Nuclear Core (x2) 2113 | -6/Factory | Entered another Factory area 2113 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2303 | -5/Factory | Fabricated Hacking Suite (x1) 2478 | -5/Factory | Repaired Xenon Bombardment Thruster 2523 | -5/Factory | Repaired Xenon Bombardment Thruster 2614 | -5/Factory | Identified exit to Upper Caves 2614 | -5/Factory | Discovered exit to Upper Caves (range 7) 2626 | -5/Factory | Entered Upper Caves 2626 | -5/Upper Caves | Accompanied by 1 ally 2812 | -5/Upper Caves | Identified exit to Upper Caves 2812 | -5/Upper Caves | Discovered exit to Upper Caves (range 16) 2818 | -5/Upper Caves | Learned 4 Factory zone layouts 2864 | -5/Upper Caves | Entered another Upper Caves area 2864 | -5/Upper Caves | Accompanied by 1 ally 2878 | -5/Upper Caves | Identified exit to Factory 2878 | -5/Upper Caves | Discovered exit to Factory (range 20) 2882 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2918 | -5/Upper Caves | Entered Factory 2918 | -4/Factory | Accompanied by 1 ally 2918 | -4/Factory | Evolved 2 slots: Utility x2 2919 | -4/Factory | Identified exit to Upper Caves 3015 | -4/Factory | Repaired Field Propulsion Drive 3130 | -4/Factory | Identified exit to Research 3130 | -4/Factory | Discovered exit to Research (range 22) 3146 | -4/Factory | Entered Research 3146 | -3/Research | Accompanied by 1 ally 3146 | -3/Research | Evolved 2 slots: Utility x2 3191 | -3/Research | Fabricated Nuclear Pulse Array (x2) 3203 | -3/Research | Found Prototype Processor 3203 | -3/Research | Identified Spectral Analyzer 3215 | -3/Research | Found Prototype Processor 3215 | -3/Research | Identified Exp. Signal Interpreter 3238 | -3/Research | Build established: Wizard-Scout 3299 | -3/Research | Identified exit to Research 3446 | -3/Research | Spotted B-86 Titan 3464 | -3/Research | P-80 Master assimilated allied Administrator 6a 3492 | -3/Research | Destroyed B-86 Titan 3647 | -3/Research | Local fabrication network quarantined 3670 | -3/Research | Identified exit to Quarantine 3670 | -3/Research | Discovered exit to Quarantine (range 13) 3713 | -3/Research | Entered Quarantine 3720 | -3/Quarantine | Found Alien Artifact 3725 | -3/Quarantine | Identified Phase Redirector 3783 | -3/Quarantine | Scanned by Researcher 3796 | -3/Quarantine | Found Alien Energy Cannon 3796 | -3/Quarantine | Identified Core Cannon 3808 | -3/Quarantine | Found Alien Artifact 3808 | -3/Quarantine | Identified Subatomic Replicator 3825 | -3/Quarantine | Used Subatomic Replicator to replicate Nuclear Pulse Array 3844 | -3/Quarantine | Found Alien Artifact 3844 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 3844 | -3/Quarantine | Warped through subspace 3998 | -3/Quarantine | Found Alien Artifact 4007 | -3/Quarantine | Spotted Alpha 7 4275 | -3/Quarantine | Identified Core Reset Matrix 4275 | -3/Quarantine | Used Core Reset Matrix 4279 | -3/Quarantine | Detected hypermatrix surge 4279 | -3/Quarantine | Sensed 14 artifacts in vicinity 4308 | -3/Quarantine | Core integrity fell below 50% 4321 | -3/Quarantine | Destroyed Alpha 7 4336 | -3/Quarantine | Lost 6 parts (1p2n2u1w) 4386 | -3/Quarantine | Found Core Stripper 4574 | -3/Quarantine | Discovered exit to Research (range 5) 4587 | -3/Quarantine | Found Terrabomb 4597 | -3/Quarantine | Found Terrabomb 4608 | -3/Quarantine | Found Terrabomb 4619 | -3/Quarantine | Entered Research 4619 | -2/Research | Evolved 2 slots: Utility x2 4695 | -2/Research | Build established: Wizard-Assassin 4704 | -2/Research | Repaired Imp. Utility Shielding 5233 | -2/Research | Used Terrabomb 5375 | -2/Research | Lost 6 parts (1p4n1w) 5385 | -2/Research | Identified exit to Testing 5385 | -2/Research | Discovered exit to Testing (range 14) 5476 | -2/Research | Entered Testing 5657 | -2/Testing | Repaired Particle Reactor 5726 | -2/Testing | Build established: Wizard-Skirmisher 5824 | -2/Testing | Repaired Lrn. Sensor Array 6087 | -2/Testing | Identified exit to Access 6087 | -2/Testing | Discovered exit to Access (range 20) 6117 | -2/Testing | Entered Access 6117 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 6145 | -1/Access | Lost 7 parts (1p2n3u1w) 6277 | -1/Access | Fabricated Adv. Reaction Control System (x1) 6412 | -1/Access | Build established: Hacker-Mutant 6523 | -1/Access | Local fabrication network quarantined 6665 | -1/Access | Used Terrabomb 6674 | -1/Access | Spotted B-99 Colossus 6679 | -1/Access | Spotted B-99 Colossus 6736 | -1/Access | System corruption reached 10% 6766 | -1/Access | Used Terrabomb 6771 | -1/Access | Released all parts (14) 6799 | -1/Access | Lost 12 parts (1p4n4u3w) 6813 | -1/Access | Spotted B-99 Colossus 6818 | -1/Access | Core integrity fell below 50% 6843 | -1/Access | Emitted hypermatrix ping 6848 | -1/Access | Assembled emerged from beneath the floor 6880 | -1/Access | Core integrity fell below 20% 6932 | -1/Access | Destroyed by P-80 Master via exploding Wave Collapse Detector Last Messages --------------- Investigation squad. 06870_ Slug penetrates Wave Collapse Detector. 06870_ Wave Collapse Detector explodes. 06870_ Terminal disabled. 06875_ System corrupted: Heat flow error (+267). 06875_ The unstable cave ceiling collapses. 06879_ Penetrated by Slug. 06879_ Slug penetrates Wall. 06882_ Recoil Nullifier destroyed. 06883_ Slug penetrates Wall. 06896_ System corrupted: Matter fused (-9). 06910_ Detected hypermatrix ping. 06913_ System corrupted: Matter fused (-7). 06927_ Connecting with Fabricator... >>Force(Overload) EM_IMPRINTER_OVERLOAD 06927_ ALERT: Suspicious activity at Fabricator A001. Dispatching Investigation squad. 06929_ Fabricator zaps Cogmind with an electromagnetic arc. 06932_ Wave Collapse Detector explodes. Map ----- +----------------------------------------------------+ | ?????????????# """ #???????????????????????????? | | ?????????????# "R #???????????????????????????? | | ?????????????# """ #???????????????????????????? | | ?????????????# """ #???????????????????????????? | | ?????????????# #???????????????????????????? | | ?????????????# #??????????????? ???????????? | | ??????????????? #?????????????? #??????????? | | ????????????????? #????????????? #??????????? | | ###################+######+####?? #??????????? | | #? #??????????? | | ## #??????????? | | #??????????? | | +??????????? | | ##????????????? | | #####+######/############p """ #?????????????? | | #= #??????????????# """" #?????????????? | | # #??????????????# "F"" #?????????????? | | #! " #??????????????# "" #?????????????? | | # """ #??????????????# """ #?????????????? | | + """#??????????????# "" #?????????????? | | # " #??????????????# #?????????????? | | # #??????????????# #?????????????? | | + #??????????????# #####?????????? | | # #??????????????# ????????? | | #####/####??????????????# ????????? | | ????# #?????????????????#@ ????????? | | ????# #?????????????????# ????????? | | ##### #######???????????# u ????????? | | ???? ###?????????? | | ####???????????# #???????????? | | #??????????????# #???????????? | | #??????????????# #???????????? | | !! #??????????????# u #???????????? | | !! #??????????????# +???????????? | | #??????????????? #???????????? | | #??????????????? " ????????????? | | #??????????????? """ ????????????? | | [ !| #??????????????? A "?" ??????????????? | | !! #??????????????? ????????????????????? | | | #??????????????? ????????????????????? | | ! ?????????????? ?????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ## ????????????????????????????????????????? | | ?? ????????????????????????????????????????? | | ??? ?????????????????????????????????????????? | | ??? ?????????????????????????????????????????? | | ???? ??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 25 Energy Capacity 850 Matter Stores 300 Matter Capacity 400 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 210 Corruption Prevention 12 Resistance: KI 60 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Utility Shielding 66 Point Defense Rating 160 Evasion (%) 63 Targeting Accuracy 27 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 50 Recoil Reduction 6 Offensive Hacking 40 Defensive Hacking 36 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Lgt. Nuclear Core | x2 | -6/Factory Hacking Suite | x1 | -5/Factory Nuclear Pulse Array | x2 | -3/Research Adv. Reaction Control System | x1 | -1/Access | Preloaded Alien Tech Used ----------------- Phase Redirector Core Cannon Subatomic Replicator High-powered Transdimensional Reconstructor Core Reset Matrix Core Stripper Terrabomb Achievements -------------- Alien Roots Denied? Hard Hitter Hunted Sunderer Challenges ------------ None Game ------ Seed MetafiberHackingBiocell Manual? 0 Play Time 01:36:49 Cumulative 43.6 hours Start 2021.02.26 @ 01:08:32 End 2021.02.26 @ 02:43:54 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 74 Rogue 55 Adventurer 18 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 49 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/Cog Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68027a04-9092-4208-ad4e-a9dd8a84eb67