Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.07 @ 06:46:08 Player: KTG-V3 Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (492) 2460 Value Destroyed (22106) 22106 Prototype IDs (67) 1340 Alien Tech Used (7) 1400 Bonus (5581) 5581 TOTAL SCORE: 42387 Bonus ------- High Alert Combat Kills 1003 Follower Combat Kills 278 Hunted by Unchained 500 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 236/300 Energy 100/100 System Corruption 33% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Sensor Array Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well (500) Advanced Energy Well (500) Core Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Improved Quantum Reactor Quantum-Antimatter Reactor > --- PROPULSION ------- Centrium Heavy Treads HC-Myomer Exoskeleton > --- UTILITY ---------- Scrap Engine Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter SHELL Armor Graphene Brace Experimental Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Core Cannon Electro Gamma Construct/G > --- INVENTORY -------- Micro Antimatter Reactor Advanced Cryofiber Web Advanced Heat Sink Advanced Energy Well Advanced Energy Well Experimental Energy Well Experimental Energy Well Advanced Matter Compressor Advanced Hacking Suite Improved System Shield Compact HERF Cannon Improved Potential Cannon KE Penetrator Heavy Hardcell Cannon Scatter Rocket Array Fusion Bomb Launcher Improved Plasma Cutter [Rating: 205] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Neutrino Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Cooled Impulse Thruster Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Experimental Hacking Suite Protection Improved Medium Armor Plating Artifact Phase Armor Weapon Constructs Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Constructs Ballistic Cannon Heavy Hardcell Cannon Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Maul Slashing Weapon Great Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . 2 2 . . 4 . . . . 2 . . . . . . 2 . 2 . 2 Power 3 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 Propulsion 4 | . . . 1 . 2 . . . . . . . . 1 . . . . . . . . . . . Utility 9 | . . . 1 . . 1 . . 3 . . . . 1 . . . . . . 1 . 1 . 1 Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Parts Attached 346 | 8 10 1 17 4 7 29 11 8 7 2 3 . 3 27 . 25 4 3 6 4 43 19 32 38 35 Power 45 | 1 2 1 2 . . 1 1 . 1 1 1 . . 3 . 4 1 1 1 . 4 2 6 7 5 Engine 12 | 1 2 1 2 . . 1 1 . . . 1 . . . . . . . . . . . 2 . 1 Core 10 | . . . . . . . . . 1 1 . . . 2 . 3 1 1 . . 1 . . . . Reactor 23 | . . . . . . . . . . . . . . 1 . 1 . . 1 . 3 2 4 7 4 Propulsion 66 | 2 . . 5 . 4 6 6 1 . . . . . 1 . 5 1 1 2 . 6 2 4 4 16 Treads 27 | 2 . . 5 . 3 6 6 1 . . . . . . . . . . . . . . . 2 2 Leg 14 | . . . . . . . . . . . . . . 1 . 2 1 1 . . 1 . . 2 6 Wheel 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Hover 14 | . . . . . . . . . . . . . . . . 3 . . . . 5 2 4 . . Flight 5 | . . . . . 1 . . . . . . . . . . . . . 2 . . . . . 2 Utility 142 | 3 5 . 3 2 1 11 2 4 2 1 1 . 2 12 . 13 2 1 3 4 23 10 15 14 8 Device 83 | 2 3 . 2 2 1 9 2 4 . 1 . . 1 8 . 8 2 . 1 2 11 4 8 8 4 Storage 17 | 1 1 . 1 . . . . . 1 . . . . . . 3 . . 1 1 3 1 1 1 2 Processor 23 | . 1 . . . . . . . 1 . . . . 3 . 1 . 1 . . 7 3 5 1 . Hackware 7 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 2 2 Protection 11 | . . . . . . 2 . . . . 1 . 1 1 . 1 . . 1 1 . 1 . 2 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 93 | 2 3 . 7 2 2 11 2 3 4 . 1 . 1 11 . 3 . . . . 10 5 7 13 6 Energy Gun 26 | 1 . . 4 1 . 2 1 . . . . . . 2 . 1 . . . . 3 . 1 9 1 Energy Cannon 25 | . 1 . 1 . . 1 . . 1 . . . . 6 . 2 . . . . 1 2 4 2 4 Ballistic Gun 11 | 1 . . . . 1 3 1 2 1 . . . . 1 . . . . . . . . . . 1 Ballistic Cannon 5 | . . . . . . 1 . . . . . . . . . . . . . . 2 . 1 1 . Launcher 10 | . 2 . . 1 1 2 . . . . 1 . 1 . . . . . . . 1 . 1 . . Special Weapon 6 | . . . 1 . . . . 1 2 . . . . . . . . . . . 2 . . . . Impact Weapon 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 . . . . . . . . . . . . . . . 3 . 1 . Piercing Weapon 3 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . . 3 1 1 4 1 1 1 . . . . 3 . 3 . . 5 . 6 1 2 8 1 Corrupted Parts 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 System Corruption 22 | . . . . . . . . . . . . . . . . . . . . . . . . 11 11 Parts Lost 116 | . . . 3 2 1 4 . 2 1 1 1 . . 1 . 8 . . . 1 8 8 21 22 32 Power 21 | . . . . 1 . . . . . . . . . . . 3 . . . . 3 1 5 3 5 Propulsion 33 | . . . 3 . 1 1 . 2 . . . . . . . 1 . . . . 2 1 5 4 13 Utility 38 | . . . . . . 2 . . 1 1 1 . . 1 . 3 . . . 1 2 1 8 9 8 Weapon 24 | . . . . 1 . 1 . . . . . . . . . 1 . . . . 1 5 3 6 6 Highest Loss Streak 13 | . . . 2 1 1 1 . 2 1 1 1 . . 1 . 3 . . . 1 7 5 9 5 13 To Critical Strikes 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Average Backups 19 | 3 15 20 20 24 24 24 25 23 19 17 16 17 19 19 20 19 19 20 19 18 21 22 17 18 14 Power 1 | . 3 4 1 1 2 1 2 2 2 2 1 2 2 1 1 . . . . . . . . 1 . Propulsion 2 | 2 5 4 3 4 4 5 5 4 1 2 2 3 3 . . . 1 1 . . . . . . . Utility 8 | . 2 3 4 6 6 6 8 8 6 6 6 7 8 9 12 12 12 11 12 11 15 13 9 9 6 Weapon 6 | . 4 8 10 11 11 10 9 5 7 4 4 4 4 6 7 5 3 6 5 4 3 4 2 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 116 | . 4 4 11 3 5 7 3 15 3 1 1 . 3 19 . 14 1 1 1 5 9 2 . 1 3 Power 10 | . 1 . 4 1 1 1 . . . . . . . 1 . 1 . . . . . . . . . Propulsion 29 | . 3 1 1 . 1 1 2 10 . 1 . . 1 5 . . 1 . . . 1 1 . . . Utility 23 | . . . 1 1 . . . 2 . . . . . 5 . 6 . . . 2 4 . . . 2 Weapon 53 | . . 3 5 1 3 5 1 3 3 . 1 . 2 8 . 7 . 1 1 3 4 1 . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 74 | . 99 100 99 99 98 99 99 72 63 68 69 70 65 65 68 64 61 62 57 56 63 64 61 67 72 Engine 5 | . 14 14 11 11 9 6 7 6 4 5 9 11 11 3 . . . . . . 2 . 2 . . Core 1 | . . . . . . . . . 2 5 . . . 1 5 5 1 7 7 4 . . . . . Reactor 2 | . . . . . . . . . . . . . . 5 5 3 8 2 2 4 5 8 3 11 12 Treads 11 | . 27 28 32 33 43 37 37 18 3 . . . . . . . . . . . . . . 2 5 Leg 1 | . . . . . . . . . 1 5 5 5 5 3 5 1 . 10 5 . . . . 5 6 Hover 1 | . . . . . . . . . . . . . . . . 7 8 . 1 5 6 6 5 1 . Device 17 | . 14 14 22 21 18 16 15 15 22 22 22 23 22 22 21 16 13 14 10 14 18 16 19 13 13 Storage 6 | . 13 14 11 11 9 7 7 7 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 5 Processor 5 | . . . . . . . . . 4 5 3 . . 7 10 11 15 15 15 15 10 10 12 7 4 Protection 1 | . . . . . . 5 7 . . . 1 5 5 . . 2 1 . 2 . . . . 1 2 Energy Gun 5 | . 13 14 18 21 14 5 10 11 . 1 . . . 3 5 . . . . . . 1 2 2 4 Energy Cannon 2 | . 7 14 1 . . 1 . . . . . . . 5 7 4 1 5 5 3 . . 3 3 7 Ballistic Gun 3 | . 6 . . . 3 13 9 6 2 6 5 . 1 . . . . . . . . . . 1 . Ballistic Cannon 1 | . . . . . . . . . 3 . . 5 2 1 . 2 3 . . 1 4 2 . 2 . Slashing Weapon 1 | . . . . . . . . . 4 4 5 5 5 1 . . . . . . . 3 3 . . Peak Build Rating 205 | 9 10 10 23 29 32 48 50 60 91 90 92 88 95 125 121 127 134 116 116 113 159 169 149 205 202 Average Rating 81 | 6 8 9 19 23 26 38 47 53 73 84 86 87 87 106 117 114 126 114 109 108 140 146 131 160 152 On Entrance 77 | . 9 9 10 22 29 27 47 48 54 75 90 88 87 87 121 115 128 110 114 109 103 143 106 134 157 Avg Prop Armor Cover (%) 7 | . . . . . . . 6 10 . . . . . . . 1 1 . . . . 1 . 5 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 172 | 15 51 53 96 109 109 130 130 127 83 86 92 94 98 104 86 99 91 87 87 80 142 142 108 148 172 Greatest Support 190 | 40 40 40 63 63 106 106 109 114 74 83 87 87 87 145 145 145 96 86 86 65 190 126 141 107 135 Greatest Overweight (x) 22 | 1 1 1 1 1 1 1 1 3 1 1 1 1 1 1 . 20 1 1 1 1 1 1 22 5 10 Average Overweight (x) . | . . 1 . 1 . . 1 . . . . 1 . . . . . . . . . . . 1 2 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 20 20 20 20 20 20 20 25 20 20 20 20 25 25 20 20 20 Average Capacity 21 | 7 19 20 21 25 25 25 25 24 20 20 20 20 20 20 20 20 20 20 20 19 23 23 20 20 18 Most Carried 25 | 5 20 20 25 25 25 25 25 25 20 20 19 17 20 20 20 20 20 20 20 20 25 25 20 20 20 Average Carried 20 | 3 15 19 20 24 24 24 25 23 19 17 16 17 19 19 20 19 19 19 19 18 21 22 18 19 16 Final Capacity 25 | 5 20 20 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 15 25 20 20 20 5 Final Carried 25 | 5 20 20 25 24 25 25 25 20 20 16 17 17 20 20 20 20 20 20 20 15 25 16 19 20 5 Scrap Engine Consumption 297 | . . . . . . . . 51 13 5 13 . 12 35 1 17 9 4 7 13 26 18 10 63 . Constructs Created 18 | . . . . . . . . 3 1 . . . . . . 1 . . . 1 2 2 2 6 . Constructs Modified 108 | . . . . . . . . 18 7 2 6 . 5 15 1 7 4 1 3 5 11 4 2 17 . Class Distribution -------------------- 53% | Construct 18% | Mutant 6% | Scavenger-Mutant 5% | Scavenger-Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Storage Construct | -7/Recycling Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Waste Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Zhirov Construct | -3/Proximity Caves Construct | -3/Research Alien-Mutant | -3/Quarantine Mutant | -2/Research Tank | -2/Testing Scavenger-Tank | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Matter Collected 13361 | 328 350 10 285 200 172 869 405 606 406 225 335 . 610 1005 . 1033 648 300 147 831 2082 609 470 846 589 Remotely 348 | . . . . . . . . . . . . . . 134 . . . . . . 214 . . . . Salvage Created 25601 | 227 794 14 823 332 396 908 698 2672 661 272 521 . 791 2247 . 1647 632 389 170 1470 2640 1564 930 2585 2218 Parts 1240 | 20 63 2 45 27 28 50 22 110 38 9 17 . 31 107 . 90 28 17 4 64 144 81 49 133 61 Haulers Intercepted 13 | . 2 . 3 . 1 3 1 1 . . . . . 1 . . . . . . 1 . . . . Recyclers Shooed 11 | . 3 . . . . . . . 2 . . . . . . . . . . . . . . . 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 128 | . . . . . . . . . . 6 7 . 15 . . . 24 13 2 61 . . . . . Prevented 29 | . . . . . . . . . . 2 10 . 12 . . . 5 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 351 | . 14 . 13 17 7 14 13 21 15 5 7 . 17 31 . 26 11 4 . 12 36 20 10 40 18 Melee 21 | . . . . . . . . 2 1 . . . . 3 . . . . . . . 14 1 . . Guns 80 | . 3 . 11 8 6 13 11 19 . . 1 . . 2 . . . . . . . . 2 3 1 Cannons 141 | . 6 . 1 . . . . . 7 . . . 4 12 . 18 11 4 . 12 28 3 4 21 10 AOE 72 | . 5 . . 9 1 . 2 . 7 4 2 . 11 9 . 7 . . . . 6 1 . 7 1 Classes Destroyed 26 | 3 6 . 2 1 . 2 . 4 . 1 . . 2 . . . . . . 1 2 1 . . 1 Worker 27 | 2 4 . 2 . 1 3 . 2 1 . . . . 1 . . . . . . 4 3 1 2 1 Builder 31 | . 1 . . . 1 . . 7 1 . . . . 3 . 1 . . . . 8 1 2 3 3 Tunneler 11 | 5 1 1 2 1 . 1 . . . . . . . . . . . . . . . . . . . Hauler 13 | . 2 . 3 . 1 3 1 1 . . . . . 1 . . . . . . 1 . . . . Recycler 34 | 1 2 . 2 1 . 2 . 12 2 . . . . 2 . 1 . . . . 1 2 1 . 5 Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Operator 5 | . 2 . . . 1 . . . . . . . . . . . . . . . 1 1 . . . Drone 3 | . . . . . . . . . . . . . 2 1 . . . . . . . . . . . Watcher 15 | . 3 . 2 . . 1 1 . . . . . . 2 . 1 . . . . 4 . 1 . . Swarmer 71 | . 5 . 3 14 . 3 . 3 10 4 1 . 5 10 . . 5 . . 3 . 5 . . . Grunt 96 | . 9 . 6 2 4 2 10 1 1 . 3 . 7 4 . 7 3 3 . . 4 7 . 16 7 Brawler 7 | . . . . 1 1 . . 3 . . 1 . . . . . 1 . . . . . . . . Duelist 4 | . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . 1 . Protector 4 | . . . . . . . . 1 . . . . . . . . . . . 2 1 . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Sentry 37 | . . . 3 . 2 4 2 7 1 1 1 . . 4 . 5 . 1 . 2 2 . 1 . 1 Demolisher 6 | . . . . . . . . 3 . . . . . . . . . . . 3 . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hunter 31 | . . . . . . 3 . . 1 . . . . 2 . 4 2 . . 1 7 . 2 5 4 Programmer 84 | . . . . . . 2 1 . 2 . 1 . 2 11 . 10 . . . . 20 7 7 18 3 Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Scientist 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Scrapper 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Samaritan 3 | . . . . . . . . . . 1 2 . . . . . . . . . . . . . . Best Kill Streak 15 | 5 5 1 5 4 4 4 4 5 7 4 3 . 7 5 . 7 5 3 . 3 15 5 3 10 9 Combat Bots Only 10 | . 3 . 3 4 4 3 4 4 5 4 3 . 6 5 . 7 5 3 . 3 8 4 3 10 7 Max Kills in Single Turn 5 | 1 2 1 2 3 2 1 1 2 4 4 1 . 3 3 . 3 1 1 . 1 5 1 1 2 3 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Exploded 4 | . 2 . . 3 1 . 1 . 3 4 1 . 3 3 . 3 . . . . 3 1 . 2 1 Melee 1 | . . . . . . . . 1 1 . . . . 1 . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Hostile Shots Fired 3123 | . 40 . 68 40 21 168 57 91 48 10 24 . 61 213 . 267 77 30 . 122 385 334 203 427 437 Missed 949 | . 9 . 14 13 7 48 21 36 11 2 7 . 25 80 . 95 24 5 . 38 151 85 60 103 115 Hits 2174 | . 31 . 54 27 14 120 36 55 37 8 17 . 36 133 . 172 53 25 . 84 234 249 143 324 322 Melee 12 | . . . . 1 1 . . . . . . . 1 . . . . . . . . 2 . 7 . Projectile 2162 | . 31 . 54 26 13 120 36 55 37 8 17 . 35 133 . 172 53 25 . 84 234 247 143 317 322 AOE 16 | . . . . . . . . . . . . . . . . 3 . . . 11 . . . . 2 Critical Strikes 124 | . . . . . 1 1 1 5 2 . 3 . 5 6 . 11 2 1 . 2 10 26 12 27 9 Actively Blocked 23 | . . . . . . . . . . . . . . 1 . . . . . . . 22 . . . Part Disruptions 9 | . . . . . . . 1 . . . . . . . . . . . . . . 1 2 4 1 Damage Taken 43990 | . 348 . 793 306 220 1332 448 712 675 177 339 63 801 2956 . 3584 1011 596 . 2081 3677 4472 2998 8640 7761 Core 4657 | . 42 . 75 48 35 32 92 72 . 13 35 27 38 254 . 285 . 23 . 197 509 484 167 724 1505 Absorbed by Shields 2091 | . . . . . . . . . . . . . . . . . . . . 12 682 990 407 . . Reduced by Siege Mode 267 | . . . . . . . . . . . . . . . . . . . . . . . . 135 132 Redirected to Core 211 | . . . . . . . . . . . . . . . . . . . . . . 211 . . . Ignored by Resistances 108 | . . . . . . 67 16 10 . . . . . . . . . . . . . . . . 15 Regen/Repaired (Parts) 13927 | . 77 . . . . 134 . 115 307 205 139 . 377 1470 392 1295 807 301 178 615 2072 1147 385 2449 1462 Core Remaining (%) 62 | 100 . 83 . 69 93 . . 72 . . . . 88 . . . . . . 34 . 12 . 14 . Volleys Fired 1332 | 16 68 4 55 30 24 56 26 110 32 6 18 . 37 111 6 90 52 20 3 84 167 46 59 125 87 Largest 4 | 2 2 2 2 2 2 3 3 3 3 2 2 . 2 3 2 2 1 1 1 1 2 2 2 4 4 Hottest 480 | 70 110 110 126 119 119 188 188 188 81 72 81 . 81 232 196 196 150 150 150 150 131 300 185 353 480 Shots Fired 1937 | 32 130 8 109 56 45 142 74 181 37 9 21 . 38 163 10 100 46 19 3 75 163 48 79 152 197 Gun 846 | 32 102 4 102 50 43 126 72 181 6 8 5 . . 13 . 1 . . . . . 4 27 39 31 Cannon 1006 | . 23 4 6 . . 14 . . 27 . 9 . 22 140 10 93 46 19 3 75 155 39 52 103 166 Launcher 82 | . 5 . . 6 2 2 2 . 3 1 6 . 16 10 . 6 . . . . 8 5 . 10 . Special 3 | . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . Kinetic 569 | 16 40 . . . 5 85 38 27 26 2 5 . 10 6 . 39 39 . 3 24 151 32 . 21 . Thermal 1100 | 16 85 8 109 50 38 55 34 154 . . . . . 133 10 43 7 19 . 51 . 4 79 50 155 Explosive 47 | . 5 . . 6 2 2 2 . 3 1 2 . 5 . . 6 . . . . 3 . . 10 . Electromagnetic 219 | . . . . . . . . . 7 6 13 . 23 24 . 12 . . . . 9 12 . 71 42 Robot Hit Streak 41 | 8 10 12 13 8 8 13 16 18 11 3 11 . 4 17 . 10 4 3 4 9 16 5 10 14 41 Robot Miss Streak 12 | 1 5 1 5 3 2 12 5 5 2 1 1 . 4 2 . 3 4 3 1 5 5 3 5 5 5 Penetration Max 3 | . . . . . . 1 1 . 1 . . . . . . 1 1 . 1 . 1 . . . 3 Secondary Targets 9 | . . . 1 . . 2 2 3 . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . 1 . . 1 1 1 . . . . . . . . . . . . . . . 1 . Capacitor 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 16 Shots Hit Robots 1300 | 22 76 3 60 32 31 89 52 143 40 10 21 . 20 82 . 61 16 9 2 46 100 89 63 93 140 Core Hits 852 | 9 43 1 26 21 20 66 41 108 47 6 12 . 34 51 . 50 10 4 3 23 115 39 18 63 42 Critical Kills 30 | . . . . . . . . . . . . . . 1 . 2 . . . 2 11 3 2 1 8 Critical Parts Destroyed 25 | . . . 1 . . 1 . . . . . . . . . . 1 . . . 13 4 . 1 4 Critical Strikes 93 | 1 4 . 5 4 4 3 . 1 2 1 . . 2 3 . 2 1 . . 2 24 16 3 3 12 Burn 19 | 1 4 . 4 4 4 2 . . . . . . . . . . . . . . . . . . . Meltdown 7 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 1 3 Destroy 48 | . . . . . . 1 . . . . . . . . . 2 1 . . 2 24 8 . 1 9 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corrupt 3 | . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . Smash 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sever 12 | . . . . . . . . 1 1 1 . . . . . . . . . . . 8 1 . . Impale 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Melee Attacks 237 | . . . 3 . . 6 1 16 15 7 4 . 1 27 . . . . . . 18 110 29 . . Impact 8 | . . . 3 . . 5 . . . . . . . . . . . . . . . . . . . Slashing 197 | . . . . . . 1 1 16 15 7 4 . 1 14 . . . . . . . 109 29 . . Piercing 32 | . . . . . . . . . . . . . . 13 . . . . . . 18 1 . . . Sneak Attacks 33 | . . . 1 . . . . 6 3 2 4 . 1 3 . . . . . . 2 8 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage Inflicted 69791 | 294 1477 48 1121 1074 697 1930 1448 4357 1801 761 1129 . 2186 4230 . 4102 1700 972 439 4349 11191 6754 3012 7083 7636 Guns 11860 | 294 771 13 986 528 524 1681 1209 3309 114 125 107 . . 218 . . . . . . . . 649 708 624 Cannons 38064 | . 226 35 52 . . 207 . . 885 . 276 . 580 2456 . 3084 1700 972 439 4349 8714 1602 1514 4066 6907 Explosions 11299 | . 480 . . 546 173 30 234 45 433 228 381 . 1524 1058 . 1018 . . . . 2250 485 . 2309 105 Melee 8505 | . . . 83 . . . . 1003 369 408 365 . 82 498 . . . . . . 200 4667 830 . . Ramming 63 | . . . . . . 12 5 . . . . . . . . . . . . . 27 . 19 . . Kinetic 19036 | 146 293 . . . 48 1064 431 384 732 . 107 . 264 58 . 1813 1139 . 439 1379 8552 929 . 1258 . Thermal 27375 | 148 704 48 1038 528 476 824 778 2925 . . . . 395 2613 . 983 561 972 . 2970 . 600 2163 1872 6777 Explosive 8329 | . 480 . . 546 173 30 234 45 433 228 93 . 676 . . 1018 . . . . 1995 69 . 2309 . Electromagnetic 6483 | . . . . . . . . . 267 125 564 . 769 1061 . 288 . . . . 417 489 . 1644 859 Impact 83 | . . . 83 . . . . . . . . . . . . . . . . . . . . . . Slashing 7724 | . . . . . . . . 1003 369 408 365 . 82 . . . . . . . . 4667 830 . . Piercing 698 | . . . . . . . . . . . . . . 498 . . . . . . 200 . . . . Highest Corruption 70 | . . . . . . . 1 1 3 3 4 4 3 16 16 34 34 34 34 34 19 22 18 70 33 Average Corruption 16 | . . . . . . . 1 1 2 3 3 4 2 10 16 25 34 34 34 34 8 9 3 37 19 Corruption Purged 7 | . . . . . . . . 1 . . . . . 4 . . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 830 | . . . . . . . 1 5 8 36 39 1 29 82 8 69 50 38 26 142 72 39 15 109 61 Message Errors 191 | . . . . . . . 1 2 3 9 11 . 6 15 1 8 6 12 6 32 23 7 3 29 17 Matter Fused 184 | . . . . . . . . 2 3 10 10 . 7 23 2 17 10 9 7 30 19 8 2 12 13 Heat Flow Errors 96 | . . . . . . . . 1 1 4 5 . 4 11 . 5 4 4 4 17 6 6 2 14 8 Energy Discharges 94 | . . . . . . . . . 1 5 5 . 2 4 . 8 6 5 2 20 7 7 3 14 5 Parts Rejected 15 | . . . . . . . . . . . 1 . . 1 . 5 . . . 1 1 1 . 2 3 Parts Fused 12 | . . . . . . . . . . . . . . 2 . 1 1 1 2 . 2 . 1 2 . Data Loss (minor) 102 | . . . . . . . . . . 2 4 1 7 13 1 7 9 4 3 23 7 8 2 7 4 Data Loss (major) 40 | . . . . . . . . . . 4 2 . . 4 . 4 4 2 1 8 2 1 1 6 1 Misfires 14 | . . . . . . . . . . 2 1 . . 1 2 . . . . . . . . 6 2 Alerts 18 | . . . . . . . . . . . . . 2 5 . 3 4 . 1 1 . . . 1 1 Misdirections 14 | . . . . . . . . . . . . . . 2 . 5 . . . 1 . 1 . 4 1 Weapon Failures 50 | . . . . . . . . . . . . . 1 1 2 6 6 1 . 9 5 . 1 12 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6276 | . 20 1 83 34 4 . . 265 214 150 315 . 131 246 . 184 204 159 111 292 1790 1212 259 294 308 Projectiles 3460 | . . 1 . . . . . . 37 . . . . 48 . 180 204 159 111 292 1628 206 70 216 308 Explosions 403 | . 20 . . 34 4 . . . 31 . . . 89 131 . 4 . . . . 12 . . 78 . Melee 2413 | . . . 83 . . . . 265 146 150 315 . 42 67 . . . . . . 150 1006 189 . . Knockbacks 97 | . . . . . . . . . 14 . . . 1 1 . 11 3 . . 2 50 11 . 4 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 88 | . . . . . . . . . 14 . . . 1 1 . 11 3 . . 2 44 9 . 3 . Secondary 9 | . . . . . . . . . . . . . . . . . . . . . 6 2 . 1 . Self-Inflicted Damage 1131 | . . . . 62 . 41 . . 21 . . . 73 96 . . . . . . 165 32 9 632 . Shots 26 | . . . . 2 . 1 . . 1 . . . 4 3 . . . . . . 4 2 . 9 . Rammed 5 | . . . . . . 1 1 . . . . . . . . . . . . . 1 . 2 . . Targets Rammed 6 | . . . . . . 2 1 . . . . . . . . . . . . . 1 . 2 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 489 | 45 144 51 211 9 2 48 . 96 106 205 167 214 195 219 48 244 410 301 228 333 248 210 350 278 489 Average Temperature 73 | 16 31 27 42 6 1 21 . 24 63 100 70 109 80 67 26 82 122 94 85 83 28 85 98 89 144 Received Heat Transfer 3914 | . 141 . 165 30 117 186 213 455 81 36 135 . 112 150 . 202 24 145 . 63 151 395 195 549 369 Effects 9 | . . . . . . . . . . . . . . . . 2 3 . . 2 . . 1 1 . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Interference 6 | . . . . . . . . . . . . . . . . 2 3 . . . . . 1 . . Siege Activations 7 | . . . . . . . . . . . . . . . . . . . . . . . . 5 2 Total Turns 251 | . . . . . . . . . . . . . . . . . . . . . . . . 137 114 Longest Duration 87 | . . . . . . . . . . . . . . . . . . . . . . . . 55 87 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 31 | . . . 1 . . . . . . 1 4 . 2 4 . 1 . . . . 4 2 . 8 4 Combat Hostiles 27 | . . . . . . . . . . 1 4 . 2 4 . 1 . . . . 2 2 . 8 3 Parts Fried 54 | . . . . . . . . . 1 2 4 . 6 8 . 1 . . . . 7 3 . 11 11 Impact Corruptions 5 | . . . 1 . . . . . . . . . . . . . . . . . 2 . . 2 . Robots Melted 11 | . . . 1 . . 1 . . . . . . . 1 . . . . . . . . 3 1 4 Combat Hostiles 10 | . . . 1 . . 1 . . . . . . . 1 . . . . . . . . 3 1 3 Parts Melted 65 | . 2 . 6 1 3 4 5 12 . . . . . 14 . . . . . . . . 7 3 8 Heat Transferred 29013 | 518 2183 111 2590 1443 1332 1904 1700 4517 . . . . 250 3050 . 970 185 333 . 935 . . 2035 1110 3847 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . 3 2 . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Maximum Alert Level 3 | . 1 . . 1 . . . . 1 . . . . 2 . 1 . . . . 2 2 1 3 2 Low Security (%) 73 | 100 91 100 100 99 100 100 100 100 4 . . . . 44 100 50 . . . . 68 6 34 62 . Level 1 15 | . 8 . . . . . . . 95 . . . . 40 . 49 . . . . 4 47 65 5 23 Level 2 10 | . . . . . . . . . . . . . . 14 . . . . . . 26 46 . 28 76 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 739 | 20 229 86 176 207 120 127 185 167 376 . . . . 521 178 390 . . . . 486 567 307 739 670 Initial 437 | . . 86 14 42 9 . 50 52 120 . . . . . 178 82 . . . . 53 267 305 . 437 Average 141 | 2 70 11 54 90 36 27 122 50 285 . . . . 218 148 206 . . . . 166 394 214 224 468 Influence Increases 12785 | 40 563 78 508 450 290 551 372 582 687 115 175 . 385 1297 10 810 280 90 10 265 1446 862 393 1408 1118 Destroy 0b10 Robot/C 7060 | . 280 40 300 340 140 280 260 340 300 100 140 . 300 620 . 520 220 80 . 200 700 420 200 820 460 Destroy 0b10 Robot/NC 830 | 40 75 5 55 10 20 50 10 170 20 5 . . 15 45 . 15 . . 10 45 105 40 25 25 45 Destroy Leader 1384 | . 80 10 90 50 42 98 64 . 50 10 20 . 40 146 . 132 30 10 . 20 170 50 42 130 100 Allied During Kill 99 | . . 8 19 . . . . . . . . . . . . . . . . . . . . . 72 Successful Hack 162 | . . . 12 . 7 13 . 3 16 . . . . 11 . 18 . . . . 7 36 6 12 21 Disable Machine 795 | . 45 15 30 15 30 30 15 30 45 . . . . 105 . 30 . . . . 90 150 . 105 60 Anti-Garrison Action 150 | . . . . . . . . . 150 . . . . . . . . . . . . . . . . Destroy Structure 1505 | . 8 . 2 35 21 20 23 39 56 . . . . 190 10 80 . . . . 284 136 75 316 210 Advance Influence 50 | . . . . . . . . . 50 . . . . . . . . . . . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . 15 . 15 . . . . . . . . . Lose Combat Pursuer 720 | . 75 . . . 30 60 . . . . 15 . 30 165 . . 30 . . . 90 30 45 . 150 Influence Decreases 12164 | 40 341 263 437 532 316 441 346 551 547 422 175 . 385 788 401 744 405 149 10 186 1049 795 936 678 1227 Entered New Map 1812 | . . 136 23 66 17 . 60 84 97 115 . . . . 331 36 69 12 . . 26 209 238 . 293 Time Decay 8331 | 40 341 127 344 446 291 418 286 467 440 307 175 . 385 618 70 478 336 137 10 176 539 506 398 502 494 Lost Part 1033 | . . . 30 20 8 16 . . 10 . . . . 10 . 80 . . . 10 80 80 193 176 320 Lost Ally 170 | . . . 40 . . . . . . . . . . 10 . . . . . . . . . . 120 Purge Threat 818 | . . . . . . 7 . . . . . . . 150 . 150 . . . . 404 . 107 . . Squads Dispatched 88 | . 4 . 2 . 1 8 2 . 6 . . . . 7 . 6 . . . . 20 7 5 9 11 Investigation 12 | . 1 . 1 . . 1 . . 1 . . . . . . 1 . . . . 1 1 2 1 2 Extermination 37 | . . . . . . 3 1 . 2 . . . . 5 . 2 . . . . 9 4 3 4 4 Reinforcement 33 | . 3 . 1 . 1 3 1 . 1 . . . . 2 . 3 . . . . 10 1 . 3 4 Assault 4 | . . . . . . . . . 2 . . . . . . . . . . . . 1 . 1 . Garrison 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 7 | . . . . . . . . . . . . . . . . 1 . . . . 4 1 . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Distress Signals 74 | . 2 . . . . 2 2 . 1 . . . . 2 . 2 . . . 51 5 2 1 1 3 Communications Jammed 82 | . . . . . . . . . . . . . 1 78 . 3 . . . . . . . . . Distress Signals 74 | . . . . . . . . . . . . . . 71 . 3 . . . . . . . . . Times Spotted 522 | . 30 2 25 15 12 22 15 10 17 5 7 . 16 52 5 32 11 4 . 15 49 44 26 59 49 Peak Tracking Total 12 | . 3 . 3 4 6 4 4 4 5 1 3 . 6 7 4 12 5 3 . 3 9 7 7 7 10 Tactical Retreats 33 | . 5 . . . 2 3 . . . . 1 . 1 6 1 . 2 . . . 3 2 3 . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Traps Triggered 29 | . . . 1 . . 2 3 . 1 . . 1 . 10 . . 1 1 . 1 1 1 . 6 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Disabled 59 | . 3 1 2 1 2 2 1 2 4 . . . . 7 . 2 . . 1 3 6 10 . 8 4 Max in Single Turn 2 | . 2 . 1 1 1 1 1 1 2 . . . . 2 . 1 . . 1 1 1 1 . 2 1 Garrison Access 3 | . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Accessed 85 | . 6 . 6 1 2 8 3 8 4 . 1 . . 10 . 8 1 . 5 . 4 6 4 3 5 Terminals 55 | . 4 . 4 . 2 5 2 3 3 . . . . 5 . 7 . . . . 4 6 2 3 5 Fabricators 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Repair Stations 4 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . Recycling Units 9 | . 1 . 1 . . . . 4 . . . . . 2 . . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access 5 | . . . . . . 1 1 . 1 . . . . 2 . . . . . . . . . . . Total Hacks 211 | . 15 . 18 1 7 15 7 20 14 . 1 . . 19 . 18 1 . 18 . 12 13 12 8 12 Successful 84 | . 6 . 7 1 3 7 . 13 1 . 1 . . 7 . 5 1 . 18 . 5 5 2 1 1 Failed 127 | . 9 . 11 . 4 8 7 7 13 . . . . 12 . 13 . . . . 7 8 10 7 11 Catastrophic 38 | . 3 . 1 . 2 4 2 3 4 . . . . 6 . 2 . . . . 2 1 3 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 69 | . 5 . 10 . 6 7 4 10 . . . . . 3 . 7 . . . . 8 8 . . 1 Terminals 135 | . 9 . 12 . 7 9 4 7 10 . . . . 11 . 15 . . . . 12 13 6 8 12 Fabricators 4 | . . . . . . 2 . . . . . . . 2 . . . . . . . . . . . Repair Stations 9 | . 3 . 2 . . 2 . . . . . . . . . . . . . . . . 2 . . Recycling Units 20 | . 3 . 4 . . . . 6 . . . . . 3 . . . . . . . . 4 . . Scanalyzers 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Garrison Access 12 | . . . . . . 2 3 . 4 . . . . 3 . . . . . . . . . . . Terminal Hacks 57 | . 3 . 3 1 2 2 . 8 1 . 1 . . 5 . 2 1 . 18 . 4 3 1 1 1 Record 11 | . . . . . . . . 5 . . . . . . . . . . 6 . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 8 | . 1 . 1 . . . . 1 . . . . . . . . . . 4 . . 1 . . . Open Door 3 | . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . Branch Access Points 6 | . . . 1 . 1 1 . . 1 . . . . 1 . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 7 | . . . . . . 1 . . . . . . . 1 . 1 . . . . 3 . 1 . . Locate Traps 7 | . 2 . . . 1 . . . . . . . . 1 . 1 . . . . . 1 . 1 . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . 3 . . . . 2 . . . . . . . . . . . . . . . . 1 . . Scan Component 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Repair 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 7 | . . . 3 . . . . 3 . . . . . 1 . . . . . . . . . . . Retrieve Matter 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 5 | . . . 1 . . . . 3 . . . . . 1 . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Seal Access 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 10 | . . . 1 . 1 1 . 2 . . . . . . . 2 . . . . 1 2 . . . Terminals 8 | . . . 1 . 1 1 . . . . . . . . . 2 . . . . 1 2 . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 7 | . . . 1 . 1 1 . . . . . . . . . 2 . . . . 1 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Reject 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 67 | . 6 . 4 . 1 7 3 4 4 . . . . 8 . 8 . . . . 4 6 4 3 5 Full Trace Events 10 | . 2 . . . . . . 1 1 . . . . . . 1 . . . . 1 . 2 . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . . . . . . . . 4 . . 1 . 5 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Time 58 | . 26 . . . . 32 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 21 | . . . 1 . . . . 17 . . . . . 3 . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Non-combat 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . 1 . . . . . . . . . . . . . . 6 . Machine Destruction 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Programmers 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total Allies 9 | . . 3 . . . . . . . . . . . . . . . . . . . . . . 6 Largest Group 6 | . . 3 3 . . . . . . . . . . . . . . . . . . . . . 6 Highest-Rated Group 81 | . . 40 40 . . . . . . . . . . . . . . . . . . . . . 81 Highest-Rated Ally 16 | . . 16 16 . . . . . . . . . . . . . . . . . . . . . 14 Total Orders 51 | . . . . 1 1 . . . 6 4 11 4 11 8 . . 2 . . . 3 . . . . FOLLOW 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . EXPLORE 6 | . . . . . . . . . . . . 3 1 . . . . . . . 2 . . . . RETURN 43 | . . . . 1 1 . . . 6 4 10 1 9 8 . . 2 . . . 1 . . . . Ally Attacks 65 | . . 12 26 . . . . . . . . . . . . . . . . . . . . . 27 Total Damage 948 | . . 131 232 . . . . . . . . . . . . . . . . . . . . . 585 Kills 9 | . . 2 2 . . . . . . . . . . . . . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Active Infowar (turns) 32226 | 140 2868 1840 1196 771 562 1710 276 4062 307 1553 2544 181 1930 2669 154 1102 741 857 103 2347 2228 980 770 183 152 Optics 62 | . . . . . . . . . . . . . . . . . . . . . . . . 62 . Sensors 10247 | . . . . . . . . . . . . . . 1202 154 867 741 857 103 2346 2227 863 711 121 55 IFF 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Terrain 997 | 23 92 . . . . . . . . . . . . 1 . 2 180 . . . 179 16 407 . 97 Structural 263 | . . . . . . . . . . . . . . . . 263 . . . . . . . . . Seismic 14096 | 140 2866 1840 1196 771 562 1710 276 4062 307 . . . . 366 . . . . . . . . . . . T.N.C. 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 522 | . . . . . . . . . . . . . . . . . . . . . . 522 . . . Jamming 9393 | . . . . . . . . . . 1553 2544 181 1930 2516 154 515 . . . . . . . . . ECM 4 | . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . 1 2 . 1 . . . . 1 . . . . . . . Drone Launches 53 | . . . . 1 1 . . . 6 4 11 3 8 13 . . 2 . . . 4 . . . . Drone Recoveries 47 | . . . . 1 1 . . . 5 4 11 2 8 10 . . 2 . . . 3 . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Turns Passed 42692 | 226 2956 1840 1551 1139 790 2135 629 5566 1087 2371 2544 181 2015 2678 154 1224 1039 905 658 2797 2724 1379 980 1824 1300 Spaces Moved 21608 | 103 1013 745 672 424 382 779 192 2122 508 897 838 76 1030 2223 144 1134 1038 766 221 1142 2221 746 868 642 682 Core 73 | 3 . . . . . . . . . . . . . . . 1 . . . . . . 2 . 67 Treads 6532 | 100 1013 745 672 424 382 779 192 1514 394 . . . . . . . . . . . 28 . . 219 70 Legs 6392 | . . . . . . . . . 114 897 838 76 1030 1375 144 222 30 766 146 . 174 119 . 366 95 Wheels 842 | . . . . . . . . 608 . . . . . . . . . . . . . . . . 234 Hover 6470 | . . . . . . . . . . . . . . . . 911 1008 . 75 1142 2019 421 837 57 . Flight 1299 | . . . . . . . . . . . . . . 848 . . . . . . . 206 29 . 216 Fastest Speed 32 | 50 160 240 160 240 160 160 238 113 128 181 146 235 125 61 61 50 54 102 102 160 68 64 51 140 32 Average Speed 151 | 157 236 240 179 240 164 232 242 163 161 241 269 235 174 86 82 64 57 102 193 219 85 111 64 210 130 Slowest Speed 1150 | 160 240 240 240 240 240 245 244 252 253 243 303 235 235 214 91 1050 145 167 220 220 160 145 1150 415 540 Overloaded Moves 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 Potential Cave-ins 17 | . . . . . . . . . . . . . . 9 4 . . . . . . . . 4 . Cave-ins Triggered 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . 2 1 2 . Exploration Rate (%) 58 | 4 89 99 63 87 39 21 30 99 11 91 77 49 95 51 74 27 83 78 60 86 44 50 19 77 23 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 5 | . . . . . . . 1 . . . . . . . . . . 1 3 . . . . . . Known Exits Taken 16 | . . . 1 1 . 1 . . 1 1 1 . 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . . 1 . 1 1 . . . 1 . . . . . . . . . . . . . Scrap Searched 18 | . . 1 . 1 . . . . . 1 3 . 2 . . . 3 2 . 5 . . . . . Spaces Dug 211 | . . . 2 15 . 11 . 2 11 1 11 . 14 37 5 13 8 . . 2 46 18 10 4 1 Terrain Destroyed 1076 | . 8 . 2 37 21 17 23 32 26 9 11 . 76 134 10 40 48 10 . 26 167 91 24 190 74 Melee 71 | . . . 2 . . 5 . 1 7 1 . . . 14 . . . . . . 15 18 8 . . Projectile 453 | . . . . . . . 4 25 3 . . . . 58 10 33 48 10 . 26 79 32 16 66 43 AOE 552 | . 8 . . 37 21 12 19 6 16 8 11 . 76 62 . 7 . . . . 73 41 . 124 31 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total 29240 | 132 1440 796 905 488 503 980 288 4034 707 1082 1089 79 1204 2773 168 1519 1417 866 450 1353 2878 1047 1155 960 927 Wait 4470 | . 311 34 96 9 61 32 31 1700 101 160 202 3 104 243 18 173 293 64 204 71 252 41 112 76 79 Move 21564 | 102 1012 744 671 423 381 778 191 2121 507 896 837 75 1029 2222 143 1133 1037 765 220 1141 2220 745 867 641 663 Hop 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 Pick Up 297 | 5 20 6 25 5 11 20 3 22 8 . 6 . 6 36 . 21 8 1 3 5 33 18 8 17 10 Fast Attach 281 | 8 4 . 4 1 3 10 5 3 3 1 2 . 1 22 . 30 1 3 7 7 50 22 33 33 28 Attach 129 | . . . 6 3 3 6 . 6 10 3 2 . 4 14 . 8 1 . 1 2 16 8 8 16 12 Detach 84 | . . . . . . 1 . 7 8 1 . . 4 10 . 8 . . . . 17 5 6 9 8 Swap 359 | . 14 1 20 11 9 35 19 9 12 5 13 1 13 40 1 15 17 7 2 27 43 13 12 12 8 Drop 461 | 1 11 7 25 6 11 32 11 38 8 3 5 . 5 47 . 41 8 6 10 16 61 40 19 31 19 Fire 1332 | 16 68 4 55 30 24 56 26 110 32 6 18 . 37 111 6 90 52 20 3 84 167 46 59 125 87 Melee 236 | . . . 3 . . 6 1 16 15 7 4 . 1 27 . . . . . . 18 109 29 . . Ram 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . 1 3 . . . . . . . . . . . . . . . 4 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials -7/Factory (discovered 4 exits: [*Fac] / *Sto / *Low x2) -7/Storage -7/Recycling -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / Arm) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access History --------- Turn | Location | Event 62 | -11/Scrapyard | Discovered new exit (range 15) 227 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 1201 | -10/Materials | Discovered new exit (range 8) 1621 | -10/Materials | Discovered new exit (range 16) 1970 | -10/Materials | Discovered new exit (range 8) 2528 | -10/Materials | Discovered new exit (range 11) 2920 | -10/Materials | Repaired Lgt. Treads 3183 | -10/Materials | Entered Mines 3229 | -10/Mines | Met a Derelict bent on vengeance 3258 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3258 | -10/Mines | Discovered new exit (range 5) 3325 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3539 | -10/Mines | Learned Materials garrison access intel 3652 | -10/Mines | Discovered new exit (range 5) 3806 | -10/Mines | Discovered new exit (range 15) 3842 | -10/Mines | Discovered new exit (range 5) 3982 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4148 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 4544 | -10/Mines | Found a hidden stash of uninstalled traps 4628 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 5023 | -10/Mines | Entered Materials 5023 | -9/Materials | Accompanied by 3 allies 5023 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5412 | -9/Materials | Identified exit to Mines 5709 | -9/Materials | Discovered new exit (range 7) 5933 | -9/Materials | Discovered new exit (range 12) 6383 | -9/Materials | Build established: Scavenger-Mutant 6395 | -9/Materials | Discovered new exit (range 16) 6574 | -9/Materials | Entered Mines 7054 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7097 | -9/Mines | Learned Materials garrison access intel 7411 | -9/Mines | Found the Drone Emporium 7423 | -9/Mines | Found Prototype Device 7423 | -9/Mines | Identified Sensor Drone Bay 7639 | -9/Mines | Discovered new exit (range 7) 7656 | -9/Mines | Identified exit to Materials 7713 | -9/Mines | Entered Materials 7713 | -8/Materials | Evolved 2 slots: Propulsion x2 7714 | -8/Materials | Loaded intel: 1 garrison access location 8466 | -8/Materials | Discovered new exit (range 16) 8503 | -8/Materials | Entered Factory 8503 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 9376 | -7/Factory | Build established: Scavenger-Tank 9430 | -7/Factory | Identified exit to Storage 9430 | -7/Factory | Identified exit to Lower Caves 9978 | -7/Factory | Repaired Imp. Treads? 10215 | -7/Factory | Garrison activated, responded to threat 10366 | -7/Factory | Build established: Scavenger-Gunner 10526 | -7/Factory | Discovered new exit (range 8) 10638 | -7/Factory | Entered Storage 10997 | -7/Storage | Learned location of Armory (-4) 11257 | -7/Storage | Used back door to open Recycling access 11257 | -7/Storage | Discovered new exit (range 5) 11267 | -7/Storage | Entered Recycling 11317 | -7/Recycling | Build established: Tank 11377 | -7/Recycling | Scanned before Scraplab entrance 11946 | -7/Recycling | Build established: Gunner 12171 | -7/Recycling | Entered Scraplab 12200 | -7/Recycling | Angered Scraplab inhabitants 12238 | -7/Recycling | Found Prototype Device 12238 | -7/Recycling | Identified Scrap Engine 13470 | -7/Recycling | Discovered new exit (range 11) 13702 | -7/Recycling | Build established: Construct 16833 | -7/Recycling | Entered Factory 16833 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 17201 | -5/Factory | Identified exit to Upper Caves 17920 | -5/Factory | Entered Upper Caves 18742 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20022 | -5/Upper Caves | Discovered new exit (range 10) 20068 | -5/Upper Caves | Identified exit to Upper Caves 20291 | -5/Upper Caves | Entered another Upper Caves area 20301 | -5/Upper Caves | Encountered a Warlord checkpoint 20339 | -5/Upper Caves | Learned Factory security intel 20641 | -5/Upper Caves | Discovered new exit (range 15) 20776 | -5/Upper Caves | Learned Factory interactive machine intel 21037 | -5/Upper Caves | Identified exit to Factory 22215 | -5/Upper Caves | Discovered new exit (range 8) 22236 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22399 | -5/Upper Caves | Identified exit to Warlord 22835 | -5/Upper Caves | Entered Warlord 22902 | -5/Warlord | Discovered new exit (range 24) 22917 | -5/Warlord | System corruption cleaned by Quarantine Array 22926 | -5/Warlord | Attacked by Warlord forces 23016 | -5/Warlord | Entered Proximity Caves 23081 | -4/Proximity Caves | Learned Research emergency access door positions 24464 | -4/Proximity Caves | Discovered exit to Factory (range 6) 25031 | -4/Proximity Caves | Entered Factory 25031 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25033 | -4/Factory | Loaded intel: 53 interactive machine locations 25542 | -4/Factory | Crushed by falling debris 25948 | -4/Factory | Discovered new exit (range 7) 25968 | -4/Factory | Identified exit to Research 26176 | -4/Factory | Discovered exit to Research (range 6) 26210 | -4/Factory | System corruption reached 10% 26292 | -4/Factory | Identified exit to Upper Caves 26292 | -4/Factory | Identified exit to Armory 26848 | -4/Factory | Discovered exit to Research (range 6) 27252 | -4/Factory | Found Imp. Powered Armor 27709 | -4/Factory | Sucked down chute 27709 | -4/Factory | Entered Waste 27719 | -4/Waste | Spotted C-40 Crusher 27727 | -4/Waste | Spotted C-40 Crusher 27753 | -4/Waste | Spotted C-40 Crusher 27753 | -4/Waste | Spotted C-40 Crusher 27835 | -4/Waste | Spotted C-40 Crusher 27848 | -4/Waste | Discovered new exit (range 16) 27861 | -4/Waste | Identified exit to Factory 27863 | -4/Waste | Entered Factory 28444 | -4/Factory | Destroyed 7 combat bots 28494 | -4/Factory | System corruption reached 30% 28521 | -4/Factory | Lost 3 parts (2p1u) 28747 | -4/Factory | Discovered exit to Upper Caves (range 8) 29087 | -4/Factory | Entered Upper Caves 29805 | -4/Upper Caves | Discovered new exit (range 8) 29809 | -4/Upper Caves | Identified exit to Upper Caves 30126 | -4/Upper Caves | Entered another Upper Caves area 30187 | -4/Upper Caves | Discovered exit to Research (range 8) 30585 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 30872 | -4/Upper Caves | Discovered new exit (range 8) 30879 | -4/Upper Caves | Identified exit to Zhirov 30974 | -4/Upper Caves | Learned location of Quarantine (-3) 31031 | -4/Upper Caves | Entered Zhirov 31031 | -4/Zhirov | Discovered new exit (range 3) 31062 | -4/Zhirov | Met Zhirov 31098 | -4/Zhirov | Learned location of Testing (-2) 31098 | -4/Zhirov | Learned location of Command (-1) 31108 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 31139 | -4/Zhirov | Found Alien Artifact 31139 | -4/Zhirov | Identified Integrated Reactor 31139 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 31162 | -4/Zhirov | Found Alien Artifact 31687 | -4/Zhirov | Identified exit to Proximity Caves 31689 | -4/Zhirov | Entered Proximity Caves 31734 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 31736 | -3/Proximity Caves | Core integrity fell below 50% 32831 | -3/Proximity Caves | Spotted B-86 Titan 32939 | -3/Proximity Caves | Destroyed B-86 Titan 34232 | -3/Proximity Caves | Found Prototype Launcher 34376 | -3/Proximity Caves | Discovered exit to Research (range 14) 34486 | -3/Proximity Caves | Entered Research 34486 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 34592 | -3/Research | Identified Scatter Rocket Array 35002 | -3/Research | Cargo convoy interrupted 35176 | -3/Research | Identified exit to Quarantine 35495 | -3/Research | Found Prototype Processor 35496 | -3/Research | Identified Exp. Targeting Computer 35625 | -3/Research | Found Unknown Device 35625 | -3/Research | Identified Launcher Loader 35679 | -3/Research | Spotted B-86 Titan 35707 | -3/Research | Found Prototype Hackware 35707 | -3/Research | Identified Exp. Hacking Suite 36217 | -3/Research | System corruption reached 10% 36668 | -3/Research | Destroyed 8 combat bots 36683 | -3/Research | Lost 7 parts (2p2n2u1w) 37210 | -3/Research | Entered Quarantine 37382 | -3/Quarantine | Build established: Mutant 37423 | -3/Quarantine | Found Alien Artifact 37423 | -3/Quarantine | Identified Core Reset Matrix 37423 | -3/Quarantine | Identified Transdimensional Reconstructor 37423 | -3/Quarantine | Used Core Reset Matrix 37427 | -3/Quarantine | Detected hypermatrix surge 37427 | -3/Quarantine | Sensed 15 artifacts in vicinity 37632 | -3/Quarantine | Warped through subspace 37707 | -3/Quarantine | Found Sigix Broadsword 37859 | -3/Quarantine | Discovered new exit (range 9) 38078 | -3/Quarantine | Found Transdimensional Reconstructor 38084 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 38087 | -3/Quarantine | Found Transdimensional Reconstructor 38090 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 38100 | -3/Quarantine | Found Dimensional Node Initializer 38118 | -3/Quarantine | Unchained authorized (6S-H0T) 38143 | -3/Quarantine | Spotted Alpha 7 38218 | -3/Quarantine | Found Core Cannon 38239 | -3/Quarantine | Build established: Alien-Mutant 38263 | -3/Quarantine | Found Phase Armor 38306 | -3/Quarantine | Core integrity fell below 50% 38460 | -3/Quarantine | First assault squad dispatched 38558 | -3/Quarantine | Core integrity fell below 20% 38565 | -3/Quarantine | Warped through subspace 38588 | -3/Quarantine | Identified exit to Research 38589 | -3/Quarantine | Entered Research 38589 | -2/Research | Evolved 2 slots: Power x1, Utility x1 38610 | -2/Research | Lost 5 parts (1p1u3w) 38865 | -2/Research | Discovered new exit (range 9) 38874 | -2/Research | Identified exit to Access 38913 | -2/Research | Found Prototype Processor 38913 | -2/Research | Identified Exp. Targeting Computer 38937 | -2/Research | Build established: Scout 39060 | -2/Research | Lost 5 parts (2p1n2u) 39119 | -2/Research | Found Prototype Processor 39119 | -2/Research | Identified Exp. Core Analyzer 39145 | -2/Research | Spotted B-90 Cyclops 39242 | -2/Research | Build established: Mutant 39335 | -2/Research | Warped through subspace 39360 | -2/Research | Lost 4 parts (3u1w) 39397 | -2/Research | System corruption reached 10% 39470 | -2/Research | Lost 9 parts (1p3n3u2w) 39500 | -2/Research | Found Unknown Launcher 39500 | -2/Research | Identified Fusion Bomb Launcher 39539 | -2/Research | Discovered new exit (range 7) 39566 | -2/Research | Identified exit to Testing 39569 | -2/Research | Entered Testing 39617 | -2/Testing | Lost 4 parts (1p2n1u) 39728 | -2/Testing | Lost 4 parts (2n1u1w) 40134 | -2/Testing | Warped through subspace 40174 | -2/Testing | System corruption reached 30% 40362 | -2/Testing | Warped through subspace 40363 | -2/Testing | Core integrity fell below 50% 40442 | -2/Testing | Lost 5 parts (1n2u2w) 40491 | -2/Testing | Found Prototype Device 40491 | -2/Testing | Identified Thermal Barrier 40718 | -2/Testing | Scanned by Researcher 40740 | -2/Testing | Found Prototype Protection 40740 | -2/Testing | Identified SHELL Armor 40843 | -2/Testing | Destroyed 10 combat bots 40913 | -2/Testing | Found Prototype Energy Cannon 41026 | -2/Testing | Build established: Tank 41106 | -2/Testing | Core integrity fell below 20% 41121 | -2/Testing | Crushed by falling debris 41142 | -2/Testing | Found Exp. Hacking Suite 41233 | -2/Testing | Lost 3 parts (1p1u1w) 41233 | -2/Testing | Discovered exit to Access (range 11) 41319 | -2/Testing | First assault squad dispatched 41371 | -2/Testing | Found Thermal Barrier 41393 | -2/Testing | Entered Access 41393 | -1/Access | Evolved 2 slots: Power x1, Utility x1 41512 | -1/Access | Garrison activated, responded to threat 41565 | -1/Access | Build established: Scavenger-Tank 41609 | -1/Access | System corruption reached 10% 41760 | -1/Access | Found Unknown Device 41760 | -1/Access | Identified Quantum Capacitor 42023 | -1/Access | Destroyed 7 combat bots 42032 | -1/Access | Lost 3 parts (2n1w) 42239 | -1/Access | Spotted B-99 Colossus 42346 | -1/Access | Destroyed B-99 Colossus 42377 | -1/Access | Lost 8 parts (4p1n1u2w) 42548 | -1/Access | System corruption reached 30% 42558 | -1/Access | Core integrity fell below 50% 42573 | -1/Access | Emitted hypermatrix ping 42578 | -1/Access | Assembled emerged from beneath the floor 42592 | -1/Access | Lost 13 parts (1p6n4u2w) 42642 | -1/Access | Core integrity fell below 20% 42693 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 42640_ Acquired Cld. Impulse Thruster. 42641_ Slug penetrates Repair Station. 42647_ Detected hypermatrix ping. 42653_ System corrupted: Heat flow error (+271). 42659_ Acquired Unknown Flight Unit. 42659_ Identified Field Propulsion Drive. 42669_ Q7VPGIVJRD Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????? ? ????????????????????????????????? | | # #??????????? " ???????????????????????????????? | | # #??????????? ???????????????????????????????? | | # ##????????? ???????????????????????????????? | | % ####??????# #######?????????????????????????? | | % #??????# # #?????????????????????????? | | !## #??????# # !=#?????????????????????????? | | ##### #??????# # =#?????????????###?????????? | | ????#/######## # #???t???????? ] #???????? | | ????# # # #???????????? #???????? | | ????# # # #???##+###+#? #???????? | | ????# # # #???# + #???????? | | ????# # # ##### # #???????? | | ????# B # #! + # = = ????????? | | ????# + u# ##### ##" ###???????? | | ????#!!! # # #???# # = #???????? | | ????#!!! # #* #???# # = ##??????? | | ????#!!! # ###+####### #??????? | | ????########## k @g ! #??????? | | ?????????????# hh #??????? | | ?????????????# #??????? | | ?????????????# ########### #??????? | | ?????????????# #?????????# # g ##??????? | | ?????????????# #?????????# hg# # #???????? | | ?????????????# #?????????# ### ####???????? | | ?????????????# #?????????# g #??????????? | | ?????????????+ #?????????# #??????????? | | ?????????????# #?????????# #??????????? | | ?????????????# +?????????# !! #########??? | | ?????????????# #?????????# ! # " ???? | | ?????????????# ??????????# # """ #?? | | ?????????????# ??????????# # """ #?? | | ?????????????#"""??????????# # " #?? | | ???????????????????????????# + !#?? | | ???????????????????????????# # #?? | | ???????????????????????????#######+##+# #?? | | ????????????????????????????# """ # = #?? | | ????????????????????????????# "Y" # #?? | | ????????????????????????????? " " ##########?? | | ????????????????????????????# = #??????????? | | ????????????????????????????# #??????????? | | ????????????????????????????# #??????????? | | ????????????????????????????# [#??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 166 Coolant Potential 100 Energy Generation 83 Energy Capacity 2105 Matter Stores 350 Matter Capacity 350 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 30 Base Temperature (-) 200 EM Shielding 4 Corruption Containment 12 Armor Coverage 1800 Resistance: KI 30 Resistance: TH 50 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 67 Targeting Accuracy 16 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 5 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 30 Defensive Hacking 12 Item Schematics ----------------- Exp. Hacking Suite | -3/Quarantine | Archive Exp. Cooling System | -2/Testing | Archive Hds. Centrium Heavy Treads | -2/Testing | Archive Prc. Energy Filter | -2/Testing | Archive Gravity Neutralizer | -2/Testing | Archive Adv. Variable Charge Gun | -2/Testing | Archive Robot Schematics ------------------ T-07 Excavator | -3/Quarantine | Archive A-02 Transporter | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 45% | -10/Materials Imp. Treads | 13% | -7/Factory Studied --------- None Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Transdimensional Reconstructor Sigix Broadsword Phase Armor Core Cannon High-powered Transdimensional Reconstructor Achievements -------------- All Kinds Of Bad News Bigger Is Better Bumper Bots Construction Begets Destruction Fancy Inventory Fitting Room Jackpot Not So Scrappy Scrappetite Sprinter Tailor-made The Better Part Of Valor You May Approach The Wall Challenges ------------ None Game ------ Seed VisualProjectionMachine Manual? 0 Play Time 05:39:15 Cumulative 318.3 hours Start 2026.05.06 @ 07:36:24 End 2026.05.07 @ 06:46:08 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 83 Adventurer 1 Explorer 0 Win Type - Total 28 Types 6/5/7/0/0/0/9/0/0/1 Lore% 65 Gallery% 70 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 520e3687-e1c1-40e1-8360-c00e39e1c6fd